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A Couverture AFTER
UNIVERISTE D’ANTANANARIVO DEPARTEMENT DE FORMATION INITIAL LITERAIRE CENTRE D’ETUDE ET DE RECHERCHE EN LANGUE ET LETTRES ANGLAISES Using Snakes And Ladders Board Games With Dice to Teach Wishes and Regrets to Malagasy Students C.A.P.E.N. Dissertation Presented by TOMARIELSON Christian Espérant Advisor: RANDRIAMAMPIONONA Christiane ACADEMIC YEAR: 2014-2015 12 January 2016 Acknowledgments We would like to express our deepest gratitude to God for His guidance and everything He has done to me. First of all, we are extremely grateful to Mrs RANDRIAMAMPIONONA Christiane, our Dissertation Advisor for her invaluable kindness, patience, directives, encouragement, and keen editorial eye before the printing of the work. Our warmest thanks must equally go to Mr MANORO Regis and Mrs RAMINOARIVONY Mirany whose helpful comments and suggestions have helped us in the completion and the official presentation of our work. We would like to express our sincere acknowledgments to all teachers at the CER Langue et Lettres Anglaises, and we equally thank all those who contributed, in one way or another, to the elaboration of the present work. Last but by no means least, we wish to express our sincere gratitude to my wife, my children, and our friends who have supported us through their prayers, care, and encouragements. I TABLE OF CONTENTS GENERAL INTRODUCTION 0.1. Rationale and objective of the study 0.2.Scope and limitations 0.3. Structure of the work Part 1: THEORETICAL CONSIDERATIONS 1.1. On conditionals 1.1.1. Definitions of conditional construction……………………………………….........1 1.1.2. Likely conditionals……………………………………………………………........2 1.1.3. Unlikely conditionals…………………………………………………………........2 1.1.4. -
031 – Brief History of Games
031 – Brief history of games The history of games dates to the ancient human past. Games are an integral part of all cultures and are one of the oldest forms of human social interaction. Games are formalized expressions of play which allow people to go beyond immediate imagination and direct physical activity. Common features of games include uncertainty of outcome, agreed upon rules, competition, separate place and time, elements of fiction, elements of chance, prescribed goals and personal enjoyment. Games capture the ideas and worldviews of their cultures and pass them on to the future generation. Games were important as cultural and social bonding events, as teaching tools and as markers of social status. As pastimes of royalty and the elite, some games became common features of court culture and were also given as gifts. Games such as Senet and the Mesoamerican ball game were often imbued with mythic and ritual religious significance. Games like Gyan chauper and The Mansion of Happiness were used to teach spiritual and ethical lessons while Shatranj and Wéiqí (Go) were seen as a way to develop strategic thinking and mental skill by the political and military elite. — Ancient games Some of the most common pre-historic and ancient gaming tools were made of bone - found worldwide - and are the ancestors of knucklebones as well as dice games. These bones were also sometimes used for oracular and divinatory functions. Other implements could have included shells, stones and sticks. In ancient civilizations there was no clear distinction between the sacred and the profane. ● Mesopotamia and the Mediterranean world A series of 49 small carved painted stones found at the 5,000-year-old Başur Höyük burial mound in southeast Turkey could represent the earliest gaming pieces ever found. -
WW1 Games We May Have Played on the Home and Western Fronts
WW1 Games We May Have Played On the Home and Western Fronts Examples of games on display or described: Halma Tyrolean Roulette Happy Families Dominoes An old, complete set with A modern version, bought in a Two sets, one new, both by J A ‘new’ set of Jaques’ boards and ‘men’ mountain bar in Italy Jaques featuring the Tenniel double-nines, with images spinners Nine Men’s Morris The Invasion of Europe: The Shut the Box Trencho (see Nine Men’s Great War Game Morris) A modern pocket-sized A modern wooden version, by version of the old game P66/67 in ‘Play the Game’ Jaques P 62/3 in ‘Play the Game’ Crown & Anchor Chess: The classic ‘game of Snakes & Ladders Reversi Kings’ P 95 in ‘Play the Game’ P 22/3 & 91 in ‘Play the Game’ Modern-day Othello A Jaques ‘Staunton’ set dating from 1870s Mancala A modern commercial version The list of possible contenders for inclusion would obviously have to feature such ‘classics’ as Chess, Draughts Backgammon and the many card games. The following selection concentrates more on the rather less-well-known games, or those with interesting histories. The presentation finishes with a range of games-related images and photographs Halma Originally invented over a hundred years ago, this race game, a forerunner of the modern Chinese Checkers, involved skill and fun to get all your ‘men’, (13 or 19 depending on how many were playing), from their starting positions at one corner of the 16 x 16 squared board to the opposite corner. One step (or leap if an opponent got in the way) is taken in any direction at a time, blocking the opposition’s progress where possible. -
