empire rising battlefront 2 mod download Bespin: Escape 4.0 addon - Star Wars Battlefront II. Capturing the drama and epic conflict of Star Wars, Battlefront II brings the fight online. Attention to detail and scale make this game a joy to behold, with 16 incredible new battlefronts such as Utapau, Mustafar and the space above Coruscant, as well as the Death Star interior and Tantive IV, Princess Leia's blockade runner seen at the beginning of the original Star Wars. Location. Filename. Category. Licence. Uploader. Added. Downloads. MD5 Hash. Embed Button. Embed Widget. Added support for Battlefront Extreme Clone Wars Conquest and as bonus content have also added the Clone Wars era to the stock Endor map. This version has new weapon models for the clones. As the previous version It also has support for the Dark Times II mod by Maveritchell and still has random skies. Further details of improvements and credits can be found in the Readme.txt file. Bespin: Escape 4.0 Jendo7 17th of May 2013. Support for Maveritchell's "Dark Times II: Rising Son" mod and Battlefront Extreme 2.2 by ARC_Commander. BFX and DTII mods need to be installed for those eras to work Modes: Conquest only. I also recommend installing [RDH]Zerted's Unofficial Star Wars Battlefront II v1.3 Patch (Full r117) All these mods can be found on either Moddb or SWBFFiles. Regular modes: Conquest 2 Flag CTF Hero Assault Hunt XL. Heroes Empire: Boba Fett Rebels: Luke Skywalker (Bespin Luke) Republic: Obi-Wan, Kit Fisto CIS: Jango Fett. Vehicles GCW era: Empire: ATST, Imperial Troop Transport, Tie Fighter, Slave 1, Cloud Car Rebels: AAC-1 Hovertank, X-Wing, Y-Wing, Cloud Car CW era: Republic: AT-XT, AT-RT, LAAT/i Gunship, Anakin's Starfighter, Jedi Starfighter, Cloud Car CIS: AAT, Droid Starfighter, Droid Tri-Fighter, Cloud Car. The Millennium Falcon is flyable only in the DT era, and both the Slave 1 and Y-Wing only appear in all conquest modes if the Dark Times II mod is installed. Background: Loosely based on the climactic ending of episode V: The Empire Strikes Back with an escape route leading to the Millennium Falcon History: GCW era: The Empire is making a sweep of all Outer Rim settlements, and have discovered with the help of a bounty hunter that a small band of rebels are hiding in Cloud City on Bespin, the central settlement in this rich tibanna gas region CW era: During the Clone Wars the CIS and The Republic were fighting for control of this rich planet, for the bountiful natural resource tibanna gas that was used in weapon production. Changes and improvements since version 3.5: Battlefront Extreme Support added. Conquest only Flyer Splines improved. Flyers now follow a predetermined path. New clone weapon models added. Note: Credits for these models can be found in my Tatooine: Outpost maps Readme.txt file. Boba Fett's EE-3 Blaster Carbine added Given the Clone Commander the WESTAR-M5 blaster rifle. As a bonus I have also added the Clone Wars era to the stock Endor map. You can play as the 41st Clone Legion. Issues: a few floating weapon icons. Vehicles are not included. Credits: George Lucas: Star Wars Lucasarts and Pandemic: Star Wars Battlefront II Pandemic: BFII Modtools Maveritchell: "Dark Times II: Rising Son" mod, and the "How to add Rising Son to your mod" tutorial Arc Commander: Battlefront Extreme 2.2 archer01: AIHeroSupport script Psych0fred: Imperial Troop Transport, AT-XT, ATST Dock Pandemic, Maveritchell and Teancum: Kit Fisto Revan Software: Lando Calrissian Model converted from Jedi Knight Outcast/Academy. Teancum, Maveritchell and the Conversion Pack Team: Vehicle assets, heroes Bespin luke, and Lando Calrissian Rends: Coruscant City assets Dragonum: LAAT/c Dropship model Maveritchell: Space Service Truck (fixed texture) Saitek009: Hunt mode tutorial. DYFX: Phase II White Clone Skin GCMOD team converted by RepSharpshooter: Boba Fett's EE-3 Blaster Carbine lordbertie: WESTAR-M5 blaster rifle v2 Fragme!: cuttercube terraincutter Sky_216: Random Sky/Fx/Lighting Tutorial EA711: White B1 Battle Droid Skin for the sniper Repsharpshooter: Fett's Jet Pack effect ggctUK: Carbon Chamber environment sound stream(amb_carbonFreeze_front.wav) AQT: "Improved" Bespin Assets for chamber01.tga, Chamber02.tga, and Chamber03.tga, and hex edit glow fix info ]V[: +123 assets Marvel4: Soundstream info Guru: For his forum at Gametoast.com, and the Star Wars Battlefront modding community. Endor- Clone Wars: Commander Gree - Deviss CREDITS: * Icemember - all skin/texture, parts of Gree * RepSharpShooter, FragMe - HD body model * darthduck - helmet part 41st Clone Legion model assets - Conversion Pack team. Leads - Teancum and Maveritchell. This map is dedicated to everyone who worked for Pandemic Studios, without whom this great game would not exist. Please do not distribute this map on other sites without my consent Contact me either at gametoast.com or email me at:[email protected]. Installation: Extract the BNE folder to: "Program Files/LucasArts/Star Wars Battlefront II/GameData/addon" directory Uninstallation: Remove BNE folder from GameData/addon directory. Steam users: Extract to "Program Files/Steam/steamapps/common/Star Wars Battlefront II/GameData/addon" directory. THIS LEVEL IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY LUCASARTS, A DIVISION OF LUCASFILM ENTERTAINMENT COMPANY LTD. ELEMENTS TM & (C) LUCASARTS, A DIVISION OF LUCASFILM ENTERTAINMENT COMPANY LTD. Empire rising battlefront 2 mod download. Here are several mods, that wouldn't fit in the other categorys. (Current version: r130) This mod gives both players and modders unparalleled control over what goes into and comes out of their Star Wars Battlefront 2. Features: → Enabling/Disabling the new HUD → Gives a large amount of control to server admins in online gaming sessions → Includes player tracking, teleporting, and causing the AI to follow certain players → Allows disabling the award effects → Supports map preview videos → Extends and expands the cheat menu to multiplayer → Supports no-namer booting → Allows you to become a no-namer without changing your profile → Displays warning if over the game's 500 mission limit → Allows Free Camera → Supports custom map color. Compatibility: → Works online in multiplayer → Compatable with the SWBF1 Conversion pack → Supports unlimited new eras (only 5 can be displayed per map) → Supports unlimited new game modes (only 14 can be displayed per map) → Supports up to 11 custom user scripts → Supports up to 11 custom Galactic Conquest campaigns. (Current version: v0.8) Allow players to customize the appearance of units. Features: → Allows players to customize the appearance of units. Compatibility: → Requires "Unofficial Star Wars Battlefront II v1.3 Patch" → Works online in multiplayer → May work with some mods → May not work with side mods → Some skins may cause crashes (more detailed on website) In this section are mods listed which improve the graphics. (Current version: v1.0) Battlefront: Evolved significantly improves the models, textures, and particle effects for the game. Features: → Improves models, textures, and particle effects for the game's shipped Rebels, CIS, Empire, and Republic factions' unit classes and vehicles. Compatibility: → Works online in multiplayer. (Current Version: v1.0/v1.1/v1.2) Realistic and improved maps for the original Star Wars Battlefront 2 with HD textures, general re-design and optimized graphics. Features: → Re-textures the maps in much better quality. Compatibility: → Works online in multiplayer. (Current Version: Beta 2.0) This mod replaces the original models from the game by other ones better and more movie acurate ,the models are from different Star Wars games, mostly from the cancelled Battlefront 3. Features: → Replaces the units with upgraded player models, weapons and eventually