THE ROLEPLAYING GAME and You Are Needed More Than Ever
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Bachelorarbeit Saskia Sperfeld
BACHELORARBEIT Frau Saskia Sperfeld Die Entwicklung des Star Trek Franchises am Beispiel der Filme „Star Trek II: Der Zorn des Khan“ (1982) und „Star Trek Into Darkness“ (2013) 2018 Fakultät: Medien BACHELORARBEIT Die Entwicklung des Star Trek Franchises am Beispiel der Filme „Star Trek II: Der Zorn des Khan“ (1982) und „Star Trek Into Darkness“ (2013) Autorin: Frau Saskia Sperfeld Studiengang: Film und Fernsehen Seminargruppe: FF15sR1-B Erstprüfer: Prof. Peter Gottschalk Zweitprüfer: Christian Maintz, M.A. Einreichung: Braunschweig, 24.05.2018 Faculty of Media BACHELOR THESIS Developments in the Star Trek franchise as seen in “Star Trek II: The Wrath of Khan” (1982) and “Star Trek Into Darkness” (2013) author: Ms. Saskia Sperfeld course of studies: Film and Television seminar group: FF15sR1-B first examiner: Prof. Peter Gottschalk second examiner: Christian Maintz, M.A. submission: Braunschweig, 24.05.2018 Bibliografische Angaben Nachname, Vorname: Sperfeld, Saskia Die Entwicklung des Star Trek Franchises am Beispiel der Filme „Star Trek II: Der Zorn des Khan“ (1982) und „Star Trek Into Darkness“ (2013) Developments in the Star Trek franchise as seen in “Star Trek II: The Wrath of Khan” (1982) and “Star Trek Into Darkness” (2013) 53 Seiten, Hochschule Mittweida, University of Applied Sciences, Fakultät Medien, Bachelorarbeit, 2018 Thema der vorliegenden Arbeit sind die Filme Star Trek II: The Wrath of Khan von 1982 und Star Trek Into Darkness von 2013. Es wird aufgezeigt welche Gemeinsamkeiten und Unterschiede die beiden, in Handlung und Figuren sehr ähnlichen, Filme aufweisen, um zu untersuchen, ob und wie sich das Star Trek Franchise weiterentwickelt hat. Zu diesem Zweck werden zunächst Filmanalysen der beiden Filme nach den Parametern Hand- lung, Erzählstruktur, Figuren und Thematiken und Kontext durchgeführt. -
“Kobayashi Maru” by DEACON/SEMINARIAN LOIS SORENSEN
“Kobayashi Maru” BY DEACON/SEMINARIAN LOIS SORENSEN As Christians, especially as Evangelical Lutherans, we say we preach the “good news”. But where is the “good news” in today’s readings (other than the psalm)? From the farmer-turned-prophet Amos, we hear how he was told to vacate the premises after he spoke truth to those who did not want to hear it. And from the writer of Mark, we get Herod’s flash-back to the beheading of the John the Baptist (after John spoke a truth that Herodias did not want to hear). Those stories sound like “cost of discipleship” messages rather than “good news” (don’t ‘cha think?) As I prepared today’s homily, I wondered if I had “missed something” about the readings, so I consulted with a few colleagues but they were all were facing the same quandary. Then I consulted with some commentaries (essays about the readings written by biblical scholars) and alas one commentator even came right out and said, “Maybe there is no good news this week”. The next thought that came to my mind was: “Kobayashi Maru”. Trust me, that is not swearing in Greek or some other language (at least, not that I am aware of) although, for a fleeting moment, I certainly wanted a “word or two” with Pastor John for giving me this particular preaching date! “Kobayashi Maru” is a nerdy way of calling something a “no-win scenario” and, if you are “into” science fiction at all, you might recognize it as a Star Trek reference. You see, every command-eligible cadet at Star Fleet Academy must take a certain training exercise in a simulator of the bridge of a starship (like the Enterprise) which part of our Sanctuary bears some resemblance to, by the way. -
James T. Kirk Spock Spock Prime Nero Christopher Pike Leonard
