1 3 t h

a g e

F i

HAVE FAITH, BUT r FIRE & e

a n

CARRY A BIG SWORD! d

Chase the Diabolist’s Circus of Hell across the Dragon Empire! Fight F a FAITH i

your way through the nightmare dreamscape of a sleeping gold t h

dragon! Smash a demonic inquisition in the Crusader's name!

Ascend the Cathedral to battle cosmic foes amidst its mind-bending

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Fire & Faith inc ludes:

• 36 ready-to-run battles against enemies connected to the Crusader,

Priestess, Great Gold Wyrm, and Diabolist.

• Gorgeous maps by our expert cartographers.

• Story hooks for getting your PCs into the fight—and possible

outcomes based on their actions.

• Simple options to increase or decrease a battle's difficulty.

• Storylines that link each battle to the one that comes after, so you

can take the PCs from one full heal-up to the next using only the

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C

multiple sessions of gameplay.  

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The Battle Scenes books are independent collections of icon-themed

encounters for the Roleplaying Game at all levels of play,

packed with dangerous hand-picked foes on terrifying terrain. Sample file Incorporate them into your existing campaign, use them for a

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Battle Scenes: Our monsters, your story!

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PEL13A13 $27.95 P E L 1

3 Battle Scenes for Four Icons A 1 3 CAL MOORE ™

FIRE & FAITH: BATTLE SCENES FOR FOUR ICONS

a 13th age adventure Sampleby Cal Moore file

13th age is a fantasy roleplaying game by Rob Heinsoo, , Lee Moyer, & Aaron McConnell

©2017 Pelgrane Press Ltd. All rights reserved. Published by Pelgrane Press Ltd. Open Content: Except for material designated as Product Identity (see above), under license from Fire Opal Media, Inc. the game mechanics of this Fire Opal Media, Inc. game product are Open Game Product Identity: The following items are hereby identified as Product Identity, Content, as defined in the Open Gaming License version 1.0a Section 1(d). No as defined in the version 1.0a, Section 1(e), and are not Open portion of this work other than the material designated as Open Game Content Content: All trademarks, registered trademarks, proper names (characters, icons, may be reproduced in any form without written permission. place names, new deities, etc.), dialogue, plots, story elements, locations, characters, Fire & Faith: Battle Scenes for Four Icons is published by Pelgrane Press Ltd. under artwork, comments and banter from Cal and Rob, and trade dress. (Elements that have previously been designated as Open Game Content are not included in this the Open Game License version 1.0a Copyright 2000 , Inc. declaration.) 13th Age is a trademark of Fire Opal Media, Inc. ©2016 Pelgrane Press Ltd. All rights reserved. www.pelgranepress.com CREDITS Designer Art Director, Map Wrangler Cal Moore Simon Rogers, Rob Heinsoo Developer, Editor, Additional Icon and Monster Tiles Design Lee Moyer, Aaron McConnell Rob Heinsoo Layout Cover Aileen E. Miles Jessica Chung Ti Lee Publishers artwork Simon Rogers, Cathriona Tobin Rich Longmore, Alicia Vogel Playtesters Cartographers Matt Adelsperger, Roland Rogers, Kate Irwin, Doug Jacobson, Sarah Keortge, Marc Weddle, Steve Robinson, Allison Shinkle, Joe Smith, Emi Tanji, Lea Evans (Priestess), Rich Williams Gill Pearce (Great Gold Worm). Ralf Schemmann (Crusader), Christina Trani (Diabolist)

