Revista Nintendo Blast Nº19
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NINTENDO 3DS-SOFTWAREHANDLEIDING (BEVAT BELANGRIJKE GEZONDHEIDS- EN VEILIGHEIDSINFORMATIE) MAA-CTR-AWAP-HOL CTR PWR MAN HOL 10.02.11 12:01 Seite 2
CTR_PWR_MAN_HOL 10.02.11 12:01 Seite C1 NINTENDO 3DS-SOFTWAREHANDLEIDING (BEVAT BELANGRIJKE GEZONDHEIDS- EN VEILIGHEIDSINFORMATIE) MAA-CTR-AWAP-HOL CTR_PWR_MAN_HOL 10.02.11 12:01 Seite 2 [1110/HOL/CTR] Dit zegel waarborgt je, dat dit product door Nintendo is gecontroleerd en dat het qua constructie, betrouwbaarheid en entertainmentwaarde volledig aan onze hoge kwaliteitseisen voldoet. Let bij het kopen van spellen en accessoires altijd op dit zegel, zodat je verzekerd bent van een goed werkend Nintendo-systeem. Hartelijk dank voor het kopen van PILOTWINGS RESORT™ voor het Nintendo 3DS™-systeem. BELANGRIJK: lees de gezondheids- en veiligheidsinformatie in deze handleiding zorgvuldig door voordat je het Nintendo 3DS-systeem, de Game Card of het accessoire gebruikt. Lees de handleiding goed door om zoveel mogelijk plezier aan dit spel te beleven. In de aparte folder “Leeftijdsclassificatie, softwaregarantie en contactgegevens” (“Belangrijke informatie”) vind je belangrijke informatie over de garantie en de Nintendo Helpdesk. Bewaar deze documenten om er later nog iets in op te kunnen zoeken. Deze Game Card werkt alleen met de Europese/Australische versie van het Nintendo 3DS-systeem. WAARSCHUWING! Dit spel is auteursrechtelijk beschermd! Het ongeoorloofd kopiëren van dit spel kan resulteren in strafrechtelijke en/of civielrechtelijke aansprakelijkheid. © 2011 Nintendo. Trademarks are property of their respective owners. Nintendo 3DS is a trademark of Nintendo. © 2011 Nintendo. CTR_PWR_MAN_HOL 11.02.11 14:34 Seite 3 Welkom bij Pilotwings Resort! In Pilotwings beleef je de spannendste vliegavonturen in allerlei soorten vliegmachines. Dit is het derde spel in de serie, die begon met PILOTWINGS™ voor het Super Nintendo Entertainment System™ (1992) en het vervolg, PILOTWINGS™ 64 voor de Nintendo® 64 (1997). -
Family Friendly Magazine 129 in PDF Format
Family Friendly Gaming The VOICE of TM the FAMILY in GAMING Kingdom Hearts III, Ooblets, Monster Hunter World and more in this fabu- lous issue!! ISSUE #129 NI NO KUNI II REVENANT KING- DOM wants you to April 2018 role play. CONTENTS ISSUE #129 April 2018 CONTENTS Links: Home Page Section Page(s) Editor’s Desk 4 Female Side 5 Comics 7 Sound Off 8 - 10 Look Back 12 Quiz 13 Devotional 14 Helpful Thoughts 15 In The News 16 - 23 We Would Play That! 24 Reviews 25 - 37 Sports 38 - 41 Developing Games 42 - 67 Now Playing 68 - 83 Last Minute Tidbits 84 - 106 “Family Friendly Gaming” is trademarked. Contents of Family Friendly Gaming is the copyright of Paul Bury, and Yolanda Bury with the exception of trademarks and related indicia (example Digital Praise); which are prop- erty of their individual owners. Use of anything in Family Friendly Gaming that Paul and Yolanda Bury claims copyright to is a violation of federal copyright law. Contact the editor at the business address of: Family Friendly Gaming 7910 Autumn Creek Drive Cordova, TN 38018 [email protected] Trademark Notice Nintendo, Sony, Microsoft all have trademarks on their respective machines, and games. The current seal of approval, and boy/girl pics were drawn by Elijah Hughes thanks to a wonderful donation from Tim Emmerich. Peter and Noah are inspiration to their parents. Family Friendly Gaming Page 2 Page 3 Family Friendly Gaming Editor’s Desk FEMALE SIDE this instance I feel wonderful. God has given God is my prize and my goal. -
