1st Grade Specials Activities

Art Music P.. S.T.E.M Activity 1: Draw who you Activity 1: Teach someone Activity 1: Same Spot, Sock Shot Science: Take a nature walk and collect Using clean pair of balled up socks some natural materials. When you get want to be in the future. a song you have learned in practice tossing under hand and then home sort the materials you music class. If the song had overhand while stepping with the found. Below are some examples of how you might sort. If you have time after a game, teach the game as opposite foot to a target. Please ask adult permission to use certain sorting try building something cool with the natural materials. well. targets at your home. Examples: K-1st: sort by shape, color, or size laundry hamper, spot on wall/tile on 2nd-3rd: sort by texture, shape AND floor, or family members make a size, or living vs non-living hoop with their arms. 4th-6th: Have students create their own way of sorting and then challenge someone else to identify their method. Activity 2: Make a rainbow Activity 2: Create your own Activity 2: Cardio Day Technology: Have someone in your instrument. You can draw it 5 Minute Morning Dance house pretend to be a robot. You with objects around your should program the robot how to house. out and explain what it would Party move around the house. Remember be made out of, how it would Evening Running Competition; robots cannot make any decisions for work, and how it would How many laps can each themselves, they only can do what sound. You can also make it family member run around the programmer tells them. Give verbal directions to the robot out of recyclable materials. the house or the yard! one step at a time. Activity 3: Draw a dinosaur Activity 3: Go for a walk in Activity 3: Color Dash Engineering: Make a paper Find 4 items that are red, blue, green airplane, how did it fly? What doing something silly like your backyard or around and yellow. Make a diamond with the jumping on a trampoline! your house. Write down or items and stand in the middle. changes can you make to the draw pictures of what you Have someone call colors to you or airplane to make it come up with your own pattern. fly better? Test out a couple heard. Share this with As the colors are called you must designs and see which is best. sprint to that color and run around it someone in your house. and sprint back to the center. Let’s see how fast you are! Activity 4: Redesign the Activity 4: Sit outside for a few Activity 4: TIGHTROPE WALKING: All Math: Create a recipe for a snack mix minutes. Listen for birds. How you need is a bit of masking tape, together, make sure to include both cover your favorite book. chalk, or string and a little sweet and salty ingredients. Make many different kinds of birds imagination, and you can make all sure you are measuring and writing do you think you hear? Can kinds of tightrope obstacle courses. down how much of each ingredient goes Make different kinds of lines and then into the snack mix so you can share the you try to imitate their song? recipe with others. walk the lines one foot in front of the Was it hard or easy? 4th-6th: Figure out the ratio of sweet to other trying not to fall off. Try to salty ingredients and the percentage of balance an object on your head while each ingredients in the mix. If you made walking the lines for a challenge! the mix again would you change any percentages or the ratio? Activity 5: Create a unique hat Activity 5: Think and clap your Activity 5: Create a Stretching Wonder: Pick three objects and draw out of objects you find around first and last name. Try doing Routine: As a family create a a picture of an invention you could stretching routine that targets make with them. What problem your house (scarves, this with other names of muscles in both the arms, legs, upper would the invention solve? newspaper, magazine) people in your family. back, lower back, and core. Complete in the morning and once before bed. Activity 6: Draw your family Activity 6: Look around Activity 6: Minute to Win It Science: Find 3-4 objects that roll and Directions: Complete each set of something to be an incline . Before in outer your house for things that you roll make a prediction which object brain busters as many times as make sound. Find 5 things you think will roll the fastest, which one possible in 60 seconds will roll the farthest? Set-up your incline that are loud and 5 things 1. Jump-Spin (90 degrees)-Clap plane and test your hypothesis. If you that are soft. 2. Stomp-Jump-Spin (90 degrees) have a way of changing the height of 3. Squat-Spin (90 degrees)-Clap your incline plane pick the object that rolled the best and make a prediction of 4. Stomp-Stomp-Clap how will the speed/distance of the roll 5. Jump-Spin (90 degrees)- Jump change when you increase the slope of 6. Pick your own combination the plane? How will it change when you from any of the above! decrease the slope? Test your hypothesis. Activity 7: Collect 5 items Activity 7: Make your own Activity 7: POWERFUL