Atomik Cybertek Are, of How Could a Mathematician of the 1920S Course, Cybertech and Biotech
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AATOMIK CCYBERTTEK Written By: Mark Chase ([email protected]) Edited By: Randell Wolff ([email protected]) All material within, Copyright 1998, all rights reserved Home Base Meta-Earth http://www.meta-earth.com Mekton Zetaä, Cyperpunk 2030ä, Championsä, and Fuzionä are all trademarks of R.Talsorian and Hero Games. All rights reserved. In late 1998 or 1999, R.Talsorian will be coming out hat is Fuzion? with a Fuzion version of Cyberpunk and Mekton, WFuzion is a unified set of role-playing rules which I would highly recommend. combining the best of the Hero Systemä (Champions) and Interlockä (Cyberpunkâ, Mekton Zä). Not only can Fuzion be adapted to reating a Fuzion Character cover nearly every time, place, or setting, but it also To create a character for any Fuzion game, Cyou must have a Fuzion rulebook (see has the ability to utilize existing Heroä and Interlockä rules and materials; if it is marketed as above). Most any Fuzion rulebook should do. Fuzion Capable, it can be used as part of the Fuzion The first step is to develop your character's system. lifepath (see step one Fuzion character creation Hero Games and R.Talsorian Games, Inc., rules). I would recommend the lifepath chart show in jointly developed Fuzion. Many existing games Bubblegum Crisis (or Cyberpunk or Mekton, when systems use Fuzion, including Champions: The they come out), or the on-line rules which you can New Millennium, Usagi Yojimbo, Bubblegum download off the web. There are other lifepath Crisis the RPG, VOTOMS, Mekton, and many more. systems, some made by fans, and these are Fuzion uses a unique Plug-In system that allows for acceptable at the GM's discretion. easy addition and removal of rules. For instance, to The Origins Path for Champions is relevant add Martial Arts to your campaign, you need only turn only for superhero characters. If you are playing a to a Martial Arts plug-in. To add Magic, Psionics, or superhero, Origins is a good way to flesh out his or Superpowers, these too may be easily plugged-in to her past. If not, you may ignore Origins all together. the core rules (Total Fuzion). Primary Characteristics as listed in Atomik Fuzion Plug-Ins are INT, WILL, PRE, TECH, REF, DEX, CON, STR, BOD, and MOVE. This is the same here Can I Get Fuzion? as it is for Bubblegum Crisis and Champions. PSI WThe basic Fuzion rules (for character and MAGE may be added for Psionic or Magic plug- generation, combat, game mechanics, and ins. Derived characteristics are calculated as normal. basic plug-ins) can be found in any Fuzion product produced by R.Talsorian Games, Hero Games, or Gold Rush Games. However, as it is, these tomik CyberTek companies were kind enough to provide an on-line This is a plug-in for Fuzion that Adetails advanced cybernetics and version of their core rules system. To obtain this file, please visit the following URL on the Internet biotechnology. It is unknown at the time (provided the site does not move, of course): of this writing how Cyberpunk 2030 will http://www.sabram.com/rtalsoriangames/site/fuzion handle cybernetics, so it is advisable to only use Cyberpunk cyber-stuff with Cyberpunk 2030 and not try to mix and match. hat is Atomik Fuzion? However, it is my hope that Atomic CyberTek WAtomik Fuzion is collection of Fuzionable can be used in any high-tech, futuristic campaign materials developed by Mark Chase, setting, or to create Super cyborgs for such games as primarily plug-ins for Mekton and other Fuzion RPG Champions: The New Millennium. gameworlds. These plug-ins include the mecha Cybernetics is the integration of man and gameworld of Metal Storm: 2380, as well as generic machine; that is, welding meat to steel and nerves to plug-ins for psionics, magic, sci-fi, and alien silicon. Biotechnology is the engineering of characters. enhanced biological organs, genetics, and cloning. Both biotech and cybernetics can be primitive or laying Fuzion advanced. In the late 20th century, early development in both fields began. Which way we will You have this Atomik Fuzion plug-in game, so go in the 21st century depends as much on our social Phow do you play Fuzion? First, you must get a values, political and economic pressure as it does on set of Total Fuzion rules. As mentioned, the rules to technical feasibility. All of these factors should be create characters and play the game can be found in considered before a GM brings a certain piece of any Fuzion Capable RPG book or at the web site cybertech or biotech into a campaign. It may well be listed earlier. If you are having trouble finding a