Nintendo Co., Ltd
Nintendo Co., Ltd. Financial Results Briefing for the Six-Month Period Ended September 2010 (Briefing Date: 2010/10/29) Supplementary Information [Note] Forecasts announced by Nintendo Co., Ltd. herein are prepared based on management's assumptions with information available at this time and therefore involve known and unknown risks and uncertainties. Please note such risks and uncertainties may cause the actual results to be materially different from the forecasts (earnings forecast, dividend forecast and other forecasts). Nintendo Co., Ltd. Semi-Annual Consolidated Statements of Income Transition million yen FY3/2007 FY3/2008 FY3/2009 FY3/2010 FY3/2011 Apr.-Sept.'06 Apr.-Sept.'07 Apr.-Sept.'08 Apr.-Sept.'09 Apr.-Sept.'10 Net sales 298,817 694,803 836,879 548,058 363,160 Cost of sales 162,974 413,048 469,831 341,759 214,369 Gross profit 135,842 281,754 367,048 206,298 148,791 (Gross profit ratio) (45.5%) (40.6%) (43.9%) (37.6%) (41.0%) Selling, general, and administrative expenses 68,730 92,969 114,864 101,937 94,558 Operating income 67,111 188,784 252,183 104,360 54,232 (Operating income ratio) (22.5%) (27.2%) (30.1%) (19.0%) (14.9%) Non-operating income 27,958 27,259 20,528 7,990 4,849 (of which foreign exchange gains) (10,057) (2,149) ( - ) ( - ) ( - ) Non-operating expenses 393 666 35,404 1,737 63,234 (of which foreign exchange losses) ( - ) ( - ) (33,584) (664) (62,175) Ordinary income 94,676 215,376 237,306 110,613 -4,152 (Ordinary income ratio) (31.7%) (31.0%) (28.4%) (20.2%) (-1.1%) Extraordinary income 253 3,885 1,959 4,311 190 Extraordinary loss 1 1,623 92 2,306 18 Income before income taxes and minority interests 94,929 217,639 239,172 112,618 -3,981 Income taxes 40,602 85,294 94,329 43,107 -1,960 Income before minority interests - - - - -2,020 Minority interests in income -18 -76 15 18 -9 Net income 54,345 132,421 144,828 69,492 -2,011 (Net income ratio) (18.2%) (19.1%) (17.3%) (12.7%) (-0.6%) - 1 - Nintendo Co., Ltd. -
10Th IAA FINALISTS ANNOUNCED
10th Annual Interactive Achievement Awards Finalists GAME TITLE PUBLISHER DEVELOPER CREDITS Outstanding Achievement in Animation ANIMATION DIRECTOR LEAD ANIMATOR Gears of War Microsoft Game Studios Epic Games Aaron Herzog & Jay Hosfelt Jerry O'Flaherty Daxter Sony Computer Entertainment ReadyatDawn Art Director: Ru Weerasuriya Jerome de Menou Lego Star Wars II: The Original Trilogy LucasArts Traveller's Tales Jeremy Pardon Jeremy Pardon Rayman Raving Rabbids Ubisoft Ubisoft Montpellier Patrick Bodard Patrick Bodard Fight Night Round 3 Electronic Arts EA Sports Alan Cruz Andy Konieczny Outstanding Achievement in Art Direction VISUAL ART DIRECTOR TECHNICAL ART DIRECTOR Gears of War Microsoft Game Studios Epic Games Jerry O'Flaherty Chris Perna Final Fantasy XII Square Enix Square Enix Akihiko Yoshida Hideo Minaba Call of Duty 3 Activison Treyarch Treyarch Treyarch Tom Clancy's Rainbow Six: Vegas Ubisoft Ubisoft Montreal Olivier Leonardi Jeffrey Giles Viva Piñata Microsoft Game Studios Rare Outstanding Achievement in Soundtrack MUSIC SUPERVISOR Guitar Hero 2 Activision/Red Octane Harmonix Eric Brosius SingStar Rocks! Sony Computer Entertainment SCE London Studio Alex Hackford & Sergio Pimentel FIFA 07 Electronic Arts Electronic Arts Canada Joe Nickolls Marc Ecko's Getting Up Atari The Collective Marc Ecko, Sean "Diddy" Combs Scarface Sierra Entertainment Radical Entertainment Sound Director: Rob Bridgett Outstanding Achievement in Original Music Composition COMPOSER Call of Duty 3 Activison Treyarch Joel Goldsmith LocoRoco Sony Computer -
