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NUS-P-NM8P-NEU6

INSTRUCTION BOOKLET SPIELANLEITUNG MODE D’EMPLOI HANDLEIDING MANUAL DE INSTRUCCIONES MANUALE DI ISTRUZIONI

TM Thank you for selecting the TENNIS™ Game Pak for the ®64 System.

Merci d’avoir choisi le jeu MARIO TENNIS™ pour le système de jeu Nintendo®64.

WARNING : PLEASE CAREFULLY READ WAARSCHUWING: LEES ALSTUBLIEFT EERST OBS: LÄS NOGA IGENOM THE CONSUMER INFORMATION AND ZORGVULDIG DE BROCHURE MET CONSU- HÄFTET “KONSUMENT- PRECAUTIONS BOOKLET INCLUDED MENTENINFORMATIE EN WAARSCHUWINGEN INFORMATION OCH SKÖTSE- CONTENTS/SOMMAIRE WITH THIS PRODUCT BEFORE USING DOOR, DIE BIJ DIT PRODUCT IS MEEVERPAKT, LANVISNINGAR” INNAN DU YOUR NINTENDO® HARDWARE VOORDAT HET NINTENDO-SYSTEEM OF DE ANVÄNDER DITT NINTENDO64 SYSTEM, GAME PAK, OR ACCESSORY. SPELCASSETTE GEBRUIKT WORDT. TV-SPEL.

HINWEIS: BITTE LIES DIE VERSCHIEDE- LÆS VENLIGST DEN MEDFØL- English ...... 4 ADVERTENCIA: POR FAVOR, LEE CUIDADOSA- NEN BEDIENUNGSANLEITUNGEN, DIE GENDE FORBRUGERVEJEDNING OG MENTE EL SUPLEMENTO DE INFORMACIÓN SOWOHL DER NINTENDO HARDWARE, HÆFTET OM FORHOLDSREGLER, AL CONSUMIDOR Y EL MANUAL DE PRECAU- WIE AUCH JEDER SPIELKASSETTE INDEN DU TAGER DIT NINTENDO® CIONES ADJUNTOS, ANTES DE USAR TU Deutsch ...... 28 BEIGELEGT SIND, SEHR SORGFÄLTIG SYSTEM, SPILLE-KASSETTE ELLER Deutsch ...... 28 CONSOLA NINTENDO O CARTUCHO. DURCH! TILBEHØR I BRUG.

ATTENTION: VEUILLEZ LIRE ATTEN- ATTENZIONE: LEGGERE ATTENTAMENTE IL HUOMIO: LUE MYÖS KULUTTA- Français ...... 52 TIVEMENT LA NOTICE “INFORMATIONS MANUALE DI ISTRUZIONI E LE AVVERTENZE JILLE TARKOITETTU TIETO-JA ET PRÉCAUTIONS D’EMPLOI” QUI PER L’UTENTE INCLUSI PRIMA DI USARE IL HOITO-OHJEVIHKO HUOLEL- ACCOMPAGNE CE JEU AVANT D’UTILI- NINTENDO®64, LE CASSETTE DI GIOCO O GLI LISESTI, ENNEN KUIN KÄYTÄT Nederlands ...... 76 SER LA CONSOLE NINTENDO OU LES ACCESSORI. QUESTO MANUALE CONTIENE IN- NINTENDO®-KESKUSYKSIK- Nederlands ...... 76 CARTOUCHES. FORMAZIONI IMPORTANTI PER LA SICUREZZA. KÖÄSI TAI PELIKASETTEJASI. Español ...... 100 This seal is your assurance that Nintendo Ce sceau est votre assurance que Nintendo a has reviewed this product and that it approuvé ce produit et qu’il est conforme aux has met our standards for excellence normes d’excellence en matière de fabri- ItalianoItaliano ...... 122122 in workmanship, reliability and cation, de fiabilité et surtout, de qualité. entertainment value. Always look for Recherchez ce sceau lorsque vous achetez this seal when buying games and une console de jeu, des cartouches ou accessories to ensure complete com- des accessoires pour assurer une totale patibility with your Nintendo product. compatibilité avec vos produits Nintendo.

