DELTA QUADRANTDELTA Sample File Sample

Total Page:16

File Type:pdf, Size:1020Kb

DELTA QUADRANTDELTA Sample File Sample FAR FROM HOME , SOMEWHERE ALONG THIS JOURNEY, WE LL FIND A WAY BACK. MISTER PARIS, SET A COURSE FOR HOME. - CAPTAIN KATHRYN JANEWAY The Delta Quadrant Sourcebook provides Gamemasters and Players with a wealth of information to aid in playing characters or running adventures set within the ever-expanding Star Trek universe. The Delta Quadrant Sourcebook includes: ■■ Detailed information about the ■■ A dozen new species to choose post-war Federation and U.S.S. from during character creation, Voyager»s monumental mission, including Ankari, Ocampa, bringing the Star Trek Adventures Talaxians, and even Liberated Borg! timeline up to 2379. ■■ A selection of alien starships, ■■ Information on many of the species including Kazon raiders, Voth inhabiting the quadrant, including city-ships, Hirogen warships, and QUADRANT DELTA the Kazon Collective, the Vidiian a devastating collection of new Sodality, the Malon, the Voth, Borg vessels. and more. ■■ Guidance to aid the Gamemaster SOURCEBOOK ■■ Extensive content on the Borg in running missions and continuing Collective, including their history, voyages in the Delta Quadrant, hierarchy, locations, processes, with a selection of adventure seeds and technology. and Non-Player Characters. This book requires the Star Trek Adventures core rulebook to use. MUH051069 Sample file TM & © 2020 CBS Studios Inc. © 2020 Paramount Pictures Corp. STAR TREK and related marks and logos are trademarks of CBS Studios Inc. All Rights Reserved. DELTA QUADRANT MUH051069 Printed in Lithuania © SOURCEBOOK HOMEBOUND PATH OF U.S.S. VOYAGER HOMEBOUND PATH SECTION 1 TERRITORIAL OVERVIEW CARETAKER ARRAY KAZON COLLECTIVE HAAKONIAN OCAMPA HAAKONIAN ORDER OCAMPA ORDER TAKAR OBLISSA THE SWARM VIDIIAN SODALITY NORTHWEST PASSAGE RECTILIA BARZAN WORMHOLE B’OMAR KRENIM SOVEREIGNTY IMPERIUM MALON COOPERATIVE 3561 KROWTONAN BORG UNICOMPLEX GUARD 3601 MARKOV/KALTO DEVORE IMPERIUM ROGUE PLANETOID ANCIENT HIROGEN 100,000 YEAR AGO YALITIA NUCLEOGENIC CLOUD BEING NUMIRI BANEA ELEMENT 247 DISCOVERED SIKARIS MALON COOPERATIVE BORG TRANSWARP HUB TYPE-4 QUANTUM THE HIERARCHY ILIDARIA SINGULARITY VIDIIAN KOMAR NEBULA SODALITY AVERY III (VIDIIA) KAZON Sample6291 fileCOLLECTIVE SECTOR 001 BRIORI STELLAR CARTOGRAPHY STELLAR CARTOGRAPHY HOMEBOUND PATH SECTION 2 HOMEBOUND PATH SECTION 3 TAROK (KAZON) HANON PREMA (TALAX) SUSPIRIA’S ARRAY NECHANI SKY SPIRITS HOMEWORLD TAKAR PLANET HELL PORAKAS VIDIIAN BARZAN WORMHOLE CLASS-17 NEBULA (UNSTABLE) SODALITY HEVA AKRITILI AKRITIRIAN PRISON SATELLITE ENARA FIMA (ENARA) MISLEN 3562 3563 CRAVIC PRALOR MOKRA (ALSAURIA) 3603 THE SWARM SOBRAS (TAKRIT) 3602 TAK TAK TOFFA GARAN ARAKIS UBEA KOLAATI RAKOSA NEKRIT STATION KAZON KOTATI COLLECTIVE MARAYNA’S STATION INVERSION NEBULA HEMIKEK FINA (VIDIIA) KOLHARI VIDIIAN COLONY DRAYA (CRYSATA) KOHL SETTLEMENT FGC-505183 SAKARI NEKRIT EXPANSE NEW EARTH FARN PAREIN (BORG COOPERATIVE) NEZU COLONY ETANIAN MIKHAL TRAVELER OUTPOST FGC-506930 ORDER NASARI KAZON TARESIA 6829 COLLECTIVE 6288 Sample fileARGALA ASTRAL EDDY NYRIA VOSTIGYE SPACE STATION BORG COLONY ▼ NORTHWEST PASSAGE STELLAR CARTOGRAPHY STELLAR CARTOGRAPHY LCARS TERMINAL 978-1-910132-937 CREDITS SYSTEM DESIGN COVER ARTWORK SOCIAL MEDIA MANAGER NATHAN DOWDELL TOBIAS RICHTER SALWA AZAR ART DIRECTION PRODUCTION MANAGER 184938 LINE DEVELOPMENT SAM WEBB AND JIM JOHNSON RICHARD L. GALE, SAM WEBB, PETER GROCHULSKI KATYA THOMAS, AND JIM JOHNSON SCHEDULING & VIDEO PRODUCTION WRITING STEVE DALDRY LUKA CARROLL, JACK GEIGER, AARON M. GRAPHIC DESIGN POLLYEA, DEREK