Kindergarten Specials Activities
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Kindergarten Specials Activities Art Music P.E. S.T.E.M Activity 1: Find primary Activity 1: Teach someone a Activity 1: Same Spot, Sock Shot Science: Take a nature walk and collect song you have learned in Using clean pair of balled up socks some natural materials. When you get colors (red, yellow, blue) in practice tossing under hand and then home sort the materials you your house. music class. If the song had a overhand while stepping with the found. Below are some examples of how game, teach the game as well. opposite foot to a target. Please ask you might sort. If you have time after adult permission to use certain sorting try building something cool with the natural materials. targets at your home. Examples: K-1st: sort by shape, color, or size laundry hamper, spot on wall/tile on 2nd-3rd: sort by texture, shape AND floor, or family members make a size, or living vs non-living hoop with their arms. 4th-6th: Have students create their own way of sorting and then challenge someone elseto identify their method. Activity 2: I SPY: Find Activity 2: Create your own Activity 2: Cardio Day Technology: Have someone in your instrument. You can draw it 5 Minute Morning Dance house pretend to be a robot. You secondary colors outside should program the robot how to (green, orange, purple) out and explain what it would Party move around the house. Remember be made out of, how it would Evening Running Competition; robots cannot make any decisions for work, and how it would How many laps can each themselves, they only can do what sound. You can also make it family member run around the programmer tells them. Give verbal directions to the robot out of recyclable materials. the house or the yard! one step at a time. Activity 3: I SPY: Find Activity 3: Go for a walk in Activity 3: Color Dash Engineering: Make a paper airplane, your backyard or around your Find 4 items that are red, blue, green how did it fly? What changes can you geometric (rectangle, and yellow. make to the airplane to make it square, circle, triangle0 house. Write down or draw Make a diamond with the items and fly better? Test out a couple designs shapes in your house (Ex. pictures of what you heard. stand in the middle. and see which is best. Share this with someone in Have someone call colors to you or Box of cereal=rectangle, your house. come up with your own pattern. basketball=circle) As the colors are called you must sprint to that color and run around it and sprint back to the center. Let’s see how fast you are! Activity 4: I SPY: Find three Activity 4: Sit outside for a few Activity 4: TIGHTROPE WALKING: All Math: Create a recipe for a snack mix minutes. Listen for birds. How you need is a bit of masking tape, together, make sure to include both different textures in your chalk, or string and a little sweet and salty ingredients. Make house. (Ex. Rough, many different kinds of birds imagination, and you can make all sure you are measuring and writing down how much of each ingredient goes smooth, soft) do you think you hear? Can kinds of tightrope obstacle courses. Make different kinds of lines and then into the snack mix so you can share the you try to imitate their song? recipe with others. walk the lines one foot in front of the Was it hard or easy? 4th-6th: Figure out the ratio of sweet to other trying not to fall off. Try to salty ingredients and the percentage of balance an object on your head while each ingredients in the mix. If you made walking the lines for a challenge! the mix again would you change any percentages or the ratio? Activity 5: Make patterns out Activity 5: Think and clap your Activity 5: Create a Stretching Wonder: Pick three objects and draw of objects in your house or first and last name. Try doing Routine: As a family create a a picture of an invention you could stretching routine that targets make with them. What problem outside (Ex, forks & spoons, this with other names of muscles in both the arms, legs, upper would the invention solve? toys, big and small rocks) people in your family. back, lower back, and core. Complete in the morning and once before bed. Activity 6: Go outside and Activity 6: Look around your Activity 6: Minute to Win It Science: Find 3-4 objects that roll and house for things that make Directions: Complete each set of something to be an incline plane. listen for frogs. What do Before you roll make a prediction sound. Find 5 things that are brain busters as many times as you think they are saying? possible in 60 seconds which object you think will roll the loud and 5 things that are fastest, which one will roll the Can’t hear frogs, then listen 1. Jump-Spin (90 degrees)-Clap soft. farthest? Set-up your incline plane to the birds or your pets. 2. Stomp-Jump-Spin (90 degrees) and test your hypothesis. If you have Describe who you think 3. Squat-Spin (90 degrees)-Clap a way of changing the height of your they are talking to and 4. Stomp-Stomp-Clap incline plane pick the object that 5. Jump-Spin (90 degrees)- Jump rolled the best and make a prediction what they are saying. 6. Pick your own combination of how will the speed/distance of the Show off your best ribbet! from any of the above! roll change when you increase the slope of the plane? How will it change when you decrease the slope? Test your hypothesis. Activity 7: Go outside and Activity 7: Make your own Activity 7: POWERFUL FROGS Technology: We know computers are In this activity, you will play the part everywhere. Make a list of some look at the clouds, name drum set. Use bowls, pots, Kindergarten Specials Activities things you see. Maybe a pans, or anything else you can of a powerful frog who is attempting machines in your house that might find! Practice keeping a to jump across a huge field to get to use a computer to do their job. cloud looks like a face, or a the pond on the other side. Use all K-2: Identify the function of the dog, or even a superhero? steady beat. Play some your power to get to the other side in machine and how it makes our lives rhythms you know on your as few jumps as possible. Challenge: better or easier. drum set. Listen to a song and See if you can go back across the field 3-6: Try to identify the input(s) and play your drum set to the in less jumps. Repeat 5 times and output(s) the machine uses. choose a different start and finish beat. each time. Make sure your jumping area is safe and clear of all obstacles. Activity 8: How many Activity 8: Draw a line that Activity 8: STRIKE A POSE Math: Take a walk, but before you do moves all around a page. This activity requires two players. pick 5-7 common items, plants or different faces can you Begin by playing one round of rock, animals you may see on your walk make in the mirror? Using your voice, sing what paper, scissors. and write them down on a sheet for (Happy, sad, angry, that line would sound like. The winner of rock, paper, scissors recording. As you walk every time you gets to choose a stance or a pose to see one of your selected things make surprised?) What changes stand in, both players must strike that a tally on your sheet. as you change your mood? pose at the same time and see who K-1: When you get home count your can hold that pose for the longest tallies and report to someone on What parts of your face amount of time. Whoever strikes the what you saw. Which of your selected change? pose for the longest amount of time items did you see the most of? Which without falling out of place gets to did you see the least of? choose a fitness activity for the losing 2-6: Decide how to display your payer to do. The fitness activity information in a way that would be should only be 10 repetitions. Fitness easier for someone to understand activities can range from jumping than tallies. What kind of graph or jacks, push-ups, squats, line jumps, chart could you make? sit-ups, wall-jumps, etc. Activity 9: Imagine you are Activity 9: Read or have Activity 9: Circle Challenges Math: Take a walk, but before you do someone read you a story. Make a Circle using chalk on the pick 5-7 common items, plants or a robot. Try walking in driveway or Yarn on any floor. The circle animals you may see on your walk different ways that Create sound effects to go should be between 3 to 4 feet in and write them down on a sheet for diameter. Stand outside your circle. represent line. (Horizontal, with the story. recording. As you walk every time you Jump in landing on two feet. Jump out see one of your selected things make the other side landing on two feet. Jump vertical, diagonal, curvy) a tally on your sheet. When you get in landing on two feet.