The Beyond Heroes Roleplaying Game Book I: the Player's Guide
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1 2 The Beyond Heroes Roleplaying Game Book XXV: The Shattered Realms Invasion Writing and Design: Marco Ferraro The Book of Shattered Realms Copyright © 2020 Marco Ferraro All Rights Reserved This is meant as an amateur free fan production. Absolutely no money is generated from it. Wizards of the Coast, Dungeons & Dragons, and their logos are trademarks of Wizards of the Coast LLC in the United States and other countries. © 2018 Wizards. All Rights Reserved. Beyond Heroes is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC. Contents Foreword 3 Shattered Realms Chronology 3 Shattered Realms Pre Invasion 14 Shattered Realms Post Invasion 15 Shattered Realms Universe 16 Shattered Realms Sub-Dimensions 17 Shattered Realms Star System 72 Shattered Realms Space 74 Mana Bridges 78 Shattered Realms Forces 78 Earth Post Invasion 87 Races by Realm 91 Creating your own Realm 93 Building a Spelljammer 113 Skyships 139 Probability Champions 153 The Society of the Dark Sun 157 Mana Storms 159 Running an invasion 160 3 Foreword 1. Shattered realmS The Beyond Heroes Role Playing Game is based on a heavily revised derivative Chronology version of the rules system from Although this timeline is for the Advanced Dungeons and Dragons 2nd Shattered Realms, it is presented using edition. It also makes extensive use of the equivalent Earth date for easier the optional point buying system as comparison. presented in the AD&D Player’s Option Skills and Powers book. My primary 3,000,000 BC goal was to make this system usable in The mysterious Creators, appear to be any setting, from fantasy to pulp to the first race to dominate space. Their superhero to science fiction. trilateral symbols (flowers, stars) are today found on many odd and ancient The Shattered Realms Invasion book is ruins. about what would happen if the various Dungeons and Dragons Realms all 1,254,004 BC existed together in the same universe and The Creators known as Paladine, Gilean, then collectively attempted to invade and Takhisis ascend into ‘godhood’. earth. Paladine and his companions become the Gods of Light. Takhisis and her This book explains the invasion timeline, companions become the Gods of describes the various worlds and its Darkness. Gilean and his companions inhabitants, the invading armies, the become the Gods of Balance. Reorx resistance on earth and each world and shapes Krynn and the first dragons under how the infusion of additional mana the guidance of Paladine and Takhisis. changes modern earth. The other gods, excluding Chaos, aid in The various Dungeons and Dragons the creation of Krynn as a habitable worlds presented within are my versions world. Takhisis corrupts the first dragons of them and as such different to the in her image, creating the first chromatic canon versions. dragons: red, blue, black, green, and white. A grief-stricken Paladine asks Reorx to craft monuments to his lost children. Paladine gives life to these monuments, thus creating the first metallic dragons: gold, silver, copper, bronze, and brass. Takhisis's treachery causes a great war on Krynn known as the All-Dragons War. The gods withdraw from Krynn before their war destroys the world. The Gods of Light build the Dome of Creation, the Gods of Darkness create the Abyss, and 4 the Gods of Balance create the Hidden differences and restore the peace among Vale. the elves. The three pantheons discover the On Krynn Ogres build an empire with potential of the stars, and the All-Saints captured human slaves. The major cities War begins. For the most part the war are Kern to the east, Narakid to the takes place far from any planets. north, Daltigar to the far west, Parlathin to the northwest, and Blöten Khalkist in 100,000 BC the centre. The first Dragons are able to create a dimensional gate to Earth and some 5318 BC migrate there. The Fifth Crown War ends with the utter defeat of the Vyshaan and the 14,000 BC dissolution of Aryvandaar. Much of the The Thri-kreen, descendants of the High Forest is abandoned for an age, Creators achieve space travel. The leaving the forest open so the gods might Creators are already disappearing, their restore its peace. The madness of the memory preserved in thri-kreen legends Vyshaan clan compelled even their most and the artifacts and ruins left behind. fervent followers to abandon them Ogres begin claiming the mountains of before all the elves lay dead at their Krynn. Elves withdraw to the forests. hands. Humans take to the plains. Gnomes claim the plains of the continent of While the final fate of the Vyshaan elves Taladas. is not recorded, most Tel'Quessir believe them dead and