TYLER ATTICO, FRED LOVE, MATTHEW COMBEN PUBLISHING ASSISTANT SHAWN MERWIN, AND JIM JOHNSON LAYOUT VIRGINIA PAGE RICHARD L. GALE AND MICHAL E. CROSS SALES AND MARKETING MANAGER CANON EDITING RHYS KNIGHT SCOTT PEARSON PUBLISHING DIRECTOR CHRIS BIRCH ASSISTANT SALES MANAGER EDITING COLE LEADON JIM JOHNSON OPERATIONS DIRECTOR RITA BIRCH COMMUNITY SERVICE MANAGER PROOFREADING LLOYD GYAN KEITH GARRETT BUSINESS MANAGER 185739 CAMERON DICKS CUSTOMER SUPPORT INTERNAL ARTWORK SHAUN HOCKING HEAD OF DEVELOPMENT DAVID METLESITS, NICK GREENWOOD, ROB HARRIS FOR CBS STUDIOS VINCENT LAIK, TOMA FEIZO GAS, BILL BURKE, MARIAN CORDRY, 204266 JOSEPH DIAZ, PATRICE RAMEAU, HEAD OF RPG DEVELOPMENT MARIE-CECILE GIRARD-JONES, BRIAN LADY, PAOLO PUGGIONI, AUSTIN ROBERTS, SAM WEBB AND KEITH LOWENADLER RODRIGO GONZALEZ, TOBIAS RICHTER, PUBLIC RELATIONS WITH THANKS TO RICHARD L. GALE, AND MICHAL E. CROSS PANAYIOTIS LINES THE STAR TREK ONLINE TEAM The 2d20 system and Modiphius Logos are copyright Modiphius Entertainment Ltd 2020. All 2d20 system text is copyright Modiphius AUX SYS Entertainment Ltd. Any unauthorised use of copyrighted material is illegal. Any trademarked names are used in a fictional manner; no infringement is intended. This is a work of fiction. Any similarity with actual people and events, past or present, is purely coincidental and unintentional except for those people and events described in an historical context. TM & © 2020 Published by Modiphius Entertainment Ltd. CBS Studios Inc. © 2020 Paramount Pictures Corp. STAR TREK and related 2nd Floor, 39 Harwood Road, London, SW6 4QP, England. marks and logos are trademarks of CBS Studios Inc. All Rights Reserved. Printed by Standartų Spaustuvė, UAB, Vilnius, Lithuania. Artwork and graphics © and ™ CBS Studios Inc. All Rights Reserved., [email protected] except the Modiphius Logo which is Modiphius Entertainment Ltd. This is a work of fiction. Any similarity with actual people and events, past or SampleWWW.MODIPHIUS.COM present, is purely coincidental and unintentionalfile except for those people and events described in an historical context. Modiphius Entertainment Product Number: MUH051069 Permission is granted for individuals to print or copy the contents of this book for personal use only. ISBN: 978-1-910132-93-7 CREDITS TECHNICAL SPECIFICATIONS MUH051069 CONTENTS CHAPTER 01 003 CHAPTER 03 059 INTRODUCTION SPECIES OF THE DELTA QUADRANT 01.10 Welcome to the Delta Quadrant ������������������������������������������ 004 03.10 New Lifepath Options ����������������������������������������������������������� 060 CHAPTER 02 009 CHAPTER 04 077 THE DELTA QUADRANT STARSHIPS OF THE DELTA QUADRANT 02.00 Briefing from Starfleet Command ���������������������������������������� 010 04.10 Borg Collective Starships ����������������������������������������������������� 078 02.10 The Delta Quadrant �������������������������������������������������������������� 011 04.20 Delta Quadrant Starships ����������������������������������������������������� 084 02.20 Worlds of the Delta Quadrant ���������������������������������������������� 026 02.30 The Borg Collective �������������������������������������������������������������� 034 02.40 Borg Locations ��������������������������������������������������������������������� 051 CHAPTER 05 099 ENCOUNTERS AND ADVERSARIES 05.10 Exploring the Delta Quadrant ����������������������������������������������� 100 05.20 Exploring Borg Space����������������������������������������������������������� 120 SampleIN MEMORY OF DOROTHY “D.C.” FONTANA AND RENÉ AUBERJONOIS file 39440C CONTENTS BORG TACTICAL CUBE 11-3749 38294605 420201 5939 58302 