The Use of Illusory Visual Information in Perception and Action
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Optical Illusions “What You See Is Not What You Get”
Optical Illusions “What you see is not what you get” The purpose of this lesson is to introduce students to basic principles of visual processing. Much of the lesson revolves around the use of visual illusions and interactive demonstrations with the students. The overarching theme of this lesson is that perception and sensation are not necessarily the same, and that optical illusions are a way for us to study the way that our visual system works. Furthermore, there are cells in the visual system that specifically respond to particular aspects of visual stimuli, and these cells can become fatigued. Grade Level: 3-12 Presentation time: 15-30 minutes, depending on which activities are chosen Lesson plan organization: Each lesson plan is divided into three sections: Introducing the lesson, Conducting the lesson, and Concluding the lesson. Each lesson has specific principles with associated figures, class discussion (D), and learning activities (A). This lesson plan is provided by the Neurobiology and Behavior Community Outreach Team at the University of Washington: http://students.washington.edu/watari/neuroscience/k12/LessonPlans.html 1 Materials: Computer to display some optical illusions (optional) Checkerboard illusion: Provided on page 8 or available online with explanation at http://web.mit.edu/persci/people/adelson/checkershadow_illusion.html Lilac chaser movie: http://www.scientificpsychic.com/graphics/ as an animated gif or http://www.michaelbach.de/ot/col_lilacChaser/index.html as Adobe Flash and including scientific explanation -
PREDICTIVE PROCESSING in the RETINA THROUGH EVALUATION of the OMITTED-STIMULUS RESPONSE by SAMANTHA I. FRADKIN a Thesis to Be Su
PREDICTIVE PROCESSING IN THE RETINA THROUGH EVALUATION OF THE OMITTED-STIMULUS RESPONSE By SAMANTHA I. FRADKIN A thesis to be submitted to the Graduate School-New Brunswick Rutgers, The State University of New Jersey In partial fulfillment of the requirements For the degree of Master of Science Graduate Program in Psychology Written under the direction of Steven M. Silverstein And approved by ______________________________________________ ______________________________________________ ______________________________________________ New Brunswick, New Jersey October 2020 ABSTRACT OF THE THESIS Predictive Processing in the Retina Through Evaluation of the Omitted-Stimulus Response By SAMANTHA I. FRADKIN Thesis Director: Dr. Steven M. Silverstein While previous studies have demonstrated that individuals with schizophrenia demonstrate predictive coding abnormalities in high-level vision, it is unclear whether impairments exist in low-level predictive processing within the disorder. Evaluation of the omitted-stimulus response (OSR), i.e., activity following the omission of a light flash subsequent to a repetitive stimulus, has been examined previously to assess prediction within retinal activity. Given that little research has focused on the OSR in humans, the present study investigated if predictive processing could be detected at the retinal level within a healthy human sample, and whether this activity was associated with high-level predictive processing. Flash electroretinography (fERG) was recorded while eighteen healthy control participants viewed a series of consecutive light flashes within a 1.96 Hz single-flash condition with a flash luminance of 85 Td · s, as well as a 28.3 Hz flicker condition with a flash luminance of 16 Td · s. Participants also completed the Ebbinghaus ii task, a context sensitivity task that assesses high-level predictive processing, and the Audio-Visual Abnormalities Questionnaire (AVAQ), which measures frequency of self- reported auditory and visual sensory distortions. -
The Moon Illusion and Size–Distance Scaling—Evidence for Shared Neural Patterns
