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Underdark™ Sample File
Underdark™ Sample file ROLEPLAYING GAME SUPPLEMENT Rob Heinsoo • Andy Collins UndrDark_Ch00.indd 1 10/21/09 3:45 PM CREDITS Design Art Director Rob Heinsoo (lead), Andy Collins, Mari Kolkowsky Brian R. James, Robin D. Laws, Matthew Sernett Cover Illustration Additional Design Eva Widermann (front cover), Vincent Dutrait (back cover) Creighton Broadhurst, Bruce R. Cordell, N. Eric Heath, Kevin Kulp, Dru Moore Graphic Designers Keven Smith, Leon Cortez, Emi Tanji Development Andy Collins (lead), Michele Carter, Additional Graphic Design Stephen Radney-MacFarland, Mari Kolkowsky Peter Schaefer, Stephen Schubert, Bill Slavicsek Interior Illustrations Editing Rob Alexander, Dave Allsop, Carl Critchlow, Vincent Michele Carter (lead), Torah Cottrill, Dutrait, Jake Masbruch, Adam Paquette, Lucio Parrillo, Scott Fitzgerald Gray, Miranda Horner Michael Phillippi, Steve Prescott, Amelia Stoner, Arnie Swekel, Francis Tsai, Ben Wootten, Kieran Yanner Managing Editing Kim Mohan Cartographer Jason A. Engle Director of D&D R&D and Book Publishing Bill Slavicsek Publishing Production Specialist Christopher Tardiff D&D Creative Manager Christopher Perkins Prepress Manager Jefferson Dunlap D&D Design Manager James Wyatt Imaging Technician Carmen Cheung D&D Development and Editing Manager AndySample Collins Production file Manager Cynda Callaway D&D Senior Art Director Jon Schindehette Game rules based on the original DUNGEONS & DRAGONS® rules created by E. Gary Gygax and Dave Arneson, and the later editions by David “Zeb” Cook (2nd Edition); Jonathan Tweet, Monte Cook, Skip Williams, Richard Baker, and Peter Adkison (3rd Edition); and Rob Heinsoo, Andy Collins, and James Wyatt (4th Edition). 620-25121000-001 U.S., CANADA, ASIA, PACIFIC, EUROPEAN HEADQUARTERS WIZARDS OF THE COAST, BELGIUM 9 8 7 6 5 4 3 2 1 & LATIN AMERICA Hasbro UK Ltd Industrialaan 1 First Printing: January 2010 Wizards of the Coast LLC Caswell Way 1702 Groot-Bijgaarden ISBN: 978-0-7869-5387-5 P.O. -
MAY 19Th 2018
5z May 19th We love you, Archivist! MAY 19th 2018 Attention PDF authors and publishers: Da Archive runs on your tolerance. If you want your product removed from this list, just tell us and it will not be included. This is a compilation of pdf share threads since 2015 and the rpg generals threads. Some things are from even earlier, like Lotsastuff’s collection. Thanks Lotsastuff, your pdf was inspirational. And all the Awesome Pioneer Dudes who built the foundations. Many of their names are still in the Big Collections A THOUSAND THANK YOUS to the Anon Brigade, who do all the digging, loading, and posting. Especially those elite commandos, the Nametag Legionaires, who selflessly achieve the improbable. - - - - - - - – - - - - - - - - – - - - - - - - - - - - - - - – - - - - - – The New Big Dog on the Block is Da Curated Archive. It probably has what you are looking for, so you might want to look there first. - - - - - - - – - - - - - - - - – - - - - - - - - - - - - - - – - - - - - – Don't think of this as a library index, think of it as Portobello Road in London, filled with bookstores and little street market booths and you have to talk to each shopkeeper. It has been cleaned up some, labeled poorly, and shuffled about a little to perhaps be more useful. There are links to ~16,000 pdfs. Don't be intimidated, some are duplicates. Go get a coffee and browse. Some links are encoded without a hyperlink to restrict spiderbot activity. You will have to complete the link. Sorry for the inconvenience. Others are encoded but have a working hyperlink underneath. Some are Spoonerisms or even written backwards, Enjoy! ss, @SS or $$ is Send Spaace, m3g@ is Megaa, <d0t> is a period or dot as in dot com, etc. -
