Publications
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Anthony Lewis Brooks Associate Professor Department of Architecture, Design and Media Technology The Technical Faculty of IT and Design Section for Media Technology - Campus Aalborg Human Machine Interaction The Center for Applied Game Research Postal address: Rendsburggade 14 5-454 9000 Aalborg Denmark Postal address: Rendsburggade 14 5-454 9000 Aalborg Denmark Email: [email protected] Phone: 9940 9940 Mobile: 0045 2130 3015 Fax: 9940 7710 Web: http://personprofil.aau.dk/profil/103302, http://personprofil.aau.dk/profil/103302, http://personprofil.aau.dk/profil/103302 Web address: http://personprofil.aau.dk/profil/103302 Publications Leonardo Journal LABS top-ranked thesis abstracts of 2021 on intersections between art, science and technology: LABS ID: 4247 Brooks, Anthony "SOUNDSCAPES: THE EVOLUTION OF A CONCEPT, APPARATUS AND METHOD WHERE LUDIC ENGAGEMENT IN VIRTUAL INTERACTIVE SPACE IS A SUPPLEMENTAL TOOL FOR THERAPEUTIC MOTIVATION." PhD , Sunderland, UK, 2011 Brooks, A. L., 24 Sep 2021, 1 p. Online : Leonardo Electronic Almanac. Innovative and Assistive Technologies in Rehabilitation ‐ Keynote (60) ‐ Virtual Reality Rehabilitation in Moving Societies, September 7, 2021, 12:30 ‐ 13:30 Virtual Reality Rehabilitation in Moving Societies Brooks, A. L., 7 Sep 2021. The Zone of Optimised Motivation (ZOOM) Brooks, A. L., 19 Jul 2021, Digital Learning and Collaborative Practices: Lessons from Inclusive and Empowering Participation with Emerging Technologies. Brooks, E., Dau, S. & Selander, S. (eds.). 1 ed. Routledge, Vol. 1. Design, Learning,and Innovation Brooks, E. (ed.), Brooks, A. L. (ed.), Sylla, C. M. (ed.) & Møller, A. K. (ed.), 1 Jul 2021, (Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering, Vol. 366). AquAbilitation: ‘Virtual Interactive Space’ (VIS) with Buoyancy Therapeutic Movement Training Brooks, A. L., Apr 2021, Recent Advances in Technologies for Inclusive Well-Being: Intelligent Systems Reference Library 196. Brooks, A., Brahman, S., Kapralos, B., Nakajima, A., Tyerman, J. & Jain, L. C. (eds.). Springer, Vol. 196. p. 299-323 25 p. (Intelligent Systems Reference Library, Vol. 196). Electrorganic Technology for Inclusive Wellbeing in Music Therapy Brooks, A. L. & Boland, C. J., Apr 2021, Recent Advances in Technologies for Inclusive Well-Being: Virtual Patients, Gamification and Simulation. brooks, A. (ed.). Springer, Vol. 196. p. 373-390 17 p. Game-Based (Re)habilitation via Movement Tracking Brooks, A. L. & Brooks, E., Apr 2021, Recent Advances in Technologies for Inclusive Well-Being: Virtual Patients, Gamification and Simulation. Springer, Vol. 196. p. 253-274 22 p. Interactive Multisensory VibroAcoustic Therapeutic Intervention (iMVATi) Brooks, A. L., Apr 2021, Recent Advances in Technologies for Inclusive Well-Being: Virtual Patients, Gamification and Simulation. Brooks, A. (ed.). Switzerland: Springer, Vol. 196. p. 325-344 19 p. (Intelligent Systems Reference Library, Vol. 196). Design and Development Brooks, A. L., 22 Mar 2021, Recent Advances in Technologies for Inclusive Well-Being Virtual Patients, Gamification and Simulation. Springer, Vol. 196. p. 461-468 7 p. Gaming, VR, and Immersive Technologies for Education/Training Brooks, A. L., 22 Mar 2021, Recent Advances in Technologies for Inclusive Well-Being Virtual Patients, Gamification and Simulation. Springer, Vol. 196. p. 17-30 13 p. (Intelligent Systems Reference Library, Vol. 196). Health and Well-Being Brooks, A. L., 22 Mar 2021, Recent Advances in Technologies for Inclusive Well-Being Virtual Patients, Gamification and Simulation. Springer, Vol. 196. p. 345-352 7 p. Re– Reflecting on Recent Advances in Technologies of Inclusive Well-Being Brooks, A. L., 22 Mar 2021, Recent Advances in Technologies for Inclusive Well-Being Virtual Patients, Gamification and Simulation. brooks, A., Brahman, S., Kapralos, B., Nakajima, A., Tyerman, J. & Jain, L. C. (eds.). Switzerland: Springer, Vol. 196. p. 1-16 16 p. (Intelligent Systems Reference Library, Vol. 196). VR/Technologies for Rehabilitation Brooks, A. L., 22 Mar 2021, Recent Advances in Technologies for Inclusive Well-Being Virtual Patients, Gamification and Simulation. Switzerland: Springer, Vol. 196. p. 241-252 12 p. (Intelligent Systems Reference Library, Vol. 196). Plenary keynote for ICDVRAT - 13th International Conference on Disability, Virtual Reality & Associated Technologies Serpa, Portugal ∼ September 08 - 10, 2021 Brooks, A. L., 15 Jan 2021, (In preparation). 