The Moon Illusion and Size–Distance Scaling—Evidence for Shared Neural Patterns Ralph Weidner1*, Thorsten Plewan1,2*, Qi Chen1, Axel Buchner3, Peter H. Weiss1,4, and Gereon R. Fink1,4 Abstract ■ A moon near to the horizon is perceived larger than a moon pathway areas including the lingual and fusiform gyri. The func- at the zenith, although—obviously—the moon does not change tional role of these areas was further explored in a second ex- its size. In this study, the neural mechanisms underlying the periment. Left V3v was found to be involved in integrating “moon illusion” were investigated using a virtual 3-D environ- retinal size and distance information, thus indicating that the ment and fMRI. Illusory perception of an increased moon size brain regions that dynamically integrate retinal size and distance was associated with increased neural activity in ventral visual play a key role in generating the moon illusion. ■ INTRODUCTION psia; Sperandio, Kaderali, Chouinard, Frey, & Goodale, Although the moon does not change its size, the moon 2013; Enright, 1989; Roscoe, 1989). near to the horizon is perceived as relatively larger com- One concept of size constancy scaling implies that the pared with when it is located at the zenith. This phenome- retinal image size and the estimated distance of an object non is called the “moon illusion” and is one of the oldest are conjointly considered, thereby enabling constant size visual illusions known (Ross & Plug, 2002). Despite exten- perception of objects at different distances (Kaufman & sive research, no consensus has been reached regarding Kaufman, 2000). With respect to the moon illusion, appar- the underlying perceptual and neural correlates (Ross & ent distance theories, for example, propose that “the per- Plug, 2002; Hershenson, 1989). -
Vision Science and Psychology Approach to Adaptation Processes Lied in Base of Visual Illusions
1st Annual International Interdisciplinary Conference, AIIC 2013, 24-26 April, Azores, Portugal - Proceedings- VISION SCIENCE AND PSYCHOLOGY APPROACH TO ADAPTATION PROCESSES LIED IN BASE OF VISUAL ILLUSIONS Prof. Maris Ozolinsh Mag. Didzis Lauva Olga Danilenko University of Latvia, Riga, Latvia Abstract: We have experimentally studied visual adaptation processes and compared results in various visual perception tasks. Adaptation stimuli were demonstrated on computer screen and differed each from other by their luminance, colour, duration and dynamics related to the excited retinal and consequently the cortex neural cells and corresponding visual areas. Depth and characteristic times of adaptation processes depend on visual perception task. The slowest characteristic times (in range up to 10 sec and more) from studied processes are for adaptation to size of moving targets exciting retinal cells by equiluminant and isochrome stimuli, that are processed along parvocellular and magnocellular visual pathways. We assume that neural cell physiology lays on the base of this kind of size adaptation. Another kind of size adaptation where retinal cell excitation is static realizes in Ebbinghaus illusion. Here parallel to ongoing adaptation process brain uses also previously acquired knowledge to make shift in decision about stimuli size, and physiological effects dominate over psychological effects in perception of such stimuli. Over- or underestimating sizes in Ebbinghaus illusion with non-moving stimuli realizes much faster, and the degree of perception errors practically does not depend whether margnocellular or parvocellular visual pathway are activated – contrary to adaptation to dynamic moving targets. Key Words: Perceptive fields, visual illusions, magnocellular, parvocellurar pathways, processing of colour signals Introduction: Human brain processes inputs from our senses in very smart manner including modifications of deduction according to feedbacks in the sense pathways or to our previous experience. -
Saccadic Eye Movements and Perceptual Judgments Reveal a Shared Visual Representation That Is Increasingly Accurate Over Time ⇑ Wieske Van Zoest A, , Amelia R
View metadata, citation and similar papers at core.ac.uk brought to you by CORE provided by Elsevier - Publisher Connector Vision Research 51 (2011) 111–119 Contents lists available at ScienceDirect Vision Research journal homepage: www.elsevier.com/locate/visres Saccadic eye movements and perceptual judgments reveal a shared visual representation that is increasingly accurate over time ⇑ Wieske van Zoest a, , Amelia R. Hunt b a Cognitive Psychology, Vrije Universiteit Amsterdam, van der Boechorststraat 1, 1081 BT, Amsterdam, The Netherlands b School of Psychology, University of Aberdeen, Aberdeen AB24 2UB, UK article info abstract Article history: Although there is evidence to suggest visual illusions affect perceptual judgments more than actions, Received 7 July 2010 many studies have failed to detect task-dependant dissociations. In two experiments we attempt to Received in revised form 22 September 