Waluigi, the Unsung Hero

Total Page:16

File Type:pdf, Size:1020Kb

Waluigi, the Unsung Hero WALUIGI, THE UNSUNG HERO THOMAS RUD¨ Abstract. Since his inception, Waluigi has had a lukewarm reception from the public. Seen as a character with no personality, no voice, no video-game to shine by himself in, the eternal sidekick has become a running joke on the intrawebs. As if the originality used for Mario washed away after making so many copies. However, there is much more to it than it seems, we shall see here why Waluigi is objectively closer to his red-wearing ancestor than his other relatives. \AwaWAAAAAAAAAH." -Waluigi Acknowledgement I want to thank all the people around me every day that did not stop me when I decided to do this stupid essay. I want to thank my main sponsor, Coca Cola for providing me with the adequate quantity of sugar and coffeine to keep me awake during two days, after which I ended up writing this. Thank you all from the bottom of my heart, you are all important to me. 1. Preliminaries To understand how great Waluigi is, let us analyze what he is accused of by those mean internet people. This has a historical reason. Indeed after Mario got tired to fighting a horny Monkey, gave up Pauline and decided to fight turtles instead for the hot new babe on the block, aka Peach. For this purpose, in 1985, he teamed up with this brother, who was just a good guy all around, went adventuring with his fatter smaller brother, with no reward in sight, aside from \watching". Yes, he was weird from the get-go, but he remained a simple color swap for some time, so this weird man had very little importance. He was given more and more importance with such games as the Mario RPG games, the Mario kart/tennis/etc games, the super smash bros games, but his role was minimal. He had to wait for Luigi Mansion to really make a breakthrough as a strong and independent green man. People tend to like him, 2013 was even declared to be the year of Luigi. One still has to observe that both Mario and his defective brother have very little charisma and personality on their own. 1 2 THOMAS RUD¨ Then came Wario, who appeared as late as 1992, most of us were almost born, or being conceived, or at least thought about. He is meant to be the opposite of Mario, he is an antihero, he is evil, greedy, that's already more character traits than Mario himself, but that is for another time. Wario is nothing but a success story as far as I am concerned, this character found his place immediately and turned people to the dark side even before the highly superior Star Wars prequel movies (by the way, have I written an essay about how much better the prequel is ?). So, I have been talking for a bit, but so far so good right ? Everyone is happy ? All is about to change in the year 2000. The y2k bug might have been a hoax, but this has been much worse according to the internet, Waluigi appeared. Why you ask ? Because Wario needed a partner for Mario tennis, that's it. Nothing more, nothing less, they made a character that cannot really speak, that get no importance, no solo game, he is Wario's partner, nothing more, nothing less. Then, Kulthavy, are you saying those internet trolls are right ? He really is a placeholder, nothing more than a random extra bland mustache holder ? NO, here is where you are wrong, he is more than a copy of a copy, I shall explain now why he is in my honest opinion, closer (and to my appreciation, superior) to the original red plumber than both Luigi and Wario. 2. Wario's copy or Luigi's inverse ? This is the crucial question to ask. He is made a partner for Wario in Mario tennis, so Waluigi should be a copy of Wario, but at the same time, Mario is opposed to his inverse Wario on the tennis court, and so Waluigi appears as Luigi's opponent. WALUIGI, THE UNSUNG HERO 3 Figure 1. Waluigi's Creation The whole point of this is that it is the same, geometrically, and more generally mathematically speaking, the inverse of the reflection is the reflection of the inverse. Now we are ready to observe why Waluigi is closer. 