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RPG REVIEW Issue #33, December 2016 ISSN 2206-4907 (Online) Transhumanism Interview with Rob Boyle ¼ Designer©s Notes for Cryptomancer¼ Reviews of Eclipse Phase and supplements ¼. A Cure for Aging? GURPS Transhuman ¼ Aeorforms for Blue Planet ¼ APP setting for Big Damn Sci-Fi .. RPGaDay 2016 ¼ Morlocks for GURPS ¼ Doctor Strange and Arrival Movie Reviews ¼ and much more! 1 RPG REVIEW ISSUE 33 December 2016 TABLE OF CONTENTS Administrivia, Coop News, Editorial many contributors p2-6 Interview with Rob Boyle with Rob Boyle p7-10 Transhumanism is Total Nonsense by Karl Brown p11-13 Have We Found A Cure for Aging? by Karl Brown p14-15 Cryptomancer Designer©s Notes by Chad Walker p16-17 Cryptomancer Review by Lev Lafayette p18-19 Transhuman RPG Reviews by Lev Lafayette p20-40 Aeroforms for Blue Planet by Karl Brown p41-42 Sue Gurney, Infomorph Slave Robot by Adrian Smith p43-44 APP for Big Damn Sci-Fi by Nic Moll p45-46 Morlocks for GURPS by Gideon Kalve Jarvis p47-48 RPGaDay 2016 with Lev Lafayette and Karl Brown p49-57 Doctor Strange Movie Review by Andrew Moshos p58-60 Arrival Movie Review by Andrew Moshos p61-63 Next Issue: RPG Design by many people p64 ADMINISTRIVIA RPG Review is a quarterly online magazine which will be available in print version at some stage. All material remains copyright to the authors except for the reprinting as noted in the first sentence. Contact the author for the relevant license that they wish to apply. Various trademarks and images have been used in this magazine of review and criticism. -
95839-Sample.Pdf
Wir schreiben das Jahr 2072. Die Magie ist zurückgekehrt. Die Matrix vernetzt die Welt. Kreaturen aus Mythen und Legenden leben unter uns, während Megakonzerne das Schicksal der Metamenschheit bestimmen. Du bist ein Shadowrunner, ein ersetzbarer Aktiv- posten, ein Spielball der Mächte der Sechsten Welt. Neueste Technologie und mächtige Magie machen deinen Körper und Geist zu einem einzigartigen Werk- zeug: besser als es die Natur allein je könnte. Nur so überlebst du vielleicht den nächsten Run in den tiefen Straßen- schluchten des Asphaltdschungels. Das neue Grundregelwerk für Shadowrun 4 ist voll kompatibel mit allen anderen bisher erschienenen Büchern der vierten Edition. Mit verbesserten Regelerläuterungen, mit vollfarbigem, überarbeitetem Art- work, neuen Kurzgeschichten und vielen Beispielen beinhaltet es alles, was du zum Eintauchen in die dunklen Schatten brauchst. www.pegasus.de Sample file Pegasus Spiele GmbH, Straßheimer Str. 2, 61169 Friedberg, unter der Lizenz von Catalyst Game Labs und Topps Company, Inc. © 2009, 2011 Topps Company, Inc. Alle Rechte vorbehalten. Shadowrun und Topps sind Handelsmarken und/oder eingetragene Marken von Topps Company, Inc. in den USA, in Deutschland und/oder anderen Staaten. Catalyst Game Labs ist eine Handelsmarke von InMediaRes Productions, LLC. Art.-Nr.: 45000P Sample file INHALT WILLKOMMEN IN DEN SCHATTEN 14 LEBEN IN DEN 70ERN 60 SHADOWRUN IN ZAHLEN 88 DIE GRUNDLAGEN 15 DER ALLTAG EINES SHADOWRUNNERS 60 Das Konzept 88 Was ist ein Rollenspiel? 15 Ein Versteck für die Ausrüstung 60 Metatyp -
