Resident Evil: Regenesis - 1 - Resident Evil
Total Page:16
File Type:pdf, Size:1020Kb
RESIDENT EVIL: REGENESIS - 1 - RESIDENT EVIL: REGENESIS CHAPTER 1: “WHAT IS IT? “ Page 3 THE EVIL AMONGST US Page 4 CHAPTER 2: THE WEB THEY WEAVE Page 7 A SORDID HISTORY Page 10 CHAPTER 3: DON’T HATE THE PLAYERS Page 20 SKILLS & QUALITIES Page 22 CHARACTERS Page 28 CHAPTER 4: GOT SOME GOOD THINGS ON SALE Page 90 MELEE WEAPONS Page 92 RANGED WEAPONS Page 97 AMMUNITION PAGE 117 PROTECTION & ARMOUR PAGE 124 ITEMS PAGE 125 CHAPTER 5: CREATURE COMFORTS PAGE 132 VIROLOGY 101 PAGE 133 NEW ZOMBIE POWERS PAGE 137 ZOMBIE GENUS PAGE 143 TYRANT GENUS PAGE 160 NEMESIS PARASITE PAGE 185 G-VIRUS HOST PAGE 192 HUNTER GENUS PAGE 200 TEST SUBJECTS PAGE 212 MUTANT EXPOSURE PAGE 231 FOLIAGE PAGE 265 HUMAN MUTATIONS PAGE 273 LAS PLAGAS PAGE 286 t-ABYSS MUTANTS PAGE 307 UROBOROS PAGE 324 C-VIRUS STRAIN PAGE 346 t-PHOBOS PAGE 374 CHAPTER 6: REGENESIS Page 390 THE SECOND COMING Page 394 APPENDIX: NEW THINGS PAGE 412 OLD THINGS PAGE 419 RESIDENT EVIL: REGENESIS - 2 - CHAPTER 1: “WHAT IS IT?” The door loomed closer with each step I took, the corridor flashing by me as I ran away from the disfigured green creature that was chasing me. I had my shotgun, though after the other creatures I’d faced in the guard house – the zombies and the spiders, as well as that giant friggin’ plant – I was real low on ammo, and knew that I didn’t have enough to take out the Hunter behind me. The one shell I had left in the breech had knocked him down, and that was all I had. I’d stood over the downed beast, confident in my slaying ability, and put away my shotgun before pulling out my handgun. Pointing down at the recovering animal, I knew I couldn’t miss, but after the third round slammed into its scaly hide, it just leapt to its feet and took a gouge right out my leg. Maybe I shouldn’t have been dead, but I swore I should’ve at least lost a leg. Still, adrenaline was a fantastic thing, and it urged me on, driving me towards the door at the end of the corridor. I could hear the thumping footsteps behind me, the high- pitched scream of the animal… The door swung open before me as I hit it, then slammed shut behind me, the bolts locking in place and providing refuge from the pursuing Hunter. I didn’t want to go back through that corridor, but I know that I was going to have to at one point. Where the Hell was Barry? He’d pulled my ass out that room where I got the shotgun, and gave me those grenades… shame he didn’t leave his magnum with me, that would have made short work of the lizard. I stopped in the twisting corridor I was in, knowing where I was as I looked at the map I’d pulled off the top of a statue just after getting into the mansion. There were still a few rooms I hadn’t looked in, and the new key I’d found would let me in those rooms, I knew that much for certain. I had no bullets left, just a knife to protect me, and I knew that wasn’t going to do me much good. I was hurt real bad, too. I stalked through the corridor, slow and steady, though I couldn’t see any of the zombies I’d dropped on my way through before. Maybe they’d just rotted, or those damn dogs had found their way in? The truth was, it was worse than the dogs. Slow, ponderous footsteps edged closer to me, and I felt the blood chill in my veins. I couldn’t go back, but I couldn’t go forward… unless I could dodge it? I ran, legs pounding and arms pumping, turning the corner and nearly shitting myself as another of the hulking green beasts slinked sideways, raised a monstrous claw, and brought it raking down across my face. My head toppled from my shoulders, a geyser of red blood spurting from my decapitated body, and it dropped to the floor as my vision faded into red, then turned to black. I could see my lifeless body as I hung over it, like some surreal out of body experience. You Are Dead. “No shit,” I muttered, glaring at the taunting writing as it faded out. I leaned forwards and slapped the reset button on the Playstation. I’d clearly screwed myself out of ammo by staying to fight everything, and not trying to evade things when I should have. At least on my next go, I’ll have a better idea about what to do. RESIDENT EVIL: REGENESIS - 3 - THE EVIL AMONGST US… We all know what Resident Evil is. Those who don’t… where have you been the past two decades? Though not the