4Th Edition Manual of Monsters
JJeesstteerr’’ss 44EE RRaavveennlloofftt MMaannuuaall ooff MMoonnsstteerrss For use with the Ravenloft Campaign Setting Introduction Legal DUNGEONS & DRAGONS, the DUNGEONS & DRAGONS Compatibility Logo, D&D, PLAYER’S HANDBOOK, PLAYER’S HANDBOOK Welcome to Jester’s 4E Ravenloft Manual 2, DUNGEON MASTER’S GUIDE, MONSTER of Monsters for the RAVENLOFT MANUAL, MONSTER MANUAL 2, and ADVENTURER’S VAULT are trademarks of Campaign Setting. Wizards of the Coast in the USA and other countries and are used with permission. What this Document is Certain materials, including 4E References in Updated Beasties: This booklet this publication, D&D core rules mechanics, contains updated monsters from the and all D&D characters and their distinctive world of Ravenloft, using the 4e D&D likenesses, are property of Wizards of the rules. Coast, and are used with permission under the Dungeons & Dragons 4th Edition Game New Rules: This booklet also contains System License. All 4E References are listed new rules for monster weaknesses and in the 4E System Reference Document, new variants for monsters. available at www.wizards.com/d20. Modular: Much of this document is designed to be flexible. GMs should allow DUNGEONS & DRAGONS 4th Edition PLAYER’S HANDBOOK, written by Rob what they want and ignore what they Heinsoo, Andy Collins, and James Wyatt; don’t. DUNGEON MASTER’S GUIDE, written by James Wyatt; and MONSTER MANUAL, What it is Not written by Mike Mearls, Stephen Schubert Replacement: This is in no way a and James Wyatt; PLAYER’S HANDBOOK 2, replacement for any of the previous written by Jeremy Crawford, Mike Mearls, Ravenloft products. -
Sample File CREDITS
Sample file CREDITS 13th Age Monthly 13th Age Monthly 13th Age Monthly Creative Editor Concept Publishers and Developer Rob Heinsoo and Simon Rogers Simon Rogers and Cathriona Tobin Rob Heinsoo Layout Cover Art Editing Chris Huth Melissa Gay Cal Moore Writing Copyediting Cartography Wade Rockett Cal Moore Ralf Schemmann Special Thanks ASH LAW, Cal Moore, Ruth Tillman, and the audience at the Gen Con 2015 13th Age Adventure Design Seminar, where the seeds of this adventure were brainstormed. 13th age is a fantasy roleplaying game by Rob Heinsoo, Jonathan Tweet, Lee Moyer, & Aaron McConnell ©2016 Pelgrane Press Ltd. All rights reserved. Published by Open Content: Except for material designated as Product Identity (see above), Pelgrane Press Ltd. under license from Fire Opal Media, Inc. the game mechanics of this Fire Opal Media game product are Open Game Content, Product Identity: The following items are hereby identified as Product Identity, as defined in the Open Gaming License version 1.0a Section 1(d). No portion of this as defined in the Open Game License version 1.0a, Section 1(e), and are not Open work other than the material designated as Open Game Content may be reproduced Content: All trademarks, registered trademarks, proper names (characters, icons, place in any form without written permission. 13th Age Monthly is published by Pelgrane names, new deities, etc.), dialogue, banter and comments from Wade and Rob, plots, Press Ltd. under the Open Game License version 1.0a Copyright 2000 Wizards of the story elements, locations, characters, artwork, and trade dress. (Elements that have Coast, Inc. -
