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Stefano Gualeni
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Projectuality in Digital Gameworlds
Investigating the Ontological in Virtual Reality Performance
André Thomas 1020 Sanctuary Ct., College Station TX 77840 Phone: +1 407-927-8617
[email protected]
Self-Reflexive Videogames
What Is It Like to Be a Digital Bat.Pdf
Satirical Game Design
Curriculum Vitae
Mechanisms for Adopting Subjectivities in the Gameworld Daniel Vella University of Malta Msida, MSD2080 Malta
[email protected]
OF US, PLAYERS Pathways in the Diffusion of Digital Gaming: Relocations, Pervasiveness, Gamification Edited by the Editors at GAME
In the Contexts of Video Game Studies and Video Game Design, The
Cruz Martinez, Manuel Alejandro.Pdf
VIRTUAL WELTSCHMERZ Things to Keep in Mind While Building Experience Machines and Other Tragic Technologies
RE-FRAMING VIDEO GAMES in the LIGHT of CINEMA Edited by Riccardo Fassone, Federico Giordano, Ivan Girina
The Playful Citizen Civic Engagement in Civic Engagement a Mediatized Culture Edited Glas, by René Sybille Lammes, Michiel Lange, De Raessens,Joost and Imar Vries De
Virtual Worlds As Philosophical Tools: How to Philosophize with a Digital Hammer by Stefano Gualeni
The Paradox of Interactive Fiction a New Approach to Imaginative Participation in Light of Interactive Fiction Experiences
Virtual Existentialism Stefano Gualeni • Daniel Vella Virtual Existentialism
Top View
A Review of Stefano Gualeni and Daniel Vella's Virtual Existentialism
Virtual Worlds As Philosophical Tools: How to Philosophize with a Digital Hammer by Stefano Gualeni
Toward a Digital Hermeneutics Alberto Romele
Computer Games and the Aesthetic Practices of the Self: Wandering, Transformation, and Transfiguration
Augmented Ontologies Or How to Philosophize with a Digital Hammer
Towards an Ontology of Computational Technologies As Tools for Aesthetic Creation
The Experience Machine: Existential Reflections on Virtual Worlds
Architectonics of Game Spaces. the Spatial Logic of the Virtual and Its Meaning for the Real 2019
HEAR the MUSIC, PLAY the GAME Music and Game Design: Interplays and Perspectives Edited by H
Towards an Ontology of Computer-Generated Aesthetic Artefacts
The Experience Machine: Existential Reflections on Virtual Worlds
TECHNOLOGY EVOLUTION and PERSPECTIVE INNOVATION 3D and Spatial Depth Today and Yesterday Edited by the Editors at GAME
Virtual Existentialism. Meaning and Subjectivity in Virtual Worlds
Self-Reflexive Videogames: Observations and Corollaries on Vir- Tual Worlds As Philosophical Artifacts
Virtual Subjectivity: Existence and Projectuality in Virtual Worlds Daniel Vella & Stefano Gualeni
Stefano-Gualeni-2014
Perspectives of the Avatar. Sketching the Existential Aesthetics of Digital
GAMES on GAMES Game Design As Critical Reflexive Practice Edited by Giovanni Caruso, Riccardo Fassone, Gabriele Ferri, Stefano Gualeni, Mauro Salvador