TEACHING BOYS A Global Study of Effective Practices
Michael Reichert, Ph.D. & Richard Hawley, Ph.D.
INTERNATIONAL BOYS’ SCHOOLS COALITION offi[email protected] • www.theibsc.org ©2009 by the International Boys’ Schools Coalition. All rights reserved.
THIS VERSION OF THE REPORT IS AVAILABLE ONLY TO CURRENT IBSC MEMBERS. i Table of Contents
CHAPTER 1 Introduction...... 1
CHAPTER 2 Research Design ...... 5
CHAPTER 3 Teacher Responses...... 10 Determining Categories...... 10 The Ubiquity of Technology ...... 10 Active Learning Emphasis ...... 11 Effective Lessons: Formative or Merely Fun? ...... 11 The Transitive Factor in Effective Lessons ...... 12 Product ...... 12 PRODUCTS THAT GO PRODUCTS OF USE PRODUCTS THAT ILLUSTRATE PRODUCTS THAT ENGAGE Gaming...... 27 GAMING FOUNDATIONAL SKILLS GAMING DIFFICULT OPERATIONS GAMING FOR RETENTION GAMING INQUIRY GAMING A PROCESS GAMING THE COURSE Motor Activity...... 46 EMBODYING A PROCESS EMBODYING CONCEPTS EMBODYING EXPERIENCES THE GENERAL TRANSITIVITY OF MOTOR ACTIVITY Role Play/Performance ...... 61 ROLE PLAYING A PROCESS ASSUMING REAL WORLD ROLES ROLE PLAYING CRITICAL DECISIONS EMPATHIC ROLE PLAY Open Inquiry...... 70 OPEN INQUIRY: EXPERIENCE AND THEORY OPEN INQUIRY: DESTINATIONS WITHOUT MAPS OPEN INQUIRY: ENCOURAGING PERSONAL PERSPECTIVE Team Work/Competition ...... 77 TEAM WORK: ENERGIZING COLLABORATION TEAMWORK WITH A COMPETITIVE EDGE TEAM WORK/COMPETITION: PARTS COHERING INTO WHOLES Personal Realization...... 84 PERSONAL REALIZATION: THE CONSIDERATION OF OTHERS PERSONAL REALIZATION: SELF-DISCOVERY PERSONAL REALIZATION: MASCULINITY ii