H I S T O R Y O F P L a Y I N G C a R
Total Page:16
File Type:pdf, Size:1020Kb
Load more
Recommended publications
-
Dashabatar Taas of Bishnupur
Lost Game: Dashabatar Taas of Bishnupur Tarun Tapas Mukherjee Assistant Professor, Bhatter College, West Bengal, India Picture 1: Dashabatar Taas of Bishnupur by Sital Fouzdar: one of the court-cards from each suit The Dynasty and the Game Bishnupur witnessed the rise of a glorious tradition of art, craft and culture since the 700 AD under the patronage of the Malla kings of Bankura. The tradition reached its zenith during the reign (1565—1620 A.D) of Malla king Veer Hambir, the 49th ascender to the throne. His long and stable reign can be called the golden era of arts and culture—classical in taste and nature. The tradition was carried forward by his successors King Raghunath Singha and his son Veer Singha. Art, literature and music reached their heights through research, experimentation, training and application. After his conversion to Vaishnavism, according to some authors, under the influence of Vaishnav guru Srinivas Acharya, Veer Hambir was inspired to create a distinct style of art and to nurture a different type of cultural atmosphere in Bishnupur.i The establishment of Vaishanavism might have had something to do with enjoying pastime in a different and non-violent way and this might have given birth to the game of ‘Dashabatar taas’. Vaishanavism also hints that the game might have been imported Chitrolekha International Magazine on Art and Design, (ISSN 2231—4822), Vol. 1, No. 2, August, 2011 URL of the Issue: www.chitrolekha.com/v1n2.php Available at www.chitrolekha.com/V1/n2/09_Dashabatar_Taas_of_Bishnupur.pdf Kolkata, India. © Chitrolekha International Magazine on Art and Design. -
Two Tone Tarot Shadow
Two Tone Tarot Shadow Guide Booklet This book is a guide to the symbolism used in Two Tone Tarot. This is not a manual on how to use the deck. Tarot is meant to be interpreted by the reader with help from the artist. While much of the original artwork was constructed with traditional tarot in mind, much of the symbolism and meanings are interpreted and relevent to the artists’ day-to-day life. This acknowledgement of Two Tone Tarot as it exists is a symbolic crossroad; the true blend of traditional and modern. The symbolism of the deck interweaves and mixes with the more familar tarot icons, archetypes, and templates. It is recommended that this book be used in conjunction with guides to the traditional tarot, and tarot reading guides for those who are new to the medium. Major Arcana The Major Arcana is comprised of 22 cards tht navigate significant experiences, relationships, and pathways in our lives. In the even that these cards are present and dominate a reading, they can point toward key issues that may need to be explored or addressed. Any Minor Arcana cards present in a reading alingside the Major Arcana will often provide supplementary information and guidance. The Fool is the main character of the Major Arcana and makes his journey through each of the cards, meeting new teachers and learning new life lessons along the way, and eventually reaching the completion of his journey with the World card. This is known as the Fool’s Journey and is a helpful way of understanding the story line of the Major Arcana Tarot card meanings. -
Collezionar. Minchiate Origini E Datazione Del Gioco Dei Germini O Minchiate Fiorentine
Collezionar. minchiate Origini e datazione del gioco dei Germini o Minchiate fiorentine GIORDANO BERTI uello conosciuto co me Germini, o Min Qchiat e fiorentine, è dei giochi più affa uno scinanti che siano mai stati ideati. Le sue origini risalgono all'età rinascimentale ed è stato a lungo praticato nell'a rea geografica compresa fra l'Emilia e il Lazio, alla corte di Parigi, in qualche circolo vien nese e, con qualche variante, in Liguria e in Sicilia. Poi, sul finire dell'Ottocento, le Min chiate sono finite nel "riposti glio dei giochi vecchi", sop piantate da altri giochi rispon denti alle mode dell'epoca. Negli ultimi anni