<<

o 0 0 ~

~

o ::s­ ..A) (.Q CD Canada & Mexico $7 u.s.$3.75 ... .-..- Contents Editorial Note...... •••...... •..•...... 3 Visual Composer. mM Partial Softkey: RDEX·Contributors 23 See Sound Bytes 8 Bargam.es 21 Most Wanted Softkeys 23 Vendors 10 mM Softkeys: unClassifieds 23 Help Questions: Alley Cat 21 , , The Product Monitor ® 10, 19 Archipelagos 21 )II Reviews Features, Notes & such: BalanceofPowervl.10 21 c ,,-ao 1 ~Wf ~ ~ ~ ~ f 1 c IO~S.!i~ Arachnophobia 6 BattleHawks: 1942 20 :u ~ ! r .. 1 COREEDIT 17 00 0 CD C I Eye ofthe Beholder 4 California Games 21 m omS:: I i: § en Installing Defender ofthe Crown ~ I~ Clog' 1 Gateway to theSavage Frontier 4 on a Hard Drive 18 Carrier Command 22 () :eo-a tn>

2 Readef. Data Exchange COMPunST#82 Inr-- The Games: 'Winter Challenge , 10 C'i Editorial Notes The Lost.Journals ofM&M ill 9 ~ Trax for Wmdows. See- Sound Bytes 8 • U) High-tech news and tidbits Visual Composer. See Sound Bytes 8 • ::::> As reported in "Look Japan", a Japanese Vendors 10 magazine printed in English; ',' A solar powered air conditioner made by Sanyo. During the summermonths, 60% ofthe Help Questions: t- power requirements are supplied by the sun. It ® 10, 19 .. reportedly will save $30 per month on your e electricbill. Thecost? $11,100.00each. Hmm... Features, Notes & such: •~ A neat device (from a not entirely new ! .idea) will allow apple (the edible kind) grow- COREEDIT 17 ~ ers to sort apples by taste instead ofby size Installing Defender of the Crown on a Hard Drive 18 ~ and color. The device uses infrared light re- Notes on COpy II PLUS 9.0 17 = flection/absorbtion todetennine the sugarcon- '2 tent, finnness and acidity of apples. Notes on RAMUP - The "Cruising" Utility For RAM Ca 18 = A neat idea, however, I don't really have Notes on Teacher Grading programs ~ 18 o= problems with apples. But if they could re- Notes on Test Writing programs 18 work itto test watennelons, now that would be something. The Basics of Kracking Part 9 15 ToomuchmM? Ultima V Dungeon Copier vI.O 12 No. But some of our readers are going to Softkeys: write nasty-grams to me for the amount of mM related text in this issue~ To save you ABM 16 some postage, let me remind you ofthe edito­ Cribbage 11 rial policy on material sent to RDEX: "First­ In-First-Out". I print it as I receive it (unless Firebird 11 the author requests otherwise). Lunar Leepers 10 Also contributing to the "Too much IBM" Milliken Software 18 problem is the large Product Monitor (this is Snoggle 12 the Christmas issue after all) and a large pro­ gram listing in Rob Fiduccia's article. Solitaire 11 But don't worry, I've got enough material for the next two issues. You '11 get enough "II" Playing Tips: info in issue #84 to satisfy your cravings for another few weeks and issue #85 won't be far Defender of the Crown 18 behind it. Eye of the Beholder. See Beholder Lore 9 Might & Magic III. See The Lost Journals of M&M III 9 Spellbreaker. See Spellbreaker Break 10 IBM PartialSoftkey: Bargames 21 Table of Contents IBM Softkeys: Editorial Note ...... •...... 3 Alley Cat 21 RDEX Contributors -..•.•23 Archipelagos ~ 21 Balance of Power vI.IO 21 Most Wanted Softkeys 23 BattleHawks:·1942 20 unClassifieds 23 California Games 21 Carri.er Command 22 The Product Monitor Caveman Ugh-Lympics 22 Colonel's Bequest 22 Reviews Continuum 22 Arachnophobia 6 -C· ,1.1. . 22 nme ,,,ave . Eye of the Beholder 4 C· 1 1 22 nmewave v. . ~ . Gateway to theSavage Frontier 4 C f th A B d 22 urse 0 e zure on s ' . Martian Memorandum 6 DL· 22 ragons atr...... •...... •..•..••.•••. Mickey's Colors and Shapes: The Dazzling Magic Sho 7 Dragon's Lair 22 Might and Magic III: Isles ofTerra 5 D ' L· II 22 ragon s atr . Stunt Driver 7 Ear I '''11"veaver'Bs aseball v1 .5 . .22 Wonderland 7 Earthri 22 se , Fast Frames, Updates, Etc. Escape From Hell 22 3200-Color Rumor? 9 F-15 22 Beholder Lore ~ 9 Grand Slam Bridge - 21 Calendar Crafter 8 Gunship ~ 22 DreamGrafix 9 One on One 21 Mickey and Minnie's Fun Time Print Kit 8 Where in the U.S.A. is Carmen Sandiego? 22 Music Sequence Maker and Playseq. See Sound Bytes Where in the World is Carmen Sandiego? 21 Pro Tennis Tour 11 10 Where in Time is Carmen Sandiego? 21 Sound Blaster. See Sound Bytes 8 Sound Bytes 8 IBM Playing Tips: Sound Studio. See Sound Bytes 8 AIO Tank Killer : 19 Spellbreaker Break 10 Space Quest IV 19

COMPunST #82 Readers Data Exchange 3 a 3-D forward view during exploration westernseacoaslThestatuettesare scat- trap-drenchedlabyrinthsofsomeearlier JeffHurlburt TX of town streets, buildings, and mazes. tered amongthenearlytwentycities and quests. Also expecta good story backed OR, via the "Area" option the party fortresses ofthe mainland and Western by another well-written "Journal" and, appears as an arrow on a bare bones Isles. Many of these offer their own the 'bottom line', two orthree weeks of ~.'.:.: T':":"h"e'" ..:...... :....:.. .' walls-and-corridors map-- not as pret- mini-quests-youmaybeaskedtoclear solid, entertaining adventure. Ifnew to ty, but ~ helpful in mazes. Other anareaoftrolls,rescueaprincess,elim- "Advanced 0&0" questing, Gateway PRODU'C-T Batfoot Goldnose M:ON-IT-OR,

RATINGS Superb ***** Excellent **** Very Good *** Good ** Fair * Poor Bad ~- Defective + Good King Saur-Kraut looked out on his/eet un-ee-ven.

(1951 version/rom WaltKelley' sf..QtilJ Ah, tradition. The carollers are back; so, itmustbegetting close to Christmas. S\I}ORD DROPPED No doubt you've already decided to give Computist subscriptions to several displays handle character options, buy­ inate a medusa, ete.-and mostcontain to theSavageFrontieristhebestintro­ computer user friend~ I'm not sure ing and selling at the various shops, and at least one -packed maze. Add ductionyou could wish for. Ifa veteran, whatChuckhasplannedfortheFavorite encounters withspecialpersonages. For numerous touches of'localcolor', and a you are certain to appreciate this 'pay­ Bombs and Bugs Video or the Swim overland and rivertravel betweencities, cast of worthy arch-foes (like Cepti­ off' for hard-won expertise. SuitIssue-but, thatstillleaves picking your party is an arrow on the multi­ enne, the sorceress who'spicture graces gifts for established readers and. devel­ screen 'continent' map. the game box); the result is a large, Eye of the Beholder oping your own Most Wanted Goodies Hostilities produce SSI's LARGE, varied gamescape with muchto discov­ list. No problem. #83 and your Collec­ smooth-scrolling top-down view com­ er and much to do. tion ofback issues is a treasure trove of bat display showing individual charac­ Gateway offers more 'story' (i.e. via ters and '' (enemy guards, skel­ text messages) than usual for"Advance $49.95 for eGA-EGA*** 640K PC product reviews and comments from Apple and PC users across the U.S.A. etons, dragons, evil cleric~, etc.) plus 0&0", bettercontinuity, and ample in­ Strategic Simulations and around the world. Right here, 3-18 walls, bushes, streams, and othe-rterrain game·clues. By the time the new Clue "Sofar, everyonewho'sreadthrough inches from your nose, is a veritable features. With crisply colorful back­ Book ($12.95) finally arrived, both my thisWaterdeep posti~g hashadthesame Santa's Bag of gift ideas and recom­ grounds, partiallyanimatedcombatants, dad and I had reached the 'fmal test' reaction: 'Uh, ub! No way!!' Frankly, I mendations! "Gosh! It sounds like I zipping arrows, flying fireballs, etc. all without a hitch. (HINT,!lQ1 in the CB: don'tblame 'em. Sure, all it says is that barely have to think. What luck!" Tsk, backed by AdLib/SB sound effects,just the key to success in Valgammon's the CouncilofLords isoffering a 'hand­ tsk; too true. Just read, buy, relax, and watching is fun. You can do justthat by "Gauntlet"isto maintainInvisibilityfor some commission' to any party willing enjoy the season. selecting "Computer Control"- the atleastone character.)The QueBookis. program will'fight'moreadvancedchar­ nice to have. On town maps you will to check out the town sewers and elim­ acters well enough to defeat pissants­ find all of the shops, banks, training inate 'subversive elements'. It sounds At The Adventurer's Inn but, you won't want-to. Combat is 'the centers, etc.; and, inmazes, you will be like a stroll through the park; but, you "Would you care to sign the register? test' md the pay-off for your character lesslikelyto passupjuicyprizes. But, to and I kn~w better: it's Waterdeep's 'old ... My goodness, it has been a while. attribute choices, gains in Level, newly the credit ofGateway"s designers, you trouble'. Obviously, Xanathar, the Be­ Welcomeback. As youcanseefrom our acquired spells, fancy weapons and ar­ do not n= 'the book'. With up-front holder, is back!" 'Quests for Hire' board, the demand for mor (won, perhaps in earlier combats), clues, freedom from unavoidable killer Indeed, he is! But, you won't know your special skills is greaterthan ever!" and your own battle-honed expertise. traps, and a smoothed-outversionofthe for sure until your party of four is well past the upper few levels of genuine Gateway to the sewer (a map is included) and into the ancient dwalVen mine workings which Savage Frontier constitute the ~maze. Here the maps andhintssuppliedinthe"optional"Clue Book ($12.95) are very helpful. In fact, $49.95 for eGA-***VGA 640K PC the CB is essential. The reason is not simply that mapping the other nine, Strategic Simulations mostly 32 x 32, levels is hard work. (It is; but, some adventure players enjoy ''The problem here is an invasion of mapping.) Nor, are the pressure plate the SavageFrontier. Specifically, agents (button,lever,moving-wall)puzzlestoo ofthe Zhentarim Empire are plotting to open a pathway for their annies through difficult- some are tough, but not lQQ the easterndesertusingthe focused pow­ tough. The problem is that your 3-D forward view sometimes neglects to erofthe four Statuettes ofAscore. Your task is to locate the statuettes, bring show importantdetails (e.g. a button) on them to Ascore at the eastern rim ofthe walls to either side. In a maze this large, 'Frontier, and seethatthey are employed you cannot very well examine every surface head-on; so, you need the Clue correctly. You must~ the Gateway Easy point-and-click control of move­ already smooth, user-friendly interface, to the Savage Frontier!" ment, attack, spell casting, etc. makes this is a game that 'works'! Book. (I did not, by the way, encounter SixthofSSI'shighly successful"Ad­ running the show yourself too much On the Standard AD&D Hardness any adventurerzombificationsituations. vanced D&D" epics, Gateway' starts fun. Better yet, the local arch-villain Scale, Gateway' represents a "low-me­ Ifyou're alive, you can win.) Naturally, you in a new region and a new series. will often put. in a taunting, gloating dium" challenge. Expect just a few once you are inthe maze, you are in 'for ~ The fonnat is the one popularized in appearancejustbeforesomemajorshow­ "Champions'''-class battles, no multi­ the duration'. The only way out is map/maze adventuring greats like"Pool down- hype guaranteed to sharpen combat 'attrition' situations of the Xanathar! of Radiance", '''Azure Bonds", and defeat and sweeten any victory. "Pool'" or"'SilverBlades"variety (you Like FfL's classic "Dungeon Mas­ "Champions ofKrynn". Your party has You begin at Yartar,a city roughly can always find a place to rest between ter", EOB offers 'real time', 3-D view mid-way betweentheeasterndesertand major combats), and nothing like the exploration and animated combat. This

4 Readers Data Exchange COMPUllST #82 means that you may spot spiders, hell dard Sewer and Cold Stone to Mantis Since the appearance ofthe first sol­ smaller map-view window opens in the hounds, guards, and other maze deni­ Greenand BeholderBizarre! Thenewer id-color, 3-D forward view map/maze display'supperrightcomer. (Ymhelp­ zens from a distance, evenfrom the side game also introduces a network of in­ adventure (whichwas, Ibelieve, "Alter­ ful! Unlike self-mapping, the 'Eye re­ or behind, that you will see them tum, mazePortals. Thefirst time you activate nate Reality: The City") the unspoken mains active as you move and shows and that they become larger as they one make sure your amp is rev'ed up; ideal has been full-scale adventuring everything within a few squares of the approach. Thanks to AdLib/SB sound, the visual-plus-SOUND effects are a withhigh-resolution, full-color, detailed party, whetherornotyou'vebeenthere.) you will often hear them as well. For guaranteed 'wipe out'! Finally, I prefer 3-D forward views everywhere. This Other powerful exploration aids in­ example, on the spider-infested fourth EOB's approach to character genera­ 'impossible to achieve' dream game clude a system oftransport Portals, the level, the charistic chittering of the 8­ tion: the 'main guys' are I.WlI creations would also include animated scene ele­ TownPortalspell(whichpops you from foot tall monsters can be heard several not pre-rolled. ments (e.g. torches, force fields, etc.) almost anywhere to the selected town), 'squares' away, eventhroughwalls, and ForPC-only adventure garners, SSI's and, very important, present animated and Loyd's Beacon. The latter, lets you becomesloudertheclosertheyget~ Eye of the Beholder is the proverbial monster figures which would approach set a custom portal target (e.g. near a realistic! and, in a darkened room with 'whole new experience'. If you've from a distance and 'act like real mon­ Might-enhancing fountain) and return headphones, not just a little scary. loggedsomeIIgstime andenjoyed"Dun­ sters'. Skeletons would move forward to it whenever you wish. Stillmore Combatoccurs whenyou are incom­ geon Master", the Waterdeep commis­ and clack swords to shields, mini drag­ mobility enhancing spells pennit 1-9 bat range- you'll see and hear the ar­ sion already has your name onit Either ons would flap wings and breath fire, 'square'jumps,movementthroughbar­ rows, lightning bolts, etc.- and ends way, look forward to a long-playing, Evil Archers would aim and fire arrows riers, waterwalking, andleyitation! Pre- when one side orthe otheris destroyed. tough, high-realism challenge. 'Being that would 'come out ofthe screen', .... .dictably, with such powers at your dis­ Runningis anotheroption; but, ifyou're there' is fun; and, ofcourse, the Behold­ AND you would ~ everything! In posal, the game desimters do not fail to the one running, you can usually expect er is waiting! fact, after making all ofthis work with develop appropriately interesting chal­ to be pursued until you manage to close 40-50 monster types on a LARGE ga­ lenges! a door or reach a stairway. None of Might.and Magic III: mescape, you would be sure to add ten . Indeed,fully halfofM&Mill'schal­ which, incidentally, demands anything or so nice pieces ofbackground 'mood lenge is exploration. The 96 x 64 'main like arcade expertise. Mouse point-and­ Isles of Terra music'. If someone were to get this far, map' encompassesfivemajorlandmass­ clickmakes iteasytomove, pullswitch­ you'd have to admit that they have the es and several islands. Here you find es, pickup items, etc. and, with sensible makings for the best swords & sorcery forests, grasslands, swamps,(mountains, delays, there's no need to rush choices $59.95 for*****EGA·VGA 64.0K PC computer adventure ever. lava plains, snowscapes, and deserts) in "real time" combats. You will, how­ Might & Magic ill' starts with the dotted withcaverns, temples,(pyramids, ever, need to acclimate to the game's New World Computing makings for the best swords & sorcery shrines, monster outposts, magic foun­ two-button mouse interface. No doubt "Afteryourlastencounterwe all kind computer adventure ever. When your tains, gypsy wagons), and more. Many the ideais to avoid clutteringthe display of figured SheItem would layoff. Yet, party leaves Fountain Head you don't of the latter are entrances to sprawling with choice panels. Fine; but, dual-but­ this plea from the citizens of Fountain switchto a 'countryside map'; you walk underground mazes--to which you can toningdoes promote errors whichwould Head states that someone calling him- outonto a road and ~ the countryside! add five cities and five castles and l!:!dr not occur with more on-screen choices underground labyrinths! and a single button. Aside from the weapons, gold, at­ Not surprisingly, SSI draws heavily tribute enhancements, and other trea­ upon its D&D resources for characters, sures you will acquire, diligent explora­ weapons, and spells. Thus, you can tai­ tion yields infonnation critical to suc­ lor your party via the usual choice of cessful completion of your quest. For character races and classes along with instance, clicking the Scroll icon pro­ emphasizing suchattributes as Strength, duces ahighly infonnativepassagefrom Dexterity, AnnorClass, and Hit Points. "Corak'snotes"onthe surroundingarea. THACO, unfortunately, is never dis­ Then, there are wall postings, tavern played, which makes it very difficult to rumors, stake-mounted talking skulls, detennine the relative hit power of the magic crystalclues, tales told by inhab­ weapons you find. (Infact, you will find itants, ... all, to besure, veryhelpful; but, it difficult to identify most items- an­ itwillgraduallydawnthatultimate"suc­ otherreasonto gettheClue Book.)Mage cess" entails a good deal more than you and cleric spells are limited to medium originally 'signed on' for! power attack and defense, plus healing First, you must have access to each and food-making. This marks a real town's resources (i.e. shops, temple's, 'come down' for devotees ofthe arcane, self 'Sheltem, Master of Science and (Whereupon the background music spell-teaching guilds, inns, taverns, and particularly for players accustomed to Magic' is behind a scheme to eradicate changes to an upbeat 'questing tune'.) training centers). This means, at the powers like those available in "Bane of all mortal life from the Isles ofTerra. It You continue ondown the road-prob­ least, clearingoutassorted ghouls, drag­ the Cosmi~ Forge", "'Bard's Tale", or has something to do with stirring up a ably, you'llhave to battle someorcs and 0ns' and other such nuisances. Then, "Dungeon Master". Still, the scheme is ruinous war among the kings ofGood, - or you can wander into the always, someone you encounter is go­ .nice if you appreciate having a rough Evil, and Neutrality. Whatever, several nearby woods, find a path through the ing to come up with a reason you abso­ balancebetweenthe importanceofmag­ trees, and discover... well, almost any- lutely ~ hack your way through the strange golden pyramids seem to be , ical and mundane resources. focal pointS for Sheltem's power. Your thing. town's underground death pits. Since "Dungeon Master" is well quest? Bringthe warto an end andcrack Ask yourself what you did the last Meanwhile, the king (whichever one known to so many readers, a few addi­ the secret of those pyramids. Sounds time you actually departed a walled city ofthethreeyou chooseto support) ne~ds tional comparisons should help to bring like a long one to me; and I especially in search ofadventure. That is what you Orbs of Absolute Power 'in the worst its 'closecousin' into betterfocus. First, don'tlike the note at the end: 'Please be candoinM&Mill! Onenotableexcep­ way' to assure victory; logical, because there's no question that DM offers bet­ careful. Sheltem knows you are com­ tion concerns dropped items; once Orbs are in the worst places! And... ter controls, delivers more puzzles, and ing! '" dropped, they're gone. On the other someone must free a pair of entombed that it's puzzles are, generally, a good Well, what did you expect? From the hand, your game wanderings are auto­ arch mages, recover a unicorn's hom, deal more complex. As to weapons and moment your gang busted onto the As­ mapped- press "M" to see the 16 x 16 help a princess find love, and, lest you artifacts, DM wins 'going away'. The tral Plane back in the first "Might & map for the immediate region and get forget, crackthe coreofSheltem's 'weird new SSI product offers a notably more Magic", this sort of show down was current X-Y coordinates- and, once science' pyramid complex! With, inev­ varied, better organized scenario--you inevitable. Indeed, scarcely a minute your sorcerer learns Wizard's Eye, a itably, so many 'irons in the fire', it is will not, for example, end the game into the Might & Magicill' intro, Shel­ wondering how a good wizard got split tern'scadaverousvisage appears innice­ into two evil halves (or, maybe, it was ly-animated 256-color VGA to deliver two evil and one good!). Friendly maze his warning in resonant tones via Sound dwellers, unknown in DM, help relieve Blaster. (Choosing the-"AdLib-only" or the gloom, spark some interesting mini­ "Roland-only"options sends music and quests, and a few will offer to join your effects to the sound board. You can party. Much the same goes for your barelyhearthe voice throughaPCspeak­ enemies. Besides true monsters, these er. "Sound Blaster-only" delivers both. include drow elves who resist your in­ "Sound Blaster AND Roland", the best trusion into their domain, Kenku war­ setup, uses SB for voice and Roland for riors protecting their eggs, and an arch everything else.) That is, the very first mage henchman ofXanathar. thing you will suspect about M&M ill While DM earns a slight edge in is that 'You are about to participate in a monster graphics and combat sound ef­ great adventure' which just happens to fects, EOB is way ahead in variety of be a sound-graphics masterpiece! maze interiors, which range from Stan-