first game of its ilk (Alone in the Dark was the first game of the survival horror genre), it is arguably the greatest and most influential game of its time, and has certainly changed over the years. The voice acting was bad, the dialogue cheesy, but it took the classic Haunted House theme and put you right in the action, pitting you against devious traps, devilish creatures and demonic zombies. But there was nothing supernatural about the old house in the depths of the forest. Despite the classic horror setting, tattered scraps of paper and half- illegible writing alluded to a deeper cause; the root of the problem was an all-too real pharmaceutical company with few scruples and even fewer limits. The original was, in many eyes, the original. Few games at the time allowed you to decapitate a zombie with a .44 magnum, or kneecap a former human with a shotgun. The puzzles, initially tricky, were soon ingrained in your mind after the first couple of times you played, and were even more confusing if you played the original Japanese version, Biohazard. Of course, the foreign language version also left you puzzling over a great deal of things… like the green battery you though you’d picked up, only to find it was actually a box of shotgun shells. Good times. With the success of the game, there came another: and then another. Merchandise started to appear on the shelves; comics, books, toys… sorry, action figures, all bearing the Resident Evil name, each expanding the universe of Umbrella and STARS one step further. After numerous games, prequels, sequels or side stories, the Resident Evil scenarios branched out into movies, throwing the tale onto the silver screen, and a further handful of movies created entirely in CGI. The transition received a mixed response. Hailed by some as a good attempt, and others as a travesty, the series of live action movies rewrote the games, taking a mix of characters and creatures, and throwing them into a familiar situation before expanding on it. The outcry of many fans was that it wasn’t the same as the game… Nothing is sacred in this world, and the legacy of Resident Evil is no different. Originally a document created over a decade ago, over the course of two years, the first incarnation of this role-playing supplement for the All Flesh Must Be Eaten is the building block for this supplement. There was stuff missed – there always is – and other games and movies have been released since then. It was only a matter of time before the World was revisited, before characters were built on or changed, enhanced or added. So much has been added or changed amongst the original source material, and I’ve tried my best to cram as much in to this 422-page document you see before you. And if you haven’t played the game… Well, where the hell have you been all this time? Go play it now. You won’t regret it. WHAT’S COVERED? I’ve tried to be as damn near thorough as I could be for this document. I’d originally planned to re-work the original and create sourcebooks for later games, such as Resident Evil 4, which was released not long after the original work was released. Didn’t pan out that way, not at all. Time passed, further games were released. I forgot about this, and then I remembered about it again. So, pretty much everything I can think of has been covered. Books, Comics, Films, and of course the Games. Following is a list of everything I’ve mined for characters, creatures and equipment. I hope it’s complete, but I just know that I’m RESIDENT EVIL: REGENESIS - 4 - missing something. Hell, probably a lot of things. As a side note, with regards to creatures seen in the Resident Evil Revelations games, I’ve made the executive decision to stick mainly with the creatures and weapons in the main campaign itself – Raid mode sees creatures and weapons gaining power with each level increment, which would be way to difficult to keep track of and stat. I’m sure you can make your own Super Ooze by throwing a couple extra hundred Dead points on the standard Ooze, make it a bit bigger… it’s your call, you’re the ZM in this. As an additional side note, I wasn’t particularly enamoured with the Revelations series. I took a stance to decide not to make most of the characters from that as people: is that a decision to express my disdain about how the series progressed? Quite possibly.