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Rod Fergusson
News:Now with Less Glyphosate but More Heinrich and Davis Pages 6 Thru 9 Street-Level New Mexico Page 18 Vara Launches New Kitch
CS/INFO 4154: Analytics-Driven Game Design
Producer Boot Camp Agenda
Bioshock Infinite
10Th IAA FINALISTS ANNOUNCED
Table of Contents Installation
Game Developer Magazinedevelopergame Revisiting Android +++ Postmortem: Hundreds +++ Intro to User Analytics May2013
Ka-Boom Licence to Thrill on a Mission LIFTING the LID on VIDEO GAMES
GEARS of WAR 2
Adeline Daniele Da Silva Costa
Preview Book
X018: La Formica Microsoft,Forza Horizon 4
008NAG August 2013
Scoping Success Rod Fergusson Executive Producer, Epic Games, Inc
Producing Gears 2
Rules for Gears Of
Transcending Chaos: Spirituality and Coping in Post-Earthquake Canterbury, New Zealand
Extra Lives Only in Passing
Top View
OCTOBER 2012 INSIDE:HOW to SHUT DOWN YOUR DEV STUDIO Postmortem
Yu Suzuki Merecía Otra Cosa
The Visual Technology of Gears 5 Improving Visuals While Achieving 60Fps Using Unreal Engine 4
Game Polish (And Visual Feedback?)
E3 Real Time: Conferenza Microsoft
Milan Games Week,Control –
Role-Playing Gender, and How the Game Industry Has Sustained and Defied Sexism
Science Fiction Video Games Focuses on Games That Are Part of the Science Fiction Genre, Rather Than Set in Magical Milieux Or Exaggerated Versions of Our Own World
Producing & Playing Hegemonic Pasts
Gallery Books Executive Vice