James T. Kirk Spock Spock Prime Nero Christopher Pike Leonard McCoy Nyota Uhura Montgomery Scott Hikaru Sulu Pavel Chekov Sarek After witnessing the destruction of his home planet, Romulus in 2387, Nero sets in place a chain of events that will permanently alter the timeline of the Star Trek Universe, leading to the creation of an alternate reality, that deviates from the Prime Reality of the Star Trek Canon. 2387 - Nero loses his wife and unborn child during the destruction of Romulus in a supernova. Witnesses the tragedy while off- planet. 2387 - Grief- stricken and seeking revenge, Nero places the blame for Romulus's demise on Ambassador Spock, who had promised to prevent the disaster. Aditionally, he blamed the Federation as a whole, who he accused of standing idle while Romulus perished. 2387 - Spock, 2387 - Nero piloting his intercepts Spock's trademark ship the escape from the Jellyfish, absorbs ensuing black hole the supernova with while in command the use of Red of the Matter, creating a technologically black hole. Before advanced Romulan he could escape, mining vessel, the Spock is Narada. The intercepted by Narada is pulled Nero, in command into the Singularity of the Romulan first. mining vessel the Narada. Both ships are pulled into the Black Hole, the Narada entering first. 2222 - Montgomery Scott is born in Scotland. Spock Prime and 2227 - Leonard the Romulans get McCoy is born in Matthew Georgia, USA, McConaughey'd Earth. 2230 - Spock is born on Vulcan to Sarek, Vulcan ambassador to Earth and Amanda Grayson, a human. Spock's birth takes place prior to Nero's time incursion, and therefore before the timelines diverge from oneanother, so this event takes place for both Spock Prime and the Spock of this timeline. -
2007 EDITION STARFLEET MARINE CORPS Xenostudies Andorian Manual
2007 EDITION STARFLEET MARINE CORPS Xenostudies Andorian Manual 2007 Edition This manual is published by the STARFLEET Marine Corps, a component of STARFLEET, the International Star Trek Fan Association, Inc., and released under the Creative Commons Attribution-NonCommercial-NoDerivs 2.5 License (http://creativecommons. org/licenses/by-nc-nd/2.5/). You may freely copy, distribute, display, and perform this manual, but all other uses are strictly prohibited unless written permission is received from the Commandant or Deputy Commandant, STARFLEET Marine Corps. The STARFLEET Marine Corps holds no claims to any trademarks, copyrights, or other properties held by Paramount, other such companies or individuals. Published: October 2007 XA Manual Contents Part 1 - Introduction ��������������������������������������������������������1 Copyright and Disclaimer ��������������������������������������������������������������������������������������� 1 Pronoun Disclaimer ����������������������������������������������������������������������������������������������� 1 Acknowledgements ������������������������������������������������������������������������������������������������ 1 Reporting Authority ����������������������������������������������������������������������������������������������� 1 Part 2 - Andoria ����������������������������������������������������������������2 The Solar System ��������������������������������������������������������������������������������������������������� 2 Andoria (Procyon VIII) ������������������������������������������������������������������������������������������ -
STAR TREK the TOUR Take a Tour Around the Exhibition
R starts CONTents STAR TREK THE TOUR Take a tour around the exhibition. 2 ALL THOSE WONDERFUL THINGS.... More than 430 items of memorabilia are on show. 10 MAGIC MOMENTS A gallery of great Star Trek moments. 12 STAR TREK Kirk, Spock, McCoy et al – relive the 1960s! 14 STAR TREK: THE NEXT GENERATION The 24th Century brought into focus through the eyes of 18 Captain Picard and his crew. STAR TREK: DEEP SPACE NINE Wormholes and warriors at the Alpha Quadrant’s most 22 desirable real estate. STAR TREK: VOYAGER Lost. Alone. And desperate to get home. Meet Captain 26 Janeway and her fearless crew. STAR TREK: ENTERPRISE Meet the newest Starfleet crew to explore the universe. 30 STARSHIP SPECIAL Starfleet’s finest on show. 34 STAR TREK – THE MOVIES From Star Trek: The Motion Picture to Star Trek Nemesis. 36 STAR trek WELCOMING WORDS Welcome to Star TREK THE TOUR. I’m sure you have already discovered, as I have, that this event is truly a unique amalgamation of all the things that made Star Trek a phenomenon. My own small contribution to this legendary story has continued to be a source of great pride to me during my career, and although I have been fortunate enough to have many other projects to satisfy the artist in me, I have nevertheless always felt a deep and visceral connection to the show. But there are reasons why this never- ending story has endured. I have always believed that this special connection to Star Trek we all enjoy comes from the positive picture the stories consistently envision. -
