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Proceedings 2005
LAC2005 Proceedings 3rd International Linux Audio Conference April 21 – 24, 2005 ZKM | Zentrum fur¨ Kunst und Medientechnologie Karlsruhe, Germany Published by ZKM | Zentrum fur¨ Kunst und Medientechnologie Karlsruhe, Germany April, 2005 All copyright remains with the authors www.zkm.de/lac/2005 Content Preface ............................................ ............................5 Staff ............................................... ............................6 Thursday, April 21, 2005 – Lecture Hall 11:45 AM Peter Brinkmann MidiKinesis – MIDI controllers for (almost) any purpose . ....................9 01:30 PM Victor Lazzarini Extensions to the Csound Language: from User-Defined to Plugin Opcodes and Beyond ............................. .....................13 02:15 PM Albert Gr¨af Q: A Functional Programming Language for Multimedia Applications .........21 03:00 PM St´ephane Letz, Dominique Fober and Yann Orlarey jackdmp: Jack server for multi-processor machines . ......................29 03:45 PM John ffitch On The Design of Csound5 ............................... .....................37 04:30 PM Pau Arum´ıand Xavier Amatriain CLAM, an Object Oriented Framework for Audio and Music . .............43 Friday, April 22, 2005 – Lecture Hall 11:00 AM Ivica Ico Bukvic “Made in Linux” – The Next Step .......................... ..................51 11:45 AM Christoph Eckert Linux Audio Usability Issues .......................... ........................57 01:30 PM Marije Baalman Updates of the WONDER software interface for using Wave Field Synthesis . 69 02:15 PM Georg B¨onn Development of a Composer’s Sketchbook ................. ....................73 Saturday, April 23, 2005 – Lecture Hall 11:00 AM J¨urgen Reuter SoundPaint – Painting Music ........................... ......................79 11:45 AM Michael Sch¨uepp, Rene Widtmann, Rolf “Day” Koch and Klaus Buchheim System design for audio record and playback with a computer using FireWire . 87 01:30 PM John ffitch and Tom Natt Recording all Output from a Student Radio Station . -
Informatique Et MAO 1 : Configurations MAO (1)
Ce fichier constitue le support de cours “son numérique” pour les formations Régisseur Son, Techniciens Polyvalent et MAO du GRIM-EDIF à Lyon. Elles ne sont mises en ligne qu’en tant qu’aide pour ces étudiants et ne peuvent être considérées comme des cours. Elles utilisent des illustrations collectées durant des années sur Internet, hélas sans en conserver les liens. Veuillez m'en excuser, ou me contacter... pour toute question : [email protected] 4ème partie : Informatique et MAO 1 : Configurations MAO (1) interface audio HP monitoring stéréo microphone(s) avec entrées/sorties ou surround analogiques micro-ordinateur logiciels multipistes, d'édition, de traitement et de synthèse, plugins etc... (+ lecteur-graveur CD/DVD/BluRay) surface de contrôle clavier MIDI toutes les opérations sont réalisées dans l’ordinateur : - l’interface audio doit permettre des latences faibles pour le jeu instrumental, mais elle ne nécessite pas de nombreuses entrées / sorties analogiques - la RAM doit permettre de stocker de nombreux plugins (et des quantités d’échantillons) - le processeur doit être capable de calculer de nombreux traitements en temps réel - l’espace de stockage et sa vitesse doivent être importants - les périphériques de contrôle sont réduits au minimum, le coût total est limité SON NUMERIQUE - 4 - INFORMATIQUE 2 : Configurations MAO (2) HP monitoring stéréo microphones interface audio avec de nombreuses ou surround entrées/sorties instruments analogiques micro-ordinateur Effets logiciels multipistes, d'édition et de traitement, plugins (+ -
The Book of Audacity
