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Android-X86 Project Marshmallow Porting
Android-x86 Project Marshmallow Porting https://drive.google.com/open?id=1mND8K-AXbMMl8- wOTe75NOpM0xOcJbVy8UorryHOWsY 黃志偉 [email protected] 2015/11/28 http://www.android-x86.org Agenda ●Introduction: what, why, how? ●History and milestones ●Current status ●Porting procedure ●Develop android-x86 ●Future plans android-x86.org About Me ●A free software and open source amateur and promoter from Taiwan ■ CLDP / CLE ■ GNU Gatekeeper ■ Android-x86 Open Source Project ●https://zh.wikipedia.org/wiki/Cwhuang android-x86.org Introduction ●What's Android-x86? ●Why needs Android-x86? ●How can we do it? android-x86.org What's Android-x86 ? ●An open source project aimed to provide a complete solution for Android on x86 devices ●Android BSP (Board support Package) for x86 platform ●At first we use ASUS Eee PC and Virtualbox as the reference platform. ●Some vendors donate tablets, like Tegatech Tegav2, 4tiitoo AG WeTab and AMD android-x86.org Why needs Android-x86? ●Android is an open source operating-system originally designed for arm platform ●It's open source, we can port it to other platforms, like mips, PowerPC and x86 ●AOSP officially supports x86 now ● AOSP doesn’t have specific hardware components ● Still a lot of work to do to make it run on a real device android-x86.org But what are the benefits? ●Understanding Android porting process ●The x86 platform is widely available ●A test platform much faster than SDK emulator ●Android-x86 on vbox / vmware ●Suitable for tablet apps android-x86.org Android architecture android-x86.org How to do that? ●Toolchains – already in AOSP, but old.. -
Roventure- an Endless Runner Game
International Research Journal of Engineering and Technology (IRJET) e-ISSN: 2395-0056 Volume: 08 Issue: 05 | May 2021 www.irjet.net p-ISSN: 2395-0072 Roventure- An Endless Runner Game Purva Tekade[1], Bhavika Thakre[2], Kanaka Golwalkar[3], Anshuli Nikhare[4], Darshan Surte[5] [1-5]Student, Department of Information Technology, S.B. Jain Institute of Technology, Management and Research, Nagpur, India -------------------------------------------------------------------------***------------------------------------------------------------------------ Abstract: Endless Runners feature a perpetually moving character that players should navigate around obstacles. These games might feature levels with a beginning and end, or they will ne'er finish, however the most issue may be a character that ne'er stops moving, timing, and manual dexterity. The most object of the bulk of Endless Runners is to urge as much as attainable in an exceedingly level. Several Endless Runner games frequently generate an infinite quantity of 1 level. All Endless Runners feature confirmed momentum. We explore the consequences of pace of an endless runner game on user performance, preference, enjoyment, and engagement in stationary Platform settings (while walking). Index Terms— Endless runner, Roventure, Unity3D, real time, intensive competitiveness, assets. I. Introduction is based on Runner, a single player running game platform developed and maintained by Intelligent Along with the growth of digital technology, game Computer Entertainment Laboratory, Ritsumeikan industries have entered a stage of rapid development. We University. Runner is a running game, in which the are developing a game application Roventure. player character is continuously moving forward through an endless game world. Two important ‘Roventure’ is an endless runner game application. For elements in the game are traps and coins. -
Download Android Os for Phone Open Source Mobile OS Alternatives to Android