MARCH 1St 2018
March 1st We love you, Archivist! MARCH 1st 2018 Attention PDF authors and publishers: Da Archive runs on your tolerance. If you want your product removed from this list, just tell us and it will not be included. This is a compilation of pdf share threads since 2015 and the rpg generals threads. Some things are from even earlier, like Lotsastuff’s collection. Thanks Lotsastuff, your pdf was inspirational. And all the Awesome Pioneer Dudes who built the foundations. Many of their names are still in the Big Collections A THOUSAND THANK YOUS to the Anon Brigade, who do all the digging, loading, and posting. Especially those elite commandos, the Nametag Legionaires, who selflessly achieve the improbable. - - - - - - - – - - - - - - - - – - - - - - - - - - - - - - - – - - - - - – The New Big Dog on the Block is Da Curated Archive. It probably has what you are looking for, so you might want to look there first. - - - - - - - – - - - - - - - - – - - - - - - - - - - - - - - – - - - - - – Don't think of this as a library index, think of it as Portobello Road in London, filled with bookstores and little street market booths and you have to talk to each shopkeeper. It has been cleaned up some, labeled poorly, and shuffled about a little to perhaps be more useful. There are links to ~16,000 pdfs. Don't be intimidated, some are duplicates. Go get a coffee and browse. Some links are encoded without a hyperlink to restrict spiderbot activity. You will have to complete the link. Sorry for the inconvenience. Others are encoded but have a working hyperlink underneath. Some are Spoonerisms or even written backwards, Enjoy! ss, @SS or $$ is Send Spaace, m3g@ is Megaa, <d0t> is a period or dot as in dot com, etc. -
UNIVERSITY of CALIFORNIA RIVERSIDE Manly Martyrs and Pitiful Women: Negotiating Race, Gender, and Power in Salem Witchcraft
UNIVERSITY OF CALIFORNIA RIVERSIDE Manly Martyrs and Pitiful Women: Negotiating Race, Gender, and Power in Salem Witchcraft Tourism Since 1880 A Dissertation submitted in partial satisfaction of the requirements for the degree of Doctor of Philosophy in History by Sarah Elizabeth Junod September 2020 Dissertation Committee: Dr. Molly McGarry, Chairperson Dr. Catherine Gudis Dr. Alexander Haskell The Dissertation of Sarah Elizabeth Junod is approved: ____________________________________________ ____________________________________________ ____________________________________________ Committee Chairperson University of California, Riverside ABSTRACT OF THE DISSERTATION Manly Martyrs and Pitiful Women: Negotiating Race, Gender, and Power in Salem Witchcraft Tourism Since 1880 by Sarah Elizabeth Junod Doctor of Philosophy, Graduate Program in History University of California, Riverside, September 2020 Dr. Molly McGarry, Chairperson This dissertation considers the ways in which tourism associated with the Salem Witch Trials of 1692 have represented the intersections of gender, race, and class since the nineteenth century. Representations of classed masculinity, femininity, whiteness, Blackness, and indigeneity engage the perceived threats to, and the threats of, white patriarchy in the face of shifting racial and gender roles. This analysis utilizes travel guides, souvenirs, travel diaries, popular histories, television shows, newspapers, brochures, travel reviews, and marketing materials from the nineteenth century through the present to -
