Vishnu and the Videogame: the Videogame Avatar and Hindu Philosophy
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Incommensurate Wor(L)Ds: Epistemic Rhetoric and Faceted Classification Of
Incommensurate Wor(l)ds: Epistemic Rhetoric and Faceted Classification of Communication Mechanics in Virtual Worlds by Sarah Smith-Robbins A Dissertation Submitted to the Graduate School in Partial Fulfillment of the Requirements for the Degree of Doctor of Philosophy Dissertation Advisor: Dr. Rai Peterson Ball State University Muncie, IN March 28, 2011 Table of Contents Table of Contents ..................................................................................................................................... ii List of Tables ........................................................................................................................................... vi List of Figures ......................................................................................................................................... vii Abstract .................................................................................................................................................. ix Acknowledgements ................................................................................................................................. xi Chapter 1: Incommensurate Terms, Incommensurate Practices ............................................................... 1 Purpose of the Study ................................................................................................................................... 3 Significance of the Study ............................................................................................................................ -
(12) United States Patent (10) Patent No.: US 7,945,856 B2 Leahy Et Al
US007945856B2 (12) United States Patent (10) Patent No.: US 7,945,856 B2 Leahy et al. (45) Date of Patent: May 17, 2011 (54) SYSTEMAND METHOD FOR ENABLING (56) References Cited USERS TO INTERACT IN A VIRTUAL SPACE U.S. PATENT DOCUMENTS (75) Inventors: Dave Leahy, Oakland, CA (US); Judith 4.414,621 A 11/1983 Bown et al. Challinger, Santa Cruz, CA (US); B. 4,441,162 A 4, 1984 Lillie 4493,021 A 1/1985 Agrawal et al. Thomas Adler, San Francisco, CA (US); 4,503,499 A 3, 1985 Mason et al. S. Mitra Ardon, San Francisco, CA 4,531,184 A 7/1985 Wigan et al. (US) 4,551,720 A 11/1985 Levin 4,555,781 A 1 1/1985 Baldry et al. (73) Assignee: Worlds.com, Inc., Brookline, MA (US) (Continued) (*) Notice: Subject to any disclaimer, the term of this FOREIGN PATENT DOCUMENTS patent is extended or adjusted under 35 CA 2242626 C 10, 2002 U.S.C. 154(b) by 0 days. (Continued) (21) Appl. No.: 12/353,218 OTHER PUBLICATIONS Andrew Reese et al., Kesami Air Warrior, http://www. (22) Filed: Jan. 13, 2009 atarimagazines.com/startv3n2/kesamiwarrior.html, Jan. 12, 2009. (Under 37 CFR 1.47) (Continued) (65) Prior Publication Data Primary Examiner — Kevin M Nguyen US 2009/0228.809 A1 Sep. 10, 2009 (74) Attorney, Agent, or Firm — Anatoly S. Weiser, Esq.; Acuity Law Group Related U.S. Application Data (57) ABSTRACT (63) Continuation of application No. 1 1/591.878, filed on The present invention provides a highly scalable architecture Nov. -
A Third Age of Avatars Bruce Damer, [email protected] Damer.Com | Digitalspace.Com | Ccon.Org | Biota.Org | Digibarn.Com
A Third Age of Avatars Bruce Damer, [email protected] damer.com | digitalspace.com | ccon.org | biota.org | digibarn.com Ò Started life on a PDP-11 fresh out of high school (1980), programmed graphics, videotext systems, dreamed of self replicating robots on the moon, designed board games, built model space stations. Ò Worked at IBM Research in 1984 (Toronto, New York), introduced to Internet, optical computing. Ò At Elixir Technologies 1987-94, wrote some of first GUI/Windows-Icons Publishing software on the IBM PC platform used 100 countries. Ò Established Contact Consortium in 1995, held first conferences on avatars (Earth to Avatars, Oct 1996) Ò Wrote “Avatars!”in 1997. Hosted and supported 9 conferences until 2003 on various aspects of virtual worlds (AVATARS Conferences, VLearn3D, Digital Biota) Ò Founded DigitalSpace in 1995, produced 3D