download android os for phone Open Source Mobile OS Alternatives To Android. It’s no exaggeration to say that open source operating systems rule the world of mobile devices. Android is still an open-source project, after all. But, due to the bundle of proprietary software that comes along with Android on consumer devices, many people don’t consider it an open source operating system. So, what are the alternatives to Android? iOS? Maybe, but I am primarily interested in open-source alternatives to Android. I am going to list not one, not two, but several alternatives, Linux-based mobile OSes . Top Open Source alternatives to Android (and iOS) Let’s see what open source mobile operating systems are available. Just to mention, the list is not in any hierarchical or chronological order . 1. Plasma Mobile. A few years back, KDE announced its open source mobile OS, Plasma Mobile. Plasma Mobile is the mobile version of the desktop Plasma user interface, and aims to provide convergence for KDE users. It is being actively developed, and you can even find PinePhone running on Manjaro ARM while using KDE Plasma Mobile UI if you want to get your hands on a smartphone. 2. postmarketOS. PostmarketOS (pmOS for short) is a touch-optimized, pre-configured Alpine Linux with its own packages, which can be installed on smartphones. The idea is to enable a 10-year life cycle for smartphones. You probably already know that, after a few years, Android and iOS stop providing updates for older smartphones. At the same time, you can run Linux on older computers easily. -
The Mobile Games Landscape in 2015 | Newzoo
© 2015 Newzoo NEWZOO TREND REPORT The Mobile Gaming Landscape 2015 And the power users who shaped it INCLUDES CONTRIBUTIONS FROM What I believe we’ve seen in mobile gaming in 2015 is the beginning of a broader trend toward convergence. As shown by the success of FOREWORD Bethesda’s Fallout Shelter on mobile in June 2015 and Fallout 4 on PC, PS4 and Xbox One, game companies are beginning to realize that consumers desire gaming content to fit the various contexts that form It has been another big year for mobile gaming. In fact, it has been the their lives. biggest year in the history of the industry so far. With the sector generating revenues of over $30 billion and King, arguably the biggest As a result, we’ll be seeing in 2016 onward a move player in the market, valued at $6 billion, it’s fair to say that mobile gaming has reached heights in 2015 that few of us would have expected away from defining games by their platform toward a decade ago. Unfortunately, what this means for the industry now and models that allow game content to be played and, in the future has been clouded by antagonistic models of thinking. Whether deliberately or otherwise, mobile gaming’s success has tended equally important, viewed everywhere. to be framed as a battle with console or PC. Sony’s announcement that PS4 Remote Play, which allows console When I unpacked the data from this report, a different picture emerged. owners to play content without carrying the product around, comes hot In contrast to the usual narratives about mobile versus console or PC on the tail of Microsoft allowing Xbox One titles to run on Windows. -
The First Meaning Is the Holder of the Precious Thing and Literally Translates to “Gourd”, the Second Meaning Is “Interactive Recording”
1. The name of this website comes from two Mandarin Chinese words : the first meaning is the holder of the precious thing and literally translates to “gourd”, the second meaning is “interactive recording”. We saw both definitions highly relevant to our mission. Which website? Hulu 2. The term was first coined in 1996 by a member of The Cult of The Dead Cow. The term is defined as “the use of legal and/or illegal digital tools in pursuit of political ends”: Hactivism (Hacking+ Activism) 3. Petition to include X among the UNESCO’s world heritage site, will become first digital entry in the prestigious UNESCO list, a masterpiece of human creative genius and also of universal human value: Wikipedia 4. Tie-ins via 3 games- 2010 Haiti Earthquake Relief Fund; Virtual Sugar Beets were available for purchase; October 2009- players to contribute to charitable causes: Zinga 5. Trademark owned by Hormel Foods Corporation; Approx 80 to 85% of all emails fall in this category; Digital Equipment Corporation Computers- Gery Thoerk- ARPANET-1975: Spam 6. Mike Muuss-1983- Troubleshoot; Utility-Reach ability of a host; Blogging-XML-RPC based push mechanism – updates: Ping 7. Launched in 1997: Most User Friendly Website acc to JuxtConsult 2008 ; Anupam Mittal; World’s largest matrimonial website: Shaadi.com 8. Ward Cunningham; Hawaiian-Fast or Quick; Users can add, modify or delete content: Ward Cunningham, the developer of the first wiki software, WikiWikiWeb, originally described it as "the simplest online database that could possibly work". 9. President & CEO is Satoru Iwata; Card Company 1889; Leave Luck to Heaven: Nintendo of America 10. -