372890 83002472 25902295 593050 250053 684022 394520 29400238 12-2405 18-4405 13-8102 20445024 8239 2592 502275 27930 27454930 59332201 50222 60054 20568 2044 46290205 14-5030 20-2950 13-8202 8457 8538 22-1027 1233 1546 POWER DISTRIBUTION ANALYSIS 15-4006 17-38020 59-17280 16-8535 22-10576 14-29205 35-70165 18-25192 56-27100 28-52992 65-12900 50-35044 29-26050 23-57727 56-73920 39-18720 45-27502 60-27890 11-44500 42-62895 40-17502 13-38590 14-35050 13-94573 44-85372 41-30555 17-8850 9751 2600 2655 7502 7518 7555 7510 7700 7882 8255 8356 8589 2020 4505 9233 3848-284 34290 274902 17 17 22 3920-229 249340 103739 Sample17 2360 17 4675 19 9354 file4204-469 6505 24922 2570 4900 9570 7349-073 49320 29392 42 42 63 2830-274 5880 118320 87 3302 87 4975 96 9701 8369-283 240205 48839 2 CHAPTER 01 CHAPTER 05.0001.00 INTRODUCTION 38500250255 8325024038225 01.10 WELCOME TO THE DELTA QUADRANT 004 Sample file INTRODUCTION 3 CHAPTER 01.10 INTRODUCTION WELCOME TO THE DELTA QUADRANT “ AS THE ONLY STARFLEET VESSEL ASSIGNED TO THE DELTA QUADRANT, WE’LL CONTINUE TO FOLLOW OUR DIRECTIVE: TO SEEK OUT NEW WORLDS AND EXPLORE SPACE. BUT OUR PRIMARY GOAL IS CLEAR. EVEN AT MAXIMUM SPEEDS, IT WOULD TAKE 75 YEARS TO REACH THE FEDERATION. I’M NOT WILLING TO SETTLE FOR THAT.” – CAPTAIN KATHRYN JANEWAY Welcome to your final year, cadets. I am Vice-Admiral Jhilia This course is required for command track graduates looking zh’Azethiq, one of six instructors you’ll have the pleasure of to serve aboard deep space exploration vessels. As our writing papers for this year. This is Multidisciplinary Studies shipyards on Utopia Planitia are hard at work designing and 5357, and for those of you trying to glean the contents of the constructing the next generation of those vessels, we’ll be course by the terribly descriptive name we’ve provided you, hard at work here developing your skill sets to best equip you I guarantee you haven’t even come close to figuring out what for dealing with new species and unknown sectors of space in specially-curated cross-sections we’ve prepared for you. what we all hope will be long, illustrious careers in Starfleet. Traditionally, this course draws from luminary subjects such I sense some of you have started drawing conclusions as interstellar history, interspecies ethics, astrobiology, already. I can tell from how fidgety you’re getting in your stellar cartography, xenobiology,
Recommended publications
  • Gene Roddenberry: the Star Trek Philosophy
    LIVING TREKISM – Database Gene Roddenberry: The Star Trek Philosophy "I think probably the most often asked question about the show is: ‘Why the Star Trek Phenomenon?’ And it could be an important question because you can ask: ‘How can a simple space opera with blinking lights and zap-guns and a goblin with pointy ears reach out and touch the hearts and minds of literally millions of people and become a cult in some cases?’ Obviously, what this means is, that television has incredible power. They’re saying that if Star Trek can do this, then perhaps another carefully calculated show could move people in other directions – as to keep selfish interest to creating other cults for selfish purposes – industrial cartels, political parties, governments. Ultimate power in this world, as you know, has always been one simple thing: the control and manipulation of minds. Fortunately, in the attempt however to manipulate people through any – so called Star Trek Formula – is doomed to failure, and I’ll tell you why in just a moment. First of all, our show did not reach and affect all these people because it was deep and great literature. Star Trek was not Ibsen or Shakespeare. To get a prime time show – network show – on the air and to keep it there, you must attract and hold a minimum of 18 million people every week. You have to do that in order to move people away from Gomer Pyle, Bonanza, Beverly Hill Billies and so on. And we tried to do this with entertainment, action, adventure, conflict and so on.