The following text is the property of Wizards of the Coast, Inc. and is Copyright 2000 used in Open Game Content shall retain all rights, title and interest in and to that Wizards of the Coast, Inc (“Wizards”). All Rights Reserved. Product Identity. 1. Definitions: (a)”Contributors” means the copyright and/or trademark owners who 8. Identification: If you distribute Open Game Content You must clearly indicate which have contributed Open Game Content; (b)”Derivative Material” means copyrighted portions of the work that you are distributing are Open Game Content. material including derivative works and translations (including into other computer 9. Updating the License: Wizards or its designated Agents may publish updated languages), potation, modification, correction, addition, extension, upgrade, versions of this License. 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Use of Contributor Credits: You may not market or advertise the Open Game an enhancement over the prior art and any additional content clearly identified as Content using the name of any Contributor unless You have written permission from the Open Game Content by the Contributor, and means any work covered by this License, Contributor to do so. including translations and derivative works under copyright law, but specifically excludes 12 Inability to Comply: If it is impossible for You to comply with any of the terms of this Product Identity. (e) “Product Identity” means product and product line names, logos and License with respect to some or all of the Open Game Content due to statute, judicial identifying marks including trade dress; artifacts; creatures characters; stories, storylines, order, or governmental regulation then You may not Use any Open Game Material so plots, thematic elements, dialogue, incidents, language, artwork, symbols, designs, affected. depictions, likenesses, formats, poses, concepts, themes and graphic, photographic 13 Termination: This License will terminate automatically if You fail to comply with all and other visual or audio representations; names and descriptions of characters,Sample spells, terms hereinfile and fail to cure such breach within 30 days of becoming aware of the breach. enchantments, personalities, teams, personas, likenesses and special abilities; places, All sublicenses shall survive the termination of this License. locations, environments, creatures, equipment, magical or supernatural abilities or 14 Reformation: If any provision of this License is held to be unenforceable, such effects, logos, symbols, or graphic designs; and any other trademark or registered provision shall be reformed only to the extent necessary to make it enforceable. trademark clearly identified as Product identity by the owner of the Product Identity, 15 COPYRIGHT NOTICE and which specifically excludes the Open Game Content; (f) “Trademark” means the Open Game License v 1.0a Copyright 2000, Wizards of the Coast, Inc. logos, names, mark, sign, motto, designs that are used by a Contributor to identify itself System Reference Document. Copyright 2000, Wizards of the Coast, Inc; Authors: or its products or the associated products contributed to the Open Game License by the Jonathan Tweet, Monte Cook, Skip Williams, based on material by E. and Contributor (g) “Use”, “Used” or “Using” means to use, Distribute, copy, edit, format, . modify, translate and otherwise create Derivative Material of Open Game Content. (h) Pathfinder RPG Core Rulebook. Copyright 2009, Publishing, LLC; Author: “You” or “Your” means the licensee in terms of this agreement. Jason Bulmahn, based on material by Jonathan Tweet, Monte Cook, and Skip Williams. 2. The License: This License applies to any Open Game Content that contains a notice Castles & Crusades, Copyright 2004, Troll Lord Games; Authors: Davis Chenault, Mac indicating that the Open Game Content may only be Used under and in terms of this Golden. License. You must affix such a notice to any Open Game Content that you Use. No terms 13th Age. Copyright 2013, Fire Opal Media, Inc.; Authors: Rob Heinsoo, Jonathan may be added to or subtracted from this License except as described by the License itself. Tweet, based on material by Jonathan Tweet, Monte Cook, and Skip Williams. No other terms or conditions may be applied to any Open Game Content distributed 13th Age Bestiary. Copyright 2014, Fire Opal Media, Inc. and Pelgrane Press Ltd; using this License. Authors: Ryven Cedrylle, Rob Heinsoo, Kenneth Hite, Kevin Kulp, ASH LAW, Cal 3.Offer and Acceptance: By Using the Open Game Content You indicate Your Moore, Steve Townshend, Rob Watkins, Rob Wieland. acceptance of the terms of this License. 13 True Ways. Copyright 2014, Fire Opal Media, Inc.; Authors: Rob Heinsoo, Jonathan 4. Grant and Consideration: In consideration for agreeing to use this License, the Tweet, Robin D. Laws, based on material by Jonathan Tweet, Monte Cook, and Skip Contributors grant You a perpetual, worldwide, royalty-free, non-exclusive license with Williams. the exact terms of this License to Use, the Open Game Content. The Book of Loot. Copyright 2014, Pelgrane Press Ltd.; Author: Gareth Ryder- 5.Representation of Authority to Contribute: If You are contributing original material as Hanrahan. Open Game Content, You represent that Your Contributions are Your original creation Eyes of the Stone Thief. Copyright 2014, Pelgrane Press Ltd.; Author: Gareth Ryder- and/or You have sufficient rights to grant the rights conveyed by this License. Hanrahan. 6.Notice of License Copyright: You must update the COPYRIGHT NOTICE portion of 13th Age GM Screen & Guide. Copyright 2015, Pelgrane Press Ltd.; Authors: Cal this License to include the exact text of the COPYRIGHT NOTICE of any Open Game Moore, Wade Rockett. Content You are copying, modifying or distributing, and You must add the title, the High Magic & Low Cunning: Battle Scenes for Five Icons. Copyright 2016, Pelgrane copyright date, and the copyright holder’s name to the COPYRIGHT NOTICE of any Press Ltd.; Author: Cal Moore. original Open Game Content you Distribute. The Crown Commands: Battle Scenes for Four Icons. Copyright 2016, Pelgrane 7. Use of Product Identity: You agree not to Use any Product Identity, including as Press Ltd.; Author: Cal Moore. an indication as to compatibility, except as expressly licensed in another, independent Lions & Tigers & Owlbears: 13th Age Bestiary 2. Copyright 2017 Pelgrane Press Ltd., Agreement with the owner of each element of that Product Identity. You agree not to Authors: Rob Heinsoo, ASH LAW, Liz Argall, Jaym Gates, Lynne Hardy, Paul Fanning, Cal indicate compatibility or co-adaptability with any Trademark or Registered Trademark Moore, Carrie Rasmussen, Wade Rockett, Aaron Roudabush, Gareth Ryder-Hanrahan, in conjunction with a work containing Open Game Content except as expressly licensed Michael E. Shea, Ruth Tillman, Jonathan Tweet, Steven Warzeha, Emily Westfall in another, independent Agreement with the owner of such Trademark or Registered Fire & Faith: Battle Scenes for Four Icons. Copyright 2017, Pelgrane Press Ltd.; Trademark. The use of any Product Identity in Open Game Content does not constitute Author: Cal Moore. a challenge to the ownership of that Product Identity. The owner of any Product Identity Contents