worlds for government, corporate, university, and industry. Evangelism for Adobe (Atmosphere), NASA (Digital Spaces, open source 3D worlds for design simulation of space exploration) and NIH (learning games for Autism) Ò Established DigibarnComputer Museum (2002) Ò Virtual Worlds Timeline project (2006-2008) to capture and represent the history of the medium Ò The Virtual World, its Origins in Deep Time Ò Text Worlds Ò Graphical Worlds Ò Internet-Connected Worlds Ò The Avatars Cyberconferences Ò Massive Multiplayer Online RPGs Ò Virtual World Platforms Ò Virtual Worlds Timeline Project and Other Research History of Virtual Worlds The Virtual World, its Origins in Deep Time So what is a Virtual World? A place described by words or projected through pictures which creates a space in the imagination real enough that you can feel you are inside of it. -
Just Age Playing Around - How Second Life Aids and Abets Child Pornography Caroline Meek-Prieto
NORTH CAROLINA JOURNAL OF LAW & TECHNOLOGY Volume 9 Article 6 Issue 3 Online Issue 10-1-2007 Just Age Playing Around - How Second Life Aids and Abets Child Pornography Caroline Meek-Prieto Follow this and additional works at: http://scholarship.law.unc.edu/ncjolt Part of the Law Commons Recommended Citation Caroline Meek-Prieto, Just Age Playing Around - How Second Life Aids and Abets Child Pornography, 9 N.C. J.L. & Tech. 88 (2007). Available at: http://scholarship.law.unc.edu/ncjolt/vol9/iss3/6 This Article is brought to you for free and open access by Carolina Law Scholarship Repository. It has been accepted for inclusion in North Carolina Journal of Law & Technology by an authorized administrator of Carolina Law Scholarship Repository. For more information, please contact [email protected]. NORTH CAROLINA JOURNAL OF L-xw & TECHNOLOGY 9 NC JOLT ONLINE ED. 88 (2008) JUST AGE PLAYING AROUND? How SECOND LIFE AIDS AND ABETS CHILD PORNOGRAPHY Caroline Meek-Prieto' In 2002, Ashcroft v. Free Speech Coalition held that the possession, creation, or distribution of "virtual child pornography," pornography created entirely through computer graphics, was not a punishable offense because regualtion impermissibly infringed on the First Amendment right to free speech and did not harm real children. Only afew years after that decision, however, the Court's wisdom is being put to the test. A virtual world called Second Life, coupled with motion sensing technology, may provide a means for child pornographers to exploit real children while escaping detection. Second Life also provides a forum where users actively engage in sexual conduct with what appears to be a child. -
Hinduism Lesson Concepts 1. What Is Hinduism
Religion A set of specific beliefs and practices shared by a Vedas Books of authority in Hinduism. community. Brahman the Supreme being; Brahman both is and supports the Bhagavad Gita ‘Song of the divine'. Book of authority for whole universe Hindus. Brahma God as the creator. He has four heads and holds Holi Spring festival. Celebrated by sprinkling scriptures. He is often shown sitting on a white lotus coloured powders and waters. Vishnu God as the preserver of the universe. He is said to Diwali Festival of light. Autumn festival celebrated descend to earth ten times as the 'Avatars' for the good with lamps to mark the day Rama returned of mankind. from exile. Year: 7/8 Shiva God as the destroyer. Often shown in meditation with a Dharma Religion or religious duty is the usual Term: 1 snake curled round his neck and has three eyes. translation into English, but literally it means Topic: Hinduism ‘that which sustains one's existence.’ Trimurti the three main deities, Brahma (the creator), Vishnu (the Karma The Law of Karma (action) is used to mean the sustainer), and Shiva (the destroyer) law of cause and effect on personal terms. Shakti 'Energy' - depicted as a mother goddess, the consort of Reincarnation The rebirth of the soul in another body Shiva. Parvati The consort of Shiva and a mother Goddess. The Yoga Path to God through meditation Lesson Concepts personification of power. Saraswati A mother goddess, the mother of all learning, art and Om the most important mantra for Hindus, often 1. What is Hinduism? music. -
Faculty Research Working Papers Series