PLEASE READ THIS INSTRUCTION BOOKLET THOROUGHLY TO ENSURE MAXIMUM ENJOYMENT OF YOUR NEW GAME. THEN SAVE THIS BOOK FOR FUTURE REFERENCE. WIR SCHLAGEN VOR, DASS DU DIR DIESE SPIELANLEITUNG GRÜNDLICH DURCHLIEST, DAMIT DU AN DEINEM NEUEN SPIEL VIEL FREUDE HAST. HEBE DIR DIESES HEFT FÜR SPÄTERES NACHSCHLAGEN GUT AUF. NOUS VOUS CONSEILLONS DE LIRE ATTENTIVEMENT LE MODE D’EMPLOI AVANT DE COMMENCER À JOUER AFIN DE PROFITER PLEINEMENT DE VOTRE NOUVEAU JEU! GARDEZ ENSUITE LE MANUEL POUR VOUS Y RÉFÉRER PLUS TARD. LEES DEZE HANDLEIDING GOED DOOR OM ZOVEEL MOGELIJK PLEZIER VAN DIT SPEL TE HEBBEN EN BEWAAR HEM OOK OM ER LATER IETS IN OP TE ZOEKEN. POR FAVOR, LEE DETENIDAMENTE ESTE MANUAL DE INSTRUCCIONES PARA DISFRUTAR AL MÁXIMO DE TU NUEVO JUEGO. GUARDA ESTE MANUAL PARA FUTURAS CONSULTAS. LEGGI ATTENTAMENTE QUESTO MANUALE DI ISTRUZIONI PER POTER TRARRE IL MASSIMO DIVERTIMENTO DAL TUO NUOVO GIOCO. SUCCESSIVAMENTE CONSERVALO PER CONSULTAZIONI FUTURE. LÄS NOGA IGENOM INSTRUKTIONERNA INNAN DU BÖRJAR SPELA OCH SPARA HÄFTET FÖR FRAMTIDA BRUK. LÆS VENLIGST DEN MEDFØLGENDE FOLDER FOR AT SIKRE DIG, AT DU BEHANDLER DIT NYE SPIL KORREKT. GEM FOLDEREN TIL SENERE BRUG. LUE NÄMÄ KÄYTTÖOHJEET HUOLELLISESTI, NIIN NAUTIT PELISTÄSI VARMASTI. SÄÄSTÄ VIHKONEN VASTAISUUDEN VARALLE. [0901/EU6/N64]

, TM AND ® ARE TRADEMARKS OF NINTENDO CO., LTD. / , TM ET ® SONT DES MARQUES DE NINTENDO CO., LTD. © 2000 NINTENDO/CAMELOT. © 2000 NINTENDO. [0900/Z4/UKV/N64] using theconventional and directionsofitsmovement.Thisallowssubtlecontrolthatisnotpossible The Nintendo the 2-, 3- or4-Playergame modes. You mustusetwo, threeorfourcontrollersinorder toplay the power OFF turn or to makethenew connectionactive. RESET press either to need thegame,you may during connection the change you If panel oftheControlDeck. To playthisgame,connectacontrollerto socket onelocatedonthefront below. While playingthisgame,werecommendyouusethehandpositions shown foreign objectsintoit. donotspillliquidsorplaceany The ControlStickisaprecisioninstrument; from itsneutralpositiononthecontroller. theControlDeckpowerON,donotmoveStick When turning THE Control Stickusesananaloguesystemtoreadtheangles START whileholdingtheL-andR-Buttons. position (asshowninthepictureonleft),thenpress toitscentre let gooftheControlSticksoitcanreturn To resettheneutralposition oncethegamehasstarted, the ControlSticktooperateincorrectly. position willbesetasneutral.Thiscausegamesusing ON,this the pictureonleft)whenpoweristurned If theControlStickisheldatanangledposition(asshownin ✚ Control Pad. back ofthecontroller. might accidentallypresstheZ-Buttonon butnotinapositionwhereyou comfortable, Place yourleftindexfingerwhereitfeels A-, B-orC-Buttons. Using yourrightthumb,youcaneasilyaccessthe the ControlStickfreelywithyourleftthumb. By holdingthecontrollerlikethis,youcanoperate ® 64 CONTROLLER Select Screenonly) left-handed (onthePlayer Make yourcharacter Z Button Select anoption Control Stick Select Screenonly) left-handed (onthePlayer Make yourcharacter L Button Nintendo carefully. Alwaysmakesurethatthe ControlDeckisturnedOFFbefore please makesure youreadtheRumblePak accessory instructionbooklet This gameiscompatible withtheRumblePak accessory. Before using it, inserting theRumblePak accessory. nrdcint lyMds. 12 .. Introduction toPlayModes 5 ...... Getting Started crn nTni...... 11 Scoring inTennis...... A Mario Tennis Mini-Lesson oraet...... 14 ...... Tournament 12 Exhibition...... 7 How toHittheBall...... 6 Get SettoPlayTennis!...... 5 ...... Basic Controls 64 Rumble Pak™ Use thesecontrolstomake selectionsonthemenuscreens. BASIC CONTROLS CONTENTS oefo h anMn ...22 ...... More from theMain Menu pin...... 23 Options...... 23 ...... Special Games 22 ...... Continue 21 ...... Piranha Challenge 19 ...... Stage 16 Ring Shot...... Confirm aselection A Button • Return totheprevious • Cancelaselection B Button BOWSER STAGE Use anItemonthe R Button window 5