Analiza Mo Liwości Wykorzystania Czujników Urządzeń Mobilnych Pod
JCSI 5 (2017) 193-199 WysłaneŚ 2017-06-27 PrzyjęteŚ 2017-06-29 Analiza moliwości wykorzystania czujników urządzeń mobilnych pod kontrolą zmodyfikowanych systemów operacyjnych Mateusz Dobrowolski,*, Michał Dobrowolski *, Piotr Kopniak* a Politechnika Lubelska, Instytut Informatyki, Nadbystrzycka 36B, 20-618 Lublin, Polska Streszczenie. W niniejszej publikacji poruszono temat moliwoci wykorzystania czujników urządzeń mobilnych pod kontrolą zmodyfikowanych systemów operacyjnych. Przeprowadzone badania dotyczą urządzeń z systemem Android. Do odczytów danych z yroskopu, akcelerometru, orientacji oraz miernika wiatła posłuyła darmowa aplikacja Physics Toolbox Sensor. Badania zostały przeprowadzone na dwóch urządzeniach producenta telefonów Xiaomi pod kontrolą szeciu rónych systemów. Pomiary czujników zweryfikowano za pomocą dokładnych czujników referencyjnych. Słowa kluczowe: urządzenia mobilne, czujniki, system Android *Autor do korespondencji. Adres/adresy e-mail: [email protected], [email protected],[email protected] Analysis of the use of sensors in mobile devices with modified operating systems Mateusz Dobrowolski,*, Michał Dobrowolski *, Piotr Kopniak* a Institute of Computer Science, Lublin University of Technology, Nadbystrzycka 36B, 20-618 Lublin, Poland Abstract. This publication concentrate on the posibility of the use of sensors in mobile devices with modified operating systems. Presented research focuses on Android devices. The gyroscope, the accelerometer, the orientation sensor and the light sensor data was acquired with use of Physics Toolbox Sensor software. The research has been conducted on two mobile devices of Xiaomi under control of six different kinds of operating system. Measured values were compared to values recorded by very accurate, reference sensors. Keywords: mobile devices, sensors, Android *Corresponding author. E-mail address/addresses: [email protected], [email protected],[email protected] zastosowań czujników inercyjnych jest ledzenie ruchu 1. -
All About Tablets What Is a Tablet?
All About Tablets What is a tablet? A tablet is any portable device with a touch screen that allows for mobile computing. It differs from a Smart Phone in that it does not have phone functionality. Otherwise, it can be nearly identical. An eReader is a type of tablet designed primarily for reading eBooks, and may or may not have the same advanced functionalities as a tablet. Things you can do with a tablet Most tablets have: Internet web browsing Calendar/Clock Email mp3/Music Playing Camera (Picture/Video) Some Androids and iPads allow for a keyboard/mouse to be connected, for easier use. Some also have a 3g (or 4g) antenna built-in, which allows for cell phone data access to the internet in areas where there is no WiFi available (this requires a subscription to use). Things you CAN’T do with a tablet Tablets cannot run or install traditional programs, like what a computer uses. Tablets only run “apps”. You cannot install a program or game unless it is available as an app. Not all tablets have apps. Some third-party tablets (that are neither Androids nor iPads) do not have an “App Store”, and only run the apps they come with. Tablets cannot connect to a printer. Some advanced printers allow for printing from Android or iPads, but not many do. Even if it has a USB port, you cannot just plug a USB device into a tablet unless the tablet supports it. Types of Tablets/Operating Systems Apple iOS: Used by all Apple devices, including iPhone, iPad, and even iPod Android OS: The most commonly used OS. -
PATACS Posts Newsletterofthe Potomacareatechnology and Computersociety September 201 6 Page 1