3. A geometric approach Firstly, here is Mario : 4 THOMAS RUD¨ Figure 2. Mario Now we create Luigi, its copy, by simplfy taking is reflection through the y-axis. For Wario, the inverse, that will be reflection through the x-axis. Figure 3. Luigi and Wario The sharp observer will notice that Wario's hat already has his W logo. Notice the big difference between mario and his copies ? Mario is facing his left, but taking reflections changes the orientation of the space, so both his copies are WALUIGI, THE UNSUNG HERO 5 facing their right ! Another way to see this is the orientation of the axis, on the first picture, the axis x; y are ordered anticlockwise, but they become clockwise once the reflection is applied ! Both of them are mirror image, so they look similar, but they are far from being THE original. HOWEVER, one can combine both transformations, in whichever order we chose, we get the same result. Ladies and gentlemen, it is my utmost pleasure to introduce to you .... Waluigi ! Figure 4. Waluigi Result. The order of the two axis is back in the anti-clockwise fashion, he is back to facing his left, why ? Because we inverted the orientation twice ! Indeed, if we did the Luigi transformation twice, or the Wario transformation twice, we would get back to Mario, but combining both, we get the closest copy to Mario we can. This is not a symmetry anymore, if you know your middle-school maths, you know we now just have a rotation, it is just Mario rotated, keeping the same orientation ! This is a general fact, it is not only true for reflections of the plane, we will see next another slightly more advanced parallel. 4. A matrix analog Sorry from the bottom of my heart to all the fans of the movie franchise Matrix, this is not going to be about it. 6 THOMAS RUD¨ Here we assume some basic knowledge of matrices, nothing more than knowl- edge of transposition and inversion of matrices will be needed. What is Mario in this world ? Here we associate Mario with some \generic" element of GLn, i.e. some generic invertible matrix. For the expert reader, think about him as generic point of the affine scheme, or without going to those ex- tremities, just thing about some element in general position in the linear algebraic group GLn, so one can think of it as some Zariski dense open subset (i.e. some nonempty Zariski open subset) of GLn. We will not specify any base field for GLn since it applies to all, but we indeed work over a field to avoid saying anything too stupid. Consider n at least 2. So, take our matrix M in general position, we can assume all the usual stuff, n distinct eigenvalues, not symmetric, ... we just need the fact that M −1 6= M 6= M T . The act of taking a \mirror image" in this world is taking the transposition, nothing simpler, just flip the entries, in a similar sense to before, we take some symmetry. For Wario, well, he is the inverse of Mario, so it is simply the inverse matrix. So Mario : M Luigi : M T Wario : M −1: And again in this case, the transposition and inversion maps commute ! We get the same result regardless of the order, we get the inverse transpose, so −1 Waluigi : M −1T = M T : Now you may ask, how is he special ? How is he more special than Luigi and Wario. Well, let me tell you, taking the transpose (taking the Luigi) is NOT a group homomorphism, it's an antihomomorphism, SAME thing for taking the inverse(Wario), but combine both, and you take the Waluigi ! (the inverse transpose) and THIS is an automorphism of GLn, Waluigi is the image of Mario by an actual automorphism, not just some involution ! What's more, the inverse transpose is not just any automorphism, it is the most famous outer automorphism of GLn ! Here is the definition if you need it. Definition 4.1 (Inner/Outer automorphism). An automorphism GLn ! GLn is −1 inner if it is of the form x 7! gxg for some g 2 GLn. An automorphism is outer if it is not inner. Of course there are other outer automorphisms when our field has automor- phisms itself, but this is really THE outer au tomorphism inherent to the structure GLn itself. It is a truly remarkable map and in this respect, Waluigi is probably the most interesting of the four mustache aficionados. Example 4.2. Here is a simple computation of some example. WALUIGI, THE UNSUNG HERO 7 0 1 0 1 1 1 1 ()T 1 0 0 Mario = @0 −1 1A @1 −1 0A = Luigi 0 0 1 1 1 1 ()−1 ()−1 0 1 0 1 1 1 −2 ()T 1 0 0 Wario = @0 −1 1 A @ 1 −1 0A = Waluigi 0 0 1 −2 1 1 Note that we did not take a matrix with distinct eigenvalues, but we already mentioned that this was unnecessary. 5. Main Theorem Our two examples are general enough so that we trust the reader to condense it into a proof of the following.