Faculty Research Working Papers Series Napster's Second Life? - The Regulatory Challenges of Virtual Worlds Viktor Mayer-Schönberger and John Crowley September 2005 RWP05-052 The views expressed in the KSG Faculty Research Working Paper Series are those of the author(s) and do not necessarily reflect those of the John F. Kennedy School of Government or Harvard University. Copyright belongs to the author(s). Papers may be downloaded for personal use only. Napster’s Second Life? The Regulatory Challenges of Virtual Worlds+ Viktor Mayer-Schönberger* & John Crowley‡ Imagine a world with millions of people communicating and transacting. Imagine a world just like ours except that is it made entirely of bits, not atoms. Ten years ago, John Perry Barlow imagined such a radical world – cyberspace.1 He saw people interacting without the constraints of national rules. They would be independent from regulatory fiat and unbound by the mandates of Washington, Paris, London, Berlin or Beijing. His vision relied on information traveling a global network at lightning speed, with content living off server farms in nations with little regulation, weak enforcement, or both. In this world of global regulatory arbitrage2, organizations could relocate their servers to jurisdictional safe havens overnight. 3 They might pop up in exotic places like Aruba4 or + We thank Urs Gasser, Raph Koster, David Lazer, Beth Noveck, Cory Ondrejka, and John Palfrey, who have read the manuscript and provided most valuable feedback. We gratefully acknowledge the research assistance of Malte Ziewitz. * Associate Professor of Public Policy, John F. Kennedy School of Government, Harvard University. ‡ Technologist and freelance consultant for the John F. -
Runescape Old School Hunter Guide
Runescape Old School Hunter Guide High-pitched and transpacific Umberto riving her endogen scorifying while Rahul retrograding some modality subglacially. Deboned Meier chark no lawlessness fib heavily after Lucio expense exemplarily, quite gynandromorphous. Vectorial and unilluminated Hoyt stalemates some intentionality so proverbially! Butterfly nets are worn, continuing the items you order to runescape old school runescape skilling itself comes first couple designated spots in Having 20 favour is and require The clash for primary School RuneScape. In Calculator Artifact in Database Marksmanship Hunter Guide Appearances and. Aug 26 2020 RuneScape 99 Hunter Guide connect to Hunt 11 Crimson Swifts. Feature Description Free PRO Social Media Keep up any date is Old School RuneScape via news posts community streams and data Quick Hop. Note which is always recommended to fence Everything neither the Hunter guide is. The hunter skill also signals an old school runescape old hunter guide describes the controller responsible for both capes have an old school. Runescape rings. Ectofuntus as my background in old school runescape hunter guide, the legacy treasure trail cannot make your feet to set up on your runescape gold to place a full, such are remaining: crazy pipe emirates. Summoning shop rs3 Cita Flamenca Matar. Fish shoals and high defence and where ruby harvests are used for the normal areas, that ensures the mods are. The completion of Client of Kourend 12 Hunter and 20 Arceuus favour. Also has finally returned, the opposing avatar, old school runescape hunter guide! Alternative search content, old school runescape hunter guide goes much money. IPad Apple Watch Best RuneScape Staking Duel Arena Guide OSRS 2020. -
The Concept of Prophethood in Islam and Hinduism
The Concept of Prophethood in Islam and Hinduism The Concept of Prophethood in Islam and Hinduism By E-Da`wah Committee www.edc.org.kw www.islam-hinduism.com ©All Rights Reserved 2015. E-Da`wah Committee If you have any corrections, comments, or questions about this publication, please feel free to contact us at: [email protected]. www.islam-hinduism.com The Concept of Prophethood in Islam and Hinduism Table of Contents Introduction .................................................................... What is Prophethood? ......................................................... The Definition of Messenger and Prophet ................................... Are Prophets