Auditory Perception and Cognition
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The Sonification Handbook Chapter 4 Perception, Cognition and Action In
The Sonification Handbook Edited by Thomas Hermann, Andy Hunt, John G. Neuhoff Logos Publishing House, Berlin, Germany ISBN 978-3-8325-2819-5 2011, 586 pages Online: http://sonification.de/handbook Order: http://www.logos-verlag.com Reference: Hermann, T., Hunt, A., Neuhoff, J. G., editors (2011). The Sonification Handbook. Logos Publishing House, Berlin, Germany. Chapter 4 Perception, Cognition and Action in Auditory Display John G. Neuhoff This chapter covers auditory perception, cognition, and action in the context of auditory display and sonification. Perceptual dimensions such as pitch and loudness can have complex interactions, and cognitive processes such as memory and expectation can influence user interactions with auditory displays. These topics, as well as auditory imagery, embodied cognition, and the effects of musical expertise will be reviewed. Reference: Neuhoff, J. G. (2011). Perception, cognition and action in auditory display. In Hermann, T., Hunt, A., Neuhoff, J. G., editors, The Sonification Handbook, chapter 4, pages 63–85. Logos Publishing House, Berlin, Germany. Media examples: http://sonification.de/handbook/chapters/chapter4 8 Chapter 4 Perception, Cognition and Action in Auditory Displays John G. Neuhoff 4.1 Introduction Perception is almost always an automatic and effortless process. Light and sound in the environment seem to be almost magically transformed into a complex array of neural impulses that are interpreted by the brain as the subjective experience of the auditory and visual scenes that surround us. This transformation of physical energy into “meaning” is completed within a fraction of a second. However, the ease and speed with which the perceptual system accomplishes this Herculean task greatly masks the complexity of the underlying processes and often times leads us to greatly underestimate the importance of considering the study of perception and cognition, particularly in applied environments such as auditory display. -
Acoustic Structure and Musical Function: Musical Notes Informing Auditory Research
OUP UNCORRECTED PROOF – REVISES, 06/29/2019, SPi chapter 7 Acoustic Structure and Musical Function: Musical Notes Informing Auditory Research Michael Schutz Introduction and Overview Beethoven’s Fifth Symphony has intrigued audiences for generations. In opening with a succinct statement of its four-note motive, Beethoven deftly lays the groundwork for hundreds of measures of musical development, manipulation, and exploration. Analyses of this symphony are legion (Schenker, 1971; Tovey, 1971), informing our understanding of the piece’s structure and historical context, not to mention the human mind’s fascination with repetition. In his intriguing book The first four notes, Matthew Guerrieri decon- structs the implications of this brief motive (2012), illustrating that great insight can be derived from an ostensibly limited grouping of just four notes. Extending that approach, this chapter takes an even more targeted focus, exploring how groupings related to the harmonic structure of individual notes lend insight into the acoustical and perceptual basis of music listening. Extensive overviews of auditory perception and basic acoustical principles are readily available (Moore, 1997; Rossing, Moore, & Wheeler, 2013; Warren, 2013) discussing the structure of many sounds, including those important to music. Additionally, several texts now focus specifically on music perception and cognition (Dowling & Harwood, 1986; Tan, Pfordresher, & Harré, 2007; Thompson, 2009). Therefore this chapter focuses 0004314570.INDD 145 Dictionary: NOAD 6/29/2019 3:18:38 PM OUP UNCORRECTED PROOF – REVISES, 06/29/2019, SPi 146 michael schutz on a previously under-discussed topic within the subject of musical sounds—the importance of temporal changes in their perception. This aspect is easy to overlook, as the perceptual fusion of overtones makes it difficult to consciously recognize their indi- vidual contributions. -
Emulating the Perceptual System of the Brain for the Purpose of Sensor Fusion
HSI 2008 Krakow, Poland, May 25-27, 2008 Emulating the Perceptual System of the Brain for the Purpose of Sensor Fusion Rosemarie Velik, Member, IEEE, Roland Lang, Member, IEEE, Dietmar Bruckner, Member, IEEE, and Tobias Deutsch, Member, IEEE Abstract — This work presents a bionic model derived II. STATE OF THE ART from research findings about the perceptual system of the There have already been made various attempts to merge human brain to build next generation intelligent sensor fusion systems. Therefore, a new information processing information coming from various sensory sources. The principle called neuro-symbolic information processing is research area generally first mentioned when discussing introduced. According to this method, sensory data are such tasks is the area of sensor fusion. In literature, there processed by so-called neuro-symbolic networks. The basic cannot be found only one but various definitions of the processing units of neuro-symbolic networks are neuro- term sensor fusion. Principally, sensor fusion is concerned symbols. Correlations between neuro-symbols of a neuro- with the combination of sensor data or data derived from symbolic network can be learned from examples. Perception sensory data in order to produce enhanced data in form of is based on sensor data as well as on interaction with an internal representation of the process environment. The cognitive processes like focus of attention, memory, and achievements of sensor fusion are robustness, extended knowledge. Additionally, a mechanism for evaluating perception by emotions is suggested. spatial and temporal coverage, increased confidence, reduced ambiguity and uncertainty, and improved Keywords — Humanlike Perception, Sensor Fusion, resolution [8]. -
