This Is an Archive of Actively Maintained Links to RPG Troves. Each One Is a Single Game, Theme, Or Publisher, and Strives to Be Complete
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Gear Krieg and Heavy Gear Fiction Heavy Gear Blitz! Scenarios Variant Rules for Silcore Official Updates and More!
AURORA THE SILHOUETTE MAGAZINE INSIDE THIS ISSUE: GEAR KRIEG AND HEAVY GEAR FICTION HEAVY GEAR BLITZ! SCENARIOS VARIANT RULES FOR SILCORE OFFICIAL UPDATES AND MORE! ISSUE 2.5 A U R O R A : the S ilhouette magazine TABLE OF CONTENTS volume 2, issue 5 Shades in the Night... 2 Editor’s Message About the Authors 3 The Whos and Copyright Information Victory! 5 Artwork set in Heavy Gear by John Bell Chess on Terra Nova 6 Game Within a Game set in Heavy Gear by Poh Tun Kai Adventures in Tank Hunting 8 Tactical Scenario set in Heavy Gear by Brad Bellows Alfie’s Tenners 10 Graphic Novel set in Gear Krieg by John Bell Old Tyme Review 13 Miniatures for Heavy Gear by Poh Tun Kai Core Injection: Variant RPG Rules 16 Rules for SilCORE RPG by Oliver Bollmann Harlequin Knights 18 Fiction set in Heavy Gear by Dennis R. Johnson, Jr. Dinner? 20 Artwork set in Heavy Gear by John Bell Messages from the Pod 21 Official DP9 Material by John Buckmaster Words from the Designer 24 Developer Interview by Oliver Bollmann Submission Guidelines 25 How to Submit Material to Aurora Article Suggestions 26 What Aurora is Looking For Volume 2, Issue 5 all material © - see About the Authors A U R O R A : the S ilhouette magazine SHADES IN THE NIGHT From the Editor... Well. Well. Well. Some big news again for you this issue. Something I think many of you will like. No, check that, something I know many of you will like. I expect you to be dancing all across the room with your Aurora copy in your hands. -
Llllllllllll~Ll1lllllllll~~781894 814928 Sample File CHAPTER ONE: BASICS
I- I -J Sample file -4k 9 ~~llllllllllll~ll1lllllllll~~781894 814928 Sample file CHAPTER ONE: BASICS ...................... 4 M12 General Longstreet ................67 Infantry Walker Mk VI1 Cavalier ...... 68 Fantasy ............................................. 5 Infantry Walker Mk XI1 Roundhead . 69 Steampunk ....................................... 5 PzK IV Loki ..................................... 70 Alternate History ............................... 5 PzK V Valkurie ................................ 71 Modern Day/Near Future .................. 5 PzK VI Donner ................................ 72 Far Future ......................................... 5 PzK VI1 Uller ................................... 73 Marc A . Vezina. Senior Editor Space Opera .................................... 6 Gear Krieg Modern ............................. 74 Alistair Gillies. Contributor Espionage ........................................ 6 M1AI Abrams Mechatank .............. 77 Horror ............................................... 6 M3A1 Bradley IFW ......................... 78 Christian Schaller. Contributor Sentai ............................................... 6 M1025 HMMWV ............................. 79 Campaign Themes ............................... 6 The texts in Chapter 1. 5 and 6 are RT-72 Mechatank ........................... 80 Action ............................................... 6 R-57 SCUD Mobile Launcher .........81 based on the mecha rules texts cre- Adventure ............................. Phoenix Rising ................................... -
JB's Extensive Listing of Pulp-Related Gaming Resources