2010 resolve the contradiction by exploring the time-course of visual illusion effects on both saccadic eye movements and perceptual judgments, using the Judd illusion. The results showed that, regardless of whether a saccadic response or a perceptual judgement was made, the illusory bias was larger when Keywords: responses were based on less information, that is, when saccadic latencies were short, or display duration Perception and action was brief. The time-course of the effect was similar for both the saccadic responses and perceptual judge- Visual illusions ments, suggesting that both modes may be driven by a shared visual representation. Changes in the Saccadic eye movements Time-course of processing strength of the illusion over time also highlight the importance of controlling for the latency of different response systems when evaluating possible dissociations between them. -
Exploring 3D Stereo with Incremental Rehearsal and Partial Occlusion to Instigate and Modulate Smooth Pursuit and Saccade Responses in Baseball Batting
Old Dominion University ODU Digital Commons Computational Modeling & Simulation Computational Modeling & Simulation Engineering Theses & Dissertations Engineering Summer 2016 Toward Simulation-Based Training Validation Protocols: Exploring 3d Stereo with Incremental Rehearsal and Partial Occlusion to Instigate and Modulate Smooth Pursuit and Saccade Responses in Baseball Batting Ricardo A. Roca Old Dominion University, [email protected] Follow this and additional works at: https://digitalcommons.odu.edu/msve_etds Part of the Engineering Commons Recommended Citation Roca, Ricardo A.. "Toward Simulation-Based Training Validation Protocols: Exploring 3d Stereo with Incremental Rehearsal and Partial Occlusion to Instigate and Modulate Smooth Pursuit and Saccade Responses in Baseball Batting" (2016). Doctor of Philosophy (PhD), Dissertation, Computational Modeling & Simulation Engineering, Old Dominion University, DOI: 10.25777/hvse-ts08 https://digitalcommons.odu.edu/msve_etds/3 This Dissertation is brought to you for free and open access by the Computational Modeling & Simulation Engineering at ODU Digital Commons. It has been accepted for inclusion in Computational Modeling & Simulation Engineering Theses & Dissertations by an authorized administrator of ODU Digital Commons. For more information, please contact [email protected]. TOWARD SIMULATION-BASED TRAINING VALIDATION PROTOCOLS: EXPLORING 3D STEREO WITH INCREMENTAL REHEARSHAL AND PARTIAL OCCLUSION TO INSTIGATE AND MODULATE SMOOTH PURSUIT AND SACCADE RESPONSES IN BASEBALL BATTING by Ricardo A. Roca B.S.E. May 1986, Tulane University M.S. January 2002, George Mason University A Dissertation Submitted to the Faculty of Old Dominion University in Partial Fulfillment of the Requirements for the Degree of DOCTOR OF PHILOSOPHY MODELING & SIMULATION OLD DOMINION UNIVERSITY August 2016 Approved by: Stacie I. Ringleb (Director) Michel A. Audette (Member) Lance M. -
Visual Context Processing in Schizophrenia
Empirical Article Clinical Psychological Science 1(1) 5 –15 Visual Context Processing in Schizophrenia © The Author(s) 2013 Reprints and permission: sagepub.com/journalsPermissions.nav DOI: 10.1177/2167702612464618 http://cpx.sagepub.com Eunice Yang1,2, Duje Tadin3,4, Davis M. Glasser3, Sang Wook Hong1,5, Randolph Blake1,2, and Sohee Park1 1Department of Psychology, Vanderbilt University; 2Department of Brain and Cognitive Sciences, Seoul National University, Republic of Korea; 3Center for Visual Science and Department of Brain and Cognitive Sciences, University of Rochester; 4Department of Ophthalmology, University of Rochester; and 5Department of Psychology, Florida Atlantic University Abstract Abnormal perceptual experiences are central to schizophrenia, but the nature of these anomalies remains undetermined. We investigated contextual processing abnormalities across a comprehensive set of visual tasks. For perception of luminance, size, contrast, orientation, and motion, we quantified the degree to which the surrounding visual context altered a center stimulus’s appearance. Healthy participants showed robust contextual effects across all tasks, as evidenced by pronounced misperceptions of center stimuli. Schizophrenia patients exhibited intact contextual modulations of luminance and size but showed weakened contextual modulations of contrast, performing more accurately than controls. Strong motion and orientation context effects correlated with worse symptoms and social functioning. Importantly, the overall strength of contextual -