5th Int Conf DLI 2020 Brooks, E. (ed.), Brooks, A. L. (ed.), Sylla, C. M. (ed.) & Møller, A. K. (ed.), 2021, 1 ed. Springer. (Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering, Vol. 366). Electrorganic Technology for Inclusive Well-being in Music Therapy Brooks, A. L. & Boland, C., 2021, Intelligent Systems Reference Library. Springer Science+Business Media, p. 373-390 18 p. (Intelligent Systems Reference Library, Vol. 196). Preface Brooks, A., Brooks, E. I. & Jonathan, D., 2021, In: Lecture Notes of the Institute for Computer Sciences, Social-Informatics and Telecommunications Engineering, LNICST. 367 LNICST, p. v-vi Recent Advances in Technologies for Inclusive Well-Being: Virtual Patients, Gamification and Simulation Brooks, A. L. (ed.), Brahnam, S. (ed.), Kapralos, B., Nakajima, A. (ed.), Tyerman, J. (ed.) & Jain, L. C. (ed.), 2021, Springer. Recent Advances in Technologies for Inclusive Well-Being (978-3-030-59607-1) and the book is available on Springer.com: https://www.springer.com/gp/book/9783030596071 Brooks, A. L. (ed.), Jain, L. C. (ed.), Brahnam, S. (ed.), Tyerman, J. (ed.), Nakajima, A. (ed.) & Kapralos, B. (ed.), 2021, Springer. (Intelligent Systems Reference Library). Research in Rehabilitation ‐ Oral Presentations (90) ‐ Tools, September 7, 2021, 14:30 ‐ 16:00 Afferent Efferent Neural Feedback Loop Closure via Digital Technology (Re)habilitation Brooks, A. L., 2021, p. 46-46. 1 p. Shifting the boundaries in Music Therapy Brooks, A. L., 17 Dec 2020, (Unpublished) In: Universal Access in the Information Society. Electrorganic ARTefact Brooks, A. L., 29 Nov 2020, p. 171-177. 7 p. special issue on Leonardo Journal Brooks, A. L., 18 Aug 2020, (In preparation) In: Leonardo: Journal of the International Society for the Arts, Sciences and Technology. An empirical investigation of young children’s digitally augmented play: Submission ID: 1247 Brooks, E. & Brooks, A. L., 15 Aug 2020, (Accepted/In press) Human Computer Interaction International 2020. Extended Realities, Artificial Intelligence and Interfaces Brooks, A. L. & Brooks, E., 9 Aug 2020, Interactivity, Game Creation, Design, Learning, and Innovation : 8th EAI International Conference, ArtsIT 2019, and 4th EAI International Conference, DLI 2019, Aalborg Denmark, November 7-8, 2019, Proceedings. Brooks, A. & Brooks, E. I. (eds.). Cham: Springer, Vol. 328. p. 195-201 7 p. (Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering). Games, Gamification and Accessible Games Brooks, A. L. & Brooks, E., 9 Aug 2020, Interactivity, Game Creation, Design, Learning, and Innovation: 8th EAI International Conference, ArtsIT 2019, and 4th EAI International Conference, DLI 2019, Aalborg, Denmark, November 6–8, 2019, Proceedings. Brooks, A. & Brooks, E. I. (eds.). Cham: Springer, Vol. 328. p. 363-369 7 p. (Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering). Arts and artist: Section introduction Brooks, A. L. & Brooks, E., 5 Aug 2020, Interactivity, Game Creation, Design, Learning, and Innovation: 8th EAI International Conference, ArtsIT 2019, and 4th EAI International Conference, DLI 2019, Aalborg, Denmark, November 6–8, 2019, Proceedings. Brooks, A. & Brooks, E. I. (eds.). Springer, p. 491-495 5 p. (Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering, Vol. 328). Design as a Knowledge Constructing Activity Brooks, E. & Brooks, A. L., 5 Aug 2020, Interactivity, Game Creation, Design, Learning, and Innovation: 8th EAI International Conference, ArtsIT 2019, and 4th EAI International Conference, DLI 2019, Aalborg, Denmark, November 6–8, 2019, Proceedings. Brooks, A. & Brooks, E. I. (eds.). Springer, p. 583-587 5 p. (Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering, Vol. 328). Innovation, Inclusion and Emerging Technologies Brooks, E. & Brooks, A. L., Aug 2020, Interactivity, Game Creation, Design, Learning, and Innovation: 8th EAI International Conference, ArtsIT 2019, and 4th EAI International Conference, DLI 2019, Aalborg, Denmark, November 6–8, 2019, Proceedings. Brooks, A. & Brooks, E. I. (eds.). Springer, p. 725-729 5 p. (Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering, Vol. 328). Learning Designs and Participation through Digital Technologies Brooks, E. & Brooks, A. L., Aug 2020, Interactivity, Game Creation, Design, Learning, and Innovation: 8th EAI International Conference, ArtsIT 2019, and 4th EAI International Conference, DLI 2019, Aalborg, Denmark, November 6–8, 2019, Proceedings. Brooks, A. & Brooks, E. I. (eds.). Springer, p. 645-649 5 p. (Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering, Vol. 328). "Rapid Cities - Responsive Architectures: ": A conference examining the design and planning in the modern world Brooks, A. L., 22