FROGS Technology: We know computers drum set. Use bowls, pots, In this activity, you will play the part are everywhere. Make a list of from around you house of a powerful frog who is attempting pans, or anything else you can some machines in your house that are warm colors (red, to jump across a huge field to get to that might use a computer to do orange, and yellow) find! Practice keeping a the pond on the other side. Use all 1st Grade Specials Activities steady beat. Play some your power to get to the other side in their job. rhythms you know on your as few jumps as possible. Challenge: K-2: Identify the function of the See if you can go back across the field drum set. Listen to a song and machine and how it makes our in less jumps. Repeat 5 times and lives better or easier. play your drum set to the choose a different start and finish 3-6: Try to identify the input(s) beat. each time. Make sure your jumping area is safe and clear of all obstacles. and output(s) the machine uses. Activity 8: Find objects Activity 8: Draw a line that Activity 8: STRIKE A POSE Math: Take a walk, but before you do This activity requires two players. pick 5-7 items, plants or from outside (leaves, sticks, moves all around a page. Begin by playing one round of rock, animals you may see on your walk or rocks) and make a Using your voice, sing what paper, scissors. and write them down on a sheet for drawing of your favorite that line would sound like. The winner of rock, paper, scissors recording. As you walk every time you gets to choose a stance or a pose to see one of your selected things make thing stand in, both players must strike that a tally on your sheet. pose at the same time and see who K-1: When you get home count your can hold that pose for the longest tallies and report to someone on amount of time. Whoever strikes the what you saw. Which of your selected pose for the longest amount of time items did you see the most of? Which without falling out of place gets to did you see the least of? choose a fitness activity for the losing 2-6: Decide how to display your payer to do. The fitness activity information in a way that would be should only be 10 repetitions. Fitness easier for someone to understand activities can range from jumping than tallies. What kind of graph or jacks, push-ups, squats, line jumps, chart could you make? sit-ups, wall-jumps, etc. Activity 9: Find 7 different Activity 9: Read or have Activity 9: Circle Challenges Math: Take a walk, but before Make a Circle using chalk on the you do pick 5-7 common textures in your house someone read you a story. driveway or Yarn on any floor. The Create sound effects to go circle should be between 3 to 4 feet items, plants or animals you with the story. in diameter. Stand outside your circle. may see on your walk and Jump in landing on two feet. Jump write them down on a sheet out the other side landing on two for recording. As you walk feet. Jump in landing on two feet. Jump backwards back landing on two every time you see one of feet where you started. Jump in your selected things make a landing on two feet. Jump out the tally on your sheet. When you other side with a half turn landing get home count your tallies facing your circle. Jump in landing on two feet. Jump out the other side and report to someone on trying to complete a full turn prior to what you saw. Which of your landing. Mix up combinations and be selected items did you see the creative: For Example: Jump in with most of? Which did you see two feet hop out landing on one foot. the least of? Activity 10: Make a 3-D ice Activity 10: Find someone Activity 10: Do each activity for 15-30 Wonder: Think of your seconds with a short rest in between. cream using objects you (maybe it's you!) that looks 1. (Core) Lay flat on your back, hands favorite invention (like a can find around your house like they could use some under lower back/bottom, head bicycle) draw a picture of (cotton balls, socks, encouragement. Sing or raised and looking towards toes. Keep how you would make legs straight and raise and lower each newspaper, empty cereal play a song for them. See if leg, one at a time. improvements to that box) you can get them to smile! 2. (Legs) Stand with feet a little wider invention. than shoulder width apart. Squat down slowly until your knees are at 90 degrees and then raise back up. 3. (Arms) Get into pushup position. Balance on right hand and touch left hand to right shoulder. Then balance on left hand and touch right hand to left shoulder. Note to Parents and 4. (Core) Lay on your back, legs bent and hands on floor down at your side. Guardians: Any activity with Raise hips up and hold for 3 seconds grade level specific then lower back down. suggestions is just guidance, 5. (Core) Sit on the floor with hands please look at all the options holding you up in a sitting position. Lift legs off floor. Bend legs and bring and select the one most both knees to chest and back out appropriate for your (keep legs off floor whole time). student(s).