Shadowrun, Twentieth Anniversary Edition
The year is 2072. Magic has returned and creatures of myth and legend walk among us as megacorps bleed the world dry. You’re a shadowrunner—a deniable ® asset, a corporate pawn—using bleeding-edge science and magic to make your meat body and mind better- than-fl esh. Stay on the edge, and you may survive another ‘run on the mean sprawl streets. The 20th Anniversary Edition is fully compatible with all Shadowrun, Fourth Edition books. Sample file 20 YEARS OF MAN•MAGIC•MACHINE 20 ® 20TH ANNIVERSARY Under License From EDITION ® © 2009-2012 The Topps Company, Inc. All rights reserved. Shadowrun and Matrix are trademarks and/or registered trademarks of The Topps Company, Inc., in the United States and/or other countries. Catalyst Game Labs and the Catalyst Game Labs logo are trademarks of InMediaRes Productions, LLC. 2600A 20TH ANNIVERSARY CORE RULEBOOK Sample file TABLE OF CONTENTS TABLE OF CONTENTS WELCOME TO THE SHADOWS 14 Living in SIN 41 Shadowrunning by the Numbers 66 The Basics 15 The Doctor is In 41 The Concept 66 What Is a Roleplaying Game? 15 Welcome to the Machine 42 Metatype 66 Roleplaying Shadowrun 16 Matrix 2.0 42 Attributes 67 What Runners Do 16 The Network Is the Consumer 42 Skills 68 Core Supplements 16 Sharing the Love 42 Qualities 68 Basic Runner Types 17 Tagging, 2070’s Style 42 Magic 69 Settings 18 Big Brother Is Watching 42 Technomancy 69 Shadow Activity 18 Holes in the System 43 Gear 69 Get Your Mojo Workin’ 43 Augmentations 70 A HISTORY LESSON Magic in the Media 43 Contacts 70 FOR THE REALITY IMPAIRED 24 John Q. -
Total Warfare
BATTLETECHTM TOTAL WARFARE • CATALYST GAME LABS • RA Colonel John Marik-Johns leads an assault against ‘Emperor’ Baranov’s Fourth Tikonov Republican Guards on the contested world of Hall. INTRODUCTION COMPONENTS 8 20 Fiction 8 Units 20 Fiction vs. Rules 9 BattleMechs 20 Fiction and Art 9 IndustrialMechs 21 3-D Terrain vs. Paper Maps 9 ProtoMechs 21 Standard vs. Advanced Rules 10 Combat Vehicles 22 Rule Levels 10 Infantry 23 Reader Response 10 Conventional Fighters 23 BattleTech: More than a Game 10 Aerospace Fighters 23 Core Rulebooks 10 Small Craft 24 Technical Readouts 10 DropShips 24 The Jihad 11 Support Vehicles 25 Handbooks 11 Other Units 26 Historicals 11 Aerospace Units 26 Map Sets 11 Support Vehicles 26 Record Sheets 11 Mobile Structures 26 Where to Order? 11 Record Sheets 26 Other Avenues 12 ’Mech Record Sheet 27 Iron Wind Metals 12 IndustrialMech Record Sheet 27 Catalyst Demo Teams 12 ProtoMech Record Sheet 28 Classicbattletech.com 12 Combat Vehicle Records Sheets 28 Battlecorps 12 Generic Conventional Infantry Record Sheet 29 HeavyMetal Software 13 Battle Armor Record Sheet 29 Camo Specs Online 13 Aerospace Record Sheets 30 Fighting Pirannha Graphics 13 Support Vehicle Record Sheets 31 Virtual World Entertainment 13 Mapsheets 31 Armorcast 13 Clear 32 WizKids 13 Light Woods 32 Heavy Woods 32 Rough 32 A TIME OF WAR 14 Water 32 Pavement 32 Roads 32 Bridges 33 Buildings 33 Railroads 33 Piloting/Driving Skill Rolls 59 Counters 33 Making Piloting/Driving Skill Rolls 59 Buildings and Bridges 33 Movement on Pavement 61 Rubble 33 Bridge