COMPUTIST #82 ReadefS Data Exchange 5 fortunate that M&M ill's designers record themeetingwith BrotherDeltain and finishes "tough". "Easy"means you recover some Martian nic-nak? Pretty thoughtfully include two helpful dis­ Wildabar, and one ortwo others. A call can enter a home, (school, etc.), walk strange!" plays you can view at any time. One (for to New World produced a later version from room to room and sprit the moder­ For sure, and Martian Memoran­ each character) lists important achieve­ and the bugs were gone. (Alas, since the ately slow, passive spiders with impuni­ dum jus~ keeps getting stranger and ments; and the other lists your party's errors become embedded in any Save, ty. "Tough" means you better know more involved until, with luck and a 'Current Quests'. users who switchto the new version will where the nearest First Aid kit is locat­ nice dose of smarts, everything makes This is NOT work for weaklings; have to start a new game.) So far, Gor­ '00- you can't carry it with you- be­ perfectly good sense. You (Tex Mur­ which, ofcourse, is justthe way you like bash (who is a bit further along in the cause ifthe bugs leaping at you from the phy, private eye) start by following ·a it! So, you take some extra time at the game) has uncovered only one, very floor don't score a few hits, the ones few leads (e.g. a note found in Alexis's start to get the best possible Might, In­ minor, for-sure bug in the new ver­ zipping along the ceiling will. Queens room, info you squeeze from a girlie telligence, Speed, etc. rolls for eachnew sion- an unimportant 'square' could are worst of all, never easy and always mag photographer she worked for, etc.) character; and, routinelycheckeachinn's not be entered from one direction. (My fast! In tough towns, nothing short ofa and soon find yourself in a radio-active For-Hire roster. (A party can have up to guys are all around Level 60, and I blowtorch will stop one. (You make a junkyard, a Central Americanjungle, in eight members: 1-6 'created' plus 0-7 haven't found any bugs worth mention­ 'torch using a spray can and matches bed with the boss's secretary, and at the hired.) Soon you discover magical At­ ing.) Glitchy mouse? No; but, response you've found inthe currenttown-don't grisly murder scene of (who else?) the tribute-enhancing pools, dour talking quickness ~ slightly below optimum waste it on pissants!) boss! And that's ~ you locate the heads willing to sell Skills, and the $$$­ and buttoning could be more positive. While much ofthe challenge is pure secret rocket base (of the artifact making/Experience-boostingbenefits of Slow displays? Not at all. Need a "clue arcade, you won't get far in bug busting thieves?), sneak aboard the ship, arrive cQmpleting mini-quests and bashing book"? Nope! Limited access? Uh, 00; without strategy. First, the sooner you on Mars, and REALLY get into the monsters. There's a large selection of any number ofusers can play and save find the local queen, th~ better. Ifyou're case! versatile Spells to master and a truly their games. In an adventure ofthis size not ready to fmish heroff, you canleave Utilizing Access's trademark digi­ AWESOME array ofWeapons, Annor, and complexity, such adearthofflaws is the room, find needed supplies, and re­ tized video and voices technique- you and Artifacts to find and try out. Great astonishing. turn. (Leaving the entire building lets get moving, talking images of real ac~ fun!; but, also, serious business. Hit Accordingto an on-the-box sticker, it you replenish yourinsecticide supply. It tors and actresses- MM employs full­ power, toughness, skills, andmagic user has taken New ~orld just five years to also re-populates the building.) Each color VGA and AdLib/SB (or AdLib/ savvy all directly impact where you can move from M&M I to the beauty, real­ town has fifteen or so multi-room sites SB PLUS Roland) sound to put you face go, what you can do, and whether ornot ism,mystery,humor,long-playingchal­ to search; so, you're as likely to stumble to face with nearly thirty characters. you will getback! (Game Save, inciden­ lenge, and excitement awaiting you in upon the egg sack as the queen. Either Some respond freely with infonnation tally, is speedy; and, in case ofthe 'ulti­ the Isles of Terra. Unbelievable! The way, you're in luck (!), because, once on each click-selected topic or person; mate mishap', so is Restore.) game comes with fold-out directions the egg sack is eliminated, your trusty others need to be approached 'justso' by One thing's for sure, as one of the card, 17 ft x 13" Isles ofTerra map, and a Bugometer kicks in and guides you to makingthe correctresponses--you click game'spoeticallyinclinedtalking skulls nicely written and illustrated 32-page the chiefmeanie. When she is eliminat­ onaphrase orsentence-for 3-6 rounds might put it: "You won't get back with­ scene-setter"Journal ofCorak the Mys­ ed, the town is "cleared"! !Anewspaper ofconversation. Occasionally, you will out some flack"(!) M&M ill combat terious". Through nearly a month of display announces the achievement, you find that offering some item (e.g. pic­ lQQbverymuchlikethatfound in "Dun­ absorbing, highly entertaining play, no are the town hero, and (after remember­ tures, a rose, etc.) makes all the differ­ geon Master" and "Eye ofthe Behold­ one has seriously considered moving ingtosave yourgame) it'soffto the next ence. Mainly, the key is staying'in tune' er". It ~ more like the combats of the map from its place on the main assignment. with yourMarlowe-like private eye per­ '''Bard's Tale", "Dragon Wars", and computer table. No one would dare! As Arachnophobia's genuine B-movie sona and having a 'feel' for the character '''Cosmic Forge". This means you can to whathappens whenour'dream game' 'suspense music', effects, and voice being intelViewed. fire arrows, cast Cold Rays, etc. at a designers start with the makings for the tracks do, as advertised, show offSound Muffing anexchange soon tenninates distant enemy and, possibly, score hits; best? If they finish the job right, my Source to good advantage- in fact, the conversation ("Beat it, creep!") and the monster can do the same. Interest­ guess is you get Might & Magicilland enjoying the game in silence is nearly you will have to try again. The game is ingly, since you are still in 'exploration a whole new dimension in Swords & unthinkable. Add attractive, nicely-ani­ a bit deficient when it comes to supply­ mode', you are free to cast any 'Portal, Sorcery questing! mated graphics plus a clever'" Guide on ing in-conversation cues and recovery 'Beacon, etc. spells or even do a Game Spider Eradication" manual, and you opportunities; but, with just three or Save orRestore. Arachnophobi'a have roughly 10-20 hours of authentic four moderately tricky interviews to get The situation changes once one or bug blasting entertainment. past, the inconvenience is minimal. Each more monsters is in direct contact (i.e. successful meeting ad,ds to your knowl­ within 'sword range'). Now, in 'combat Martian Memorandum edge and to the listofitems/persons you mode', party members and monster(s) $49.95 for CGA·**VGA 640K PC can ask others about. One thing leads to 'duke it out' (hack, slash, cast spells, (Sound Source recommended) another; and, since facial expressions etc.) until one side is vanquished or **** PG-13 and voicing closely track conversation "This one is really weird. Somehow, $59.95 for VGA 640K PC succeeds in fleeing. During the fray, the seven or eight towns ,back in the U.S. content, you soon find'yourselfinvolved game displays variously sized blood, have been nearly wiped out by a plague Access Software with real people on a real case. In no flame, lightning ... "splats" on your op­ ofmutantSouthAmerican spiders. These time, you m:t Tex Murphy, private eye! "Say, weren't one of you in on that ponents to indicate degree of damage are big, poisonous, MEAN mudsuck­ (This realism and one somewhat spicy 'Countdown' caper? Well, this business inflictedby eachattack. Acolored"jew­ erst Your mission is to locate and de­ episode explain the PG rating adden­ over at Terraform, circa 2039, could be el"beneatheach charactermonitorsgen­ stroy the Queen Spider in each town. dum.) right up your alley. Terraform is a big eral hit point status, while coloroftext in Often, t

6 Readers Data Exchange COMPUTIST #82 voluted; yet, everything 'fits' so well, Main Accessories you may never need to call upon the in­ program hintfacility. You don'thave to worry about piles of memory-refresh­ ing notes, either. You won't be able to stay away long enough to need them! Expect to be challenged, intrigued, and, defmitely, delighted by Martian Mem­ orandum. File . Text Wonderland FrIWlttG_. Y011 e_" help1nIt JIotkehawlIIdidyfhinp are in. the ~~ ~~ ~G~e~~~h.~~~~~M~ *** heautifullilaorns,fighting a losingltattle against weeu of $59.99 for CGA-VGA 640K PC) every descriptiaa.The brwA is:in need. ofa goad. ad _is Virgin Mastertronic split ido two laalves hyan overgravn gar_patllwtddl leailnarthtD the front oar. The Rabldt·'. house is a twa As Alice in Virgin Mastertronic's storeybig1edy-pia1edyc;;_.AIthe'walls are version of the classic fantasy , your c;;owred in a JRare than. geneJ'DWJ coating of'lhite\l'1Uh. objective seems simple enough. You The car-pte,tothe south, woubltake you ltacktothe want to get out of wacky, insane Won­ woods. derland. The 'catch'- appropriately >loQk. at flowersA, wacky in itself- is that Alice will be ~ out, the moment you commit a "Wear", etc.. Simple! Just to make sure the Top Ten Drivers roster. Additional 'forstarters'. On the principle that, after serious game error. Forinstance, should no one gets lost in window 'nuts and view options include "back window", all, "Too much is neverenough", Spec­ Alice drink a 'GetBiggerPotion' when bolts', all program features are covered "from above", etc.; and, up to 32 camer­ trum adds a Course Design utility. You standing in a mouse-sized room, she in an illustrated 66-page manual. as can line each course ready to record just click-and-drag icons for road sec­ bumps herhead, wakes up, and you (the You may get lost in Wonderland; those spectacularmomentsforplayback, tions, 360 Loop, Ramp, Oil Slick, Re­ player) are out ofbusiness. (Embarrass­ but, probably not. A small fold-out map analysis, gloating, and ribbing: "Gosh, pair Station, Grandstands, Drawbridge, ing, but no great problem thanks to un­ supplies a helpful ovelView of major it kind oflooks like you took that ramp etc. onto a blank 14 x 14 grid, place your limited Game Saves and easy Restores.) points ofinterest; and, a fairly compre­ a little too fast", "Wow! So ~ what cameras, pick a scenery background, So, the y challenge is to exit Wonder­ hensive built-in Hint facility means happens when you slow down inaloop." and viola!; you have a new 3-D view land according to Wonderland rules--a you'reusually within afew mouse clicks (What happens is that you 'come un- course good for roughly 2-5 minutes per lot more fun, since you'l1 get to meet of getting un-stuck from sticky situa­ glued' from the top of the loop and lap. Wonderland characters (like the White tions. Easy? Not exactly; but don'tlook experience a front-row-seat, turnbling­ Not "too much"? That's why Spec­ Rabbit), exploresevernl fascinating plac­ for an especially difficult challenge, ei­ landscape demo of gravity at work.) trum also includes a configure-your­ es, experiment with magical items, illli1 ther. Expect a week or so of mini-puz­ Moderately awesome; even, 'bone-chill­ own-car utility. In Config Editor you solve a few puzzles! zles, woodsy paths, quaint residences, ing'; the sim is, almost, lQQ. realistic! can start with one of several cars (e.g. Wonderland is a Magnetic Scrolls and curious characters- all presented Theotherside of"realism" is control. Shelby Mustang, MG, etc.) and, then, creation featuring their very flexible, via fme artwork and well-written prose. You will find KB and mouse options to adjust every major perfonnance vari­ butslightly cumbersome, text-with-pic­ This is laid back authentic Wonderland handle·steering, throttle, and braking; able· from collision damage resistance tures fonnat. In the preferred 640 reso­ adventuringguaranteed tobreathatouch but, as usual, the best way to handle 'the and max speed through air/road friction lutionmode, you canhave simultaneous ofSummerinto the coldestWinternight. fast stuff' is joystick. Stunt Driver's effects and tire grip. You can also set resizable, movable windows for Text, If you don't believe me, just ask the smo,oth, natural-feeling stick controls global variables such as gravity strength Inventory, items in the current Room, a White Rabbit; or, better yet, ask _.__. ! go a long way toward making difficult and garage repair rate PLUS set max local Map ofexplored '~ooms' , a Com­ stunts bOth doable and fun. (It doesn't speed and "pugnacity" of opponents. pass, and a colorful, nicely drawn VGA Stunt Driver hurt to start at ''Trainee'' Level, with Now, that, I think, may be "too much"! Picture for the current location. Often, automatic shifting, either!) There is "driving" and then there is the latterwill be partially animated (e.g. As you may have guessed, any simu­ "drivingACfION". Supplied withCon­ chairs dance, curtains billow in the **** lation which can put you in a tumbling, trols Card and "Big Al's Institute of breeze, etc.). AdLib/SB sound, chiefly $49.95 for CGA-VGA 640K PC flipping auto in something approaching Stunt Course Driving" manual, Stunt music, is good but decidedly scarce. 10MHz speed, minimum, real time is going to give your system a Driver delivers the track-warping real­ (The claimed Roland support did not recommended pretty good workout. For 256-color ism, competition, and design challenge work.) Cumbersomeness shows up VGA, Spectrum recommends at least you've been looking for. Plug in the chiefly at the beginning ofeach session, Spectrum HoloByte 25MHz. At 20MHz you're good for 16­ stick, rev up the amp, .and go for it! where you must reset several window color VGA; and, for players running a I'mfairly sure that watching the infa­ options, and duringexplorations; to save 10-16MHz system, the recommenda­ mous chase sequence in "Bullit" ruined Mickey's Colors and time, picture updating is not automatic tion is EGA. After experimenting with my driving for a week. If Spectrum's except for new locations. full VGA at 12MHz, I can assure you Shapes: The Dazzling Stunt Driver had been around the first While verbose, easy-reading prose is these limits are 'for real'. Interestingly, time I saw the movie, I could have Magic Show the main output medium, required key­ at 12MHz and VGA 256 I did not notice ripped through a few ramps, 360 loops, board input seldom goes beyond a sim­ any slow-down in action. I notice a and banked hairpin turns at Big Al's, ma ple sentence. In fact, you can usually slight'gappiness' inthe animation and a Stunt Course and been thoroughly 'vac­ ** avoid typing anything by making use of serious decline in c~ntrollability. Evi­ $49.95 ($69.95 with Sound cinated' against street driving macho. mouse point-and-clickoptionsformove­ dently, the program tries to maintain Source)for CGA-EGA 512K PC Stunt Driver's high-realism 3-D ment and actions. Clicking an item on action speed by cutting out display from-the-'cockpit' view and AdLib/SB Walt Disney the picture or clicking an item's icon in frames and reducing the frequency of sound put you THERE, on each obsta­ the Inventory or Room windows pro­ control sampling. At EGA resolution Starring Mickey and Minnie, Dis­ cle-packed course to race the clockor 1­ duces a drop-down mini-menu ofclick­ (the setting I use), 12MHz delivers both ney's 'Magic Show dazzles pre-school 3 computer competitors for a place in able commands suchas "Look","Open", smooth animation and responsive con­ computists with three brightly colored trols. animated acts backed by music, voices, Often, especially inadventure games and effects from Sound Source. InAct I, featuring detailed artwork, one look at you use the flexible KB overlay (sup­ themax-colorVGA displaysmakes play­ plied) to help select the shape and color ingthe EGA versionunthinkable. Stunt ofitems for Mickey to juggle. InAct II, Driver's screensmabitprettier in full you startwithoneofseveralbackgrounds VGA-noticeable, mainly, in 'cockpit' and pickobjects (accordingto shape and detailing- but, from EGA up, all are color) to add to the "Magic Picture". attractive. This is nm a game where 256­ Pressing the "Print" key outputs the colorVGA makes an astonishing differ­ picture to your printer in ready-to-color ence in player enjoyment. B&W coloring book fonnat. Finally, The software includes five courses, Act III challenges you to help Mickey your own pre-defined 'stock' vehicle, find an animal for his hat trick. Color 'enemy' autos (VW Bug, IROC/Z, and and shape keys determine which object Porsche 911), and opponents which, at in the scene to remove in yoursearch for Expert Level, drive smarter and display the hiding animal. Throughout, a narra­ distinct personalities- and that's just torvoice and on-screenhighlightinghelp

COMPUTIST #82 Readers Data Exchange 7 you connecteachkeypress to shape and Raistlin, etc.) from TSR'sDraKonlance' [WARNING: As always, should ev­ ly, you can save your calendars to disk, color names for the object selected. stories. I say "wants" because a combi­ idence reachPMoffices oftampering to create custom 'Important Dates' fues, Like "Mickey's 123's'" and nation of awkward inventory/explora­ removethe citedanomalies (e.g. insome edit existing files, and edit the icons "'ABC's''','MagicShowisnearlyguar­ tion commands, clumsy real-time con­ fawning attempt to curry a four-star associated with any event. MECC in­ anteed entertainment. Unlike the earlier trols, and poorly managed side-view rating), this award will be withdrawn, cludes a backup diskette, illustrated 63­ products, it's relatively simple, short­ combats makes this all but impossible. notice published, and all rights and priv­ pagemanual withideas forschoolclass­ play activities mean that, to maintain Frequently, you will find yourself un­ ileges accruing to said award forfeited.] room projects, and puts it all in a loose interest, active participation of and en­ able to sco~~ a hit even as hero 'and Indeed, too oftenthe rule seems tobe: leaf binder with space to keep samples couragement from a parent orolder sib­ monsterfigures overlap onyour screen! "If it looks pretty, 'print it'." This can of your creations. Basically, if it's a ling is going to be essential. 'Magic calendar, the odds are you can make it, Show can be fun; but, it does 'look . andmakeitrWn, with CalendarCraft­ educational'. er! Okay; so, what about Educational Mickey and Minnie's Fun Time benefits? First: anytime you can get a 2­ 5 year-old involved with using a com­ Print Kit *ItIt puter, ~ useful skills development Need some help getting ready for the (e.g. eye-handcoordination) isbound to holidays? Disney's 'Print Kit ($19.95 occur. Second: 'becoming acquainted for 640K CGA-VGA PC) is ready to with using a computer' is, in itself, a rope-in those younger computists for valuableoutcome; AND, usingthe com­ making all the posters, banners, place puter to "make pictures" might, as Dis­ mats, letterheads, and invitations you '11 ney claims, encourage creativity. (But, be able to handle. They could even do then, the same goes for drawing, water the Christmas cards! Just pick out your color painting, building with blocks, printerfrom thelarge selectionand Mick­ and Play Doh modeling.) Finally, just ey and Minnie will guide young users, about ~ child + parent working-to­ step-by-step, through project after gether activity is a cinch winner. As to project Attractive and, with point-and­ 'content' specifics: learning the names result in reams offirst-rate 'suitable for click menus, easy to use, 'Print Kit ofcolors and shapes is less an achieve­ Both the PC and C-64 versions offer framing' animated artwork, plus color­ features forty Mickey & Minnie graph­ ment than an indicator of certain apti­ attractive displays and decent sound. ful, cleverly-written manuals, and ics covering major holidays, birthdays, tudes. When you are 'ready', you do it With or without the $7.95 Oue Book, AdLib/SB or Roland music- all sports, school, ... plus twenty frames with little or no effort. It should not be neither offers a playable quest. ·wrapped around a game design which and six fonts in 3-5 sizes each. Supplied confused with more fundamental learn­ According to the manual Gold ofthe has never been critically play tested. with 37-page illustrated manual, the ing. Aztecs (~ $49.95 for CGA-VGA 640K Thus, VirginMastertronics continues to package includes both 3.5" and 5.25" Put on a Magic Time Hat and think PC) took five years ofdevelopment on churnoutSynergistic Softwarebomblets diskettes. back to your own childhood. There. sevenMacs and sevenAmigas. I believe builtaroundtheir"WarinMiddleEarth" Sound Bytes Now youcanseethatthemostimportant it. U.S. Gold's new arcade-adventure strategy/adventure fonnat. Thepredicted reviews ofsoundprod­ thing about colors is that they help to delivers more than 80 hazard-packed, InSpiritofExcalibur (~ $49.99 for ucts is in the works; but, lest·you miss describe the things you see and to dis­ smoothly animated VGA screens plus EGA-VGA 640K PC), King Arthur has outonany 'justright' giftideas, here are criminate among them. You learn to see Adlib/SB or Roland effects and music. just died and it faIls to you, Lord Con­ a few sound snips: that a red rose 'looks different' than a There's even a scenario intro (fourpag­ stantine, to undertake a series of five pink rose, that your yellow shirt is pret­ es in the manual) to explain how you, quests aimed at restoring unity and·or­ Since Creative Labs introduced its tier than a plain old white one, etc.. In Bret Conrad, come to be battling your derto the kingdom. While the game is a new "Pro" model, the tried and true fact, you knew the 'main stuff' about way through the jungle· strangled ruins faster, more attractive, and smoother standard Sound Blaster board (for PC) . colors long before you got their names and c~verns of forgotten Aztec r.uins. runningchallengethan"'MiddleEarth"/ plus cables and software is an even straight. The sameis true ofshapes. You Natives, monsters, climbing,;~swing- IIgs, both the animated close-up com­ better deal at $169.95. Ithandles sound found out about those, chiefly, by han­ ing, jumping challenges ...'..amI great bats and mini-figure battles retain the chores for all ofthose games, etc. boast­ dling every object you could get your looks- Gold' does so much right; how trade mark 'hands-off' feel. The same ing "AdLib/SB" support plus offering hands on. (A set of variously shaped could its designers possibly overlook applies to your adventuring exchanges speech for the ones utilizing SB's digi­ blocks isTHEsinglebesttoolfor 'learn­ 'details' like a continuous hit points with other characters. For example, at tized voice output channel. Naturally, ing shapes'.) Eventually, you did get display and Save Game option? Bad one point a resident sorceress offers to there's lots more (like digitized input); "pwple","triangle", andtheothernames enough; but the cruncher is the game's join'your party. If you refuse, too bad. but, remember, this is a "snip"! right. It was easy. It did not require a limited, non-intuitive joystick control You can meet her again at the castle but Software isn't sup.wsed to go up in computer program. which simply refuses to deliver the cannot add her to your group. A Clue pric~; but, AdLib's Visual Composer· 'Magic Show probably will, as ad­ moves you need when you need them. Book(included) helps avoid sucherrors has, just a tad. The explanation: it's the vertised, help teach the names ofcolors Since the the second button is unused at the price ofa somewhat reduced chal­ for-AdLib/SB musiccomposerEVERY­ and shapes to a 'ready' pre-schooler. So (and the fire button is for shooting), lenge. Nothing, however, gets around ONE uses, even Sound Blaster owners!, will Kaptain Kangaroo, kindergarten, action options come down to walking, the botheroftracking constantly chang­ $99.95 gets you the diskette, manuals, and a walk in the park to see the brown jumping, ... movements Q[ drawing and inggame status--youmustscroll around and the best product for the job. squirrel, green trees, and circle oftoad­ using your weapon from a standing, the 16-screenmapand do 'Magnifies' to "MIDI" stands for "Must I Do It?" stools. In short, don'tlook here for spe­ stationary position. You cannot walk or check the progress of various groups and, ifyou absolutelymusthave authen­ cial help in some area critical to educa­ duck with your pistol drawn, aim and moving around in real time. Doable? ticins\rument sound, the answeris Yes! tional growth. If you boot up 'Magic shoot from a crouch, etc., etc.. Some Yes; but, more tedium than fun and, for Bite the bullet, shell-out a small fortune, Show do it, mainly, for fun. treasures are best left undisturbed. The sure, no way to run a kingdom. and go MIDI with something along the Aztecs can keep their gold. lines ofRoland'sLAPC-l for PC. Now, The Lemon Tree Fast Frames, Updates, etc. you're set to access the playback, re- Lemon tree very pretty Award Notice!!! . cording, AND extensive music compo­ and the lemonjlower is sweet; (Ta-ta-taaa-ta-taaa) Calendar Crafter **** sition features of Passport's Trax for But the softwares on de poor lemon Talk about a "timely gift"! .When Windows forjust $99.00. (One DOES, I hereby present the 1991 Program­ is not ready to compete. better to receive a first class calendar ofcourse, have Microsoft's "Windows ming Anomaly ofthe Year Award to maker than just before the beginning of 3.0", doesn'tone?!) Much like AdLib's Snow, blizzards, record-breaking the '" Aztecs" project team, 7 Macs, 7 a new year? With MECC's Calendar "Music Composer" and EA's "Instant lows- no problem! Even as global Amigas, and associated trainee play Crafter ($89.00, for 768K Apple IIgs), Music"/IIgs? Trax'employs aneasy-to­ wanning tightens its icy grip upon the testers. (True, a few members of the you can start by loading-in one ormore use'graphical' compositionfonnat (e.g. land, PM's wonderful Lemon Tree Academy argued that "No Game Save 'Important Dates' sets- like "U.S. bar length = note duration). Again, bursts forth with another bountiful har­ in a high-difficulty 80-frame arcade" Holidays", "Moon Phases", and "His­ there's lots more.. vest. AND "Nomovementwithdrawn weap­ torical Events"- add your own events, With Trax' installed, you will cer­ As everyone knows, beginning with on" wentbeyondthe Anomaly criterion. (e.g. birthdays, anniversaries, local hol­ tainly want to give your Roland a good "Pool ofRadiance", SSI has pioneered The majority, h.owever, appreciated the idays, etc.), tack on graphics, and print workout and, in the process, thoroughly one of the very best map/maze adven­ obvious and easy-to-fix nature of the yourcustom creation in colororblack& 'wow' any visitors. Easy! Check outthe ture gaming formats around. Also, by two features and how thoroughly they white. Page formats include week, three pure-MIDI 'blow-'em-away clas­ now, 'everyone' has learned to be wary skewered the product.) Also known as month, 2-mo~th, full year, ...-allavail­ sics on Big Band Jazz Vol. 2 ("Band­ ofthe company's D&D theme products "The Thexder No-Joystick Control able 'plain Jane' or with heading and stand Boogie"/LesElgart, "FourBroth­ which depart from the POR fonnat. Memorial Trophy", this splendid me­ "special week" graphics, variable-size ers"/Woody Hennan, "LeapFrog"/Les DragonsofFlame (~$39.95forCGA­ mento (a torpedo-shaped monolith) is dates area, and choice of fonts,· grid Brown) and, then, three more on Big EGA 512K PC) wants to place you in nowhere more richly merited. fonnats, and seven languages. Natural- Band Jazz Vol~ 3 ("Inthe Mood"/Glen command ofup to tencharacters (Tanis,