Recommended publications
  • Drop-In – Mario/Jumpman? Animal Buddy – in a Pinch, Some of This Can
    Drop-in – Mario/Jumpman? Animal Buddy – In a pinch, some of this can be based on animal bossses and enemies. Should have a sidekick role. What general concepts are animal buddies good for? Helping, doing things better that help, not dying? Being in a box? Kong – Technically humans can be a kong, take the chimp perk. Don't forget those martial arts apes from jungle beats Kremlin - Snowmad - Island roll, not sure about age though. There is age, but the range... Kong Species Choice – Should be alts of their free perk, basically. Orangutan – Stretchy Chimp – Smart Monkey – Acrobatic Gorilla – Stonk. Mention shockwaves Drop-in 100 – The jumping perk. Basic Mario Drop-in 200 – sports-game perk? Lots of donkey kong in these. Drop-in 400 – Minis? Drop-in 600 – Just look up Mario stuff from DK games Kong 200 – Potions? Kong 400 – Kong Fu, might switch with the potion perk. Kong 600 - Kremling 100 – Something about bite force? Can also breath underwater and survive in toxic waste as alternate ideas. Kremling 200 – Getting injured can turn you red and increase your power and speed? Kremling 400 – Jungle Climber etc seems to have crazy robots. The Baron specialized in it. Only other Krool stuff I can use is evil planning genericness. Also other advanced tech the kremlings like. Kremling 600 – Kerozene can make fire and is immune to magma, but that's similar to the snowmad one. He's also huge too like Klumsy and others, and has ridic strength and toughness. Another possibility is a “King of the Krocs” deal where you can inspire people to be ruled over by you as an abusive crazy despot.
    [Show full text]
  • Unconscious Constellations Scores Superior Chhs
    THE LIGHTNING BOLT CHHS EARNS BLUE RIBBON DESIGNATION UNCONSCIOUS CONSTELLATIONS SCORES SUPERIOR SPORTS ATHLETES SHARE THOUGHTS ON SEASON, FUTURE VOLUME 33 iSSUE 2 CHANCELLOR HIGH SCHOOL 6300 HARRISON ROAD, FREDERICKSBURG, VA 22407 1 November 2020 FIGHTING FOG DURING FIRE DRILL Did you know? George Washington on August 27th, 1776, used heavy fog to safely retreat from the Brit- ish during the Battle of Long Island. This pre- vented heavy casualties during a crucial point of the American War for Independence. There has been a lot of fog this fall, and October 23rd was no exception as our Chargers performed their fire drill at 8:00am. INSPIRING THOUGHTS FROM OUR FUR BABIES MASKS ARE Life Can get a NOT... DO: little Ruff... Cover Eye Masks your Hats nose and mouth fully! take some time to put Snout Holders your paws up and relax Ear Warmers STAY SAFE! Front and back cover pictures by TLB Staff Reporter Hailey Patten. Above pictures created by Kaitlyn Bestick. November 2020 2 ON GRATITUDE IN CURRENT TIMES By Cara Hadden are apathetic to the plights of at the very least, the opportu- Therefore, it might behoove Features Editor Many countries have a Word others unless a similar event nity to see each new sunrise is the downtrodden naysayers in of the Year, or a word that has happened to them. And a blessing worthy of immense this holiday season to change supposedly defines the so- yet, this kind of attitude is far gratitude. the Phrase of the Year from ciopolitical climate within from what most reasonable In summation, everyone who “Why me?” to “Thank you.” that country during that year.
