Forgotten Realms Compendium 3Rd Edition Page 1 ESHOWE ABAYALA MAGICIAN
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FORGOTTEN REALMS NET COMPENDIUM 3RD EDITION Forgotten Realms Compendium 3rd Edition Page 1 ESHOWE ABAYALA MAGICIAN........................... 48 WATERDEEP CITY WATCH.................................. 49 ABOUT THIS BOOK ....................................................4 THE HARBOR CRIER............................................. 53 MESSAGE FROM THE EDITOR ................................4 HIGH MOORS BARBARIANS................................. 54 CONTRIBUTING AUTHORS SITED..........................5 HORSE BREEDS OF THE REALMS ....................... 54 THE ORC PIRATES OF THE GULLROCKS .......... 56 CHAPTER 1 LOCATIONS AND LORE6 SANCTUARY............................................................ 57 DIETIES AND THE TIME OF TROUBLES ................6 THE MAGISTER...................................................... 59 CULTURAL EQUIVELENTS OF LOCATIONS AND WATERDHAVIAN MARINES ................................. 60 AREAS.........................................................................6 NORDAG ELBERETH OF NEVERWINTER ........... 61 ZHENTARIM SOURCES.............................................8 CHAPTER 3 RELIGIONS AND CULTS.......... 65 THE CHURCHES OF WATERDEEP..........................8 THE HIDDEN HOUSE ..............................................11 PRIEST GODS.......................................................... 65 MISTLEDALE & DEEPINGDALE- TEMPLES?......12 PANTHEON OF REALMS POWERS....................... 67 GOD LOCATIONS DURING THE TIME OF NOTE ON FAITHS................................................... 70 TROUBLES ...............................................................12 GOD INTENTIONS .................................................. 70 ANCIENT LANDS .....................................................15 WAUKEEN DEAD?.................................................. 71 A SUMMARY OF SEMBIAN MILITARY ORDERS 16 EXCERPTS FROM "THE UNSTRUNG HARPERS, CORMYR ..................................................................20 VOLUME 4............................................................... 71 NEW TEMPLES IN FAERUN ...................................22 NIGHT MASK THOUGHTS..................................... 74 TREES OF THE REALMS ........................................23 DROW CULT ........................................................... 75 WATERDEEP LAND COSTS....................................24 ELVEN INSULTS ..................................................... 77 REALMSTALK......................................................... 78 CHAPTER 2 PEOPLE AND SOCIETIES26 REALMS IDIOMS .................................................... 78 COMPANY OF THE SHADOWS ..............................26 GOBLIN LANGUAGES/NAMES.............................. 80 VARTEJ DEMONBANE............................................27 THIEVES CANT....................................................... 81 COMPANY OF THE ARCANE DWEOMER.............28 PRIESTS AND MARRIAGE ..................................... 82 THE SHADOW WARRIORS.....................................30 CHAPTER 4 SCENERIOS.................. 83 KNIGHTS OF THE SHADOWS.................................30 LIGHT BRIGADE .....................................................30 SLAVER MODULES IN THE REALMS .................. 83 GROUP OF FIVE.......................................................31 ALTERED VERSION OF DOOM OF DAGGERDALE HAND OF TYR..........................................................32 .................................................................................. 84 ROAMING ELVES ....................................................33 ADVENTURE OUTLINE FOR DAGGERDALE SHADOW KNIVES....................................................34 REGION.................................................................... 85 KRAKEN SOCIETY ..................................................37 A NEW ICE AGE! .................................................... 88 PSIONICS ENCLAVE................................................39 HIGHMOON SCENERIO ......................................... 88 STRONGHOLD OF THE NINE .................................39 PRINCE OF LIESCAMPAIGN................................. 90 ORGANIZATIONS AND SOCIETIES IN THE REALMS ELVEN CURSE......................................................... 90 ...................................................................................41 CORMYR ENCOUNTER.......................................... 91 THE RISING IN POWER OF A NEW LE GOD........41 THE GEM................................................................. 91 Xvim's Priests ......................................................41 DEATH OF BANE? .................................................. 