PATACS Posts Newsletterofthe PotomacAreaTechnology and ComputerSociety September 201 6 www.patacs.org Page 1 Musings of an Apple Tyro • By 2026 such CPUs are expected to have more by Lorrin R. Garson transistors than the human brain has neurons Potomac Area Technology and Computer (~100 billion). Society newslettercolumnist (at) patacs.org • Intel manufacturing works on a 14 nm scale. In comparison a human red blood cell is 7,000 nm 2016 Computex across and a typical virus is 100 nm in size. See http://bit.ly/1rvQLZQ for an overview of this Look Into My Eyes… Taipei trade show, including a 10-core CPU from Intel (at $1,723!), 7th generation APUs from AMD, Researchers at Brown University new GPUs from AMD and Nvidia, new have developed eye-tracking motherboards, a 512 GB SSD from Samsung the technology that can be added to size of a postage stamp, etc. any Web site. To quote from http://bit.ly/1tDn2jL How Intel Makes a Chip Overall, it could help website developers prioritize Bloomberg Businessweek (June 13-June 26, 2016, popular or eye-catching content, optimize a page’s pp. 94-100) has published an excellent article on usability, or place and price advertising space. how Intel manufactures computer chips. Here Further ahead, potential applications could include are a few highlights: eye-controlled gaming or broader accessibility. • It costs at least $8.5 billion to create a factory to build chips. Mac Internet Recovery • Starting with a 12-inch silicon disk, each disk yields 122 Xeon E5 CPUs selling for $4,115 each. -
Master Thesis 1
Master's Programme in International Marketing, 60 credits MASTER Key Success Factors behind Mobile Games THESIS A Business Model for the Chinese mobile game market Zhao Yue Wen 890717-T261 International marketing, 15 credits 2015-09-29 1 Abstract The research question is formulated as “what are the key success factors making a mobile game become a big success in China? ” to view the key success factors behind new launched mobile games and how company’s business model and marketing strategy that bring them into and help them succeed in the China market. A qualitative method with the deductive approach has been using in this paper to be able to answer and interpret the studied questions. Four in-depth interviews were conducted to collect the primary data, which have been following as the purpose is to do a cross-case analysis to identify the similarities and difference of each company behave their business model and marketing strategy, to contribute game success in China market. The main factors contributing to the success of mobile game in China market including internally strategic factors and externally tactic factors. Technical skill and resource, R&D ability and market knowledge and experience as the internal key success factors behind mobile game success in China. The mobile game companies use localization, wide distribution channel collaboration and social integration to suit the market needs and requirements. From the results of the study have been identified to as to how is the business model for the China mobile game market. Through collaborating with abroad local distribution channel can increase their knowledge capacity of the local market to create a better value proposition. -
2012-Factbook.Pdf
TABLE OF CONTENTS MANAGEMENT TEAM Board of Directors 3 Senior Corporate Officers 4 Principal Businesses 5 OPERATIONS DATA Studio Entertainment 6 Parks and Resorts 8 Consumer Products 11 Media Networks 12 Interactive 14 COMPANY HISTORY 2012 16 2011 - 1923 17 - 30 2 MANAGEMENT TEAM BOARD OF DIRECTORS SUSAN E. ARNOLD JOHN S. CHEN JUDITH L. ESTIN ROBERT A. IGER Director since 2007 Director since 2004 Director since 1998 Chairman and Chief Executive Ocer FRED H. LANGHAMMER AYLWIN B. LEWIS MONICA C. LOZANO ROBERT W. MATSCHULLAT Director since 2005 Director since 2004 Director since 2000 Director since 2002 SHERYL SANDBERG ORIN C. SMITH* Director since 2010 Director since 2006 *Elected Independent Lead Director March 13, 2012 3 MANAGEMENT TEAM SENIOR CORPORATE OFFICERS Robert A. Iger Andy Bird Chairman, Walt Disney International Alan Braverman Senior Executive Vice President, General Counsel and Secretary Ronald L. Iden Senior Vice President, Global Security Kevin Mayer Executive Vice President, Corporate Strategy and Business Development Christine M. McCarthy Executive Vice President, Corporate Real Estate, Sourcing, Alliances, and Treasurer Zenia Mucha Executive Vice President, Jayne Parker Executive Vice President and Jay Rasulo Senior Executive Vice President and Brent Woodford Senior Vice President, Planning and Control 4 MANAGEMENT TEAM BUSINESS UNIT George Bodenheimer Executive Chairman, ESPN, Inc. Bob Chapek President, Disney Consumer Products Alan F. Horn Chairman, The Walt Disney Studios James Pitaro Co-President, Disney Interactive -