1st Grade Specials Activities Art Music P.E. S.T.E.M

Activity 11: Spell the word Activity 11: Notes can be high or low. We sometimes call Activity 11: Activity 11: (Science) HOME using materials you find the high note “so” and the low note “mi.” Sing the question Cardio Day- 5 minute Morning Dance Party Take a nature walk and observe using all 5 around your home. “What did you have for breakfast?” using so and mi. Have Evening Running Competition senses, record your observations. Which someone sing an answer back using so and mi How many laps can each family member run sense did you use the most? Which sense did around the house or the yard? you use the least

Activity 12: How are you today? . Activity 12: Choose one of these songs that you know: Activity 12: Do each activity15-30seconds Activity 12: (Technology) How do you feel? Can you 1. The Farmer in the Dell 1. (Core) Sit on the floor with hands holding you Find examples of simple machines in your house. describe your feelings using 2. Hot Cross Buns up in a sitting position. Lift legs off the floor. - lever colors, lines, and shapes to 3. Mary Had a Little Lamb Bend legs and bring both knees to chest and - inclined plane create an art piece that shows Sing the first line of the song you chose and analyze back out (keep legs off floor whole time).2. - wheel and axle how you’re feeling today? it by telling why you chose it. (Arms) Get in a pushup position. Lower - wedge Try out one of your voices on your song. yourself, one arm at a time to your elbows. - pulley 1. Whispering voice-Did you say the words softly? Then raise back up, one arm at a time, to the - screw 2. Talking voice-Was it hard to say the words instead pushup position.3. (Legs) Wall-Sit Stand with of singing them? your back against a wall. Slide down until your 3. Singing voice-Is singing just talking with more air to bottom is even with your knees and hold it connect the words. there. Which voice did you choose and why?

Activity 13: Go outside and look Activity 13: Sing a story with two or more characters Activity 13: FITNESS ROULETTE Equipment Activity 13: (Engineering) for spring flowers, draw as you find in your house. You could use stuffed Needed: Dice or Cards. This activity requires at Find something in your house to build with many as you can, and then animals, hand or finger puppets, or any other fun least two players. Each player draws a card or (blocks, cups, cards etc…) and build a tower color them. characters you can imagine. What happens in your rolls their die. Whoever draws the highest number with them. Once you are finished find a way to story? What do the characters sing about? card or rolls the highest number on their die, gets measure it and then challenge yourself to build to choose a fitness activity for the losing player to a new tower that is even taller. complete. Repeat as much as wanted! Face cards and Aces=10

Activity 14: Pattern hunting: let’s Activity 14: Pick your own category (cars, animals, Activity 14: Do as many burpees as you can in 3 Activity 14: (Math) find some patterns around you. colors, etc) and clap the words that match the minutes. Pick some objects around your home to Look at your clothes, do you category. For example, if your category is Fruits, you OR measure, try to pick a variety of sizes. Using see any patterns? On a piece of can clap the words ‘apple’, ‘watermelon’, ‘strawberry, Go for a walk with your family! your thumb, hand and/or arm, take paper draw at least four of the etc. After you clap different patterns, try other body measurements of the different items. Before patterns you find. Fill the entire percussion such as stomping, snapping, patting your you measure, make a prediction about your page with your patterns and lap. You can try just one body percussion at a time or measurements. save this paper for tomorrow’s mix it up! art activity.

Activity 15: Let’s draw your face Activity 15: Move a dish towel or a scarf up and down, Activity 15: (Wonder) on a piece of blank paper! It can following with your voice. Start in the middle of your Think of four favorite activities, design a room that be on the back of a cereal box singing voice, and try to go up and down alot(like a would allow you to do all four in the same space. or just any piece of paper. big leap!). Move the scarf or cloth really high and Draw a picture of your design Next, cut out the outline only of low.. Now try starting in the middle of your voice and Activity 15 your face and shoulders then moving your voice and scarf/cloth up and down, but Hopscotch: An oldie but a goodie…… Refer to the glue or attach it to yesterday’s only a skip away (Do you remember So-Mi?). know hopscotch diagram above. The Basics: In squares pattern paper as the you can do this! Now, move your voice up and down 1,4,7 and 10 you need to hop land in the square background. by just a step. Have a friend or family member move on one foot. In squares 2 & 3, 5 & 6 and 8 & 9 you the scarf and you try to follow them. Have them follow you. need to land on two feet. When you reach square 10, turn around and come back to the beginning alternating hops and jumps.

