1 ARE YOU A DIGITAL PIRATE?
At this precise moment, movies and other visual entertainment works are in ever- multiplying numbers swarming illegally throughout the so-called file-sharing sites (a more accurate description would be “file-stealing” sites)….There is one truth that sums up the urgency of this request to Congress….if you cannot protect what you own, you don’t own anything.1
Jack Valenti, president and CEO, Motion Picture Association of America
It is essential to understand that copyright in the American tradition was not meant to be a “property” right as the public generally understands property. It was originally a narrow federal policy that granted a limited trade monopoly in exchange for universal use and access…copyright issues are now more about large corporations limiting access to and use of their products and less about lonely songwriters snapping their pencil tips under the glare of bare bulbs.2
Siva Vaidhyanathan, Assistant Professor, Culture and Communication, at New York University
1. From testimony before the U.S. Senate Committee on Commerce, Science, and Transportation during a hearing on February 28, 2002, on whether the govern- ment should mandate specific controls against piracy be built into video receiv- ers and computers. Full testimony available at http://commerce.senate.gov/ hearings/hearings0202.htm. 2. From Copyrights and Copywrongs, The Rise of Intellectual Property and How It Threatens Creativity, by Siva Vaidhyanathan (New York: New York University Press, 2001), 11–12. Vaidhyanathan is a writer, former journalist, and professor at New York University with a doctorate from the University of Texas. You can read his Web blog at http://www.nyu.edu/classes/siva/.
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Darren (not his real name) is a first-year student at a large, well-known Eastern university, where his computer is connected to the college’s high- speed Internet connection. He’s a nice kid: tall, curly hair, clean-shaven, no piercings or tattoos, a shy smile. In his dorm room, Darren opens his browser application and types in www.kaaza.com and immediately connects to a vast network of computers around the globe. Millions, in fact: As many as 300 million copies of the KaZaA file-sharing software have been downloaded. Collectively, these computers hold a vast repository of music, movies, computer games, and software on their hard drives. As participants on the KaZaA peer-to-peer (P2P) network (a network where all connected computers are equal), they are like buyers and sellers at an enormous swap meet, sharing their wares with each other. Except nothing is bought or sold, no money changes hands, and there are no terms or conditions to the transactions. Instead, KaZaA opens a portal to media files that are free for the copying from all the computers connected to each other on KaZaA’s P2P network. You can download selected files from others’ computers, while permitting others to upload files from yours at the same time. Darren searches for the group Coldplay and finds a number of cuts available. He sees “Clocks,” the one he wants; 12 people have it available. He clicks on one and begins downloading the MP3 file to his computer’s hard drive. He clicks on it again, and the tune begins to play. He clicks over to his word processing program and desultorily begins typing up his lab notes from astronomy class. While he listens and types, KaZaA continues working in the background, making the 2,455 files Darren has stored on his computer from downloads and copies of his and other people’s CDs available to others for downloading. He mostly listens to music on his computer, but he has also made his own personal mixes of his favorite tunes and burned them on CDs to play in the car and elsewhere. He keeps his CD collection in a carrying case resembling a briefcase—there are probably 120 CDs in there. About 20 have labels on them from the music company. Most just have writing in a felt tip pen. Darren’s a nice kid and a good student. He’s never been in trouble. He wouldn’t think of plagiarizing somebody else’s work for an assignment,
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cheating on a test, or shoplifting. In his mind, he’s pretty sure downloading copyrighted songs from KaZaA is wrong, but in his conscience, he feels only the lightest of twinges: It’s not a very big wrong.
INTELLECTUAL PROPERTY AND THE CONCEPT OF COPY RIGHTS Darren, along with about 60 million other people around the globe, is a pirate of the digital millennium. What Darren doesn’t know is that the recording industry is in all probability watching him, tracking his downloading activities on the Internet and pre- paring to issue what is legally termed a takedown order against him to his college Information Technology administrator. If he’s downloading software or movies, those industries are on the look- out for him, too. Perhaps you’re a pirate, too, cherishing a bit of roguishness in your personality. It’s okay; we’ve done some pirating ourselves and have talked to numerous others who have confessed. We’re not going to turn anyone in or even suggest you find a Digital Pirates Anonymous meeting. We view this as a dialog, one as interactive as the print medium allows, in which we can satisfy your desire to understand what’s going on with digital piracy, help you define your intellectual and ethical arguments, and proffer some suggestions as to how each of us can—or should— take action. Honest. As we begin our dialog, this chapter introduces the long and illus- trious history of copying throughout the ages, paying particular attention to how the digital age in which we live has changed the nature and perception of copyrighted materials. For example, it is unlikely that the framers of the U.S. Constitution anticipated downloading movies from the Internet when they established our copyright laws. We’ll discuss a few examples and problems having
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to do with what is commonly termed intellectual property and ask you to reflect on your own attitudes.
Elsewhere in the book, we’ll look at the history of copyright and the swinging pendulum between the interests of copyright hold- ers and the public, and the ensemble cast of players in our digital millennium drama and their roles. You’ll learn about the eco- nomic impact of piracy, the current state of the law and its some- times comical enforcement, and the personal and ethical trade- offs that surround piracy. We’ll discuss whether what we’re talk- ing about should even be called piracy.