A Sea of Words Un Mar De Palabras
A Sea of Words Un mar de palabras Short stories by 30 young writers Cuentos y relatos de 30 jóvenes autores European Institute of the Mediterranean (IEMed) Anna Lindh Euro-Mediterranean Foundation Girona, 20, 5a planta for the Dialogue between Cultures 08010 Barcelona Bibliotheca Alexandrina www.iemed.org P.O. Box 732 El Mancheya ISBN: 978-84-393-8065-8 Alexandria 21111 – Egypt www.euromedalex.org Consortium formed by: [email protected] Government of Catalonia Spanish Ministry of Foreign Affairs and Cooperation President: Barcelona City Council André Azoulay President: Executive Director: José Montilla i Aguilera, President of the Andreu Claret Government of Catalonia Governing Council: Vice-Presidents: Senior Officers of the Ministries of Foreign Affairs of Miguel Ángel Moratinos, Spanish Minister the 43 countries of the Union for the Mediterranean for Foreign Affairs and Cooperation Jordi Hereu, Mayor of Barcelona Advisory Council: Josep-Lluís Carod-Rovira, Vice-President Besnik Mustafaj (Albania), Aïcha Kassoul (Algeria), of the Government of Catalonia Nevine Simaika Halim (Egypt), Ron Barkai (Israel), Rowaida Al-Ma’aitah (Jordan), Antoine Nasri Director-General: Senén Florensa Messarra (Lebanon), Taleb Mahmoud Omran (Syria), Mohamed Mahjoub (Tunisia), Ayse Sumru Board of Trustees: Nayan (Turkey), Heidi Dumreicher (Austria), Caixa d’Estalvis i Pensions de Barcelona Eduard Gombàrd (Czech Republic), Barcelona Chamber of Commerce, Industry Tuomo Melasuo (Finland), Caroline Fourest and Shipping (France), Aliki Moschis-Gauguet (Greece), El Consorci. Zona Franca de Barcelona Lucio Guerrato (Italy), Karina Petersone (Latvia), Endesa Nevenka Koprivsek (Slovenia), Sara Silvestri Iberia (United Kingdom) Telefónica Consell Interuniversitari de Catalunya Co-funded by the European Commission A Sea of Words / Un mar de palabras Design: Núria Esparza Icaria editorial, s.a. -
1 Important Information This Is the Last Major Auction on Behalf of The
1 Important Information Chartered Surveyors may take a copy of the photo This is the last major auction on behalf of the ID Liquidators of GameSeek Limited. Children under the age of 16 will also not be allowed access There will be further smaller auctions of the remaining stock and assets to include: Console PAYMENT TERMS and PC games, IT components, Perfumes and Lots purchased may only be removed upon cosmetics, etc. receipt by the Auctioneer of CLEARED FUNDS by the method detailed below. Whilst we try hard to provide accurate contents of Debit card payments are accepted at no extra lots, there may be up to a +/- 5% difference cost through the auction platform. between the value of what you bid for and the lot Debit card payments cannot be taken over the contents due to overages and shortages. We will telephone. not accept any discrepancies that fall within this Direct Bank Transfer: Please mark your payment range. with your invoice number for reference purposes. Cash: We do not accept cash payments All sales are subject to our normal terms and conditions of sale. If there is a discrepancy of Where payment is not received by the stated more than 5% of the RRP, a partial refund may be payment deadline, JPS Chartered Surveyors agreed if evidenced. A refund, if agreed will be reserve the right to charge the payment card based on the RRP and percentage of the price registered with the auction platform for the full paid. amount outstanding, including card transaction fees where applicable, or seek other remedies Do consider all the extra items in many lots which outlined in the terms and conditions of sale, are not listed you may have benefited from. -
Childrens Medieval, Roman, Stuart, War and Tudor History Books
MAKE YOUR OWN CASTLE Build your very own castle with this simple activity book. Fold out the cover, press out the castle walls, string up the drawbridge and spend hours of fun playing table-top castles and medieval battles with your friends. The book includes medieval people to colour in and cut out plus a range of fiendish weapons such as a giant catapult and a battering ram. And there are pages of fascinating facts about castle life. From £4.99 A HEROES' LOOK AT NATURE As you get to know Mum, Dad, Holly, Henri, Freddy, Grandad and Barker the dog, you will learn lots of cool facts about the natural world. You will see how it works to support all kinds of plants and animals in different habitats. We will show you beautiful plants and animals, as well as some that aren't so lovely - in fact they're quite yucky! From £3.99 LET'S LOOK FOR GARDEN WILDLIFE This delightful nature book forms the perfect introduction to the wildlife in your garden and is ideal for getting children outside and giving them something fun to do. Its features over 35 garden creatures to find and tick off as well as 30 stunning stickers and a fold-out garden play scene. From £4.99 LET'S LOOK FOR TREES This delightful nature book forms the perfect introduction to the incredible world of trees and is ideal for getting children outside and giving them something fun to do. It features over 45 different trees with leaves, flowers and seeds to find as well as more than 45 stunning stickers to use on a foldout woodland play scene. -