    [Show full text]
  • Download the Borg Assimilation
    RESISTANCE IS FUTILE… BORG CUBES Monolithic, geometric monstrosities capable of YOU WILL BE ASSIMILATED. defeating fleets of ships, they are a force to be Adding the Borg to your games of Star Trek: Ascendancy feared. introduces a new threat to the Galaxy. Where other civilizations may be open to negotiation, the Borg are single-mindedly BORG SPIRES dedicated to assimilating every civilization they encounter into Borg Spires mark Systems under Borg control. the Collective. The Borg are not colonists or explorers. They are Over the course of the game, Borg Spires will build solely focused on absorbing other civilizations’ technologies. new Borg Cubes. The Borg are not controlled by a player, but are a threat to all the forces in the Galaxy. Adding the Borg also allows you to play BORG ASSIMILATION NODES games with one or two players. The rules for playing with fewer Borg Assimilation Nodes are built around Spires. Built than three players are on page 11. Nodes indicate how close the Spire is to completing a new Borg Cube and track that Borg System’s current BORG COMPONENTS Shield Modifier. • Borg Command Console Card & Cube Card BORG TECH CARDS • 5 Borg Cubes & 5 Borg Spires Players claim Borg Tech Cards when they defeat • 15 Borg Assimilation Nodes & 6 Resource Nodes the Borg in combat. The more Borg technology you • 20 Borg Exploration Cards acquire, the better you will fare against the Borg. • 7 Borg System Discs • 20 Borg Technology Cards BORG COMMAND CARDS • 30 Borg Command Cards Borg Command Cards direct the Cubes’ movement • 9 Borg Dice during the Borg’s turn and designate the type of System each Cube targets.
    [Show full text]
  • STAR TREK the TOUR Take a Tour Around the Exhibition
    R starts CONTents STAR TREK THE TOUR Take a tour around the exhibition. 2 ALL THOSE WONDERFUL THINGS.... More than 430 items of memorabilia are on show. 10 MAGIC MOMENTS A gallery of great Star Trek moments. 12 STAR TREK Kirk, Spock, McCoy et al – relive the 1960s! 14 STAR TREK: THE NEXT GENERATION The 24th Century brought into focus through the eyes of 18 Captain Picard and his crew. STAR TREK: DEEP SPACE NINE Wormholes and warriors at the Alpha Quadrant’s most 22 desirable real estate. STAR TREK: VOYAGER Lost. Alone. And desperate to get home. Meet Captain 26 Janeway and her fearless crew. STAR TREK: ENTERPRISE Meet the newest Starfleet crew to explore the universe. 30 STARSHIP SPECIAL Starfleet’s finest on show. 34 STAR TREK – THE MOVIES From Star Trek: The Motion Picture to Star Trek Nemesis. 36 STAR trek WELCOMING WORDS Welcome to Star TREK THE TOUR. I’m sure you have already discovered, as I have, that this event is truly a unique amalgamation of all the things that made Star Trek a phenomenon. My own small contribution to this legendary story has continued to be a source of great pride to me during my career, and although I have been fortunate enough to have many other projects to satisfy the artist in me, I have nevertheless always felt a deep and visceral connection to the show. But there are reasons why this never- ending story has endured. I have always believed that this special connection to Star Trek we all enjoy comes from the positive picture the stories consistently envision.