8 .Readers Dat~exch~ng8 C9MpunST#82 Miller, "How High the Mountain"/Les turned out to be a name Gorbash what little remains is remarkably crisp including HP and SP. Thus, when Brown,"TuxedoJunetion"/GlennMill­ found in the castle's dungeon.... 5 and clear: setting out on a difficult challenge, we er). From PassPort, the price is $29.95 million gold (!) will come in very "C:\M... SAVEOO.MM3 ... have learned to get a good night's rest each. handy.... '9 + 14 =?' ... for the chests 0008DO: NAME ... and visit each enhancement location One of the best things about Ilgs in Dragontooth.... Goo-Goo explained 0008EO: SEX, RACE ... as early after sunrise as possible. shareware andsimilar'shoestringoper­ his answer ... from 24-hour to 12-hour 0008E4: MIGHT (base) ... Casting Teleport and Beacon spells, ation' products is that the creator/sup­ clocks. So, '23' becomes ... This time 0008F6:AGEADDITION(OOrestores our mages can greatly reduce traveling plier is often willing to deluge the pur­ we found an incredible ... million in char. natural age) ... time between each site so that, fre­ chaser with valuable infonnation, pro­ gold! 002E 6F: YEARLO,YEARHI (change quently, we have most ofa day for gramming ideas, and source code! "... the pyramid and have confinned to reduce natural age of all)" questing with fully enhanced powers. the rumors; THIS is where to fmd Sound Studio is a super-res program Evidently, the nextsheet was a paper "Turdnil's Tour Ultimate Orbs in abundance! ... from forloading, playing and editing sounds. someone folded and carried in a pocket ''1bis afternoon we made an strange crystals. These include . From P. J. James, you will get the pro­ for easy access when visiting shops: important discovery about the WlkI: in gram, docs, and TML Pascal source MIRROR, CHAIR ... TOMORROW, "Approx. materialsorderforhitpow­ which one visits the enhancement code on 3.5" media for $20. ECHO, EYES, ... TEARS.... not seem er and protection sites. A local scholar, Binro de Music Sequence Maker and Play­ to be destinations. SLy thinks they're "Wood ijunk) Quartz Turdnil, stopped by the inn, saw our Seq, from PaulGauthierletyou convert passwords or perhaps answers for ... Brass Gold map and suggested that having an any "Music Studio" orcompatible song "... via a Water Walk spell and Bronze (mainly junk) Platinum (nicel) advanced Level (obtained at 'I') might into a form directly accessible for play­ continued our castle explorations at Glass (same as plain) Ruby payoff at the other sites. Froolin was back in your programs. For$35 you get Greywind.... Wizard's Eye revealed Iron, Crystal Sapphire so excited by the idea' that he offered the TML Pascal source code for both some likely looking chambers sur­ Silver, Lapis, Pearl Emerald to abandon his pitcher of ale and utilities (plus C source forPlayseq) and rounded by walls.... could Teleport Amber Diamond handle the transportation magic for a plentyofnuts-and-boltsdocumentation. right through! ... piles of weapons, quick tryout. It works! True, only two armor, ... Now that Igmo is a 'Master Steel, Ebony (Solid) Obsidian (best!) 3200-Color Rumor? attributes, HP and SP seem to benefit; Merchant', we are certain to profit "Somemageterms for special-power but the effect upon these is little short Not exactly. First, more-than-256­ handsomely on sale ofanything we items of awesome!!! Instead ofjust one colorpicture showers for IIgs havebeen don't keep!" Warrior Ogre Thunder Photon: +Might boost, our enhanced Levels pennitted around for some time. Second, with The second sheet is goldleaf! Unfor­ Wisdom Genius Knowledge Sage: +Int multiple accesses at the HP and SP many of the major software vendor/ tunately, several sword cuts and dents Clover Winners Chance Gamblers: +Lk locations. Froolin has worked out a developers concentrating on PC prod­ from some bashing weapon have ren­ Friendly Holy Leadership: +Pers new site visitation route ending with ucts, itisentirelybelievablethata group dered many sections unreadable: Quick Fast Velocfty: +Speed 'I', 'B','D', and 'E'. He calls it ofllgsprogrammersmightdeveloptheir Exacto Accurate Sharp: +Accuracy "... believe the difference a few 'Turdnil's Tour'. Our scholarly friend own32QO-color painterutility. Accord­ Armo'red: +extra AC skills make! ... got Swimming in the was quite pleased by the honor." ing to a BBS posting "the group" is Troll Ufe Vampiric: +HP Fountain Head maze, we can move "Well,"yourthiefconcedes,"ifthese DreamWorldSoftware; and, atleastone Looter Pirate Steatth: +Thief skill freely across lakes and streams. With are fakes, they'rethe bestI'veeverseen. localIlgsuserconfinnsthatDreamGra­ Kinetic Power Dense: +Energy dmg/rst Pathfmding and Mountaineering, Anyway, it'seasyenoughtocheckmost tix($104.95 postpaidinU.S.for 1.25MB Cryo Freezing Frost: +Cold dmg/rst Batfoot and Mool guide us through of the info." Your sorceress nods and Ilgs)reallyexists. When/ifDreamWorld Pyric seething Fiery: +Fire dmg/rst dense forests and rugged mountains regards you with new respect. "You is willing to 'lay it onthe line' and send Dyna Static Flashing: +Elec dmg/rst which, only yesterday, seemed know," she says, "itjustcould be you're in,a copy for review, I'll let you know Venomous Toxic: +Poison, Acid dmg/rst impenetrable.... gold, powerful not as dumb as you look." the results. Mystic Ectoplasmic: +Magic dmg/rst weapons, ... in only a few days of (Spell name): user can cast the spell Beholder Lore The Lost Journals ofM&M ill mountain exploration! Weturned into anunexploredbranch "... our Quatloo coins. The 'casino' "Must remember to have Ruby- "Half our gold!", moans your thief, and almost walked into an enonnous in the Slither Cult Stronghold pays off wand recharge our Gold Frost Dover "fora few singed papers from the 'Lost gray spider! It was worrying at some­ with nice attribute boosts, but oilly for Crossbow ofSparks. +Luck, +Cold Journals'?! OF COURSE they were thing in its back and, so, was slow to moderately lucky players. We saw damage, and +resistance to Cold sealedina 'genuineDragonhidepouch'! react. Rubywand wasn't. She uttered what happened to ,one unlucky gam­ attacks still work but only one Sparks WhenI sold'em, minecamein'genuine the first syllable of a Fireball" spell·but bler. W pretty! castingis left. Rumors of a powerful Manticore'. There ARE no 'Lost Jour­ had to stop when Mothnose rushed for­ "... spells for exploration. ... Duplicate spell persist ... good Silver nals', Dummy. THAT's why they're ward! "Poor old thing," he muttered Levitate to defeat pitfalls like those in weapons & armor at Swamptown ... called 'lost'!" Meanwhile, your sorcer­ deftlypluckingouta festeringhellhound the Moo caverns and Etherealize to good Steel stuff at Blistering Heights" ess has already run an obsidian blade fang. A few mumbled cleric cures and move through hazards backed by What there is of the last sheet still through the pouch seal; and everyone the monster was soon as good as new! walls or ... dare to go almost anywhere retains good detail-fortunate, because crowds around to see how badly "the Well, Fred (the spider's name) was so withjust two 'Beacon casters.... one it is chietlya map labeled "Enhance­ rube" got taken... grateful he imparted an extremely valu- set to the Strength fountain and the ment Locations": The first sheet, riddled with thou­ " able bit ofinformation: sands of small brown-rimmed holes, other set to our current 'forward' musthavecome from a folio whichtook position. a direct Sparks hit Still, you are ableto "... made it to Blistering Heights ... make out the the following: battle a den ofdemons to obtain "... recognized by the town Portals membership in the Eagle Guild.... are HOME, SEADOG, DOOMED, lucky that we had already obtained FREEMAN, and REDHOT.... other some measure ofFire protection from routes, since Igmo discovered AIR, one ofthe enchanted statues.... Guild FIRE, WATER, and EARTH. offers the best spell selection yet. "I hate to think how much unneces­ "... once again becoming 'bur­ sary damage we have taken walking dened' with ancient artifacts ofGood, throu@ electric arcs, acid ... blades, Neutral, and Evil. I suggested we stop and other maze hazards. Today at a local inn and store them with Morgaine experimented with her some temporary hireling ... decided, Jump spell and ... except for hazards instead, to take the time to 'cash in' placed just before closed doors, all the items at Whiteshield, Blood Reign, could be avoided! and Dragontooth castles.... back off "... incident with quicksand, we and reapproach the priest several t~es ay , at Fountain Head (cont) soon learned to cast Levitate before .... some reason (ceremony?), he "... after our close brush with "I see you have the Repulser Wand, venturing into the murky lands accepts artifacts from only one person disaster in the Moo temple, and take a which means you're going after the Big surrounding Swamptown.... guarded each time. few days ofR&R; so, I have decided Bossdownstairs. Maybeyou've already by a mighty Minotaur! ... would have "... met with the king expecting to to finish these notes. Typical ofthe guessed that a straight-forward battle is finished us. Fortunately, the Speed, bargain for possession ofour two fountains, wells, and similar surface out ofthe question. I can't.tell you how Might, and other benefits ofthe Ultimate Orbs. He simply took them! sites scattered throughout the Isles, the Xanathar might be destroyed, but I do magical waters were still \vorking ... While the Experience pay-off was boosts obtained at those near Fountain know this: you must get him out ofthe able to reach a nearby maze and enter quite handsome, I'm not entirely Head ('A'-'J') are temporary. Except entry room, down a hallway and into his using a golden key carried by our comfortable with our new 'ally'." for Hit Points and Spell Points, the throne room. So far, every party en­ newest party member, a sorcerer Thethirdsheetisoddlypunchedalong gains (higher Might, Speed, AC, etc.) countering the Beholder has tried to named Raven. both sides. Though exhibiting large ir­ disappear upon each new dawn. . push him down the hall- NOT a good "... countersign to unlock regular holes typical of an acid attack, Sleeping immediately erases iJJl gains, tactic. If a fireball from an entry room Whiteshield's main treasure chest vent doesn't get you- there's a light

COMPUlIST182 Rude,. Data Exchange 9 beam trigger about mid way down the sound, and an even more responsive, Spectrum-Holobyte: 2061 Challenger write the game to with the RWTS. Disk hall-Xanatharalmostsurelywill. Your 'faster' feel. (Kind oflike going from a Dr., Alameda, CA 94501 atten: Liz 2 will contain no directory. best chance is to push him far enough 'soft' wooden racket to one ofthe new Rich (415-522-0107) After the disks are initialized and back into the first room so that you can carbon filament types.) Toby, ourresi.;. Strategic Simulations Inc.: 675 Alrnan­ labeled, we're ready to beginbootcode get to the hallway and make a dash for dent sports sim testerhasevenmanaged dorAve,Sunnyvale, CA94086 atten: tracing the disk. The first part we will the throne room- don't worry, he'll to win a match; and, thus, pronounces Dee Lowe/ Linda Blanchard (408­ capture is the title program. follow! Jump to your left the moment II 737-68(0) dist: Electronic Arts Pro Tennis Tour the best Tennis The Boot Code Trace you exit the hall, tum, and you'll be in ever! Ubi Soft: 511 Sir Francis Drake Blvd., position.. IF the Wand user lives, you Suite C, Greenbrae, CA 94904 atten: Boot trace thru boot 2. may be able to push the Beholderto his Next Leila Emadin (415-332-8749) dist: CALL-151 enter monitor ifnot already in doom." As I recall, we are scheduled for a Electronic Arts monitor U.S. Gold: 550 S. Winchester Blvd., 9600

10 Readers Data Exchange COMPUllST #82 And that's itfor softkey section 1. To Also,. on this .sector, we·.can fit the to the fact that the disk has almost the The_ zero page values mentioned begin section two, first enter The fol­ routine to write the high score .sector to samebootcode as many Sirius disks and above were set during the boot routine lowing routine at $B700. This routine is the disk when a high score is achieved. that Nasir .Gebelli wrote many games but get overwritten by monitor use. To for writing the game sections directly to The sector containing the high scores is for Sirius. Even. though the ,program make things more difficult, the correct the disk using the RWfS. included in the title program and can be accesses the disk for the title program, values are achieved by a checksum that B700:A9 02 80 F4 B7 AS 00 80 found on Track 4, Sector A and loads we canwork around this withthe helpof the boot code does on itself. Any alter­ :EC B7 AS 01 80 ED B7 AS into $9500. Enter the following at byte the RAM card (64K is required for this ation to the boot code would cause in­ :02 80 F1 B7 AS 03 80 E1 $48 ofTrack 0, Sector 1: softkey).Insteadofworryingaboutload- correctvalues, hence,theprogram would :B7 A9 00 80 FO 87 4C 93 B7 1m ~ am. Ellm IQ ing in the title after each time the game not ron. This is rather typical of Sirius B700:A9 02 LOA #$02 00 01 48 ?? A9 02 80 F4 B7 A9 is played, we'll· move it into the RAM software·and in order to outsmart this B702:80 F4 B7 STA $B7F4 04 80 EC 87 A9 OA . card andmove itback down eachtime it littleplan, you haveto be alittletricky as ED 95 80 "B705:A500 LOA $00 80 B7 A9 is needed. The program must first be well. I would go into detail butthis little F1 B7 M B7 E8 B707:80 EC B7 STA $B7EC NJ captured by means ofboot code tracing. trick is explained inthe Gorgon softkey. 20 B5 B7 CE F4 B7 Listed below is a cookbook method B70A:A5 01 LOA $01 Remember, it's virtually the same boot 00 for the boot code trace. By tracing the B7OC:80 EO B7 STA $B7EO code. Before writing this sectorbackto this . boot code several times, I managed to To continue on, enter a routine at B70F:A5 02 LOA $02 disk, you need to edit a few bytes so the shortenthe actual process to afew minor $5F80 to take care of the points men­ B71 t80 F1 B7 STA $B7F1 read routine reads the tracks forward the steps. Normally I would go into detail tioned above. The routine is toolargefor B714:A5 03 LOA $03 same way we wrote them, and to make and try to explain the boot code trace one entry line so ent~r it in two parts. B716:80 E1 B7 STA $87E1 sure the lOB begins reading at boot-up one step at a time but time is tight right (type carefully) B719:A9oo LOA #$00 and not writing. now and so muchmore isleamed by the 5F80:20 89 FE 20 93 FE A9 33 B71B:80 FO B7 STA $B7FO 1m ~ ~.Emm IQ 'trial and error' process..For a better :85 01 A9 83 85 D3 A2 20 B71 E:4C 93 B7 JMP $8793 00 01 M?? EE understanding ofthis boot code, see the :20 60 57 AD 81 CO AD 81 Now type 'B700L' and compare to AC?? EE softkey for Gorgon. Now to begin.... :CO A9 F8 85 D1 85 03 A2 the listing to make sure everything was F4?? 01 CALL-151 :08 20 60 A7 AD 83 CO AD entered correctly. Now write the sector back to the disk 96OO

COMPUT1ST 182 R•••r. Data Exchange 11 Softkey for... 2000:A2 00 BD 00 21 9D 00 68 goonscenarios; Imightbe wrongthough. 220 DATA "COVETOUS","SHAME" Snoggle :E8 DO F7 EE 04 20 EE 07 Those who have Ultima VDCS already , "HYTHLOTH","OOOM" :20 AD 04 20 C9 40 DO EA have it. Ifyou don'tcareto typethelarge 230 OK$ = "InsertOOungeon ? :4C774A file in (and don't get the library disk), -ODisk" : TR$ = "InsertOTar Snoggle was one ofthe very first Pac­ getODisk" :SK$ = "InsertO Finally, patch $7FD to jump to our write to me and send a disk so I can Man games for the Apple. It was origi­ SaveODisk" memory move and save the game. install it on it freely. nally called Puck Man but the shapes 240 SC$ = "SourceO" :TG$ = 7FD:4C 020 Type inthe BASIC program and save "TargetO":DN$ = "dungeon:" were changed as well as the name. Even BSAVE SNOGGLE, A$7FD, L$6303 itas: U5.DUNGEON~eOPIER. Type in :CM$ = "chamber:" though it's a very old game and the the DOS UTll.,ITY at A$300 and save 250 LE$ = "dungeonOlevel:" protection is very basic, it was on the as: 'BSAVE DOS UTILITY,A$300 260 HTAB 21 - LEN (DK$) / 2: Most Wanted List so here's the softkey! Rob Fiduccia MD ,L$37. VTAB 12: PRINT DK$ Get into the monitor to boot code 270 POKE CKB,O The first time I played an Ultima -I Ifyou don'tgetthe librarydisk, you '11 trace. 280 K = PEEK (RKB): IF K < can recall that night so vividly, it's a need to type in the hex dumps ofthe files CALL ·151 for the dungeon and save them as: 127 THEN 280 sensation. I feel that's probably true for 290 POKE CKB,O Move the boot program to RAM so it Level: name ,A$8000,L$300 many avid adventures who have ven­ 300 POKE 49186,175: ,POKE can be modified for our needs. Then tured into Richard Garriott's fantasy Chamber: name ,A$8000,L$FF 49204,69 change it so it exits to $9801 and make worlds. (Do not rename the fues so that sce­ 310 HOME :A$ = "UltimaOVO $9801 IMP to the mpnitor. My first destination was Ultima II's nario they can be played as intended to DungeonOCopie~Ov1.0" 9600183 from memory without going through Sophisticated, complex, and a posses­ 20 IF PEEK (768) < > 169 THEN 410 the otherboot stages again, but first, the sion of such perplexity, I find I'm al­ THEN PRINT CHR$ (4); 460 IF K = 177 THEN POKE X-registermust contain the slotnumber and "BLOADODOSOUTILITY,A$300" ways playing it again, again, again. J1,111: POKE J2,70: GOSUB times 10 which would be($60) for slot 30 CKB = - 16368:RKB = ­ I enjoy fantasy. I love creating. I do 530: GOTO 300 16384: DIM D$(8) :TX = 6. what I can to appreciate both. I read 470 IF K = 178 THEN POKE O:CODE = 0 B6FE:A260 when Ican, Idesign Isuppose toexpress J1,31: POKE J2,65: GOSUB 40 DIM T(8),S(16),L1(8) myself. It's an art to me. So I wrote 1220: GOTO 300 At $B742 is aJSR $6000 which is the , L2 (8) 480 IF K = 179 THEN ZY = 1: title page and at $B7SF is aJMP $4A77. Ultima VDCS so Icould create my own 50 AD = 32768:J1 = 49186:J2 POKE J1,111: POKE J2,70: This is the jump to the start ofthe game. fantasy dungeons and fulfill that cre­ = 49204 GOSUB 1670: GOTO 300 Change this to jump to the monitor and ative desire within me. I've got my rea­ 60 POKE 4918~,175: POKE 490 IF K = 180 THEN ZY = 2: patch 3 NOPs over the JSR to the title sons most fmd hann to except, hard to 49204,69 POKE J1,111: POKE J2,70: grasp. Never the less, I'mproud ofwhat 70 FOR I = 1 TO 8: READ page since"it onlytakes time and will not GOSUB 1670: GOTO 300 I do. I'm an artist who designs what my T(I): NEXT I be saved. Finally, call $B6FE to load in 500 IF K = 181 THEN ZY = 3: 80 DATA 27,0,28,29,30,31 the game mind feels and thinks. POKE J1,31: POKE J2,65: ,32,33 8760:59 FF GOSUB 2440: GOTO 300 Ultima V Dungeon Copier vI.O 90 FOR I = 0 TO 15: READ B742:EA EA EA 510 IF K = 182 THEN ZY = 4: S(I): NEXT I I most recently conjured up a new POKE J1,31: POKE J2,65: B6FEG 100 DATA 0,14,13,12,11,10 Ultima VDCSutility, "U5.DUNGEON GOSUB 2440: GOTO 300 The game should now be in memory ,9,8,7,6,5,4,3,2,1,15 .COPIER". I'm giving you the program 520 : and lives from $800 to $8AOO with hi­ 110 FOR I = 1 TO 8: READ so you can play mine and others cre­ 530 REM Chamber to Ll(I): NEXT I res page 1- available. Move pages $6B­ Chamber . ations with the use of Ultima V DCS. 120 DATA 0,13,11,9,7,5,3,1 $89 down to $2100 and at $2000, we'll 540 T~ = 1 You won't be able to design a dungeon 130 GOTO 170 write a memory move routine later. 550 HOME unless you own Ultima VDCS ofcourse. 140 REM ... RWTS ... 2100<6BOO.89FFM 560 IF TX = 1 THEN HTAB 1: But you'll be able to play small orlarge 150 D = l:SL = 6 VTAB 10: PRINT SC$ + DN$ Now move page $8 to asafe place and scenarios created with them. 160 POKE 789,S: POKE 779,D: 570 IF TX = 2 THEN HTAB 1: reboot DOS with aslave diskcontaining POKE 784,T: POKE 774,SL * If you purchase Ultima V DeS for VTAB 10: PRINT TG$ + DN$ NO HELLO program. 16: POKE 799,Y - INT (Y / $41.00, you possesses mastery, power 580 INVERSE 256) * 256: POKE 804, INT BOOO<800.8FFM so limitless if used correctly it has no 590 A$ = "COPYOCHAMBEROTO (Y I 256): POKE 794,CODE: C600G borders. It's quite clear what I mean. OCHAMBER" : HTAB 21 - LEN CALL 768: RETURN I'm going to be mailing in dungeons (A$)/ 2: VTAB 5: PRINT Enter the monitor and move page $8 170 FOR I = 1 TO 8: READ A$: NORMAL: POKE 34,5 back home. for you to play ifyou have an Apple and L2(I): NEXT I 600 H = 2:V = 12 CALL-151 Ultima V. If U5.DUNGEON.COPIER 180 DATA 14,12,10,8,6,4,2,15 610 FOR I = 177 TO 184: HTAB SOO<8000.80FFM is used, you canventure them. You must 190 REM ...PROGRAM DATA ... H: VTAB V: PRINT CHR$ understand that U5.DUNGEON .COPI­ 200 FOR I = 1 TO 8: READ All that is left is writing the memory (I) :V = V + 1: NEXT I ER is a new utility ofthe Ultima VDeS D$(I): NEXT I move at $2000. This will move pages 620 H = 4:V = 12 210 DATA "DECEIT","DESPISE" $6B-$89 back where they belong and collection. I'm giving itfreely because I 630 FOR I = 1 TO 8: HTAB H: , "DESTARD","WRONG" start the game. feel you could have fun playing dun- VTAB V: PRINT O$(I):V = V

