SOURCEBOOK

DELTA QUADRANTDELTA Sample file Sample

© DELTA QUADRANT MUH051069 SOURCEBOOK

MUH051069

Printed in Lithuania includes:

LL FIND A WAY BACK. LL FIND , core rulebook to use. Guidance to aid the Gamemaster Guidance to aid the Gamemaster A dozen new species to choose to choose A dozen new species A selection of alien , in running missions and continuing voyages in the Delta Quadrant, seeds with a selection of adventure and Non-Player Characters. creation, from during character including Ankari, Ocampa, ! Talaxians, and even Liberated including raiders, Voth and city-ships, Hirogen warships, a devastating collection of new Borg vessels. ■ ■ ■ ■ ■ ■ The Delta Quadrant Sourcebook

provides Gamemasters and Players with a wealth provides Gamemasters Adventures universe. CAPTAIN CAPTAIN KATHRYN - Star Trek TM & © 2020 CBS Studios Inc. TM & © 2020 CBS Studios Inc. © 2020 Corp. STAR TREK and related marks and logos are trademarks of CBS Studios Inc. All Rights Reserved. MISTER PARIS, SET A COURSE FOR HOME. SET A COURSE FOR MISTER PARIS, This book requires the FAR FROM HOME FROM FAR ever-expanding ever-expanding Detailed information about the about the Detailed information Information on many of the species Extensive content on the Borg and U.S.S. post-war Voyager»s monumental mission, bringing the Star Trek Adventures timeline up to 2379. inhabiting the quadrant, including the Kazon Collective, the Vidiian Sodality, the Malon, the Voth, and more. Collective, including their history, hierarchy, locations, processes, and technology. of information to aid in playing characters or running adventures set within the the running adventures set within aid in playing characters or of information to SOMEWHERE ALONG THIS JOURNEY, WE THIS JOURNEY, ALONG SOMEWHERE ■ ■ ■ The Delta Quadrant Sourcebook ■ ■ ■ HOMEBOUND PATH OF U.S.S. VOYAGER HOMEBOUND PATH SECTION 1

TERRITORIAL OVERVIEW CARETAKER ARRAY KAZON COLLECTIVE HAAKONIAN OCAMPA HAAKONIAN ORDER OCAMPA ORDER TAKAR OBLISSA THE SWARM VIDIIAN SODALITY NORTHWEST PASSAGE RECTILIA BARZAN WORMHOLE B’OMAR KRENIM SOVEREIGNTY IMPERIUM

MALON COOPERATIVE 3561 KROWTONAN BORG UNICOMPLEX GUARD

3601

MARKOV/KALTO DEVORE IMPERIUM

ROGUE PLANETOID ANCIENT HIROGEN 100,000 YEAR AGO YALITIA NUCLEOGENIC CLOUD BEING

NUMIRI BANEA ELEMENT 247 DISCOVERED SIKARIS

MALON COOPERATIVE

BORG TRANSWARP HUB TYPE-4 QUANTUM THE HIERARCHY ILIDARIA SINGULARITY

VIDIIAN KOMAR NEBULA SODALITY AVERY III (VIDIIA)

KAZON Sample6291 fileCOLLECTIVE SECTOR 001 BRIORI STELLAR CARTOGRAPHY STELLAR CARTOGRAPHY HOMEBOUND PATH SECTION 2 HOMEBOUND PATH SECTION 3

TAROK (KAZON) HANON PREMA (TALAX) SUSPIRIA’S ARRAY NECHANI SKY SPIRITS HOMEWORLD TAKAR PLANET HELL PORAKAS VIDIIAN BARZAN WORMHOLE CLASS-17 NEBULA (UNSTABLE) SODALITY HEVA AKRITILI AKRITIRIAN PRISON SATELLITE ENARA FIMA (ENARA) MISLEN

3562 3563 CRAVIC PRALOR

MOKRA (ALSAURIA) 3603 THE SWARM SOBRAS (TAKRIT) 3602

TAK TAK TOFFA GARAN ARAKIS UBEA KOLAATI RAKOSA NEKRIT STATION KAZON KOTATI COLLECTIVE

MARAYNA’S STATION INVERSION NEBULA HEMIKEK FINA (VIDIIA) KOLHARI VIDIIAN COLONY DRAYA (CRYSATA) KOHL SETTLEMENT FGC-505183

SAKARI NEKRIT EXPANSE

NEW

FARN

PAREIN (BORG COOPERATIVE)