G ETTING S TARTED GET SET TO PLAY TENNIS! Finally... Pick a PLAY MODE Choose your characters and pick a mode. TARTED TARTED On the Play Mode Screen, use the Control Stick to select a mode. Then press the S S A Button to move on to the Set Up Screen where you can choose the PLAY MODE First... Select the Number of Players settings. (See the chapter “Introduction to Play Modes” for more info on setting up the different PLAY MODES.) The avail - Play Mode Screen Properly insert your MARIO TENNIS™ Game Pak into the Nintendo64 Control Deck, then able modes will differ depending ETTING ETTING turn the power ON. When the Title Title Screen Main Menu on the number of players that Currently Selected G G Screen appears, press START to go to have been selected. Mode the MAIN MENU. Select the number of people who will play, then press This Play Mode Screen will appear when four players have been selected. Explanation of the the A Button to move on to the Selected Mode Character Select Screen.

Next... Choose Your Character

When you start the game, you will be able to choose from 14 different characters, each HOW TO HIT THE BALL with varying abilities. Use the Control Stick to pick a character, then press the A Button Learn to use power and finesse. to confirm your selection.

Character Select Screen Hitting Is Easy – Just Press or ! (Doubles Match) Player 2’s Character Available Characters (human or CPU) In tennis, hitting the ball is called making a “shot”. In MARIO TENNIS, Player 1’s Character Player 3’s Character all you need to do to make a shot (human only) (human or CPU) is press the A or B Button. Press these buttons in different combi- nations to make various types of All of the characters are nor - Player 4’s Character mally right-handed. To make (human or CPU) shots. When the ball is coming Time your shot right to hit the your character a lefty, hold toward you, move to where ball back over the net. either L or Z Button, then press you can hit it. the A Button. In a DOUBLES match, the positions of characters 2, 3 and 4 may be different, depending on the pairings. How is the Court Set Up? The diagram on the right shows how Alley a tennis court is set up. The court is di -

vided in half by a net, and the players Center Service Line on either side hit the ball back and Baseline Center Mark Net Service Court

forth over it. Service Line

Service Sideline 6 Sideline 7 G ETTING S TARTED that gamewillbedisplayedhere. total numberyouhavehitduring “Introduction toPlayModes”), the (seethechapter or DOUBLEFAULT Each timeyouhitaSERVICE ACE your opponentwillswitchplaces. When theservicechanges, youand The gamewillbeginwhenyouserve. ball intotheair. Use eitherbuttontotoss the continue. the ball. Ifyourservelandsinthecorrectareaonopponent’s court, thegamewill the air. Press A orBButtonagainwhile the ballisoveryourcharacter’s headtoserve When itisyourturntoserve, presseitherthe A orBButtonto tosstheballlightlyinto 8 Step 1 EVC C Display SERVICE ACE Press A orBButton to tosstheball. Making aShot theGameScreenViewing Toss theBallandServe! Use eitherbuttontoserve. Press A orBButtonagain OBEFUTDisplay DOUBLE FAULT to serve. scored byeachplayer. This showsthepoints Character Opponent’s Score Display ace ordoublefaultoccurs.) Display (These appearonlywhenaservice Display/DOUBLEFAULTSERVICE ACE Start Screen Singles Match Your Character for a FAULT, andyouropponentscoresapoint. a FAULT. Ifyoufaulttwiceinarow, itis calledaDOUBLE area –orifitdoesn’tmake itoverthenetatall–iscalled opposite sideofthenet. Ifyourservelandsoutsideofthat on theright, theballmustlandwithinarea For example, whenservingfrom of theservicecourtonyouropponent’s sideofthenet. When youserve, youmusthittheballintooppositehalf Control Sticktocontrolthedirection ofyourshot. to hititbackintoyouropponent’s court. Justbeforeyouhittheball, youcanuse the character intoposition. When yougetclosetothe ball, presseitherthe A orBButton When youropponent’s servecomesoverthenet, usetheControl Sticktomoveyour willappear, andyouropponentwillscore apoint. Screen your servicecourt. Ifyouhittheballbeforeitbounces, it’s calleda “foul”. A Warning When receivingyouropponent’s serve, youmustwait until theballbouncesoncein W ward asyouhit theball. you’re using. Remember thatyourshotwillalsobe morepowerfulifyoumovefor- ter, sotry hittingafewshotstofigureoutwhere thatheightisforthecharacter too lowwillresult inaweakshot. The “right height” differsslightly foreachcharac- Hit theballwhenit’s atjust therightheightforapowerfulshot. Hittingitwhenis Shot Strength Depends onTiming andTechnique! Step 3 Step 2 little fasterthannormal. willappear, andthespeedofyourservewillbea NICE! point aboveyourcharacter’s head. Ifyoudo, theword When serving, trytohittheballwhenitisathighest Nice Serve! Step 1 HERE D O I S Make aStrongShot! Return theServe! Let itBounce,thenReturn Toss theBallandServe...... continued! ERVE ? ቢ (or ባ ᕡ ) inthediagram (or ᕢ ) onthe 9

