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Paul Steed
John Carmack Archive - .Plan (1998)
ABSTRACT LOHMEYER, EDWIN LLOYD. Unstable Aesthetics
Animating Real-Time Game Characters.Pdf
A Doom Legendája Hogyan Változtatta Meg John Carmack És John Romero a Világot
John Carmack Archive - Interviews
January 2001
Bioforge™ Install Guide
Chapter One: Introduction
The Driving Technology Behind Quake III: Arena
{PDF EPUB} Missing Monday by Matthew Costello Matthew Costello, Missing Monday Reviews
November 2003
Game Developer’S Editors Have Written a Third-Party Postmortem of the Entire Franchise, Trying to Pin Down PAC-MAN’S Continuing Appeal
OCTOBER 2012 INSIDE:HOW to SHUT DOWN YOUR DEV STUDIO Postmortem
February 2002
Game Developer
December 1999
DOOM 启世录 (Masters of DOOM: How Two Guys Created an Empire and Transformed Pop Culture)
Game Developer
Top View
September 2003
November 2000