Bridget Riley Valentine Op Art Heart
Op Art: Lesson Bridget Riley 6 Valentine Op Art Heart • How do 2D geometric shapes invoke movement? • How can the manipulation of geometric shapes and patterns create dimension in 2D art? LESSON OVERVIEW/OBJECTIVES Students will learn about the artist Bridget Riley and her work in Optical Art (Op Art). Riley (1931-present) is a British artist known for bringing about the Op Art movement. Op Art is a style of visual art that uses precise patterns and color to create optical illusions. Op art works are abstract, with many better known pieces created in black and white. Typically, they give the viewer the impression of movement, hidden images, flashing and vibrating patterns, or of swelling or warping. After learning about Bridget Rily and the Op Art movement, students will create an Op Art heart and background for Valentine’s Day. KEY IDEAS THAT CONNECT TO VISUAL ARTS CORE CURRICULUM: Based on Utah State Visual Arts Core Curriculum Requirements (3rd Grade) Strand: CREATE (3.V.CR.) Students will generate artistic work by conceptualizing, organizing, and completing their artistic ideas. They will refine original work through persistence, reflection, and evaluation. Standard 3.V.CR.1: Elaborate on an imaginative idea and apply knowledge of available resources, tools, and technologies to investigate personal ideas through the art-making process. Standard 3.V.CR.2: Create a personally satisfying artwork using a variety of artistic processes and materials. Standard 3.V.CR.3: Demonstrate an understanding of the safe and proficient use of materials, tools and equipment for a variety of artistic processes. -
The Final Publication Is Available at Pms.Sagepub.Com
1 The final publication is available at pms.sagepub.com http://pms.sagepub.com/content/122/1/88.full.pdf Sherman JA, and Chouinard PA (2016) Attractive contours of the Ebbinghaus illusion. Perceptual and Motor Skills 122: 88–95. Title: Attractive contours of the Ebbinghaus illusion. Joshua A. Sherman School of Psychology and Public Health, La Trobe University, Victoria, Australia. E: [email protected] Philippe A. Chouinard * School of Psychology and Public Health, La Trobe University, Victoria, Australia. E: [email protected] Running Head: Contours and Ebbinghaus Illusion Keywords: Size perception, Ebbinghaus illusion, biphasic contour interaction theory. * Corresponding author. Summary: There is debate as to whether or not the Ebbinghaus illusion is driven by high-level cognitive size contrast mechanisms as opposed to low-level biphasic contour interactions. In this study, we examine the variability in effects that are shared between this illusion and a different illusion that cannot be explained logically by a size contrast account. This comparison revealed that nearly one quarter of the variability for one illusion is shared with the other – demonstrating how a size-contrast account cannot be the sole explanation for the Ebbinghaus illusion. 2 Introduction What processes occur along the progression from retinal input to an illusory perceptual experience of the Ebbinghaus illusion? The display causing the illusion consists of an inner circle surrounded by a ring of contextual circles that are physically either larger or smaller than the inner circle. The surrounding contextual elements leads the viewer to perceive the inner circle to appear smaller or larger than it actually is (Fig. -
Op Art Learning Targets
Op Art Learning Targets Students will be able to develop and use criteria to evaluate craftsmanship in an artwork. Students will use elements and principles to organize the composition in his or her own artwork. How will hit these targets? Discuss craftsmanship Review Elements and Principles PowerPoint Presentation Practice drawing Project: Optical Illusion drawing So what is “craftsmanship”? “craftsmanship” skill in a particular craft the quality of design and work shown in something made by hand; artistry “craftsmanship” skill in a particular craft the quality of design and work shown in something made by hand; artistry. Elements and Principles Elements of art: Principles of • Line Design: • Color • Rhythm • Value • Movement • Shape • Pattern • Form • Balance • Texture • Contrast • Space • Emphasis • Unity Optical Illusions Back in 1915, a cartoonist named W.E. Hill first published this drawing. It's hard to see what it's supposed