Azure Bonds by Kate Novak and Jeff Grubb
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Dragons of Faerûn Spreadsheet
Dragon CR Status Gender (Class) Age Kind Lair / Domain Details / Fate Source Aaronarra 19 Living Male old copper W High Moor Elminster's Ecologies: The High Moor 28 Adamarondor 24 Living Male ancient gold Wanders (steed of the Polyhedron #108 6 Magister) Aeglyl Dreadclaw 15 Living Male old fang Cormyr Elminster's Daughter 337 Aerihykloarara — Dead Female old white Unknown Slain by Kauth Dragon #244 57 Aerosclughpalar, 26 Living Male druid 11 old gold Tall Trees, High Forest The Savage Frontier 8, Mintiper's "Gildenfire" (Mielikki) Chapbook, Champions of Valor 78 Aghazstamn — Disembodied Male wyrm blue Unknown Slain by Shandril Cult of the Dragon 24, 26 dracolich Shessair Agoshyrvor, "The — Dead Male young green Cormanthor Fall of Myth Drannor 31 Verdant" Agrelia 15 Living Female adult silver Chondalwood, Chondath Swords of the Iron Legion 36 Agyrtclughwaur — Dead Female wyrm green Forest of Wyrms Serpent Kingdoms 105 Alaerurrgos 3 Living Female wyrmling bronze The Wealdath, Tethyr Lands of Intrigue: Amn 53 Alasklerbanbastos, the 28 Dracolich Male great blue Dragonback Mountain, Code of the Harpers 37, Cult of the "Great Bone Wyrm" wyrm Riders in the Sky Mountains Dragon 53, Lost Empires of Faerun 62, 63 Alglaudyx — Destroyed Male wyrm black The North Code of the Harpers 27, Cult of the dracolich Dragon 26 Alhazmabad 23 Living Male wyrm copper Lurath, Pirate Isles Pirates of the Fallen Stars 63 Alrue Crownshield 13 Living Female adult song The Wyrmworks, Dragon #322 85 Silverymoon Altagos 10 Living Male young brown Wyrmwell, Starspire -
MYSTARA MESSAGE BOARD (AOL) Folder 2 - 25Th Aug 1995 to 12Th March 1996
MYSTARA MESSAGE BOARD (AOL) Folder 2 - 25th Aug 1995 to 12th March 1996 Subj: * New Folder Date: 8/25/95 2:37:04 PM From: TSRO Tank Posted on: America Online Please resume the Mystara discussion here --TSRO Tank Subj: Mystara books? Date: 8/25/95 4:14:00 PM From: Anodaewyn1 Posted on: America Online Now, maybe I'm missing something... but, the only book that I have for the Mystara setting is the Dragonlord series. Just the two. Are there others? ~~J Subj: Re:Mystara books? Date: 8/25/95 4:40:24 PM From: TSR Bruce Posted on: America Online There should only be three (Dragonlords, Dragonkings, and Knights of Mystara coming out in November). Bruce Heard Subj: Swashbucklers & Firearms Date: 8/25/95 4:41:58 PM From: TSR Bruce Posted on: America Online Repeated from previous folder: Subj: Firearms & Swashbucklers Date: 95-08-25 14:10:47 EDT From: TSR Bruce Posted on: America Online Just a note to say that I'll be posting some questions to debate in the Red Steel folder, hopefully today. This has to do with adapting a campaign setting to firearms and swashbucklers. In general this Page 1 of 170 MYSTARA MESSAGE BOARD (AOL) Folder 2 - 25th Aug 1995 to 12th March 1996 affects the use of firearms vs. armor, and secret fencing passes favoring skilled swordsmen with rapiers and main gauche. I'm just looking for comments and opinions. Thanks. Bruce Heard Subj: Re:Mystara books? Date: 8/25/95 8:53:30 PM From: Anodaewyn1 Posted on: America Online okay cool....thanks for the info. -
An "Official" Spelljammer Guide to the Spheres [Revised 1.0]
Guide to the Spheres An "official" Spelljammer Guide to the Spheres [revised 1.0] By Paul Westermeyer aka GMWestermeyer Table of Contents: Page Section 1 Introduction 2 Phlogiston Navigation 4 Phlogiston Transit Times 4 Where is the Rock of Bral? 6 “Official” Flow Map 7 The Spheres and other Phlogiston Locations 23 ‘Loose’ Planets/Worlds 34 Bibliography: Introduction Spelljammer is a very unique and creative setting, but it is also one of the worst organized settings TSR produced with material is scattered among many different products. This makes it very difficult to find what you are looking for, a problem exasperated by Spelljammer’s status as a ‘connection’ campaign, designed (like Planescape) to connect the ‘big’ three settings, Forgotten Realms, Greyhawk, and Dragonlance. I’ve been working to alleviate this problem by writing guides and indices for