Activity 16: Collect three items Activity 16: Have you ever noticed that movies have Activity 16: Hit the Beat Activity 16: (Science) or more from around your music playing in the background almost constantly? Have a person be your drummer. Once you find Tape a bag of water to a window that gets a lot house, trace them on a piece of Listen to a piece of instrumental music (music with no your drummer, be in a stance ready to do high of sun. Record what the bag looks like at the paper overlapping each other singing voices, just instruments playing). If a movie knees. The drummer will use their hands on their beginning, then throughout the day check on repeatedly, use cool colors were using this music in the background, what would knees/table/drum to make a slow beat. You need the bag and see what changes are occurring. (blue, green, and purple) to be going on while that piece was playing? Draw that to do a high knee step for every beat your person Record your observations. color or paint. scene from the movie. Your drawing should match gives you. Your drummer will gradually go faster the mood of the music. until you reach your top speed! Your adult can drum at any time of the day so you need to be ready to keep the beat.

1st Grade Specials Activities Activity 17: April 22nd is Earth Activity 17: Turn on some music. Designate a ‘leader’ Activity 17: Grab-3 Players Needed 1 Item Activity 17: (Technology) Day so let’s celebrate! Talk with to give directions while listening - hop on one foot, Two players face each other standing up with Find technology in your home, reflect on how it your family and come up with crawl, gallop, skip, walk, march, stomp, slither, wave, the item on the floor between them. Third makes your life easier, better or more fun. five different ways to help slow-mo, etc. Change songs and leaders! Person is the caller and will yell out different protect our earth. Pick one idea body parts to touch. When the caller yells and draw it! GRAB, you are trying to be the first person to GRAB the item on the floor. Rotate after a few rounds.

Activity 18: Make a homemade Activity 18: Using favorite nursery rhyme, make up Activity 18: Power jump: Activity 18: (Engineering) Mr. Potato head. It doesn’t body percussion as you speak it. Squat like a frog and explode straight up for 30 Design a robot that would help make your life have to be a potato, just any seconds. Repeat. 3x or the life of someone else easier. What object to give it eyes, arms, functions would it need to be able to do? legs, mouth, hat, etc. Use materials from around your home and be creative!

Activity 19: Make a necklace out Activity 19: Say this poem with actions: Activity 19: Rainbow Abs: Items needed ~10 soft Activity 19: (Math) of pasta and string then Two Little Blackbirds sitting on a hill. items that you can pick up with just your feet (ex. Cook something with your family. Use a recipe decorate it with markers. If you (Sit holding both thumbs up while bouncing your fists on stuffed animals, clothes, balls.) Optional: a target that requires measuring. don’t have pasta, try to find your knees.) to place your items in (ex. Laundry basket, bucket) One named Jack, something else like straws so Directions: Lie on your back with your items at (Raise one thumb up) you can make a necklace. And one named Jill. your feet. (optional target will be placed on the (Raise your other thumb up.) ground above your head)Pick up one item at a Fly away Jack, time with your feet, use your abdominal muscles to (Fly one thumb behind your back,) pull your feet up with the item, and place the item Fly away Jill. above your head in the target or on the ground. (Fly the other thumb behind your back.) See how many items you can get in a minute! Try Come back Jack, to go in reverse! (Fly the first thumb back to your knee,) Come back Jill. (Fly the other thumb back to your knee.)

Activity 20: Create some Activity 20: Play freeze dance to any song! You can Activity 20 Spring into Action: Find 2 people. Do Activity 20: (Wonder) sidewalk art by using some use a recording or sing a song you know. Maybe you 30 jumping jacks together. Pick an everyday object and think of a way to water in a cup and your finger or have some family members that can play with you! OR improve it. a paintbrush, or if you have Have fun! Have a plank contest with some sidewalk chalk that’s good someone. too. Use to draw a picture of your home on the sidewalk, driveway, front doorstep, or any concrete near your home

Activity 21: Write two sentences Activity 21: Grab some scrap paper and a pencil Activity 21: Take a 5 minute fast walk. Now Activity 21: (Wonder) about things that make you (different colors if you’d like) and we’re going to alternate Imagine someone came in and stole all of your happy and draw them. create a program for your big performance! Add in walking and jogging at drinking cups and water bottles. What would what songs you will be singing, who the performer is, your own pace for 15 you use to get a drink besides a bowl? where/when, and how much tickets will be. more min. Bring a grownup!