vehicles. Compatibility: → Works online in multiplayer. Really good ENB mod. Features: → Enables Motion Blur → Enables High Bloom effect → Adds way more color → Enables Motion Blur. Compatibility: → Works online in multiplayer → Can sometimes cause a few seconds long lasting blackscreen. Makes the game more realistic. (Current Version: v1.5b) Features: → Sharpens the image → Normalized color saturation → More subtle bloom → Improved game lighting → More subtle bloom. Compatibility: → Works online in multiplayer → Compatible with all maps (may glitch on Hoth or in Space) → Works good with "Battlefront Evolved" and "Rezzed Maps" Here you can find mods that add a lot of stuff. (Current version: Beta 4) Makes a nearly complete new game Features: → Adds new HUD → Adds 30+ Heoes/Villains → Adds five converted maps → Features Clone Wars and Galactic Civil War for the eras → Features modes like Supremacy, 1&2 Flag, Team DM, Hero Assault, Fighter Squadron and many more for the map. Compatibility: → Recommends: Official Patch 1.1, Unofficial Patch 1.3. (Current version: v2.2) Total Conversion mod, which adds a lot of stuff Features: → Adds multple game modes → Adds new eras → Adds new heroes. Compatibility: → Requires Zerted's Unofficial v1.3 Patch → Works online in multiplayer → Supports German language → Requires "Star Wars Battlefront Conversion Pack" Best Total Conversion mod I've seen so far Features: → Adds a new launcher → Adds 10+ new maps → Adds 10+ new game modes → Adds 100+ new maps → Adds 50+ new vehicle skins and models → Adds five new AI difficulty levels → Adds 66 custom user maps → Includes some other mods. Compatibility: → Works online in multiplayer. (Current version: v1.0) Battlefront Ultimate Commander is a total overhaul mod that adds new eras, new game-modes, new units, new maps to Pandemic's game. Features: → Adds 3 new eras ("The Clone Wars", "Imperial Civil War" and "The Old Republic") → Adds 200+ new playable units → Adds new difficulty → Adds 5+ new game modes → Adds new HUD → Adds new Shell → Improves the AI → Contains custom visual and sound effects → Supports shipped game modes such as "Conquest, "Capture the flag", "XL" and "Hero Assault" → Supports every SWBF I (2004) maps. Compatibility: → Under development. (Current version: v2.2) Battlefront Ultimate Commander is a total overhaul mod that adds new eras, new game-modes, new units, new maps to Pandemic's game. Features: → Adds 22 new maps → Adds 4 new game modes → Clone legons varies based on the map → Adds over 20 new hero and 30+ new infantry units from KOTOR I & II → Adds over 30 new heroes for Galactic Civil War and Clone Wars eras → Adds over 40 new infantry units for Galactic Civil War and Clone Wars eras → Adds over 30 new vehicles for Galactic Civil War and Clone Wars eras → Contains visually enhanced stock sides. Compatibility: → Requires Spiret's updated "UnOfficial v1.3 Patch" Try to survive while your whole team turns into zombies, or infect them all! Features: → Adds "Zombie Mode" to Tantive IV. Compatibility: → Requires Zerted's Unofficial v1.3 Patch. Here are some mods that add new eras to the game. (Current version: v5.3) The Ultimate Sides Mod is a great improvement from the original game that not only changes the classes, but changes vehicles, turrets and star fighters. New maps are also added. Features: → Adds new sides to the game that are more like the movies → Adds more balance. Compatibility: → Requires 1.3 Patch → Works online in multiplayer → Playing with legendary status makes the weapons overpowered and breaks the gameplay → Some sounds can cause errors. Just a few mods which add new maps or change them in someway. (Current version: v2.0) Adds "Capital Down" story and maps. Features: → Includes 4 huge maps with multiple vehicles , hundreds of infantry and a few capital ships → Each side has 150 units on the field at once. Compatibility: → Works online in