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Indoor Fireworks: the Pleasures of Digital Game Pyrotechnics
„Child of Eden“-Steuerung: Körperbewegung Statt Knopfdruck
Estudios Sega Europe
Music Video Games in Live Performance
New Musical Organology: the Audio-Games
The Dreamcast, Console of the Avant-Garde
What We Talk About When We Talk About Game Aesthetics Simon Niedenthal Malmö University School of Arts and Communication Malmö, Sweden
[email protected]
Press Start: Video Games and Art
Playstation VR: História, Adoção, Projeções E Desafios
Sega Dreamcast European PAL Checklist
YAC 2019.Indb
€˜Tetris Effect’ Turns Classic Game Into Immersive Experience
Press Release, August 29, 2005
Sega Dreamcast
The Audio Games the Question of “A-Musicological” Interfaces
A Code Generator for Bullet Hell Games MAKU: a CODE GENERATOR for BULLET HELL GAMES
Microsoft Xbox Live Arcade
Top View
Fiscal Year Ended March 2021 Results Presentation
FY Ending March 2021 Results Presentation with Script(PDF : 3214KB)
Game on 2.0 Tourgame Report on & Game on 2.0 Tour Pack
A Very Happy Wireframe-Iversary!
Dreamcast Iso Torrents
VR体験を拡張する全身触感スーツ Sub Title Synesthesia Suit
Game Jockey As an Intermediary Between DJ Practice and Video Games
Abstraction in the Video Game
Erin Gavin Press Start: Video Games As Art Throughout the History of Art
Playstation®Vr Julkaistaan Maailmanlaajuisesti Lokakuussa 2016
THE ETHICS of COMPUTER GAMES MIGUEL SICART the Ethics of Computer Games
The Audiovisual Elements and Styles in Computer and Video Games
For Immediate Release
Jeu Vidéo, Avant-Garde Et Science-Fiction. Le Cas De Rez Et Child of Eden », Res Futurae [En Ligne], 5 | 2015, Mis En Ligne Le 04 Mai 2015, Consulté Le 05 Mai 2015
On the Principles of Interactivity In
Massively Multiplayer Online Gamers' Language
K-12 Educator's Guide
A Sinestesia Nos Jogos Eletrônicos - Uma Análise Da Obra De Tetsuya Mizuguchi
Copy of Games11111111111.Xlsx
Lumines Electronic Symphony: the Untold Story
Video Game Spaces
Talks and Panels Descriptions
Synesthesia: a Study on Immersive Features of Electronic Games
Building a Music Rhythm Video Game
Playing on the Plane of Immanence Notes on the Resonance Between Body and Image in Music Video Games
Virtual Realms Videogames Transformed