TABLE OF CONTENTS

Introduction 6 Battle 3: Day 3, Intelligence Delivered 36 Battle 4: The Drover’s Final Act 63 Structure of the Scenes 6 Markessa, Hooded Devil 38 Hellish Drover 65 Designer’s Note 7 Demonic Ogre Thrall 38 Werewolf 65 Battle Scene Levels 8 Vital Intelligence Story Endings 39 Larza the Knife 65 Battle Scene Connections 39 Cambion Dirk 66 Crusader: Hell’s Circus Story Endings 66 Demonhunters’ Dilemma Crusader: Battle Scene Connections 66 Level range: 3–4 Into the Breach Demonhunters’ Dilemma Story Level range: 8–9 Diabolist: Openings 9 Into the Breach Story Openings 40 Hellhole Retrieval Alternate Icons 9 Alternate Icons 40 Level range: 7–8 Demonhunters’ Dilemma Overview 10 Into the Breach Overview 41 Hellhole Retrieval Story Openings 67 Battle 1: The Caged Demon 10 Battle 1: Take the Maw 41 Alternate Icons 67 Avenging Orb 13 Gigantic Hellbeetle 43 Hellhole Retrieval Overview 68 Destroying Sword 13 Wasp Demon 43 Battle 1: The Welcoming Committee 69 Battle 2: Demon Trouble 15 Battle 2: Facing the Inquisitors 44 Giant Vrock (Vulture Demon) 70 Imp (Kaja) 17 Fearsome Marilith 46 Hezrou (Toad Demon) 70 Envy Demon 17 Demon Ant Queen 46 Battle 2: Visions of Beauty 71 Dretch 17 Ant Demon Drone 47 Lust Demon 73 Battle 3: Facing Fastulii 18 Into the Breach Story Endings 47 Demon Jailer 74 Villager 20 Battle Scene Connections 47 Demon Thrall 74 Village Cultist 20 Battle 3: Paizzu’s Court 75 Fastulii the Despoiler 21 Diabolist: Paizzu, Advanced Glabrezou 77 Frenzy Demon 21 Hell’s Circus Despoiler Mage Advisor 78 Battle 4: Montira’s Folly 22 Level range: 3–4 Blade Demon 78 The Saved Footsoldiers 24 Hell’s Circus Story Openings 48 Crusader Heavy Infantry (Half-) 79 Unit Archer 24 AlternateSample Icons file 49 Hellhole Retrieval Story Endings 79 Sestoon Irontooth, Dark Cleric 25 Hell’s Circus Overview 49 Battle Scene Connections 79 Montira 25 Battle 1: Freaks of the Big Tent 49 Demonhunters’ Dilemma Madame Endymyre 52 Diabolist: Story Endings 25 Jasog the Strongman 53 Playing With Fire Battle Scene Connections 26 Kalissa the Firebreather 53 Level range: 10 Hellish Acrobat 53 Playing With Fire Story Openings 80 Crusader: Battle 2: The Organ Grinder 54 Alternate Icons 80 Vital Intelligence Phinatos, Organ Grinder 56 Playing With Fire Overview 80 Level range: 6–7 Blood Drinker Attendant 57 Battle 1: The Temple Library 81 Vital Intelligence Story Openings 27 Demonic Monkey 57 Yolande the Librarian (Human) 83 Alternate Icons 27 Battle 3: Mr. Big & Friends 58 Demon-touched Guard 83 Vital Intelligence Overview 28 Mr. Big, Tiefling Ringmaster 61 Cultist Scribe (Human) 83 Battle 1: Day 1, All-out Attack 28 Chives, Imp 61 Battle 2: The Summoning Chamber 84 Hezrou (Toad Demon) 30 Gorthil & Gamil, Conjoined Twins 61 The Keeper 86 Giant Hell Hound 30 Frenzy Demon 61 Blood Demon 87 Cultist Bloodhunter 30 Circus Hand 61 Demon-touched Tiefling Guard 87 Phalsazar, Cambion Hellblade 30 Henrietta the Bearded Lady 62 Marilith (Serpent Demon) 87 Battle 2: Day 2, The Cloud Bridge 32 Battle 3: The Demon Lord Comes 88 Giant Vrock (Vulture Demon) 34 Balor (Flame Demon) 90 Vrock (Vulture Demon) 34 Carrion Demon 90 Despoiler Mage 35 Playing With Fire Story Endings 90 Battle Scene Connections 91