l'interesse nei confronti di queste carte si è risvegliato, grazie ad impor tanti mostre e alla ristampa di alcuni di mazzi. È così comin ciata la ricerca dei "pezzi origi 21 Trionfi dei tarocchi (la fra quelli permessi compare ché le opinioni si scontrano e nali" da parte dei collezionisti Papessa è stata eliminata), i anche il giuocho delle minchia- si confrontano con i più anti e degli studiosi che allo stesso Germini comprendono 12 te. Pare che in una lettera del chi frammenti di mazzi giunti tempo hanno approfondito le segni zodiacali, 4 elementi, 3 1466 indirizzata a Lorenzo il sino ai nostri giorni. E preci indagini storiche. virtù teologali e la Prudenza, Magnifico dal poeta fiorenti samente: che completa la serie delle no Luigi Pulci si accennasse 1) i Fogli Rosenwald (fine sec. UN MAZZO INCONSUETO virtù cardinali. alle Minchiate giocate a Fi XV); tre fogli intonsi conser Le Minchiate fiorentine sono Si ignora il momento e il luo renze, ma perso il manoscritto vati presso la National Gallery una variante del gioco dei go esatto in cui venne prodot originale non è possibile la of Art di Washington. -
Ganjifa, the Delicate Art on These Tiny Playing Cards
Kunapipi Volume 22 Issue 2 Article 7 2000 Raghupathi Bhatta: Reviving a Dying Art June Gaur Follow this and additional works at: https://ro.uow.edu.au/kunapipi Part of the Arts and Humanities Commons Recommended Citation Gaur, June, Raghupathi Bhatta: Reviving a Dying Art, Kunapipi, 22(2), 2000. Available at:https://ro.uow.edu.au/kunapipi/vol22/iss2/7 Research Online is the open access institutional repository for the University of Wollongong. For further information contact the UOW Library: [email protected] Raghupathi Bhatta: Reviving a Dying Art Abstract Raghupathi Bhatta of Mysore, one of India's most promising traditional artists, hails from a family of South-Indian Pandits (Brahamin priests). It was in the ancient town of Nagamangala, seventy kilometers from Mysore, that his artistic imagination was fired. First, by the exquisite details of Hoysala craftsmanship in the temples there, and then, by the beautiful nineteenth-century playing cards of the Mysore Maharaja, Krishnaraja Wodeyar IV. He began his artistic career by learning Ganjifa, the delicate art on these tiny playing cards. But there were no gurus in the family from whom he could learn this centuries-old craft which had fascinated him since he was a child. To quote Bhatta: 'In the early seventies, I bought a few Ganjifa paintings from the Mysore Palace. Since then, it's grown into an obsession and I've lived for, and by Ganjifa, collecting as much information as I could, including old photographs and cards from all over India and Nepal'. This journal article is available in Kunapipi: https://ro.uow.edu.au/kunapipi/vol22/iss2/7 Raghupathi Bhatta: Reviving a Dying Art 33 JUNE GAUR Raghupathi Bhatta: Reviving a Dying Art Raghupathi Bhatta of Mysore, one of India's most promising traditional artists, hails from a family of South-Indian Pandits (Brahamin priests). -
Remarking an Analisation Revisiting the Artisans
P: ISSN NO.: 2394-0344 RNI No.UPBIL/2016/67980 VOL-3* ISSUE-12* (Part-2) March- 2019 E: ISSN NO.: 2455-0817 Remarking An Analisation Revisiting the Artisans of the Dashavatara Cards of Bishnupur, Bankura, West Bengal Abstract Games are a good source of recreation and a common pass time cutting across the people and country. Playing or watching games constitute an important feature of our culture, both because of their significance in the lives of the people and their capability to bring families and communities together, and because of the degree of creativity and skill that work into devising them. No indoor games can match the passion with which the cards are played in India. Playing cards is often considered a pass time , a pleasure to neutralize the burdens of life which people face generally in their personal or professional lives. In Medieval period, the Mughal emperors introduced the Ganjifa playing cards in India. Bishnpur, in the Bankura district of West Bengal