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Sample file Image credits from the cover page and this page are from DMsGuild Creator Resources. The rest of the art used within this document is from Rico Busalpa (https://www.instagram.com/rebusalpa/?hl=en), whose art is amazing and was a joy to work with. I would highly suggest anyone to check him out.

DUNGEONS & DRAGONS, D&D, Wizards of the Coast, Forgotten Realms, Ravenloft, Eberron, the dragon ampersand, Ravnica and all other Wizards of the Coast product names, and their respective logos are trademarks of Wizards of the Coast in the USA and other countries.

This work contains material that is copyright Wizards of the Coast and/or other authors. Such material is used with permission under the Community Content Agreement for Dungeon Masters Guild.

ASamplell other original material in this work is copyright 2020 by Marty Schmidt and published under tfilehe Community Content Agreement for Dungeon Masters Guild.

Magic Items From a Forgotten Age Version 0.1 Design By Marty Schmidt CREDITS 2 Table of Contents & Associated Credits Introduction to this Document Great ...... 12 7 About this Guide ...... Armor Breaker Mission Statement Deafening Repetition Adjustments ...... 12 - 13 Varying Attunement Handaxes Items Equipped by Monsters and NPCs Vine-bond Handaxe Built-in Lore Onos ...... 13 Art Usage Ono of Ice Writhing Ono 8 Weapon Properties Used Cesti ...... 14 - 15 Gauntlet of the Weasel New Weapon Types Included 9 - 11 Gauntlets of the Shifting Shadow Lockjaw Gauntlet ...... 9 - 10 Weapon Types Stonefist Gloves Assegai Boomerang Clubs ...... 15 - 17 Cestus Clubs ...... 15 - 16 Chakram Coral Club Emeici Counter Club Flintlock Pistol Porcupine Club Greatbow Greatclubs ...... 16 - 17 Great Ono Kwazi's Bell Club Gunblade Ro Sham Bo Sharur Violent Diode Kanabo ...... 17 Kanabos Club of Lightning Storing Club of Philosophers Longstaff Daggers ...... 17 - 20 Anklebiters Aswang, Dagger of Gluttony Niuweidao Betrayal Dagger Cartographer's Dagger Ono Dagger of Armor Sapping Rifle Dagger of Mimicry Dagger of Possession Scythe Daggers of Life Transfer Dusk and Dawn Thunderclap Dagger Vampiric Fruits ...... 20 - 21 Warfan Emeici Bramble Emeici Weapon Characteristic Table ...... 10 - 11 Emeici of the Elements Flame Arrow Emeici 12 Melee Magic Weapons Warhammers ...... 21 - 22 Axes ...... 12 - 14 Nature's Bounty Battleaxes ...... 12 Wall Breaker Medusa's Blight Flails ...... 22 Troll Cleaver Flails ...... 22 Greataxes ...... 12 - 13 Flail Balisardo, Magic Cleaver Meteor Hammers ...... 22 GSamplelyfheim, The Dragon Cleaver Hammer of Defensive Giftingfile Tremor Flail

CONTENTS 3 Javelins ...... 23 Spears ...... 33 - 35 Javelin of Trueflight Gae Buidhe, The God Piercer & Gae Dearg, Spell Tearer Go Ryu, Five Dragons Spear ...... 23 Jitte Gungnir, the Swaying One Jitte of Swordbreaking Mosquito Spear Lances ...... 23 - 24 Razerbane Ama No Sakahoko Spear of Alchemist Fire Piston Lance Spear of the Deathblow Shark-fin Lance Werebane Maces ...... 24 Winter’s Embrace Gorz-e Gavsar ...... 35 - 48 ...... 24 Greatswords ...... 35 - 40 Nunchakus of Evasion Angrvaoall, the Stream of Anguish Stonewood Nunchakus of Time Polearms ...... 25 - 29 Blood-stored Greatsword ...... 25 Claiomh Solais Halberds , Warrior’s Virtue Echoing Halberd of Static , of Air Repeating Halberd Kraken Blade Ridill, The Hero's Halberd Mind’s Sword ...... 25 - 27 Mmaagha Kamalu Amenonuhoko, Heavenly Spear Red Dragon Sword Areadbhair , Hrolf’s Tooth Crackling Naginata of Seeking Sword of Scales Deafening Ferocity Sylvindril, the Fern Blade Whisker's Blade, Naginata of the Rat King Pikes ...... 27 ...... 40 Frost Discharge Asura's Judgement Scythes ...... 27 - 29 Kusunagi, Grass-cutting Sword Demon Gate Scythe Khopeshs ...... 40 Grounding Conqueror Khopesh of Agility Nemesis Blade ...... 41 - 45 Ragnarok's Fury Blade of Fear Scythe of Soul Stealing Blade of Light Scythe of the Phantom Blade of the Two Tailfeathers Skeleton Lord's Scythe Cruaidin Catutchenn, The Sharp Tongue Kama ...... 29 Cura Si Manjakini Augmenter's Blade Dyrnwyn Climbing Kamas Frostbite Staffs ...... 30 - 32 Galatine ...... 30 - 31 , Wolf Slayer Longstaffs Mist-veil Blade Feratu, Soul Burner Nebulosa, Staff of the Cosmic Void Tartarus, Shifting Ru Yi Jing, Staff of the Monkey King Thuan Thien Staff of the Dragon’s Breath Vampiric Rose ...... 31 - 32 Quarterstaffs Wyrmhunter Staff of Fire Production Staff of Mephit Conjuring Niuweidaos ...... 45 Staff of Spell Conversion Pickpocket Sword Spears ...... 32 - 35 Tooth & Fang Assegais ...... 32 - 33 ...... 45 Assegai of Energy Transfer Kladenets, the Self-swinging Sword Assegai of the Slowing Glaciers Murgleis, Sword of Betrayal Shieldbreaker's Assegai ...... 46 Wizard’s Spear Eye of the Sandstorm SampleHarpe file , the Demon’s Bane Squeaky Cleancut, Sword of the Rat King