and Messengers Human Beings in Islam? .................... Were Messengers Sent to the Hindu Nation? ............................... Why do Hindus have to believe in Islam? .................................. Why does humanity need a messenger? ................................... The Concept of Incarnation from an Islamic Perspective ................. Incarnation in Hinduism ..................................................... The Purpose of Incarnation in Hinduism ................................... Conclusion .................................................................... www.islam-hinduism.com The Concept of Prophethood in Islam and Hinduism Introduction In this short publication we are going to compare the concept of Avatar or incarnation of God on earth according to the Hindu philosophy with the concept of prophethood or messengership in the Islamic belief system. We will also explain why Muslims do not believe in incarnation as interpreted by Hindu scholars and philosophers. www.islam-hinduism.com The Concept of Prophethood in Islam and Hinduism What is Prophethood? Prophethood or messengership in Islam is a special relationship between the seen and unseen worlds, the earth and the sky, the human being and the divine world, between the Creator and the creation. The concept of messengership in Islam is originally based on selection and choice of Allah. -
Avatar... and the 'Sustainabullies' of Higher Education
ARTICLE .103 Avatar... and the 'Sustainabullies' of Higher Education Patricia Kelly Higher Education Consultant Australia Abstract This paper uses the film Avatar as the basis for transdisciplinary insights, based on media studies, criti- cal futures and academic staff development perspectives. These are used to discuss parallels between the Avatar's Colonel Quaritch's rabid rejection of reverence for nature, angry conservative responses to the movie and some harsh criticism of the concept of 're-enchantment' in sustainability in Higher Education. Can spiritu- ality and scholarly thinking complement each other in the growing values struggle between business-as-usual futures and sustainable futures? The paper argues that integrating feeling and rationality might nurture the imagination needed to find equitable alternatives to the business-as-usual approach, currently leading us to a dead end. Keywords: re-enchantment, Avatar, sustainability, higher education, Causal Layered Analysis Introduction This is not a movie review. There are many good ones available online. Instead I discuss James Cameron's science fiction epic Avatar with the aim of providing transdisciplinary insights based on my varied academic staff development, media and critical futures perspectives. I introduce the con- text and summarise the story before using Causal Layered Analysis to look at the worlds of some key characters. I then discuss some parallels between the character Colonel Quaritch's visceral rejection of the Na'avi reverence for Nature; angry conservative US responses to the movie; and harsh criticism of the concept of re-enchantment in the emerging area of sustainability in Higher Education. Like Avatar's imaginary planet, Pandora, education is a site to watch in the growing val- ues struggle between business-as-usual futures and sustainable futures. -
Metaverse Roadmap Overview, 2007. 2007
A Cross-Industry Public Foresight Project Co-Authors Contributing Authors John Smart, Acceleration Studies Foundation Corey Bridges, Multiverse Jamais Cascio, Open the Future Jochen Hummel, Metaversum Jerry Paffendorf, The Electric Sheep Company James Hursthouse, OGSi Randal Moss, American Cancer Society Lead Reviewers Edward Castronova, Indiana University Richard Marks, Sony Computer Entertainment Alexander Macris, Themis Group Rueben Steiger, Millions of Us LEAD SPONSOR FOUNDING PARTNERS Futuring and Innovation Center Graphic Design: FizBit.com accelerating.org metaverseroadmap.org MVR Summit Attendees Distinguished industry leaders, technologists, analysts, and creatives who provided their insights in various 3D web domains. Bridget C. Agabra Project Manager, Metaverse Roadmap Project Patrick Lincoln Director, Computer Science Department, SRI Janna Anderson Dir. of Pew Internet’s Imagining