- LASTJB UPDATED:’s Extensive 6/8/2012 8:09:07 PM Listing of Pulp Related Gaming Resources I was one of the original co-authors for what would eventually become The Ravaged Earth Society (a Savage Worlds sourcebook). Although I had nothing to do with the final version Pulpof the product Gaming I did do a huge Resources amount of research on the genre while working on the original draft -- my original list of resources is 12 typewritten pages long). Whether you’re looking for adventure seeds, information to use in expanding your campaign or simply inspiration while creating your next intrepid hero, the information that follows will prove both useful and insightful. In compiling this resource, I have deviated from the standard definition of “Classic Pulp”, instead adopting a much broader interpretation in which camp and over-the-top actions are the defining factors. Ultimately, the deciding factor as to whether to include a reference or not was the answer to the following question: “Does this reference contain information that could easily be used in a pulp adventure or campaign?” If the answer was yes, it was included; otherwise, it got the boot! ROLEPLAYING GAMES Some of these games are out of print, while others are available only as electronic files, so getting your hands on them may require a trip to an online vendor such as RPGNow or perhaps even eBay. When attempting to locate these games, we suggest making the Pen & Paper website your first stop. Adventure! (White Wolf) The Adventures of Indiana Jones (TSR) Barbarians of Lemuria - with the Dicey Tales Companion (BBG) Blood Shadows (West End Games) Boomtown Planet (Timeless Games) Buck Rogers: High Adventure Cliffhangers (TSR) Call of Cthulhu (Chaosium) Castle Falkenstein (R. -
Sample File Step Three: Secondary Attributes 31 CHAPTER 1: the CORE Step Four: Additional Details
L P LA-\(*E R..’S~ ’H A N D E3 0 0 K j .1 ’. ..I .. ...* f. .. .. High-powered epic space fantasy! “Any sufficiently advanced technology is indistinguishable from magic.” - Arthur C. Clarke Across the galaxies, races are being awakened to defend their ‘). very existence against an encroaching evil that menaces the entire space-time continuum. Brave heroes must step forward to protect reality, else the universe itself may crumble into nothingness. Answer the call! Introducing a new realm of high powered epic space fantasy, from the makers of Heavy Gear and Jovian Chronicles. Requires the use of the Silhouette CORE rulebookTMpublished by Dream PodSample 9, Inc., or a Roleplaying file Game Core Book published by Wizards of the Coast@, Inc WWW.DP9.COM DP9-901 I 1SBN:l-894814-82-7 I Printed in Canada , Sample file Step Three: Secondary Attributes 31 CHAPTER 1: THE CORE Step Four: Additional Details ........ 31 1 CORE Command Concepts COMMAND UNIVERSE ....... 6 : Step Five: Grades ........... Dream Pod 9 team Introduction .......................................... 7 . ........................................... 33 Nations and Other Social Groups 33 Writing ....................................... 34 Marc A. Vezina, Senior Editor Cyren ................................................. 36 A Brief History .................................... 10 . Paul Lippincott, Contributor The Singularity ................. Dream Pod 9 Team, Contributors A New Dawn ................................. 10 . The Formation of the Allia Dimni ................................................. -
Encounters at the Imaginal Crossroads: an Exploration of the Experiences of Women in Role-Playing Games
MIAMI UNIVERSITY The Graduate School Certificate for Approving the Dissertation We hereby approve the Dissertation of Christopher J. Dyszelski Candidate for the Degree: Doctor of Philosophy ________________________________________________________ Roger M. Knudson, Ph.D., Director ________________________________________________________ Karen Maitland Schilling, Ph.D., Reader _________________________________________________________ Ann Fuehrer, Ph.D., Reader _________________________________________________________ C. Lee Harrington, Ph.D., Graduate School Representative ABSTRACT ENCOUNTERS AT THE IMAGINAL CROSSROADS: AN EXPLORATION OF THE EXPERIENCES OF WOMEN IN ROLE-PLAYING GAMES By Christopher J. Dyszelski This study was a critical, archetypal, feminist ethnography and psychological inquiry into the experiences of women in tabletop role-playing gaming and its culture. Informed by performance ethnographic practice and the spirit of these games, it is written as an adventurous journey into and encounter with these experiences based on participant observation, interviews with gaming professionals, an online