to be. Is it a drawing of a pretty young girl looking away from us? Or is it an older woman looking down at the floor? Optical Illusions Well, it's both. PERCEPTION: a The key is way of regarding, perception and understanding, or what you expect interpreting something; a to see. mental impression Optical Illusions This simple line drawing is titled, "Mother, Father, and daughter" (Fisher, 1968) because it contains the faces of all three people in the title. How many faces can you find? Optical Illusion: something that deceives/confuses the eye/brain by appearing to be other than it is Optical Illusions Optical Art is a mathematically- oriented form of (usually) Abstract art. It uses repetition of simple forms and colors to create vibrating effects, patterns, an exaggerated sense of depth, foreground- background confusion, and other visual effects. -
Persistence of Vision: the Value of Invention in Independent Art Animation
Virginia Commonwealth University VCU Scholars Compass Kinetic Imaging Publications and Presentations Dept. of Kinetic Imaging 2006 Persistence of Vision: The alueV of Invention in Independent Art Animation Pamela Turner Virginia Commonwealth University, [email protected] Follow this and additional works at: http://scholarscompass.vcu.edu/kine_pubs Part of the Film and Media Studies Commons, Fine Arts Commons, and the Interdisciplinary Arts and Media Commons Copyright © The Author. Originally presented at Connectivity, The 10th ieB nnial Symposium on Arts and Technology at Connecticut College, March 31, 2006. Downloaded from http://scholarscompass.vcu.edu/kine_pubs/3 This Presentation is brought to you for free and open access by the Dept. of Kinetic Imaging at VCU Scholars Compass. It has been accepted for inclusion in Kinetic Imaging Publications and Presentations by an authorized administrator of VCU Scholars Compass. For more information, please contact [email protected]. Pamela Turner 2220 Newman Road, Richmond VA 23231 Virginia Commonwealth University – School of the Arts 804-222-1699 (home), 804-828-3757 (office) 804-828-1550 (fax) [email protected], www.people.vcu.edu/~ptturner/website Persistence of Vision: The Value of Invention in Independent Art Animation In the practice of art being postmodern has many advantages, the primary one being that the whole gamut of previous art and experience is available as influence and inspiration in a non-linear whole. Music and image can be formed through determined methods introduced and delightfully disseminated by John Cage. Medieval chants can weave their way through hip-hopped top hits or into sound compositions reverberating in an art gallery. -
Emulating the Perceptual System of the Brain for the Purpose of Sensor Fusion
HSI 2008 Krakow, Poland, May 25-27, 2008 Emulating the Perceptual System of the Brain for the Purpose of Sensor Fusion Rosemarie Velik, Member, IEEE, Roland Lang, Member, IEEE, Dietmar Bruckner, Member, IEEE, and Tobias Deutsch, Member, IEEE Abstract — This work presents a bionic model derived II. STATE OF THE ART from research findings about the perceptual system of the There have already been made various attempts to merge human brain to build next generation intelligent sensor fusion systems. Therefore, a new information processing information coming from various sensory sources. The principle called neuro-symbolic information processing is research area generally first mentioned when discussing introduced. According to this method, sensory data are such tasks is the area of sensor fusion. In literature, there processed by so-called neuro-symbolic networks. The basic cannot be found only one but various definitions of the processing units of neuro-symbolic networks are neuro- term sensor fusion. Principally, sensor fusion is concerned symbols. Correlations between neuro-symbols of a neuro- with the combination of sensor data or data derived from symbolic network can be learned from examples. Perception sensory data in order to produce enhanced data in form of is based on sensor data as well as on interaction with an internal representation of the process environment. The cognitive processes like focus of attention, memory, and achievements of sensor fusion are robustness, extended knowledge. Additionally, a mechanism for evaluating perception by emotions is suggested. spatial and temporal coverage, increased confidence, reduced ambiguity and uncertainty, and improved Keywords — Humanlike Perception, Sensor Fusion, resolution [8].