THE BOOK OF AUDACITY Record, Edit, Mix, and Master with the Free Audio Editor by Carla Schroder San Francisco THE BOOK OF AUDACITY. Copyright © 2011 by Carla Schroder. All rights reserved. No part of this work may be reproduced or transmitted in any form or by any means, electronic or mechanical, including photocopying, recording, or by any information storage or retrieval system, without the prior written permission of the copyright owner and the publisher. 15 14 13 12 11 1 2 3 4 5 6 7 8 9 ISBN-10: 1-59327-270-7 ISBN-13: 978-1-59327-270-8 Publisher: William Pollock Production Editor: Serena Yang Cover and Interior Design: Octopod Studios Developmental Editor: Tyler Ortman Technical Reviewer: Alvin Goats Copyeditor: Kim Wimpsett Compositor: Serena Yang Proofreader: Paula L. Fleming Indexer: Nancy Guenther For information on book distributors or translations, please contact No Starch Press, Inc. directly: No Starch Press, Inc. 38 Ringold Street, San Francisco, CA 94103 phone: 415.863.9900; fax: 415.863.9950; [email protected]; www.nostarch.com Library of Congress Cataloging-in-Publication Data Schroder, Carla. The book of Audacity : record, edit, mix, and master with the free audio editor / by Carla Schroder. p. cm. Includes bibliographical references. ISBN-13: 978-1-59327-270-8 ISBN-10: 1-59327-270-7 1. Audacity (Computer file) 2. Digital audio editors. I. Title. ML74.4.A84S37 2010 781.3’4536-dc22 2010037594 No Starch Press and the No Starch Press logo are registered trademarks of No Starch Press, Inc. Other product and company names mentioned herein may be the trademarks of their respective owners. -
Photo Editing
All recommendations are from: http://www.mediabistro.com/10000words/7-essential-multimedia-tools-and-their_b376 Photo Editing Paid Free Photoshop Splashup Photoshop may be the industry leader when it comes to photo editing and graphic design, but Splashup, a free online tool, has many of the same capabilities at a much cheaper price. Splashup has lots of the tools you’d expect to find in Photoshop and has a similar layout, which is a bonus for those looking to get started right away. Requires free registration; Flash-based interface; resize; crop; layers; flip; sharpen; blur; color effects; special effects Fotoflexer/Photobucket Crop; resize; rotate; flip; hue/saturation/lightness; contrast; various Photoshop-like effects Photoshop Express Requires free registration; 2 GB storage; crop; rotate; resize; auto correct; exposure correction; red-eye removal; retouching; saturation; white balance; sharpen; color correction; various other effects Picnik “Auto-fix”; rotate; crop; resize; exposure correction; color correction; sharpen; red-eye correction Pic Resize Resize; crop; rotate; brightness/contrast; conversion; other effects Snipshot Resize; crop; enhancement features; exposure, contrast, saturation, hue and sharpness correction; rotate; grayscale rsizr For quick cropping and resizing EasyCropper For quick cropping and resizing Pixenate Enhancement features; crop; resize; rotate; color effects FlauntR Requires free registration; resize; rotate; crop; various effects LunaPic Similar to Microsoft Paint; many features including crop, scale -
Datapond – Data Driven Music Builder
DataPond – Data Driven Music Builder DataPond Data Driven Music Builder Over the past couple of months I have been attempting to teach myself to read music. This is something that I have been meaning to do for a long time. In high school the music teachers seemed to have no interest in students other than those with existing natural talent. The rest of us, they just taught appreciation of Bob Dylan. I can't stand Bob Dylan. So I never learned to read music or play an instrument. Having discovered the enjoyment of making stringed instruments such as the papermaché sitar, the Bad-Arse Mountain Dulcimer, a Windharp (inspired by this one), and a couple of other odd instruments. More recently I made a Lap Steel Slide guitar based on the electronics described in David Eric Nelson's great book “Junkyard Jam Band” and on Shane Speal's guide on building Lapsteels. I built mine out of waste wood palette wood and it connects to an old computer speaker system I pulled out of my junk box and turned to the purpose. It ended up sounding pretty good – to my ear at least. Anyway, I have instruments-a-plenty, but didn't know how to play'em so I decided to teach myself music. The biggest early challenge was reading music. I'm sure it would have been easier if a mathematician had been involved in designing the notation system. To teach myself I decided that reading sheet music and transcribing it into the computer would be a good way of doing it. -
Digging in the Crates: an Ethnographic Study of Djsʼ Work Ahmed Y
