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Randy Farmer
A Third Age of Avatars Bruce Damer,
[email protected]
Damer.Com | Digitalspace.Com | Ccon.Org | Biota.Org | Digibarn.Com
Metaverse Roadmap Overview, 2007. 2007
Network Software Architectures for Real-Time Massively-Multiplayer
""° Po0 Communications 0$ Forum
Building Web Reputation Systems
My Life As a Night Elf Priest Technologies of the Imagination New Media in Everyday Life Ellen Seiter and Mimi Ito, Series Editors
7 Multi-Player Online Role-Playing Games
Definitions of “Role-Playing Games”
Una Etnografía Multi-Situada
Project Horseshoe 2019 Report Section 7
MOOSE Crossing: Construction, Community, and Learning in a Networked Virtual World for Kids
For Weelcend Ofentertainment "Funds Received from Non- Exceeded All Budgeted Transfers Governmental Sources Principally and Expenditures," Fenner Said
Vishnu and the Videogame: the Videogame Avatar and Hindu Philosophy
Virtual Justice: the New Laws of Online Worlds
Hyperidentities Within Mmorpgs: an Analysis of Social Interaction in Mmorpgs and Their Effects on Their Players
Virtual Worlds: Immersive Online Platforms for Collaboration, Creativity and Learning”, OECD Digital Economy Papers, No
Harnessing the Hive: How Online Games Drive Networked Innovation
Still Logged In: What AR and VR Can Learn from Mmos
Top View
System and Method for Enabling Users to Interact in a Virtual Space
Definitions of Role-Playing Games
Otey Parish Is a Church Commit- the Public
Productive Play: Beyond Binaries
The Then and the Now of Computer Games
Introduction: the State of Play
Matchmaking Through Avatars: Social Aspects of Online Dating
Oral History of Chip Morningstar
A Brief History of Videogames
The State of Play
Distributed Virtual Worlds Abstract Model and Design of the Madviworld Software Framework
Distributed Virtual Worlds Abstract Model and Design of the Madviworld Software Framework