NEZU COLONY ETANIAN MIKHAL TRAVELER OUTPOST FGC-506930 ORDER NASARI KAZON TARESIA 6829 COLLECTIVE 6288 Sample fileARGALA ASTRAL EDDY NYRIA VOSTIGYE BORG COLONY ▼ NORTHWEST PASSAGE STELLAR CARTOGRAPHY STELLAR CARTOGRAPHY LCARS TERMINAL 978-1-910132-937 CREDITS

SYSTEM DESIGN COVER ARTWORK SOCIAL MEDIA MANAGER NATHAN DOWDELL TOBIAS RICHTER SALWA AZAR ART DIRECTION PRODUCTION MANAGER 184938 LINE DEVELOPMENT SAM WEBB AND JIM JOHNSON RICHARD L. GALE, SAM WEBB, PETER GROCHULSKI KATYA THOMAS, AND JIM JOHNSON SCHEDULING & VIDEO PRODUCTION WRITING STEVE DALDRY LUKA CARROLL, JACK GEIGER, AARON M. GRAPHIC DESIGN POLLYEA, DEREK TYLER ATTICO, FRED LOVE, MATTHEW COMBEN PUBLISHING ASSISTANT SHAWN MERWIN, AND JIM JOHNSON LAYOUT VIRGINIA PAGE RICHARD L. GALE AND MICHAL E. CROSS SALES AND MARKETING MANAGER EDITING RHYS KNIGHT SCOTT PEARSON PUBLISHING DIRECTOR CHRIS BIRCH ASSISTANT SALES MANAGER EDITING COLE LEADON JIM JOHNSON OPERATIONS DIRECTOR RITA BIRCH COMMUNITY SERVICE MANAGER PROOFREADING LLOYD GYAN KEITH GARRETT BUSINESS MANAGER 185739 CAMERON DICKS CUSTOMER SUPPORT INTERNAL ARTWORK SHAUN HOCKING HEAD OF DEVELOPMENT DAVID METLESITS, NICK GREENWOOD, ROB HARRIS FOR CBS STUDIOS VINCENT LAIK, TOMA FEIZO GAS, BILL BURKE, MARIAN CORDRY, 204266 JOSEPH DIAZ, PATRICE RAMEAU, HEAD OF RPG DEVELOPMENT MARIE-CECILE GIRARD-JONES, BRIAN LADY, PAOLO PUGGIONI, AUSTIN ROBERTS, SAM WEBB AND KEITH LOWENADLER RODRIGO GONZALEZ, TOBIAS RICHTER, PUBLIC RELATIONS WITH THANKS TO RICHARD L. GALE, AND MICHAL E. CROSS PANAYIOTIS LINES THE TEAM

The 2d20 system and Modiphius Logos are copyright Modiphius Entertainment Ltd 2020. All 2d20 system text is copyright Modiphius AUX SYS Entertainment Ltd. Any unauthorised use of copyrighted material is illegal. Any trademarked names are used in a fictional manner; no infringement is intended. This is a work of fiction. Any similarity with actual people and events, past or present, is purely coincidental and unintentional except for those people and events described in an historical context. TM & © 2020 Published by Modiphius Entertainment Ltd. CBS Studios Inc. © 2020 Paramount Pictures Corp. STAR TREK and related 2nd Floor, 39 Harwood Road, London, SW6 4QP, England. marks and logos are trademarks of CBS Studios Inc. All Rights Reserved. Printed by Standartų Spaustuvė, UAB, Vilnius, Lithuania. Artwork and graphics © and ™ CBS Studios Inc. All Rights Reserved., [email protected] except the Modiphius Logo which is Modiphius Entertainment Ltd. This is a work of fiction. Any similarity with actual people and events, past or SampleWWW.MODIPHIUS.COM present, is purely coincidental and unintentionalfile except for those people and events described in an historical context.