Digging in the Crates: An Ethnographic Study of DJsʼ Work Ahmed Y. Ahmed, Steve Benford, Andy Crabtree Mixed Reality Laboratory University of Nottingham, Nottingham NG8 1BB, UK {psxaaa, sdb, axc}@cs.nott.ac.uk ABSTRACT Contemporary DJing provides a salient site to explore the An ethnographic study uncovers the work of nightclub DJs, interplay between traditional physical and emerging digital which extends far beyond the act of mixing tracks to also forms of music and so inform future music technologies. It encompass collecting music, preparing for performances, should therefore come as no surprise that there is already an and promotion and networking. We reveal how DJs value established history of DJ-related research. A previous study vinyl and digital formats in different ways, acquire music of DJs performing in nightclubs revealed how they draw on through ‘crate digging’, prepare physical and digital crates various cues to adapt their performances to the dancers of music before gigs, and how these underpin improvised [11]. Other studies have explored DJs’ varying attitudes selections during their performances. We document how towards new digital technologies [10] and the changing DJs interact with promoters, venues, dancers and other DJs, notions of DJ practice that have arisen as a result [15]. revealing an etiquette that governs how they select and Novel technologies have been developed to partially or share music, and manage an ongoing tension between even fully automate DJing such as Mixxx, which employs revealing and hiding metadata so as to maintain a automatic beat matching so as to free up the DJ’s time to competitive edge. -
How to Create Music with GNU/Linux
How to create music with GNU/Linux Emmanuel Saracco [email protected] How to create music with GNU/Linux by Emmanuel Saracco Copyright © 2005-2009 Emmanuel Saracco How to create music with GNU/Linux Warning WORK IN PROGRESS Permission is granted to copy, distribute and/or modify this document under the terms of the GNU Free Documentation License, Version 1.2 or any later version published by the Free Software Foundation; with no Invariant Sections, no Front-Cover Texts, and no Back-Cover Texts. A copy of the license is available on the World Wide Web at http://www.gnu.org/licenses/fdl.html. Revision History Revision 0.0 2009-01-30 Revised by: es Not yet versioned: It is still a work in progress. Dedication This howto is dedicated to all GNU/Linux users that refuse to use proprietary software to work with audio. Many thanks to all Free developers and Free composers that help us day-by-day to make this possible. Table of Contents Forword................................................................................................................................................... vii 1. System settings and tuning....................................................................................................................1 1.1. My Studio....................................................................................................................................1 1.2. File system..................................................................................................................................1 1.3. Linux Kernel...............................................................................................................................2 -
Qtractor – a Audio/MIDI Multi-Track Sequencer
Qtractor – A Audio/MIDI multi-track sequencer Rui Nuno CAPELA rncbc.org [email protected] Abstract sequencer for MIDI, thus currently being a Linux- only application. There are not known intentions Qtractor is a MIDI/Audio multi-track sequencer on support to any other platforms. application written in C++ around the Qt4 toolkit Qtractor is free open-source software, licensed using Qt Designer. The initial target platform will be Linux, where the Jack Audio Connection Kit under the GPL and is welcoming all collaboration (JACK) for audio, and the Advanced Linux Sound and review from the Linux Audio developer and Architecture (ALSA) for MIDI, are the main user community in particular and the public in infrastructures to evolve as a fairly-featured Linux general. Desktop Audio Workstation GUI, specially dedicated to the personal home-studio. 