Central Skagit Rural Partial County Library District Regular Board Meeting Agenda April 15, 2021 7:00 P.M
DocuSign Envelope ID: 533650C8-034C-420C-9465-10DDB23A06F3 Central Skagit Rural Partial County Library District Regular Board Meeting Agenda April 15, 2021 7:00 p.m. Via Zoom Meeting Platform 1. Call to Order 2. Public Comment 3. Approval of Agenda 4. Consent Agenda Items Approval of March 18, 2021 Regular Meeting Minutes Approval of March 2021 Payroll in the amount of $38,975.80 Approval of March 2021 Vouchers in the amount of $76,398.04 Treasury Reports for March 2021 Balance Sheet for March 2021 (if available) Deletion List – 5116 Items 5. Conflict of Interest 5. Communications 6. Director’s Report 7. Unfinished Business A. Library Opening Update B. Art Policy (N or D) 8. New Business A. Meeting Room Policy (N) B. Election of Officers 9. Other Business 10. Adjournment There may be an Executive Session at any time during the meeting or following the regular meeting. DocuSign Envelope ID: 533650C8-034C-420C-9465-10DDB23A06F3 Legend: E = Explore Topic N = Narrow Options D = Decision Information = Informational items and updates on projects Parking Lot = Items tabled for a later discussion Current Parking Lot Items: 1. Grand Opening Trustee Lead 2. New Library Public Use Room Naming Jeanne Williams is inviting you to a scheduled Zoom meeting. Topic: Board Meeting Time: Mar 18, 2021 07:00 PM Pacific Time (US and Canada) Every month on the Third Thu, until Jan 20, 2022, 11 occurrence(s) Mar 18, 2021 07:00 PM Apr 15, 2021 07:00 PM May 20, 2021 07:00 PM Jun 17, 2021 07:00 PM Jul 15, 2021 07:00 PM Aug 19, 2021 07:00 PM Sep 16, 2021 07:00 PM Oct 21, 2021 07:00 PM Nov 18, 2021 07:00 PM Dec 16, 2021 07:00 PM Jan 20, 2022 07:00 PM Please download and import the following iCalendar (.ics) files to your calendar system. -
101 Not So Simple Monster Templates Sample File
Rite Publishing Presents: 101 Not So Simple Monster Templates Our Monsters are Different (Original Designer, Layout, and Publisher): Steven D. Russell Our Giants are Bigger (Additional Design, Layout, Development, and Conversion): Patryk Adamski Our Banshees are Louder (Editor): David Paul Our Ghouls are Creepier (Cover Artists): Eva Marie Toker, Ian Greenlee, Juan Diego Dianderas Our Ogres are Hungrier (Interior Artwork): Julia Metzger, Dallas Williams, Rick Hershey, Eva Marie Toker, Taregh D. Saber, Esmerra, Devin Night, Fadly Romdhani, Lee Anthony Moten, Tarakanovich, “Raphael041”, Henry Toogood, Viktor Vasnetsov, Juan Diego Dianderas, John Wigley, JoeSample Calkins, Felipe file Gaona, Evgeny Averin, Jennifer Bone, Ian Greenlee, Johnny Morrow, Kamil Jadczak, Delphine, Dedication: To Owen K.C. Stephens —for his guidance through dark and troubled waters. Special Thanks to Rob Heinsoo, Simon Rogers, Will McCardell, Ben McFarland, Bill Collins, and Michael Tumey. Compatibility with the 13th Age Roleplaying Game requires the 13th Age Roleplaying Game from Fire Opal Media Inc. and Pelgrane Press Ltd. See 13thAge.com for more information on the 13th Age Roleplaying Game. Fire Opal Media does not guarantee compatibility, and does not endorse this product. 101 Not So Simple Monster Tempaltes © 2011 Steven D. Russell, Open Gaming License Copyright © 2007 Wizards of the Coast. All rights reserved, 13th Age is a registered trademark of Fire Opal Media Inc., and the 13th Age Roleplaying Game and the 13th Age Roleplaying Game Compatibility Logo are trademarks of Fire Opal Media Inc. under exclusive license to Pelgrane Press Ltd., and are used under the 13th Age Roleplaying Game Compatibility License. See 13thAge.com for more information on the compatibility license.Some rights reserved. -