Thinking of Sounds As Materials and a Sketch of Auditory Affordances
Send Orders for Reprints to [email protected] 174 The Open Psychology Journal, 2015, 8, (Suppl 3: M2) 174-182 Open Access Bringing Sounds into Use: Thinking of Sounds as Materials and a Sketch of Auditory Affordances Christopher J. Steenson* and Matthew W. M. Rodger School of Psychology, Queen’s University Belfast, United Kingdom Abstract: We live in a richly structured auditory environment. From the sounds of cars charging towards us on the street to the sounds of music filling a dancehall, sounds like these are generally seen as being instances of things we hear but can also be understood as opportunities for action. In some circumstances, the sound of a car approaching towards us can pro- vide critical information for the avoidance of harm. In the context of a concert venue, sociocultural practices like music can equally afford coordinated activities of movement, such as dancing or music making. Despite how evident the behav- ioral effects of sound are in our everyday experience, they have been sparsely accounted for within the field of psychol- ogy. Instead, most theories of auditory perception have been more concerned with understanding how sounds are pas- sively processed and represented and how they convey information of the world, neglecting than how this information can be used for anything. Here, we argue against these previous rationalizations, suggesting instead that information is instan- tiated through use and, therefore, is an emergent effect of a perceiver’s interaction with their environment. Drawing on theory from psychology, philosophy and anthropology, we contend that by thinking of sounds as materials, theorists and researchers alike can get to grips with the vast array of auditory affordances that we purposefully bring into use when in- teracting with the environment. -
1 What Do Models of Visual Perception Tell Us About Visual Phenomenology?
What do models of visual perception tell us about visual phenomenology? Rachel N. Denison1, Ned Block2, Jason Samaha3 1 Department of Psychology and Center for Neural Science, New York University 2 Department of Philosophy, New York University 3 Department of Psychology, University of California, Santa Cruz 1 Abstract Computational models of visual processing aim to provide a compact, explanatory account of the complex neural processes that underlie visual perception and behavior. But what, if anything, do current modeling approaches say about how conscious visual experience arises from neural processing? Here, we introduce the reader to four commonly used models for understanding visual computations, neural activity, and behavior: signal detection theory, drift diffusion, probabilistic population codes, and sampling. In an attempt to bridge these modeling approaches with experimental and philosophical work on the neural basis of conscious visual perception, we lay out possible relationships between the components of the models and the contents of phenomenal visual experience. We find no unique relation between model components and phenomenal experience in any model; rather, there are multiple logically possible mappings from models to experience. Going forward, we suggest that there are scientific opportunities to develop models that predict and explain a variety of subjective reports and philosophical opportunities to consider what aspects of phenomenal experience are promising scientific targets. Keywords: vision, perception, consciousness, subjective report, computational model 2 1 Introduction The science of visual perception has a long history of developing quantitative, computational models to explain and predict visual performance on a variety of tasks. These models have typically been developed to account for objective visual performance—like observer’s accuracy, reaction time, or perceptual sensitivity in discriminating different visual stimuli. -
Chapter 7 Information Theory and Sensory Perception
Chapter 7 Information theory and sensory perception M.D. Plumbley & S.A. Abdallah Department of Electronic Engineering, Queen Mary University of London, London, UK. Abstract In this chapter, we explore Shannon’s information theory and what it may tell us about the biological processes of sensory perception. We begin by discussing some historical theories of sensory perception, including concepts of objects and invariances as well as principles from Gestalt psychology. We consider the ecological principle that perception should be useful for an organism, and introduce information theory as a possible way to measure this usefulness. After introducing some of the key concepts from information theory, such as entropy, information, redundancy and factorial coding, we draw parallels between communication in engineering systems and sensory perception. We discuss Attneave’s early proposal that perception should create an economical description of sensory inputs, as measured by information theory, and Barlow’s suggestion of lateral inhibition as a possible mechanism to achieve this. We discuss the important role played by noise in an information processing system, and its importance when determining how to optimise the communication of information. This leads to the concept of information-optimal filters which change their characteristics at different signal-to-noise levels, a feature exhibited by fly and human visual systems. For information processed across topographic maps, optimal information processing leads to a principle of uniform information density, whereby a larger area in the cortex allows higher information density, and hence higher accuracy or sensitivity, at the corresponding sensors. We also discuss some recent investigations of information theory applied to spiking neural systems, and the concept of economy of impulses. -