G ETTING S TARTED G ETTING S TARTED ...for aballwithlotsoftopspin a normalshot. Onceyourcharacterstarts charging, though, he orshewon’tbeable your shotwell, you’llhitachargeshotthat is morepowerfulandeasiertocontrol than hit theball. (You’ll seesomeelectricaleffects aroundyourcharacter.) Then, ifyoutime Just beforetheballreachesyou, press the A orBButton tobeginchargingupenergy when youhitit. shot dependingonwhereyourcharacteristhecourtandhowhighball of timesorinaspecificorder. Also, pressingthesamebuttonmayresultinadifferent You canmake alotofdifferentshotsbypressingthe A andBButtonacertainnumber and ahightrajectory. 10 Press the A Buttontwice... and pinksignifiesasmash. shot thatwas made. An orangetrajectoryindicatestopspin, bluemeansslice, Each timeyoumake ashot, thecolorofball’s trajectorywillindicatethetypeof Why DotheShotsChange Colors? it once. in amorepowerfulshotthanjustpressing Pressing the A orBButtontwicewillresult Press Twice for More Power! Step 4 Press the A andBButtonindifferentcombinationsfortypesofshots! cancel charging. to move very easily. Ifyouwant tomove yourcharacter, pressthe ZButtonto Try Different Shots! Charge upyourshotsforevenmore power! ...for aballwithstrongslice and alowtrajectory. Press theBButtontwice... Slice Spin Top ...for thestrongestshot available, the flatsmashshot. Press A andBButton Smash Shot Drop Shot Lob together... able tohitasmash! to startchargingyourenergy. Ifyou’reintherightspotwhenballcomes, you’llbe appears (indicatedbyastar), movetherequickly, thenpressthe A andBButton Another way tomake agreatplayistolookforthesmashpoint. When thesmashpoint you anedge. When youseeyourchance, movetothenetandgetreadyhitball. If youreturnyouropponent’s ballfromclosetothenet, thespeedofyourshotwillgive points inarow. the gameoneofplayersmustscore two instead, hewillhavethe ADVANTAGE. To win have onlyonemorepointthanhisopponent called DEUCE. The playerwhoscoresnextwill When thescoreis40–(or All), thisis 40), neitherofyoucanwinonthenextshot. your opponenthavethreepointseach (40– opponent towinagame. Therefore, ifyouand You mustbeatleasttwopointsaheadofyour ball. colored areasindi cate whereyoucanhitthe you’re playing. Inthediagramsbelow, the will differdependingonwhichtypeofgame two). The partsofthecourtthatyouwilluse and DOUBLES(fourplayersplayingtwo-on- SINGLES (twoplayersplayingone-on-one) There aretwotypesoftennisgames– IGE DOUBLES SINGLES DEUCE and ADVANTAGE SINGLES vs. DOUBLES A Mario Tennis Mini-Lesson Rally orsmashforagreatplayatthenet! S OIGIN CORING win threesets. two sets, whileinafive-setmatch, youmust BREAKER. Inathree-setmatch, youmustwin tied attwogameseach, youmustwina TIE - getting threegamestoone, orifthescoreis by twogames. You canwinthematchby To wina1-set, 2-gamematch, youmustwin tures two-gamesets.) how ever, mustwin by atleasttwopoints. TIE BREAKER aswelltheset. The winner, player toscoresevenpointswillwin the one ofthemscoressevenpoints. The first When thishappens, the playerswillplayuntil occur wheneachplayerhaswontwo games. 1-set, 2-gamematch, a TIEBREAKER will In a Points inagame arescoredlike this: games towinaset. (M points towinagame, andyoumustwinsix point, game, andset. You mustscorefour Scoring intennisisdividedintothreeparts: T ENNIS ons=WinorDEUCE = 40 = 30 4 points = 15 = 3 points 2 points 0(“Love”) = 1 point No points Games andSets Scoring Points TIEBREAKER ARIO T ENNIS also fea- 11

G ETTING S TARTED I NTRODUCTION TO P LAY M ODES Finally, selectoneofthe fourtypesofcourtstoplayon, thenpressthe A Buttontobegin your ting. that willbeavailable willdifferdependingonthenumberofplayerswhoareparticipa- (two-on-two)match. The PLAY MODES (one-on-one)orDOUBLES Choose aSINGLES should beabletofindacharacterthat’s justrightforyou. ters todiscovertheirindividualabilitiesandtechniques. You 14a realistictennisgame. oftheavailable charac- Try outall letsyoupracticethebasiccontrolsin EXHIBITION MODE players areplayingDOUBLES.) your selection. (This screen willnotappearwhentwoplayersareplayingSINGLESorfour difficulty levels, then press the A Buttontoconfirm Control Stickleftandrighttochooseone ofthefour computer andsetthedifficultylevelfor each. Tilt the Choose whichcharacterswillbecontrolled bythe chooses toplayDOUBLES.) (This screenwillnotappearwhen asingleplayer Decide whowillbepartnersinaDOUBLESmatch. Select eitherSINGLESorDOUBLES. 12 6 C 4 5 S 3P 1S return tothepreviousscreen. the A Buttontoconfirmyourchoice. PresstheBButtontocancelaselectionand When settingupPLAY MODES, usetheControlSticktomake aselection, thenpress ICK A ELECT OS A HOOSE XIIINgame! EXHIBITION C TTHE ET P OMPUTER RNR FOR ARTNERS Before BeginninganEXHIBITIONMatch P LAY C D OURT FIUT FOR IFFICULTY C M HARACTERS ODE D OUBLES EXHIBITION Number ofPlayers: 1to4 per set. five setswitheithertwogamesorsix to play. You canchoosetoplayone, threeor Choose howmanygamesandsetsyouwant 2C is controlledbyahumanplayer. A “P” indicates thatthecharacter OS THE HOOSE N ME OF UMBER S ETS here. be displayed will pair ing DOUBLES The current puter player. by acom - is controlled the character cates that A “C”indi - PLAY MODE. forthecurrent View theRULES mation.) DOUBLES match. Seethenextpageformoreinfor- SINGLES playorwhenchoosingcharactersfora willbedisplayedonlyduring Camera Optionsmenu will bedisplayedwhenyoupausethegame. (The The followingmenus, alongwith currentgamedata, The ballspeedandamountofbouncewilldifferoneachtypecourt. What’s theDifference Between theCourts? RULES Pausing inEXHIBITIONMODE HARD COURT CLAY COURT • There areother, hiddencourts, too! controller functions. See explanations ofthe ONE WEAK BOUNCE: SLOW BALL SPEED: ball speed. clay. A courtwithslow Covered withhard STRONG BOUNCE: NORMAL BALL SPEED: composite court. rubber.standard A Concrete coveredwith CONTROLS COMPOSITION COURT and ScoringInfo Current Characters GRASS COURT Pause Screen ONE NORMAL BOUNCE: FASTEST BALL SPEED: fast ballspeed. turf. A courtwithvery Covered withartificial WEAK BOUNCE: FAST BALL SPEED: ball speed. grass. A courtwithfast Covered withnatural on Pause Screen Menus Available 13