3 13th age - Fire & Faith

Great Gold Great Gold Priestess: Wyrm: Wyrm: Escort the Relic The Demon Wakes Saving Cedric Level range: 4–5 Escort the Relic Story Openings 142 Level range: 3–4 Level range: 8–9 Alternate Icons 142 The Demon Wakes Story Openings 92 Saving Cedric Story Openings 116 Escort the Relic Overview 143 Alternate Icons 93 Alternate Icons 116 Battle 1: Wild Raiders 143 The Demon Wakes Overview 93 Saving Cedric Overview 117 Centaur Lancer 146 Beginning in the Middle of Conflict 93 Battle 1: The Silver Sensei 117 Centaur Raider 146 Battle 1: Spirit Gladiators 94 Silver Sensei 120 Centaur Ranger 146 Demon-Gladiator 97 Silver Champion 120 Battle 2: The Black Inquisitors 147 Arena Spirit 97 Elven Monk 120 Dark Inquisitor 149 Interlude: Bypassing the Wards 98 Battle 2: The Silver Tower 122 Black Carriage & Driver 150 Battle 2: Prison Battle 99 Silverscale Samurai 124 Heavy Crossbowman 150 Dretch 102 Ogre Lightning Mage 124 Inquisitor Footsoldier 150 Nuzbok, Demon Champion 102 Battle 3: Silver Falls 125 Ogre Crusader 150 Imp 102 Cedric, Large Silver Dragon 128 Battle 3: Divided Interests 151 The Demon Wakes Story Endings 103 Serin Vi, Assassin 128 Larene, Zealot of the Light 153 Battle Scene Connections 103 Water Elemental Eel 129 Dawn Templar 153 Saving Cedric Story Endings 129 Temple Guard 153 Great Gold Battle Scene Connections 129 Escort the Relic Story Endings 154 Wyrm: Priestess: Battle Scene Connections 154 Zephalarius’ Nightmares Temple Reclamation Level range: 6–7 Priestess: Level range: 1–2 Zephalarius’ Nightmares Bad Geometry Temple Reclamation Story Openings 104 Level range: 8–9 Story Openings 130 Alternate Icons 105 Bad Geometry Story Openings 155 Alternate Icons 131 Zephalarius’ Nightmare Overview 105 Alternate Icons 155 Temple Reclamation Overview 131 Battle 1: Bad Geometry Overview 156 Battle 1: Spirit Guardians Enemies in the Shattered Lands 105 Battle 1: Strange Architecture 156 & Possessed Corpses 131 Ogre Mage Knight 107 Lammasu Priest 159 Spirit-Zombie 134 Fallen Lammasu 108 Iron Golem 159 SpiritSample Guardian file 134 Minotaur Shock Trooper 108 Battle 2: Flawed Equations 160 Battle 2: Marble Statues of Lasturr 135 Taug, Minotaur Champion 108 Decaton, Illogical Lorekeeper 162 Marble Warrior Statue 137 Battle 2: A Green Rival’s Lair 109 Radiant Muse, Elder Couatl 163 Battle 3: Gallithalyn, Large Green Dragon 110 Corrupted Librarian Spirit 163 The Death Shaman’s Last Stand 138 Green Drake 112 Battle 3: Weird Magic 164 Grisla, Death Shaman 140 Battle 3: Into the Abyss 113 Ka’Lail, Prismatic Ogre Mage 166 Bone Constrictor 140 Nalfeshnee (boar demon) 114 Weird Lightning Elemental 167 Goblin Slayer 140 Hooked Demon 115 Ogre Mage Knight 167 Jotts, Bugbear Bodyguard 141 Zephalarius’ Nightmares Bad Geometry Story Endings 168 Temple Reclamation Story Endings 141 Story Endings 115 Battle Scene Connections 168 Battle Scene Connections 141 Battle Scene Connections 115

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