    [Show full text]
  • MARIO PARTY DS Panel on the Nintendo DS Menu Screen, Or Press the a Button, and the Game Will Start with the Title Screen Displayed
    NTR-A8TP-UKV INSTRUCTIONINSTRUCTION BOOKLETBOOKLET (CONTAINS(CONTAINS IMPORTANTIMPORTANT HEALTHHEALTH ANDAND SAFETYSAFETY INFORMATION)INFORMATION) [0610/UKV/NTR] WIRELESS DS SINGLE-CARD DOWNLOAD PLAY THIS GAME ALLOWS WIRELESS MULTIPLAYER GAMES DOWNLOADED FROM ONE GAME CARD. This seal is your assurance that Nintendo 2–4 has reviewed this product and that it has met our standards for excellence This product uses the LC Font by Sharp Corporation. LCFONT, LC Font and the LC logo mark in workmanship, reliability and are trademarks of Sharp Corporation. entertainment value. Always look for this seal when buying games and accessories to ensure complete com- patibility with your Nintendo Product. Thank you for selecting the MARIO PARTY™ DS Game Card for Nintendo DS™ systems. IMPORTANT: Please carefully read the important health and safety information included in this booklet before using your Nintendo DS system, Game Card, Game Pak or accessory. Please read this Instruction Booklet thoroughly to ensure maximum enjoyment of your new game. Important warranty and hotline information can be found in the separate Age Rating, Software Warranty and Contact Information Leaflet. Always save these documents for future reference. This Game Card will work only with Nintendo DS systems. IMPORTANT: The use of an unlawful device with your Nintendo DS system may render this game unplayable. © 2007 NINTENDO. © 2007 HUDSON SOFT. TM, ® AND THE NINTENDO DS LOGO ARE TRADEMARKS OF NINTENDO. © 2007 NINTENDO. Contents Story 5 Characters 6 Basic Touch Screen Operation 8 Getting Started 9 Controls 12 Game Modes 14 Understanding the Display 15 How the Game Works 16 Story Mode (1 Player) 23 Party Mode (1 – 4 Players) 24 The Party Boards 27 Minigame Mode (1– 4 Players) 30 Puzzle Mode (1– 2 Players) 35 Multiplayer (2 – 4 Players) 36 Gallery 40 Minigame Lists 42 4 Story It all happened late one night..
    [Show full text]
  • Princess Peach Bowser Luigi
    English Answers for the lesson on Wednesday, 15 July 2020 2 Profiles (answers) You are not expected to identify every example! Nouns Verbs Adjectives Adverbs Princess Peach Princess Peach has long, blonde hair and blue eyes. She is tall and usually wears a pink evening gown with frilly trimmings. Her hair is sometimes pulled back into a high ponytail. Peach is mostly kind and does not show an aggressive nature, even when she is fearlessly fighting or confronting her enemies. Although often kidnapped by huge Bowser, Peach is always happy to have Bowser on the team when a bigger evil threatens the Mushroom Kingdom. She puts previous disagreements aside. Bowser Bowser is the King of the Koopas. Koopas are active turtles that live in the Mushroom Kingdom. Bowser has a large, spiked turtle shell, horns, razor-sharp fangs, clawed fingers and toes, and bright red hair. He is hugely strong and regularly breathes fire. Bowser can also jump high. He often kidnaps Princess Peach to lure poor Mario into a trap. Bowser occasionally works with Mario and Luigi to defeat a greater evil. Then they work together. Luigi Luigi is taller than his older brother, Mario, and is usually dressed in a green shirt with dark blue overalls. Luigi is an Italian plumber, just like his brother. He always seems nervous and timid but is good-natured. He is calmer than his famous brother. If there is conflict, Luigi will smile and walk away. It is often thought that Luigi may secretly love Princess Daisy. .