GAME, Games Autonomy Motivation & Education
G.A.M.E., Games autonomy motivation & education : how autonomy-supportive game design may improve motivation to learn Citation for published version (APA): Deen, M. (2015). G.A.M.E., Games autonomy motivation & education : how autonomy-supportive game design may improve motivation to learn. Technische Universiteit Eindhoven. Document status and date: Published: 01/01/2015 Document Version: Publisher’s PDF, also known as Version of Record (includes final page, issue and volume numbers) Please check the document version of this publication: • A submitted manuscript is the version of the article upon submission and before peer-review. There can be important differences between the submitted version and the official published version of record. People interested in the research are advised to contact the author for the final version of the publication, or visit the DOI to the publisher's website. • The final author version and the galley proof are versions of the publication after peer review. • The final published version features the final layout of the paper including the volume, issue and page numbers. Link to publication General rights Copyright and moral rights for the publications made accessible in the public portal are retained by the authors and/or other copyright owners and it is a condition of accessing publications that users recognise and abide by the legal requirements associated with these rights. • Users may download and print one copy of any publication from the public portal for the purpose of private study or research. • You may not further distribute the material or use it for any profit-making activity or commercial gain • You may freely distribute the URL identifying the publication in the public portal. -
Nascar Heat 2002 Cheats Codes Xbox
Nascar heat 2002 cheats codes xbox For NASCAR Heat on the Xbox, GameFAQs has 8 cheat codes and secrets. Hardcore realism mode. At the main menu, press Up, Down, Left, Right, White, Up, Down. Alternately, get a point rating on a track to unlock the hardcore. The best place to get cheats, codes, cheat codes, walkthrough, guide, FAQ, NASCAR Heat Master Code (Must Be On), ECBB4 E60A. The best place to get cheats, codes, cheat codes, hints, tips, tricks, and secrets for the Xbox (XB). NASCAR Heat Cheats and Cheat Codes, Xbox. Nascar Heat cheats, codes, walkthroughs, guides, FAQs and more for Game Boy Advance. Nascar Heat cheats, codes, walkthroughs, guides, FAQs and more for XBox. Get the latest NASCAR Heat cheats, codes, unlockables, hints, Easter eggs, glitches, tips, tricks, hacks, downloads, hints, guides, FAQs, walkthroughs, and. For NASCAR Heat on the PlayStation 2, GameRankings has 11 cheat codes and secrets. NASCAR Heat Cheats, Cheat Codes, Unlockables for PS2, XBOX Interested in making money from. All the latest NASCAR Heat cheats, cheat codes, hints, trophies, achievements, FAQs, trainers and savegames for Xbox. NASCAR Heat cheats, Codes, and Codes for Xbox. Jump to: Code (5) Command codes. Back to top Submitted by: Gentle66 on Jan 05, Richard Petty. Nascar Heat cheat codes - Xbox cheats, game cheat - We add new cheats and codes daily and have thousands of Cheats, Codes, FAQs, Hints, Tips. NASCAR Heat PS2 Cheats. Access Everything: Press Up, Up, Up, Left, Right, Circle, Triangle. Race as Richard Petty: Beat all Heat challenges with a. Mar 13, NASCAR Heat Cheats - Xbox Cheats: This page contains a list of cheats, codes, Easter eggs, tips, and other secrets for NASCAR Heat. -
