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James Ohlen
DESIGN-DRIVEN APPROACHES TOWARD MORE EXPRESSIVE STORYGAMES a Dissertation Submitted in Partial Satisfaction of the Requirements for the Degree Of
The Psychological Architecture of Choice-Driven Narrative in Games Michael Scott Prinke Accepted in Partial Fulfillment of the R
Baldur-Swordcoast-Manual
A Step Towards the Future of Role-Playing Games: the Spyfeet Mobile RPG Project
Dragon-Age-Origins-Manuals
Game Developer
November 2002
Dragon-Age-Origins-Manuals PC.Pdf
KOTORI Manual.Pdf
Bioware/EA, Wysyłać Klasa Decyduje O Tym, Jakich Umiejętności Twoja Postać Będzie Się Mogła Nauczyć Podczas Gry
Pontifícia Universidade Católica De São Paulo Programa De Pós-Graduação Em Tecnologias Da Inteligência E Design Digital
Table of Contents
Xbox on the Mind Microsoft Is Scoring Mind Share, but It Must Make One More Deal to Have a Shot at Winning the Console War
542 NWN Manual Ch1-3 IT
Interview with Mike Laidlaw and David Gaider at Bioware
View the Manual
“I'm in Love with Someone That Doesn't Exist!!” Bleed in the Context of a Computer Game Annika Waern Mobile Life @ Stockholm University
[email protected]
Gameplay Design for Role-Playing Battle Systems Master of Science Thesis
Top View
Neverwinter Nights Expansion Pack Manual Interior Front Cover NWNPC Xlmanint 5/13/03 11:31 AM Page 2
Dragnorpcman(CS).Pdf
The Games That Defined Genres, Pioneered Mechanics and Changed
Baldurs Gate.Pdf
Beyond Damsels in Distress