CONTENTS 4 Shortswords ...... 47 Simultaneous Ranges 54 Phasing Maw ...... 54 ...... 47 Boomerangs Tsurugi Flame Boomerang 54 - 55 Shichishito, Seven-branched Sword Chakrams ...... 47 Chakram of Razor Petals Wakizashi Fire Chakram Doujikiri Yasutsna, Giant Slayer Tiger Blade Gunblades ...... 55 Frontier Gunblade ...... 48 Ice Gunblade Tonfas of Initiative ...... 55 ...... 48 Kusarigamas Tridents Blood Reaver Refined Glaciation Frigid Sickle of War Warfans ...... 48 Bashosen Combined Weapons 56 Nightfan Squid’s = rapier/whips Whips ...... 49 Maul of Shrapnel = greatclub/maul Bullwhip of Creature Manipulation Bathory, Life Drinker = niuweidao/cestus Lightning Manriki Magical Armors 57 - 58 Ranged Magic Weapons 49 Masks ...... 57 Blowguns ...... 49 Conqueror’s Mask Blowgun of the Silent Poison Plate Mask Bows ...... 50 - 52 Shade of Fear Greatbows ...... 50 Shields ...... 57 - 58 Bow of Ethereal Arrows Precision Shield Bow of Radiance Shield of Slowing Eagle-eyed Bow Shield of the Stalwart Tracer Bow Longbows ...... 51 Wonderous Items 58 - 65 Bow of Apollo Boots ...... 58 Bow of Fire Blazing Speed Bow of Thorns Boots of Perpetual Ass-kicking Scaling Bow Speedster’s Boots ...... 51 - 52 Shortbows Fans ...... 59 Aquan Bow Laevateinn, Fan of Wounds Bow of Blocking Phoenix Fan 52 Heavy ...... Gloves ...... 59 - 61 Shocking Heavy of the Black Dragon Claws of Lightning Piercing Darts ...... 52 Colonial Fists Rope Darts ...... 52 Gauntlet of Liquid Purification Poisoned Grub Dart Glove of the Chameleon ...... 52 Gloves of Gripping Shuriken Gloves of the Silent Thief Shadow Star Gloves of the Tutor Guns ...... 53 - 54 Gloves of Water Control Flintlock Pistol ...... 53 Gripping Gloves Fire Pistol Wands ...... 61 - 63 Pistol of Slowing Rod of Melanoff Static Discharge Sediment Shooter Rifle ...... 53 - 54 Wand of Lust Ancient Rifle Wand of Moral Ambiguity Bolt Rifle Wand of Scrying Phoenix Rifle Wand of Spell Storing SampleWand of the Shakes file Wand of the Tesla Coil