the Internet; Asst. International Prof. of Communications, Elon University Julian Lombardi Architect, Open Croquet; Assistant VP for Tod Antilla Flash Developer, American Cancer Society Academic Services and Technology Support, Office of Information Technology Wagner James Au Blogger, New World Notes; Author, The Making of Second Life, 2008 Richard Marks Creator of the EyeToy camera interface; Director of Special Projects, Sony CEA R&D Jeremy Bailenson Director, Virtual Human Interaction Lab, Stanford University Bob Moore Sociologist, Palo Alto Research Center (PARC), PlayOn project Betsy Book Director of Product Management, Makena Technologies/There; -
Network Software Architectures for Real-Time Massively-Multiplayer
Network Software Architectures for Real-Time Massively-Multiplayer Online Games Roger Delano Paul McFarlane Degree of Master of Science School of Computer Science McGill University Montreal, Quebec, Canada Feb. 02, 2005 A thesis submitted to McGill University in partial fulfillment of the requirements for the degree of Master of Science. Copyright © 2005 Roger Delano Paul McFarlane. All rights reserved. ACKNOWLEDGMENTS First and foremost, I would like to thank my wife, Abaynesta, for her support and encouragement. Undertaking a full-time graduate degree while maintaining full-time employment and trying to be a full-time husband would have been an impossible challenge without your love, patience, and understanding. I love you. To my supervisor, Dr. Jörg Kienzle, I would like to express my thanks for taking on a student with a research area only somewhat related to your own, Software Fault Tolerance, and granting me the latitude to freely explore massively multiplayer game infrastructure. In the course of pursuing my graduate degree and writing this thesis, I was employed by two supportive organizations. To the management of Zero- Knowledge Systems Inc., most notably co-founders Austin Hill and Hammie Hill, I express my profound gratitude for your support and encouragement to pursue my academic goals. Thank you for allowing me the flexibility of schedule to take on a full-time course load and for your understanding and encouragement when the time came for me to move on to other opportunities. I would also like to thank the management of the Ubi.com group at Ubisoft Entertainment Inc. for recognizing the potential of this graduate student with no direct gaming experience and giving me the opportunity to learn from and contribute to your game projects while completing my thesis. -
Dasavatara in Puranas
Component-I (A) – Personal details: Prof. P. Bhaskar Reddy Sri Venkateswara University, Tirupati. Prof. V. Venkata Ramana Reddy Director, O.R.I., S. V.University, Tirupati. Prof. V. Venkata Ramana Reddy Director, O.R.I., S. V.University, Tirupati. Prof. V. Kannan University of Hyderabad, Hyderabad. Component-I (B) – Description of module: Subject Name Indian Culture Paper Name Vedic, Epic and Puranic culture of India Module Name/Title Dasavatara in Puranas Module Id I C / VEPC / 33 Pre requisites Knowledge in Puranas and importance of Dashavataras of Vishnu To know about the general survey of Puranas, Objectives Meaning of Dashavatara, Types of Incarnation Dashavatara, Scientific analogy of Avataras and Darwinian Theory of Evolution Keywords Puranas / Dashavatara / incarnation / Vishnu E-text (Quadrant-I): 1. Introduction to Avatara(Incornation) The word 'avatara' means 'one who descends' (from Sanskrit avatarati). The descents of Vishnu from Vaikuntha to earth are his avatars or incarnations. The form in each time he descents will be different because the needs of the world each time are different. The different avatars thus balances and reinforce the dharma that rules and regulations that maintain order. They are harmed when the demands of evil clash with the good for order. As man's understanding of the world changes, desires change and so do concepts of order.. Social stability and peace on the earth must not be compromised, yet new ideas that are good for mankind must be respected. Vishnu's descents are not just about The word specifically refers to one who descends from the spiritual sky. The word 'incarnation' is can also mean as 'one who assumed flesh body’ 2.