    [Show full text]
  • NEW SUPER MARIO BROS.™ Game Card for Nintendo DS™ Systems
    NTR-A2DP-UKV INSTRUCTIONINSTRUCTION BOOKLETBOOKLET (CONTAINS(CONTAINS IMPORTANTIMPORTANT HEALTHHEALTH ANDAND SAFETYSAFETY INFORMATION)INFORMATION) [0610/UKV/NTR] WIRELESS DS SINGLE-CARD DOWNLOAD PLAY THIS GAME ALLOWS WIRELESS MULTIPLAYER GAMES DOWNLOADED FROM ONE GAME CARD. This seal is your assurance that Nintendo 2–4 has reviewed this product and that it has met our standards for excellence WIRELESS DS MULTI-CARD PLAY in workmanship, reliability and THIS GAME ALLOWS WIRELESS MULTIPLAYER GAMES WITH EACH NINTENDO DS SYSTEM CONTAINING A entertainment value. Always look SEPARATE GAME CARD. for this seal when buying games and 2–4 accessories to ensure complete com- patibility with your Nintendo Product. Thank you for selecting the NEW SUPER MARIO BROS.™ Game Card for Nintendo DS™ systems. IMPORTANT: Please carefully read the important health and safety information included in this booklet before using your Nintendo DS system, Game Card, Game Pak or accessory. Please read this Instruction Booklet thoroughly to ensure maximum enjoyment of your new game. Important warranty and hotline information can be found in the separate Age Rating, Software Warranty and Contact Information Leaflet. Always save these documents for future reference. This Game Card will work only with Nintendo DS systems. IMPORTANT: The use of an unlawful device with your Nintendo DS system may render this game unplayable. © 2006 NINTENDO. ALL RIGHTS, INCLUDING THE COPYRIGHTS OF GAME, SCENARIO, MUSIC AND PROGRAM, RESERVED BY NINTENDO. TM, ® AND THE NINTENDO DS LOGO ARE TRADEMARKS OF NINTENDO. © 2006 NINTENDO. ALL RIGHTS RESERVED. This product uses the LC Font by Sharp Corporation, except some characters. LCFONT, LC Font and the LC logo mark are trademarks of Sharp Corporation.
    [Show full text]
  • Nintendo Co., Ltd
    Nintendo Co., Ltd. Financial Results Briefing for the Nine-Month Period Ended December 2013 (Briefing Date: 1/30/2014) Supplementary Information [Note] Forecasts announced by Nintendo Co., Ltd. herein are prepared based on management's assumptions with information available at this time and therefore involve known and unknown risks and uncertainties. Please note such risks and uncertainties may cause the actual results to be materially different from the forecasts (earnings forecast, dividend forecast and other forecasts). Nintendo Co., Ltd. Consolidated Statements of Income Transition million yen FY3/2010 FY3/2011 FY3/2012 FY3/2013 FY3/2014 Apr.-Dec.'09 Apr.-Dec.'10 Apr.-Dec.'11 Apr.-Dec.'12 Apr.-Dec.'13 Net sales 1,182,177 807,990 556,166 543,033 499,120 Cost of sales 715,575 487,575 425,064 415,781 349,825 Gross profit 466,602 320,415 131,101 127,251 149,294 (Gross profit ratio) (39.5%) (39.7%) (23.6%) (23.4%) (29.9%) Selling, general and administrative expenses 169,945 161,619 147,509 133,108 150,873 Operating income 296,656 158,795 -16,408 -5,857 -1,578 (Operating income ratio) (25.1%) (19.7%) (-3.0%) (-1.1%) (-0.3%) Non-operating income 19,918 7,327 7,369 29,602 57,570 (of which foreign exchange gains) (9,996) ( - ) ( - ) (22,225) (48,122) Non-operating expenses 2,064 85,635 56,988 989 425 (of which foreign exchange losses) ( - ) (84,403) (53,725) ( - ) ( - ) Ordinary income 314,511 80,488 -66,027 22,756 55,566 (Ordinary income ratio) (26.6%) (10.0%) (-11.9%) (4.2%) (11.1%) Extraordinary income 4,310 115 49 - 1,422 Extraordinary loss 2,284 33 72 402 53 Income before income taxes and minority interests 316,537 80,569 -66,051 22,354 56,936 Income taxes 124,063 31,019 -17,674 7,743 46,743 Income before minority interests - 49,550 -48,376 14,610 10,192 Minority interests in income -127 -7 -25 64 -3 Net income 192,601 49,557 -48,351 14,545 10,195 (Net income ratio) (16.3%) (6.1%) (-8.7%) (2.7%) (2.0%) - 1 - Nintendo Co., Ltd.