CONTENTS 5 Other Wonderous Items ...... 63 - 65 Spirit of Sagittarius Fortissimo, the Warping Tune Spirit of Spider Climbing Izanami’s Paintbrush The Mage's Hail Mary Manta’s Flight Tonic of Speech Shin Guards of the Mongoose Tonic of Taurus Soul-dart Bracelet Tonic of the Defensive Elemental Targeting Glass Tonic of the Turtle Torch of the Sacred Flame Vecna's Wrath Warrior's Treasury Vial of Spontaneous Generation Virgo's Restoration Wonderous & Magic Combined65 - 66 Unique Brews 70 - 71 Cliff-climber Dagger Gemcrafter’s Sword and Shield Hair of the Terrasque Shield of the Snowflake Blade Fire Wine Sword & Shield of Damocles Snow Berry Brandy Nebulous Sour 66 - 70 Darksight Ale Unique Potions Giant's Ale A Dose of Magic Portal Wine Age Brew Aquarius Tear Unique Drugs 10 Aries' Elixer Blood of Pelor Kross Blood of Pustules Obada Cancer's Nip Lotus Blood Capricorn's Blessing Catharsis Poison Cat's Nimble Corellon's Courage Dagon's Plight Draught of Exhaustion Elixir of Poison Neutralization Ethereal Slaad Ether Fate Tempter Tonic Gel of the Trapped Elements Gender Draft Gin and Gemini Hero's Curse Language Tonic Leo's Libation Libra's Balance Light's Noose Liquid of the Lich Midas Elixir Mind's Eye Mixture of the Hostile Musks Musk of Armament Musk of Disarmament Oil of Blessings Philter of Darkvision Philter of Forgetfulness Philter of Sleepiness Pisces Potion Poison of Lethargy Poison of the Tetrahydroid Potion of Lost Memories Potions of Shifting Potion of Soul Swap PotiSampleon of the Random Beast file Potion of Useless Levitation Quetzalcoatl's Curse Quillback Venom Scorpio's Stimulant

CONTENTS 6 Introduction to this Document hroughout the passage of time, men of magic Giving a monster the capability to wield a magical weapon and science have strived to imbue the mortal can easily increase the tension during an encounter. It may be tools with the power of Gods. A frivolous goal used to build the lethality of a known benign foe or simply to all but those of the gifted few, many settle augment the capabilites of a powerful monster. I once gave a for the increased capabilities for themselves Formorian Kwazi's Bell Club (pg. ) and the party, who usually and others. This catalogue of magic items would have devastated a Formorian, had trouble deafeating Tprovides many examples of the born fruits it. NPCs that wield magic items can embolden the bonds from this laborous endeavor. between them and the players or even fuel the fear created by a villain. However, in both cases, the game can become broken About this Guide when these items fall into the hands of the players. So, DMs should take caution in presenting powerful items into their Mission Statement games that they would not want the players to have. I would This catalogue is designed to enhance the current catalogue suggest placing a curse or extremely difficult attunement on of magic items presented in the Dungeon Master's Guide and said items if the players get their hands on them, this will not any other supplemental work. It includes 29 new weapon only limit the game-breaking that the players may be types with their acompanied properties. There are 210 partaking in but also shows how power the previous wielder unique magical weapons, armours, and items ranging from was. common to legendary in rarity (with images to help with visual descriptions). There are fifty-five potions and poisons, seven alchoholic beverages to use in your taverns, and three Built-in Lore addictive drugs for the shady part of town. These inclusions One of the driving factors for a fluid inclusion of a magic item should be able to provide a wealth of new options for into your game is the lore behind it. I have included example gameplay and creativity with your respective world. background lore for many of the items in this catalogue, but many of them are gibberish that do not fit into the world of the Forgotten Realms or are based in the mythologies within Adjustments our own world. So, I encourage DMs to build their own lore Magic items are useful tools in developing a fun and for items they want to include or, if you like my lore, find a innovative story, which help the characters along or increases way to inject my lore into your world. menace in the villain. Effective examples from stories include Sting from The Hobbit, the Deathly Hallows from Harry Potter, or even Spice from Dune to name a few. These types Art of items are powerful literary tools, though at times, may feel And lastly, all of the art used in this document is either from stagnant in their overuse and tropic qualities. I suggest DMs the DMs Guild Creator Resources or from the talented Rico to make any changes to these items as they see fit, as only Busalpa (https://www.instagram.com/rebusalpa/?hl=en). Rico you know your story and a well-tailored item can catalyze any creates ingenious weapon and item art using characters and harrowing moment you present. creatures from our childhood shows as inspiration. He was a joy to work with and I would highly suggest checking out his Varying Attunements works. As in the Adjustments section, magic items can be given different types of attunements for players to undergo and DMs are encouraged to include any creative attunement they desire. You wanna trap a powerful fire spirit within Feratu (pg. ) and the player must gain its trust before the weapon will work correctly? Go ahead! Or you want the player to have to literally bathe in the blood of a giant before Skofnung (pg. ) will be able to summon Goliath berserker spirts? Have at it! A truly creative way to attune to an item can drive interest in your story and should be encouraged to include. Items equipped by Monsters and NPCs Magic items are not only utilized by the player base, monsters and NSamplePCs deserve to join the fun as well. file

INTRODUCTION 7