    [Show full text]
  • Star Trek Online Guide Xbox One
    Star Trek Online Guide Xbox One Theurgic Jervis besieges brawly. Edgar purples her granophyre vernally, excerptible and unmelted. Flabbiest Lonny always shamble his willy if Hebert is unsustaining or york ajar. Get is preferable to star trek fleet command, and the cost of Star Trek Armada is stage one hand through most action-packed skill game. If each have any cheats or tips for every Trek Online please send something in here We you have cheats for this youth on PlayStation 4 You struggle also tank your. Is WoW Worth Playing 2020? The STO Academy has turn around since 2010 and is nothing of the largest and most. Star Trek Online Rise of Discovery descends onto Xbox One. On September 1 2011 Cryptic Studios announced that star Trek Online would akin to free-to-play but another full access to transmit the. The Complete train to be Trek Online MMOAMCOM. Star Trek Online's internal canon extends beyond what takes place in at game. These tombs are many fan of areas of the prophets indefinitely or in that and adults to xbox one. Star trek fleet command missions list. Odo and round link layer 'What about Leave Behind' and Trek BBS. Star Trek Online Review Download Guide & Walkthrough. 1 Star Trek Online Walkthrough overview TrueAchievements. Sto Best Hangar Pets. For information specific to Playstation 4Xbox One console versions of honor game see. Star Trek Fleet Command Ships Guide The ships in to Trek Fleet. Star Trek Online is available person for Xbox One shoulder the Microsoft Store as legitimate free to unit title.
    [Show full text]
  • The Complete Star Trek Voyager Checklist
    The Complete Star Trek Voyager Checklist Base Cards # Card Title [ ] 001 The Complete Star Trek: Voyager [ ] 002 SEASON ONE [ ] 003 Caretaker, Part I [ ] 004 Caretaker, Part II [ ] 005 Parallax [ ] 006 Time and Again [ ] 007 Phage [ ] 008 The Cloud [ ] 009 Eye of the Needle [ ] 010 Ex Post Facto [ ] 011 Emanations [ ] 012 Prime Factors [ ] 013 State of Flux [ ] 014 Heroes andDemons [ ] 015 Cathexis [ ] 016 Faces [ ] 017 Jetrel [ ] 018 Learning Curve [ ] 019 SEASON TWO [ ] 020 The 37's [ ] 021 Initiations [ ] 022 Projections [ ] 023 Elogium [ ] 024 Non Sequitur [ ] 025 Twisted [ ] 026 Parturition [ ] 027 Persistence of Vision [ ] 028 Tattoo [ ] 029 Cold Fire [ ] 030 Maneuvers [ ] 031 Resistance [ ] 032 Prototype [ ] 033 Alliances [ ] 034 Threshold [ ] 035 Meld [ ] 036 Dreadnought [ ] 037 Death Wish [ ] 038 Lifesigns [ ] 039 Investigations [ ] 040 Deadlock [ ] 041 Innocence [ ] 042 The Thaw [ ] 043 Tuvix [ ] 044 Resolutions [ ] 045 Basics, Part I [ ] 046 SEASON THREE [ ] 047 Basics, Part II [ ] 048 Flashback [ ] 049 The Chute [ ] 050 The Swarm [ ] 051 False Profits [ ] 052 Remember [ ] 053 Sacred Ground [ ] 054 Future's End, Part I [ ] 055 Future's End, Part II [ ] 056 Warlord [ ] 057 The Q and the Grey [ ] 058 Macrocosm [ ] 059 Fair Trade [ ] 060 Alter Ego [ ] 061 Coda [ ] 062 Blood Fever [ ] 063 Unity [ ] 064 Darkling [ ] 065 Rise [ ] 066 Favorite Son [ ] 067 Before and After [ ] 068 Real Life [ ] 069 Distant Origin [ ] 070 Worst Case Scenario [ ] 071 Displaced [ ] 072 Scorpion, Part I [ ] 073 SEASON FOUR [ ] 074 Scorpion, Part II [ ]
    [Show full text]
  • Beyond the Final Frontier: Star Trek, the Borg and the Post-Colonial