92 MIELLIKI .................................................................42 RISE OF THE FALLEN IDOL.................................. 92 ARMS OF THF FORFSTS ................................42 CHAPTER 5 MAGIC........................... 93 Needles .................................................................42 Shadoweirs...........................................................43 ADDITIONAL SPELLFIRE RULES......................... 93 TORM........................................................................43 NEW SPELLS ........................................................... 93 Disciples of Torm.................................................44 BLADESINGER SPELLS.......................................... 99 Order of the Gollden Lions ................................44 SPELLS FROM CALIMPORT ............................... 100 Moon Guards.......................................................44 LIST OF HERBS AND WHERE THEY CAN BE WRATH PRIESTS.....................................................45 FOUND ................................................................... 101 NOBLESOF WATERDEEP .......................................45 MAGIC ITEMS....................................................... 103 CORMYRIAN WAR WIZARD..................................46 THE MIRACLE...................................................... 109 FREESTAVE..............................................................47 DWARVEN MAGIC ITEMS................................... 110 PALADINS OF TORM...............................................47 WISHES.................................................................. 112 Forgotten Realms Compendium 3rd Edition Page 2 CHAPTER 6 POISONS......................114 CHAPTER 7 COMBAT .....................116 MITHRIL EXPLAINED..........................................116 SUBDUING..............................................................116 TO KILL A BEHOLDER ........................................117 CRITICAL CHART..............................................119 CHAPTER 8 ANCIENT AND FUTURE MYSTERIES ..............................................................122 THE MYTHALS......................................................122 THE PHAERIMMS .................................................122 PREDICTIONS........................................................123 FORGOTTEN REALMS CALENDAR ..............125 CHAPTER 9 TRADE ............................................129 GENERAL OVERVIEW..........................................129 MAZTICAN TRADING...........................................130 TRADE IN ANAUROCH .....................................131 Forgotten Realms Compendium 3rd Edition Page 3 About This Book The Forgotten Realms Compendium started out in 1992 as a collection of email messages editted from the Forgotten Realms Mailing List and the rec.games.frp.dnd newsgroups. These messages were reformatted and compiled into a collection called the Forgotten Realms Notebooks. After a two years of various realeases and volumes of the Notebooks, the first edition of the Compendium was created. This was a compilation of all previous Notebooks into one single text. The text was released in text, Word Perfect, Microsof t Word, and PostScript file formats across various sites on the Internet. In 1993-1994 TSR was starting to place its influence on the net public. Various discussions on the newsgroups and lists occurred with TSR representatitives over the use of the Internet to distribute gaming ideas and original information that involved TSR gaming systems. TSR was sending out “cease and desist” letters to FTP and Gopher site managers to remove all TSR related files that may include TSR copyrighted information. Since it was hard to tell what may be TSR copyrighted in these files, a majority of the sites wiped clean entire directories of files. TSR eventually made its presence on the Internet through an agreement with the MultiPlayer Gaming Network (mpgn.com) and allowed individuals to place original gaming information on the MPGN ftp server. A disclaimer must prefix all items that states the intent of the material and that TSR holds copyright to TSR items. The Forgotten Realms Compendium made its home at this site. Over the next few years, the Forgotten Realms Compendium went through two editions. And finally a third has been completed. Message from the editor This is the third edition of the Compendium. This will be the last Compendium I will be releasing. The time and involvement needed to keep this project going is too much for me to handle. I have not been able to keep up with the lists, newsgroups, and websites to find new additions to the wealth of information contained within this book. My inspiration for creating the Forgotten Realms Compendium comes from the letters found in the 1st edition Players Handbook and Dungeon Masters Guide. Gary Gygax explains the true spirit behind TSR publications