Modiphius Entertainment Product Number: MUH051069 Permission is granted for individuals to print or copy the contents of this book for personal use only. ISBN: 978-1-910132-93-7

CREDITS TECHNICAL SPECIFICATIONS MUH051069 CONTENTS

CHAPTER 01 003 CHAPTER 03 059 INTRODUCTION SPECIES OF THE DELTA QUADRANT 01.10 Welcome to the Delta Quadrant ������������������������������������������ 004 03.10 New Lifepath Options ����������������������������������������������������������� 060

CHAPTER 02 009 CHAPTER 04 077 THE DELTA QUADRANT STARSHIPS OF THE DELTA QUADRANT 02.00 Briefing from Command ���������������������������������������� 010 04.10 Borg Collective Starships ����������������������������������������������������� 078 02.10 The Delta Quadrant �������������������������������������������������������������� 011 04.20 Delta Quadrant Starships ����������������������������������������������������� 084 02.20 Worlds of the Delta Quadrant ���������������������������������������������� 026 02.30 The Borg Collective �������������������������������������������������������������� 034 02.40 Borg Locations ��������������������������������������������������������������������� 051 CHAPTER 05 099 ENCOUNTERS AND ADVERSARIES 05.10 Exploring the Delta Quadrant ����������������������������������������������� 100 05.20 Exploring Borg Space ���������������������������������������������������������� 120

SampleIN MEMORY OF DOROTHY “D.C.” FONTANA AND RENÉ AUBERJONOIS file 39440C

CONTENTS BORG TACTICAL CUBE 11-3749 38294605 420201 5939 58302 372890 83002472 25902295 593050 250053 684022 394520 29400238 12-2405 18-4405 13-8102 20445024 8239 2592 502275 27930 27454930 59332201 50222 60054 20568 2044 46290205 14-5030 20-2950

13-8202 8457 8538 22-1027 1233 1546 POWER DISTRIBUTION ANALYSIS

15-4006 17-38020 59-17280 16-8535 22-10576 14-29205 35-70165 18-25192 56-27100 28-52992 65-12900 50-35044 29-26050 23-57727 56-73920 39-18720 45-27502 60-27890 11-44500 42-62895 40-17502 13-38590 14-35050 13-94573 44-85372 41-30555

17-8850 9751

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INTRODUCTION 3 CHAPTER 01.10 INTRODUCTION WELCOME TO THE DELTA QUADRANT

“AS THE ONLY STARFLEET VESSEL ASSIGNED TO THE DELTA QUADRANT, WE’LL CONTINUE TO FOLLOW OUR DIRECTIVE: TO SEEK OUT NEW WORLDS AND EXPLORE SPACE. BUT OUR PRIMARY GOAL IS CLEAR. EVEN AT MAXIMUM SPEEDS, IT WOULD TAKE 75 YEARS TO REACH THE FEDERATION. I’M NOT WILLING TO SETTLE FOR THAT.” – CAPTAIN KATHRYN JANEWAY

Welcome to your final year, cadets. I am Vice-Admiral Jhilia This course is required for command track graduates looking zh’Azethiq, one of six instructors you’ll have the pleasure of to serve aboard deep space exploration vessels. As our writing papers for this year. This is Multidisciplinary Studies shipyards on Planitia are hard at work designing and 5357, and for those of you trying to glean the contents of the constructing the next generation of those vessels, we’ll be course by the terribly descriptive name we’ve provided you, hard at work here developing your skill sets to best equip you I guarantee you haven’t even come close to figuring out what for dealing with new species and unknown sectors of space in specially-curated cross-sections we’ve prepared for you. what we all hope will be long, illustrious careers in Starfleet.

Traditionally, this course draws from luminary subjects such I sense some of you have started drawing conclusions as interstellar history, interspecies ethics, astrobiology, already. I can tell from how fidgety you’re getting in your stellar cartography, xenobiology, and xenoanthropology seats. I’ll skip the rest of the long, drawn-out introduction I’d to train the best and brightest of our graduate students in prepared in the interest of ensuring none of you explode from advanced courses. We’ll also be studying select topics in anticipation. I welcome you to the inaugural year of Delta xenolinguistics, current events, evolutionary anthropology, Quadrant 101. and tactics, as well as other topics of interest. THE MILKY WAY GALAXY SUPPLEMENT STRUCTURE

CARETAKER ARRAY DELTA QUADRANT This supplement covers everything you’ll need to play a BORG game of Star Trek Adventures in the far-flung reaches of TRANSWARP VAADWAUR NETWORKS SUBSPACE the Delta Quadrant. While the default setting for the game is CORRIDORS the year 2371, this book moves the timeline forward to 2379, BORG following the end of the War, the return of U.S.S. UNICOMPLEX Voyager to the Alpha Quadrant, the successful Reman coup d’état against the Senate, and the eventual defeat of the Remans and Praetor Shinzon by Captain Jean-Luc BORG TRANSWARP HUBS Picard and the crew of the U.S.S. Enterprise-E. Review the HIROGEN RELAY section titled “Campaign Usage” below for more information STATION NETWORK on the advanced timeline. BORG TRANSWARP NETWORK Chapter 2: The Delta Quadrant covers the dominant species and powers of the Delta Quadrant, including the UNITED FEDERATION OF PLANETS Kazon Collective, the Vidiian Sodality, the Hirogen, the SampleDevore, the Malon, the Krenimfile Imperium, the Hierarchy, the BETA QUADRANT Voth, and many other polities. The chapter also discusses the Borg Collective and its history, hierarchy, worlds, and ultimate STELLAR CARTOGRAPHY quest for perfection.