multiplayer. Adds some fantastic new maps. Features: → Adds 5 new maps set on Earth, Luna, Mars, Titan, and Venus → Includes new sides with enhanced visuals and sounds → Includes new hero units. Compatibility: → Support for the Clone Wars, Galactic Civil War, and era on all maps. The best Star Wars Battlefront 2 mods. Battlefront is on the brain. There's still months to go before DICE’s Frostbitten reboot of grand-scale Star Wars-fare hits monitors, but the (carefully choreographed) bits seen so far are exciting stirrings of trading hot laser, lightsaber, and explodey death in both familiar and new worlds. Ten years has been quite the wait. Beyond jetpacking Rebel rocket troopers and anti-aliased Endor tree bark lies a fleet of expectations. A smooth launch and low bug count wouldn’t hurt, but hey, we’re PC gamers—let’s toss modding support right on top of the pile. While EA thinks about that (”don’t hold your breath,” says my Force-powered 8 ball), 2005’s Battlefront 2 still hosts a small but fiercely dedicated community and a legion of intricate mods. If that’s not enough worthiness for your Steam library, it’s also stupidly cheap as of writing (until May 7) at $3/£2, so picking up the base game is an inexpensive first step. GameSpy is no more, but external lobby programs such as GameRanger and GameMaster keep multiplayer breathing. If you’re just looking for the grand slam of what Battlefront 2’s mods offer, consider installing the Conversion Pack, its patch, and the unofficial 1.3 game update. That combo provides a sizable content boost to most modes with minimal deviation from stock army-on-army gameplay, but plenty more choices await your consideration in this gallery. As a rule of thumb, keep the 1.3 update installed when configuring mods , as many of them won’t work without it. Star Wars Battlefront Conversion Pack. The Chosen One of Battlefront 2 modding. The Conversion Pack is a huge package of additional heroes, units, and vehicles. It brings in 22 new maps spanning the Galactic Civil War and Clone Wars eras including the much-favored Bespin platforms and Tatooine’s sprawling Dune Sea. Over 50(!) extra heroes and several clone legions join the ranks. Modes such as deathmatch and the amazingly fun Order 66—a team of clone troopers hunting down a team of Jedi—maximize Battlefront 2’s already great replayability. The pinnacle of the pack is the inclusion of an entire third era based off BioWare’s legendary Knights of the Old Republic RPG. It comes with its own set of heroes (hi, Revan) and soldiers uniformed in the Old Republic red and gold or the polished silver and red of the Sith Empire. The effect of witnessing a 64-player laser fight between Sith and Old Republic warriors on Jango Fett’s homeworld of Concord Dawn is just one of a plethora of positives. (Don’t forget to patch it!) Download (FileFront) Think of the +123 mod as a funnily-named key for unlocking Battlefront 2’s greatest potential. It slots in a few classic maps from the original Battlefront—the icy world of Rhen Var is one of my favorites—but the biggest plus here is the availability of every mode on every vanilla map. The results are equally wondrous and wacky. Want to see how many units you can stuff into the tiny Tantive IV (Princess Leia’s consular ship from A New Hope) map using XL mode? Better yet, combine the excellent Hunt mode with the Death Star Interior map for an awesome reenactment of Luke, Han, and Leia’s escape from the detention level. Head over to Hoth, and you’ll take part in a wampa assault on Echo Base. The possibilities are almost endless. Battlefront Extreme. Download (FileFront) Clone troopers are everywhere in Battlefront 2, and they’re really good at looking alike. If you feel a little variety in the ranks is just what the Republic’s zerg rush needs, grab the Battlefront Extreme mod. It throws in some pretty distinct non-basic classes for each army as