that cybertech is far behind and biotech is the wave Fuzion game book, visit your local gaming store and of the future. Or, in a darker, more cyberpunk ask about the R.Talsorian Games or Heroes Games setting, perhaps the chrome is all-powerful and product line. I recommend Champions: The New biotech is slowly, but steadily, emerging. Millennium or Bubblegum Crisis for a good source. Cyborgs, Genies, and Characters bodies optimized for sports, designed to survive in space, or swim with the fish in the sea. There are no hink Metal... limits. We can be anything we want to be... TThink computers, think steel, think silicon... In a Think Flesh world biotechnology will be Think of the circuits, the gears, the armor, the far ahead of the 'harder' cybertech. In a world such actuators and hydraulic pumps. If hard steel is your as this, biotech should be TL 6 or 7, probably even 8. thing, metal-tech is the way to go! Subtle's for Cybertech will be far behind, TL 6 most likely. Few lamers, bigger is better, and your nobody 'less you worlds will be strictly biotech, as cybertech tends to can bench-press a main battle tank. develop earlier, but there is no reason why once Think 'borg, think grinding metal, whirling biotech gets big cybertech will simply fall out of style. motors, and steaming hydraulic rams. Flesh is weak, So... vulnerable, and squishy like a sponge. Bones can break, organs can burst, and cells die by the truckload. Why settle for flesh when steel is so much hink Style... better? TThink hip, hot, glitter and gleam. Think In a Think Metal world cybernetics are sparkling chrome, shimmering tattoos, and prominent, even common, and biotechnology is dancing hair of fiber optic light. Your body is canvas lagging behind. In Think Metal campaigns, cybertech to sculpt and mold to your desire. Tell the world who should be at least TL 6 or 7, and biotech always one you are or look like the hottest superstar! less (TL 5 or 6). Biotech may even be unavailable. Technology is poetry in motion and you are its There are certain Think Metal setting which greatest symphony. would have a lower TL (TL 3 or 4), where biotech No one here flaunts studded metal does not exist at all. The movie City of Lost dermoarmor or camera lens cybereyes, not unless Children is an excellent example of a steampunk they're one of the dregs. Gold circuit-pattern irises world at TL 4 where cybernetics is prominent, and are in style today; yesterday it was rainbow phasing. biotech is just emerging (cloning, brain-storage, etc.). Nanites can weave video-polymers just under your The William Gibson/Bruce Sterling book, The skin, think of the possibilities there! Saw a girl Difference Engine, should be required reading for yesterday with green skin and blue hair, her eyes anyone wanting to run a steampunk game. were simmering like fire... And that wasn't all! A Think Style campaign is concerned more with looks and appearance than actually functionality. hink Flesh... After all, appearance is only skin deep, and style is Think biology, genetics, nanotechnology... everything. Think Style can blend nicely with Think TThink small, cellular, subtle, perfect, and Flesh, and to some extent with Think Metal. Not sublime. We are machines -- machines of enzymes, everyone in the world is concerned with their chromosomes, hormones, and nucleotides. Why appearance, but there are always those who are. replace nature when you can improve it? There is no Typically, a Think Style world will have need to mar oneself by bolting metal and wires into biotech of at least TL 7, and cybertech at 6 or 7. At your body. The body is fragile and imperfect, yes, for biotech TL 8 some really cool and stylish things can evolution is a process of simple trial and error. We be done to your body... Just buy a whole new body, were born from errors and mistakes, but those the latest from Marani Couture Bioniche! mistakes can be easily corrected. And yes, even improved upon. The cloning of our bodies, the manipulation hink Tech... of our genes, and the integration of new symbiotic See pulsing patterns of electrons, taste organs has opened a staggering new realm of Tglittering sweet streams of light, and hear the possibilities. No longer do we define ourselves by thundering sonnet of data rushing through those how we look today or tomorrow, but by our thoughts invisible realms of binary logic and neural networks. and dreams. The body is disposable, perhaps In the ages to come we will see miracles no nothing more than a vessel which we change with the one has dreamed possible and those dreams of changing fades and marketing ploys of the biotech today will fade away to fanciful fairy-tales. The future megacorporations.