executed at the hands of 8318 to 5318 BC Elven Court. Still, some rebellious elves The Crown Wars are fought between the across the centuries whisper tales of the various Elven nations on Abeir Toril. four sons of Vyshaan who escaped to the They are initiated primarily by the Gold west and to the stars to quietly marshal Elf Vyshaan clan, rulers of the elven their strength and await such a time as kingdom of Aryvandaar in the High they could return in glory to Faerun. Forest of northern Faerun 4041 BC 6318 BC The 'People of the Celestial Mantis', a On Toril Corellon's magic, as directed thri-kreen nation, dominate a section of through his priests and High Mages, the aether. They are the dominant sect in transforms the dark elves, whether the the thri-kreen religion, worshipping the corrupt Ilythiiri or others, into the drow. Mantis God of the Eternal Lotus. They Whether by magic or by the weaknesses launch an unsuccessful crusade against that banish them from the sunlit lands, other races and faiths, trying to force all drow retreat within two months' them into following the Eternal Lotus passing into the Underdark. Elves are teachings. Their crusade is unsuccessful, summoned by the Seldarine to the site breaking their domination of wildspace that becomes Elven Court one month and causing the rise of more moderate after the Descent of the Drow, to settle sects devoted to the Mantis God. 5 On Krynn as ogres embrace cruelty, centuries of conquest. They begin humans rise up to slay their masters. delving into the lore of the Ancient Ogre civilization slowly decays. Ogres Creators with the result is the discovery deform into strong brutes. Giants, of 'Sun Magic' which powers the crystal goblins, half-ogres, and ogre mages ships and citadels of the Antilans, as become more widespread. well as providing spells of devastating power. 3171 BC A flight of Dragons attacks the Elven 45 BC island of Evermeet. The Ruathimaer The Dark Oliphant, an ogre destroy it, though the fleet of mammothship, was a scourge of the void Ruathimaer is destroyed as well and long after the Unhuman War ended. must be rebuilt. Over a long career it was credited with defeating a score of elvish warships, as 2647 BC well as single-handedly destroying two Over a hundred elven vessels crush an elven armadas. It is finally brought to orcish fleet of fifty ships. This was the bay by the Imperial Elven Fleet and its first major event and largest battle of the helm is destroyed by an elven mage First Unhuman War. teleporting into the helmroom with a lit barrel of smokepowder. 1663 BC Destruction of the planet Ctholos by the 10 BC elven deities. The remains of this planet Cloaking Helms become available for form the asteroid field on the outer edges sale through the Arcane. Developed by a of the star system. team of Arcane and wizards of no small measure, Cloaking Helms were 685 BC developed ostensibly for the Seekers to The Cataclysm of Krynn. The arrogance aid them in their surreptitious of the Kingpriest of Istar causes the information gathering. Gods of Krynn to send a massive asteroid strike against Krynn. Krynnish Of course, Cloaking Helms come into society is shattered for centuries, and the high demand with militaristic gods abandon Krynn. movements across the stars. As word leaks out of these new helms, assassins 469 BC appeared virtually overnight, slaying A powerful orc, Dukagsh, sees his fleet many of the wizards involved in their destroyed and scattered by the elves. creation. Those few who survived are Organizing the remnants of the fleet, he scattered about the stars, reclusive as declares himself Almighty Leader of the many wizards are. survivors and flees to distant spheres, collecting other ships as he goes. 21 AD Takhisis flees the pantheon war to begin 47 BC recruiting agents for herself on Krynn. The Tentacle Wars between the Antilan Primary amongst them is Lord Soth, a Empire and the Illithids. The Antilans fallen Knight. suffer their first major defeats after 6 332 – 337 AD 1204 AD Takhisis begins the war of the lance on Takhisis and Strahd sent their demonic Krynn as part of her bid to conquer the armies out to each world. At first their planet. When the War of the Lance armies are victorious. On Athas they erupts, the Heroes of the Lance fight capture seven of the nine city states. back against Takhisis, leading to the defeat of her armies at several fronts and 1205 AD her total defeat at Neraka when Berem, The Athasian armies rally and begin the Everman and the secret to either pushing back, recapturing most of their Takhisis's final defeat or success, is cities. The demonic armies also begin to allowed to die. Takhisis is banished to lose ground on Krynn, Abeir Toril, the realm of Ravenloft.