4 CHAPTER 01 Chapter 3: Species of the Delta Quadrant presents new CAMPAIGN USAGE options for characters originating from the Delta Quadrant. Along with expanded character lifepaths, there are also twelve new playable species available for characters, The material presented in this book revisits the worlds and including the Jye, Ocampa, Talaxians, and even Liberated cultures introduced through Voyager’s long journey home. Borg! Use these new species to add color to your game and It supplements games set all across the Star Trek timeline bring interesting new characters to light. in the Alpha, Beta, and Gamma Quadrants, and presents unexplored space and undiscovered worlds as an ever- Chapter 4: Starships of the Delta Quadrant presents expanding final frontier waiting for crews brave enough to eighteen new vehicles and starships, including Kazon raiders, adventure in it. Hirogen warships, and the titanic city-ships of the Voth, as well as a terrifying array of new Borg vessels with which to Unlike the information in the Star Trek Adventures core challenge Player Characters and their starship. Each vessel rulebook and the Alpha, Beta, and Gamma Quadrant outlined in this chapter has an in-depth overview of its Sourcebooks, we push the timeline forward in this book, capabilities along with statistics for use with your campaign. placing you late in the canonical Star Trek timeline, after the Dominion War and after Praetor Shinzon wiped out the Finally, Chapter 5: Encounters and Adversaries highlights Romulan Senate and then was subsequently defeated by what your crew could encounter while navigating the Captain Picard and the crew of the U.S.S. Enterprise-E. This wild frontier of the Delta Quadrant. Encounter seeds are book offers an in-depth look at the Delta Quadrant and all provided to drop into your ongoing campaigns or to be the wonders and dangers it contains, and offers advice on used as launching points for new campaigns, and advice how to use that material to create a truly unique campaign is provided for different themes for campaigns that might for your group of Players. With it, you might answer the be played within the Delta Quadrant. Statistics for a variety question: How does a Starfleet crew function and follow of NPCsSample are provided as well to be included in encounters the tenets of the Federation when they are manyfile thousands your crew may face. of light-years from home, with no certain way to get back and no means of contacting anyone they know outside the confines of their own starship?

INTRODUCTION 5 YESTERDAY’S ENTERPRISE

The default setting for Star Trek Adventures is the year 2371 them as supernatural entities. In 1937, ( 48000-48999), but this supplement brings the timeline a Delta Quadrant species known as the forward to the year 2379 (Stardates 56000-56999). The war with Briori abducted hundreds of people the Dominion has ended, the are beginning to talk from Earth, including , peace with the Federation, and the U.S.S. Voyager has returned and used them and their descendants from the Delta Quadrant, having dealt a decisive and crippling as a slave population. In 2031, the blow to the Borg Collective by introducing a neurolytic pathogen Ares IV spacecraft, a pre-warp Human that disrupted their hive mind, as well as destroying one of only ship used for early manned missions six transwarp hubs, cutting the Collective off from large portions to Mars, was lost with Commander of the Galaxy. John Kelly on board, as humanity’s first spatial anomaly, a subspace Though Federation exploration of the Delta Quadrant was an phenomenon known as a graviton ellipse, swept the craft accident of circumstances and did not commence until 2371, from the Alpha to the Delta Quadrant. games set during different Star Trek eras may still use the content contained in this sourcebook. The Delta Quadrant, despite its Games set in the Star Trek: Enterprise era are, normally, distance and its mystery, has sporadically interacted with the limited by the technology of the period. Ships are much other quadrants of the Galaxy, especially the Alpha and Beta slower, only capable of going to Warp 5, and much of Quadrants, and the worlds of the Federation and possibly also the the Beta Quadrant has yet to be explored. In the Delta Romulan Star Empire and the Empire. It’s even possible the Quadrant, the Trabe hold the Kazon as an enslaved Dominion and several Gamma Quadrant species have encountered workforce, the Nacene known as Suspiria has just left denizens of the Delta Quadrant, though reports on such encounters her mate, the Caretaker, to establish a separate colony of are questionable at best. mentally evolved Ocampa on a new Array, and the Human population of the Briori worlds are beginning to recover from Before the Star Trek: Enterprise era, the Voth, a species of evolved their long subjugation as slaves. Gamemasters may wish to hadrosaur sharing the Humans’ planet of origin, traveled to the employ a Nacene explorer like the Caretaker or Suspiria to Delta Quadrant after fleeing Earth prior to or just following theKT bring ships into the Delta Quadrant, or perhaps a graviton Extinction Event, and came to believe themselves native to the ellipse, such as the one that displaced the Ares IV from its Delta Quadrant. The Sky Spirits, another species indigenous to orbit of Mars, to bring one of the pioneering ships of the the quadrant, interacted with tribes of Humans, who worshipped new Starfleet into the Delta Quadrant, but should take care to keep the feeling of vast distances and being far from help foremost in their minds: a ship capable of Warp 9.975 would take 75 years at maximum speeds to cross the expanse ARES IV MARTIAN COMMAND between Ocampa V and Earth. A ship capable of Warp 5 would take between 600 and 700 years to traverse the same distance.