12 Reader. Data Exchange COMPunST #82 + 1: NEXT I 1090 POKE 34,8: HOME. GOTO 1570 Y = AD 2020 IF AL = 1 THEN GOTO 640 POKE CKB,O 760 1580 T = TK:CODE ~ 1:5 = 51: 2120 650 K ~ PEEK (RKB): IF K < 1100 REM Copy all GOSUB 140:Y = Y + 256:5 = 2030 Y = AD 127 THEN 650 chambers . 52:T = TK:CODE = 1: G05UB 2040 T.= T(KK):5 = 5(CH - 660 POKE CKB,O 1110 H = 13:V = 22 140 1) :CODE = 1: GOSUB 140 670 IF K = 155 AND TX = 2 1120 Y = AD 1590 HTAB 1: VTAB 21: CALL ­ 2050 HTAB 1: VTAB 21': CALL ­ THEN POKE 34,4:AL 0: 1130 FOR I = 0 TO 15:T 868:A$ = "InsertOTarget 868: HTAB 21 - LEN (SK$) / GOTO 530 T1:5 = 5(I) :CODE = 1: Ooisk" :HTAB 21 - LEN (A$) 2: VTAB 21: PRINT 5K$ 680 IF K = 155 THEN POKE GOSUB 140:Y = Y + 256: / 2: VTAB 21: PRINTA$ 2060 POKE CKB,O 34,3:TX = 0: RETURN HTAB H + I: VTAB V: PRINT 1600 POKE CKB,O 2070 K = PEEK (RKB): IF K < 690 IF K = 178 THEN 640 " ." i ,: NEXT I 1610 K = PEEK (RKB): IF K < 127 THEN 2070 700 IF K < 177 OR K > 184 1140 HTAB 1: VTAB 21: CALL ­ 127 THEN 1610 2080 POKE CKB,O THEN 640 868:A$ = "InsertOTargetO 1620 POKE CKB,O 2090 IF K = 155 THEN HTAB 1: 710 IF TX 2 THEN POKE 34,8 Disk" : HTAB 21 - LEN (A$) 1630 IF K = 155 THEN GOTO VTAB 21: CALL - 868: GOTO 720 HOME ! 2: VTAB 21: PRINT A$: 1510 1930 730 IF TX 1 THEN HTAB 1: HTAB 1: VTAB 22: CALL ­ 1640 Y = AD 2100 PRINT CHR$ (4) "BSAVEO VTAB 7: PRINT "SD:O" iD$(K 868 1650 T = TK:CODE =2:5 = 53: C ." D$ (KK) i "" i CH i - 176)i "" :T1 = T(K ­ 1150 POKE CKB,O GOSUB 140:Y = Y + 256:S = ",A$8000,L$FF" 176) 1~60 K = PEEK (RKB): IF K < 54:T = TK:CODE = 2: GOSUB 2110 HTAB 1: VTAB 21: CALL ­ 740 IF TX = 2 THEN HTAB 25: 127 THEN 1160 140 868: HTAB 1: VTAB 8: CALL VTAB 7: PRINT "TD:O" iD$(K 1170 POKE CKB,O 1660 HOME: HTAB 25: VTAB 7: - 868: GOTO 18_50 - 176)i "" :T2 = T(K ­ 1180 IF K = 155 THEN HTAB 1: CALL - 868: GOTO 1380 2120 REM ...Make a chambers 176) VTAB 21: CALL - 868: GOTO 1670 REM ...Chamber file! into a file ... 750 IF AL = 1 THEN 930 930 File chamber ... 2130 Y = AD:T = T(KK) 760 IF TX = 1 THEN HTAB 1: 1190 Y = AD , 1680 HOME : INVERSE 2140 FOR I = 0 TO 15:CODE VTAB 11: PRINT SC$ + CM$ 1200 FOR I = 0 TO 15:T = 1690 IF ZY = 1 THEN A$ l:S = S(I): GOSUB 140:Y 770 IF TX = 2 THEN HTAB 1: T2:S = S(I) :CODE = 2: "CHAMBEROTOOFILE" Y + 256: NEXT I VTAB 11: PRINT TG$ + CM$ GOSUB 140:Y = Y + 256: 1700 IF ZY = 2 THEN A$ 2150 HTAB 1: VTAB 21: CALL 780 IF TX = 1 THEN HTAB 1: HTAB H + I: VTAB V: PRINT "FILEOTOOCHAMBER" 868: HTAB 20 - LEN (SK$) ! VTAB 14: PRINT "(1-~ "." i: NEXT I 1710 HTAB 21 - LEN (A$) / 2: 2: VTAB 21: PRINT SK$ 160orOALL)" 1210 HTAB 1: VTAB 21: CALL ­ VTAB 5: PRINT A$: NORMAL: 2160 POKE CKB,O 790 IF TX = 2 THEN HTAB 1: 868: HTAB' 25: VTAB 7: CALL POKE 34,5 2170 K = PEEK (RKB): IF K < VTAB 14: PRINT "(1-16)" - 868: GOTO 550 1720 HTAB 1: VTAB 10: PRINT 127 THEN 2170 800 HTAB 1: VTAB 13: CALL ­ 1220 REM ...Level to Level "SelectO" iON$ 2180 POKE CKB,O 868: HTAB 1: VTAB 13: 1230 HOME 1730 H = 2:V = 12 2190 IF K = 155 THEN HTAB 1: INPUT "CHAMBER:O" iCH$ 1240 INVERSE :A$ = "LEVELO 1740 FOR I = 177 TO 184: VTAB 21: CALL - 868: GOTO 810 CH = VAL (CH$) TOOLEVEL" : HTAB 21 - LEN HTAB H: VTAB V: PRINT CHR$ 1930 820 IF TX = 2 AND CH$ = "" (A$) / 2: VTAB 5: PRINT (I) :V = V + 1: NEXT I 2200 PRINT CHR$ (4) "BSAVE THEN POKE 34,8: HTAB 25: A$: NORMAL: POKE 34,5 1750 H = 4:V = 12 OC." D$(KK) "!ALL,A$8000 VTAB 7: CALL - 868: HTAB 1250 HTAB 1: VTAB 10: PRINT 1760 FOR I = 1 TO 8: HTAB H: ,L$FFF" 25: VTAB 8: CALL - 868: SC$ + LE$ VTAB V: PRINT D$(I):V = V 2210 HTAB 1: VTAB 21: CALL ­ GOTO 550 1260 H = 2:V = 12 + 1: NEXT I 868: HTAB 1: VTAB 8: CALL 830 IF TX = 2 AND CH < 1 OR 1270 FOR I = 177 TO 184: 1770 POKE CKB,O - 868:AL = 0: GOTO 1850 CH > 16 THEN 800 HTAB H: VTAB V: PRINT CHR$ 1780 K = PEEK (RKB): IF K < 2220 REM ...Make a file a 840 IF CH$ = It" THEN POKE (I) :V = V + 1: NEXT I 127 THEN 1780 single file a chamber ... 34,3:TX = 0: GOTO 530 1280 H ~ 4:V = 12 1790 POKE CKB,O 2230 IF AL = 1 THEN GOTO 850 IF TX ~ 1 AND CH$ = 1290 FOR I = 1 TO 8: HTAB H: 1800 IF K = 155 THEN TEXT 2340 "ALL" THEN HTAB 1: VTAB 8: VTAB V: PRINT D$(I):V = V :AL = O:ZY = 0: RETURN 2240 PRINT CHR$ (4) PRINT "SC:OALL" :AL = 1: + 1: NEXT I 1810 IF K = 178 THEN 1770 "BLOADOC." O$(KK); "" ;CH; POKE 3 4·, 8 : TX = 2':'GOTO" 550 1300 POKE CKB,O 1820' :t~ -1<<':177' 'OR K > '18~4-' ",A$8000" 860 IF CH < 1 OR CH > 16 1310 K = PEEK (RKB): IF K< THEN 1770 2250 HTAB 1: VTAB 21: CALL ­ THEN 800 127 THEN 1310 1830TK=T(K - 176) :KK = K 868 870 IF TX 1 THEN 51 1320 POKE CKB,O - 176' 2260 HTAB 21 - LEN (OK$) / S(CH) 1330 IF K 155 THEN TEXT : 1840HTAB 1: VTAB 7: PRINT 2: VTAB 21: PRINT DK$ 880 IF TX = 2 THEN 52 RETURN "Oungeon~O" ;D$(K - 176): 2270 POKE CKB,O 5 (CH) 1340 IF K < 177 OR K > 184 POKE 34,7: HOME 2280 K = PEEK (RKB): IF K < 890 IF TX = 1 THEN HTAB 1: THEN 1300 1850 HTAB 1: VTAB 10: PRINT 127 THEN 2280 VTAB 8: PRINT "5C:O" iCH 1350 TK = 34 "SelectO" iCM$ 2290 POKE CKB,O 900 IF TX = 2 THEN HTAB 25: 1360 51 = L1(K - 176) :52 = 1860 HTAB 1: VTAB 13: PRINT 2300 IF K = 155 THEN HTAB 1: VTAB 8: PRINT "TC:O" iCH L2 (K - 176) " (1-1600rOALL)" VTAB 21: CALL - 868: HTAB 910 IF TX = 2 THEN POKE 1370 HTAB 1: VTAB 7: PRINT 1870 HTAB 1: VTAB 12: CALL ­ 1: VTAB 8: CALL - 868: 34,8: HOME: GOTO 930 "SL:O" iD$(K - 176) 868: HTAB 1: VTAB 12: GOTO 1850 920 POKE 34,9:TX = 2: GOTO 1380 POKE 34,7: HOME INPUT "Chamber:O" ;CH$ 2310 Y = AD 550 1390 HTAB 1: VTAB 10: PRINT 1880 IF CH$ = "ALL" THEN AL 2320 T = T(KK) :5 930 REM ...00 coping.. TG$ + LE$ = 1: POKE 34,8: HOME : 5(CH) :COOE = 2: GOSUB 140 940 HTAB 21 - LEN (OK$) / 2: 1400 H = 2:V = 12 GOTO 1920 2330 HTAB 1: VTAB 21: CALL ­ VTAB 21: PRINT OK$ 1410 FOR I = 177 TO 184: 1890 IF CH$ = It" THEN POKE 868: HTAB 1: VTAB 8: CALL 950 POKE CKB,O HTAB H: VTAB V: PRINT CHR$ 34,5: HOME: GOTO 1720 - 868: GOTO 1850 960 K = PEEK (RKB): IF K < (I):V = V + 1: NEXT I 1900 CH = VAL (CH$): IF CH < 2340 PRINT CHR$ (4) 127 THEN 960 1420 H = 4:V = 12 1 OR CH > 16 THEN 1870 "BLOADOC." D$(KK) "/ 970 POKE CKB,O 1430 FOR I = 1 TO 8: HTAB H: 1910 HTAB 1: VTAB 8: PRINT ALL,A$8000" 980 IF K = 155 AND AL = 1 VTAB V: PRINT D$(I):V = V "Chamber:O" iCH$: POKE 2350 HTAB 1: VTAB 21: CALL ­ THEN HTAB 1: VTAB 21: CALL + 1: NEXT I 34,8: HOME 868 - 868: HTAB 25: VTAB 7: 1440 POKE CKB,O 1920 IF AL = 1 THEN HTAB 1: 2360 HTAB 21 - LEN (QK$) / CALL - 868: GOTO 550 1450 K = PEEK (RKB): IF K < VTAB 8: PRINT 2: VTAB 21: -PRINT DK$ 990 IF K = 155 THEN HTAB 1: 127 THEN 1450 "Chamber:OALL" 2370 POKE CKB,O VTAB 21: CALL - 868: GOTO 1460 POKE CKB,O 1930 IF ZY = 1 THEN HTAB 21 2380 K = PEEK (RKB): IF K < 760 1470 IF K = 155 THEN POKE - LEN (DK$) / 2: VTAB 21: 127 THEN 2380 1000 IF AL = 1 THEN 1100 34,5: HOME: GOTO 1250 PRINT DK$ 2390 POKE CKB,O 1010 T = T1:S = 51:CODE = 1480 IF K < 177 OR K > 184 1940 IF ZY = 2 THEN HTAB 21 2400 IF K = 155 THEN HTAB 1: l:Y = AD: ,GOSUB 140 THEN 1440 - LEN (5K$) / 2: VTAB 21: VTAB 21: CALL - 868: GOTO 1020 HTAB 1: VTAB 21: CALL ­ 1490 HTAB 25: VTAB 7: PRINT PRINT SK$ 1930 868 "TL:O" iO$(K - 176) 1950 POKE CKB,O 2410 Y = AD 1030 A$ = "InsertOTarget 1500 53 = L1(K - 176) :S4 1960 K = PEEK (RKB): IF K < 2420 FOR I = 0 TO 15:T = ODisk" : HTAB 21 - LEN (A$) L2 (K - 176) 127 THEN 1960 T(KK):5 = SCI) :CODE = 2: ! 2: VTAB 21: PRINT A$ 1510 POKE 34,7: HOME 1970 POKE CKB,O G05UB 140:Y = Y + 256: 1040 POKE CKB,O 1520 HTAB 21 - LEN (DK$) ! 1980 IF K = 155 THEN HTAB 1: NEXT I 1050 K = PEEK (RKB): IF K < 2: VTAB 21: PRINT DK$ VTAB 21: CALL - 868: HTAB 2430 HTAB 1: VTAB 21: CALL ­ 127 THEN 1050 1530 POKE CKB,O 1: VTAB 8: CALL - 868:AL 868: HTAB 1: VTAB 8: CALL 1060 POKE CKB,O 1540 K = PEEK (RKB): IF K < 0: GOTO 1850 - 868: GOTO 1850 107.0 IF K = 155 THEN HTAB 1: 127 THEN 1540 1990 IF ZY 1 THEN GOTO 2440 REM ...Make level a VTAB 21: CALL - 868: GOTO 1550 POKE CKB,O 2010 File... 940 1560 IF K = 155 THEN HTAB 1: 2000 IF ZY 2 THEN GOTO 2450 HOME :TK = 34 1080 T = T2:S = S2:CODE VTAB 21: CALL - 868: HTAB 2220 2460 IF ZY = 3 THEN A$ 2:Y = AD: GOSUB 140 25: VTAB 7: CALL - 868: 2010 REM ...Make a chamber a "LEVELOTOOFILE" GOTO 1380 single file...

COMPUllST #82 Reader. Data Exchange 13 2470 IF ZY = 4 THEN A$ 2970 HTAB 1: VTAB 8~i.",PRINT 720~$E5F9 1750-$06C3 2780-$660F 8168:BO BO 83 83 BO 83 BO BO $8427 "FILEOTOOLEVEL" "TLV:0" i D$ (KK) 730-$BA89 1760-$3CA6 2790-$A20E 8170:00 BO BO 83 83 83 BO 52 $1171 2480 : INVERSE 2980 51 = L1(KK) :52,= L2(KK) 740-$5BEB 1770-$CF19 2800-$OC92 8178:BO BO BO BO BO BO BO BO $8161 2490 HTAB 21 - LEN (A$) / 2: 2990 HTAB 21 - LEN (DK$) / 750-$B21C 1780-$EB54 2810-$025F 8180:BO BO BO BO BO BO BO BO $1171 VTAB 5: PRINT A$: POKE 2: VTAB 21: PRINT DK$ 760-$8771 1790-$82CB 2820-$826C 8188:BO BO BO BO BO BO BO BO $8161 34,5: NORMAL 3000 POKE CKB,O 770-$2842 1800-$6F14 2830-$ACE1 2500 HTAB 1: VTAB 10: PRINT 3010 K = PEEK (RKB): IF K < 780-$0965 1810-$COB9 2840-$2E08 8190:BO BO BO BO BO BO BO BO $1171 "SelectO" iLE$ 127 THEN 3010 790-$6E10 1820-$B5F2 2850-$6C10 8198:BO BO BO BO BO BO BO BO $8161 2510 H = 2:v = 12 3020 POKE CKB,O 800-$AA54 1830-$1600 2860-$E1CA 81AO:BO BO BO BO BO BO BO BO $1171 2520 FOR I = 177 TO 184: 3030 IF K = 155 THEN HTAB 1: 810-$EA40 1840-$3F09 2870-$055E 81A8:BO BO BO BO BO BO BO BO $8161 HTAB H: VTAB V: PRINT CHR$ VTAB 21: CALL - 868: HTAB 820-$CE6A 1850-$0950 2880-$900C 81BO:BO BO BO BO BO BO BO BO $1171 (I) :V = V + 1: NEXT I 1: VTAB 8: CALL - 868: 830-$30FE 1860-$F087 2890-$15EF 81B8:BO BO BO BO BO'BO BO BO $8161 2530 H = 4:V = 12 GOTO 2850 840-$0587 1870-$70EO 2900-$8844 2540 FOR I = 1 TO 8: HTAB H: 3040Y = AD:T = 23:S = 850-$08C1 1880-$6F53 2910-$A9AO 81CO:00 00 00 00 00 00 00 00 $51B1 VTAB V: PRINT D$(I):V = V 8:CODE = 2: GOSUB 140 860-$F013 1890-$5270 2920-$OA3B 81C8:00 00 00 00 00 00 00 00 $8161 + 1: NEXT I 3050 Y = AD + 256 870-$F345 1900-$A9A3 2930-$030A 8100:00 00 00 00 00 00 00 00 $51B1 2550 POKE CKB,O 3060T = TK:S = S1:CODE = 2~ 880-$1013 1910-$0509 2940-$64B6 8108:00 00 00 00 00 00 00 00 $8161 2560 K PEEK (RKB): IF K < GOSUB 14Q:Y = Y + 256:T = 890-$1BCB 1920-$5C5C 2950-$05E1 = 81EO:00 00 00 00 00 00 00 00 $51B1 127 THEN 2560 TK:S = S2:CODE = 2: GOSUB 900-$EE9E 1930-$02F9 2960-$7003 81E8:00 00 00 00 00 00 00 00 $8161 2570 POKE CKB,O 140 910-$A219 1940-$lC9B 2970-$E5C1 2580 IF K = 155 THEN POKE 3070 HTAB 1: VTAB 21: CALL ­ 920-$8FE9 1950-$2496 2980-$B10E 81FO:00 00 00 00 00 00 00 00 $51B1 34,3: RETURN 868: HTAB 1: VTAB 8: CALL 930-$08AE 1960-$F.620 2990-$8C48 81F8:00 00 00 00 00 00 00 00 $8161 2590 IF K <.177 OR K > 184 - 868: GOTO 2850 940-$B818 1970-$9850 3000-$0703 8200:00 00 00 00 00 00 00 00 $51B1 THEN 2550 950-$1447 1980-$5610 3010-$OBOA 8208~00 Checksums 00 00 00 00 00 00 00 $8161 2600 S1 = L1(K - 176) :52 = 960-$2062 1990-$6220 3020-$FAB1 8210:00 00 00 00 00 00 00 00 $51B1 10-$4783 1040-$6309 2070-$09B3 L2(K - 176) :KK = K- 176 970-$5210 2000-$OB7E 3030-$9933 8218:00 00 00 00 00 00 00 00 $8161 2610 POKE 34,5: HOME: HTAB 20-$83BC 1050-$E357 2080-$9FAB 980-$46B5 2010-$090C 3040-$5B51 8220:00 00 00 00 00 00 00 00 $51B1 1: VTAB 7: PRINT "5LV:0" 30-$F7FO 1060-$F7E9 2090-$19E2 990-$E011 2020-$F71E 3050-$OF90 8228:00 00 00 00 00 00 00 00 $8161 iD$(K - 176) 40-$BOCC 1070-$AF55 2100-$7BDO 1000-$890F 2030-$FDFF 3060-$806A 2620 IF ZY = 3 THEN HTAB 21 50-$A798 1080-$7A89 2110-$3310 1010-$A3C9 2040-$17C1 3070-$B9A9 8230:00 00 00 00 00 00 00 00 $51B1 - LEN (DK$) / 2: VTAB 21: 60-$5940 1090-$1688 2120-$77AO 1020-$OBBE 2050-$2988 8238:00 00 00 00 00 00 00 00 $8161 PRINT DK$ 70-$427A 1100-$9030.. 2130-$0692 1030-$2067 2060-$C9EO 8240:00 00 00 00 00 00 00 00 $51B1 80-$406E 1110-$5322 2140-$202F 2630 IF ZY = 4 THEN HTAB 21 8248:00 00 00 00 00 00 00 00 $8161 - LEN (5K$) / 2: VTAB 21: 90-$C868 1120-$2148 2150-$F49C DOS UTILITY 8250:00 00 00 00 00 00 00 00 $51B1 PRINT 5K$ 100~$lCOA 1130-$1817 2160-$OA34 0300:A9 00 80 EB B7A9 00 80 $689F 8258:00 00 00 00 00 00 00 00 $8161 2640 POKE CKB,O 110-$7F4F 1140-$8405' 2170-$119F 0308:E9 B7 A9 00 80 EA B7 A9 $39BO 2650 K = PEEK (RKB): IF K < 120-$1EA8 1150-$901B 2180-$F547 8260:00 00 00 00 00 00 00 00 $51B1 0310:00 80 EC B7 A9 00 80 ED $9004 127 THEN 2650 130-$E62E 1160-$2232 2190-$45E2 8268:00 00 00 00 00 00 00 00 $8161 2660 POKE CKB,O 140-$24A5 1170-$C09C 2200-$BF58 0318:B7 A9 00 80 F4 B7 A9 00 $DA09 8270:00 00 00 00 00 00 00 00 $51B1 2670 IF K = 155 THEN HTAB 1: 150-$3047 1180-$3791 2210-$6006 0320:80 FO B7 A9 00 80F1 B7 $7009 8278:00 00 00 00 00 00 00 00 $8161 VTAB 21: CALL - 868: HTAB 160-$7902 1190-$90E9 2220-$0833 0328:A9 B7 AO E8 20 09 03 90 $2FDO 8280:00 00 00 00 00 00 00 00 $51B1 1: VTAB 7: CALL - 868: 170-$A53A 1200-$1000 2230-$EOCO 0330:05 AD F5 B7 85 06 60 $410F 8288:00 00 00 00 00 00 00 00 $8161 GOTO 2440 180-$215C 1210-$F470 2240-$lDCB 2680 IF ZY 3 THEN GOTO 190-$6EE7 1220-$B8F3 2250-$A5E7 L.DECEIT 8290:00 00 00 00 00 00 00 00 $51B1 2710 200-$15E8 1230-$5AOA 2260-$-9604 8000:80 09 A7 20 48 A7 80 08 $EB80 8298:00 00 00 00 00 00 00 00 $8161 2690 IF ZY 4 THEN GOTO 210-$8BA6 1240-$OEBE 2270-$FF7C 82AO:00 00 00 00 00 00 00 00 $51B1 2820 220-$3257 1250-$43C8 2280-$3927 8008 :A7 20 48 A7' 80 07 A7 20 $19A1 82A8:00 00 00 00 00 00 00 00 $8161 230-$99E3 1260-$600B 2290-$16FF 8010:48 A7 80 06 A760 A5 A8 $090A 2700 END 82BO:00 00 00 00 00 00 00 00 $51B1 240-$786E 1270-$CBB3 2300-$597C 8018:C9 00 DO 07 A5 A9 C9 AC $2B10 2710 REM ...Level to file ... 82B8:00 00 00 00 00 00 00 00 $8161 2720 Y AD:T 23:S'<:: 250-$0590 1280~$BFOAi·.~31c&$6t>AAJ ,8020:00 01 60 18 60 FO 5248 $BF40 = = 82CO: 00 ,00 0000'0000 00 bo' $51B1 8:CODE = 1: G05UB 140 260-$0821 1290-$B57E 2320-$7337 8028:48 C9 08 DO 06 68 A9 32 $854A 82C8:00 00 00 00 00 00 00 00 $8161 2730 Y = AD + 256 270-$38FF 1300-$0832 2330-$28F8 8030: 4C 6B A8 29 FO C9 60 00 $36F7 2740 T = TK:5 = 51:CODE = 1: 280-$5BF7 1310-$FE59 2340-$509B 8038: 19 68 29 OF C9 08BO 09 $3A39 8200:00 00 00 00 00 00 00 00 $51B1 G05UB 140:Y = Y + 256:CODE 290-$6049 1320-$C025 2350-$329B 8040:29 07 18 69 10 AA 4C 68 $7864 8208:00 00 00 00 00 00 00 00 $8161 = 1:T ~ TK:5 = 52: G05UB 300-$AC09 1330-$A9E4 2360-$8808 8048:A8 29 07 18 69 13 AA 4C $580B 82EO:00 00 00 00 00 0000 00 $51B1 310-$5333 1340-$4COA 2370-$FE42 140 82E&:OO 00 00 00 00 00 00 00 $8161 2750 HTAB 1: VTAB 21: CALL ­ 320-$083A 1"350-$OC94 2380-$36CO 8050: 68 A8 C9 BO DO OC 68 48 $4E48 82FO:00 00 00 00 00 00 00 00 $51B1 868: HTAB 21 - LEN (5K$) / 330-$F411 1360-$04CA 2390-$8A97 8058:29 OF FO 06 68 A9 28 4C $BC6B 82F8:00 00 00 00 00 00 00 00 $8161 2: VTAB 21: PRINT 5K$ 340-$A35E 1370-$7142 2400-$B7BB 8060: 6B A8 68 4A 4A 4A 4A AA $1551 2760 POKE CKB,O 350-$CA43 1380-$E5BO 2410-$5BB1 8068 :BO 81 A8 20 03 EO C6 F8 $04CO C.DECEITI 2770 K = PEEK (RKB): IF K < 360-$3F5C 1390-$C921: 2420-$B5FA 8070: 20 61 A7 A9 FF 81 AA 68 $FEF1 127 THEN 2770 370-$B52E 1400-$OEE2 2430-$DC35 8000:FF FF 4F 4F 44 44 44 4F $6F9D 8078:60 20 61 A7 A9 FF 81 AA $B613 2780 POKE CKB,O 380-$FA9B 1410-$40EB 2440-$8542 8008:4FFF FF FF 4F 4F 44 44 $6FA3 2790 IF K = 155 THEN HTAB 1: 390-$B8C5 1420-$26E8 2450-$94BO 8080: 60 AO 2B 20 2C 24 18 IT $4587 8010:44 44 44 4F 4F FF 4F 4F $AC42 400-$161F 1430-$A6BA 2460-$28CB 8088: 28 25 00 2A 2A 29 2F 22 $85E6 VTAB 21: CALL - 868: GOTO 8018:B1 44 44 44 44 44 BO 4F $5F92 41O-$2CA1 1440-$9136 2470-$E302 8090:2A 34 20 20 33 32 32 C9 $39AA 2620 8020:4F 4F 44 44 44 94 95 96 $03F4 2800 PRINT CHR$ (4) "B5AVEO 420-$40CO 1450-$52E2 2480-$A521 8098 :BO 90 05 C9 EO BO 01 60 $FFA6 8028:44 44 44 4F 4F 84 44 44 $7560 L." D$(KK) ",A$8000,L768" 430-$204E 1460-$OFEE 2490-$6583 80AO: 4C E9 A7 00 A9 07 80 A3 $26F7 2810 HTAB 1: VTAB 21: CALL ­ 440-$057B 1470-$7315 2500-$BDCE 8030:44 90 44 44 44 84 4F 4F $0094 80A8 :A8 AC A3 A8 B9 EF A8 18 $lCCA 868: HTAB 1: VTAB 7: CALL 450-$945E 1480-$6E11 2510-$9F65 8038:4F 4F 4F 44 44 44 4F 4F $8603 - 868: GOTO 2440 460-$45CF 1490-$8F80 2520-$B957 80BO: 60 08 A7 85 F8 B9 F7 A8 $4E23 8040:4F 4F 4F 91 85 4F 4F 99 $6FB3 2820 REM ...File to level... 470-$9324 1500-$B15C 2530-$042E 80B8: 18 60 09 A7 85. F9 20 61 $3016 8048:4F 4F 85 93 4F 4F 44 44 $6E61 480-$0508 1510-$B96C 2540-$3944 80CO:A7 A1 AA 00 24 20 AD A7 $8629 2830 PRINT CHR$ (4) "BLOAD 8050:44 44 44 44 44 44 44 4F $F5E4 OL." D$(KK) ",A$8000" 490-$7F82 1520-$A915 2550-$654E 80C8: 90 1F B9 EF A8 18 60 06 $94E8 8058:4F 4F 44 44 44 44 44 44 $0112 2840 HTAB 1: VTAB 21: CALL ­ 500-$31C2 1530-$93A9 2560-$B7F7 8000:A7 29 07 85 AC B9 F7 A8 $10E3 8060:44 4F 4F FF 4F 4F 80 44 $9661 868 510-$9640 1540-$F9E5 2570-$C47E 8008:18 60 07 A7 29 07 85 AD ·$FBC8 8068:8B 44 82 4F 4F FF FF FF $C93F 2850 HTAB 1: VTAB 10: PRINT 520-$EF45 1550-$482A 2580-$2A28 80EO: 20 55 A7 20 25 A8 20 97 $7E99 "5electOdungeonOtoOsaveOto:" 530-$062F 1560-$83CA 2590-$3490 8070:4F 4F 4F 4F 4F 4F 4F FF $E927 80E8 :A8 CE A3 A8 10 BB 60 FF $4B39 2860 H = 2:V = 12 540-$FFC2 1570-$7257 2600-$58B8 8078:FF 05 04 06 04 05 06 01 $0223 2870 FOR I = 177 TO'184: 550-$3891 1580-$D106 2610-$1422 80FO: 00 01 FF 01 FF 00 01 FF $14CB 8080:01 01 00 00 00 05 06 04 $30AC HTAB H: VTAB V: PRINT CHR$ 560-$A21A 1590-$9FAA 2620-$3422 80F8:FF FF 00 00 01 01 01 20 $E511 8088:05 07 03 06 07 07 08 08 $7078 (I) :V = V + 1: NEXT I 570-$A957 1600-$0905 2630-$83B6 8100:BO CO BO BO BO BO 00 BO $0009 8090:08 05 06 04 05 07 03 06 $7LAC 2880 H = 4:V = 12 580-$C844 1610-$7901 2640-$80EF 8108:00 10 00 00 00 BO 00 $1089 co 8098:07 07 08 08 08 05 06 04 $051C 2890 FOR I = 1 TO 8: HTAB H: 590-$E4A3 1620-$750E 2650-$OAEC 8110:BO BO 00 BO 00 61 00 BO $5013 VTAB V: PRINT D$(I):V = V 600-$6469 1630-$ABBB 2660-$EE15 80AO:05 07 03 06 07 07 08 08 $C5C8 8118:F2 BO 00 co BO co BO BO $8993 + 1: NEXT I 610-$FCFO 1640-$2048 2670-$662A 80A8:08 60 60 64 64 70 70 70 $3742 2900 POKE CKB,O 620-$7BE8 1650-$B8A6 2680-$DC32 8120: 20 BO 00 00 00 BO F1 BO $23AA 80BO:70 01 01 01 01 00 00 00 $5158 630-$88E7 1660-$F9C1 2690-$C1E2 8128:BO BO BO BO 00 BO 00 BO $13BA 2910 K = PEEK (RKB): IF K < 80B8:00 14 94 26 86 54 16 96 $B30E 640-$9E2A 1670-$A80F 2700-$C315 8130 :BO 50 00 80 00 BO DO BO $0342 127 THEN 2910 80CO:58 49 49 69 69 00 00 00 $E97C 2920 POKE CKB,O 650-$A5F6 1680-$9610 2710-$A251 8138 :BO BO FO BO 51 BO 62 BO $E6B5 80C8:00 56 56 46 66 00 00 00 $0B56 2930 IF K = 155 THEN POKE 660-$89EB 1690-$E52E 2720-$1874 8140 :BO BO BO 00 00 00 00 00 $86CO 34,5: HOME: GOTO 2440 670-$F5FE 1700-$2FOE 2730-$BB8E 8000:00 99 4F C6 C6 00 00 00 $E6E4 8148:BO BO BO 00 BO BO BO 00 $A67D 2940 IF K < 177 OR K > 184 . 680-$OED6 1710-$4E10 2740-$F38C 8008:00 46 56 46 66 00 00 00 $3446 THEN 2900 690-$5CD5 1720-$65D3 2750-$BB24 8150: 00 BO 00 00 BO 41 BO 00 $43E7 80EO:00 66 56 46 66 00 00 00 $4654 2950 KK = K- 176 700-$D6AA 1730-$FCA3 2760-$B9DO 8158: 00 BO DO BO BO BO BO BO $9B77 80E8:00 00 00 00 00 00 00 00 $A614 2960 POKE 34,7: HOME 710-$F62B 1740-$AA3F 2770-$5ED6 8160:10 BO 83 BO 51 83 10 BO $F5DA

14 Reader. Data Exchange COMPUl1ST 182 80FO:00 00 00 00 00 00 00 00 $4654 theory (?) was all inPart8; this isjustan '0884:0546 ORA $46 107E:8547 STA $47 80F8:00 00 00 00 00 00 00 $948E example, with a lot of disassembled 0886:4547 EOR$47 1080:BO 8C CO LOA $C08C,x code, ofthe use ofboot-tracing to look C.DECEIT2 0888:FOO2 BEQ $088C 1083:10 FB BPL $1080 at (but not really to Krack) a not-too- 088A:OOA4 BNE $0830 1085:29 55 AND #$55 8000:FF FF FF 63 61 61 61 61 $CAFC unusualdisk: ROF 1985from those fun- 088C:4C 00 10 JMP $1000 1087:0A ASL 8008: 64 FF FF FE" FF 63 65 05 $C44C loving war game· freaks at SSI. This A few things are worth pointing out 1088:8546 STA $46 8010:05 4C 05 60 FF FF FF 63 $2208 loader/DOS appears to be the successor beforewe continuethe trace. Noticethat 108A:BO 8C CO LOA $C08C.X 8018:65 89 05 05 05 05 62 64 $B6C1 to RDOS 2.1, which was the late unla- the earlypartis an adaptationofthe boot 1080:10 FB BPL $108A 8020:FF FF 60 4C 05 05 05 05 $4E89 mented operating system that kept so ROM code: ifthe carry bit is clear, it's 108F:2955 AND #$55 8028:05 4C 60 FE" FF 62 64 05 $BBBB many disks from being unprotected for looking for 05 AA B5 to read in the 1091-:0546 ORA $46 8030:05 05 05 05 05 62 64 FF $4612 so long. addressfield (somethingsneverchange), 1093:45 47 EOR $47 8038:FF 60 05 4C 05 05 05 05 $5FC6 Approaching this disk as we would ifthe carry is set, D5 AA AD is being 1095:85 47 STA $47 8040:05 60 FF 63 65 05 05 05 $BOBB any other, we enter the monitor and set sought for the data field prolog. After 1097:99 00 10 STA $1000.Y 8048:05 4C 05 05 60 FF 60 4C $EFE8 the first breakpoint by tYPing: verifying the volume, track, and sector 109A:C8 INY 9600

COMPUnST #82 Readers Data Exchange 15 Sineetheexitpointsaidjump$BAOO, BCB2:A8 TAY and requires changes in the boot-trace 3.3, the previous versions had 13 sec­ lets look at that code: BCB3:88 ?1? technique. Also in the wings are (what tors! BAOO:D8 CLO BCB4:00 BRK else) hardware modifications to the lIe I read through all myoid Computist BA01:4C 00 BC JMP $BCOO BCB5:0113 ORA ($13,X) .' '(no motherboard surgery, I promise) to magazines (another bit of history ­ BA04:A5 80 LOA $80 8C87:00 BRK allowkrakroms,hardresets, andkreative COMPUTIST used to be a real nice Kracking use of the 64K SO-column. magazine) and learned all I could about BA06:9E ??? BCB8:A8 TAY board. DOS 3.2. I found that a program called BCB9:88 ?11 The rest ofthe page is ofno interest, MUFFIN was commonly used to copy BCBA:OO BRK so let's follow the jump to $BCOO: programsfrom a DOS 3.2diskto a DOS BC88:0115 ORA ($15,X) GaryRohr AZ BCOO:AO 00 08 LOA $0800 3.3 disk by swapping the RWTS(s), BCBO:OO BRK BC03:C9 EA CMP #$EA much the same way that SUPER lOB BC05:DO 00 BNE $BC14 aCBE:08 PHP Softkey for... does,whenusingtheSWAPCONfROL­ BC07:A2 05 LOX #$05 BCBF:14 ?11 ADM LER. BC09:BO BE BC LOA $BCBE.X BCCO:OO BRK Muse Software Again, referencing my OLD Com­ BCOC:95 00· STA $CO.X BCC1 :01 03 ORA ($03,X) putists, I created a DEMUFFIN PLUS, I tried about a year ago to de-protect BCOE:CA OEX BCC3:00 BRK and copied all of the files from the ABM, without much success. When I BCOF:10 F8 BPL $BC09 BCC4:A2 05 LOX #$05 original disk to a nonnal DOS 3.3 disk. sawthesoftkeyinissue#79, I decidedto BC11 :20 DO 03 JSR $0300 BCC6:BO B8 Be LOA $BCB8,X When I tried to ron the programs, I had try again. The article saidto use the tape BC14:A0 07 Be LOA $BC07 the same problem. BCC9:95 00 STA $CO,X I/O routines in BASIC to save.the pro­ BC17:0048 BNE $BC61 I decided thatwhat I really needed to BCCB:CA OEX grams on casette. I kn~w I couldn't do BC19:A0 81 CO LOA $C081 do was create a controller for SUPER BCCC:10 F8 BPL $BCC6 this, since neither my Franklin, nor my lOB that would read a protected DOS BC1C:A900 LOA #$00 BCCE:20 DO 03 JSR $0300 LASER 12S, come equipped with a ca­ 3.2 disk and write to a nonnal DOS 3.3. BC1E:80F203 STA $03F2 BC01 :20 00 A8 JSR $ASOO sette port. However; I decided to find I managed to find an article inIssue #71 BC21 :A9 BC LOA #$BC BCD4:4C 54 BC JMP $BC54 out what I could. thatsoundedlikeexactly whatI wanted, BC23:80 F303 STA $03F3 Finally, here's the meat of the pro­ The Protection so I set up the controller and tried run­ BC26:A9 19 LOA #$19 gram. $BCOO is a test to see if it's the ning it It copied the first 3 tracks just BC28:80 F4 03 STA $03F4 . first time through-location $SOO is 01 I booted ABMonmyFranklinandhit fine. Then it copied one sector from BC2B:A9 ()() LOA #$00 thefirst time, so wetransferthe 5values ctrl C. When the BASIC prompt ap­ track $03 and quit when trying to read BC20:80 11 03 STA $0311 found at $BCBE-$BCC3 into locations peared, the systemimmediately hung. I sector$17?Aftersomefurther research, BC30:A9 ()() LOA #$00 0-5, then call the loader routine, and hit ctrl-reset once, which started a re­ I was able to detennine that the sector BC32:80 1303 STA $0313 pages $8-$14 are loaded from track 3, boot, thenagainto stopthebootprocess. numbers on the disk were double what BC35:A2 05 LOX #$05 sector O. At $BClC-$BC2B, we set the I attempted acatalogofthedisk, without the sector# actually was. So, ifyou read BC37:BO AC BC LOA $BCAC.X reset vector to return to $BCOO (and. anysuccess. I triedthesamethingonmy sectorSOC, you'dgetsectorSOC, butthe BC3A:95 ()() STA $CO.X restart the game) whenever reset is Laser 12S and was pleased to find that RWfS panns would indicate that you BC3C:CA OEX pressed (the reference manual tellS you theetrl-CdroppedmeintoBASIC,where had read sector $IS. The FASTCOPY BC30:10 F8 BPL $BC37 how on p. 37; it's p. S2 in the lIe manu­ I was able to CATALOG the disk. The option on SUPER lOB reads an entire BC3F:20 DO 03 JSR $0300 al). Next, pages $AS-$BB are loaded following files are on the disk: track by setting the highest sector #, B042:A9 00 LOA #$00 from Tl, SO, and the game begins in *A 002 HELLO reading it, decrementing the number in BC44:80 12 03 STA $0312 earnest. *A 026 ABM the RWfS· pann for the next sector #, B047:20 00 A8 JSR $ASOO Ordinarily, this is about as far as *A all ADJUST and reading it Since an invalid sector# B04A:EE 07 BC INC $BC07 boot-tracing cantake you into the orga­ *B 002 BKUP.CONTROLS is returned, the succeeding read fails. B040:AO 1203 LOA $0312 nization ofa disk. Just for the exercise, B 002 CONTROLS With this knowledge, I set out to however, let'spretendwe really wantto *B 034 PIC BC50:C902 CMP #$02 write my own controller, and success­ find out what gets loaded into pages BC52:FO 70 BEQ $BCC4 I attempted ~veral methods, to get fully copied the sectors from the origi­ $A8-$BB before the game starts. The BC54:A2 05 LOX #$05 thefdes copiedofftheoriginaldisk.The nal disk to the nonnal DOS 3.3 disk. breakpoint goes in... BC56:BO B2 Be LOA $BCB2,X first method I tried was to re-Iocate the Guess whathappened when I tried run­ BC59:9500 STA $CO,X 10E5:4C 00 BA code which occupied $SOO-SFF, boot a 1099:20 ning the program, yep, it crashed and BC5B:CA OEX disk which had the HELLO program burned. SinceI knewevery sectoronthe 10BD:23Unless you know it's safe, keep BC5O:10 F8 BPL $BC56 deleted, move the code backto it's orig­ original disk was on the de-protected BC47:4C 59 FF the # ofpages the same BC5E:20 DO 03 JSR $0300 inallocation, updatethe zeropagebytes disk, I knew there had to be something BC61:A0 1203 LOA $0312 TheJSR$ASOO at$BC47 isnotquite forstartinglocationandprogramlength, different somewhere, butwhere? I load­ BC64:00 5E BNE $5CC4 thesame as theexitpoint, butwewantto thensavetheprograms to a normalDOS ed ABM from the original disk and BC66:A9 25 LOA #$25 see what that code looks like before it 3.3 disk. I repeated this for all of the listed it has a chance to unscrunch a picture or programs, and noticed that the ABM BC68:85 03 STA $03 1 CALL 2064 BC6A:A9 00 LOA #$00 whatever else it is going to do. Also, disk in the article had it's RWTS in the 2 PLOT CALL PLOT V TAB( PLOT BC6C:80 1003 STA $0310 notice thatthe code at $BC54 and at the standardlocation, whileI hadnothing at o TAB ( PLOT T TAB( SPEED= BC6F:2C 10 CO BIT $CO10 alternative destination of $BCC4 both allfrom$B800-BFFF.Thismadedeter­ PLOT 9 ILLEGAL QUANTITY X BC72:A2 06 LOX #$06 loadoverpages $AS-$BB. Ifnecessary, mining thelengthofthebinary files a bit OVERFLOW B BC74:A980 LOA #$80 we could continue with this process, difficult until I located the RWTS. I 264 BC76:95 F6 STA $F6,X putting abreakpoint after each load, managed this by referencing Page 3, When I loaded ABM from my de­ BC78:CA OEX until we have examined, saved, or al­ where $309 was a jump to the RWTS protected disk and listed it, the first two BC79:10 FB BPL $BC76 tered every accessible part of the pro­ and $3E3 was a short subroutine to lines wereOK,thenlots ofgarbage. The BC7B:AO 50 CO LOA $C050 gram. locate the input parameter list After CALL 2064 transfers control to a pro­ So much for the "easy" part-now BC7E:AO 54 CO LOA $C054 copyingallofthe files, I ranthe HELLO gram at$810 - soI disassembled the de­ the hard work begins: we have learned BCS1:A0 57 CO LOA $C057 program, the ADJUST program, and protectedversion and comparedittothe about all we need to know about the finally the ABM program - the screen BC84:AO 09 03 LOA $0309 original. There were hundreds ofdiffer­ loader, butnow wehave to find a wayto went blank, and the computer died. BC87:FO 06 BEQ $BCSF ences between the two. put all of this into a fonnat which uses Afterdecidingthatthismethoddidn't BCS9:A0 52 CO LOA $C052 Using DISKEDIT, and the captured standard DOS 3.3 files'(Unlikely, un­ work, I tried to fmd out more about the BC8C:4C 92 BC JMP $BC92 RWTS, I was able to detennine that less we can use DOS on the language ABM disk. Using Copy II Plus nibble BCSF:AO 53 CO LOA $C053 what was on the original matched the card, considering that all of these files editor, I counted the number ofsectors BC92:A9 00 LOA #$00 sectors on the de-protected disk. This load right over the middle of DOS), or to see if this was another of those IS­ BC94:80 14 03 STA $0314 could only mean that it was somehow convert the 4+4 nibblized sectors into sector disks. What I found was really BC97:80 0703 STA $0307 being altered when it was loaded in the standard DOS 3.3 sectors (also not too odd - 13 sectors?? Why would anyone nonnalDOS 3.3 environment. Sincethe BC9A:20 00 65 JSR $6500 easy, considering that we only have 3 alter DOS to hold less data?? It didn't programwas really abinaryftIe, I decid­ BC90:AO 11 03 LOA $0311 pages for the "DOS"). seem to make any sense until I remem­ edto alterthe catalog attributes, and see BCAO:DO 8E BNE $BC3O In conclusion, you should be aware bered that DOS 3.3 didn't always exist ifit would load properly as a binary file . BCA2:AO 1203 LOA $0312 that the techniques described here work - there was a predecessor. What was it - which it did. However; the program BCA5:C9 01 CMP· #$01 equally well on a lIe. (I held out for called??Howmanysectorsdidithave?? thencrashedwhenattemptingto callthe BCA7:FO 1B BEQ $5CC4 almost Smonths, butnow I can contend This was long before I could afford my protectedRWTS,whichofcoursewasn't BCA9:4C 00 EO JMP $EOOO that all the typos in this episode are the first computer, but I figured that "Be­ there. After changing a few addresses, BCAC:A8 TAY result ofhaving funny keys like U][" on neath Apple DOS" would have the an­ the program ran fme BCAO:BB 1?1 an Apple keyboard after 5+ years of swers I sought. In chapter2, ''The Evo­ 8CAE:00 BRK typing ongood old Apple IISIN 3603). lution ofDOS", I discovered that there Step-by-step BCAF:01 01 ORA ($01 ,X) Stay tuned for an example which is a weren't 16 sectors per track until DOS 1. Boot DOS 3.3. BCB1:00 BRK little more complicated than this one,