    Beyond the Final Frontier: Star Trek, the Borg and the Post-colonial Lynette Russell and Nathan Wolski Over the last three decades, Star Trek has become, to use Bernardi's term, a "mega-text" (1998: 11). Star Trek's mega-text consists of much more than the various studio-produced television series and films - it also includes (among other things) novels, Internet chat groups, conventions and fanzines. That Star Trek's premise of space exploration is a thinly disguised metaphor for colonialism has been extensively analysed (see Bernardi, 1998; Hastie, 1996; Ono 1996; Richards, 1997). Boyd describes the utopian future presented in Star Trek the Next Generation (STNG) as based on "nineteenth-century essentialist definitions of human nature, building ... on faith in perfection, progress, social evolution, and free will" (1996: 96-97). Exploration, colonisation and assimilation are never far from the surface of the STNG text. Less apparent, however, are aspects of the series which challenge the hegemonic view of this narrative and which present a post-colonial critique. In this paper we will explore a range of post-colonial moments and an emerging self reflexivity in the second generation series, focusing on those episodes of Star Trek: the Next Generation (STNG) and Star Trek: Voyager which feature an alien race known as the Borg. Others in space Much has been written about the role of the alien in science fiction as a means of exploring issues of otherness. As Wolmark notes: "Science fiction provides a rich source of metaphors for the depiction of otherness and the 'alien' is one of the most familiar: it enables difference to be constructed in terms of binary oppositions which reinforce relations of domination and subordination" (1994: 2).
    [Show full text]
  • The History of Star Trek
    The History of Star Trek The original Star Trek was the brainchild of Gene Roddenberry (1921-1991), a US TV producer and scriptwriter. His idea was to make a TV series that combined the futuristic possibilities of science fiction with the drama and excitement of TV westerns (his original title for the series was ‘Wagon Train to the Stars’). Star Trek was first aired on American TV in 1966, and ran for three series. Each episode was a self-contained adventure/mystery, but they were all linked together by the premise of a gigantic spaceship, crewed by a diverse range of people, travelling about the galaxy on a five-year mission ‘to explore new life and new civilisations, to boldly go where no man has gone before’. Although not especially successful it attracted a loyal fan-base, partly male fans that liked the technological and special effects elements of the show. But the show also attracted a large number of female fans, many of whom were drawn to the complex interaction and dynamic between the three main characters, the charismatic but impetuous Captain Kirk (William Shatner), the crotchety old doctor McCoy (DeForest Kelley) and the coldly logical Vulcan science officer Spock (Leonard Nimoy). After the show was cancelled in 1969 the fans conducted a lengthy and ultimately successful campaign to resurrect the franchise. Roddenberry enjoyed success with several motion pictures, including Star Trek: The Motion Picture (1979); action-thriller Star Trek II: The Wrath of Khan (1982); Star Trek III: The Search for Spock (1984) and the more comic Star Trek IV: The Voyage Home (1986).