I NTRODUCTION TO P LAY M ODES I NTRODUCTION TO P LAY M ODES hoigpisfrDULSplay.) choosing pairsforDOUBLES playor when available onlyduringSINGLES (close totheaction). (This menuwillbe behind yourcharacter), orDYNAMIC CAM (viewfrom mera viewpoint), PLAYER CAM (standardca angles: STATIONARY- CAM Switch betweenthreedifferentcamera characters tomove ontoawholenewleveloftournaments! the STAR CUP. Win thisthirdandfinaltournament withall compete intwo different tournamentstotryadvance to perience realistictennisaction. This time, characterswill letsyouex Like EXHIBITIONMODE, TOURNAMENT MODE - choose toplayarematchorreturntheMAINMENU. RETURN WINNERS, SMASH WINNERS, andDOUBLEFAULTS. Onthisscreenyoucan (shownbelow)displaysstatisticsforSETS, SERVICE ACES, The MatchResultsScreen 14 Match ResultScreen After theMatch CAMERA OPTIONS TOURNAMENT score apointforeachdoublefault. Two consecutivemissedserves. YourDOUBLE FAULT: opponentwill shot. The numberoftimesyouscoredusingasmash SMASH WINNER: return. You willscoreapointforeachone. Aservicereturnthatyouropponentcannot RETURN WINNER: score apointforeachone. Aservethatyouropponentcannotreturn. You will SERVICE ACE: touch theball. you mustscoreapointwithoutyouropponentevenbeingableto To scoreaSERVICE orSMASH ACE,WINNER, RETURN WINNER, Number ofPlayers: 1 return totheMAINMENU. atthebottomofmenuto GAME There arethreesavefiles. SelectEND replay. ginning. Pressthe A Buttontostopthe to startthereplayagainfrombe - During areplay, presstheBButton Let’s see thatagain... SAVE continue ontothenextlevel. character, youwillbeabletostart overfromthebeginningof firsttour nament or the resultswillbe savedautomatically. Ifyouwant tocontinueplayingwiththe same that appearsafteryouwin. Ifyou winthetour the Tournament Board Screen nament, Match resultswillbedisplayedafter eachmatch. You canalsosaveyourprogresson lose amatch.) (This optionwillappearifyou Replay thematch. losses. View tournamentwinsand when youpausethegame. current gamedata, willbedisplayed The followingmenus, alongwith to playDOUBLES, thecomputerwillautomaticallychooseapartnerforyou. to one, orDOUBLES. thenyou’rereadytogo. Ifyouchoose You canplayeitherSINGLES There isnosetupnecessarytostart TOURNAMENT MODE. Justsetthenumberofplayers stronger asyouprogress. CUP. Your opponentswillbecome you’ll moveontotheFLOWER first. Win here, and ROOM CUP You’ll competeintheMUSH - What are theTournaments? TOURNAMENT BOARD START OVER After theMatch Pausing inTOURNAMENTMODE Before BeginningaTOURNAMENT nEHBTO MODE. in EXHIBITION Except forSTART OVER, thesemenusarethesameasones CAMERA OPTIONS CONTROLS RULES MUSHROOM CUP SAVE TOURNAMENT Name ofCurrent FLOWER CUP Menus Available on Pause Screen Pause Screen STAR CUP 15

I NTRODUCTION TO P LAY M ODES I NTRODUCTION TO P LAY M ODES regardless ofwhocleared them. In TEAM play, thescoresfor eachteam the pointwillreceive thepointsforallclearedringsduring thatrally, or 200. In TEAM andBATTLE ROYALE games, theplayer(s)whowin(s) 100,of pointstowin. You cansetthenumber ofnecessarypointsto50, In agamewithtwotofourplayers, youmustcollectaspecifiednumber o fstpwl erqie opa IGSO withtwoormoreplayers. A lotofsetupwillberequiredtoplayRINGSHOT In thismode, theconditionsforwinningwillchangedependingonnumberofplayers. inthismode. orDOUBLES SINGLES cleared, regardlessofwhoclearedthem. You canplayeither tennis gamewillalsowinpointsfortheringsthatwere will beaddedtogether. The personwhowinsthepointin appear abovethecourt. The numberofringsthatarecleared In thismode, youmusthittheballthroughringsthat before timerunsout. Clear thespecifiednumberofrings rings. Clear thespecifiednumberof RING SHOT games. The rulesforeacharelistedbelow... When playingasingle-playergame, youcanchoosefromfourtypesof three orfourplayers.) only selectDOUBLESwhenplayingwithtwo, Select eitherSINGLESorDOUBLES. (You can 16 3M 1S LC A ELECT ANY however, pointsarecounted separatelyfor eachplayer, andanindividualplayer willwin. member willbeadded together, andateamwillbedeclaredthewinner. InBATTLE ROYALE, Before BeginningRINGSHOT W GAME TIME P Y TO AYS LAY M Single-Player Options Multiplayer Options W ODE IN it’s worth. smaller thering, themorepoints five differentsizesofrings–the before timerunsout. There are Score pointsfortheringsyouclear RING SHOT Number ofPlayers: 1to4 POINTS BATTLE ROYALE (clearingringsindividually). (clearing ringstogetherasateam)orin four players, youcaneitherplaycooperatively When playingDOUBLESwithtwo, three, or 2T AMTSOR EAMMATES using alimitednumberofballs. Clear thespecifiednumberofrings O PPONENTS BALLS ? clear thepreviousone. next levelusingthecharacteryouusedto however youcanonlycontinueontothe will beabletomoveonthenextone– far-left. Onceyouhave clearedalevel, you levels inorder, startingwiththeoneon select aleveltoplay. You mustclearthe in Section3onthepreviouspage, then flags. Selectoneofthemenusasdescribed to clearlevels, whicharerepresentedby This isasingle-playermodewhereyoutry you wintherally.) (You scorethesepointsif Rings ClearedSoFar Clear Level Ring Points Neededto Collected Number ofRingPoints 5S 4C P AIRINGS ELECT LETTHE OLLECT Viewing theRingShotScreenViewing D OUBLES F LAGS Current GameScore ETAND NENT 67C Single-Player Game Screen nent (onright) (on left)andOp po - Your Character Levels Previously Cleared Mode Currently Selected HOOSE D IFFICULTY O PPO - Flag SelectionScreen to ClearIt Selected LevelandNumberofRings plain thevarious screens. This nextsectionwillex - game hasbeensetup. depending onhowthe screen willdifferslightly The informationonthe 8P C A ICK C OURT 17

I NTRODUCTION TO P LAY M ODES I NTRODUCTION TO P LAY M ODES game. As soonasyou clear thespecifiednumberofrings, however, thegame willend or TOURNAMENT gamejustlike youwould anEXHIBITION You playaRING SHOT 18 Looking attheRingShotScreen ...continued! (2- to4-PlayerGame) (1-Player Game) (1-Player Game) Points Screen Team Screen Time Screen automatically. IGSO Features RING SHOT Your Team’sRings to ClearLevel Rings Needed Rings Opposing Team’s So Far Rings Cleared Level Needed toClear Ring Points out.) when timeruns (The gameends Time Remaining So Far Rings Cleared Level Needed toClear Ring Points out.) when timeruns (The gameends Time Remaining So Far Rings Cleared Battle RoyaleScreen (2- to4-PlayerGame) Singles Screen (2-Player Game) (1-Player Game) Balls Screen Each Player’s Rings So Far Rings Cleared to ClearLevel Rings Needed Each Player’s Rings So Far Rings Cleared Player 1’s Rings to ClearLevel Rings Needed Player 2’s Rings So Far Rings Cleared Level Needed toClear Ring Points of balls.) when yourunout (The gameends Balls Remaining per set. five setswitheithertwogamesorsix games to play. You canchoosetoplayone, threeor Choose howmanygamesandsets you want Select eitherSINGLESorDOUBLES. has alreadybeenpreparedforyou! is almostthesameasforEXHIBITION. A specialcourt The setupfortheBOWSERSTAGE court! Have someunusualtennisfunbyusingsixoddlyfamiliaritems on thistopsy-turvy orBACK TO MAINMENU. FLAG SELECTION orBACK TO MAINMENU. Ifyouloseasingle-playermatch,AGAIN selectSTART OVER, willappear–choose TRY When amultiplayermatchends, theMatchResultsScreen only inasingle-playergame.) Screen. (This optionwillappear Return totheFlagSelection match. Restart thecurrentRINGSHOT from thefollowingmenus. options onthePause Screen. You canviewdatafromthecurrentgameandchoose Because therearesomanydifferentways toplayinRINGSHOT MODE, therearelotsof 2C 1S LC A ELECT OS THE HOOSE FLAG SELECTION START OVER Before BeginningtheBOWSER STAGE After theMatch Pausing inRINGSHOTMODE P LAY N ME OF UMBER M ODE BOWSER STAGE multiplayer game.) (This optionwillappearonlyina and returntotheMAINMENU. match Quit thecurrentRINGSHOT Return totheMAINMENU. S Number ofPlayers: 1to4 ETS BACK TO MAINMENU END GAME each. the computerand setthedifficultylevelfor Choose whichcharacterswillbecontrolled by match. Decide whowillbepartnersina DOUBLES 4 5 S 5 4 3P ICK C ET HARACTERS P RNR FOR ARTNERS D FIUT FOR IFFICULTY as inEXHIBITIONMODE. arethesame The ControlsMenus MODE. in EXHIBITION The RulesMenusarethesameas D CONTROLS OUBLES RULES C OMPUTER 19