TRADING CARDS 2016 STAR TREK 50Th ANNIVERSARY
2016 STAR TREK 50 th ANNIVERSARY TRADING CARDS 1995-96 30 Years of Star Trek 1995-96 30 Years of Star Trek Registry Plaques A6b James Doohan (Lt. Arex) 50.00 100.00 A7 Dorothy Fontana 15.00 40.00 COMPLETE SET (9) 100.00 200.00 COMMON CARD (R1-R9) 12.00 30.00 STATED ODDS 1:72 2003 Complete Star Trek Animated Adventures INSERTED INTO PHASE ONE PACKS Captain Kirk in Motion COMPLETE SET (9) 12.50 30.00 1995-96 30 Years of Star Trek Space Mural Foil COMMON CARD (K1-K9) 1.50 4.00 COMPLETE SET (9) 25.00 60.00 STATED ODDS 1:20 COMMON CARD (S1-S9) 4.00 10.00 STATED ODDS 1:12 2003 Complete Star Trek Animated Adventures Die- COMPLETE SET (300) 15.00 40.00 INSERTED INTO PHASE THREE PACKS Cut CD-ROMs PHASE ONE SET (100) 6.00 15.00 COMPLETE SET (5) 10.00 25.00 PHASE TWO SET (100) 6.00 15.00 1995-96 30 Years of Star Trek Undercover PHASE THREE SET (100) 6.00 15.00 COMMON CARD 2.50 6.00 COMPLETE SET (9) 50.00 100.00 STATED ODDS 1:BOX UNOPENED PH.ONE BOX (36 PACKS) 40.00 50.00 COMMON CARD (L1-L9) 6.00 15.00 UNNUMBERED SET UNOPENED PH.ONE PACK (8 CARDS) 1.25 1.50 STATED ODDS 1:18 UNOPENED PH.TWO BOX (36 PACKS) 40.00 50.00 INSERTED INTO PHASE TWO PACKS UNOPENED PH.TWO PACK (8 CARDS) 1.25 1.50 2003 Complete Star Trek Animated Adventures James Doohan Tribute UNOPENED PH.THREE BOX (36 PACKS) 40.00 50.00 1995-96 30 Years of Star Trek Promos UNOPENED PH.THREE PACK (8 CARDS) 1.25 1.50 COMPLETE SET (9) 2.50 6.00 PROMOS ARE UNNUMBERED COMMON CARD (JD1-JD9) .40 1.00 PHASE ONE (1-100) .12 .30 1 NCC-1701, tricorder; 2-card panel STATED ODDS 1:4 PHASE TWO (101-200) -
Beyond the Final Frontier: Star Trek, the Borg and the Post-Colonial
Beyond the Final Frontier: Star Trek, the Borg and the Post-colonial Lynette Russell and Nathan Wolski Over the last three decades, Star Trek has become, to use Bernardi's term, a "mega-text" (1998: 11). Star Trek's mega-text consists of much more than the various studio-produced television series and films - it also includes (among other things) novels, Internet chat groups, conventions and fanzines. That Star Trek's premise of space exploration is a thinly disguised metaphor for colonialism has been extensively analysed (see Bernardi, 1998; Hastie, 1996; Ono 1996; Richards, 1997). Boyd describes the utopian future presented in Star Trek the Next Generation (STNG) as based on "nineteenth-century essentialist definitions of human nature, building ... on faith in perfection, progress, social evolution, and free will" (1996: 96-97). Exploration, colonisation and assimilation are never far from the surface of the STNG text. Less apparent, however, are aspects of the series which challenge the hegemonic view of this narrative and which present a post-colonial critique. In this paper we will explore a range of post-colonial moments and an emerging self reflexivity in the second generation series, focusing on those episodes of Star Trek: the Next Generation (STNG) and Star Trek: Voyager which feature an alien race known as the Borg. Others in space Much has been written about the role of the alien in science fiction as a means of exploring issues of otherness. As Wolmark notes: "Science fiction provides a rich source of metaphors for the depiction of otherness and the 'alien' is one of the most familiar: it enables difference to be constructed in terms of binary oppositions which reinforce relations of domination and subordination" (1994: 2). -
Cardassian-Srm.Pdf