But one main point we have to agree upon at the outset is that any copyrighted media—whether a book, movie, song, computer game, or software program—is someone’s intellectual property. Ah, but what, exactly, is intellectual property? Here are two com- plementary definitions:
A product of the intellect that has commercial value, including copyrighted property such as literary or artistic works, and ideational property, such as patents, appella- tions of origin, business methods, and industrial pro- cesses.3
The ownership of ideas and control over the tangible or vir- tual representation of those ideas. Use of another person’s intellectual property may or may not involve royalty pay- ments or permission, but should always include proper credit to the source.4
So what we conclude is that intellectual property is an original idea that someone thought up, and then realized in some tangi- ble form, making it his or her possession—to hoard, sell, license, rent, sign away, or share freely. This book you’re read- ing is our intellectual property (assigned as is the custom for
3. The American Heritage® Dictionary of the English Language, Fourth Edition (New York: Houghton Mifflin Company, 2000). 4. The Free On-line Dictionary of Computing, © 1993–2003, Denis Howe, available at http://wombat.doc.ic.ac.uk/foldoc/.
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most authors to the publisher), protected by copyright law. For the purposes of our discussion in this book, we commonly regard music, movies, software programs, and computer games as intellectual property.5 We can all probably agree that original works such as these are the intellectual property of their creators (or their assigns), as we do with written works such as books. We must also agree, however, that nine-tenths of the people on the planet are from cultures or political systems that don’t have a concept of or laws regarding intellectual property—in fact, many don’t recognize individual property ownership. Chances are if you are reading this book, you’re in that other 10 percent, but this difference over something as fundamental as the very concept of intellec- tual property will add flavor to our dialog. We’ll need to dip into the swirl of competing views, complex positions, subtle distinc- tions, and legitimate debate that surrounds this worthy topic. Copyright law, in its essence, grants the owner of a piece of intellectual property the right to determine who can have a copy of it. Hence the term, which has been in use for over 300 years. You may argue, as some do, that the “right” being pro- tected is actually a monopoly granted by the government, but the law does the same thing regardless of the semantics. Copy- right does not protect an idea; rather, it protects the unique expression of that idea.6 As originally conceived, it was a way to reward copyright own- ers for their labors over a fixed length of time, after which the copyrighted works would enter the public domain to be dissem- inated to and reinvented by anyone. An original idea could be
5. There is fair disagreement about what constitutes intellectual property, yet the social trend is to regard more and more creative artifacts as such. For example, the National Football League regards its logo, its name, and the term “Super Bowl” as intellectual property requiring prior authorization for use. (And yes, we had to get permission.) An entire Web site devoted to tracking IP issues can be found at www.ipwatchdog.com. 6. A good explanation of copyright and copyrightable material can be found at www.ipwatchdog.com/copyright_basics.html.
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reconceived or reformatted, if you will, into another unique expression.7 Let’s also assume that it’s wrong to steal something, for example a book or a CD, that belongs to someone else. But when it comes to a song or movie or game or software program that we’ve copied from a friend or downloaded from the Internet, we say, “I’m not really stealing it.” Is it somehow different because you’re simply making a copy, not absconding with the original? Is it somehow different because you have the owner’s permission? Consider the following brief comparative scenarios and ask yourself what, if anything, is unethical or illegal about each: 1. You borrow a book from the public library, read it and return it. 2. You borrow a book from the public library, make a copy at Kinko’s, and return it.
1. You copy the new Norah Jones CD onto your computer so you can listen to it while you do your homework. 2. You copy the new Norah Jones CD onto your computer then burn five CD copies to give to your friends.
7. An interesting case of copyright law demonstrating this point was brought to court in 2001. The estate of Margaret Mitchell (1900–1949), who wrote the best- selling novel Gone with the Wind, charged Alice Randall, who had written a par- ody novel entitled The Wind Done Gone, with copyright infringement. The Mitchell estate claimed that, because Randall used plot lines and characters from Mitchell’s work (her novel portrayed a fictional slave at Scarlett O’Hara’s planta- tion), she had written a sequel, therefore infringing the Mitchell copyright. The 11th U.S. Circuit Court of Appeals lifted a lower court injunction against the pub- lication of Randall’s parody, ruling that “copyright does not immunize a work from comment and criticism” and that the injunction was an “extraordinary and drastic remedy” that “amounts to unlawful prior restraint in violation of the First Amendment.” In the words of Dr. Matthew Rimmer, lecturer, Faculty of Law, the Australian National University, the appeals court “emphasized that the decision upheld the main objectives of copyright law: the promotion of learning, the pro- tection of the public domain, the granting of an exclusive right to the author, and the prevention of private censorship.” See http://alia.org.au/publishing/incite/ 2003/04/wind.gone.html.
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1. You record a TV program on your TiVo, then make a digital copy and upload it to KaZaA. 2. You record a TV program on your TiVo, then invite a bunch of people over and charge them a dollar apiece to watch it.
Did you find a few that were tough to call? Let’s review: