The Power of Digital Storytelling to Support Teaching and Learning
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Dockerdocker
X86 Exagear Emulation • Android Gaming • Meta Package Installation Year Two Issue #14 Feb 2015 ODROIDMagazine DockerDocker OS Spotlight: Deploying ready-to-use Ubuntu Studio containers for running complex system environments • Interfacing ODROID-C1 with 16 Channel Relay Play with the Weather Board • ODROID-C1 Minimal Install • Device Configuration for Android Development • Remote Desktop using Guacamole What we stand for. We strive to symbolize the edge of technology, future, youth, humanity, and engineering. Our philosophy is based on Developers. And our efforts to keep close relationships with developers around the world. For that, you can always count on having the quality and sophistication that is the hallmark of our products. Simple, modern and distinctive. So you can have the best to accomplish everything you can dream of. We are now shipping the ODROID U3 devices to EU countries! Come and visit our online store to shop! Address: Max-Pollin-Straße 1 85104 Pförring Germany Telephone & Fax phone : +49 (0) 8403 / 920-920 email : [email protected] Our ODROID products can be found at http://bit.ly/1tXPXwe EDITORIAL ow that ODROID Magazine is in its second year, we’ve ex- panded into several social networks in order to make it Neasier for you to ask questions, suggest topics, send article submissions, and be notified whenever the latest issue has been posted. Check out our Google+ page at http://bit.ly/1D7ds9u, our Reddit forum at http://bit. ly/1DyClsP, and our Hardkernel subforum at http://bit.ly/1E66Tm6. If you’ve been following the recent Docker trends, you’ll be excited to find out about some of the pre-built Docker images available for the ODROID, detailed in the second part of our Docker series that began last month. -
“Laboratório” De T V Digital Usando Softw Are Open Source
“Laboratório” de TV digital usando software open source Objectivos Realizar uma pesquisa de software Open Source, nomeadamente o que está disponível em Sourceforge.net relacionado com a implementação de operações de processamento de sinais audiovisuais que tipicamente existem em sistemas de produção de TV digital. Devem ser identificadas aplicações para: • aquisição de vídeo, som e imagem • codificação com diferentes formatos (MPEG-2, MPEG-4, JPEG, etc.) • conversão entre formatos • pré e pós processamento (tal como filtragens) • edição • anotação Instalação dos programas e teste das suas funcionalidades. Linux Aquisição Filtros Codificação :: VLC :: Xine :: Ffmpeg :: Kino (DV) :: VLC :: Transcode :: Tvtime Television Viewer (TV) :: Video4Linux Grab Edição :: Mpeg4IP :: Kino (DV) Conversão :: Jashaka :: Kino :: Cinelerra :: VLC Playback :: Freej :: VLC :: FFMpeg :: Effectv :: MJPEG Tools :: PlayerYUV :: Lives :: Videometer :: MPlayer Anotação :: Xmovie :: Agtoolkit :: Video Squirrel VLC (VideoLan Client) VLC - the cross-platform media player and streaming server. VLC media player is a highly portable multimedia player for various audio and video formats (MPEG-1, MPEG-2, MPEG-4, DivX, mp3, ogg, ...) as well as DVDs, VCDs, and various streaming protocols. It can also be used as a server to stream in unicast or multicast in IPv4 or IPv6 on a high-bandwidth network. http://www.videolan.org/ Kino (DV) Kino is a non-linear DV editor for GNU/Linux. It features excellent integration with IEEE-1394 for capture, VTR control, and recording back to the camera. It captures video to disk in Raw DV and AVI format, in both type-1 DV and type-2 DV (separate audio stream) encodings. http://www.kinodv.org/ Tvtime Television Viewer (TV) Tvtime is a high quality television application for use with video capture cards on Linux systems. -
Multimedia Systems DCAP303
Multimedia Systems DCAP303 MULTIMEDIA SYSTEMS Copyright © 2013 Rajneesh Agrawal All rights reserved Produced & Printed by EXCEL BOOKS PRIVATE LIMITED A-45, Naraina, Phase-I, New Delhi-110028 for Lovely Professional University Phagwara CONTENTS Unit 1: Multimedia 1 Unit 2: Text 15 Unit 3: Sound 38 Unit 4: Image 60 Unit 5: Video 102 Unit 6: Hardware 130 Unit 7: Multimedia Software Tools 165 Unit 8: Fundamental of Animations 178 Unit 9: Working with Animation 197 Unit 10: 3D Modelling and Animation Tools 213 Unit 11: Compression 233 Unit 12: Image Format 247 Unit 13: Multimedia Tools for WWW 266 Unit 14: Designing for World Wide Web 279 SYLLABUS Multimedia Systems Objectives: To impart the skills needed to develop multimedia applications. Students will learn: z how to combine different media on a web application, z various audio and video formats, z multimedia software tools that helps in developing multimedia application. Sr. No. Topics 1. Multimedia: Meaning and its usage, Stages of a Multimedia Project & Multimedia Skills required in a team 2. Text: Fonts & Faces, Using Text in Multimedia, Font Editing & Design Tools, Hypermedia & Hypertext. 3. Sound: Multimedia System Sounds, Digital Audio, MIDI Audio, Audio File Formats, MIDI vs Digital Audio, Audio CD Playback. Audio Recording. Voice Recognition & Response. 4. Images: Still Images – Bitmaps, Vector Drawing, 3D Drawing & rendering, Natural Light & Colors, Computerized Colors, Color Palletes, Image File Formats, Macintosh & Windows Formats, Cross – Platform format. 5. Animation: Principle of Animations. Animation Techniques, Animation File Formats. 6. Video: How Video Works, Broadcast Video Standards: NTSC, PAL, SECAM, ATSC DTV, Analog Video, Digital Video, Digital Video Standards – ATSC, DVB, ISDB, Video recording & Shooting Videos, Video Editing, Optimizing Video files for CD-ROM, Digital display standards. -
Cthulhu Lives!: a Descriptive Study of the H.P. Lovecraft Historical Society
CTHULHU LIVES!: A DESCRIPTIVE STUDY OF THE H.P. LOVECRAFT HISTORICAL SOCIETY J. Michael Bestul A Thesis Submitted to the Graduate College of Bowling Green State University in partial fulfillment of the requirements for the degree of MASTER OF ARTS August 2006 Committee: Dr. Jane Barnette, Advisor Prof. Bradford Clark Dr. Marilyn Motz ii ABSTRACT Dr. Jane Barnette, Advisor Outside of the boom in video game studies, the realm of gaming has barely been scratched by academics and rarely been explored in a scholarly fashion. Despite the rich vein of possibilities for study that tabletop and live-action role-playing games present, few scholars have dug deeply. The goal of this study is to start digging. Operating at the crossroads of art and entertainment, theatre and gaming, work and play, it seeks to add the live-action role-playing game, CTHULHU LIVES, to the discussion of performance studies. As an introduction, this study seeks to describe exactly what CTHULHU LIVES was and has become, and how its existence brought about the H.P. Lovecraft Historical Society. Simply as a gaming group which grew into a creative organization that produces artifacts in multiple mediums, the Society is worthy of scholarship. Add its humble beginnings, casual style and non-corporate affiliation, and its recent turn to self- sustainability, and the Society becomes even more interesting. In interviews with the artists behind CTHULHU LIVES, and poring through the archives of their gaming experiences, the picture develops of the journey from a small group of friends to an organization with influences and products on an international scale. -
2.5 the Ubuntu Operating System 7
By Courtney Loo http://courtneyloo.wordpress.com Edited by Justin Pot This manual is the intellectual property of MakeUseOf. It must only be published in its original form. Using parts or republishing altered parts of this guide is prohibited without permission from MakeUseOf.com Think you’ve got what it takes to write a manual for MakeUseOf.com? We’re always willing to hear a pitch! Send your ideas to [email protected]; you might earn up to $400. UBUNTU: AN ABSOLUTE BEGINNER’S GUIDE Table Of Contents 1. Introduction 5 2. Ubuntu 101 6 2.1 What Is Ubuntu? 6 2.2 The Ubuntu Philosophy 6 2.3 Proprietary Software vs Free/Libre Open-Source Software 6 2.4 How Can Ubuntu Be Free? 7 1. It’s Maintained By The FLOSS Community. 7 2. It’s Managed & Funded By Canonical 7 2.5 The Ubuntu Operating System 7 Linux: The Dreaded ‘L’ Word 7 What Is The Linux Kernel? 7 How Then Are Ubuntu & Linux Related? 8 2.6 Why Use Ubuntu? 8 3. Ubuntu Releases 9 3.1 Ubuntu Version Numbers 9 3.2 Ubuntu Code Names 9 3.3 Normal Releases vs. Long Term Support (LTS) Releases 9 4. Installing Ubuntu 10 4.1 Different Ways To Install Ubuntu 10 4.2 Installing Ubuntu Alongside Windows 7 With Wubi 10 What Is Wubi? 10 What Does Wubi Do? 10 5. Support & Community 14 5.1 Ubuntu Local Communities 14 Get Involved! 14 5.2 Free Documentation 14 Official Documentation 14 Community Documentation 15 5.3 Launchpad Answers 15 What Is Launchpad ? 15 HTTP://MAKEUSEOF.COM HTTP://COURTNEYLOO.WORDPRESS.COM, COURTNEY LOO 3 UBUNTU: AN ABSOLUTE BEGINNER’S GUIDE Why Should You Use Launchpad Answers? 15 6. -