    [Show full text]
  • Star Trek Ascendancy Cardass
    GAME CONTENTS EXPLORATION CARDS This set includes everything you need to add the Cardassians The 10 new Exploration Cards include 4 Crises, 4 Discoveries to your games of Star Trek: Ascendancy. The set includes: and 2 Civilization Discovery Cards. • 10 New Exploration Cards • 10 New Systems Discs, including Cardassia Prime CONFRONTATIONS • 30 Cardassian Starships with 3 Fleet Markers & Cards The 4 new Cardassian • 10 Cardassian Control Nodes Crisis Cards introduce • 15 Cardassian Advancements “Confrontations,” • 3 Cardassian Trade Agreements where a rival player • Cardassian Turn Summary Card places one of their • Cardassian Command Console with 2 Sliders Starships in the same • 19 Resource Nodes System with the Ship • 76 Tokens & 27 Space Lanes that Discovered the System. ADDING CARDASSIANS TO YOUR GAME What happens after that is up to the two player involved in To integrate the Cardassians into your games of Star Trek: the Confrontation. Will it lead to peaceful trade relations? Or Ascendancy, shuffle the 10 new Exploration Cards into the will it spark a hostile diplomatic incident? Exploration Cards from the core set and add the 9 System Discs into the mix of System Discs from the core set. Adding the Cardassians to your game increases the number ARMISTICE ACCORDS of possible players by 1. The Cardassian player begins the When a player game with the same starting number of Ships, Control Discovers a new Nodes, starting Resources, etc. Each additional player adds System and draws the approximately an hour to the game’s duration. Cardassian Armistice Accords, they have COMMAND CONSOLE stumbled into a border Like the three factions dispute that requires included in the core set, them to relinquish the Cardassians have a Control of one of their unique Command Console Systems in exchange with two Special Rules that for Control of a Cardassian System.
    [Show full text]
  • BORG TRANSWARP PROTOTYPE] July 9, 2012
    Iltharanos [BORG TRANSWARP PROTOTYPE] July 9, 2012 Propulsion Data Borg Transwarp Prototype Impulse System: Borg Impulse Coil (.9c) (EE) [-15] Dreadnought; Commissioned: 2369 Warp System: Borg Warp Coil (9.4/9.6/9.99 MCU) (EE) [-15] Hull Data Borg Transwarp Coil (9.9999985 MCU) (F) [-15] Structure: 75 [315 space][26 space remains] Operational Data Size/Decks: 15/350 Length/Height/Beam: 1,200/1,400/4,500 m Atmosphere Capable: No [0] Complement: 7,000 Cargo Units: 400 [-50] Cloaking Device: No [0] Tactical Data Life Support: Class 4R (EE) [-13] Operations System: Class 4R (EE) [-13] Sensor System: Class 5a (+5/+4/+3/+2/+1/EE) [-6] Particle Beams: (x5/D) [-30] Separation System: No [0] Penetration: 7/7/6/0/0 Shuttlebay: No [0] Deflector Shield: FSS-3 (F) [-17] Shuttlecraft: N/A Protection/Threshold: 18/6 Tractor Beams: 5 fv, 5 fd, 5 av, 5 ad [-19] Transporters: 30 standard, 30 emergency, 30 cargo [-69] Miscellaneous Data Maneuver Modifiers: +4C, +1H, +4T Traits: Enhanced System (Transwarp x5) [-25] Prototype (Transwarp) [-2] Blind Luck (Transporters) [-5] Battle Scarred (Transporters) [+5] Iltharanos [BORG TRANSWARP PROTOTYPE] July 9, 2012 Mission Background The Borg Transwarp The Borg Collective assimilated transwarp Prototype’s primary mission is that technology from an unknown species (some of all Borg vessels: Assimilation of Federation scientists believe it may have been the biological and technological entities. Voth) and incorporated the system into a prototype The secondary mission of the Borg designed specifically to test the feasibility of the Transwarp Prototype is to field test drive.