was the only place in Bengal, where the Hinduized Ganjifa popularly known as the Dashavatara cards were crafted by the artisans. Though, in course of time, the game was changed here both in its content and rules. The artisans from the Faujdar family of Bishnupur specialize in crafting these cards. Though the craft once enjoyed a glorious time, now it has become an instance of the numerous art forms of India that are gradually becoming extinct, as they are not commercially feasible in their own land of origin. Keywords: Artisan, Ganjifa, Dashavatar, Cards, Craft, Game. Introduction Sanjay Prasad Playing cards is often regarded as a means of pleasure and Associate Professor, enjoyment to be relieved from burdens of life which we generally confront Dept. -
Witch Hunting
LE TAROT- ISTITUTO GRAF p resen t WITCH HUNTING C U R A T O R S FRANCO CARDINI - ANDREA VITALI GUGLIELMO INVERNIZZI - GIORDANO BERTI 1 HISTORICAL PRESENTATION “The sleep of reason produces monsters" this is the title of a work of the great Spanish painter Francisco Goya. He portrayed a man sleeping on a large stone, while around him there were all kinds of nightmares, who become living beings. With this allegory, Goya was referring to tragedies that involved Europe in his time, the end of the eighteenth century. But the same image can be the emblem of other tragedies closer to our days, nightmares born from intolerance, incomprehension of different people, from the illusion of intellectual, religious or racial superiority. The history of the witch hunting is an example of how an ancient nightmare is recurring over the centuries in different forms. In times of crisis, it is seeking a scapegoat for the evils that afflict society. So "the other", the incarnation of evil, must be isolated and eliminated. This irrational attitude common to primitive cultures to the so-called "civilization" modern and post-modern. The witch hunting was break out in different locations of Western Europe, between the Middle Ages and the Baroque age. The most affected areas were still dominated by particular cultures or on the border between nations in conflict for religious reasons or for political interests. Subtly, the rulers of this or that nation shake the specter of invisible and diabolical enemy to unleash fear and consequent reaction: the denunciation, persecution, extermination of witches. -
Wayward Dark Tarot Book.Pdf
Wayward Dark Tarot “Your vision will become clear only when you can look into your own heart. Who looks outside, dreams; who looks inside, awakes.” -Carl Jung In the imagery of the Wayward Dark Tarot are the archetypes and symbolism of Aleister Crowley’s Thoth Tarot deck, mirrored and modified into a chthonic afterlife evoking the beautiful and the macabre. Familiarity with the Thoth Tarot will give you additional insight (and likely, additional critiques) of the Wayward Dark Tarot. Yet it should read on its own strengths as well. As it may be considered a fun house mirror of the Thoth deck, it is the same for your own inner thoughts and imagination. Look to the cards and you might discover a path to your subconscious paved through the archetypes of the Tarot. “Let the inner god that is in each one of us speak. The temple is your body, and the priest is your heart: it is from here that every awareness must begin.” -Alejandro Jodorowsky There are many ways to use a Tarot Deck. It can be for card games like tarocchini, occult purposes like divination, and in pursuing improvement through self-reflection and self-work. There is no right and wrong way to use your deck, just so long as the way you use it is a way that works for you. This book provides card keywords and meanings for your own clarity. If you have a stronger association with a card that contradicts the meanings given here, then go by your own interpretation. Above all, this book is meant to be a helpful guide, not a dictator. -
The Penguin Book of Card Games
PENGUIN BOOKS The Penguin Book of Card Games A former language-teacher and technical journalist, David Parlett began freelancing in 1975 as a games inventor and author of books on games, a field in which he has built up an impressive international reputation. He is an accredited consultant on gaming terminology to the Oxford English Dictionary and regularly advises on the staging of card games in films and television productions. His many books include The Oxford History of Board Games, The Oxford History of Card Games, The Penguin Book of Word Games, The Penguin Book of Card Games and the The Penguin Book of Patience. His board game Hare and Tortoise has been in print since 1974, was the first ever winner of the prestigious German Game of the Year Award in 1979, and has recently appeared in a new edition. His website at http://www.davpar.com is a rich source of information about games and other interests. David Parlett is a native of south London, where he still resides with his wife Barbara. The Penguin Book of Card Games David Parlett PENGUIN BOOKS PENGUIN BOOKS Published by the Penguin Group Penguin Books Ltd, 80 Strand, London WC2R 0RL, England Penguin Group (USA) Inc., 375 Hudson Street, New York, New York 10014, USA Penguin Group (Canada), 90 Eglinton Avenue East, Suite 700, Toronto, Ontario, Canada M4P 2Y3 (a division of Pearson Penguin Canada Inc.) Penguin Ireland, 25 St Stephen’s Green, Dublin 2, Ireland (a division of Penguin Books Ltd) Penguin Group (Australia) Ltd, 250 Camberwell Road, Camberwell, Victoria 3124, Australia -
Spirit Keeper's Tarot, Marseille, RWS, and Thoth Correspondences
SKT, TDM, RWS, AND THOTH TAROT KEY CORRESPONDENCES (By Standardized Order) Major Arcana 22 Keys Spirit Keeper’s Tarot Tarot de Marseilles Rider-Waite-Smith Thoth (SKT) (TdM) (RWS) 0: The Initiate 0: The Fool 0: The Fool 0: The Fool 0: The Seeker 0: The Keeper 1: The Magus I: The Magician I: The Magician I: The Magus (or The Juggler) (or The Juggler) 2: The Priestess II: The Popess II: The High Priestess II: The Priestess (or The High Priestess) 3: The Empress III: The Empress III: The Empress III: The Empress 4: The Emperor IV: The Emperor IV: The Emperor IV: The Emperor 5: The Holy See V: The Pope V: The Hierophant V: The Hierophant 6: The Lovers VI: The Lovers VI: The Lovers VI: The Lovers (or The Brothers) 7: The Chariot VII: The Chariot VII: The Chariot VII: The Chariot 8: The Force VIII: Justice VIII: Strength VIII: Adjustment [XI: Strength] [XI: Lust] 9: The Erudite IX: The Hermit IX: The Hermit IX: The Hermit 10: Wheel of Life X: The Wheel of X: Wheel of Fortune X: Fortune Fortune 11: The Chancellor XI: Strength XI: Justice XI: Lust [VIII: Justice] [VIII: Adjustment] Page 1 of 12 SKT: TdM, RWS, and Thoth Key Correspondences By Standardized Order Spirit Keeper’s Tarot Tarot de Marseilles Rider-Waite-Smith Thoth (SKT) (TdM) (RWS) 12: The Outlaw XII: The Hanged Man XII: The Hanged Man XII: The Hanged Man 13: The Reaper XIII: Death XIII: Death XIII: Death (Untitled) 14: The Angel XIV: Temperance XIV: Temperance XIV: Art 15: The Demon XV: The Devil XV: The Devil XV: The Devil 16: The Tower XVI: The Tower XVI: The Tower XVI: The Tower -
Ace of Coins - New Beginnings in the Realm of the Physical World - Abundance - a Gift - Potential of New Work - Positive Attitude
COINS (PENTACLES) - Earth element - abundance - achievement - work - money - the material world The Painted Tarot - sophiemckayknight.com/tarot Ace of Coins - new beginnings in the realm of the physical world - abundance - a gift - potential of new work - positive attitude. A c e o f Co in s I I Two of Coins - balancing two opposing options - juggling commitments - feeling in a hurry - consider the balance in your life - being flexible. I II Three of Coins - creative collaboration - being part of a team - making plans - exciting new projects - things being in ‘flow’ - enjoying your work. I V Four of Coins - what does ‘value’ mean to you? - your attitude to money - restricting expenditure or spending to much - lack of flow - feeling like there’s never enough - reliance on possessions for happiness. I II Five of Coins - worrying about money - feeling isolated - count your blessings - ‘lack’ mentality - anxiety over losing something - imbalance. V I Six of Coins - generosity - finances flowing - giving and/or receiving - charity - sharing - who is giving - who is taking - contribution to others. V I I Seven of Coins - putting in the effort - long term view - planning for the future - hard work - keep going - review your progress - reward for effort delayed - impatience - investment. V I II Eight of Coins - dedication to a project - working hard and gaining satisfaction - improving skills - honing the details of a project - self improvement - being conscientious - diligence and determination. I X Nine of Coins - success - financial abundance - achieving your goals - self sufficiency - beauty and abundance - life in balance - independence - creative work . X Ten of Coins - financial abundance - inheritance - wealth in all areas - family security - strong foundations - success - tradition - being part of something bigger - remembering ancestors. -
Tarot 1 Tarot
Tarot 1 Tarot The tarot (/ˈtæroʊ/; first known as trionfi and later as tarocchi, tarock, and others) is a pack of playing cards (most commonly numbering 78), used from the mid-15th century in various parts of Europe to play a group of card games such as Italian tarocchini and French tarot. From the late 18th century until the present time the tarot has also found use by mystics and occultists in efforts at divination or as a map of mental and spiritual pathways. The tarot has four suits (which vary by region, being the French suits in Northern Europe, the Latin suits in Southern Europe, and the German suits in Central Europe). Each of these suits has pip cards numbering from ace to ten and four face cards for a total of 14 cards. In addition, the tarot is distinguished by a separate 21-card trump suit and a single card known as the Fool. Depending on the game, the Fool may act as the top trump or may be played to avoid following suit. François Rabelais gives tarau as the name of one of the games played by Gargantua in his Gargantua and Pantagruel;[1] this is likely the earliest attestation of the French form of the name.[citation needed] Tarot cards are used throughout much of Europe to play card games. In English-speaking countries, where these games are largely unplayed, tarot cards are now used primarily for divinatory purposes. Occultists call the trump cards and the Fool "the major arcana" while the ten pip Visconti-Sforza tarot deck. -
A Cultural History of Tarot
A Cultural History of Tarot ii A CULTURAL HISTORY OF TAROT Helen Farley is Lecturer in Studies in Religion and Esotericism at the University of Queensland. She is editor of the international journal Khthónios: A Journal for the Study of Religion and has written widely on a variety of topics and subjects, including ritual, divination, esotericism and magic. CONTENTS iii A Cultural History of Tarot From Entertainment to Esotericism HELEN FARLEY Published in 2009 by I.B.Tauris & Co Ltd 6 Salem Road, London W2 4BU 175 Fifth Avenue, New York NY 10010 www.ibtauris.com Distributed in the United States and Canada Exclusively by Palgrave Macmillan 175 Fifth Avenue, New York NY 10010 Copyright © Helen Farley, 2009 The right of Helen Farley to be identified as the author of this work has been asserted by the author in accordance with the Copyright, Designs and Patents Act 1988. All rights reserved. Except for brief quotations in a review, this book, or any part thereof, may not be reproduced, stored in or introduced into a retrieval system, or transmitted, in any form or by any means, electronic, mechanical, photocopying, recording or otherwise, without the prior written permission of the publisher. ISBN 978 1 84885 053 8 A full CIP record for this book is available from the British Library A full CIP record for this book is available from the Library of Congress Library of Congress catalog card: available Printed and bound in Great Britain by CPI Antony Rowe, Chippenham from camera-ready copy edited and supplied by the author CONTENTS v Contents