Und Die Geheimen Ringe Kompakt Editorial
DasPDF-MagazinrundumNintendoApril2007 www.n-mag.de 18 GDC2007 ZeldaPhantom Hourglass,Super Mario Galaxy u.v.m. NNMAMÜNZEN-DRIBBLIMANG IMMGGERWIEDERSONNTAGS MarioSlambasketball DieNintendocastlerimgespräch Und dIEGEHEIMEn RINGE KOMPAKT Editorial Liebe Spieler, ein Gepard kann bis zu 11km/h schnell rennen. Es ist das schnellste zurück blicken, die nun auf der Virtual Console erschienen sind, gibt es jetzt Lebewesen auf unserem Planeten. Es gibt jedoch eine Spezies, die sich auch ein Bewertungssystem für die Rezensionen. Was uns dazu bewegt hat zehn mal schneller fortbewegen kann: Der blaue Igel. Wir beschäftigen uns und wie wir nun die Spiele bewerten, erfahrt ihr auf Seite 9. in dieser Ausgabe genauer mit dieser Spezies, die in Fachkreisen auch Sonic Wir möchten von euch wissen, was ihr von diesem Bewertungssystem genannt wird. Dazu machen wir eine Zeitreise zurück in das Jahr 1991, als halten. Schreibt uns einfach dazu eine Email an [email protected]. Doch dieses Wesen zum ersten Mal gesichtet wurde. Näheres dazu findet ihr bevor ihr das tut, solltet ihr erst einmal die neue Ausgabe lesen, mit der wir auf Seite 5. Des Weiteren beobachteten wir für unseren Bericht über den euch nun viel Vergnügen wünschen, Flitzeigel seinen heutigen Lebensraum. Dieses friedvolle Geschöpf hat sich gerade auf Nintendos neuester TV-gebundenen Heimkonsole, auch unter euer NMag-Team den Namen Wii bekannt, angesiedelt. Ob die Gattung Chancen hat, in diesem Terrain zu überleben, könnt ihr auf Seite 1 nachlesen. Mit dieser Ausgabe haben wir ein paar weitere Neuerungen eingeführt. Neben neuen Rubriken, wie etwa Pixeljahre, wo wir auf vergangene Klassiker KOMPAKT GameNews 3 Gewinnspiel 5 Game Developers Conference 007 6 Leserbriefe 8 TEST Bewertungssystem 9 Wii Kororinpa 10 Sonic und Die Geheimen Ringe 1 Excite Truck 16 NIntendo DS Magical Starsign 19 Mario Slam Basketball Pixeljahre Controller-Special 5 Mario Kart 64 4 Sonic 5 VORSCHAU MySims 6 Trioncube 7 PLUS Interview: Ein Gespräch mit den Mario zeigt, dass er sportlich wie Nintendocastlern 8 eh und je ist. -
Nintendo Co., Ltd
Nintendo Co., Ltd. Earnings Release for the Three-Month Period Ended June 2010 Supplementary Information [Note] Forecasts announced by Nintendo Co., Ltd. herein are prepared based on management's assumptions with information available at this time and therefore involve known and unknown risks and uncertainties. Please note such risks and uncertainties may cause the actual results to be materially different from the forecasts (earnings forecast, dividend forecast and other forecasts). Nintendo Co., Ltd. Consolidated Statements of Income Transition million yen FY3/2007 FY3/2008 FY3/2009 FY3/2010 FY3/2011 Apr.-June'06 Apr.-June'07 Apr.-June'08 Apr.-June'09 Apr.-June'10 Net sales 130,919 340,439 423,380 253,498 188,646 Cost of sales 67,876 201,336 243,691 161,940 118,298 Gross profit 63,043 139,103 179,688 91,558 70,348 (Gross profit ratio) (48.2%) (40.9%) (42.4%) (36.1%) (37.3%) Selling, general, and administrative expenses 34,241 48,471 60,496 51,156 47,005 Operating income 28,802 90,631 119,192 40,401 23,342 (Operating income ratio) (22.0%) (26.6%) (28.2%) (15.9%) (12.4%) Non-operating income 7,708 41,144 58,251 24,761 2,169 (of which foreign exchange gains) ( - ) (29,032) (47,844) (20,088) ( - ) Non-operating