    [Show full text]
  • How to Catch Ghosts Controls
    While facing a ghost, HOW TO press and release CATCH to flash it with your GHOSTS Flashlight. Flashing a ghost will momentarily stun it. Use to suck up ghosts and capture them. As you suck up a ghost with the Poltergust 5000, the ghost’s power will decrease. Move in the INSTRUCTION direction opposite from the escaping ghost to fill the power gauge. BOOKLET POWER GAUGE Poltergust 5000 (When appears) Press for power surge The Poltergust 5000 is the latest When the power gauge fills up, press to give the Poltergust 5000 a surge in ghost-catching technology of power that will quickly decrease the ghost’s power. When the ghost’s from the brilliant mind of power is reduced to zero, it is captured. Professor E. Gadd. This custom, • Luigi™ can lose hearts if a ghost drags him around. all-in-one vacuum cleaner has • You can press to dodge attacks while trying to capture a ghost. both suction and blowing functionality, and is powerful enough to capture large ghosts and pick up heavy objects. But that’s not all—the Poltergust 79102A 5000 features attachments such as the Strobulb, which can stun Nintendo of America Inc. Product recycling information: P.O. Box 957 visit recycle.nintendo.com ghosts, and the Dark-Light Device, Redmond, WA 98073-0957 U.S.A. which can reveal illusions! www.nintendo.com PRINTED IN USA CONTROLS Vacuum Here are the basic controls for Press to suck up ghosts and other items or Luigi and the Poltergust 5000. attach things to the end of the Poltergust 5000.
    [Show full text]
  • Super Smash Bros. Melee) X25 - Battlefield Ver
    BATTLEFIELD X04 - Battlefield T02 - Menu (Super Smash Bros. Melee) X25 - Battlefield Ver. 2 W21 - Battlefield (Melee) W23 - Multi-Man Melee 1 (Melee) FINAL DESTINATION X05 - Final Destination T01 - Credits (Super Smash Bros.) T03 - Multi Man Melee 2 (Melee) W25 - Final Destination (Melee) W31 - Giga Bowser (Melee) DELFINO'S SECRET A13 - Delfino's Secret A07 - Title / Ending (Super Mario World) A08 - Main Theme (New Super Mario Bros.) A14 - Ricco Harbor A15 - Main Theme (Super Mario 64) Luigi's Mansion A09 - Luigi's Mansion Theme A06 - Castle / Boss Fortress (Super Mario World / SMB3) A05 - Airship Theme (Super Mario Bros. 3) Q10 - Tetris: Type A Q11 - Tetris: Type B Metal Cavern 1-1 A01 - Metal Mario (Super Smash Bros.) A16 - Ground Theme 2 (Super Mario Bros.) A10 - Metal Cavern by MG3 1-2 A02 - Underground Theme (Super Mario Bros.) A03 - Underwater Theme (Super Mario Bros.) A04 - Underground Theme (Super Mario Land) Bowser's Castle A20 - Bowser's Castle Ver. M A21 - Luigi Circuit A22 - Waluigi Pinball A23 - Rainbow Road R05 - Mario Tennis/Mario Golf R14 - Excite Truck Q09 - Title (3D Hot Rally) RUMBLE FALLS B01 - Jungle Level Ver.2 B08 - Jungle Level B05 - King K. Rool / Ship Deck 2 B06 - Bramble Blast B07 - Battle for Storm Hill B10 - DK Jungle 1 Theme (Barrel Blast) B02 - The Map Page / Bonus Level Hyrule Castle (N64) C02 - Main Theme (The Legend of Zelda) C09 - Ocarina of Time Medley C01 - Title (The Legend of Zelda) C04 - The Dark World C05 - Hidden Mountain & Forest C08 - Hyrule Field Theme C17 - Main Theme (Twilight Princess) C18 - Hyrule Castle (Super Smash Bros.) C19 - Midna's Lament PIRATE SHIP C15 - Dragon Roost Island C16 - The Great Sea C07 - Tal Tal Heights C10 - Song of Storms C13 - Gerudo Valley C11 - Molgera Battle C12 - Village of the Blue Maiden C14 - Termina Field NORFAIR D01 - Main Theme (Metroid) D03 - Ending (Metroid) D02 - Norfair D05 - Theme of Samus Aran, Space Warrior R12 - Battle Scene / Final Boss (Golden Sun) R07 - Marionation Gear FRIGATE ORPHEON D04 - Vs.
