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OpenXR

  • Augmented Reality and Its Aspects: a Case Study for Heating Systems

    Augmented Reality and Its Aspects: a Case Study for Heating Systems

  • Building the Metaverse One Open Standard at a Time

    Building the Metaverse One Open Standard at a Time

  • Openxr 1.0 Reference Guide Page 1

    Openxr 1.0 Reference Guide Page 1

  • Conference Booklet

    Conference Booklet

  • Portable VR with Khronos Openxr

    Portable VR with Khronos Openxr

  • A Research Agenda for Augmented and Virtual Reality in Architecture

    A Research Agenda for Augmented and Virtual Reality in Architecture

  • The Openxr Specification

    The Openxr Specification

  • Developing a High Level Preservation Strategy for Virtual Reality Artworks Tom Ensom & Jack Mcconchie

    Developing a High Level Preservation Strategy for Virtual Reality Artworks Tom Ensom & Jack Mcconchie

  • Real-Time Geographical Pose Visualization System for the Augmented Reality Cloud

    Real-Time Geographical Pose Visualization System for the Augmented Reality Cloud

  • Spatialised Audio in a Custom-Built Opengl-Based Ear Training Virtual Environment

    Spatialised Audio in a Custom-Built Opengl-Based Ear Training Virtual Environment

  • Professional AR & VR Solutions

    Professional AR & VR Solutions

  • Near-Eye Display and Tracking Technologies for Virtual and Augmented Reality

    Near-Eye Display and Tracking Technologies for Virtual and Augmented Reality

  • Openxr Ecosystem Update Bringing to Life the Dream of Portable Native XR July 2020

    Openxr Ecosystem Update Bringing to Life the Dream of Portable Native XR July 2020

  • Near-Eye Display and Tracking Technologies for Virtual and Augmented Reality

    Near-Eye Display and Tracking Technologies for Virtual and Augmented Reality

  • Mixed Reality & Microsoft Hololens

    Mixed Reality & Microsoft Hololens

  • Neural Networks on Microsoft Hololens 2

    Neural Networks on Microsoft Hololens 2

  • 1-2-4 Openxr

    1-2-4 Openxr

  • No Friction User Experiences, As Experienced Anymore Personal Data Is the Key to Contextualization and Personalization

    No Friction User Experiences, As Experienced Anymore Personal Data Is the Key to Contextualization and Personalization

Top View
  • Openxr Specification Release GDC, March 2019
  • View the Revised S2018 Advance Program
  • Openxr State of the Union
  • Presenting 2D Web Content in XR
  • Varnum BEYOND FINAL Rev.Indd
  • FOSS Virtual & Augmented Reality
  • Building the Metaverse One Open Standard at a Time
  • A Platform for Virtual Reality Applications
  • Game Development with Openxr
  • 가상 증강현실에서의 Openxr과 Webxr
  • Opportunities Augmented Reality
  • Virtual and Augmented Reality Virtual Reality (VR) Is a Simulated Experience That Can Be Similar to Or Completely Different from the Real World
  • Khronos Cross-Platform Standards Update
  • Khronos Cross-Platform Standards Update Vulkan, Anari, Openxr, Gltf and Opencl
  • Openxr Overview GDC Mar19
  • Khronos Template 2015
  • Revised Landscape Report 2020


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