Intro to Video Production Meaning Is More Than Dialogue in Videos
Intro to Video Production Meaning is more than dialogue in videos 2 Meaning is conveyed in videos through Visual metaphor Audio Editing 3 1 Visual Metaphor 4 Star Wars, 1977, Directed by George Lucas 5 Tools for Visual Metaphor Examples include ◦ Size ◦ Composition ◦ Movement (camera and subjects) ◦ Camera angles ◦ Color ◦ Lighting ◦ Scenery And many more 6 Color The Lord of the Rings: The Fellowship of the Ring, 2001, Directed by Peter Jackson 7 Color The Lord of the Rings: The Return of the King, 2003, Directed by Peter Jackson 8 Lighting Up, 2008, Directed by Pete Docter 9 Lighting Up, 2008, Directed by Pete Docter 10 Scenery Rocky, 1976, Directed by John G. Avildsen 11 Scenery Rocky, 1976, Directed by John G. Avildsen 12 2 Audio 13 The importance of music 14 The importance of music 15 Music can change a scene 16 Sound Effects Make a Difference as Well 17 Sound Effects Make a Difference as Well 18 Creative Commons Resources 19 Creative Commons (creativecommons.org) Attribution Share Alike Must attribute the Derivatives must use author/creator same or compatible license Noncommercial No derivative works Cannot be used for Can only be shared commercial purposes unaltered 20 Music and Sound Effects ◦ Free Music Archive (freemusicarchive.org) ◦ Jamendo (jamendo.com/start) ◦ IMSLP/Petrucci Music Library (imslp.org/wiki/Main_Page) ▫ Example ◦ Freesound (freesound.org) - includes sound effects ◦ Musopen (musopen.org) ◦ ccMixter (ccmixter.org) ◦ Internet Archive (archive.org/details/netlabels) 21 Videos ◦ YouTube search ◦ Archive.org (archive.org/details/stock_footage) ◦ NASA (nasa.gov/multimedia/videogallery/index.html) ◦ Hubble Space telescope (spacetelescope.org/videos/) ◦ Coverr (coverr.co) ◦ Public Domain Movies (publicdomainflix.com) 22 3 Editing 23 Transitioning Scenes with Editing Star Wars, 1977, Directed by George Lucas 24 Editing can change the emotion of a scene 25 Reaction Shot Mrs. -
Software Libre Y Producción Audiovisual
Software libre y producción audiovisual Taller de post-televisión Tallerista: Ehécatl Cabrera Rancho Electrónico, agosto 2016 Edición de video con FLOSS Herramientas para editar ● La herramienta más bonita (decorada) no siempre es la más efectiva. ● El software privativo nos ha acostumbrado a soluciones mágicas y a funcionalidades “novedosas” pero no siempre necesarias. ● Editar video sólo requiere cortar, mover y superponer pistas. ● Lo más importante no es el editor, sino: – La captura del material (lenguaje audiovisual): ● Operación de cámara: fotografía, continuidad, movimientos de cámara, etc. ● Registro sonoro: audio nítido, atmósferas, música. – Tener nociones de montaje: ● Yuxtaposición y montaje expresivo vs montaje naturalista. ● Ritmo – Conocer principios de animación: ● Modificar propiedades de un clip (video, imagen, sonido) en una línea de tiempo Openshot ● Software libre multiplataforma. ● No necesita instalación (ejecutable). ● Posee las herramientas necesarias para editar video: cortar, arrastrar, sobreponer pistas. ● Admite múltiples formatos. ● Interfaz amigable, similar a cualquier editor de video. ● Útil para ediciones rápidas que no requieren animaciones complejas o corrección de color especializada. ● Página del proyecto: http://www.openshot.org/ Shotcut ● Software libre multiplataforma. ● No necesita instalación (ejecutable). ● Posee las herramientas necesarias para editar video: cortar, arrastrar, sobreponer pistas. Tiene menos efectos que openshot. ● Admite múltiples formatos. ● Interfaz amigable, similar a cualquier editor de video ● Útil para ediciones rápidas que no requieren animaciones complejas o corrección de color especializada. ● Página del proyecto: https://www.shotcut.org/ Kdenlive ● Software libre para GNU/Linux, FreeBSD y Mac (muy compleja instalación) ● Posee herramientas muy completas para editar video. Permite captura de cámaras y trabajo con proxies. ● Admite múltiples formatos. ● Interfaz amigable, similar a cualquier editor de video. -