those aspects of Spelljammer that are most important for creating a coherent, rational game setting. The first of these guides was An “Official” Spelljammer Timeline, which collated Spelljammer-related historical mentions in published TSR products into a cohesive, coherent timeline that Spelljammer (or Hackjammer) gamemasters could use as the foundation of their own, personalized campaigns. This guide, An “Official” Spelljammer Guide to the Spheres, has a similar purpose. Spelljammer’s iconic center is the Rock of Bral, just as Sigil is the iconic heart of Planescape, Spelljammer’s setting cousin, but Sigil’s location is quite firmly placed at the center of the Plane of Concordant Opposition, metaphorically the heart of the entire Advanced Dungeons and Dragons multiverse. Moreover, the various inner and outer planes are all well mapped in relation to each other, and have been ever since the Advanced Dungeons and Dragons Player’s Handbook in 1978. -
Dragon Magazine #205
Issue #205 Vol. XVIII, No. 12 May 1994 SPECIAL ATTRACTIONS Publisher Secrets abound in the wilderness TSR, Inc. 11 Uncover hidden lore as we spend some time in the great outdoors. Associate Publisher Brian Thomsen The People David Howery Editor-in-Chief 12 Explore a fantasy America-complete with Native Kim Mohan Americans. Associate editor Getting Back to Nature Jon Pickens Dale A. Donovan 26 Improve the distinctive flavor of the druid with these Fiction editor re-aligned spell spheres. Barbara G. Young Arcane Lore Jon Pickens Editorial assistant 34 Add these new (& old) spells to the druids repertoire. Wolfgang H. Baur Art director Larry W. Smith FICTION Production staff Cap Renvoorts Luck Daniel Hood Tracey Isler 76 Making your own luck is a risky proposition. Subscriptions Janet L. Winters REVIEWS U.S. advertising Cindy Rick The Role of Books John C. Bunnell 44 Read this column before Nightfall. DRAGON® Magazine (ISSN 0279-6848) is published tion throughout the United Kingdom is by Comag monthly by TSR, Inc., PO. Box 756 (201 Sheridan Magazine Marketing, Tavistock Road, West Drayton, Springs Road), Lake Geneva WI 53147, United States Middlesex UB7 7QE, United Kingdom; telephone: of America. The postal address for all materials from 0895-444055. the United States of America and Canada except Subscriptions: Subscription rates via second-class subscription orders is: DRAGON® Magazine, PO. Box mail are as follows: $30 in U.S. funds for 12 issues 111, (201 Sheridan Springs Road), Lake Geneva WI sent to an address in the U.S.; $36 in U.S. funds for 12 53147, U.S.A.; telephone (414) 248-3625; fax (414) issues sent to an address in Canada; £21 for 12 issues 248-0389. -
Dragon Magazine #120
Magazine Issue #120 Vol. XI, No. 11 SPECIAL ATTRACTIONS April 1987 9 PLAYERS HANDBOOK II: Publisher The ENRAGED GLACIERS & GHOULS games first volume! Mike Cook Six bizarre articles by Alan Webster, Steven P. King, Rick Reid, Jonathan Edelstein, and Editor James MacDougall. Roger E. Moore 20 The 1987 ORIGINS AWARDS BALL0T: A special but quite serious chance to vote for the best! Just clip (or copy) and mail! Assistant editor Fiction editor Robin Jenkins Patrick L. Price OTHER FEATURES Editorial assistants 24 Scorpion Tales Arlan P. Walker Marilyn Favaro Barbara G. Young A few little facts that may scare characters to death. Eileen Lucas Georgia Moore 28 First Impressions are Deceiving David A. Bellis Art director The charlatan NPC a mountebank, a trickster, and a DMs best friend. Roger Raupp 33 Bazaar of the Bizarre Bill Birdsall Three rings of command for any brave enough to try them. Production Staff 36 The Ecology of the Gas Spore Ed Greenwood Kim Lindau Gloria Habriga It isnt a beholder, but it isnt cuddly, either. Subscriptions Advertising 38 Higher Aspirations Mark L. Palmer Pat Schulz Mary Parkinson More zero-level spells for aspiring druids. 42 Plane Speaking Jeff Grubb Creative editors Tuning in to the Outer Planes of existence. Ed Greenwood Jeff Grubb 46 Dragon Meat Robert Don Hughes Contributing artists What does one do with a dead dragon in the front yard? Linda Medley Timothy Truman 62 Operation: Zenith Merle M. Rasmussen David E. Martin Larry Elmore The undercover war on the High Frontier, for TOP SECRET® game fans. Jim Holloway Marvel Bullpen Brad Foster Bruce Simpson 64 Space-Age Espionage John Dunkelberg, Jr. -