Credits Cardassian Ship Recognition Manual 2386 Edition Star Trek Starship Combat Simulator Phase II Rules and Klingon Ship Statistics compiled by: Travis J. Offenberger Kenneth G.R. Minick STAR TREK is a Trademark of Paramount Pictures Corporation Star Trek Starship Tactical Combat Simulator Phase II revisions courtesy of Sporadic Enterprises. Distributed free of charge. Galor Class Battlecruiser Construction Data: Model Number: Mk III Mk IV Date Entered Service: 4/6507 4/7201 Hull Data: Superstructure Points: 78 90 Damage Chart: B B The origins of the Galor-class battlecruiser are found nearly 50 Size: years ago, her development starting some time shortly after the Length: 372 m 372 m invasion of Bajor and the beginning of the Cardassian’s poisonous Width: 192 m 192 m relationship with the Federation. Until that point, the Cardassians Height: 59 m 59 m were a sector power relegated to reigning supreme in their own Transporters: corner of the galaxy and were generally unable to project power far Standard Six Person- 4 4 from their home bases. The development of the Galor changed Emergency 22 Person- 5 5 that, and turned this once insignificant backwater power into one of Cargo, small- 3 3 the major players of Alpha Quadrant politics. Cargo, large- 1 1 Early examples of the Galor-class were fairly short ranged and Crew: 70 Officers 70 Officers prone to technical problems stemming from flawed manufacturing 210 Enlisted 210 Enlisted quality control. The initial Mk I model was particularly prone to Passengers: 20 20 computer crashes and torpedo launcher breech faults that resulted Evacuation limit: 2,100 2,100 in the loss of at least two line vessels. -
20 Dinge, Die Nie in Star Trek Geschehen Würden LCARS-ONLINE.DE 3
LCARS-ONLINE.DE FUN-LISTEN LCARS-ONLINE.DE 2 Die 10 beliebtesten Kurse an der Sternenflotten Akademie Die 10 sichersten Anzeichen dafür, dass Sie zuviel Star Trek sehen Die 10 besten Aprilscherze auf der Enterprise-D Die 10 besten Wege, eine(n) nicht treksüchtige(n) Freund/in zum Schweigen zu bringen, ohne sie/ihn gleich umzubringen Die 10 besten Heckaufkleber für die Enterprise-D Die 10 wichtigsten Veränderungen, wenn die Sternenflotte Sponsoren hätte 20 absolut sichere Anzeichen dafür, dass Star Trek Ihr Leben übernimmt Die 20 besten Verwendungsmöglichkeiten für Data‘s Kopf 20 Dinge, die nie in Star Trek geschehen würden LCARS-ONLINE.DE 3 Die 10 beliebtesten Kurse an der Sternenflotten Akademie 10. Kommando 302: Gewinnen in Situationen, in denen Sie nicht gewinnen können 9. Kommunikation 101: Öffnen von Grussfrequenzen 8. Weltraumrecht 206: Wie Sie das Militärgericht umgehen können 7. Navigation 102: Standard-Orbit 6. Philosophie 203: Warum immer alle Hauptsysteme zur gleichen Zeit ausfallen 5. Kommando 255: Die richtige Art und Weise, niederrangige Personen für Außen 4. Astrophysik 199: Unbekanne Phänomene erkennen 3. Kommando 309: Kreativer Gehorsam gegenüber Sterneflottenbefehlen 2. Technik 422: Wie Sie grundlegende technische Erfindungen unter Zeitdruck machen 1. Weltraumrecht 499: Die Erste Direktive und wie Sie sie umgehen könne LCARS-ONLINE.DE 4 Die 10 sichersten Anzeichen dafür, dass Sie zuviel Star Trek sehen Sie senden der Schauspielerin Woche für Woche heiße Liebesbriefe, die in der 10. Folge 7 das grünhautige Sklavenmädchen vom Orion gespielt hat 9. Sie lassen Ihr Toupet verfilzen, damit sie endlich Ihren eigenen Tribble haben Sie versuchen der Marine beizutreten, damit auch Sie endlich an Bord der Enter- 8. -
Star Trek Enterprise Sourcebook
Where no man has gone before… - The Enterprise Sourcebook - To boldly go... This sourcebook lets you take part on the bold voyages of the starship Enterprise. Enterprise is the first human ship able to break through the ‘magic’ barrier of a Warp 5 velocity and so the unbelievable vastness of space comes in to reach of mankind. Enterprise is about humanity’s adventure of exploring space. But it also is about the responsibility, which comes with technological advance as well as conflict even between actually friendly species like the Vulcans and the Humans. It is about the bold steps to be taken to ultimately form the United Federation of Planets and describes the long, dangerous way to it. 2 where no man has gone before Earth Earth, the once to be capital of the UFP, is quite different from what it will be in the future. With the World War III not too long ago, the long- lasting effects of this war are still sensible. Thanks to the Vulcans the more dramatic side effects of nuclear weapons could be prevented, as they helped to stop genetic mutations and vicious diseases like cancer. 1.1 History Earth had several more or less advanced high cultures in the past, among them the Egyptians, the Romans and Aztecs. After the fall of the Roman Empire in the 5th century A.D., the Middle Ages or more appropriate the Dark Ages began. Humanity raged in war against each other and several powerful Empire rose and fell during that time. In the 16th century, humanity remembered its philosophical ideas of ancient times and it began to develop scientific interest and with it centres of research and made new developments. -