questionnaire of 428 gamers, and series of interviews with female gamers. Ethnographically, this study documents the history and experiences of women in the culture of gaming. It presents profiles of a diversity of female gamers and explores historically the ways that women have established themselves as members of this culture and shaped this traditionally male dominated hobby. It also examines a multiplicity of opinions about and experiences of sexism, prejudice, and discrimination of women in gaming. While demonstrating the progress in the games and their culture to become more inclusive and welcoming to women, it shows there is still far to go. It also demonstrates how despite the possibility and creative potential for gaming and its culture to imagine completely new social worlds, the same power dynamics and social structures are recreated in the games, groups, and culture. -
Pyramid Volume 2 Bundle Preview
TM PYRAMID MAGAZINE Editor PYR MID Derek Pearcy Issue Number 1 May/June Managing Editor CONTENTS Loyd Blankenship Editorial Assistants Jeff Koke Space Knights: A Sneak Preview Susan Pinsonneault By Loyd Blankenship............................................ 11 Graphic Design Derek Pearcy Designer’s Notes: GURPS Atomic Horror: Cover Art “Paramedics were called in John Zeleznik when Dars attempted to dig “Of Martians and McCarthy” out his interface jack with a By Paul Elliott....................................15 Staff Artist pocket knife.” – page 67 Laura Eisenhour GURPS Supporting Cast: “Extras” Illustrations By Fraser Cain ...................................65 Dan E. Carroll Primary Sources: Laura Eisenhour David Plunkett Saga of Pliocene Exile, by Julian May Jeremy Pyles By David J. Hayes.................................................................................. Dan Smith 17 Jana C. Wilson Print Buying “The street dregs are as likely to run Derek Pearcy The Hole Monica Stephens screaming from you as they are to kill you A multi-genre campaign background and sell your body for its chemicals.” Sales Manager for any game system. – page 23 Dana Blankenship By Jeff Koke ..................19 Circulation Manager David Schoenert Publisher Godzilla 2072: Atomic Monsters in the World of Ogre! Steve Jackson By John Hurtt..............................................................................................31 Pyramid is published bi- monthly by Steve Jackson Voodoo: Roleplaying Background for Magic and Horror Games Incorporated, -
The Silhouette Magazine First Issue! Inside: Blitz
AURORA THE SILHOUETTE MAGAZINE AURORA FIRST ISSUE! INSIDE: BLITZ! SCENARIOS AND RULES JOVIAN CHRONICLES FICTION TABLETOP PAPER MINIATURES PREVIEWS AND MORE! SPECIAL PULL OUT SECTION: ODYSSEY SEED ISSUE 1.1 A U R O R A : the S ilhouette magazine TABLE OF CONTENTS volume 1, issue 1 Shades in the Night... Shades in the Night... 1 You hold in your hands the first issue of the new Silhouette Editor’s Message Magazine. Its founding story is a familiar one: a game magazine for the players, by the players. Yet as time immemorial as that Hero’s Rest 2 story is there is a unique twist: this magazine is for the line of Fiction set in the Jovian Chronicles games published by Dream Pod 9, and that makes it dear to many a heart. Core Injection: Variant RPG Rules 4 Rules for SilCORE RPG Any and all game lines from DP9 are fair game for this magazine, from the harsh world of Tribe 8 to the far-flung future of Jovian Blood for the Prophet 6 Chronicles, from the RPG side of things to the heavy action of Scenario for Heavy Gear Blitz! the new BLITZ! line. For our first issue we’ve got fiction, rules, scenarios, and as a double bonus we have for you a pair of SPECIAL PULL OUT SECTION -- Odyssey: SEED paper miniatures AND the first instalment of Odyssey: SEED, Adventure for Jovian Chronicles the original Jovian Chronicles adventure. Paper Model: Behemoth 9 What kind of player-based magazine would we be without our Tabletop Miniatures fine submission guidelines? Have a read, dust off your great ideas, sit down, write them out and send them in. -