If you have an audience to perform to, you can think about your costuming and stage as well.

Activity 22: Create a monster Activity 22: Sing/Speak: “Happy and You know it” Activity 22: Activity 22: (Wonder) using toilet paper, paper towel, If you’re happy and you know it clap your hands, Footwear Flip Challenge Think of an animal you have seen in your wrapping paper, etc. tubes. *clap* ,*clap* Ever tried a bottle flip, but with your shoe? backyard. Design a feeder for the animal. If You can make a tiny monster If you’re happy and you know it clap your hands, Objective is to get the shoe to land on the you happen to have supplies at home with *clap* ,*clap* using only one tube or you can sole! Can you do 1 rotation? 2 rotations? parent permission go ahead and build the If you’re happy and you know it and you really want to create a gigantic monster gluing show it, How many can you get to land in a certain feeder. several tubes together. By If you’re happy and you know it clap your hands, amount of time? Can you use your opposite coloring it and adding details *clap* ,*clap* hand? Good luck! you can make your monster What are some other things we could do instead of clap? unique!! Try: - Tap your nose - Stomp your feet - Wiggle your ears What are some of your ideas? Come up with three new things to do instead of clap. Use these project ideas as you can; 5-10 minutes a day or group them together to support continuous learning in Art, Music, & STEM.

1st Grade Specials Activities

Art Music P.E. S.T.E.M.

Activity 23: Collect some Activity 23: Sing the following song while touching Activity 23: Exercise in Place: 1 minute per exercise Science- Observe a bug or a bird and record your leaves and color the back each body part as you go: - Jumping Jacks-High Knees-Invisible Jump Rope-Run observations with pictures or words. of the leaves with Heads, Shoulders, Knees and Toes: Heads, in place- Butt Kicks washable markers and shoulders, knees and toes, knees & toes then place underneath a Heads, shoulders, knees and toes, knees & toes Learn a new dance move or two and have a family slightly dampened paper. Eyes and ears and mouth and nose dance off. Teach your family your new moves if you Press the paper to print the Heads, shoulders, knees and toes, knees & toes choose! leaves. Repeat the song and go faster.

Activity 24: Fold in half a Activity 24: Sing and act this out! Activity 24: Coordination Self Passing Challenge. Try Technology- Make your own code! For each letter of the piece of paper towel or If you’re happy and you know it, these challenges by throwing and catching an object to alphabet assign it a number, picture or symbol. Now write coffee filter then use quack like a duck (quack-quack) yourself. Strive to get as many as you can in a row! a secret message (see below message requirements) to washable colored marker If you’re happy and you know it, Level 1: Use a below-chest pass only Level 2: Use an someone using your code. Give the person your message to draw a cool quack like a duck (quack-quack) above-chest pass only Level 3: Use a combination of and the key, see if they can decode the secret message. design. When you are If you’re happy and you know it, below-chest passes and above-chest passes Level 4: Try to be more creative than a=1, b=2, c=3 and so on. done drawing, gently spray then your face will really show it (smile) Alternate Left/Right Below-Chest Passes Only Level 5: water on top of your If you’re happy and you know it, Use below-chest passes while walking around Level 6: K: write a word drawing. The color will quack like a duck (quack-quack) Use below-chest passes while jogging around bleed through paper can create a mosaic. It will Now try it with a sheep: 1-2: write a sentence create a symmetrical If you’re happy and you know it, image bleat like a sheep (baa-baa).... 3-6: write two or more sentences

What animal actions could you sing and do next?