2 Installation Keywords 2.1 Requirements Linux, audio, MIDI, JACK, ALSA, multi-track, The software requirements for build and run- recording, sequencer time are listed as follows: 1 Introduction Mandatory: As a new Linux Audio offering, Qtractor targets ● Qt4 (core, gui, xml) [2] and positions itself comfortably tagged as for the ● JACK [3] techno-boy bedroom home-studio. However, in ● ALSA [4] general, it is just yet another digital audio and ● libsndfile[5] MIDI multi-track composition and arranger software application. The design and functionality Optional (opted-in at build time): model takes as fundamental the now usual multi- track composing techniques for modern music- ● libvorbis (enc, file) [6] making. It aims to be intuitive and easy to use. ● libmad [7] Unfortunately, for the classic and erudite ● libsamplerate [8] musician, there are and will be no plans to integrate any kind of score editor. -
Paper Template for LAC 2010, Maynooth
Creating/Producing a song with GNU/Linux Jeremy JONGEPIER ICTE department Faculty of Humanities University of Amsterdam Spuistraat 134 1012 VB Amsterdam The Netherlands [email protected] Abstract routing you have infinite possibilities to route anything anywhere, provided that the applications The GNU/Linux audio environment is very much you would like to connect to one another are based on modularity as opposed to the monolithic JACK aware. And most audio applications are approach on other platforms. As a result the GNU/Linux audio environment is very flexible indeed JACK aware or use some kind of bridging and can be considered more an extension of an library to expose the audio inputs and outputs to analogue set up with its intrinsic pros and cons. JACK (like PortAudio), or can be made JACK This is a totally different paradigm than used on aware (ªjackifiedº) in a relatively easy way other platforms so musicians coming from those (applications that use Gstreamer or PulseAudio for other platforms can have a hard time adapting to instance). the GNU/Linux modular approach. The aim of this 2.1 JACK Explained workshop is to show by the use of a musician©s workflow how you can benefit from the countless How to set up JACK. The different parameters possibilities such a modular environment has to explained. QjackCtl. offer. 3 Recording, Composing, Creating Keywords As a musician using GNU/Linux you can choose JACK, musician, workflow, modular. from a myriad of applications to suit your needs. 1 Introduction 3.1 Choosing Your DAW There is this tune buzzing in your head but how If you©re a lot into recording live instruments, do you go about recording or laying this down on vocals or other devices that make noise than your GNU/Linux system? Which tools are carefully choosing and getting to know your DAW available and which ones fit best in your (Digital Audio Workstation) should be high on workflow? How do I connect all those tools your priority list. -
Schwachstellen Der Kostenfreien Digital Audio Workstations (Daws)
Schwachstellen der kostenfreien Digital Audio Workstations (DAWs) BACHELORARBEIT zur Erlangung des akademischen Grades Bachelor of Science im Rahmen des Studiums Medieninformatik und Visual Computing eingereicht von Filip Petkoski Matrikelnummer 0727881 an der Fakultät für Informatik der Technischen Universität Wien Betreuung: Associate Prof. Dipl.-Ing. Dr.techn Hilda Tellioglu Mitwirkung: Univ.Lektor Dipl.-Mus. Gerald Golka Wien, 14. April 2016 Filip Petkoski Hilda Tellioglu Technische Universität Wien A-1040 Wien Karlsplatz 13 Tel. +43-1-58801-0 www.tuwien.ac.at Disadvantages of using free Digital Audio Workstations (DAWs) BACHELOR’S THESIS submitted in partial fulfillment of the requirements for the degree of Bachelor of Science in Media Informatics and Visual Computing by Filip Petkoski Registration Number 0727881 to the Faculty of Informatics at the Vienna University of Technology Advisor: Associate Prof. Dipl.-Ing. Dr.techn Hilda Tellioglu Assistance: Univ.Lektor Dipl.-Mus. Gerald Golka Vienna, 14th April, 2016 Filip Petkoski Hilda Tellioglu Technische Universität Wien A-1040 Wien Karlsplatz 13 Tel. +43-1-58801-0 www.tuwien.ac.at Erklärung zur Verfassung der Arbeit Filip Petkoski Wienerbergstrasse 16-20/33/18 , 1120 Wien Hiermit erkläre ich, dass ich diese Arbeit selbständig verfasst habe, dass ich die verwen- deten Quellen und Hilfsmittel vollständig angegeben habe und dass ich die Stellen der Arbeit – einschließlich Tabellen, Karten und Abbildungen –, die anderen Werken oder dem Internet im Wortlaut oder dem Sinn nach entnommen sind, auf jeden Fall unter Angabe der Quelle als Entlehnung kenntlich gemacht habe. Wien, 14. April 2016 Filip Petkoski v Kurzfassung Die heutzutage moderne professionelle Musikproduktion ist undenkbar ohne Ver- wendung von Digital Audio Workstations (DAWs). -
