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The Adventure Game

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The Adventure Game The Adventure Game “Through dangers untold and hardships unnumbered, I have fought my way here to the castle beyond the City to take back the child you have stolen. For my will is as strong as yours, and my kingdom as great. You have no power over me!”

This is ’s Labyrinth: The Adventure Game. Are you brave enough to face the Goblin King and defeat the Labyrinth? Within the pages of this beautiful replica of Sarah’s book you will find everything you need to explore the Labyrinth: • Easy to learn rules, perfect for the first-time player. • Massive 200-page adventure for you to explore with your friends. • Special oubliette containing a pair of beautifully engraved Labyrinth dice. • Toolkit with a bestiary, tables, and tips for creating your own adventures. • Handy double-sided reference bookmark. • High-quality cloth-bound hardback with three ribbons to help you keep track.

• Illustrations by Brian Froud, Johnny Fraser-Allen, and Ralph Horsley. Sample6+ 2+ 30+ MINS file

TM & © /Labyrinth Enterprises. JIM HENSON’S mark & logo, LABYRINTH mark & logo, characters and elements are trademarks of The Jim Henson Company. Motion Picture © 1986 Labyrinth Enterprises. All Rights Reserved.

River Horse and River Horse Games are trading names of River Horse (Europe) Ltd (River Horse). River Horse, the River Horse logo are either ®, TM and/or © 2019 River Horse. River Horse is located at Lenton Business Centre, Lenton Boulevard, Nottingham, NG7 2BY, United Kingdom. Retain this information for your records.

Actual components may vary from those shown. Made in China. Sample file Sample file Foreword Hello, and welcome to Jim Henson’s Labyrinth: The Adventure Game (we call it ‘the Labyrinth’, for short). This book contains everything you need to play in and run your own version of the Labyrinth. Have you ever asked the question: what if Sarah asked the Helping Hands to go up rather than down? Have you ever wondered how you would have fared in this dangerous and exciting world? Have you ever wanted to shape a world with your mind, like ? This game allows you to answer these questions and more with the help of your friends and a couple of dice.

Above all else, this book gives you the tools to create your own stories in the fantastical world created by Jim Henson and Brian Froud. We hope you enjoy exploring their world, and making it your own.

Sample file Contents Rules...... 2 Stonewalls...... 36 Hedge Maze...... 84 Land of Yore...... 132 Goblin City...... 178 The Castle...... 226 Tool Kit...... 256 Index...... 274 The Gallery...... 281

Adventure: BEN MILTON Rules: JACK CÆSAR Editing: CHRIS CÆSAR & ALESSIO CAVATORE Art: BRIAN FROUD Graphic Design & Layout: PETE BORLACE & CHRIS CÆSAR Proofreading: MARK POLLARD

Additional Art: CHRIS CÆSAR Guest Authors JOHNNY FRASER-ALLEN Bootstrap Bandits: ANONYMOUS RALPH HORSLEY Sapling Nursery: ZAK BAROUH REBECCA MORSE Oubliette: JENNIFER BROZEK DAN MUMFORD Blackout: CHRIS CÆSAR JEFF STOKLEY Rorrim Demad: JACK CÆSAR Ted’s Quest: ALESSIO CAVATORE & HUGO PRITCHARD-LAW Thanks to Stubborn Sword: SAMUEL POOTS JIM FORMANEK Bad Old Clothes: PATRICK STUART CARLA DELLAVEDOVA SHANNON ROBLES. Jousting Contest: MATTHEW WARD

TM & © The Jim Henson Company/Labyrinth Enterprises. JIM HENSON’S mark & logo, LABYRINTH mark & logo, characters and elements are trademarks of The Jim Henson Company. Motion Picture © 1986 Labyrinth Enterprises. All Rights Reserved. River HorseSample and River Horse Games are trading names of River Horse file (Europe) Ltd (River Horse). River Horse, the River Horse logo are either ®, TM and/or © 2019 River Horse. River Horse is located at Lenton Business Centre, Lenton Boulevard, Nottingham, NG7 2BY, United Kingdom. Retain this information for your records. Actual components may vary from those shown. Made in China.

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2 RULES RULES

The Labyrinth may at first seem unfair, but there is order spun amid the chaos. Every game has rules to bend and break, even if you don’t know what they are...

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RULES 3 GET TING STARTED

Your journey starts here. What is an adventure game? This book is an adventure game. Adventure Once you and your friends are gathered games (or role playing games) can be played around a table, the Goblin King will help by two or more players. One player is the each of the players to create a character to play Goblin King (or Queen!), and all other the game as. This is great fun, as you and your players are characters (PCs for short). friends have to answer the question: “Imagine you were in Jim Henson’s Labyrinth. What The best size for a group is five people: the would your character be like?” Goblin King and four characters. Smaller or larger groups can work just as well, but For example, you could say: “I am going to be we’d recommend not having more than a Goblin called Flözzle, who is sneaky and is six characters, as things would then tend to always trying to get the better end of a deal!” become a little hard to keep track of. With the help of the Goblin King, you will fill out a character sheet for your new character, which records his or her traits and flaws, as Sampleexplained later in this book.file Once all characters have been created, the Goblin King will start telling a story, set in the Labyrinth and the players will play as the main characters in that story!

4 RULES So, for example, the Goblin King could say something like: “You are making your way through a walled section of the Labyrinth when you come across a Goblin with his helmet on backward. Nearby you can hear faint but nasty laughter. What would you like to do?”

Everything I’ve done, I’ve done for you. I move the stars for no one. - Jareth

Then it’s up to the group to discuss which way to go and, once you agreed, they will tell the Goblin King and he or she will continue the story, telling the group what happens in the direction they have taken. This way the story of the adventure you are on will develop and you can meet other characters and weird creatures, explore new and familiar parts of the Labyrinth, face challenges and solve riddles on your way to accomplish your mission.

MY LABYRINTH This book is filled with tools and an adventure to help you run or play in a game of Labyrinth. It is important for every Goblin King and every player to take the tools and create a Labyrinth that is their own, so feel free to change names, places, and rules to suit your group. Every group will be made up Sampleof different people with different ideas file on what the Labyrinth is like, and what realm is more sculpted by our imaginations than the Labyrinth?

RULES 5