The Rosegarden Codicil: Rehearsing Music in Nineteen-Tone Equal
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Proceedings 2005
LAC2005 Proceedings 3rd International Linux Audio Conference April 21 – 24, 2005 ZKM | Zentrum fur¨ Kunst und Medientechnologie Karlsruhe, Germany Published by ZKM | Zentrum fur¨ Kunst und Medientechnologie Karlsruhe, Germany April, 2005 All copyright remains with the authors www.zkm.de/lac/2005 Content Preface ............................................ ............................5 Staff ............................................... ............................6 Thursday, April 21, 2005 – Lecture Hall 11:45 AM Peter Brinkmann MidiKinesis – MIDI controllers for (almost) any purpose . ....................9 01:30 PM Victor Lazzarini Extensions to the Csound Language: from User-Defined to Plugin Opcodes and Beyond ............................. .....................13 02:15 PM Albert Gr¨af Q: A Functional Programming Language for Multimedia Applications .........21 03:00 PM St´ephane Letz, Dominique Fober and Yann Orlarey jackdmp: Jack server for multi-processor machines . ......................29 03:45 PM John ffitch On The Design of Csound5 ............................... .....................37 04:30 PM Pau Arum´ıand Xavier Amatriain CLAM, an Object Oriented Framework for Audio and Music . .............43 Friday, April 22, 2005 – Lecture Hall 11:00 AM Ivica Ico Bukvic “Made in Linux” – The Next Step .......................... ..................51 11:45 AM Christoph Eckert Linux Audio Usability Issues .......................... ........................57 01:30 PM Marije Baalman Updates of the WONDER software interface for using Wave Field Synthesis . 69 02:15 PM Georg B¨onn Development of a Composer’s Sketchbook ................. ....................73 Saturday, April 23, 2005 – Lecture Hall 11:00 AM J¨urgen Reuter SoundPaint – Painting Music ........................... ......................79 11:45 AM Michael Sch¨uepp, Rene Widtmann, Rolf “Day” Koch and Klaus Buchheim System design for audio record and playback with a computer using FireWire . 87 01:30 PM John ffitch and Tom Natt Recording all Output from a Student Radio Station . -
Photo Editing
All recommendations are from: http://www.mediabistro.com/10000words/7-essential-multimedia-tools-and-their_b376 Photo Editing Paid Free Photoshop Splashup Photoshop may be the industry leader when it comes to photo editing and graphic design, but Splashup, a free online tool, has many of the same capabilities at a much cheaper price. Splashup has lots of the tools you’d expect to find in Photoshop and has a similar layout, which is a bonus for those looking to get started right away. Requires free registration; Flash-based interface; resize; crop; layers; flip; sharpen; blur; color effects; special effects Fotoflexer/Photobucket Crop; resize; rotate; flip; hue/saturation/lightness; contrast; various Photoshop-like effects Photoshop Express Requires free registration; 2 GB storage; crop; rotate; resize; auto correct; exposure correction; red-eye removal; retouching; saturation; white balance; sharpen; color correction; various other effects Picnik “Auto-fix”; rotate; crop; resize; exposure correction; color correction; sharpen; red-eye correction Pic Resize Resize; crop; rotate; brightness/contrast; conversion; other effects Snipshot Resize; crop; enhancement features; exposure, contrast, saturation, hue and sharpness correction; rotate; grayscale rsizr For quick cropping and resizing EasyCropper For quick cropping and resizing Pixenate Enhancement features; crop; resize; rotate; color effects FlauntR Requires free registration; resize; rotate; crop; various effects LunaPic Similar to Microsoft Paint; many features including crop, scale -
Datapond – Data Driven Music Builder