16 Read.,. Data Exchange COMPUnST182 2. Marlc.2 blankdiskettes"DISKA"and 1080 ST = O:TK = TK + 1: IF UNLOCK ADJUST 8A8:CD A9 00 85 CA 85 CC AO "DISK BU. BF = 0 AND TK < LT THEN SAVE ADJUST 8BO:00 AD 22 08 C9 02 FO 08 1070 3. InsertDISKA. Initialize DISKA and LOCK ADJUST 888:81 CA 91 CC C8 DO F960 1090 IF TK < LT THEN 1020 8CO:~1 CC 91 CA C8 DO F9 60 delete the greeting program 1100 HOME : PRINT 28. Patch the ABM program. DDA:AO INITHELLO "COPyODONE" : END BLOADABM DELETE HELLO 10010 PRINT CHR$ (4) CALL -151 DC1:EA EA EA EA EA EA EA EA DC9:EA EA EA EA 4. InsertDISK B. Initialize DISK B and "BLOADORWTS.ABM.A$B800,A$1900" 983:87 was 77 988:B7 was 77 DDF:EA EA EA EA EA EA EA EA delete the greeting program Checksums INITHELLO 9BD:B7 was 77 DE7:EA EA EA EA EA EA EA EA 1000-$356B 1040-$2F54 1090-$C85D DELETE HELLO 9C2:B7 was 77 D7C:10 1010-$5028 1050-$FB4D 1100-$B570 9C7:87 was 77 DDO:EA EA EA EA EA EA EA EA 5. Boot the original ABM diskette and 1015-$lF43 1060-$C9A3 10010-$14F5 9CC:B7 was 77 DD8:EA interrupt the boot when the BASIC 1020-$0146 1070~$C1A6 900:87 was 77 DF2:4C D90D prompt"]" appears. OnmyLaser 128 1030-$1747 1080-$OF8D 903:80 was7D E003G return to BASIC _ I use ctrl-C. On my Franklin I use 20. Save the lOB program and the swap BSAVE ABM, A$803, L$17FC RUN start the program multiple ctrl-reset(s). controller together then run the pro­ LOCKABM 4. Use the regular exit command and gram. 6. Insert DISK B and boot. save COREEDIT. SAVE COPV.ABM Enjoy! PR#6 X to exit COREEDIT RUN Note: The HIGHSCOREis stored on 7. Save the ABM RWTS to DISK B. SAVE COREEDIT BSAVE ABM.RWTS, A$7800, L$800 21. Press any key when "INSERT SU­ track $02, sector $9, bytes $80-82. It is read and written via RWTS calls from That's it. 9. Boota DOS 3.3 Masterdiskthatloads PER lOB DISK" message appears. Insertoriginal ABMdisk and DISKA the ABM program. At $99E the RWTS Integer BASIC and select Integer. parms are set to read the sector and at COpy II PLUS-9.0 INT in proper drives. Answer SLOT and DRIVE questions, specify N to for­ $9AF the panns are set to write the Several months ago I was reading 10., Insert DISK B and reload mat question then press any key to sector. To put ABM on a hard drive ora Computist Issue # 76 and saw an article ABM.RWTS start ABM copy to DISK A 3.5" disk, this code could be changed to concerning Copy ][ Plus 9.0. It men­ BLOAD ABM.RWTS BLOAD/BSAVE a binary file. tioned that this release required an en­ 22. After copy is complete, insert DISK 11. Enter the monitor and initialize the hanced Apple lIe. I own both a LASER B and run DISKEDIT. COREEDIT 128 and a Franklin Ace 2200·- both of Programmers Aid relocation feature. FP CALL -151 which are supposed to be "Enhanced". RUN DISKEDIT Several months ago I was going D4D5G through my back issues of Computist, When I ordered version 9.0, I requested 23. Now we need to locate the ABM 12. Disable DOS hooks. looking for something interesting to do, that it be sent on a 3.5" disk so that I program on DISK A. 9EEOG when I decided to try capturing the would have panns for both 5.25" and a. InsertDISKA. Readtrack $11, sector LOCKSMITH 5.0 FASTCOPY. 3.5" protected disks. By the time it ar­ 13. Tell the relocation routine what we SOC. The article talked about INSPEC­ rived, my 3.5" drive went out on my . are moving and where it goes. LASER, so I tried running it on my B800<7800.7FFFM etrl-Y * b. Find the ABM catalog entry. The 3 TOR/WATSON, and it's ability to dis­ bytes justprior to ABM are the track, playsectionsofmemory- alongwiththe Franklin. When I did, I got the follow­ 14. Move the code. sector and filetype. On my disk these ASCII equivalent. This sounded like a ing: B800<7800.7FFFM etrl-Y COpy] [ PLUS 9.0 REQUIRES AN ENHANCED bytes were OB OC 82. This means that nifty utility to have - but I thought I IIE OR LATER SYSTEM Note: The Programmers Aid re­ track SOB, sector $DC is where the might be able to make do with some­ location routines will move code track/sector list starts. The 8x means thing I already have - DISKEDIT. Since I had an "Enhanced" system, I and also alter it to run at the new thatthe file islocked andthe x2 means I use DISKEDIT for all my sector called Central Point Software to point location. The monitormove routine that it is a BASIC program. modifications - it's easy to use, and I out the small programming bug, and moves code as data and does not request an updated release. I was told c. Positionthe cursoronthe 82 and type like the way the data is displayed. Since alter the code. Be sure you keep that there was nothing wrong with their E (for EDIT). Change the 82 to 04. DISKEDIT reads a sector into A$900 track ofwhichmove routineyou are software - that I would have to call my Thischanges the filetype codeto indi­ and displays itfrom there, all I hadto do using RDEXed vendortorequesttheproperROMchips. cate a unlocked binary file. Then hit was replace the sector READ/WRITE Aretheykidding?? Franklinhasn'tbeen 15. Move the altered-RWTS back to it's ESC to exit edit mode. routine with memory move routines, original location. and I'd have COREEDIT. makingcomputersforseveralyearsnow! d. Type W (forWrite) and hitRETURN 7800

COMPUllST #82 Readers Data Exchaf:lge, 17 - Teacher's Marksheet Now here is the problem. If you fol­ will operate Qutside those boundaries.) There are many more features that Gradebusters 1/2/3 low the crack on page 24 of Issue 68 But I saw no evidence of the program make it a very excellent bargain for MECC Grade Manager (ignore epilogues and checksums, then actually undergoing any damage from anyone who has Itl meg of RAM or Apple Grade Book ­ sector edit Track $00 Sector $03 Byte this process. Being the suspicious per­ more (less than 1/2 meg makes it im­ Teacher's Gradebook $42 from 38 to 18 and sector edit Track son that I am, I tend to think that the practical to use the program since it Mark Manager $11 Sector $00 Byte $01 fromFl to 11) routine is there as a means of ensuring occupies part of the RAM memory it­ CSLMarks the problems with the READ routines that the scheme oper­ self). Gradebook Deluxe are rectified (actually they are only by­ ates properly. But I have absolutely no I find the program particularly fasci­ The clear winners were Teacher's passed, not really rectified) but the evidence to back up such a suspicion. It nating as itis the closestthingthatI have Marksheetfrom alittle one mancompa­ WRITE routine is left intact! Conse­ is a certainty thatifyou replace the DOS seen in Apple fonnat to the DESQview ny in Alberta called Software Spirit and quently, when the program writes any as I have explained above, you will most multitasking program that I occasional­ Gradebusters 1/2/3 from Gradebusters. infonnation back to the disk, it writes it assuredly wipe outthisdrive speed check ly use in the IBM. And both are using 1 Ofthese two Teacher's Marksheet is by in its original fonnat (because the bytes as well. C'est la vie! My students have meg of RAM! Unfortunately, that is far the superior. inthe RWTS were never changed to the worked the disks overthoroughly in our about where the similarities end! ! The program is $50 from: correct DOS values) and errors result computerlab and I have had no program Now is there a hot-shot hardware when you try to fast copy the disk. crashes yet. hacker out there who can configure a Harvey Brown Why does this not affect the way the battery backup to keep the RAM "hot" Box 825 program runs? It doesn't affect the pro- RAMUP - The "Cruising" while the computer is shut down? Even Spirit River, Alberta TOH 3GO a plug-in version would be welcome Canada gram because we disabled the routine 'Utility For RAM Cards that would nonnally flag the data epi- With the price ofRAM chips declin- relieffrom having to load the configura­ Don't even bother with the others. logue error - we changed the 38 (set the ing steadily as they have been since last tion each time you want to use it in your They are a complete waste oftime. carry flag) to an 18 (clearthe carry flag) Christmas, it is finally a "definite possi­ computer. We also checkedoutseveraltest writ­ in the READ routine. As a result, the ing programs. The ones we looked at bility" to putmore RAM in the comput- program continues to and were: ron like a good er utilize some ofthose procedures Robin Locksley MO deprotected copy should. But the next that, up until now, have been mostly a Test Writer (best) time you try to fast copy it, Copy II Plus dream. I have a- Laser 128EX. It came Playing Tip for... Test Generator gives you a good look at all the tracks with a RAM board built in and I finally Test It! Deluxe where the program wrote infonnationto "loaded" it. It holds a full meg and Defender ofthe Crown Testbankfile II the disk! operating in the TURBO mode makes ? When I checked the disk over, it was Of these four, Test Writer was the Appleworkshiss and snap withimmedi- clear winner. We are not entirely happy easyto see whathadhappened. Correct- acy! 1. Hold down Option key while pro­ gram loads. (For fun) with Test Writer, but it is far ahead of ing it, I thought, would be a simple But the program that really deserves what comes in second place! matter of changing the values in the the attention is one that I have never 2. Hold down Shift, Option, Openapple I would be happy to share details of WRITE routine to the correct DOS val- seen mentioned in COMPUTIST _ when buying soldiers. (For some rea­ these two experiments with otherteach­ ues. Nonnally this would be the best RAMUP. This program from Quality son this doesn't seem to work when ers who also may be looking around at way to go as many programs "prefer" Computers was designed for computers you first start a game. Play around good programs to help with their grad­ the DOS that is already onthe disk. But with lots of RAM andlor a hard drive. awhile and then try it.) I had a little trouble withthis as Milliken ing procedures and their test construc­ And itis definitely worththe $39.95 that 3. Hold down Shift, Option, Openapple tion. Drop me a line via The COMPUT­ had not used DOS 3.3 or any other that I paid for it last year. (I misunderstood when using catapults. 1ST and I'll help you out as best I can. I immediately recognized. Being the the purpose of the program, bought it, 4. To destroy walls fair and square the Conversely, if there are other teach­ lazy person that I am, and being a fan of and had to leave it on my shelf until following sequence if suggested: ers out there who have tried some other Pronto DOS, and. seeing that the cata- now!) Chooseboulder, hold downthemouse programsandfound agoodoneorSOME logue on Track $11 looked pretty nor- The real advantage that this program button and count 10 clicks, release good ones, would you please send me mal, I simplyswitchedtheentire DOS to has, is that it allows you to configure button. Next two boulders count 9 your name and address so we can com­ Pronto DOS and changedthebootupfile yourRAM mem<;>ry however you want, clicks and release. Nexttwo boulders parenotes. Anycommunicationonthese to BOOT (the first file inthe c'atalogue) save It to disk, then bring it back when­ 8 clicks and release. Last boulder 7 two subjects would be greatly appreci­ and the program then ran faster and ever you boot up your computer. Fur­ clicks. ated. smoother than did the original! ther, you canjumpfrom one program to 5. For fire count 12 clicks In retrospect, I noticed other cracks another at the press of a key. While Softkey for... forMillikeninIssue #68, and thoughtto experimenting, I loaded Copy II Plus, 6. For disease use the first two boulders Milliken Software point them out as possible stumbling SmartMoney, Quicken, and DB Master (10 clicks and 9 clicks) then launch your bad meat counting 9 clicks. Milliken blocks. However, in doing some more all into RAM. (By the way, there is a homework, I discovered that not all of A friend broughtsomeMillikendisks little"thennometer-type"representation Installing Defender of the the Milliken programs write infonna- inthe upperright-hand comerthatkeeps over to have the protection scheme re­ tion to disk. Hence, the published crack you postedofhow muchRAMyou have Crown on a Hard Drive moved, so I dug out my back issues of is valid and workable. Disabling an er- usedandhowmuchyouhaveleft.)When Requirements: COMPUTIST and found cracks for all rorcheckingroutineisoftenaquickand you QUIT one program you simply AppleIIGS of them in Issue #68. In fact, it took sneaky way around many time consum- Copy II Plus v. 9.1 about 35 minutes to free up everything choose the next one that you want to ing problems. But we all ·know that it work·thWI from the menu, and·away you Icon Editor he had. He went away elated, but was involves risks, and this is one of the back only a few days later. After his times ·that we quite simply lost the bet! go on the next program! Note: The Big'Red Computer Club, And loading them is very easy.For Norfolk Nebraska, (1-402-379-4680) students at school had used the disks, Finally, I must warn everyone that one had gone down in the nonna! pro­ theMillikenDOShas a routine builtinto example, right no~ while typing this sells icon editors. Call and ask for (GS­ cess ofstudentmisbehavior. Intrying to review I have Appleworks, Timeout 120) its $3.50 including shipping. it that checks the speed of your disk Spell Checker, TimeoutThesaurus, and make another backup copy, he discov­ Defender ofthe Crown has been un­ drive as it starts up. Ifyour disk drive is CopyIIPlus allloadedintoRAM. When ered that the so-called "cracked" disk operating at an "unsafe" speed, it so protected for some time but it is also gave him a series of errors as Copy II infonns you and halts the program then I booted mycomputer, ittook 2 minutes incompatible with system 5.04. If you Plus tried to read and fast copy it. Then, and there. I'm notsure what an "unsafe" and 18 seconds to put it there. I saved have hadthe sameexperience as I, every to his astonishment, the resulting copy this configuration to disk using time you attemptto loadDOTCfrom the speedis,noramIcertainhowaprogram RAMUP's special BACKUP utility. ran perfectly! I frowned at this seeming can become damaged by the said "un- Th h I bo t th t · finder the screen locks up. This has ridiculous report and we went down­ en w en 0 e compu er agaIn something to do with the DOTC icons, safe" speeds. I remember contemplat- (with RAMUP in the drive) it simply stairs to the computer to have a look. ing the same question with otherMillik- -why, I don't know, but you can fix it. The results will be important to other automatically begins loading in this First you will need Copy II Plus. en programs that I had worked with configuration.(The BACKUP utility teachers caught in this litt1e misunder­ before. In the spirit of true experimen- t th nfi t· AND th Load it up and choose Bit Copy 3.5. standing. . . sores e co 19ura Ion e pro- Next pick Auto Copy and choose "De­ tallsm, I checked out the routIne once / · ·al +,. tid· b· First ofall, some Milliken programs . .. grams In a specI las oa Ing Inary fender of the Crown (HD)" and copy again. Sure enough, If your dnve runs +, t d· ks) y ask for your name andlor your initials ­ laster+, than 1 revo1··utton In 198 ml·11·Isec- lonna on your IS.. ou can use your original to a new disk. Now you ·· 202 whatever configuration you want. And they have a management module (to onds or s1ower than 1 revo1utton In RAMUP ·th th . have a copythat would bootfrom a Hard access it, press zero at the menu where .. comes WI e proper param- Drive, ifthe finder would recognize it, ffililiseconds, up pops themessage. How- t b ·It· +, aIm t P DOS you are asked to choose which program ever, I·fyou d·Isableth e check·Ing routine. e ers UI In lor os any. ro which it won't - yet. · d th 202 program you can find. Just In case you you would like to run) built in to keep and s1ow the dnve own more an . . . .. Now bootup an Icon Editor, you will track of the students who use the disk. d · f th 198 I do find one that IS not on their list, need to boot this from a system disk (I mIrevth0r spee It up beast.er an· .. bml provision is made so that you can enter After completing the activity,- the pro­ rev,. ere seems to no apprecla e th. t · t th use 5.04). When the editor comes on gram writes the results back to disk and change in the way the program operates. e pro~rpar~e ers In 0 e program line choose OPEN from the menu bar. retains the infonnation for use by the (I d·dI n' t go any faster than 196 m/rev tothmake, It loadJust as fast as any ofthe Insert yournew DOTC disk and clickon teacher. nor slower than 204 m/rev. It seemed a 0 ers. Volume. Highlight DOTe and select bit redundant since almost no program OPEN. Next highlight ICONS and se-

18 Readers Data Exchange COMPUTIST #82 lect OPEN. You will see 3 files, high­ 3. Against Bridges, Bunkers, Buildings, the LGB and Rockeye bombs than for Tank and Unstable· Ordnance? light DOTC.ICON and open. When the or Installations - select LGB the missiles. * leave them alone! DOTC.ICONscreencomes onlinethere 4. Against Airstrips - select DURandal Combat Tips: will be 2 items, the DOTC icon and a 5. Against Aircraft - select SIDewinder Cyborg and Security Droid? blank generic icon fue. Click on the 1. Both the Avenger and the Maver­ Enemy Units • cyborg is fairly harmless and blind! blank icon and after it turns dark, go to ick are designed to destroy tanks. You'll Just stay out ofhis way the Menu Bar, choose EDIT and 1. T-72, T-80 Main Battle Tanks - no have to decide which to use. Experience •ifthe cyborg gets nearyou, he'llcall CLEAR. Now select FILE from the threat to AID will give you intuition. The Maverick is the Security Droid Menu Bar and choose SAVE. You have 2. BMP-2 InfantryFighting Vehicle -no much easier but you have fewer ofthem • there's no escaping the Security now removed the offending file that threat to Al0 than Avenger bursts. However, if you Droid causes DOTC to crash when it loads 3. ACRV-2 Command Vehicle-no threat come in over some hill terrain and find undersystem5.04. Ifyou look you should to AID yourselfstaring down aSAM launching Dome? have only one icon left called DOTC. 4. BRDM-3 Tank Destroyer - no threat site, you'd do much better to take it out • it is Sequel Police Headquarters You are now ready to load DOTC to toAIO with an Avenger shot than to try to lock • catch a ride there via the ship that your Hard Drive. On the Hard Drive 5. ZIL-157 Truck - no threat to AID onwith aMaverick. Avengers are faster lands (can't get there on foot!) 6. SA-6 Gainful, SA-II Gadfly SAM and less costly. create anewfoldercalled DOTC. Trans­ Sewer? fer the following 5 files to the new Launchers -serious threatto AlO! These 2. AID's can dogfight but they cer­ folder. From DOTC disk I (DOTC, are mobile surface-to-airmissilelaunch­ tainly weren't designed with that pur­ • you must have a jar from the Sani­ ADDENDUM.RUN.ME, T, and SCI) ers that track Al0 with a radarguidance pose in mind. If you stay low (even tation Office and from disk 2 (SC2). IMPORTANT: system - chaff is sometimes effective ­ down to 150 feet or less) MiGs can't • choose jar from inventory window Place your new DOTC.Icon into the the SA-II has a greater range than the maneuver and you can easily get alock­ • walk around the sewer until the mainICONfolder. Ignore theothericons SA-6 on to the venturesome fighter. But keep slime oozes out ofone ofthe grates in this folder. 7. SA-9 Gaskin, SA-I3 Gopher SAM an eye on your terrain! And ifyou'reout • quickly click the jar icon on the You should now have a DOTC that Launchers - serious threat to AI0! ­ ofSidewinders, you bestbe a darn good slime will boot under System 5.04. I would mobile surface-to-air missile launchers flier! You can lead the MiG back to • beat a very hasty retreat! love to hear from someone to see ifthis that use infra red heat seeking systems ­ withinthe "umbrella"ofafriendly SAM, Getting out ofthe Sewer? works for you as well as it did for me. flares are sometimes effective - range is inwhichcase theyusuallygetshotdoWD. ~ not as great as radar guided SAMs • there's a ladder about half way Good luck. . 3. Hind helicopters are a snap. Side­ 8. Mi-24 Hind Assault Helicopter - no down the west side A fmal note, this doesn't have any­ winders always work, but with a little threat to A-I 0 • click hand icon on the ladder and thing to do withthe operation ofDOTC, practice the Avenger is quick ~d effec­ 9. MiG-27 Foxbat Strike Fighter - seri­ climb up but you might want to try it anyway. tive. (Avengers seldom get a MiG.) ous threat to AI0! - fires missiles that • wait for the spaceship to land with After you have created yournew DOTC can damage AI0 - engage with Side­ 4. Handling SAMs? Stay low. The the Sequel Police and wait for everyone folder on your hard drive and have the winders and the odd lucky shot with the lower you can fly without running into to clear out before coming out from five folders loadedyou mightnoticethat Avenger hills and tall trees, the more chanCe you under the manhole cover the DOTC icon is not the correct color. have against SAMs. Watch the RWR • click the walk icon on the street to To fix this create anew folder, place the Getting Her Off the Ground (RADAR Warning Receiver) as you exit the scene DOTC file on it, open the folder - take This is simple ifyou know how! Give approach a target. Stay out of range of Spaceship? out your color corrected DOTC file, her full throttle and pull back on the the SAMs as long as possible. When a place it back where you got it and trash stick. When you have achieved enough SAMhas beenlaunched atyou, you will • it's the Sequel Police shuttle craft the folder you just made. speed it will lift off into the air. From be so infonned. If there are any hills • it travels to and from the dome there on it's easy too. You don'thave to close by, duck down behind one. Ifthe • to hitch a ride, wait till the Police Ron Powers WI land ifyou don't want to. Pressing "Q" SAM is radar guided (right light above have all dispersed (watch from under to quit after any mission automatically blinking RWR) drop chaff. If it is heat. the manhole cover), walk to the ship, go ®I used D.E. Pelzer's article (issue returns you to the base safely. However, seeking, drop a flare ortwo. Once these to the open areajustbelow the leg ofthe #29) to deprotect"Microtype: The Won­ ifyou wish to try your luck at "bounce are away, practice your fancy mafleu­ ship, and placethehand icononthe open derful World ofPaws". The problem is and bop" ,lineupabout 4000 yards out, verst It is possible to out-maneuver a area. that while it works on the lIe it doesn't make adjustments with the rudder, drop SAM but I don't recall.having done it • this will gain you entrance into the run on a IIgs. Southwestern Publishing the throttle back to about 4, come down more than once. landing gear compartment wants an arm-an-a-Ieg for a replace­ to an altitude ofabout 100 feet, and then ment. I'd appreciate any help ,on this. That should get you into the thick of Door to the Landing Bay? guideherin.Thelandinggear, etc. comes Call me (715-834-8676) or write to me thebattle. Practicewiththis gamemakes • leave it closed! down automatically. Once down, throt­ direct at: itmore and more thrilling. ·You begin to • it can be opened by pouring green tle back to 1 and taxi into position. 1607 Skeels Ave start keeping track ofmore ofthe vari­ slime on it, but you can'tget any further Eau Clair WI 54701 Combat Tactics ables withoutthinking consciouslyabout until later in the game them. And .once you· get intuitive, the 1. Target - selecttargetfrom the Stra­ • besides, you'll probably be shot for action really begins to get "tactical". your trouble at this point! CPR Agent Canada tegic Map (press M during the simula­ Good Jtunting! tion and the map appears on the screen). Avoid Getting Shot? Toggle maps by clicking the arrows in IBM Playing Tip for... IBM Playing Tip for... • steal a time pod thelowerrighthand cornerofthe screen. Space Quest IV • wait for the second one to land AIO Tank Killer Use arrow keys to sequence through • wait for the Police to get out and go Dynamix ? targets. To return to the cockpit view to the top ofthe screen press Fl. Stay low (MiGs are at a disad­ Here are a few humble hints and One ofthe most admirable qualities •stay close to the lowerleftpartofthe about Dynamix software is that it is not vantage at lower altitudes - fire a Side­ some guidelines to help you get overthe screen as you enter the bay area winder at them as quickly as you lock copy protected, at least none ofthe Dy­ tough spots in this game. • while the Police are distracted and on.) and fly full throttle. namix programs I have seen are copy Pink Rabbit? talking to each other, quickly click the protected. No stumbling through aman­ 2. The Avenger works well on a line hand icon on the ship ual, no counting words, no peeking , ofvehicles. Come in low and start firing • snare the hare (you'll need his bat­ tery later). • the door will open automatically through idiotic pieces ofcellophane to just in front of the line. Bank up and and you'll get in safely read "hidden"code words, no getting up away and keep the crosshairs sweeping • rope is 1 screen east of the starting to find a brighter light in the house so across the target as you go. If you miss screen In the Time Pod? you can read the *%&$#%&&#@* some, open up to full throttle as you go • pick up rope; walk between 2 large • first you must pass the copy protec­ chart!! Patronize these people! They are past, continue for a few seconds, then red columns in upper right side of the tion scheme!! (At least until we get this listening to the computer operators, slow down and bank around, come in screen cracked! The chart is impossible to re­ which is more than I can say for the again and fmish the job! • choose rope from inventory win­ produce with a computer - unless you dow; click rope icon on the ground to company that put its arm around Dy­ 3. The other weapons are even easier. have a scanner, which I don't. Send me namix, sacred Sierra! use it a note ifyou need it. I'll see that you get Keep the target i in the HUD (Heads Up •whenthe bunny walks into thenoose, the infonnation you need.) Most Effective Weapons Display) and sequence through targeted click the hand on the rope to catch him areas tillyou see the one you want come •the UserIdentity Verification Pirate 1. AgainstTanks -select Avenger30mm up in the TID (Tactical InfonnationDis­ Skimmer? Protection Program Code is located in cannon or MAVerick play). Select yourweapon. Move within the Space PistonMagazine, in the Time­ 2. Against Other Vehicles - Avenger, • search skimmer by clicking icon range. As soon as the LOCKED signal is buster2000SUX Road Testarticle by Y. MAVerick, or ROCkeye cluster bomb hand on it displayed, send it away! To get a good Hugh lotta (pages 8 and 9 ofthe maga­ (the ROCkeye is particularly effective if • open glove box; click eye on object vievY' ofthe impact, switch to one ofthe inside (pocket Pal Tenninal!) zine) enemy vehicles ~ located within close cinematic views (Le. F8, F9, or FlO). •note the symbols on the little screen proximity ofone another) • click the hand to take it *Note: the lock-on range is smaller for above the keypad