A PDF of the "Sample"
SAGE OF SHADOWDALE SHANDRIL’S SAGA Elminster: The Making of a Mage Spellfire Elminster in Myth Drannor Crown of Fire The Temptation of Elminster Hand of Fire Elminster in Hell Elminster’s Daughter THE SHADOW OF THE AVATAR Elminster Must Die Shadows of Doom Bury Elminster Deep Cloak of Shadows Elminster Enraged All Shadows Fled The Herald (Book VI of The Sundering) THE HARPERS Spellstorm Stormlight THE KNIGHTS OF MYTH DRANNOR THE CORMYR SAGA Swords of Eveningstar Cormyr: A Novel (with Jeff Grubb) Swords of Dragonfire Death of the Dragon The Sword Never Sleeps (with Troy Denning) ALSO BY ED GREENWOOD Silverfall: Stories of the Seven Sisters The City of Splendors: A Waterdeep Novel (with Elaine Cunningham) The Best of the Realms, Book II: The Stories of Ed Greenwood DEATH MASKS ©2016 Wizards of the Coast LLC. This book is protected under the copyright laws of the United States of America. Any reproduction or unauthorized use of the material or artwork contained herein is prohibited without the express written permission of Wizards of the Coast LLC. Published by Wizards of the Coast LLC. Manufactured by: Hasbro SA, Rue Emile-Boéchat 31, 2800 Delémont, CH. Represented by Hasbro Europe, 2 Roundwood Ave, Stockley Park, Uxbridge, Middlesex, UB11 1AZ, UK. FORGOTTEN REALMS, D&D, WIZARDS OF THE COAST, their respective logos, and the dragon ampersand are trademarks of Wizards of the Coast LLC, in the U.S.A. and other countries. All characters in this book are fictitious. Any resemblance to actual persons, living or dead, is purely coincidental. All Wizards of the Coast characters, character names, and the distinctive likenesses thereof are property of Wizards of the Coast LLC. -
Looting the Dungeon: the Quest for the Genre Fantasy Mega-Text
Looting the Dungeon: The Quest for the Genre Fantasy Mega-Text Thesis submitted in accordance with the requirements of the University of Liverpool for the degree of Doctor in Philosophy by Aidan-Paul Canavan. April 2011 Aidan-Paul Canavan University of Liverpool Abstract Popular genre fantasy diverges in a number of significant ways from Tolkien’s mythic vision of fantasy. As a result of the genre’s evolution away from this mythic model, many of the critical approaches used to analyse genre fantasy, often developed from an understanding of Tolkien’s The Lord of the Rings, do not identify new norms and developments. The RPG, a commercial codification of perceived genre norms, highlights specific trends and developments within the genre. It articulates, explains and illustrates core conventions of the genre as they have developed over the last thirty years. Understanding the evolution of the genre is predicated on a knowledge of how the genre is constructed. Assuming the primacy of Tolkien’s text and ignoring how the genre has changed from a literary extension of myth and legend to a market-driven publishing category, reduces the applicability of our analytical models and creates a distorted perception of the genre. This thesis seeks to place the RPG, and its related fictions, at the centre of the genre by recognising their symbiotic relationship with the wider genre of fantasy. By acting as both an articulation of perceived genre norms, and also as a point of dissemination and propagation of these conventions, the RPG is essential to the understanding of fantasy as a genre. -
318269-Sample.Pdf