    [Show full text]
  • Nintendo Co., Ltd
    Nintendo Co., Ltd. Financial Results Briefing for the Six-Month Period Ended September 2013 (Briefing Date: 10/31/2013) Supplementary Information [Note] Forecasts announced by Nintendo Co., Ltd. herein are prepared based on management's assumptions with information available at this time and therefore involve known and unknown risks and uncertainties. Please note such risks and uncertainties may cause the actual results to be materially different from the forecasts (earnings forecast, dividend forecast and other forecasts). Nintendo Co., Ltd. Semi-Annual Consolidated Statements of Income Transition million yen FY3/2010 FY3/2011 FY3/2012 FY3/2013 FY3/2014 Apr.-Sept.'09 Apr.-Sept.'10 Apr.-Sept.'11 Apr.-Sept.'12 Apr.-Sept.'13 Net sales 548,058 363,160 215,738 200,994 196,582 Cost of sales 341,759 214,369 183,721 156,648 134,539 Gross profit 206,298 148,791 32,016 44,346 62,042 (Gross profit ratio) (37.6%) (41.0%) (14.8%) (22.1%) (31.6%) Selling, general, and administrative expenses 101,937 94,558 89,363 73,506 85,321 Operating income 104,360 54,232 -57,346 -29,159 -23,278 (Operating income ratio) (19.0%) (14.9%) (-26.6%) (-14.5%) (-11.8%) Non-operating income 7,990 4,849 4,840 5,392 24,708 (of which foreign exchange gains) ( - ) ( - ) ( - ) ( - ) (18,360) Non-operating expenses 1,737 63,234 55,366 23,481 180 (of which foreign exchange losses) (664) (62,175) (52,433) (23,273) ( - ) Ordinary income 110,613 -4,152 -107,872 -47,248 1,248 (Ordinary income ratio) (20.2%) (-1.1%) (-50.0%) (-23.5%) (0.6%) Extraordinary income 4,311 190 50 - 1,421 Extraordinary loss 2,306 18 62 23 18 Income before income taxes and minority interests 112,618 -3,981 -107,884 -47,271 2,651 Income taxes 43,107 -1,960 -37,593 -19,330 2,065 Income before minority interests - -2,020 -70,290 -27,941 586 Minority interests in income 18 -9 -17 55 -13 Net income 69,492 -2,011 -70,273 -27,996 600 (Net income ratio) (12.7%) (-0.6%) (-32.6%) (-13.9%) (0.3%) - 1 - Nintendo Co., Ltd.
    [Show full text]
  • Using the ZMET Method to Understand Individual Meanings Created by Video Game Players Through the Player-Super Mario Avatar Relationship
    Brigham Young University BYU ScholarsArchive Theses and Dissertations 2008-03-28 Using the ZMET Method to Understand Individual Meanings Created by Video Game Players Through the Player-Super Mario Avatar Relationship Bradley R. Clark Brigham Young University - Provo Follow this and additional works at: https://scholarsarchive.byu.edu/etd Part of the Communication Commons BYU ScholarsArchive Citation Clark, Bradley R., "Using the ZMET Method to Understand Individual Meanings Created by Video Game Players Through the Player-Super Mario Avatar Relationship" (2008). Theses and Dissertations. 1350. https://scholarsarchive.byu.edu/etd/1350 This Thesis is brought to you for free and open access by BYU ScholarsArchive. It has been accepted for inclusion in Theses and Dissertations by an authorized administrator of BYU ScholarsArchive. For more information, please contact [email protected], [email protected]. Using the ZMET Method 1 Running head: USING THE ZMET METHOD TO UNDERSTAND MEANINGS Using the ZMET Method to Understand Individual Meanings Created by Video Game Players Through the Player-Super Mario Avatar Relationship Bradley R Clark A project submitted to the faculty of Brigham Young University in partial fulfillment of the requirements for the degree of Master of Arts Department of Communications Brigham Young University April 2008 Using the ZMET Method 2 Copyright © 2008 Bradley R Clark All Rights Reserved Using the ZMET Method 3 Using the ZMET Method 4 BRIGHAM YOUNG UNIVERSITY GRADUATE COMMITTEE APPROVAL of a project submitted by Bradley R Clark This project has been read by each member of the following graduate committee and by majority vote has been found to be satisfactory.