DataPond – Data Driven Music Builder DataPond Data Driven Music Builder Over the past couple of months I have been attempting to teach myself to read music. This is something that I have been meaning to do for a long time. In high school the music teachers seemed to have no interest in students other than those with existing natural talent. The rest of us, they just taught appreciation of Bob Dylan. I can't stand Bob Dylan. So I never learned to read music or play an instrument. Having discovered the enjoyment of making stringed instruments such as the papermaché sitar, the Bad-Arse Mountain Dulcimer, a Windharp (inspired by this one), and a couple of other odd instruments. More recently I made a Lap Steel Slide guitar based on the electronics described in David Eric Nelson's great book “Junkyard Jam Band” and on Shane Speal's guide on building Lapsteels. I built mine out of waste wood palette wood and it connects to an old computer speaker system I pulled out of my junk box and turned to the purpose. It ended up sounding pretty good – to my ear at least. Anyway, I have instruments-a-plenty, but didn't know how to play'em so I decided to teach myself music. The biggest early challenge was reading music. I'm sure it would have been easier if a mathematician had been involved in designing the notation system. To teach myself I decided that reading sheet music and transcribing it into the computer would be a good way of doing it. -
How to Create Music with GNU/Linux
How to create music with GNU/Linux Emmanuel Saracco [email protected] How to create music with GNU/Linux by Emmanuel Saracco Copyright © 2005-2009 Emmanuel Saracco How to create music with GNU/Linux Warning WORK IN PROGRESS Permission is granted to copy, distribute and/or modify this document under the terms of the GNU Free Documentation License, Version 1.2 or any later version published by the Free Software Foundation; with no Invariant Sections, no Front-Cover Texts, and no Back-Cover Texts. A copy of the license is available on the World Wide Web at http://www.gnu.org/licenses/fdl.html. Revision History Revision 0.0 2009-01-30 Revised by: es Not yet versioned: It is still a work in progress. Dedication This howto is dedicated to all GNU/Linux users that refuse to use proprietary software to work with audio. Many thanks to all Free developers and Free composers that help us day-by-day to make this possible. Table of Contents Forword................................................................................................................................................... vii 1. System settings and tuning....................................................................................................................1 1.1. My Studio....................................................................................................................................1 1.2. File system..................................................................................................................................1 1.3. Linux Kernel...............................................................................................................................2 -
Schwachstellen Der Kostenfreien Digital Audio Workstations (Daws)
Schwachstellen der kostenfreien Digital Audio Workstations (DAWs) BACHELORARBEIT zur Erlangung des akademischen Grades Bachelor of Science im Rahmen des Studiums Medieninformatik und Visual Computing eingereicht von Filip Petkoski Matrikelnummer 0727881 an der Fakultät für Informatik der Technischen Universität Wien Betreuung: Associate Prof. Dipl.-Ing. Dr.techn Hilda Tellioglu Mitwirkung: Univ.Lektor Dipl.-Mus. Gerald Golka Wien, 14. April 2016 Filip Petkoski Hilda Tellioglu Technische Universität Wien A-1040 Wien Karlsplatz 13 Tel. +43-1-58801-0 www.tuwien.ac.at Disadvantages of using free Digital Audio Workstations (DAWs) BACHELOR’S THESIS submitted in partial fulfillment of the requirements for the degree of Bachelor of Science in Media Informatics and Visual Computing by Filip Petkoski Registration Number 0727881 to the Faculty of Informatics at the Vienna University of Technology Advisor: Associate Prof. Dipl.-Ing. Dr.techn Hilda Tellioglu Assistance: Univ.Lektor Dipl.-Mus. Gerald Golka Vienna, 14th April, 2016 Filip Petkoski Hilda Tellioglu Technische Universität Wien A-1040 Wien Karlsplatz 13 Tel. +43-1-58801-0 www.tuwien.ac.at Erklärung zur Verfassung der Arbeit Filip Petkoski Wienerbergstrasse 16-20/33/18 , 1120 Wien Hiermit erkläre ich, dass ich diese Arbeit selbständig verfasst habe, dass ich die verwen- deten Quellen und Hilfsmittel vollständig angegeben habe und dass ich die Stellen der Arbeit – einschließlich Tabellen, Karten und Abbildungen –, die anderen Werken oder dem Internet im Wortlaut oder dem Sinn nach entnommen sind, auf jeden Fall unter Angabe der Quelle als Entlehnung kenntlich gemacht habe. Wien, 14. April 2016 Filip Petkoski v Kurzfassung Die heutzutage moderne professionelle Musikproduktion ist undenkbar ohne Ver- wendung von Digital Audio Workstations (DAWs). -
Rosegarden MUSIC Goes Gold! Submitted By: Fervent Software Friday, 18 February 2005
Rosegarden MUSIC goes Gold! Submitted by: Fervent Software Friday, 18 February 2005 LONDON, FEBRUARY 16th 2005 -- The Rosegarden team and Fervent Software are delighted to announce the 1.0 release of Rosegarden MUSIC, an audio and MIDI sequencer and musical notation editor for Linux. This release marks the completion of nearly five years of solid development effort and sets a precedent for music composition software. Never before has such a powerful and complete piece of music software been made available with its entire source code published! Rosegarden MUSIC combines simplicity with power in the most comprehensive piece of Linux music software yet assembled and it's the only Linux application to offer full composition and recording capabilities to musicians who want to use classical notation. http://www.rosegardenmusic.com/ Fervent Software, the company that has backed the development of Rosegarden MUSIC, is now selling the Studio to Go! product bundled complete with this high-quality piece of music software. Additionally, the Studio to Go! package includes selected top quality Linux audio applications carefully packaged in a self configuring Linux Live CD environment. This means that you have access to the best music composition and recording applications at any time on any PC without the need for installation. Fervent Software's Studio to Go! includes Rosegarden MUSIC 1.0.1 (enhanced) and integrates many other applications such as the Ardour Digital Audio Workstation, Audacity audio editor, the award-winning Hydrogen drum machine, JAMin mastering, Lilypond score typesetting software, soft synths, plugins and bundled VST instruments. All of these applications can be connected together using the JACK Audio Server, and all this comes complete with instructions, tutorials and demo material and 30 days support in an easy to use package that will run without installation on Windows PCs. -
Studioware: Applications List Studioware: Applications List
2021/07/27 06:26 (UTC) 1/4 Studioware: Applications List Studioware: Applications List This is the full list of applications and supporting libraries/plugins etc. plus their location in git and on our package server: audio/amps/guitarix2 audio/codecs/lame audio/desktop/evince audio/development/guile1.8 audio/development/libsigc++ audio/development/libsigc++-legacy12 audio/development/ntk audio/development/phat audio/development/pysetuptools audio/development/scons audio/development/scrollkeeper audio/development/vamp-plugin-sdk audio/drums/hydrogen audio/editors/audacity audio/editors/denemo audio/editors/mscore audio/editors/rosegarden audio/effects/jack-rack audio/effects/rakarrack audio/graphics/fontforge audio/graphics/frescobaldi audio/graphics/goocanvas audio/graphics/lilypond audio/graphics/mftrace audio/graphics/potrace audio/graphics/pygoocanvas audio/graphics/t1utils audio/libraries/atkmm audio/libraries/aubio audio/libraries/cairomm audio/libraries/clalsadrv audio/libraries/clthreads audio/libraries/clxclient audio/libraries/dssi audio/libraries/fltk audio/libraries/glibmm audio/libraries/gnonlin audio/libraries/gst-python audio/libraries/gtkmm audio/libraries/gtksourceview audio/libraries/imlib2 audio/libraries/ladspa_sdk audio/libraries/lash audio/libraries/libavc1394 SlackDocs - https://docs.slackware.com/ Last update: 2019/04/24 17:34 (UTC) studioware:applications_list https://docs.slackware.com/studioware:applications_list audio/libraries/libdca audio/libraries/libgnomecanvas audio/libraries/libgnomecanvasmm audio/libraries/libiec61883 -
Gradu 4.0 LOPULLINEN
"Leikimme ja sitten aloimme tehä musiikkia." Tutkielma yläkoulun oppilaiden musiikinteko-ohjelmien käyttötaustasta ja kokemuksista musiikintekoprojektista. Antti Sunell Maisterintutkielma Musiikkikasvatus Syyslukukausi 2013 2 3 1. Johdanto! 5 2. Teoreettinen tausta! 10 2.1 Katsausta kirjallisuuteen ja aikaisempaan tutkimukseen! 10 2.2 Musiikin tekemisen uusimpia oppimisnäkemyksiä: Scott Watson, Amy Burns ja Barbara Freedman.! 14 2.3 Luovuus! 17 2.3.1 Luovuuden flow ja optimaalinen kokemus! 18 2.4 Tutkimuksen koulukritiikki ja luova luokkahuone! 19 2.5 Motivaatio ja flow! 22 2.5.1 Motivaatio! 22 2.5.2 Sisäisen ja ulkoisen motivaation tasapainottaminen! 23 2.5.3 Flow! 24 2.6 Yhteistoiminnallinen oppiminen ja sosiokonstruktiivinen oppiminen! 24 3. GarageBand - intuitiivinen musiikinteko-ohjelma! 26 3.1 Musiikinteko-ohjelma - nimityksiä! 26 3.2 GarageBand! 27 4. Tutkimusasetelma! 32 4.1 Tutkimustehtävä! 32 4.2 Tutkimusmenetelmä! 34 4.2.1 Kyselylomaketutkimus! 34 4.2.2 Tutkimus tapaustutkimuksena ja otantatutkimuksena! 36 4.3 Aineiston analyysi! 37 4.3.1 Tilastollinen analyysi oppilaiden musiikkiteknologisesta taustasta! 37 4.3.2 Laadullinen analyysi projektin kokemuksesta! 38 4 4.4 Tutkimuksen luotettavuus! 39 5. Tutkielman tulokset! 41 5.1 Oppilaiden musiikkiteknologinen tausta! 41 5.1.1 Oppilaiden aikaisempi musiikinteko-ohjelmien käyttö! 41 5.1.2 Oppilaiden saama aiempi musiikinteko-ohjelman käytön opetus! 43 5.2 Oman musiikin tekeminen harrastuksena! 47 5.2.1 Musiikinteko-ohjelmien käyttö! 48 5.2.2 Oman musiikin tekeminen! 51 5.3 Mahdolliset flow-kokemukset projektin aikana! 53 5.3.1 Ajantunteen hämärtyminen! 54 5.3.2 Tekniset ongelmat, opettajan tuen tarve! 59 5.3.3 Työskentelykokemuksen mielekkyys! 59 5.4 Motivaatio omatoimiseen harrastamiseen! 62 5.5 Tutkimuksen johtopäätökset! 63 6. -
FS-UAE and MIDI for Bars and Pipes and Other AMIGA Midi Software
FS-UAE and MIDI For Bars and Pipes and Other AMIGA midi Software. Written by :- Warren Vercueil Email:- [email protected] INTRODUCTION This Tutorial is dedicated to Alfred Faust and Frode Solheim. Thank you both for your innovative software and hard work. This is the first draft of this tutorial and will be expanded later on. SOFTWARE REQUIREMENTS FOR THIS TUTORIAL FS-UAE SOFTWARE Installing FS-UAE from the FS-UAE web site for:- 1. Ubuntu distributions 2. Debian 9.0 (stretch) UBUNTU Install from the FS-UAE repository Link:- https://fs-uae.net/download#ubuntu For Ubuntu, run the following commands to install FS-UAE and configure it for automatic updates: sudo apt-add-repository ppa:fengestad/stable sudo apt-get update sudo apt-get install fs-uae fs-uae-launcher fs-uae-arcade Alternatively, you can manually download .deb files instead. Debian 9.0 (stretch) For Debian 9.0, run the following as root to install FS-UAE and configure it for automatic updates: Link:- https://fs-uae.net/download#debian echo "deb http://download.opensuse.org/repositories/home:/FrodeSolheim:/stable/ Debian_9.0/ /" > /etc/apt/sources.list.d/FrodeSolheim-stable.list apt-get update apt-get install fs-uae fs-uae-launcher fs-uae-arcade To avoid security warnings when installing the packages, you can import the key used to sign the packages: wget http://download.opensuse.org/repositories/home:FrodeSolheim:stable/Debian_9.0/ Release.key apt-key add - < Release.key Alternatively, you can manually download .deb files instead. 1 KX-STUDIO I advise you to install KX-Studio software Repositories. -
RECORDING TIPS Creating Better Recordings in the Home and Studio
MTNA National Conference 2019 Dr. Brendan Jacklin [email protected] RECORDING TIPS Creating Better Recordings in the Home and Studio BENEFITS and USES High-quality recordings are incredibly important for musicians in today’s technologically-driven world. They can be used for: ● Competitions, auditions, and festivals ● Practicing: able to listen to greater musical details, provides greater feedback for students, create accompaniments and backing tracks ● Online lessons and masterclasses ● Mementos for friends and family of performances ● Can be used as a creative outlet for students and teachers SMARTPHONES While smartphones are incredibly convenient and portable, they are designed for the voice and are often not a good choice to record music. ● Usually utilizes microelectromechanical system (MEMS) microphones—these small microphones have trouble capturing lower frequencies clearly. ● Multiple microphones: useful for capturing conversations, but can record unwanted noise (leakage) when recording music. ● Noise gates: cancels large amplitude (volume) changes—great for conversations in busy areas, but impractical for recording music. ● Small sampling rate: Sampling rate is the number of ‘samples’ of sound a device captures per second. The more samples, the higher quality a recording. Smartphones use a small sampling rate to conserve on memory usage. ● Apps are available on iOS and Android that allow you to manipulate noise gates and sampling rate. External microphones can also be used to increase the recording quality. LAPTOPS Laptops (and desktop computers) do have microphones, but have many of the same problems as smartphones. ● Utilizes MEMS microphones. ● Designed to capture the voice for video and audio calls. ● USB microphones (both inexpensive and expensive) can eliminate many of these issues. -