1540355802564.Pdf
OCTOBER 23rd 2018 Attention PDF authors and publishers: Da Archive runs on your tolerance. If you want your product removed from this list, just tell us and it will not be included. This is a compilation of pdf share threads since 2015 and the rpg generals threads. Some things are from even earlier, like Lotsastuff’s collection. Thanks Lotsastuff, your pdf was inspirational. And all the Awesome Pioneer Dudes who built the foundations. Many of their names are still in the Big Collections A THOUSAND THANK YOUS to the Anon Brigade, who do all the digging, loading, and posting. Especially those elite commandos, the Nametag Legionaires, who selflessly achieve the improbable. - - - - - - - – - - - - - - - - – - - - - - - - - - - - - - - – - - - - - – The New Big Dog on the Block is Da Curated Archive. It probably has what you are looking for, so you might want to look there first. - - - - - - - – - - - - - - - - – - - - - - - - - - - - - - - – - - - - - – Don't think of this as a library index, think of it as Portobello Road in London, filled with bookstores and little street market booths and you have to talk to each shopkeeper. It has been cleaned up some, labeled poorly, and shuffled about a little to perhaps be more useful. There are links to ~16,000 pdfs. Don't be intimidated, some are duplicates. Go get a coffee and browse. Some links are encoded without a hyperlink to restrict spiderbot activity. You will have to complete the link. Sorry for the inconvenience. Others are encoded but have a working hyperlink underneath. Some are Spoonerisms or even written backwards, Enjoy! ss, @SS or $$ is Send Spaace, m3g@ is Megaa, <d0t> is a period or dot as in dot com, etc. -
Flagship Issue
Issue 108 June / July '04 ISSN 1743-6788 Flagship THE MAGAZINE FOR GAMERS Featuring: Roleplaying, Boardgames, Conventions, MMORPGs, Play-by-Email, Computer Games ... ... and as Special Summer Feature, turn to page 40 for a free boardgame! You've read the book ... You've seen the film ... Now play the officially licensed game of Tolkien's Lord of the Rings www.middleearthgames.com Middle Earth is brought to you by ME Games Ltd, under license from GSI. Middle Earth, Lord of the Rings & all characters & places therein are trademark properties of Tolkien Enterprises. Report from FLAGSHIP the Bridge #108 June / July '04 Talking about IN THIS ISSUE ... Games HELLO AND welcome to Flagship 108. There’s FEATURES plenty here and we hope that you’ll enjoy it all! News If you’re a new reader, we hope that you’ll Newsdesk ..................................................................................................................... 4 be impressed both by our coverage and by the Meets & Conventions ................................................................................................ 48 lively independence of our contributors. We Reviews value independence. Flagship started as the Feudal Lords: Right of Kings.................................................................................... 10 independent magazine of the Play-By-Mail Piratical Gaming........................................................................................................ 12 (PBM) hobby, and just as PBM has expanded WWII Open Warfare ................................................................................................. -
Silhouette CORE Rules FAQ Version: 1.04 Updated: Nov 25, 2004 By: John Buckmaster ([email protected]) Table of Content