COMPUTIST #82 Readers Data Exchange 19 • enter the coordinates - 6 digits and At the Arcade? • enter the correct rotation ·angle for Point the icon to the Droid icon, drag it press enter - 6 more and press -enter • come here when you are finished each set in order to get a straight up and to the toilet and release the mouse but­ (what a space pain!!) everything else in the mall down position ton. Presto! The Security Droids are • now you -can walk through with no toast. Next point the icon on the Brain Avoiding the Sequel Police? • you can play MS. Astro Chicken if you wishbutitis unnecessary; be sure to problems icon, drag itto the toilet, and release the • exit the pod and walk immediately approach it from the left and click the mouse button. Presto again! The for­ to the far west side ofthe butte Rotation Angle Blues? hand icon on it to play it matting sequence begins and destroys • after a very large shadow passes • with the beams in their original • when you are finished everything, Vohaul! (The counter in the lower left overhead, walk back to the pod positions (you haven't monkeyed with walk to the right rear ofthe arcade and corner tells you how much time you • take the stairway down them yet) and the flashing barin the top wait for the Sequel Police have left to rescue Roger Jr.) •apterodactyl is waiting to "give you window, press 156onthe keypad and hit •when the SequelPolice show up, get ** NOTE! - Whatever you do, don't alift" enter. out immediately by clicking the _walk put the SQ4 icon into the toilet! • the second- set needs 024 entered in In the Nest? icon on the bottom right side of your the keypad and the third set gets a 108 Roger Jr.? •searchthe SequelPoliceman'sbody screen entered in the keypad • he is three screens east, one north, • note that the Sequel Police will not ·do the search by clicking the hand • is this too easy yet? and one west to the stairway from the icon on the body come if you are wearing a dress! ! programming chamber. Descend either After the Tunnel? Escape the Nest? Radio Shock? stairway, and go west to the glass eleva­ • this is the Super Computer and tor. Get off at level 3, go one screen •click the walkicononthe hole inthe •you mustbuy your PocketPal tenni­ you're inside it! nal adapter plug here north, one east, and thennorth again into bottom right side ofthe nest • if this is your first visit here .you Vohaul's chamber. •to know which one to buy, you must want to make it a very fast one! Captured by the Latex-Babes? look carefully at the Super Computer •you can rescue RogerJr. now (ifyou •at intervals along the walkway there •there's no escape! Are you sure you tenninal in the dome on Xenon have initiated the fonnatting sequence!). are boxes (tenninals for the SuperCom­ Go _to the edge of the platfonn and a want to?!! Escaping the Sequel Police? puter) • click the walk icon on the hatch to bridge will extend to Roger Jr. 's plat­ • click the eye icon on the first box get in the sub • go to the Skate-O-Rama and swim fonn. Cross onthe bridge, use mouse or in the zero gravity area; you must also you come to and getacloseupview -this arrow keys to fight Roger and force him Get Rid of the Sea Slug? dodge laser fire from the Police while is what the adapter must look like that backinto the beam. Whenhe is caughtin • you must move quickly here swimming you want to buy at Radio Shock the beam, descend the ladder on the left • when the slug wraps his tentacles • start at the east entrance, swim up • ifthis is your first visit, you should side of the platfonn, come back up, (a around your legs, click the hand icon on and across the top now exit this area the same way you disk will now be in your inventory), the button on the ann ofthe chair • wait till you see both policemen came in and do it pronto! click the disk icon on the disk drive and • then click the hand icon on the air coming to get you, then go down to 'the • the only way to avoid the Security a menu will appear. Click BEAM UP­ tank (to the right of the chair) nearest exit on the west side Droids is to move quickly LOAD and Vohaul will be uploaded you • go straight to the arcade to steal a Inside the Super Computer? into the Super Computer. Oick DISK • at light speed select the tank icon time pod UPLOAD and Roger Jr. will be upload­ • use your PocketPal to access the from the inventory window •click the hand icon on the pod at the ed into the Super Computer. Click on Super Computer - you will then be able .• click the tank icon on the slug's arcade to enter it Roger Jr. 's name, then on BEAM to monitor the position of the Security mouth! DOWNLOAD and Roger Jr. get down­ Droids such that you will be able to Time Pod ·Destination? loaded and reunited with his body! Fi­ At the Mall? • go to Ulence Hats evade them nally Vohaul gets fonnatted and every­ • pick up Autobucks card (dropped • copy down the coordinates for Xe­ • your goal here is to get to the Pro­ one lives happily ever after! - maybe! by Latex Babes) nonthat are presently onthe screen -you gramming Chamber and start the for­ • get new clothes from the Big and will need them later matting sequence that will in tum erase The RENO Cracker Tall Alien store • use the code found in the SQ4 Hint Vohaul from the Super Computermem­ • get to the New and Tall by going Book to get to Ulence Rats ory - then you can rescue Roger Jr. westonthe walkway (from the topofthe • the entire code is not found in the Using PocketPal? IBM Softkey for... escalator) hint book - 3 symbols are missing, but • choose the PocketPal icon from the BattleHawks: 1942 to you should have them on the back of a • talk the clerk at New and Tall inventory window; clickthe icon on one Lucasjilms gum wrapper that you picked up earlier • buy a Generic Space Hero suit ofthe tenninals along the walkway in the game Ifyou have this game and enjoy play­ Need More Money? • you now have a bird's eye view of ing it, you already know about the nui­ •go to the manageratMonolith Burg­ At Ulence Flats? the inside (you are the flashing grey sance of the passive protection system er; ifyou are dressed properly, he'llgive • go to the bar, but be careful! rectangle, flashing blue or green octa­ employed. At my"workstation" finding you a job • the Monochrome Boys will throw gon is a-dreaded Droid!) a particular floppy involves a major • SAVE YOUR GAME HERE! you outside; then click the hand icon on •click on the powerbutton to exitthis search. Finding a part of the program • Earn as much money as you can - it their motorcycles and get out ofhere view and navigate the walkway such to documentation is usually a lost cause. will probably take several tries!! • do not engage the Monochrome avoid the Droid(s). And by the tim~ I find it there's little • if you get fired, don't restore your Boys again • if your PocketPal won't work: time left for playing games. game - just go back in and get hired • pow ,that the M.Boys are out ofthe 1. you need the battery from the bun­ Fortunately removing the nuisance again way, go back into the bar and get the ny (clickthe eye icononthe bunny, click question is relatively simple! Ain't it • you must earn at least $26.00 book ofmatches offthe counter the hand icon on .the battery, select the always; when someone tells you how to • be sure to pick up the cigar the • that's all you need battery, and clickthe battery icon on the do it? manager tosses after you PocketP~) Tl1e question comes right after you Leaving Ulence Flats? 2. you need the adapter plug from have selected a mission and accepted The Autobucks Card? • get back into the time pod and enter Radio Shock your plane and are ready to go. It in­ • you need a disguise coordinates for Xenon (the ones that 3. you need to exchange the adapter volves looking up a picture of a Japa­ • you need money (clean out Zon­ were on the screen when you stole the plug at Radio Shock for the correct one! nese plane in a certain attitude (like dra '8 account) pod) Programming Chamber? climbing to the right, right wing low, • go to the Women's Clothing Store Opening the LOCked Door? incoming about 2 0'clock). Above each and talk to the clerk • to get there, start from the tunnel plane picture (there are 15 scattered • if you haven't already tried to use • pour green slime on it and click the door, walk north one screen, and west through the book) is a word having no Desc~nd the ATM, the clerk won't help you! hand icon on the door after the lock one screen. the left stairway relation at all to the plane picture. dissolves one screen, wait for the droid to appear The easiest way to defeat this partic­ Software Store Purchase? from the right, then go north again to the Lasers-in the Tunnel? ular system is find the words on the disk • look in the bargain bin top of the stairway. Then proceed one and replace them with all zero's. Then • you need a book of matches and a • despite the myriad ofmerchandise, screen east, one screen south, and then when the question comes up on the cigar butt all you need is the SQ4 Hint Book! walk west to the chamber. screen; just hit return (giving a zero • choose matches ~rom your invento­ • to get inside you'll need the Space entry) and the program will continue on Hint Book? ry window; click the matches icon on Quest IV Hint Book - the one you got it's merry way. Be advised that the old • you need 2 hints the cigar butt; select the cigar butt from from the bargain bin at the software "correct" entries can no longer be used • one is under the question about the the window; click on OK store. Check under the problem that since they will give you an incorrect "stupid timepod" • click the eye icon on the keypad begins with "I'm in a room outside the identification and dump you into the old •the otheris underthe question about (close-up view) Programming Chamber...." Here you'll training mode! One quick return is the the Super Computer • check out the angle of each set of find the codes that you need to get into only correct response after this patch. laser beams the programming chamber. First make a DISKCOPY of disk 1. • once- inside, you are interested in (It's a standard DOS disk and not copy only the Droid icon and the Brain icon. protected.) Do yourpatchingonthe copy

20 ReadefS Data Exchange COMPUllST #82 ofcourse! Get into File Editmode and 2128:6800 E83EFC CALL .674E will work only on version 1.10 of Bal- use the address you receive in place of editthe File BH.EXE. Go to sector 281 2128:681083C4OC ADD SP,+OC ance ofPower. 4260 when typing the next line. (ie. If (2nd half) and there you will see in 2128:6813 EB36 JMP 6B48 line2 is 15EF:4460,thentypeE4460on Upper Case ASCD the first ofthe Quiz 2128:68158B46FA MOV AX,[BP-06] Unknown line three. Words, "YAMOMOTO". There are IS Simpleisn'titNowdothesamewith ofthem extending over onto sector 282 1ON1TINY. Start the game up, and IBM Softkey for... mM Softkey for... (1st halt). Each word is preceded and enteranynumberyouwishorjusthitthe Where in the World is Carmen followed bya 0000. Whatyou are going carriage retum Grand Slam Bridge Sandiego? to do is just zero out allIS words, from Electronic Arts "YAMAMOTO" TO "HALSEY" ­ ? IBM Softkey for... First copy the CYBRONl.EXE file Replace each ASCII letter with "00" The following is a description on Archipelagos to a disk or directory containing DE­ (easierifyou do yourediting onthe left how to patch "Where in the World is BUG. data side ofPCI'OOLS). Then write the ? CannenSandieg01", version2.0, to dis­ REN CYBRON1.EXE CYB.BIN sectors back to the disk and you're fm­ Well, it's another doc check. Better able the key-diskcheckmade whenyou DEBUG CYB.BIN ished. get a microscope to read the tiny num­ receive a promotion. Make sure and do RWrite down the CX=???? number(the If your copy of Battlehawks is a bit bers written in black on red so most this procedure on a BACKUP and not number of bytes in -the program ­ different from mine _.that is, the code copiers won't copy it right your original disk. The DOS program probably 5920 words aren't in the same spot as mine You can't use DEBUG for this one, DEBUGmusthe atthe samelocationor S DS:OOO 5A20 745E searchfor 74 5E just do a "FIND" operation from the thecodeistoo farahead, soget.acopyof be available along your PATH. PCfOOLSmenuandlookfortheASCII Norton or a good editor. Search the file Write down the numbers that appear REN CARMEN.EXE CARMEN.UNP sequence "YAMAMOTO". It should ARCHI.EXE for 3A EO 75 and change (such as IFC5:0038 on my machine). debug CARMEN.UNP tum up with no trouble. the 75 to 74. That's it. The condition of E1FC5:0038Edit using the numbers you L200 Good Flying and Keep your Nose the test will be reversed, so entering gotabovei E0100 8C 0805 00 10 8E 08 Up! wrong codes are right and entering the 74.EBDEBUGwillprintthe 74,you type G=100 107 rightcodewillhewrong. This willwork theEB E1724 EB OC IBM Softkey for... for all the versions (CGA, EGA, and S 05:000 5A20 9A OF 00 E354B EB 14 Alley Cat Tandy). Write downthe first two sets ofnum­ W200 You may wonder why I didn't just hers to appear (such as IFC5:0031 and Q ? removethejumpwithacoupleofNOP's. IFC5:(084). REN CARMEN.UNP CARMEN.EXE First, make a copy ofthe masterdisk I tried that and the program did funny E1FC5:0031 Now the protection 'check will be using DOS DISKCOPY program. Put things. Anyway your chances.ofenter­ 9A.90 OF.90 00.90 50.90 26.90 you type bypassed and you will receive yourpro­ the original away in a safe place. ingtherightcode are nearly impossible, the 90s motionswithoutintenuption.Thispatch Load DEBUG from your DOS dis­ just enter nothing. The last two numbers may be differ­ worked with the CARMEN.EXE file kette. entforyou. dated 12-11-89 and 114,953 bytes in DEBUG Partial IBM Softkey for... E 1FC5:OO84 size. Put the copy ofAlley Cat in drive A: Bargames 9A.90 OF.90 00.90 50.90 26.90againwith IBM Softkey for... L 0 0 2F 1loads track 5, sector 8, side 0 Accoltule the 90sandthe last fWo numbers may from drive A: be differentfor you Where in Time is Cannen Use PCtools or other program and D15815A display some code RCX edit fue BG.EXE. Go to sector 1, offset Sandiego? 1111:5920 You should see something like: 225 andchangeCD21 to9090.Nowthe ? 2488:0158 23 11 FE answerwillalwaysbeTULIP. Sorryit's Debug will print 1111 as the value in Thefollowing procedure canbe used Ifthis part matches, you're in luck. not a complete break! CX- youthentype inthevalue from CX to remove the copy protection used in E158 BB 20 change an encryptedJAE originally (i.e. the number ofbytes) Where in Time is Cannen Sandiego. W 3F68 to an encrypted JMP 3F7A­ mM Softkey for... First make a copy of CARMEN.EXE, Q which tells the program to notbother Balance ofPower vl.IO then: checking for the signature REN CYB.BIN CYBRON1.EXE ? REN CARMEN.EXE CARMEN E17A 90 9ONOPoutanothere"orcheck Now copy all of the other program DEBUG CARMEN Copy the original disk using COpy WOO 2F 1 save the change .OVLand .BINfiles onto yourharddisk U539 Don't go anyfurther unless this Q exit DEBUG or DISKCOPY. orfloppy and nmitfromyournew .EXE matches REN BOP.EXE BOP.XXX file without keeping the key disk in Yourdiskisnowunprotected. Enjoy! xxxx:0539 9AD239E107 CALL 07E1:3902 DEBUG BOP.XXX drive A: or anywhere. However, ifyou xxxx:053E 880900 MOV AX,0009 U3BCA are running from floppy, then you will IBM Softkey for... xxxx:054150 PUSH AX 3666:3BCA 55 PUSH BP need a second disk in order to contain One on One xxxx:05429AEF42E107 CALL 07E1 :42EF 3666:3BCB 56 PUSH SI the remaining. files. (particularly xxxx:0547 C7069E590100 MOV Word Ptr ? 3666:3BCC 57 PUSH 01 CYBRON4.0VL which is a large file) [599E],OOO1 There is only one thing in life more 3666:3BCO 06 PUSH ES xxxx:0540 833E2C4701 CMP Word Plr aggravating thana nagging woman, and 3666:3BCE 1E PUSH OS mM Softkey for... [472C],+01 that is copy protected software. In this 3666:3BCF 8BF4 MOV SI,SP California Games xxxx:0552 1BCOSBB AX,AX case the problem lies notincopying the 3666:3801 OE PUSH CS ? xxxx:0554 F7D8NEG AX software, but modifying it so one can 3666:3B02 OE PUSH CS This softkey routine applies to "Cal­ A 539 bypassthatridiculous passkeyto ronthe 3666:3B0333CO XOR AX,AX iforniaGames"Version 1.01, Dated02­ xxxx:0539 nop "game". 3666:3B058EDS MOV OS,AX 23-88. The file that needs to be changed xxxx:053A nop 3666:3B0789361ooo MOV [0010],SI The SOlution is CALGAMES.EXE. xxxx:053B nop 3666:3BOB C70612000102 MOVWORO PTR Essentially, inorderto softkey"Cal­ xxxx:053C nop UseDEBUG,PCtools,orNorton'sto [0012],0201 iforniaGames", youmustlocatethefive xxxx:053D nop edit 10N1TINY and 10NlSUB. Re­ 3666:3BE1 1F POP OS place the bytes 75 3B with 90 90. byte hex string: FA Fe 55 56 57 and xxxx:053E 3666:3BE2 07 POP ES DEBUG 1ON1 SUB replace it with 00 00 31 CO C3. UBA5F 3666:3BE38013 MOV AL,13 5100 FFFF 753B Using DEBUG: Arrange your con­ xxxx:BA5F 55 PUSH BP 3666:3BE5 A2C800 MOV [OOCS],AL 2128:6AF8 figuration so that DEBUG.COM and a xxxx:BA60 8BEC MOV BP,SP 3666:3BE8 A20C02 MOV [02OC),AL E6AF89090 copy of CALGAMES.EXE are on the xxxx:BA62 06 PUSH ES W Writing 1191B bytes This is the beginning of the subrou­ same disk, directory, orpath. Starting at xxxx:BA631E PUSH OS Q tine that checks the copy protection. To the DOS prompt: xxxx:BA64 BF0700 MOV 01,0007 U6AF8 bypass it: REN CALGAMES.EXE YIKE5 xxxx:BA67 880602 -MOV AX,0206 A3BCA DEBUG YIKES 2128:6AF87538 JNZ 6B35 xxxx:BA6A BBOOF8 MOV BX,F800 XORAX,AX 5 0000 BOOO FA FC 55 56 57 searching 2128:6AFA 881800 MOV AX,0018 xxxx:BA60 8EC3 MOV ES,BX RET xxxx : 42 60 found it here 2128:6AFO 50 PUSH AX ABA5F PressENTERtwice to getbackto the E4260 edit what you found 2128:6AFE 884FOO MOV AX,004F xxxx:BA5F moy ax,1 debug prompt xxxx:4260 FA.OO Fe.OO 55.31 56.CO xxxx:BA62 Jmp badf 2128:6B01 50 PUSH AX W Write the program back to disk 57.C3 press return twice here 2128:6B02 2BCO SUB AX,AX xxxx:BA64 Q Return to DOS W writing xxxx bytes W Writing 182CD bytes 2128:6804 50 PUSH AX REN BOP.XXX BOP.EXE Q 2128:6B05 50 PUSH AX Q Balance ofpower should now ron as REN YIKE5 CALGAME5.EXE 2128:6B06 B80FOO MOV AX,OOOF REN CARMEN CARMEN.EXE usual except no key disk or special in­ 2128:6B09 50 PUSH AX Notes stall will be required. This procedure 2128:6BOA 2BCO SUB AX,AX If, in response to the search, you 2128:6BOC 50 PUSH AX receive anaddress otherthan4260, then

COMPUllST #82 Readers Data Exchange 21 mM Softkey for... That's it ! Any four symbols entered mM Softkey for... xxxx:yyyy Carrier Command during the ID sequence will start the Earthrise The search will return one address. If game. ? ? more than one is returned this softkey may not work. -Well it looked like another simple Well, another doc check. At least IBM Softkey for... EmY 90 90Edit the contents ofthe re­ they were explicit about it. It can be Crime Wave doc check, but these guys are a little turned address removed like most by a small change. sneaky. The game program actually be­ Access S0000 FFFF 75 OD 38 Searchfor 2nd For Norton users search the file gins in the file SOL.EXE, but it is set up protection pattern To remove questions use PCtools or CARRIER.EXE for the byte pattern C2 to exit to DOS ifyou try to run it. You xxxx:yyyy 00 74 AB and change the 74 AB to 90 othereditprogram to edit CW.EXE. Go must run EARTHRIS.EXE which then 90. to sector 7, offset 307, and change CD runs SOL.EXE. EARHTRIS.EXE was Again, the search will return one ad­ DEBUGmethod. DEBUGis assumed 21 to 9090. Then to sector7, offset 314, designed to make you think this is the dress. If more than one is returned this to be in the current path or dire and change CD 21 to 90 90. Then to program to tamper with. It overrides softkey may not work. REN CARRIER.EXE CARRIER.ZAP .sector7, offset416, and change 75 OD to INT 3 and give you a "Mind your own EmY EB 04Edit the contents ofthe re- DEBUG CARRIER.ZAP 90 90. That's all there is to it. business. It's a wild goose chase any­ turned address EFBB99090 way" message. There is a decisivejump W Writing XXXX bytes W IBM Softkey for... in EARTHRIS.EXE for the DOS exit Q Q Crimewave vI.I routine, but altering the program at this REN WEAVER WEAVER.EXE Now try to run the new (Hopefully) REN CARRIER.ZAP CARRIER.EXE Access pointmakes a"Security Violation"mes­ sage appearupon playing. Also the pro­ unprotected version of Earl Weaver's IBM Softkey for... Search (a copy of) CW.EXE for 75 gram uses a JMP to decide your answer, Baseball. JustpushENTER when asked OD and change it to 90 90. That's all not a JZ or JNZ or anything like that as for secret codes. Where in the U.S.A. is Carmen there is to it. Now when it asks you for Sandiego? shown below. It calls a routine which a password, just hit return. then uses aJMP to exitinstead ofaRET. IBM Softkey for... Broderbund But by eliminating the "you are wrong F-15 This fue will tell you how to remove IBM Softkey for... SOLJ~XE jump" in this game is at your ? the copy protection from Curse of the Azure Bonds feet. Requirements: CARMEN.EXE in"Whereinthe U.S.A. ? For Norton users, search SOL.EXE is Cannen Sandiego?" by Broderbund. forthe byte patternE9 28 FD and change DEBUG.COM (found on your DOS Requirements: disk) 1. COpy"Where in the USA is Carmen !'Torton Utilities (or similar program) these numbers to 90 90 90. 1. Start up DEBUG. Sandiego?"disks to anewsubdirecto­ A copy of the file START.EXE from DEBUG users follow the steps be­ DEBUG ry. your Azure Bonds disk A _ low. DEBUG is assumed to be in the current path ordir. 2. When you see the DEBUG prompt (­ 2. Copy DEBUG.COM to the new su~- First load START.EXE into Norton. REN SOL.EXE SOL.ZAPDEBUG cannot . ), insert your copy ofF-15 into drive directory. Then search- for the string 80 3E CC. save .EXE A: and enter the following command 3. PatchCARMEN.EXEusing DEBUG. This should take you to file offset 9BA DEBUG SOL.ZAP lines: REN CARMEN.EXE CARMEN.ZAP hex. Go back to 9B5 hex this should be E33AC 90 90 90 L002A 1 DEBUG CARMEN.ZAP 9A (the first machine language code for W to save it F99 L 10 20 E3C7C9090 a far call). Change the values of the Q to quit DEBUG W002A1 E3C7F EB 05 bytes from 9B5-9B9 hex to 9Q's. Save REN SOL.ZAP SOLEXE Q E3C99909O the changes. E3C9C EB 05 Now the program will skip the part Okay, you're all set. Just hit return When asked for your code just hit E3CA504 where it asks for code letter, you now when the doc check appears. ENTER! To check your copy, after hit­ E3CC4909O can put away that annoying code disk ting ENTER for the code prompt, try to E3CC7 90 90 90 90 90 EB 07 until needed for decoding messages in ffiM Softkey for... switch between weapons (try pressing E3CD7 04 90 90 90 ~egame. Escape From Hell 'M').- E3CEC9090 ? E3EAA EB 05 IBM Softkey for... IBM Softkey for... Better grab a microscope if you're W Gunship Dragon's Lair n haven't got a cracked version. This doc Q ? check asks about some monsters whose ? REN CARMEN.ZAP CARMEN.EXE Here'sasure fire solutionthatworked tiny.pictures appear in the manual. To remove the read for original disk, You should be able to run CARMEN for me. Hopefully you have a TEXT/ Since the portion to be altered is not use PCtools or other program and edit from hard disk, or any other disk With­ HEX editor (I used PCfOOLS.) in the first segment ofthe file you will START.EXE. out the master disk indrive A. Now you SearchDL2DISK2.DAT(ondisk#2) have to use Norton, or another good ~ Qffsm film lQ canbecome the detective you've always for 75 01 CB 8C D3 and replace the 75 editor. DEBUG won't work, unless 52 296 CO 13 9090 wanted to be. 01 with 90 90. The screen will still be someone knows how to find where 306 75 02 90 90 there, just enter any 5 digit number and DEBUG loads additional segments. 329 B9 00 00 88 B8 34 12 SA IBM Softkey for... 1636490A 362F8EOA you're on your way Below is alistofoffsets ofthe byte to Colonel's Bequest change in the file ESCAPE.EXE. Go to F67406 330290 the following offsets one by one and. 341 0001 9000 Sierra IBM Softkey for... 344 66 67 change the bytes 75 05 at each offset to This softkey will cause the finger­ Dragon's Lair 348 CO 13 BE 93 9090 print to be Celie's all the time, so when ? 350 72 DC 9A01·670FEB 040397 itlight'supjusthitenter! UsePCtoolsor offsets 90 419 CD 21 73 90 90 EB Use Norton utils, PCtools etc and other program and edit SCIV.EXE. Go 14DFC 91 00 8430 CO 21 80069090 search for the following byte patterns to sector68, offset223, and change 75 to 14E3A 95 204 0043 CO 21 20008120 and replace them as shown. 212 7504 9090 EB. That's it! 14E78 Search for Replace with 14EB6 249 00 44 CD 21 73 40 00 SA 40 00 05 B8 05 00 ES 04 90 90 IBM Softkey for... 32 04 74 07 B8 32 04 EB 07 B8 14EF3 To get rid ofthe ID question: Continuum 7E 00 73 07 7E 00 EB 07 14FIE 3B C3 74 14 3B C3 EB 14 There are six possible types ofques­ ~ Qffsm film lQ Data East That's it! Enjoy! tions the game can ask about a character 36 5 74 EB To softkey Continuum, you need a and eachhas it'sown routine. The above That's it, no more question. hex string search utility program, such IBM Softkey for... will fix all ofthe routines. as the Norton Utilities. The code that Dragon's Lair IBM Softkey for... needs to be changed is in the file IBM Softkey for... ? Caveman Ugh-Lympics PRooS.CCI (filesizeand datestamp are Earl Weaver's Baseball vl.S 163539 11-29-90 12:00p). There are Use PCfOOLS orotherprogram and ? three hex strings you will need to find edit GAME.EXE. Go to Sector 29, off­ ? Use Norton to search SOS.EXE for and change. set 3 and change CD 21 to 9090. Go to Be sure to backup your the program 76 01 E8 BB 48 9A and change the E8 Search for: 75 11 BF AB 24 2E 8B sector29, offset 10 and change CD21 to disk before starting and use the back up BB 48 to 90 90 90. Write the changed Replace with:90 90 BF AB 24 2E 8B 90 90. Go to sector 29, offset 18 and for the softkey. Modify only the backup data and your done! No more look up change 74 to EB. Go to sector29, offset copy! screen! Search for: 75 11 BF D5 24 2E 8B 33 and change 73 to EB. Go to sector29, REN WEAVER.EXE WEAVER Replace with:90 90 BF D5 24 2E 8B offset45 and change 74 to EB. That's it! DEBUG WEAVER Load program into Search for: 75 11 BF AB 24 2E IB DEBUG Replace with:90 90 BFAB 242E IB S 0000 FFFF 74 E3Searchjor ]stprotec­ tion pattern ,