A Player's Guide to Tabletop Role-Playing Games in Libraries
Western University Scholarship@Western FIMS Publications Information & Media Studies (FIMS) Faculty 2019 Roll for Initiative: A Player’s Guide to Tabletop Role-Playing Games in Libraries Carlie Forsythe University of Western Ontario, [email protected] Follow this and additional works at: https://ir.lib.uwo.ca/fimspub Part of the Library and Information Science Commons Citation of this paper: Forsythe, Carlie, "Roll for Initiative: A Player’s Guide to Tabletop Role-Playing Games in Libraries" (2019). FIMS Publications. 343. https://ir.lib.uwo.ca/fimspub/343 Running head: ROLL FOR INITIATIVE: A PLAYER’S GUIDE TO TTRPGS IN LIBRARIES 1 Roll for Initiative: A Player’s Guide to Tabletop Role-Playing Games in Libraries Submitted by Carlie Forsythe Supervised by Dr. Heather Hill LIS 9410: Independent Study Submitted: August 9, 2019 Updated: February 4, 2020 ROLL FOR INITIATIVE: A PLAYER’S GUIDE TO TTRPGS IN LIBRARIES 2 INTRODUCTION GM: You see a creepy subterranean creature hanging onto the side of a pillar. It is peering at you with one large, green eye. What do you do? Ranger: I’m going to drink this invisibility potion and cross this bridge to get a closer look. I’m also going to nock an arrow and hold my attack in case it notices me. Cleric: One large green eye. Where have I seen this before? Wait, I think that’s a Nothic. Bard Can I try talking to it? GM: Sure, make a persuasion check. Bard: I rolled a 7, plus my modifier is a 3, so a 10. What does that do? GM: The Nothic notices you and you can feel its gaze penetrating your soul. -
13Th Age in Glorantha Is Published by Moon Design Publications, LLC Under the Open Game License Version 1.0A Copyright 2000 Wizards of the Coast, Inc
th 13 Age in Glorantha A fantasy roleplaying book by Rob Heinsoo & Jonathan Tweet, with Jeff Richard, Cal Moore, and ASH LAW 13th Age is a fantasy roleplaying game by Rob Heinsoo, Jonathan Tweet, Lee Moyer, & Aaron McConnell ©2015 Moon Design Publications, LLC. All rights reserved. Published by Moon Design Publications, LLC. under license from Fire Opal Media, Inc. Product Identity: The following items are hereby identified as Product Identity, as defined in the Open Game License version 1.0a, Section 1(e), and are not Open Content: All trademarks, registered trademarks, runes, proper names (characters, icons, place names, deities, etc.), dialogue, banter and comments from Jonathan and Rob and Jeff and ASH and Cal, plots, story elements, locations, characters, artwork, and trade dress. (Elements that have previously been designated as Open Game Content are not included in this declaration.) Open Content: Except for material designated as Product Identity (see above), the game mechanics of this Moon Design game product are Open Game Content, as defined in the Open Gaming License version 1.0a Section 1(d). No portion of this work other than the material designated as Open Game Content may be reproduced in any form without written permission. 13th Age in Glorantha is published by Moon Design Publications, LLC under the Open Game License version 1.0a Copyright 2000 Wizards of the Coast, Inc. 13th Age and 13 True Ways are trademarks of Fire Opal Media, Inc. ©2015 Fire Opal Media, Inc. All rights reserved. 13th Age in Glorantha is a trademark of Moon Design Publications, LLC. Dear Kickstarter backers, Things we’re curious about… Welcome to a playable or nearly playable draft! Are the healing heroquest gift mechanics Let’s start with a list of what you’ll find in this confusing, or simple enough to be no problem? packet, then talk about what’s still to come. -