Activity 25: It is spring and Activity 25: Find two different pieces or songs: one Activity 25: Random Object Bocce Ball Engineering- Find a small toy and some materials to the snails are coming being fast and the other slow. Here are some make a parachute for the toy. First find a safe spot out. Can you draw a snail? questions you can use to compare the two pieces you Use any safe items you can find in your home or place (parental approval required) to drop the toy from without After drawing your snail, choose. of residence. Examples: Shoes, balled up socks, the parachute, time how long it takes for it to hit the add background. Where is ●Are there any similarities? pillows, hats, balls, water bottles, etc. Select one item ground. Now construct your parachute. After the toy is the snail at? On top of ●What makes them different from each other? to be the "pallina", the object the rest are trying to get secured to the parachute go to the same spot and drop fresh green leaves or ●How would you move to the fast music? closest to. Take turns with partners or yourself, using the toy again and time how long it takes for the toy to hit slowly crossing a gravel ●How would you move to the slow music? different objects, to knock other's objects out of the the ground. If you have extra time, see if you can make road? Do you use different movements? If so, why are they way and make your object the closest to the "pallina". improvements to your parachute to make the descent different? even slower.

Activity 26: Using white Activity 26: Sing the song “Peas, Porridge, hot” on So Activity 26: Be Creative Create a game or activity that Math- Using three pieces of paper make three columns: a paper plate or paper, draw & Mi. Remember, So is higher and Mi is lower. The tests your speed! You can use items around your cylinder, a rectangular prism and a triangular prism. a spiral starting on the words are : Peas porridge hot, peas porridge cold, house, be inside, run outside but remember we are edge and going inwards. peas porridge in the pot nine days old! Some like it looking for quickness and speed. Let’s see how Predict which column will hold Cut it out and draw two hot. Some like it cold. Some like it in the pot nine days creative you are. the most weight. Using eyes at the end of the old. Now books, test the strength of the spiral at the slimmest part. change the order of the notes to Mi- So. Which way Naruto Run columns and see which one It’s a snake! Decorate your did you like the melody? So-Mi or Mi-So? holds the most. Make sure to unique snake with scales Choose a start and finish line a fair distance apart use the same books in the and color. Optional: Punch same order to run your test. out a hole and attach string where the path goes straight. The first time you run, I so you can hang it up. want you to sprint as fast as you can. The second time you run, I want you to sprint like Naruto. Which way 2-6: Can you explain to someone why it is important to was faster? Why? use the same books in the same order when testing?

Activity 27: Let’s make a Activity 27: Get two paper plates. Stand with one Activity 27: CORE ROULETTE Equipment Needed: Wonder- Think about a job you might like to have in the thank you card for under each foot. Glide smoothly around like you’re ice Deck of cards or a die. Start by shuffling the cards future. Think of the different requirements your job will essential workers (police, skating and skate to your favorite song. Include your Player one will draw a card or roll the die, Player two have. Can you design a tool that would help your job be fireman, grocery store arms in your dance. If you have hardwood floors you will then draw a card or roll the die as well. Whoever easier? Once you have your design, find someone to tell workers, mailmen, doctors) could just use your socks with no plates. draws the highest number card or rolls the highest about your tool and explain why the tool would make the and mail it out if you can. number gets to choose a CORE fitness exercise for the job easier. losing player to complete. (This could be wall-sits, planks, holding the push-up position, or sit-ups). Each exercise should be performed for 20-30 seconds. Repeat as much as wanted! Face cards and Aces=10.

1st Grade Specials Activities

Activity 28: Let’s make an Activity 28: Spend a little bit of time helping your Activity 28: Cross the River-Skill: Leap Science- Go on a family nature walk. Have each member instrument. You can make parents. Sing this song while cleaning up a mess make a BINGO card (5x5 grid), and in each box write or a drum using an empty someone made! Find and open space inside or outside. Place down a draw something they might see on the walk. As you walk coffee can or you can starting point and a finishing point. Run and leap from mark off all the boxes you see. Did anyone get a BINGO? make a maraca using dried Clean up clean up one point to another and see if you can cross the beans or rice inside a toilet everybody everywhere. river.. Start with a small river and make it bigger and paper roll with the ends Clean up clean up bigger as you leap over it successfully. covered in paper and everybody do your share. decorate.