22 Readers Data Exchange COMPUllST #82 Magazines Wanted! 66 Disk'Optimizer System Nibble Notch 67 Pulsar II · Sirius unClassifieds 65 Dondra ~ Spectrum Holobyte 68 Pure Stat Basketball ? "Electronic 'Games", "Elec­ 69 Dragon Eye Epyx 62 Quadratic Equations II How to place an tronic Fun", "Computer UnClassified Ad 69 Dueling Digits Broderbund ... Olympus Educational Software Games", "Video Games", 68 D&D·Master Assistant vol2 SSI 81 Quarter Mile lie ? Send a typed sample copy with ap­ "Video Gaming illustrated", 62 DROL Broderbund 63 Questron II Electronic Arts propriate instructions. (Ifpossible, send 67 Epoch Sirius 68 Rails·West SSI text on a 5.25" Apple fOlDlat disk.) Use "Joystick", "Antic", "Ana­ up to 40 characters per line, we will log", "Replay", "Play Meter",. 74 Exploring Tables &Graphs Level 2(SU) 63 Renegade Taito ...... Weekly Reader 67 Rescue Raiders Sir Tech adjust word wrap. and many others. SpecialGraphicsInstructions:The 67 Evolution Sydney 67 Rings of Satum - Level 10 ? first three words of the first line are Frank M. Polosky 67 Falcons Piccadilly 63 Rocket Ranger (lIgs) Cinemaware printedinbold for free. Ifyou wantother PO Box 9542 68 Factastics Trivia Daystar 69 Roundabout Datamost words bolded, use 5 characters less per Pittsburg, PA 15223 75 Final Frontier ~ftsmith 75 Russki Duck Softsmith line. Use 10 characters less per line if 73 Fisher's Cove Tom Snyder Productions 63 S.D.I. (1Igs) Cinemaware you have alot ofuppercase bold letters. 69 Fit Wars Sirius 62 Sea Stalker Broderbund Boldletters are widerthannonnal. Ifthe 74 Fraction Action Unicorn 67 Serpentine Broderbund typed copy does not show bold, circle RDEX 69 Gemstone Healer SSI 74 Seven Cities of Gold Electronic Arts the words you want bolded and, on the ~ side, write BOLD. If you want a line Contributors 73 Geometric Supposer (the) Sunburst 68 Skeletal System Brainbank centered, write CENTER next to that 66 GEOS Berkley Softworks 63 Sky Shark Taito line. There is no charge for centering CPR Agent 18,19 72 Galactic Gladiators SSI 80 Sim City ...... •...... Maxis any line. The RENO Cracker 20 63 Gladiator Taito 63 Sound Song &Vision Advanced Software You must check your ad for errors, Rich Etarip 10 73 Goodell Diamond Caper . 67 Space Ark Datamost the first time it runs. Errors on our part ...... Tom Snyder Productions 62 Spare Change Broderbund will be corrected, then, for free. Errors Rob Fiduccia 12 66 GradeBuster 12.3 Grade Buster 67 Spectre Datamost orchanges on your part will be charged Jeff Hurlburt 4 61 Gutenberg Sr Micromation LTD. 62 Speedy Spides Readers Digest a $5 processing fee. Krakowicz 15 65 Halls of Montezuma Electronic Arts 67 Star Cruiser Sirius •••• New Rates (per line) Robin Locksley 18 80 Heat Wave Accolade 67 Star Maze Sir Tech **Ic* Ron Powers 19 67 High Orbit Softsmith 63 StickyBear Math: Add &Subtract Computist club member 25¢ No ReturnAddr 10 67 Horizon V Softsmith ...... Optimum Resources All otl1.ers 35¢ 75 Hunt for Red October GS Datasoft 68 Stickybear GS Versions 3.5 Xerox Gary Rohr 16 69 Impossible Mission Epyx 80 Stormovik Electronic Arts The minimum order is $5. Gunther WRoth 10 62 Indoor Sports Mindscape 67 Succession Piccadilly • Our liability for errors Of omissions is . Unknown 21 68 Infocomics Infocom 65 Superstar Ice Hockey Mindscape limited to the cost of tI1.e ad. 66 Jane ? 61 Superstar Indoor Sports Mindscape • We reserve the right to refuse any ad. 63 Joker-Poker Mindscape 74 Surveys Unlimited Mindscape • state residents add 7.8% Most Wanted sales tax. 72 Kabul Spy Sirius 68 Talking Text Writer G~ SCholastic • Send a check or money order (funds 80 At;e of Aces Accolade 71 Keyboarding Klass .. Mastery Developement 68 Tangled Tales Origin Systems drawnonUS bankonly) fortl1.eentire 65 Airheart Broderbund 68 Kingdom of Facts 81 Test Drive lie Accolade amount to: 63 Alcon Taito Santa BarbaraIThunder Mountain 69 Tetris (lie) Spectrum Holobyte 74 Algebra Shop Scholastic 75 Kobayashi Alternative (The) 72 Theatre Europe PBI COMPUTIST unCLASSIF$DS 63 Alien Mind ~~~ PBI Software ...... n Simon &SChuster 74 The Other Side v2.0 33821 East Orville Road 72 Lane Mastodon Infocom ...... Tom Snyder Productions Eatonville, WA·98328 73 American History Explorer Series ...... Mindscape 67 Lancaster SV5 81 Think Quick! v1.2 Leaming Company 75 Anchorman Virginia Reel 72 Laser Force (lIgs) Britannica 65 Thunder Chopper ? TRADE YOUR 74 Animals of the Past Focus Media 81 The Last Ninja (lie) Activision 63 Ticket to Washington D.C. APPLE SOFfWARE 72 Ankh Datamost 75 L.A. Land Monopoly Softsmith ...... Blue Lion Software 73 Ant Farm Sunburst 66 Legacy of the Ancients Electronic Arts 74 Time" Explorers Gameco Send your list of programs to 67 Aquatron Sierra 65 Lost Tomb Datasoft 74 Time Liner v1.1 Tom Snyder Productions trade. I have over 120 originals 69 Axis Assassin ? 81 M-ss-ing L-nks: Classics old &new 68 Tomahawk (1Igs) Datasoft to trade. 63 Bad Street Brawler Mindscape . Sunburst 80 Tower Toppler U.S. Gold Byron Blystone 73 Bank Street Beginner's Filer Sunburst 74 Mammals - Reptiles &Amphibians 69 Track Attack Broderbund ...... Focus Media 68 Triad Thunder Mountain POBox!313 73 Bank Street SChool Filer Sunburst 80 Battle Chess II Interplay 65 Manhunter New York Ilgs ..... Sierra On Line 72 Triango (lIgs) California Dreams Snohomish, WA 98290 63 Beyond Zork Infocom 65 Mavis Beacon Teaches Typing (gs) 68 Trinity Infocom 65 Bilestoad Datamost ...... SOftware Toolworks 73 Unicorn 5.25- software Unicorn 69 Blue Powder - Grey Smoke Grade 73 McGraw-Hili Problem-Solving Lvi 5&6 73 Vincent's Museum Tom Snyder Productions WANTED 74 Birds - Trees & Flowers Focus Media ...... Tom Snyder Productions 68 Volcanoes v1.8 .Earthware Compo services 63 Border Zone Infocom 67 Microwave Cavalier 66 War in the Middle Earth Melboume "Most Wanted List" 65 Borg Sirius 73 Mind Castle I MCE Inc. 80 Wayne Gretzky Hockey 2 Bethesda Software 67 Bouncing Kamungas Penguin 69 Minotaur Sirius 67 Wayout ~ Sirius t 66 Boxing ? 63 Modem MGR MGR Software 63 Wings of Fury Broderbund Need help to deprotect a disk 65 Bureaucracy Infocom 68 Mr. Pixel's Cartoon Kit. Mindscape 63 Wizardry:Return of Werda ~ 5ir-Tech. Softkey hobbist is interested in 67 C'est La Vie Adventure International 73 Mystery of Hotel Victoria 68 Word Attack Plus (lIgs) Davidson acquiring copy protected 69 Cavems of Callisto Origin ...... Tom Snyder Productions 65 Works (the) First Star Software software to deprotect. Good 69 Checker Odesta 63 National Inspirer Tom Snyder Productions 67 Zenith Softsmith 75 Neptune Softsmith track record, many successful 69 Chess 7.0 Odesta 81 Chessmaster 2100 lie .. Software Toolworks 66 Observatory (The) Mindscape IBM attempts. Original disk will be 75 Clue Master Detective Leisure. Genius 74 Ocean Life Focus Media returned along with softkey for 80 Colony (The) Mindscape 66 Odin ...... •...Odessta Most Wanted COMPUTIST. Especially 63 Cosmic Relief Datasoft 63 Operation Wolf Taito 75 Empire Intersil interestedinoldersoftware (pre- 65 Crime & Punishment Imagic 68 Pensate DatasoftlSoftdisk 72 GBA Championship Football 1988) but will give any disk a' 81 Crosscountry USA School Edition.Didatech 69 Phantasie II SSI ...... Electronic Arts shot. System: Apple 11+, 64K. 69 Magic v4.0 ? 67 Phantoms 5.· Sirius 68 Graphitti ...... George Best Phillips Academy Send disk to: 69 Cybernation Nexa Corp. 67 Pig Pen Datamost 63 Heros of the Lance 551 74 Decimal Dungeon Unicorn 74 Plants &Animals of the DesertFocus Media 72 Kings Quest III 5ierra Rich Etarip 74 Decisions Decisions: Colonization v1.0 75 Prince of Persia (5.25") Broderbund 72 Operation Wolf Taito 824 William Charles, Apt #2 Tom Snyder Productions 67 Project: Space Station Avantage 72 Radio Baseball Electronic Arts Green Bay, WI 54304 69 Delta Squadron NexaCorp. 75 Promethean Prophecy (The) 67 Desecration ~ Mind Games ...... Simon &SChuster

COMPUllST182 Reade,s Data Exchange 23 #79-TheProductMonitoreBitkeys:Kab­ Ianversion 1.02-OverVue-PageMaker- Puzzle Maker- Monsters and Make Be­ Shop- Instant Survey- MicroTypewrit­ ul Spy- Softkeys: ABM- Algebra 1-6­ PageMaker1.OePensate-PFS-PFSFile! lieve v1.1- Pipe Dream- Pipe Dreams­ er v4.0- Murphy's Minerals- Patterns­ Cause and Effect- Chemistry: Series I­ Report- PFS version A.03- Real Poker- Rear Guard- Rendezvous with Rama­ PictureChompers-ProbabilityLab-Pr0­ ComputerGenerated Mathematics Vol. Rogue- Sargon III- SkyFox- Smooth Same orDifferent- Teacher'sTool Kit­ fessorAl'sSequencingLab-Stickybear 2- Cribbage- Designer Puzzles- Dun­ Talker-TheQuest-ThinkTank-Think- - Teacher's Tool Kit (IIc)- War of the Shapes (ProOOS 1.5)- Studymate (the geonMasterAssistant Vol. 2- Econom­ Tank 1.1- ThinkTank 128- ThinkTank Lance- Where in the USA is Cannen grade booster)- Sun and Seasons- The ics-Genesis-GinKing-Go-Graphmas­ 512--TriplePlay 1.0-Triv- Sandiego?-WindwalkerGS-Windwalk­ Duel: Test Drive II- Time Navigator­ ter- Hard Hat Mack- Hi Res Computer ia Arcade- Trivia Fever- Typing In- er lIe- APTs: Space Rogue-. Wizardry Tomahawk-Windwalker-APTs:Where Golf- Integer Arcade- Laser Bounce­ trigue- Ultima ][- Ultima III- Vide- III- Playing Tips: Countdown- Space inEurope is CannenSandiego?- Where Mammals Reptiles and Insects- Master oWorks 1.0- WellTris- Winter Games- Rogue- IBM Softkeys: Serve and Vol­ intheUSAis CannenSandiego?-Where Grades- Mickey's Crossword Puzzle Xyphus- Features, Notes & such: ley- Welltris in the World is Cannen Sandiego?­ Maker- Mind Benders- Missing Links­ COPYA-ableQuestronll-Howtomake #81- The Product Monitor- Bitkeys: Where in Time is Cannen Sandiego?­ Non-Western Cultures- RoboCOP- Sa­ Thiefinto a BRUNabie file- How to run Micro Typewriter- Softkeys: Backyard Playing Tips: Windwalker- IBM Soft­ fari Search- SAT Score Improvement Task Force on yourhard drive- Making Birds- Balance of Power- Chemistry: keys: Crime Wave- Gauntlet II- Stunt Series- Special Product and Algebraic Genesis into a single BRUNable file- Balancing Equations- Chemistry: The Driver- ThexderII- Wing Commander­ Factors- Stickybear GS Talking series Making Hard Hat Mack into a single Periodic Table- Chuck Yeager's AFf­ IBM ReaderReview: Copyright- Talking Alphabet- Talking Opposites­ BRUNabie file- Making PLATO soft- EquationMath-Estimation:QuickSolve and much more... Talking Shapes- TaskForce- Teacher's ware run on the Enhanced lIe- Multi- I- Estimation: Quick Solve II- Five-Star For a complete back issue list, send a Toolkit version 3.1- The Great Knowl­ Column Print Utility (MCP)- Notes on Forecast- Fossil Hunter- GrammarToy 75¢ stamp to Computist. edge Race- The History ofEurope- The Battle Chess- Notes on Silent Service SolarSystem-TheTimeTunnel-Thief­ GS- Notes on Wildcard II card- Object TrianGO- US History- Wasteland­ Module Fonnat (OMF)- ORCA/Disas­ Waterand Weather- Who Am I?- Word sembler Scripts- ORCA/Disassembler Special Software Sale Problems for Algebra- Worksheet Gen­ utilities- Other Notes- Running Teach­ erator- Writing Chemical Formulas­ er's Toolkit v3.1 (3.5") on a Laser 128­ (while they last) YourBody- YourBody: SeriesII-Play­ Task Force on a hard drive and Wings ing Tips: BanefulTales-Elite-MacFea­ byVitesse-TheBasicsofKracking(part These software packages are NEW (shrink-wrapped except for the one tures: MacHardDiskEjectionFix-Mac 5): DeprotectionofModifiedDOS disks­ copy ofSound Masterthat I openedin orderto find out what itwas). They're Softkeys and other Patches: ABCBase­ The Basics of Kracking Part 6: Mating software packages that someone ordered and then canceled and we were Animation Toolkit1- Aztec C 1.0- Az­ Zone & Nibblizing Mysteries- Update unable to return. tec C version 1.0Oc- Championship ontheSilent Service GS v925.01 crack- Boxing- Chart- Checkminder- Cut­ Xternal Commands for BASIC: CWD SubLogic Scenery Disk 2 throats- Cutthroats alternate- Deja Vu­ (ChangeWorkingDirectory)- ONLINE­ Desk Toppers- Dollars & Sense- Dol­ #80- The Product Monitor- Features, (Phoenix, Albquerque & EI Paso) lars & Sense alternate- Electric Check­ Notes & such: Add Copy II Plus file SubU!gic book- Excel- Excel alternate fix- Fact handlingtoyourBASICprogram- Com­ Finder 1.0- Factfinder- Farenheit 451­ ments onthe Beginner's Book-Format­ (All Apple IT's) $5.00 Feathers & Space- File- FileMaker- Fi­ ting 720K disks as 1.44M HD- How to For use with Jet and/or Flight Simulator v2.0. Each scenery disk covers levision- Filevision alternate- Forecast­ SAVB hexdumps as CDA's- Logging a geographical region ofthe country and includes major airports, radio-nav Frogger- FunPak- Ga1O- Grid Wars­ ProDOS Drives- The Basics of Krack­ aids, cities, highways, rivers andlakes located in that region. Enough detail Griffm Tenninal- Haba-Comm- Haba­ ing (part 7)- The Basics of Kracking is available for'either visual or intrumental cross-country navigation. Comm alternate- HabaCheckMinder­ (part8)-Bitkeys: BlackMagic- Guild of Habadex 1.1- Harrier Strike Mission­ Thieves- Gunslinger- King's Quest Se­ Hay~en Speller- Hayden Speller alter­ ries- - Man Hunter: SoundQuest CZ Master nate- Hippol\C Levell- Hitchhiker's Ne~ York- - R~alrns of Sound Quest In alternate- Hitchhiker's Guide to the Darkness- Saracen- Sierra Boot Disks­ Galaxy- Home Accountant- Legacy­ Silicon Dreams- Space Quest Series­ (Commodore Amiga) $10.00 LodeRunner- Mac Fortran-Macattack­ Ultima V-Wizardry Series- Xyphus­ For use with the Casio CZ-IOl, CZ-lOOO, CZ-3000, CZ-5000 and other MacChkrs/Rvrsi-MacCommand-Mac­ Softkeys: Ancient Art of War- Battle compatable synthesizers. Included are rue management and bank editing Draft 1.0-MacDraft 1.1-MacGammonl Chess- Bridge 6.0- Captain Blood GS­ Cribbage- MacJack/Poker II- MacLa­ Dinosaur Days vl.0- Empire- Fahren­ features, patch mixing and randomvoice generation features. Compose and beller- MacMatch- MacPascal (version heit 451- Fay's Word Rally-GATO mix your own music using many of the package options available. 1.0)- MacPoker- MacType- Master v1.3- Greeting Card Maker- Hostage­ Type- Master Type alternate- Mouse Keef The Thief- Magic Spells v2.0­ Send orders to Computist at the address listed on the Back Stampede-Multiplan alternate- Multip- MagicSpellsv2.1- Mickey'sCrossword ------,issue order form below• .~c:~~m.D

2...... 0 24 .0 0 48 .0 0 72 0 0 COMPUTIST back issues and Core20 25 0 0 49 0 0 73 0 0 0 Number of back issues. $---- 3 0 26 0 0 50 0 0 74 0 0 library disks are frequently 4 0 27 .0 0 51 .0 0 75 .0 0 referenced in current issues. 5 0 0 28*.. 0 0 52 0 0 76 0 0 Number ofZox back issues. $---- 6 0 0 29 0 0 53 0 0 77 00 Back Issue and Library Disk Rates Core3D 0 30 0 0 54 0 0 78 0 0 Number oflibrary Disks. $---- 7 00 31 00 55 00 79 00 US, Canada. All 8 0 32 0 0 56 0 0 80 0 0 Ouantity & Mexico others Washington state residents add 7.8% tax $ _ 9 00 33 00 57 00 81 00 Back issues 5 or less $4.75 $8.75 10 0 0 34 0 0 58 0 0 6 to 9 $3.75 $6.00 Total enclosed $ _ 11 0 0 35 0 0 59 0 0 10 or more $3.00 $5.00 12 0 0 36 0 0 60 0 0 Zox* ba~k issues any qty. $4.75 $8.75 13 00 37 00 61 00 Library disks 5 or less $5.50 $7.50 NamD ~------14 0 0 38 0 0 62 0 0 6109 $4.00 $6.00 Addreu _ 15 0 0 39 0 0 63 0 0 10 or more $3.00 $5.00 16*.. 0 0 40 0 0 64 0 0 17 0 0 41 0 q 65 0 0 *Due to the time and effort involved in making Zox 18 0 0 42 0 0 66* 0 0 copies, their price will remain at $4.75 each for US, Canada & Mexico and at $8.75 for all other Foreign. City _----,-- Stalll_-Zip _ 19*.. 0 0 43 0 0 67 0 0 Shipping is included in all the prices shown. 20 0 0 44 0 0 68 0 0 COIUlIly PboDD _

21 0 0 45 0 0 69 0 0 VISA

_____~ Exp. _ What's a library disk? Me 1/ A library disk is a 5 4 inch floppy diskette that Some disks apply to more than one issue and are contaiM programs that would normally have to be typed Sipabn ~ _ shown as taller boxes. in by the user. Docmnentation for each library disk can - US fitnds drawn onUS bank. -.Most orders shipped within 5 working days, be found in the corresponding issue. howeJlcttplease allow up to 4 weeks delivery for some orders. - Large orders are * Limited supply - fll'St-come-frrst-serve basis. -Library disks are available for. all issues of shippe

24 Readers Data Exchange COMPUTIST #82