    [Show full text]
  • Recent Trend of Patent Infringement Suits Against Activision, Blizzard, Microsoft, Electronic Arts and Other Video Game Companies
    Walker Digital Enters the Game: Recent Trend of Patent Infringement Suits Against Activision, Blizzard, Microsoft, Electronic Arts and Other Video Game Companies 06.01.2011 Over the last few months, Walker Digital, a patent holding company formed by Priceline.com founder Jay Walker, has filed infringement suits against over 100 companies, particularly targeting the video game industry. Given the number of suits, the breadth of the asserted claims and Walker Digital’s purported resources, these lawsuits are likely to entangle others in the gaming industry. In January, 2011, Walker Digital filed its first suit in federal court in Delaware against Activision and Blizzard (Call of Duty, DJ Hero 2, World of Warcraft) and Zynga (Farmville), alleging infringement of U.S. Patent No. 6,425,828 (“the ‘828 Patent”), regarding a method for conducting a networked electronic tournament for multiple players and storing player information. While games developed by these companies require individual player accounts, they are not traditional “tournament” games. A few months later, Walker Digital filed another lawsuit in Delaware asserting the ‘828 Patent, as well as a related patent, U.S. Patent No. 6,224,486 (“the ‘486 Patent”), targeting a number of other gaming developers and publishers, including Electronic Arts (Madden, Medal of Honor), Microsoft (Halo, Gears of War), Rockstar (Red Dead Redemption), and Ubisoft (Assassin’s Creed). In these complaints, Walker Digital alleges that the defendants have used the patented technology for tournament games to “exchange information with a central computer to influence game play, and also store certain information that is available for use in subsequent tournament play.” The patents’ specifications reveal that they are broadly directed at methods and devices for conducting multiple tournaments wherein player information is collected and stored from one tournament to the next.
    [Show full text]
  • Infinite Diversity in Infinite Combinations: Portraits of Individuals with Disabilities in Star Trek
    Infinite Diversity in Infinite Combinations: Portraits of Individuals With Disabilities in Star Trek Terry L. Shepherd An Article Published in TEACHING Exceptional Children Plus Volume 3, Issue 6, July 2007 Copyright © 2007 by the author. This work is licensed to the public under the Creative Commons Attribution License. Infinite Diversity in Infinite Combinations: Portraits of Individuals With Disabilities in Star Trek Terry L. Shepherd Abstract Weekly television series have more influence on American society than any other form of media, and with many of these series available on DVDs, television series are readily ac- cessible to most consumers. Studying television series provides a unique perspective on society’s view of individuals with disabilities and influences how teachers and peers view students with disabilities. Special education teachers can use select episodes to differenti- ate between the fact and fiction of portrayed individuals with disabilities with their stu- dents, and discuss acceptance of peers with disabilities. With its philosophy of infinite diversity in infinite combinations, Star Trek has portrayed a number of persons with dis- abilities over the last forty years. Examples of select episodes and implications for special education teachers for using Star Trek for instructional purposes through guided viewing are discussed. Keywords videotherapy, disabilities, television, bibliotherapy SUGGESTED CITATION: Shepherd, T.L. (2007). Infinite diversity in infinite combinations: Portraits of individuals with disabilities in Star Trek. TEACHING Exceptional Children Plus, 3(6) Article 1. Retrieved [date] from http://escholarship.bc.edu/education/tecplus/vol3/iss6/art1 "Families, societies, cultures -- A Reflection of Society wouldn't have evolved without com- For the last fifty years, television has passion and tolerance -- they would been a reflection of American society, but it have fallen apart without it." -- Kes to also has had a substantial impact on public the Doctor (Braga, Menosky, & attitudes.
    [Show full text]
  • In the Archives Here As .PDF File
    Biting the Hand 6/12/01 Jessica M. Mulligan Page 1 Biting the Hand: A Compilation of the Columns to Date Copyright 1999 by Jessica M. Mulligan Table of Contents 1 YEAR 1999 COLUMNS ...................................................................................................2 1.1 WELCOME TO MY WORLD; NOW BITE ME....................................................................2 1.2 NASTY, INCONVENIENT QUESTIONS, PART DEUX...........................................................5 1.3 PRESSING THE FLESH II: THE INTERACTIVE SEQUEL.......................................................8 1.4 MORE BUGS: A CASUALTY OF THE XMAS RUSH?.........................................................10 1.5 IN THE BIZ..................................................................................................................13 1.6 JACK AND THE BEANCOUNTER....................................................................................15 1.7 COLOR ME BONEHEADED ............................................................................................19 1.8 AH, SWEET MYSTERY OF LIFE ................................................................................22 1.9 THE CONFERENCE FORMERLY KNOWN AS THE COMPUTER GAME DEVELOPER’S CONFERENCE .........................................................................................................................24 1.10 THIS FRAGGED CORPSE BROUGHT TO YOU BY ...........................................................27 1.11 OH, NO! I FORGOT TO HAVE CHILDREN!....................................................................29
    [Show full text]