Defining the Role of Attention in Hierarchical Auditory Processing
Review Defining the Role of Attention in Hierarchical Auditory Processing Caitlin N. Price 1,2,* and Deborah Moncrieff 1,2 1 Institute for Intelligent Systems, University of Memphis, Memphis, TN 38152, USA; [email protected] 2 School of Communication Sciences & Disorders, University of Memphis, Memphis, TN 38152, USA * Correspondence: [email protected] Abstract: Communication in noise is a complex process requiring efficient neural encoding through- out the entire auditory pathway as well as contributions from higher-order cognitive processes (i.e., attention) to extract speech cues for perception. Thus, identifying effective clinical interventions for individuals with speech-in-noise deficits relies on the disentanglement of bottom-up (sensory) and top-down (cognitive) factors to appropriately determine the area of deficit; yet, how attention may interact with early encoding of sensory inputs remains unclear. For decades, attentional the- orists have attempted to address this question with cleverly designed behavioral studies, but the neural processes and interactions underlying attention’s role in speech perception remain unresolved. While anatomical and electrophysiological studies have investigated the neurological structures contributing to attentional processes and revealed relevant brain–behavior relationships, recent elec- trophysiological techniques (i.e., simultaneous recording of brainstem and cortical responses) may provide novel insight regarding the relationship between early sensory processing and top-down at- tentional influences. In this article, we review relevant theories that guide our present understanding of attentional processes, discuss current electrophysiological evidence of attentional involvement in auditory processing across subcortical and cortical levels, and propose areas for future study that will inform the development of more targeted and effective clinical interventions for individuals with speech-in-noise deficits. -
The Perceptual Representation of Timbre
Chapter 2 The Perceptual Representation of Timbre Stephen McAdams Abstract Timbre is a complex auditory attribute that is extracted from a fused auditory event. Its perceptual representation has been explored as a multidimen- sional attribute whose different dimensions can be related to abstract spectral, tem- poral, and spectrotemporal properties of the audio signal, although previous knowledge of the sound source itself also plays a role. Perceptual dimensions can also be related to acoustic properties that directly carry information about the mechanical processes of a sound source, including its geometry (size, shape), its material composition, and the way it is set into vibration. Another conception of timbre is as a spectromorphology encompassing time-varying frequency and ampli- tude behaviors, as well as spectral and temporal modulations. In all musical sound sources, timbre covaries with fundamental frequency (pitch) and playing effort (loudness, dynamic level) and displays strong interactions with these parameters. Keywords Acoustic damping · Acoustic scale · Audio descriptors · Auditory event · Multidimensional scaling · Musical dynamics · Musical instrument · Pitch · Playing effort · Psychomechanics · Sound source geometry · Sounding object 2.1 Introduction Timbre may be considered as a complex auditory attribute, or as a set of attributes, of a perceptually fused sound event in addition to those of pitch, loudness, per- ceived duration, and spatial position. It can be derived from an event produced by a single sound source or from the perceptual blending of several sound sources. Timbre is a perceptual property, not a physical one. It depends very strongly on the acoustic properties of sound events, which in turn depend on the mechanical nature of vibrating objects and the transformation of the waves created as they propagate S. -
Fundamentals of Psychoacoustics Psychophysical Experimentation
Chapter 6: Fundamentals of Psychoacoustics • Psychoacoustics = auditory psychophysics • Sound events vs. auditory events – Sound stimuli types, psychophysical experiments – Psychophysical functions • Basic phenomena and concepts – Masking effect • Spectral masking, temporal masking – Pitch perception and pitch scales • Different pitch phenomena and scales – Loudness formation • Static and dynamic loudness – Timbre • as a multidimensional perceptual attribute – Subjective duration of sound 1 M. Karjalainen Psychophysical experimentation • Sound events (si) = pysical (objective) events • Auditory events (hi) = subject’s internal events – Need to be studied indirectly from reactions (bi) • Psychophysical function h=f(s) • Reaction function b=f(h) 2 M. Karjalainen 1 Sound events: Stimulus signals • Elementary sounds – Sinusoidal tones – Amplitude- and frequency-modulated tones – Sinusoidal bursts – Sine-wave sweeps, chirps, and warble tones – Single impulses and pulses, pulse trains – Noise (white, pink, uniform masking noise) – Modulated noise, noise bursts – Tone combinations (consisting of partials) • Complex sounds – Combination tones, noise, and pulses – Speech sounds (natural, synthetic) – Musical sounds (natural, synthetic) – Reverberant sounds – Environmental sounds (nature, man-made noise) 3 M. Karjalainen Sound generation and experiment environment • Reproduction techniques – Natural acoustic sounds (repeatability problems) – Loudspeaker reproduction – Headphone reproduction • Reproduction environment – Not critical in headphone -