By the time of the Original Series, Starfleet has lost contact with the probe launched in 2067: the Friendship 1 vessel, carrying language matrices, cultural artifacts like music and literature, sociopolitical history, and the foundations of warp technology. The probe’s technology, primarily antimatter, heavily influenced the culture of the pre-warp society native to the planet upon which it crashed, leaving the planet in nuclear winter. Gamemasters not wishing to transplant Alpha and Beta Quadrant ships and crew to the Delta Quadrant via anomalies or powerful intergalactic entities like the Nacene or the can still have a touch of home with the Humans who have taken over the Briori worlds on which their ancestors were formerly enslaved, or with the cultures enriched and affected by probes like SampleSCHEMATIC Friendship 1. file

6 CHAPTER 01 The Next Generation/Deep Space Nine era opens up following his unsuccessful scans of their biologies, not all further avenues of possibility, with the introduction of the Q ships were so fortunate. The U.S.S. Voyager, the U.S.S. Continuum and the Borg Collective. Though the Collective is Equinox, and the crew of the ship Val Jean were a monolithic threat to Federation worlds, beginning with the forced to attempt to return to Federation space under their mysterious disappearance of starships along the borders own power; they may not have been the only ones who of the Shackleton Expanse in the Beta Quadrant, they are needed to do so. The Caretaker might have pulled in ships somewhat less than implacable in their home territory. from any number of polities, such as the Dominion, the Populations of freed Borg drones pepper the quadrant, , the , the Syndicate, and any especially in the wake of Voyager’s crippling strikes against other species the Gamemaster might want to sneak into the Collective. While many drones self-destruct once the Delta Quadrant as a surprise to her Players. severed from the Collective, many others find their dormant personalities returning, and they will often form their own Lastly, the Iconian technology first introduced in The Next collectives of individuals composed of species from all Generation offers a novel way for ships to deliberately corners of the Galaxy. Many of these disconnected former travel into the Delta Quadrant, leaving the crews of drones are Starfleet officers assimilated in the Battle of Wolf those ships somewhat less out of touch with Starfleet 359 and other encounters; chances are good at least some Headquarters than those accidentally stranded far from wish to find a way back home. home. As well, several species within the Delta Quadrant have achieved transwarp capability, the most notable Voyager’s era, dovetailing on the end of the Next among them the Borg Collective and the Voth. With Generation/Deep Space Nine era, presents the most the addition of such technologies as coaxial drives and logical and accessible period of play. The Caretaker pulls slipstream technology, and natural phenomenon such ships from all over the Galaxy to his array, in search of as wormholes and subspace corridors, the distances genetic compatibility with which to reproduce. While he between the United Federation of Planets and the far wilds certainlySample sent many ships back from whence they came of the Galaxy seem much less insurmountable. file

INTRODUCTION 7 24937493 573903 937930 35993 247303 13171933 VESSEL STATUS 10-1829 20400355 6930 736355 284003 670483 19034527 35802045 320198 20593 345144 593030 50252910 11-5920 17-9293 17438922 18374 22140 2994663 503816 17463005 12-2440 38200419 235904 2940385 5500352 693002 20374882 25843005 30503 339353 637110 279400 54829455 13-1259 18-8110

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8 CHAPTER 01