I NTRODUCTION TO P LAY M ODES I NTRODUCTION TO P LAY M ODES hs eu r h aea h as eu you’veseeninothermodes. These menusarethesameasPause Menus STAGE. You’ll seetheinformationshownbelowonscreenwhenplayinginBOWSER 20 Player 1’s Item Current Score Opponent’s Item will slipifhestepsonit. where theballbounces. Your opponent The bananapeelwillstayonthespot temporarily unabletomove. When onehits, youropponentwillbe lines inthreedifferentdirections. Three shellswillshootoutinstraight temporarily unabletomove. nent. When ithits, youropponentwillbe ItemBox This shellwillhomeinonyouroppo- can collectanotherone. You canhaveonlyoneitematatime–youmustusethe havebeforeyou Hit apalerainbow-coloredboxtocollectanitem, thenpresstheRButtontouseit. There aresixdifferenttypesofitemsthatyoucanuseintheBOWSERSTAGE. Press theRButtontoUseItems CONTROLS Green Shell Pausing intheBOWSERSTAGE Looking attheBowserStageScreen Red Shell RULES Banana Singles Screen CAMERA OPTIONS SAVE Player 1’s Item Partner’s Item Player 1’s Current Score Partner’s Item Opponent’s Opponent’s Item their shotsweaker. abilities ofalltheotherplayers, making Lightning willtemporarilylowerthe glowing. powerful foraslongyourcharacteris The starwillmake yourcharactermore short amountoftime. This itemwillspeedupyourplayerfora Mushroom Lightning Star Doubles Screen Pause Screen the screen totrythechallenge again. at thebottomof cally and asanumber. SelectSTART OVER right willappear. Your resultswillbedisplayedbothgraphi- When thechallenge isover, ascreenlike theoneon be displayed. number ofsuccessfulreturnswill shot bythePiranhaPlantsand the right, thetotalnumberofballs In additiontothemenusshownon 1 PLAYER, selectPIRANHA CHALLENGE. Finally, selectacourttobeginplaying. isavailable asasingle-playergameonly. After selecting The PIRANHACHALLENGE are hitbackbyyouropponent. points forballsthatfailtolandintheoppositecourtor court whowilltrytohityourballsback. You willnotscore The problemis, therewillbeanopponentontheopposite Piranha Plantswillshootatyou. Soundseasyenough, right? Your goalinthismodeistoreturnall50oftheballsthat the appear. orBACK Select TOTRY MAINMENU. AGAIN will When thematchisover, theMatchResultsScreen After theChallenge Pausing inPIRANHACHALLENGE Before BeginningthePIRANHACHALLENGE After theMatch PIRANHA CHALLENGE shows thetotalnumberofballsPiranhaPlantshaveshot. The topnumbershowshowmanyballsyouhavesuccessfullyreturned. The bottomnumber Number ofPlayers: 1 Return totheMAINMENU. BACK TO MAINMENU Match ResultsScreen START OVER CONTROLS RULES 21

I NTRODUCTION TO P LAY M ODES Here are a few more details about the options on the MAIN MENU. SPECIAL GAMES ENU ENU You can also choose one of these special modes... M M CONTINUE

Select CONTINUE to return AIN AIN Continue Screen SHORT GAME TIEBREAKER DEMO MODE Currently Selected File to a saved game. Use the M M Play a game to five points using Play a TIEBREAKER to seven points. Watch computer-controlled charac- Control Stick to select a file, special rules. ters play a game. then press the A Button to Character Used in This File confirm your choice.

Opponent in This File OPTIONS

Play Mode in This File Use this mode to check records and adjust game settings. OREFROMTHE ORE FROM THE M M STATUS

View records for single-player EXHIBITION, TOURNAMENT, and RING SHOT games.

EXHIBITION TOURNAMENT RING SHOT

Save Your Game These modes allow you to save your current game data. EXHIBITION – TOURNAMENT – BOWSER STAGE

Game data from the RING SHOT and PIRANHA CHALLENGE MODES cannot be saved. Look at the chart to see how your See which trophies have been See results for each character in the HOW TO SAVE AND WHAT TO WATCH OUT FOR characters (down the left-hand won by the different characters four different RING SHOT MODES. Press START during a game to bring up the Pause Screen, then choose the SAVE side of the screen) fared against in both SINGLES and DOUBLES their opponents (across the top). matches. option. Use the Control Stick to select the file you want to save to, then press the The symbols on the chart indicate A Button to confirm your choice. Be careful! If you select a file that already contains the opponents’ difficulty settings: saved data, the previous data will be erased! = INTENSE = HARD = NORMAL = EASY Pause Screen When saving, do not reset the game or turn the power OFF until the Pause Screen appears again. If you do, your saved data may be erased!

Points that have been earned in your current game will DATA MUSIC SOUND not be saved. Data for SERVICE ACES, RETURN WINNERS, Select DELETE SAVED DATA to erase Turn the background music that Select either STEREO or MONO SMASH WINNERS, and DOUBLE FAULTS for that game will all of your game data. Be careful! is played during the games ON or sound output. If you select STEREO, Once it has been deleted, game OFF. be sure that your Nintendo64 is not be saved either. data cannot be restored. plugged into both the left and right audio ports on your television.

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