CONCEPTES AVANÇATS DE SISTEMES OPERATIUS Pràctiques De Laboratori Android and Linux
CONCEPTES AVANÇATS DE SISTEMES OPERATIUS Facultat d'Informàtica de Barcelona, Dept. d'Arquitectura de Computadors, curs 2016/2017 – 2Q Pràctiques de laboratori Android and Linux Objectives In this laboratory session, we will examine the options for interoperability between software coded for the Android environment, and software supplied in Linux environments. For this experiment, we will use a version of the Android-x86 system, RemixOS, by Jide (www.jide.com). Additionally, this session will be also useful as a practice consisting to follow a pre-established system administrator task, that can be described in the following way: “Our company is interested in evaluating the possibility for the Android and Linux environments to coexist in the same machine. We have a preliminary work already done, and we need to complete it with some more tests.” Preparation Boot your lab machine with the “Ubuntu 16.04 càrrega nova” from the FIB environment. When started, open a terminal and search for the device holding the root (“/”) in this system. Write it down here: 1. /dev/___________________ Connect your disk (use the old one, you will find its number assigned in the message at Racó). All old disks have already been prepared with the Remix OS version for PC. When the disk is connected, issue an fdisk to look at the partition table. It should have 3 partitions. Write them down here: 2. /dev/_______________________________________________________________________ /dev/_______________________________________________________________________ /dev/_______________________________________________________________________ Halt your machine. Booting Android Restart the computer. Press <F9> to pop the blue screen with the boot selection list. See Figure 1. Figure 1: Boot selection list during BIOS boot Please observe that the boot disk inserted appears twice in the list. -
Linux Betriebssystem Linux Testen Und Parallel Zu Windows Installieren
CNXSoft – Embedded Systems News News, Tutorials, Reviews, and How-Tos related to Embedded Linux and Android, Arduino, ESP8266, Development Boards, TV Boxes, Mini PCs, etc.. Home About Development Kits How-Tos & Training Materials Contact Us Type text to search here... Home > AllWinner A1X, AllWinner A2X, AllWinner A8X, Allwinner H-Series, AMD Opteron, AMLogic, Broadcom BCMxxxx, HiSilicon, Linux, Linux 4.x, Marvell Armada, Mediatek MT2xxx, Mediatek MT8xxx, NXP i.MX, Qualcomm Snapdragon, Rockchip RK33xx, Samsung Exynos, STMicro STM32, Texas Instruments OMAP 3, Texas Instruments OMAP 4, Texas Instruments OMAP 5 > Linux 4.6 Release – Main Changes, ARM and MIPS Architectures Linux 4.6 Release – Main Changes, ARM and MIPS Architectures May 16th, 2016 cnxsoft Leave a comment Go to comments Linux Betriebssystem Linux testen und parallel zu Windows installieren. So gehts! Linus Torvalds released Linux Kernel 4.6 earlier today: Tweet It’s just as well I didn’t cut the rc cycle short, since the last week ended up getting a few more fixes than expected, but nothing in there feels all that odd or out of line. So 4.6 is out there at the normal schedule, and that obviously also means that I’ll start doing merge window pull requests for 4.7 starting tomorrow. Since rc7, there’s been small noise all over, with driver fixes being the bulk of it, but there is minor noise all over (perf tooling, networking, filesystems, documentation, some small arch fixes..) The appended shortlog will give you a feel for what’s been going on during the last week. The 4.6 kernel on the whole was a fairly big release – more commits than we’ve had in a while.