Linux – Das Umfassende Handbuch 1.430 Seiten, Gebunden, Mit CD, 14
Know-howWissen, wie’s für geht. Kreative. Leseprobe In dieser Leseprobe erhalten Sie einen Einstieg in die Linux-Welt und erfahren, wie Sie Audio und Video unter Linux nutzen. Dar- über hinaus lernen Sie die Kommandozentrale kennen: die Shell. Außerdem können Sie einen Blick in das vollständige Inhalts- und Stichwortverzeichnis des Buches werfen. »Was ist Linux?« »Installationsgrundlagen« »Audio und Video« »Die Shell« »Software- und Paketverwaltung« Inhaltsverzeichnis Index Der Autor Leseprobe weiterempfehlen Michael Kofler Linux – Das umfassende Handbuch 1.430 Seiten, gebunden, mit CD, 14. Auflage 2015 49,90 Euro, ISBN 978-3-8362-3775-8 www.rheinwerk-verlag.de/3855 “buch” — 2015/11/5 — 21:54 — page 25 — #19 1 Kapitel 1 Was ist Linux? Um die einleitende Frage zu beantworten, erkläre ich in diesem Kapitel zuerst einige wichtige Begriffe, die im gesamten Buch immer wieder verwendet werden: Betriebs- system, Unix, Distribution, Kernel etc. Ein knapper Überblick über die Merkmale von Linux und die verfügbaren Programme macht deutlich, wie weit die Anwendungs- möglichkeiten von Linux reichen. Es folgt ein kurzer Ausflug in die Geschichte von Linux: Sie erfahren, wie Linux entstanden ist und auf welchen Komponenten es basiert. Von zentraler Bedeutung ist dabei natürlich die General Public License (kurz GPL), die angibt, unter welchen Bedingungen Linux weitergegeben werden darf. Erst die GPL macht Linux zu einem freien System, wobei »frei« mehr heißt als einfach »kostenlos«. 1.1 Einführung Linux ist ein Unix-ähnliches Betriebssystem. Der wichtigste Unterschied gegenüber historischen Unix-Systemen besteht darin, dass Linux zusammen mit dem vollstän- digen Quellcode frei kopiert werden darf. Ein Betriebssystem ist ein Bündel von Programmen, mit denen die grundlegend- Betriebssystem sten Funktionen eines Rechners realisiert werden: die Schnittstelle zwischen Mensch und Maschine (also konkret: die Verwaltung von Tastatur, Bildschirm etc.) und die Verwaltung der Systemressourcen (CPU-Zeit, Speicher etc.). -
Créer Des Vidéos Pédagogiques Diaporamas Sonorisés Livret Du
1 Créer des vidéos pédagogiques diaporamas sonorisés SERVICE SUN BUREAU ACCOMPAGNEMENT A LA PEDAGOGIE NUMERIQUE Livret du formateur Vendredi 10 novembre 2017 Contact assistance : [email protected] Service SUN : [email protected] Site : https://numerique.umontpellier.fr/ Objectif : A l’issue de cette formation, vous serez capable de créer de manière autonome une courte vidéo pédagogique qui peut être utilisé et diffusé sur la plateforme Moodle UM. INTRODUCTION ................................................................................................................................................... 4 2 Le Contexte ................................................................................................................................................................................ 4 Les ressources ............................................................................................................................................................................ 4 Les procédures ........................................................................................................................................................................... 4 TOURNAGE/MONTAGE ....................................................................................................................................... 5 Recommandations pour se filmer ............................................................................................................................................... 5 Filmer uniquement -
Live Media / Vjing Survey
Live media / VJing Survey 1. What is your gender? Response Response Percent Count Male 79.5% 58 Female 17.8% 13 prefer not to say 2.7% 2 answered question 73 skipped question 0 2. What is your age? Response Response Percent Count 15 - 24 9.6% 7 25 - 34 43.8% 32 35 - 44 38.4% 28 45 - 54 5.5% 4 55+ 0.0% 0 prefer not to say 2.7% 2 answered question 73 skipped question 0 1 of 46 3. Have you performed or used live media (eg VJing and performance based audiovisual artforms) as a process in the last five years? Response Response Percent Count yes I have 89.0% 65 yes but I have stopped 6.8% 5 no - I am thinking about it and 4.1% 3 probably will very soon no - I never have and don't intend 0.0% 0 to answered question 73 skipped question 0 2 of 46 4. Where (primarily) have you been doing live media / VJing in the last five years: Response Response Percent Count Adelaide 8.7% 6 Brisbane 13.0% 9 Melbourne 18.8% 13 Perth 5.8% 4 Sydney 23.2% 16 Other capital city 13.0% 9 a regional city or place more than 14.5% 10 150kms from a capital city I travel between different city / state locations more than 50% of 10.1% 7 the time I’m Australian but living/working 4.3% 3 overseas I’m not Australian and I am 23.2% 16 based elsewhere Other (please specify) 18 answered question 69 skipped question 4 5. -
Openshot Video Editor Manual – V1.4 Weiter
OpenShot Video Editor Manual – v1.4 Weiter 02 Einführung 05 Erste Schritte 06 Beherrschen Sie OpenShot in fünf Minuten! 09 Hauptfenster 16 Keyboard Shortcuts 17 Projekte - Erstellen, Öffnen und Speichern 21 Dateien importieren - Audio, Video und Bilder 23 Bildsequenzen 27 Verwalte Dateien & Ordner 29 Dateien zur Zeitleiste hinzufügen 32 Bewegen & Zuschneiden von Ausschnitte auf der Zeitleiste 34 Audio von Video trennen 35 Clip duplizieren 36 Clip-Eigenschaften 43 Schlüsselbild 46 Bildausschnitt-Effekt 47 Rotationseffekt 49 Titelbearbeitung 53 Bearbeitung für Titelanimationen 55 Übergänge 58 Liste der Transitionen. 62 Effekte 65 Effekt-Listen 69 Video exportieren 72 Video hochladen 74 Export to XML 75 Projekttyp / Profile 76 Einstellungen 77 Dependencies 79 Become an OpenShot Developer 82 Über OpenShot Weiter OpenShot Video Editor Manual – v1.4 1 OpenShot Video Editor Manual – v1.4 » Einführung Zurück Weiter OpenShot Video Editor ist ein Programm, das entwickelt wurde, um unter Linux Videos erstellen und schneiden zu können. Man kann auf einfache Weise Video-Clips, Audio-Dateien und Fotos zu einem Projekt verbinden und anschließend in viele gebräuchliche Video-Formate exportieren. OpenShot ist eine nicht lineare Schnittsoftware, was heißt, dass man zu jeder Zeit zu jedem Frame im Video springen kann, und dennoch Ebenen angelegt, Clips gemischt und sehr kreativ zusammengestellt werden können. Alle Veränderungen sind nondestruktiv, das zugrundeliegende Videomaterial wird also zu keinem Zeitpunkt verändert. Man kann OpenShot benutzen um Dia-Shows zu erstellen, Home-Videos zu schneiden, Fernsehwerbung und Online-Filme zu erstellen und auch sonst für alles andere, was man sich nur vorstellen kann. Feature Übersicht: Screenshot Feature Übersicht: 1. Unterstützung vieler Video-, Audio- und Bildformate (basierend auf FFmpeg) 2. -
MX-19.2 Users Manual
MX-19.2 Users Manual v. 20200801 manual AT mxlinux DOT org Ctrl-F = Search this Manual Ctrl+Home = Return to top Table of Contents 1 Introduction...................................................................................................................................4 1.1 About MX Linux................................................................................................................4 1.2 About this Manual..............................................................................................................4 1.3 System requirements..........................................................................................................5 1.4 Support and EOL................................................................................................................6 1.5 Bugs, issues and requests...................................................................................................6 1.6 Migration............................................................................................................................7 1.7 Our positions......................................................................................................................8 1.8 Notes for Translators.............................................................................................................8 2 Installation...................................................................................................................................10 2.1 Introduction......................................................................................................................10