expenses 3,840 326 551 338 71,567 (of which foreign exchange losses) (3,462) ( - ) ( - ) ( - ) (70,594) Ordinary income 32,670 131,449 176,892 64,824 -46,055 (Ordinary income ratio) (25.0%) (38.6%) (41.8%) (25.6%) (-24.4%) Extraordinary income 6 649 3,625 5,227 134 Extraordinary loss 123 15 52 2,308 17 Income before income taxes and minority interests 32,553 132,084 180,464 67,743 -45,938 Income taxes 17,012 51,898 73,101 25,367 -20,687 Income before minority interests - - - - -25,250 Minority interests in income -10 -66 96 58 -33 Net income 15,551 80,251 107,267 42,316 -25,216 (Net income ratio) (11.9%) (23.6%) (25.3%) (16.7%) (-13.4%) - 1 - Nintendo Co., Ltd. -
Nordic Game Sales 2014 Retail PREFACE
Nordic Game Sales 2014 Retail PREFACE With the Nordic release of Microsoft’s Xbox One in September 2014 the new generation of video game consoles has come full circle. Xbox One & Playstation 4 has paved the way for impressive sales in brick and-mortar stores as well as digital channels. The Nintendo Wii U grows its installed base during its second year on the market and promising titles on the horizon indicates room for growth. Handheld consoles are often compared to the mobile games market, at times with good reason. Nevertheless, it remains to be seen how the traditional handheld market will adapt to today’s consumer culture. A lot of traditional publishers have over the last years successfully acquired considerable market shares in the crowded mobile sphere, while Nintendo – synonymous with handheld gaming – has recently revealed an upcoming entry into apps and mobile games. What all consoles have in common is a sophistication of, and radically increased interest in, digital sales. The industry has largely moved beyond a focus on volumes sold, to care more about the retention and longevity of the games. Destiny is a good example of that, a hit game in both physical and digital sales channels, generating a substantial amount of long-tail revenue through downloadable content and by keeping users interested in the service. The same shift is visible in FIFA, Call of Duty, Battlefield, and other beloved franchises. Physical sales continue to be a highly relevant segment of the video games market. It is still the largest individual segment (compared with, online, mobile etc.) and also a source for continuous innovation. -
The Cultural Aspect of Video Game Regulation Practices
The Cultural Aspect of Video Game Regulation Practices «A comparative study of the differences in video game rating practices between Europe and Japan» Marita Eriksen Haugland Master’s thesis in Nordic Media Department of Media and Communication THE UNIVERSITY OF OSLO Fall 2018 The Cultural Aspect of Video Game Regulation Practices «A comparative study of the differences in video game rating practices between Europe and Japan» Marita Eriksen Haugland Master’s thesis in Nordic Media II Department of Media and Communication THE UNIVERSITY OF OSLO Fall 2018 III © Marita Eriksen Haugland 2018 The Cultural Aspect of Video Game Regulation Practices: A comparative study of the differences in video game rating practices between Europe and Japan Marita Eriksen Haugland http://www.duo.uio.no/ Print: Reprosentralen, Universitetet i Oslo IV Abstract Video games have become a large part of media consumption, both for adults and children. This study contributes to the field of children and media by looking into the perceptions and construction of risk by self-regulatory organizations, as well as into