One Roll Dice of the Gods

Version 0.21

An Epic Game of Power and Passion

By Martin Nerurkar

Credits Disclaimer Author: Martin Nerurkar This document is a unoffi cial and unlicensed role- Cover Artwork: Martin Nerurkar playing game based on White Wolf’s Exalted and One Roll Engine: Greg Stolze Greg Stolzes One Roll Engine. The author is in no Exalted Setting: , Inc. way affi liated with Greg Stolze, White Wolf Publish- ing or its subsidiaries. Playtesters Jan Bormann, Niclas Brand, Armin Hanle, Hobbie The mention of, or reference to any original material, Reagan, Wolfgang Scherer, Conny Zeeb. company or product in these pages is not a challenge to the trademark or copyright concerned. All material Charm Ideas copyrighted by other authors and referenced in this Evil Hat Productions “Wolf among Sheep Approach” document remains copyright of its respective owners. RRimmel “This is Mine Proclamation” Madwand “City Sweeping Speech” Under no circumstances does this document seek to Kukla “Reeds in to Gold Meditation” invalidate the material within any of the mentioned books, instead it aims to increase their value to the Special Thanks customer. To sum it up: Buy their books! The following people and organizations deserve a special mention as they contributed to the fi nal result Copyright of this project in one form or another: One Roll Exalted (OREx) is © 2008 Martin Nerurkar. All rights reserved. The exception to this are elements Bailywolf for the initial spark to launch this project of the ORE, REIGN or Exalted intellectual properties. Travis Lowen for his extensive input and time. Also This document may reproduced for personal use only for running the very fi rst playtest group outside of my and it may neither be distributed for profi t nor in large house. quantities. James Barrett, mr fl oat, James Neal, Urs Reupke, Rainer Schmidt, Marc Simon, Skaville and Wordman One Roll Engine and REIGN is © 2008 Greg Stolze. for their Feedback and assorted ideas and contribu- All rights reserved. tions. Greg Stolze for the ORE system and REIGN Exalted is © 1990-2008 CCP hf. White Wolf and Ex- Arcdream Publishing for WILD TALENTS alted are registered trademarks of CCP hf. All rights White Wolf for the getting me hooked on the wonder- reserved. ful world of Exalted Clinton R. Nixon for the inspiration on how to make Virtue Flaws and Motivation work

This is not a complete game! It only off ers guidelines and rule modifi cations on how to run Exalted using the One Roll En- gine of REIGN. It also assumes a certain degree of familiarity with both the ORE rules system and the Exalted setting.

To eff ectively use this document you should have access to at least two books: the Exalted Second Edition corebook and the REIGN core- book. See the Appendix V: Recommended Reading for more information.

IV

Contents

INTRODUCTION 1RULES 25 ORE Basics 1 Combat 25 How to Roll 1 Unworthy Opponents 25 Time 2 Movement 25 Diffi culty Modifi ers 2 Walking 25 Stunts 3 Jumping 25 Differences 3 Feats of Strength 26 Differences to Exalted 3 Lifting 26 Differences to REIGN 4 Throwing 26 Social Confl ict 26 CHARACTERS 6Basic Terms 26 Stats (Attributes) 6 How to Debate 26 Stat List 6 Simple Social Confl ict 27 Skills (Abilities) 7 Complex Social Confl ict 27 Skill List 7 Making Arguments 27 Favored Skills 8 Argument Modifi ers 28 Martial Arts 8 Refuting Arguments 28 Essence 9 Resolving Arguments 29 The Effects of Essence 9 Infl uences 29 Anima 9 Anima Track 9 MAGICAL POWERS 32 Anima Power 9 Excellency Dice 32 Personality 10 Buying Excellency Dice 32 Motivation 10 Using Excellency Dice 32 Virtue Flaw 10 Types of Excellency Dice 33 Intimacies 11 Charms 33 Health 12 Using Charms 33 Health Boxes 12 Charm Rotes 34 Damage 12 Cost 35 Healing 12 Requirements 35 Dying 12 Type 35 Advantages 13 Duration 36 Example Advantages 13 Keywords 36 Problems 14 Spells 37 Exam