elite unlocks once you earn enough points in the field. Commando and officer units such as the jetpacking dark trooper from the Dark Forces series and the dual-wielding Captain Rex of the esteemed 501st are powerful alternatives to full hero characters. Extra weapons such as long rifles and customized carbines show up in loadouts, and laser behavior is slightly tweaked for reduced accuracy on full auto with a danger of overheating. Your mob of Jango dupes will now be a noticeably more distinguishable mob of Jango dupes. Dark Times II: Rising Son. Download (Mod DB) The sheer size of Dark Times II nearly rivals the Conversion Pack, so there might be space issues with having both installed alongside other mods. (Battlefront 2 tends to get snotty if it detects more than 500 missions.) It’s a tough choice made tougher by the fact that Dark Times II boasts 16 new maps covering Expanded Universe planets such as Nar Shaddaa and Taris. A more complex lightsaber system with light, heavy, and Force combo attacks replaces the simple slash-and-block default controls. It’s best demonstrated in the new VIP mode where each team protects their single hero while hunting down the opposing VIP for points. I particularly enjoy Wave mode: a single hero squaring off against waves of common enemies, challenging fun for slaughtering hordes of AI without risk of friendly fire. Best of all, a full Galactic Conquest campaign of about 10 maps rounds out the mod with objective-based missions charting the journeys of a special Rebel commando detachment under the command of Luke Skywalker himself. Battlefront: Evolved. Download (Mod DB) Though Battlefront 2 unblinkingly tosses swarms of soldiers onto the screen, it’s still a decade-old game. Aged textures, shader effects, and colors hearken back to a time when smudgy faces were standard and DirectX-10-powered sweat pores were but a twinkle in Crytek’s eyes. Evolved is your go-to graphical overhaul mod, then. Just don’t expect an ENB-like jump in quality. Its enhancements are still quite noticeable—the Anakin and Obi-Wan Kenobi models are especially stunning—but they scrape the ceiling of the Zero engine’s possible output. Mass Effect: Unification. Download (Mod DB) Mass Effect: Unification packs Battlefront 2 into a cryo pod and hops into BioWare’s sci-fi trilogy. The attention to detail is astounding, a transformative sweep of the Rebel Alliance into the Systems Alliance deploying N7 battalions against convincingly detailed Geth and Collector armies. Three maps—Eden Prime, Prothean Skyway, and Virmire—recreate critical battles from Shepard’s saga if he/she had access to the full might of humanity’s forces from the start. Each loadout includes swappable abilities adhering to ME’s recognizable classes, so Adepts toss biotic warp blasts while Soldiers deliver ballistic smackdowns with concussive shots. First-person view is disabled for authentic ME cinematography, and heroes like Samara and the good ol’ Commander are present to Paragon interrupt everyone and plead for a peaceful resolution—just kidding, they’re slaughtering powerhouses. Even the menu’s appearance switches to ME’s futuristic interface with music lifted directly from the space-synth soundtrack of Jack Wall et al. Did you enjoy Mass Effect? Get this. Never played Mass Effect? Get this (and then play Mass Effect, silly). Do you like mods? Get this. Empire rising battlefront 2 mod download. I decided to create a guide with a list of the mods which I think are the best for this game. Since I still play this game and I have a variety of mods installed I think I can give you some great ones. (The mods arent in order of preference) You need the version 1.3 patch for the mods to work properly (if you install it and the game keeps saying v1.1, that is totaly normal). You can find it here: Click. To the authors of the mods and to those who took some screenshots I use in this guide.