Silhouette CORE Rules FAQ 0.0 General Information Version: 1.04 Updated: Nov 25, 2004 0.1 Legal: The Dream Pod 9 logo, Silhouette CORE and all By: John Buckmaster other names, logos and specific setting terms are © ([email protected]) Dream Pod 9, Inc. All Rights Reserved Table of Contents Heavy Gear, Jovian Chronicles, Gear Krieg, Tribe 8, CORE Command, and all other proper names and 0.0 General Info logos related to the game lines are trademarks of 0.1 What's New? Dream Pod 9, Inc. 0.2 Version History 0.3 Contributors `d20 System' is a trademark of Wizards of the Coast 0.4 General Notes ®, Inc, is a subsidiary of Hasbro, Inc. Wizards of the 0.5 Contact info Coast ® is a registered trademark of Hasbro, Inc. 1.0 Basics 1.1 Complexity This document is created by a fan of the Silhouette 1.2 Rolling and Tests Core Rules, for fans of these rules, and should not be 2.0 Character Design in no way construed as a legal challenge to those 2.1 Attributes trademarks. This document may be distributed freely 2.2 Skills in any medium so long as no profit is derived from 3.0 Action the transaction, and the text is not altered. Though I 3.1 Maneuvers kind of doubt anybody is ever going to sell this thing 4.0 Mechanical Design for a profit... 4.1 Computers 4.2 Scaling 0.0.2 Welcome! 4.3 Perks and Flaws This document is intended to be a useful resource list 5.0 Mechanical Action for the Silhouette player or GM. -
Catalog of Rpgs
Compiled by: [email protected] Updated: 7/16/03 Catalog Of RPGs 9th Level Games Kobolds Ate My Baby! Ninja Burger: The RPG! ACE Books ACE Fantasy ElfQuest Adept Press Sorcerer Adventure Publications Fantasy Comics Adventure Simulations Super Squadron Adventures Unlimited Adventures in Fantasy AEG 7th Sea Art Books Brave New World Farscape Legend of the Five Rings Legend of the Five Rings CCG Shadis Magazine Warlord Agents of Gaming GROPOS Amateur Press Association Wild Hunt, The Anoch Game Systems Mystick Premium Card Game Apex Publications Shattered Dreams Apophis Consortium Obsidian Arc Dream Publishing Godlike Archangel Entertainment Extreme Vengeance Groo: The Game RPG's, Art Books, Miscellaneous Steve Stone's Zero RPG Arduin Grimoire Arduin Grimoire Armory, The Fantasy Supplements Associates International Game News Atlas Games Ars Magica Cyberpunk (Atlas Games) Feng Shui Furry Pirates On the Edge Over the Edge Pandemonium Rune Underground Unknown Armies Atomic Hyrax Games Purgatory RPG Avalon Hill Heroes Magazine Lords of Creation Runequest Tales from the Floating Vagabond Aztech Power, The Backstage Press Theatrix Bad Dog Publications Fluffy Quest Balboa Game Co. Role Playing Supplements Ballantine Books Dragonlover's Guide to Pern, The Fantasy Novels Lord of the Rings, The, Filmbook Robotech Novels Shannara Novels Star Wars Novels Xanth Novels Bantam Books Fantasy Novels Game of Thrones Novels Star Wars Novels Bard Games Fantasy Supplements Talislanta Baron Publishing Company Gryphon Basement Games Unlimited, LLC Forge Out of Chaos RPG Bayonet Games Pellinen Islands, The BBRack Productions Promised Sands Berkeley Books Elric Novels Novels Biohazard Games Blue Planet Bioware Corp. Baldur's Gate Black Dragon Press, The Darkurthe Legends Dragon Storm Black Gate Publishing Legacy RPG Black Knight Games Fantasy Legend Board Enterprises LegendQuest Board-Craft Simulations Inc. -
Sample File I
Sample file I ..... *.. -c Sample file I I I I I I I I I I I I I I I I I I I I m I I I I I I I I I Sample file I I 1. I I I I I I I I I I I I I I I I I by Martin Ouellette tween Dougrarn and VOTOMS was staggering. Instead of showing the hardship of a group of characters, Takahashi's story concentrated on one character, Chirico Cuvie. All VOTOMS is based on one question: if a soldier Imows nothingSample but war all file his life, what happens to him when the war ends and he must rejoin society (as formulated by writer and artist Tim Eldred)?Takahashi thought it would be nice to give the feel of Blade Runner to the setting of his story and this is when the idea of the Perfect Soldier (an artificial being created for war) came to him. After a lot of work and character development, this Perfect Soldier became Chirico Cuvie. Through his eyes and experiences, Armored Trooper VOTOMS was not only a war/robot story, it became Takahashi's vision of what war is: cruel, vicious and driven by men hungry for power and obsessed with domination. In a certain way, VOTOMS is probably one of the most realistic war stories in anime and is the proof of Takahashi's fantastic talent in the field. He recently worked on Kidou Senshi Gundam 0083: Stardust Memories and a new installment of Armored Trooper VOTOMS is now out.