Sample file 1 by Oliver Clegg Sample file 2 WELCOME to the BEST NIGHT of your life Curse of Hearts is an adventure for casual play with your usual characters, with a high-chance of monsterification. In this adventure, characters are invited to Chateau Ravenloft to spend the night with the local Count – and dinner is not all that’s on the menu. The count has stabled a veritable horde of lonely hearts inside his spacious mansion, all of whom are looking to make connections, meet new people and spread the love. The adventurers, searching for a sign of their elusive host, have the chance to dismantle his emotional hold on his victims, and perhaps even forge some new bonds of their own in the process. This adventure doesn’t presume the characters are any particular level, though characters lower than level 3 are likely to find themselves choosing their words very carefully, and characters of 10th level or higher may find themselves with considerably more agency. ALWAYS PLAY SAFE Curse of Hearts is an adventure which gives you many opportu- nities to transform characters into monsters. It’s also romance genre satire, with lots of jokes to that effect. Before you go any further, read this adventure fully and check in with your players about boundaries and safety tools so that if anyone feels un- comfortable about the direction the game is going in, they can call it off. It can be fun to mock the idea of vampire romance, or transform into a hideous lich, but only if everyone is on board. -
Sample File
Sample file HaJJ at= Her<oes Table Of= Cont:e n t:s Introduction ....................................................................................•....................... 2 Major Characters ..................................................................................................... 3-55 Adon .............................................................................................................. 3-4 Alias ............................................................................................................... 5-9 Bruenor Battlehammer ............................................................................................. 10-13 Cyric ............................................................................................................... 14 Doin Sanehiro ..................................................................................................... 16-18 Drizzt Do'Urden ................................................................................................... 19-22 Dragonbait ....................................................................................................... 23-26 Elminster ......................................................................................................... 27-33 Kelemvor ......................................................................................................... 34-37 Prince Tristan Kendrick ............................................................................................. 38-41 Midnight ........................................................................................................ -
Planescape: Torment
Eine RPGuides.de Spielhilfe zu Planescape: Torment Eine Spielhilfe zu 1 Eine RPGuides.de Spielhilfe zu Planescape: Torment Inhalt Allgemeine Informationen • Anmerkung 4 • Stichpunktübersicht 5 • Charaktererschaffung 6 • Fraktionen 9 • Lehrmeister 11 • Statuspunkte 12 • Unter Sigil – Höhere Glabrezu 13 • Kleine Bughilfe 16 • Vollinstallation 18 • Zwischensequenzen 20 Komplettlösung Planescape: Torment • 1. Teil: Sigil – Der Stock 21 • Leichenhalle 22 • Der Stock: Nordosten 25 • Der Stock: Südosten 28 • Der Stock: Südwesten 30 • Der Stock: Nordwesten 32 • Der Stock: Gasse der gefährlichen Ecken 33 • Der Stock: Lumpensammlerplatz 35 • Das Müll-Labyrinth 37 • Das begrabene Dorf 38 • Weinende Stein Katakomben 40 • Tote Lande 41 • Die Untergegangenen Nationen 44 • Gedankenlabyrinth 45 • Der Stock: Das Mietshaus der Schläger 46 • Gasse der heulenden Seufzer 47 • 2. Teil: Sigil – Die Oberstadt 48 • Der Handelsbezirk 48 • Die grosse Giesserei 52 • Bezirk der Kuratoren 55 • Das Bordell 58 • Die Städtische Festhalle 60 • Ravels Irrgarten 63 • 3. Teil: Die Aussenländer 65 • Verdammnis (Curst) 65 2 Eine RPGuides.de Spielhilfe zu Planescape: Torment • Verdammnis - Untergrund 68 • Verdammnis - Gefängnis 69 • Aussenländer 71 • Baator 72 • Verdammnis - verschwunden 73 • Carzeri 74 • Finale: Festung der Reue 75 • Appendix I: Irrgärten 78 • Labyrinth des Spielers 78 • Modron-Irrgarten 79 Gegenstände • Äxte 80 • Armbänder 87 • Augäpfel 90 • Bolzen 93 • Dolche 97 • Keulen 107 • Hämmer 113 • Kurzschwerter 118 • Linsen 125 • Ohrringe 128 • Rüstungen 133 • Ringe 136 • Schlagdolche 141 • Tätowierungen 148 • Zähne 164 • Zauberstäbe 165 Zauber • Kleriker-Zauber (1. - 6. Grad) 167 - 171 • Magier-Zauber (1. - 9. Grad) 172 - 195 3 Eine RPGuides.de Spielhilfe zu Planescape: Torment Anmerkung Autor: Pandur Überarbeitung: McCrazy Diese Spielhilfe wurde ursprünglich auf der Rollenspielfanseite www.rpguides.de erstellt und veröffentlicht. -