LAC-07 Proceedings
LINUX AUDIO CONFERENCE BERLIN Lectures/Demos/Workshops Concerts/LinuxSoundnight P roceedin G S TU-Berlin 22.-25.03.07 www.lac.tu-berlin.de5 Published by: Technische Universität Berlin, Germany March 2007 All copyrights remain with the authors www.lac.tu-berlin.de Credits: Cover design and logos: Alexander Grüner Layout: Marije Baalman Typesetting: LaTeX Thanks to: Vincent Verfaille for creating and sharing the DAFX’06 “How to make your own Proceedings” examples. Printed in Berlin by TU Haus-Druckerei — March 2007 Proc. of the 5th Int. Linux Audio Conference (LAC07), Berlin, Germany, March 22-25, 2007 LAC07-iv Preface The International Linux Audio Conference 2007, the fifth of its kind, is taking place at the Technis- che Universität Berlin. We are very glad to have been given the opportunity to organise this event, and we hope to have been able to put together an interesting conference program, both for developers and users, thanks to many submissions of our participants, as well as the support from our cooperation partners. The DAAD - Berliner Künstlerprogramm has supported us by printing the flyers and inviting some of the composers. The Cervantes Institute has given us support for involving composers from Latin America and Spain. Tesla has been a generous host for two concert evenings. Furthermore, Maerz- Musik and the C-Base have given us a place for the lounge and club concerts. The Seminar für Medienwissenschaften of the Humboldt Universität zu Berlin have contributed their Signallabor, a computer pool with 6 Linux audio workstations and a multichannel setup, in which the Hands On Demos are being held. -
Op E N So U R C E Yea R B O O K 2 0
OPEN SOURCE YEARBOOK 2016 ..... ........ .... ... .. .... .. .. ... .. OPENSOURCE.COM Opensource.com publishes stories about creating, adopting, and sharing open source solutions. Visit Opensource.com to learn more about how the open source way is improving technologies, education, business, government, health, law, entertainment, humanitarian efforts, and more. Submit a story idea: https://opensource.com/story Email us: [email protected] Chat with us in Freenode IRC: #opensource.com . OPEN SOURCE YEARBOOK 2016 . OPENSOURCE.COM 3 ...... ........ .. .. .. ... .... AUTOGRAPHS . ... .. .... .. .. ... .. ........ ...... ........ .. .. .. ... .... AUTOGRAPHS . ... .. .... .. .. ... .. ........ OPENSOURCE.COM...... ........ .. .. .. ... .... ........ WRITE FOR US ..... .. .. .. ... .... 7 big reasons to contribute to Opensource.com: Career benefits: “I probably would not have gotten my most recent job if it had not been for my articles on 1 Opensource.com.” Raise awareness: “The platform and publicity that is available through Opensource.com is extremely 2 valuable.” Grow your network: “I met a lot of interesting people after that, boosted my blog stats immediately, and 3 even got some business offers!” Contribute back to open source communities: “Writing for Opensource.com has allowed me to give 4 back to a community of users and developers from whom I have truly benefited for many years.” Receive free, professional editing services: “The team helps me, through feedback, on improving my 5 writing skills.” We’re loveable: “I love the Opensource.com team. I have known some of them for years and they are 6 good people.” 7 Writing for us is easy: “I couldn't have been more pleased with my writing experience.” Email us to learn more or to share your feedback about writing for us: https://opensource.com/story Visit our Participate page to more about joining in the Opensource.com community: https://opensource.com/participate Find our editorial team, moderators, authors, and readers on Freenode IRC at #opensource.com: https://opensource.com/irc .