QUARTERDECK LOG Edward B
the Membership publication of the Coast Guard Combat Veterans Association. Publishes quarterly –– Winter, Spring, Summer, andQuarterQuarter Fall. Not sold on a subscription basis. The Coast Guarddeckdeck Combat Veterans Association is aLogLog Non-Profit Corporation of Active Duty Members, Retired Members, Reserve Members, and Honorably Discharged Former Members of the United States Coast Guard who served in, or provided direct support to combat situations recognized by an appropriate military award while serving as a member of the United States Coast Guard. Volume 20, Number 3 Fall 2005 Improvise... Adapt... Overcome! Hurricane Wilma Fails to Dampen Spirits at CGCVA Tampa Convention As Mare and I packed for our plane flight to Tampa, I felt these changes, or at least why they were necessary, it really was a lot like the Clint Eastwood character, Marine Corps Gunnery an ongoing challenge for us, requiring considerable latitude Sergeant Highway, in the movie Heartbreak Ridge. One of his and flexibility. Again, and throughout the next four days, it trademark lines was, “Improvise... was improvise and adapt, and each time Adapt... Overcome!” we overcame what could have been On October 18th, the weather forecast potential show-stoppers. It was a bit for Florida was very shaky as yet anoth- reminiscent of my 30-plus years active er storm, this one Hurricane Wilma, duty in the Coast Guard when things did- churned off Mexico. Dozens of predic- n’t always work out as originally tions, several showing a path of potential planned but somehow the end result was destruction across central Florida, even better. That’s how I looked at this seemed to spell doom for the CGCVA’s convention — some things weren’t 20th Anniversary Convention & Reunion working out as anticipated but the only days before it was scheduled to changes that were being made, many on start. -
Why Play? Here Is What You Will Find in Your Kit
Why play? Play is an essential tool to help families connect, destress, promote brain development and improve dexterity skills. Play is so important to optimal development that it has been recognized by the United Nations High Commission for Human Rights as a right of every child. In times of difficulty, play can be attributed to the release of endorphins, the ‘feel-good’ hormone known to reduce stress, depression and anxiety. As people are staying home now more than ever before, we want to help your family strengthen its bonds and beat boredom through some good old-fashioned play activities. We have complied a list of 101 ideas for you and your family to try out while staying at home to help stop the spread of COVID-19. Combine this list with the items found in your Family Fun Kit for at-home fun and laughs! Here is what you will find in your kit: 1. Deck of Uno cards 2. A tennis ball 3. Set of dice 4. A jump rope 5. Index cards 6. Crayons/pens 1 | Page baby steps. Mike, take two giant steps. Grant, At-home Games take five crawling steps.” The child must 1. Charades remember to say “Mother may I?” before obeying your command. If a child forgets to 2. I Spy with My little Eye (Something red and say, “Mother, May I?” s/he returns to the small. Who can guess what it is?) The winner starting line. The first child to reach you wins. gets to be the spy next. You have to choose objects that you can see right now. -
Würfelspiele (Tipp • Spiele Mit Einem Würfel Mannheimer • Spiele Mit Zwei Würf
Würfelspiele (Tipp http://de.wikipedia.org/wiki/würfelspiel) eine Hälfte verloren. Es werden zwei Hälften gespielt. Entweder gibt es dann ein Entscheidungsspiel oder ein Spieler hat direkt alle zwei Hälften und somit das Spiele mit einem Würfel ganze Spiel verloren.1 Mannheimer Spiele mit zwei Würfeln Jeder Mitspieler hat drei Würfe auf eine hohe Wertung, Barbudi die niedrigste Zahl bekommt Deckel. Die Anzahl der Craps, auch "Crabs", "Craps shooting" oder Deckel, die der Verlierer bekommt, hängt vom "Seven Eleven" und das ältere Hazard stärksten Wurf in einer Runde ab. Der höchste Wurf ist Elf hoch ein "General-Wurf", soll heißen, 3 gleiche Zahlen. Ein Espérance "General 6" ist der höchste Wurf überhaupt und der Glückshaus Werfer hat gewonnen und verabschiedet sich aus der Lustige Sieben laufenden Hälfte. Mäxchen, auch "Meiern", "Mäxle" und Dann kommt ein "Meierwurf". "Meier" bedeutet im "Mexican" (in den USA) Wurf ist eine Eins und eine Zwei vorhanden. "Maier 6" Quinquenove ist nach dem "General" der höchste Wurf und gibt Shut the Box auch 6 Deckel ab. Die Anzahl der Deckel richtet sich Spiele mit drei Würfeln nach dem Meier, der geworfen wurde. Als Nächstes Banca francesa haben Sie dann eine Straße, wenn drei vier fünf Chikago geworfen werden oder vier fünf sechs das sind Straßen Chuck a Luck und der Verlierer bekommt 2 Deckel4 Cee-lo Dann gibt es noch die ganz einfachen Würfe wie zwei Mini Dice vier fünf, soll heißen, vierundfünfzig zwei. Hier gelten Paschen, auch "Knobeln", "Knöcheln", die höchsten Zahlen, wenn kein General im Spiel ist "Knockeln" oder "Passe-dix" und keine Straße, werden einfach die Zahlen gezählt.