Free Software Audio Applications for Audio Playback, Recording, Editing, Production and Radio Broadcast Management and Automation
Free Software Audio Applications for Audio Playback, Recording, Editing, Production and Radio Broadcast Management and Automation An Overview of Functionality and Usability Author: Vedran Vucic, Linux Center Serbia and Montenegro http://www.gnucentar.org.yu 1 Acknowledgements: I am grateful to free software community and numerous developers who dedicated a lot of their time for the development of free audio software. Their patience, resilience, knowledge and dedication to freedom kept me working and evaluating their work in order to suggest features, bug fixing and writing documentation. I am grateful to Stephanie Hankey from the Tactical Technology Collective for encouraging me to write this scan in order to contribute to strategical involvement in helping media organisations, advocacy groups and various professionals to enjoy and practise their freedom by using free software. She patiently edited my text and added clarity where needed. Cirrus Logic and CobraNet are trademarks of Cirrus Logic Inc. All other product names noted in this document may be trademarks of their respective holders. 2 Table of Contents: Introduction 4 Audio Tools and Free Software 5 Types of free software audio applications 8 Choosing An Application for Audio Recording and Editing 8 Audio recording and editing Rezound 9 Rezound and LADSPA plug-ins 12 Audacity 15 Inter-application connectivity 21 Jack Audio Connection Kit 21 Why You use Jack? 22 Multichannel mixing and recording Ardour 27 Ecasound 28 Playback, streaming and broadcast automation 29 Soundpanel 31 Rivendell 33 Call Commander 36 Summary 38 Overview of GNU/Linux Distributions for audio recording and editing 39 Glossary of terms 40 Useful resources 44 License 45 3 Introduction Audio applications are well developed in the world of non-free software. -
Print This Article
European Journal of Foreign Language Teaching ISSN: 2537 - 1754 ISSN-L: 2537 - 1754 Available on-line at: www.oapub.org/edu doi: 10.46827/ejfl.v5i4.3688 Volume 5 │ Issue 4 │ 2021 A NEW APPROACH FOR DISTANCE LANGUAGE LEARNING: COMPARING CURRENT PROGRAMS AND EFFECTIVENESS OF AUDIO EDITING PROGRAMS Aysel Deregözü1i, Volkan Kanburoğlu2 1Inonu University, Malatya, Turkey 2Marmara University, Istanbul, Turkey Abstract: The main goal in language education is to develop learners’ skills in oral communication that enables to interact in the target language. Yet, in times of the pandemic, activities supporting the development of communicative competences are difficult to implement, as these activities are arranged mostly for in – class settings with the need of students’ interactive participation. Hence, language education needs to be adapted according to the new circumstances. The aim of this study is to examine how open source audio editing programs can support language education especially in promoting oral competences and implementing communicative activities for in – class language education with social distance and distanced language education. For this aim, open source audio editing programs are examined and compared in view of their features. Within this aim the programs Audacity, Ardour, Ecasound, Jokosher, MusE, Qtractor, Rosegarden, SoX, Sweep and Traverso DAW are examined. Furthermore, on the example of the program Audacity, some useful features for preparing audios in language education are presented. It is recommended to use these programs in language education. Keywords: communicative competence, language education, distance learning, audio editing program, technology 1. Introduction Learning a language means to acquire skills, that enable their users to communicate in the target language.