Sample File Incorporate Them Into Your Existing Campaign, Use Them for A

Sample File Incorporate Them Into Your Existing Campaign, Use Them for A

1 3 t h a g e F i HAVE FAITH, BUT r FIRE & e a n CARRY A BIG SWORD! d Chase the Diabolist’s Circus of Hell across the Dragon Empire! Fight F a FAITH i your way through the nightmare dreamscape of a sleeping gold t h dragon! Smash a demonic inquisition in the Crusader's name! Ascend the Cathedral to battle cosmic foes amidst its mind-bending geometry! Fire & Faith inc ludes: • 36 ready-to-run battles against enemies connected to the Crusader, Priestess, Great Gold Wyrm, and Diabolist. • Gorgeous maps by our expert cartographers. • Story hooks for getting your PCs into the fight—and possible outcomes based on their actions. • Simple options to increase or decrease a battle's difficulty. • Storylines that link each battle to the one that comes after, so you can take the PCs from one full heal-up to the next using only the battles in the set—with room to expand on these stories to fill C multiple sessions of gameplay. M The Battle Scenes books are independent collections of icon-themed encounters for the 13th Age Roleplaying Game at all levels of play, packed with dangerous hand-picked foes on terrifying terrain. Sample file Incorporate them into your existing campaign, use them for a zero-prep one-shot, or insert them into an adventure when an icon relationship roll calls for a complication. Battle Scenes: Our monsters, your story! p e l g r a n e p r e s s PEL13A13 $27.95 P E L 1 3 Battle Scenes for Four Icons A 1 3 CAL MOORE ™ FIRE & FAITH: BATTLE SCENES FOR FOUR ICONS a 13th age adventure Sampleby Cal Moore file 13th age is a fantasy roleplaying game by Rob Heinsoo, Jonathan Tweet, Lee Moyer, & Aaron McConnell ©2017 Pelgrane Press Ltd. All rights reserved. Published by Pelgrane Press Ltd. Open Content: Except for material designated as Product Identity (see above), under license from Fire Opal Media, Inc. the game mechanics of this Fire Opal Media, Inc. game product are Open Game Product Identity: The following items are hereby identified as Product Identity, Content, as defined in the Open Gaming License version 1.0a Section 1(d). No as defined in the Open Game License version 1.0a, Section 1(e), and are not Open portion of this work other than the material designated as Open Game Content Content: All trademarks, registered trademarks, proper names (characters, icons, may be reproduced in any form without written permission. place names, new deities, etc.), dialogue, plots, story elements, locations, characters, Fire & Faith: Battle Scenes for Four Icons is published by Pelgrane Press Ltd. under artwork, comments and banter from Cal and Rob, and trade dress. (Elements that have previously been designated as Open Game Content are not included in this the Open Game License version 1.0a Copyright 2000 Wizards of the Coast, Inc. declaration.) 13th Age is a trademark of Fire Opal Media, Inc. ©2016 Pelgrane Press Ltd. All rights reserved. www.pelgranepress.com CREDITS Designer Art Director, Map Wrangler Cal Moore Simon Rogers, Rob Heinsoo Developer, Editor, Additional Icon and Monster Tiles Design Lee Moyer, Aaron McConnell Rob Heinsoo Layout Cover Aileen E. Miles Jessica Chung Ti Lee Publishers artwork Simon Rogers, Cathriona Tobin Rich Longmore, Alicia Vogel Playtesters Cartographers Matt Adelsperger, Roland Rogers, Kate Irwin, Doug Jacobson, Sarah Keortge, Marc Weddle, Steve Robinson, Allison Shinkle, Joe Smith, Emi Tanji, Lea Evans (Priestess), Rich Williams Gill Pearce (Great Gold Worm). Ralf Schemmann (Crusader), Christina Trani (Diabolist) The following text is the property of Wizards of the Coast, Inc. and is Copyright 2000 used in Open Game Content shall retain all rights, title and interest in and to that Wizards of the Coast, Inc (“Wizards”). All Rights Reserved. Product Identity. 1. Definitions: (a)”Contributors” means the copyright and/or trademark owners who 8. Identification: If you distribute Open Game Content You must clearly indicate which have contributed Open Game Content; (b)”Derivative Material” means copyrighted portions of the work that you are distributing are Open Game Content. material including derivative works and translations (including into other computer 9. Updating the License: Wizards or its designated Agents may publish updated languages), potation, modification, correction, addition, extension, upgrade, versions of this License. You may use any authorized version of this License to copy, improvement, compilation, abridgment or other form in which an existing work may modify and distribute any Open Game Content originally distributed under any version be recast, transformed or adapted; (c) “Distribute” means to reproduce, license, rent, of this License. lease, sell, broadcast, publicly display, transmit or otherwise distribute; (d)”Open Game 10 Copy of this License: You MUST include a copy of this License with every copy of the Content” means the game mechanic and includes the methods, procedures, processes Open Game Content You Distribute. and routines to the extent such content does not embody