self-regulatory effectiveness. The thesis also discusses the struggle and the compromises between child safety, cultural differences and freedom of expression. It takes up the question of how the cultural differences affect the age ratings and content descriptors. All video games rated in Europe and Japan between 2010-2016 are analyzed to show the differences between the regions. Also, content analyses are performed on 24 video games with emblematic differences in age ratings or content descriptors. The findings suggest that cultural differences in how the two systems view crime, non-realistic violence, realistic blood, non-sexual nudity, romantic behavior, and sexualized behavior is responsible for some of the differences in age ratings and content descriptors. -
Iron Man Nds Ar Codes
Iron man nds ar codes click here to download Enable Code (DS) North America. Enables all codes that you activate. F D45 FC FC Submitted by: Lavender Blush on Apr Gaming accessories and cheat devices for Pokemon Go, Nintendo 3DS, Nintendo DS, PS4, PS3, PS2, GameCube, Wii and Wii U. Cheat codes and cheat code devices for DS, Wii, PS2, XBOX, XBOX, DS, PSP. This Codes are Action Replay Codes. To use them you will need a Action Replay Device (M) Infinite Health c , Iron Man 2 for the Nintendo DS. Iron Man Questions. We have 1 questions and 0 answers for this game. Check them out to find answers or ask your own to get the exact game help you need. Iron Man 2 Cheats and Cheat Codes, Nintendo DS. This Codes are Action Replay Codes. To use them you will need a Action Replay Device (M) Infinite Health c, Iron Man 2 for the Nintendo DS. This Codes are. This page contains a list of cheats, codes, Easter eggs, tips, and other secrets for Iron Man for Nintendo DS. If you've discovered a cheat you'd. For Iron Man on the DS, GameFAQs has 2 cheat codes and secrets. This cheat for Iron Man 2 [Nintendo DS] has been posted at 28 Apr by ckjkj and is called "Action replay codes". The Cheat have a rating 1 by 1 our users. Get the latest cheats, codes, unlockables, hints, Easter eggs, glitches, tips, tricks, hacks, downloads, hints, guides, FAQs, and walkthroughs for Iron Man on. IS they any Iron man codes? i can't seem to find any codes. -
2013년 10월 제1호 2013년 10월 16일
2013년 10월 제1호 2013년 10월 16일 1. 글로벌 게임시장 동향 5 • PC게임, 다양한 위협 속에서도 생명력 유지 • MMO게임, 무거운 클라이언트가 단점으로 작용 • 휴대용 게임기를 TV로 옮긴 마이크로 콘솔 게임기 • 전 세계 게임 매출의 신기원을 기록한 <GTA 5> • [통계] 글로벌 게임 하드웨어 & 소프트웨어 판매 순위 2. 북미 게임시장 동향 15 • 모바일 게임시장내 애플의 입지 • 카밤, 영화 IP를 이용한 게임으로 성공 • 밸브, 스팀 OS에 이어 '스팀 머신' 발표 • 트위치, 인텔의 '퀵 싱크' 기술 도입 결정 • 2013년 8월 미국 게임시장, 디지털게임 강세 • [통계] 미국 게임 하드웨어 & 소프트웨어 판매 순위 • [통계] 미국 MMORPG 순위 • [통계] 북미 애플 앱스토어 게임 순위 • [통계] 북미 구글 구글플레이 게임 순위 3. 아시아 게임시장 동향 29 중국 게임시장 동향 30 • 중국 모바일 게임시장, 유통 채널 간 경쟁 과열 • 러시아, 중국 온라인게임의 신 수출 시장으로 부상 • 중국, 콘솔게임 수입 금지 13년 만에 해제 • 게임업체 중칭바오, 시가총액 100억 위안 돌파 • [통계] 중국 온라인게임 순위 • [통계] 중국 MMO게임 순위 • [통계] 중국 모바일게임 플랫폼별 게임 순위 일본 게임시장 동향 38 • 유아용 교육 앱, 모바일 업계의 블루오션으로 주목 • 미들코어 게임이 사라진 '동경게임쇼 2013' • 주요 게임사 진영, 캐나다서 해외 사업 청신호 밝혀 • 일본 이통사 소프트뱅크, 핀란드 게임업체 수퍼셀 인수 • [통계] 일본 게임 하드웨어 & 소프트웨어 판매 순위 • [통계] 일본 모바일게임 플랫폼별 게임 순위 기타 아시아 게임시장 동향 45 • 대만, 중국과 온라인게임 서비스 관련 무역협정 시도 • 호주, 전국 통신망 사업이 게임업계에 미치는 영향 • 베트남 게임업계, 자극적인 광고로 이용자 유인 • 인도네시아 제놈, 게임용 노트북 5종 출시 • [통계] 기타 아시아 애플 앱스토어 게임 순위 • [통계] 기타 아시아 구글 구글플레이 게임 순위 4. 유럽 게임시장 동향 53 • 영국, 게임의 폭력성과 실제 폭력성의 상관관계 조사 • 액티비전블리자드, 주주 반대로 비벤디와 분사 난항 • 유비소프트, 디지털초콜릿의 스페인 스튜디오 인수 • 워게이밍, <World of Tanks>로 글로벌 시장 공략 • [통계] 유럽 게임 소프트웨어 판매 순위 • [통계] 유럽 애플 앱스토어 게임 순위 • [통계] 유럽 구글 구글플레이 게임 순위 5.