Activity 29: Trace hands Activity 29: Learn a new rhyme: Activity 29: Sliding Challenge-Mark a spot in your yard Technology- If-Then Coding Game Rules and feet of your family on or driveway and make another mark 12 feet across paper and compare the “Two, four, six, eight Meet me at the garden gate, horizontally. Start with your right foot outside your right For every round, there is one Programmer and everyone sizes. Cut them out and If I’m late, don’t wait, mark. Slide sideways until your left foot crosses the left else is a Computer. The Programmer stands in front of put in order of largest to Two, four, six, eight” mark. Continue sliding back and forth. Here are a few the Computers and gives them his command. If I ____ smallest. challenges. (fill in the blank), then you _____ (fill in the blank). For If you have a jump rope, try to say the poem as you example, the Programmer below gave the command “If I jump. 1. Slide right to left counting each pass. See if you can turn in a circle, Then you turn in a circle.” do 20. 2. Slide back and forth for 30 seconds. See Say the poem as you “walk”. Then, “jog” as you how many touches you can get. 3. Slide back and speak it, and then “run” as you speak it. 1-2: you can add the twist that the Computers should do forth. Switch the direction you are facing after each something different than the Programmer, but still start touch. and stop when they do. This one works the brain because they’ll hear something different than they are To add some challenge. Try to slide in an athletic seeing. stance. Back straight. Knees bent to lower hips to form a 90-degree angle with knees. Touch each mark 3-6: you can move on up the coding complexity too with with your hand each time you slide back and forth. Try If-Then-Else statements. For example, the Programmer to do two or three 30 second rounds of sliding. Repeat commands “If I raise my right arm, Then you raise your this challenge 3x a week. See if you can improve your left arm, else raise your right foot.” So if just stands 30 second touch total. there and does nothing, the Computers should all be raising their right foot. This gets pretty funny, pretty fast.

Activity 30: Think about the Activity 30: Speak the poem: If I had a Donkey Activity 30: Family Workouts Engineering- Find some materials to construct a boat/raft. coolest thing you have ever “If I had a donkey, that wouldn’t go. Test to see if it floats, if it floats test to see how much done and draw yourself in Do you think I’d hurt him? Do each exercise for 20 sec and rest 10 sec in weight it can hold before sinking by seeing if it will carry that moment. Oh, no, no! between small toys, coins, or other small items. If you have time, I’d put him in a barn, try making improvements to your boat/raft and run a And give him some corn, second test. The best little donkey, Workout #1: Jumping Jacks, Plank, Ski Jumps, Squats That ever was born!” Workout #2: Jog in Place, Shoulder taps (in push-up *Change the animal in the poem as you change your position),Jumping Jacks, Curl-ups animal voice!

1. Speak this poem like a baby bird. Workout #3: Ski Jumps, Side Plank, High Knees jog (in 2. Whisper this poem like a sneaky snake. place), Push-ups 3. Holler this poem like a walrus.

What other animal voices can speak this poem? What do they sound like? Do they have a high voice or a low voice? Are they loud or soft?

Activity 31: Magic Day! Activity 31: Practice following different shapes with Activity 31: Rock, Paper, Scissors Fitness-Play with a Math- Find a penny and something you can use to drop water Make your own your voice! Create some shapes that go higher and partner. Match your combination to the chart below and do onto the penny one drop at a time. Before you begin putting masterpiece use what lower, then trace the shapes moving your voice higher that exercise 10 times and play again. You can insert your water drops onto the penny make a prediction on how many materials you have at or lower to match! You can make your shapes out of own exercises. drops the penny will hold. After you have discovered how home to create your Play-doh, sidewalk chalk, paint, paper and pencil, or many drops of water the penny will hold without spilling over, figure out the difference between your prediction and the masterpiece. You could anything else you can think of! Here are some shapes Both tied with rocks = both do Jumping Jacks. Both tied with make a sculpture out of you can try -- see if you can come up with your own, paper = both do sit-ups. Both tied with scissors = both do push actual results. play-doh, paint a picture, or too! ups. One rock and other paper = ski jumps. One paper and fold some origami. other scissors = plank for 10 seconds One scissors and other 3-6: Pick out two more coins, one you think will hold more and rock = squats one you think will hold less than the penny and find out how many drops they hold. Now create a way to display your results

Use these project ideas as you can; 5-10 minutes a day or group them together to support continuous learning in Art, Music, PE & STEM.