★ Adds new maps, units, sounds and a new era;

★ Adds all the Clone Legions and their respective Commanders;

★ Allows you to play the default campaign with this new era (overpowered units allow you to make the campaign easier);

★ Adds new maps, units, sounds and a new era;

★ Allows you to play the default campaign with this new era;

★ Has its own campaign (using Galactic Conquest mode);

★ Improves lightsaber fighting and introduces new abilities;

★ Adds new units, sounds and 2 new eras;

★ Available on stock maps and on some custom maps;

★ Units are more fun to play because each one has its own abilities and its not boring like playing with the default units;

★ The units are represented exactly as you see on the movies and with the respective planets where they appear.

★ Adds new maps,units sounds and a new era;

★ The different Clone Legions available on this mod spawn randomly on every map which is cool;

★ Allows you to fight the enemy leader/hero;

★ Adds new units,sounds,maps and a new era;

★ Some of the maps from the Conversion Pack are available to play with this mod;

★ New era: "Mandalorians";

★ Adds new units, maps, sounds and a new era;

★ Awesome new maps;

★ Adds a "Mandalorian" era;

★ Adds improved units, new modes, sounds, it brings back the SWBF1 maps and it also introduces a new era: KOTOR;

★ Variety of maps and modes to play;

★ If you are a fan of Hero Assault you now play it not only on Mos Esley but on the most of the maps;

★ Adds new units, sounds, vehicles, turrets and it replaces the stock Galactic Civil War with a new era;

★ Modifies the Campaign and the Galactic Conquest;

★ Inspired in EA's Star Wars Battlefront;

★ Adds new units, sounds, maps and new voices and soundtracks;

★ Modified game menu and Hud; ★ Great mod for Mass Effect fans;

★ Adds new units, sounds, maps and a new era;

★ Good abilities for the units and very interesting to play;

★ Like Dark Times 2: The Rising Son it revamps both Rebels and Empire's units;

★ Adds a new era where you can play as the famous Republic Commandos with their notorious weapons and it adds some new modes to play.

★ Modified Hud and improves the 1st person.

★ Adds new maps, units, characters, sounds, abilities, weapons, animations, 2 new eras and new and polished textures;

★ Includes space to ground combat with really large maps (Corucant, Dantooine, Cato Neimodia , Death Star 2 and Bespin);

★ Based on the cancelled Star Wars Battlefront 3 project;

★ Introduces a new Hud, also based on that cancelled project; Note: In order to run the mod well you will need a PC with higher specs.

★ Adds new units, abilities, sounds, weapons, animations and characters;

★ Based on the Star Wars The Old Republic MMO trailer;

★ Includes heroes like Satele Shan, Jace Malcom, Darth Malgus,etc;

★ It is available on the stock maps and also on Hero Assault,on Mos Eisley;

★ The classes for the Old Republic and for the Sith Empire are all done from scratch and based on the numerous cinematic trailers for the MMO;

★ Retextures the stock maps and replaces its normal textures for more polished and realistic ones;

★ Adds new units, sounds and 5 new maps: Earth, Luna, Venus, Mars and Titan;

★ Its is based on our own Solar System;

★ Support for Clone Wars, Galactic Civil War and Mass Effect;

★ New soundtrack for each map;

★ Several new units including Shadow Guard, Asajj Ventress, Rahm Kota,etc;

★ Game mode support for Conquest, 1-Flag CTF, 2-Flag CTF and Hero Assault;

★ A new Hero Assault soundtrack, set to selections from "Holst´s The Planets,Op 32";

★ Adds 5 new maps (Geonosis: Zero Battle, Kashyyyk:The Storm, Kashyyyk Cataclysm, Mygeeto:Storm Force and Mygeeto: Final Thunder);

★ This maps are truly giant and the only available modes are Advanced Assault and Advanced Conquest, which are basically an Advanced Campaign;

★ Really immersive campaign;

★ Useful teammates: the AI can capture objectives;

★ Adds new maps, new models, missions and two dynamic eras with custom sides;

★ It is a large mappack and its maps are compatible with the Dark Times mod.

★ This mod adds new commands to the 1.3 patch's fake console, which will allow you to change the appearance of units in-game (such as changing the legion of clone troopers).