The Drow of the Underdark
CONTENTS Introduction: Drow In The Realms . 3 A Selected Glossary of Deep Drow 100 The Nature of Dark Elves . 5 Dark Elven Runes . 103 Dark Elven Society . 13 The Spider And The Axe: War In The Drow Religion . .20 Depths . 109 Eilistraee . 21 The Underdark . 111 Ghaunadaur (The Elder Elemental Monsters of the Underdark . 112 God). .27 Bat, Deep . 113 Lolth . .35 Dragon, Deep . 115 Vhaeraun . 43 Myrlochar . 117 The High History of the Drow . 46 Pedipalp . 118 Drow Spells . .49 Rothe . 120 Drow Magical Items . .69 Solifugid . 122 Drow Craftwork . .87 Spider, Subterranean . 123 .95 Spitting Crawler . l . 125 Drow Language . , . l Drow Nomenclature . .96 Yochlol . 126 Credits Design: Ed Greenwood Typesetting: Ries Graphics Editing: Newton Ewe11 Cover Art: Jeff Easley Keylining: Sarah Feggestad Interior Art: Tim Bradstreet, Rick Harris Copyright ©1991 TSR, Inc. All Rights Reserved. Printed in U.S.A. TSR, Inc. TSR Ltd. POB 756 120 Church End, Cherry Hinton Lake Geneva Cambridge CB1 3LB WI 53147 USA United Kingdom Distributed to the book trade by Random House, Inc., and in Canada by Random House of Canada, Ltd. Distributed to the book and hobby trade in the United Kingdom by TSR Ltd. Distributed to the toy and hobby trade by regional distributors. This work is protected under the copyright laws of the United States of America. Any repro- duction or unauthorized use of the material or artwork herein is prohibited without the ex- press written consent of TSR, Inc. ADVANCED DUNGEONS & DRAGONS, AD&D, and FORGOTTEN REALMS are registered trademarks owned by TSR, Inc. The TSR logo is a trademark owned by TSR, Inc. -
La Figure Du Dragon : Des Origines Mythiques À La Fantasy Et À La Dragon Fantasy Anglo-Saxonnes Contemporaines
La figure du dragon : des origines mythiques `ala Fantasy et `ala Dragon Fantasy anglo-saxonnes contemporaines Daisy De Palmas Jauze To cite this version: Daisy De Palmas Jauze. La figure du dragon : des origines mythiques `ala Fantasy et `ala Dragon Fantasy anglo-saxonnes contemporaines. Litt´eratures.Universit´ede la R´eunion,2010. Fran¸cais. <NNT : 2010LARE0025>. <tel-01160963> HAL Id: tel-01160963 https://tel.archives-ouvertes.fr/tel-01160963 Submitted on 8 Jun 2015 HAL is a multi-disciplinary open access L'archive ouverte pluridisciplinaire HAL, est archive for the deposit and dissemination of sci- destin´eeau d´ep^otet `ala diffusion de documents entific research documents, whether they are pub- scientifiques de niveau recherche, publi´esou non, lished or not. The documents may come from ´emanant des ´etablissements d'enseignement et de teaching and research institutions in France or recherche fran¸caisou ´etrangers,des laboratoires abroad, or from public or private research centers. publics ou priv´es. UNIVERSITE DE LA REUNION FACULTE DES LETTRES ET DES SCIENCES HUMAINES La figure du dragon : des origines mythiques à la Fantasy et à la Dragon Fantasy anglo-saxonnes contemporaines Thèse de littérature anglo-saxonne présentée en vue de l‟obtention du grade de docteur par Daisy de Palmas Jauze préparée sous la direction de Mme le professeur Sophie Geoffroy soutenue le 26 juin 2010 devant un jury composé de : M. Alain GEOFFROY, professeur, Université de la Réunion Mme Sophie GEOFFROY, professeur, Université de la Réunion Mme Irène LANGLET, professeur, Université de Limoges Mme Anne LARUE, professeur, Université de Paris XIII UNIVERSITE DE LA REUNION FACULTE DES LETTRES ET DES SCIENCES HUMAINES La figure du dragon : des origines mythiques à la Fantasy et à la Dragon Fantasy anglo-saxonnes contemporaines Thèse de littérature anglo-saxonne présentée en vue de l‟obtention du grade de docteur par Daisy de Palmas Jauze préparée sous la direction de Mme le professeur Sophie Geoffroy soutenue le 26 juin 2010 devant un jury composé de : M.