    [Show full text]
  • A Portable Deep Learning Model for Modern Gaming AI
    The Game Imitation: A Portable Deep Learning Model for Modern Gaming AI Zhao Chen Darvin Yi Department of Physics Department of Biomedical Informatics Stanford University, Stanford, CA 94305 Stanford University, Stanford, CA 94305 zchen89[at]Stanford[dot]EDU darvinyi[at]Stanford[dot]EDU Abstract be able to successfully play in real time a complex game at the level of a competent human player. For comparison pur- We present a purely convolutional model for gaming poses, we will also train the same model on a Mario Tennis AI which works on modern games that are too com- dataset to demonstrate the portability of our model to dif- plex/unconstrained to easily fit a reinforcement learning ferent titles. framwork. We train a late-integration parallelized AlexNet Reinforcement learning requires some high bias metric on a large dataset of Super Smash Brothers (N64) game- for reward at every stage of gameplay, i.e. a score, while play, which consists of both gameplay footage and player many of today’s games are too inherently complex to eas- inputs recorded for each frame. Our model learns to mimic ily assign such values to every state of the game. Not human behavior by predicting player input given this visual only that, but pure enumeration of well-defined game states gameplay data, and thus operates free of any biased infor- would be an intractable problem for most modern games; mation on game objectives. This allows our AI framework DeepMind’s architecture, which takes the raw pixel val- to be ported directly to a variety of game titles with only mi- ues as states, would be difficult in games with 3D graph- nor alterations.
    [Show full text]
  • Spend up to 25O/O of Their Time on Smaftphones Using Whatsapp. As
    OASIS February 26,2014 Mr. Satoru Iwata President and CEO, Nintendo Co., Ltd. CEO, Nintendo of America 1 I -l Kamitoba-hokotate-cho, Minami-ku Kyoto 60 I -850 I Japan Dear Mr. Iwata, Oasis, a private investment fund management company, is an advisor to entities that are the beneficial owners of shares of Nintendo Co. Ltd. I am following up on my letter to you dated June I1,2013, in which Iwrote to you that as both customers and shareholders, Oasis would like to see Nintendo develop and sell games for the iOS and Android platforms, and that as shareholders, we look forward to participating in your current business and your future success. I was prompted to write this follow up, open letter to you after analyzing Facebook's purchase of WhatsApp for $19 billion. We believe that Facebook's decision demonstrates the value placed on maintaining supremacy in the Iimited pool of mobile social interaction. lt is the battle for consumer attention on the smartphone. According to media repofts, users in many countries spend up to 25o/o of their time on smaftphones using WhatsApp. As the holder of what is arguably the largest library of casual games, Nintendo is well placed to make an immediate entry into mobile. Adapting the Nintendo library for smartphones could profoundly alter the complexion of the "attention share" currently occupied by Facebook, WhatsApp, and mobile games developers. The same people who spent hours playing Super Mario, Donkey Kong, and Legend of Zelda as children are now a demographic whose engagement on the smartphone is valued by the market at well over $100 billion if we look at the aggregate value of all companies competing for attention on mobile.
    [Show full text]