294306-Sample.Pdf
Sample file SHARDS OF THE BROKEN SKY by ASH LAW & Rob Heinsoo Designers Art Directors Playtesters ASH LAW, Rob Heinsoo Cat Tobin, Rob Heinsoo Tim Baker, Caleb Shoemaker, Dave Ledvora, Marty Lund, Durkon, Kevin Developers Primeval Inklings Robertson, and other good souls we Rob Heinsoo, Paul Fanning Greg Stolze didn’t track Editor Layout Special Thanks Trisha DeFoggi Jen McCleary Tim Baker, J-M DeFoggi Cover Publishers Symnbols in Pascal Quidault Cathriona Tobin, Simon Rogers Dungeon Maps Monster Designers We use many symbols obtained Artwork via Creative Commons at: To populate this sandbox adventure, Gislaine Avila, Wagner Chrissante, http://game-icons.net Rich Longmore, Dagmara Matuszak, we’ve drawn in monsters from many of our previously published books. If Full license at: https:// Jeremy McHugh, Ernanda Souza you worked on a 13th Age book, your creativecommons.org Cartographers monster may be here! /licenses/by/3.0/legalcode Full list of symbols on next page. Gill Pearce, Christina Trani, SampleASH LAW file 13th age is a fantasy roleplaying game by Rob Heinsoo, Jonathan Tweet, Lee Moyer, & Aaron McConnell www.pelgranepress.com Shards of the Broken Sky ©2019 Pelgrane Press Ltd. All rights reserved. Published by Pelgrane Press Creative Commons symbols from game-icons.net Ltd. under license from Fire Opal Media, Inc. Icons created by Delapouite: bank, observatory, trumpet flag, Arabic Product Identity: The following items are hereby identified as Product door, rolled cloth, perspective dice six faces random, invisible, throne king, Identity, as defined in the Open Game License version 1.0a, Section 1(e), weight lifting up, pillow, 3d-stairs, cube, castle ruins. -
Monster Manual
CREDITS MONSTER MANUAL DESIGN MONSTER MANUAL REVISION Skip Williams Rich Baker, Skip Williams MONSTER MANUAL D&D REVISION TEAM D&D DESIGN TEAM Rich Baker, Andy Collins, David Noonan, Monte Cook, Jonathan Tweet, Rich Redman, Skip Williams Skip Williams ADDITIONAL DEVELOPMENT ADDITIONAL DESIGN David Eckelberry, Jennifer Clarke Peter Adkison, Richard Baker, Jason Carl, Wilkes, Gwendolyn F.M. Kestrel, William W. Connors, Sean K Reynolds Bill Slavicsek EDITORS PROOFREADER Jennifer Clarke Wilkes, Jon Pickens Penny Williams EDITORIAL ASSITANCE Julia Martin, Jeff Quick, Rob Heinsoo, MANAGING EDITOR David Noonan, Penny Williams Kim Mohan MANAGING EDITOR D&D CREATIVE DIRECTOR Kim Mohan Ed Stark CORE D&D CREATIVE DIRECTOR DIRECTOR OF RPG R&D Ed Stark Bill Slavicsek DIRECTOR OF RPG R&D ART DIRECTOR Bill Slavicsek Dawn Murin VISUAL CREATIVE DIRECTOR COVER ART Jon Schindehette Henry Higginbotham ART DIRECTOR INTERIOR ARTISTS Dawn Murin Glen Angus, Carlo Arellano, Daren D&D CONCEPTUAL ARTISTS Bader, Tom Baxa, Carl Critchlow, Brian Todd Lockwood, Sam Wood Despain, Tony Diterlizzi, Scott Fischer, Rebecca Guay-Mitchell, Jeremy Jarvis, D&D LOGO DESIGN Paul Jaquays, Michael Kaluta, Dana Matt Adelsperger, Sherry Floyd Knutson, Todd Lockwood, David COVER ART Martin, Raven Mimura, Matthew Henry Higginbotham Mitchell, Monte Moore, Adam Rex, Wayne Reynolds, Richard Sardinha, INTERIOR ARTISTS Brian Snoddy, Mark Tedin, Anthony Glen Angus, Carlo Arellano, Daren Waters, Sam Wood Bader, Tom Baxa, Carl Critchlow, Brian Despain, Tony Diterlizzi, Larry Elmore, GRAPHIC