★ Torfront is a mappack and mod about the Old Republic era of Star Wars lore, with focus on the Great Galactic War, Cold War, and Second Great Galactic War time periods;

★ Currently this project has 5 maps; Alderaan: Treefall, Belsavis: Icebound, Makeb: Broken Paradise, Dromund Kaas: Labyrinth, and Coruscant: The Works;

★ GCWII is an era mod that adds a lot of new content to the game, content wich you can see in the Force Awakens movie; ★ With this mod, the factions are totaly updated.Each faction has 4 basic units (rifleman, rocketeer, sniper and pilot); 2 special units (heavy artillery stormtrooper, flametrooper, resistance crew member, resistance spy) and 2 hero units available on every map;

★ The weapons are brand new and inspired to the new EA's battlefront - no reload, overheat only. Some of them must be charged in order to be more effective, such as the pulse rifle or Han's pistol;

★ New heroes are now in the game: Kylo Ren, Finn, Poe Dameron, Captain Phasma, Old Han, Grand Master Luke, General Hux.

★ Adds not only 3 new maps, but also a new era called "Rising Conflict" that works with all stock maps aside from Hoth and Endor;

★ The 3 maps it adds are Dantooine: Settlement, Yavin IV: Arena (from Battlefront 1) and Bonadan;

★ 3 new eras: "The Clone Wars", "Imperial Civil War" and "The Old Republic";

★ 200+ new playable units;

★ A new difficulty is implemented;

★ Custom visual effects and sound effects;

★ Support for gamemodes such as Conquest, Capture The Flag, XL and Hero Assault;

★ 5+ new gamemodes;

★ Support for every Star Wars Battlefront (2004) maps; Thank you for reading my guide. Hopefully it helped you! if you have any questions or doubts regarding any of these mods feel free to add me and I will do my best to answer them. Star Wars Battlefront 2 (2017) Mods. This Star Wars Battlefront II mod replaces Han Solo's Smuggler skin with a mix of his Yavin Ceremony skin and his vanilla Smuggler appearance. Basic Clothing Mod Pack. [Mod] Posted over 1 year ago 43 downloads. This Star Wars Battlefront 2 mod is a pack of many basic and easy-to-make skins. Capeless Dooku, Phasma, Vader. Hooded Maul. Hoodless Kylo. Jacketless Finn and Han. Robeless Palpatine and Yoda. Stormtrooper Disguise Han and Luke. Han Solo A New Hope Skin Mod. [Mod] Posted over 1 year ago 3 downloads. This Star Wars Battlefront 2 mod changes Han Solo's outfit from Return of the Jedi to Star Wars: A New Hope. Improved Farmboy Luke Mod. [Mod] Posted over 1 year ago 19 downloads. This Star Wars: Battlefront 2 mod Improves the Luke Skywalker Farmboy skin, featuring lighter and longer hair, movie accurate pants and boot colors, and slightly retextured face to remove stubble. Luke Skywalker's Ceremonial Outfit Mod. [Mod] Posted over 1 year ago 9 downloads. This Star Wars: Battlefront II mod gives Luke Skywalker his ceremonial outfit from A New Hope. Qui-Gon Jinn Mod. [Mod] Posted about 2 years ago 170 downloads. This Star Wars Battlefront 2 mod replaces Luke's default skin with Qui-Gon Jinn. MP Compatible. Darth Malion Mod. [Mod] Posted about 2 years ago 22 downloads. This Star Wars: Battlefront 2 mod changes Darth Maul's look to Darth Malion. Rey From Star Wars IX: The Rise of Skywalker Mod. [Mod] Posted about 2 years ago 16 downloads. This Star Wars Battlefront 2 mod adds Rey from Star Wars IX: The Rise of Skywalker skin to the game. Farmboy Luke Mod. [Mod] Posted about 2 years ago 19 downloads. This Star Wars Battlefront 2 mod replaces Luke's Hoth skin with his iconic Star Wars Episode IV: A New Hope appearance. MP Compatible. 4K Purge Troopers Mod. [Mod] Posted about 2 years ago 96 downloads. This Star Wars: Battlefront II mod adds the Purge Trooper with new 4k shadow type armor as a replacer for the Death Trooper.