Infinite Diversity in Infinite Combinations: Portraits of Individuals with Disabilities in Star Trek
Infinite Diversity in Infinite Combinations: Portraits of Individuals With Disabilities in Star Trek Terry L. Shepherd An Article Published in TEACHING Exceptional Children Plus Volume 3, Issue 6, July 2007 Copyright © 2007 by the author. This work is licensed to the public under the Creative Commons Attribution License. Infinite Diversity in Infinite Combinations: Portraits of Individuals With Disabilities in Star Trek Terry L. Shepherd Abstract Weekly television series have more influence on American society than any other form of media, and with many of these series available on DVDs, television series are readily ac- cessible to most consumers. Studying television series provides a unique perspective on society’s view of individuals with disabilities and influences how teachers and peers view students with disabilities. Special education teachers can use select episodes to differenti- ate between the fact and fiction of portrayed individuals with disabilities with their stu- dents, and discuss acceptance of peers with disabilities. With its philosophy of infinite diversity in infinite combinations, Star Trek has portrayed a number of persons with dis- abilities over the last forty years. Examples of select episodes and implications for special education teachers for using Star Trek for instructional purposes through guided viewing are discussed. Keywords videotherapy, disabilities, television, bibliotherapy SUGGESTED CITATION: Shepherd, T.L. (2007). Infinite diversity in infinite combinations: Portraits of individuals with disabilities in Star Trek. TEACHING Exceptional Children Plus, 3(6) Article 1. Retrieved [date] from http://escholarship.bc.edu/education/tecplus/vol3/iss6/art1 "Families, societies, cultures -- A Reflection of Society wouldn't have evolved without com- For the last fifty years, television has passion and tolerance -- they would been a reflection of American society, but it have fallen apart without it." -- Kes to also has had a substantial impact on public the Doctor (Braga, Menosky, & attitudes. -
DELTA QUADRANTDELTA Sample File Sample
FAR FROM HOME , SOMEWHERE ALONG THIS JOURNEY, WE LL FIND A WAY BACK. MISTER PARIS, SET A COURSE FOR HOME. - CAPTAIN KATHRYN JANEWAY The Delta Quadrant Sourcebook provides Gamemasters and Players with a wealth of information to aid in playing characters or running adventures set within the ever-expanding Star Trek universe. The Delta Quadrant Sourcebook includes: ■■ Detailed information about the ■■ A dozen new species to choose post-war Federation and U.S.S. from during character creation, Voyager»s monumental mission, including Ankari, Ocampa, bringing the Star Trek Adventures Talaxians, and even Liberated Borg! timeline up to 2379. ■■ A selection of alien starships, ■■ Information on many of the species including Kazon raiders, Voth inhabiting the quadrant, including city-ships, Hirogen warships, and QUADRANT DELTA the Kazon Collective, the Vidiian a devastating collection of new Sodality, the Malon, the Voth, Borg vessels. and more. ■■ Guidance to aid the Gamemaster SOURCEBOOK ■■ Extensive content on the Borg in running missions and continuing Collective, including their history, voyages in the Delta Quadrant, hierarchy, locations, processes, with a selection of adventure seeds and technology. and Non-Player Characters. This book requires the Star Trek Adventures core rulebook to use. MUH051069 Sample file TM & © 2020 CBS Studios Inc. © 2020 Paramount Pictures Corp. STAR TREK and related marks and logos are trademarks of CBS Studios Inc. All Rights Reserved. DELTA QUADRANT MUH051069 Printed in Lithuania © SOURCEBOOK HOMEBOUND PATH OF