the Product Identity and is 11. Use of Contributor Credits: You may not market or advertise the Open Game an enhancement over the prior art and any additional content clearly identified as Content using the name of any Contributor unless You have written permission from the Open Game Content by the Contributor, and means any work covered by this License, Contributor to do so. including translations and derivative works under copyright law, but specifically excludes 12 Inability to Comply: If it is impossible for You to comply with any of the terms of this Product Identity. (e) “Product Identity” means product and product line names, logos and License with respect to some or all of the Open Game Content due to statute, judicial identifying marks including trade dress; artifacts; creatures characters; stories, storylines, order, or governmental regulation then You may not Use any Open Game Material so plots, thematic elements, dialogue, incidents, language, artwork, symbols, designs, affected. depictions, likenesses, formats, poses, concepts, themes and graphic, photographic 13 Termination: This License will terminate automatically if You fail to comply with all and other visual or audio representations; names and descriptions of characters,Sample spells, terms hereinfile and fail to cure such breach within 30 days of becoming aware of the breach. enchantments, personalities, teams, personas, likenesses and special abilities; places, All sublicenses shall survive the termination of this License. locations, environments, creatures, equipment, magical or supernatural abilities or 14 Reformation: If any provision of this License is held to be unenforceable, such effects, logos, symbols, or graphic designs; and any other trademark or registered provision shall be reformed only to the extent necessary to make it enforceable. trademark clearly identified as Product identity by the owner of the Product Identity, 15 COPYRIGHT NOTICE and which specifically excludes the Open Game Content; (f) “Trademark” means the Open Game License v 1.0a Copyright 2000, Wizards of the Coast, Inc. logos, names, mark, sign, motto, designs that are used by a Contributor to identify itself System Reference Document. Copyright 2000, Wizards of the Coast, Inc; Authors: or its products or the associated products contributed to the Open Game License by the Jonathan Tweet, Monte Cook, Skip Williams, based on material by E. Gary Gygax and Contributor (g) “Use”, “Used” or “Using” means to use, Distribute, copy, edit, format, Dave Arneson. modify, translate and otherwise create Derivative Material of Open Game Content. (h) Pathfinder RPG Core Rulebook. Copyright 2009, Paizo Publishing, LLC; Author: “You” or “Your” means the licensee in terms of this agreement. Jason Bulmahn, based on material by Jonathan Tweet, Monte Cook, and Skip Williams. 2. The License: This License applies to any Open Game Content that contains a notice Castles & Crusades, Copyright 2004, Troll Lord Games; Authors: Davis Chenault, Mac indicating that the Open Game Content may only be Used under and in terms of this Golden. License. You must affix such a notice to any Open Game Content that you Use. No terms 13th Age. Copyright 2013, Fire Opal Media, Inc.; Authors: Rob Heinsoo, Jonathan may be added to or subtracted from this License except as described by the License itself. Tweet, based on material by Jonathan Tweet, Monte Cook, and Skip Williams. No other terms or conditions may be applied to any Open Game Content distributed 13th Age Bestiary. Copyright 2014, Fire Opal Media, Inc. and Pelgrane Press Ltd; using this License. Authors: Ryven Cedrylle, Rob Heinsoo, Kenneth Hite, Kevin Kulp, ASH LAW, Cal 3.Offer and Acceptance: By Using the Open Game Content You indicate Your Moore, Steve Townshend, Rob Watkins, Rob Wieland. acceptance of the terms of this License. 13 True Ways. Copyright 2014, Fire Opal Media, Inc.; Authors: Rob Heinsoo, Jonathan 4. Grant and Consideration: In consideration for agreeing to use this License, the Tweet, Robin D. Laws, based on material by Jonathan Tweet, Monte Cook, and Skip Contributors grant You a perpetual, worldwide, royalty-free, non-exclusive license with Williams. the exact terms of this License to Use, the Open Game Content. The Book of Loot. Copyright 2014, Pelgrane Press Ltd.; Author: Gareth Ryder- 5.Representation of Authority to Contribute: If You are contributing original material as Hanrahan. Open Game Content, You represent that Your Contributions are Your original creation Eyes of the Stone Thief. Copyright 2014, Pelgrane Press Ltd.; Author: Gareth Ryder- and/or You have sufficient rights to grant the rights conveyed by this License. Hanrahan. 6.Notice of License Copyright: You must update the COPYRIGHT NOTICE portion of 13th Age GM Screen & Guide. Copyright 2015, Pelgrane Press Ltd.; Authors: Cal this License to include the exact text of the COPYRIGHT NOTICE of any Open Game Moore, Wade Rockett. Content You are copying, modifying or distributing, and You must add the title, the High Magic & Low Cunning: Battle Scenes for Five Icons.

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