The Function of Perception
The Function of Perception Peter J. Graham 1 Fitness, Functions, and Functional Analysis I believe human perceptual systems—especially visual systems—have producing reliably accurate perceptual representations as a biological function (Graham 2010 , 2012 , 2014 ). I defend this against an argument from Tyler Burge. Burge argues that perceptual states cannot have representing accurately as a biological function, for there is a “root mismatch” between representational success and failure, on the one hand, and biological success and failure, on the other. Truth and accuracy are seman- tical, not practical, matters, and biology only cares about practical matters. Representational success and failure thus cannot be biological functions of any psy- chological state or system. Burge is not alone, as many have argued that truth and accuracy cannot be biological functions. 1 I shall argue this isn’t necessarily so. In the fi rst Sect. 1 say a few words about biological functions before saying why, in the second, I think human perception has accurately representing the environment as a biological function. In the third and fourth I state Burge’s case for thinking this isn’t so. In the fi fth I explain why Burge’s grounds do not make his case and then in the sixth I critically examine an example Burge offers to buttress his case. In the seventh I say why the issue matters to Burge and why, even though I reject his argument, we are not at cross-purposes. 2 There is an everyday sense of ‘fi tness’ and a technical sense. I trust we would all like to stay fi t—to stay in shape. -
The Color of Smell
The Color of Smell A cross-modal interactive installation for individual expression Hannah Weiser Interaction Design Master’s Program One-year master 15 Credits Spring semester 2016 Supervisor: Simon Niedenthal [Main field of study – See the programme syllabus for the main field of study] [Level, specify Bachelor, One-year master or Two-year master] [Specify the number of credits for this thesis] [Semester/Year when this thesis is submitted] Supervisor: [First name Surname] “The Color of Smell” A cross-modal interactive installation for individual expression Table of Content 1. Abstract 5 2. Introduction 5-6 3. Research Questions 6 4. Theory 7-16 4.1 The potential of smell: Psychological and physiological properties 4.2 Olfactory communication in HCI 4.3 The olfactory medium 4.4 Smell in a cross-modal context 4.5 Synesthetic Design - A cross-sensory approach 4.5.1 Synesthetic perception 4.5.2 Embodied Cognition in the context of synesthetic perception 4.6 Cross-sensory connections for the creation of Synesthetic Design 4.6.1 Cross-modal analogy 4.6.2 Concrete association - iconic conncetion 4.6.3 Symbolic connection 4.7 The benefits of Synesthetic Design 5. Related work - relevant examples 17-20 5.1 Lexus - A Journey Through the Senses 5.2 Odor Emoticons, Olfacticons: An olfactory application that conveys emotion 5.3 The Sound of Touch 5.4 The I/O Brush: Drawing with Everyday Objects 6. Methods 21-23 6.1 Research Through Design 6.2 Co-Design 6.3 Prototyping 6.3.1 The Wizard of Oz 6.3.2 Rapid video prototyping 7. -
Introductory Psychology Chapter 4: Sensation & Perception Winter 2014
Van Selst Introductory Psychology Chapter 4: Sensation & Perception Winter 2014 Sensation and Perception Chapter 4 of Feist & Rosenberg Psychology: Perspectives & Connections Chapter 4: Sensation & Perception Sensation: receiving physical stimulation, encoding the input into the nervous system; The processes by which our sensory organs receive information from the environment. Perception: the process by which people select, organize, and interpret (recognize) the sensory information, the act of understanding what the sensation represents Transduction: Physical energy neural impulses Chapter 4: Sensation & Perception Absolute threshold: the minimum amount of stimulus required for a percept (note: “sub-liminal” perception is perception below the threshold of consciousness); the amount of stimulation required for a stimulus to be detected 50% of the time. Jnd: just noticeable difference: smallest difference between stimuli that people can detect 50% of the time. Weber’s law: physical intensity vs perceptual (psychological) experience; the idea that the jnd of a stimulus is a constant proportion despite variations in intensity. (2% change for weight; 10% change for loudness; 20% for taste of salt) Sensory adaption: a decline in senstitivity to a stimulus that occurs as a result of constant exposure. e.g., the perceived loudness of a nightclub or a plane Chapter 4: Sensation & Perception Signal-Detection Theory: statistical model of decision making (Sensitivity & Bias) Chapter 4: Sensation & Perception The five classic senses: • Vision (day,