Think Film! on Current Practices and Challenges in Film Culture: a Documentation of a Student Symposium 2020
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Writers and Creative Advisors Selected for Drishyam | Sundance Institute Screenwriters Lab in Udaipur, India April 48
FOR IMMEDIATE RELEASE Media contacts: March 23, 2016 Chalena Cadenas 310.360.1981 [email protected] Mauli Singh [email protected] Writers and Creative Advisors Selected for Drishyam | Sundance Institute Screenwriters Lab in Udaipur, India April 48 Lab Recognizes and Supports Six Emerging Independent Filmmakers from India Los Angeles, CA — Sundance Institute and Drishyam Films today announced the artists and creative advisors selected for the second Drishyam | Sundance Institute Screenwriters Lab in Udaipur, India April 48. The Lab supports emerging filmmakers in India, as part of the Institute’s sustained commitment to international artists, which in the last 25 years has included programs in Brazil, Mexico, Jordan, Turkey, Japan, Cuba, Israel and Central Europe. Now in its second year, the fourday Lab is a creative and strategic partnership between Drishyam Films and Sundance Institute, and gives independent screenwriters the opportunity to work intensively on their feature film scripts in an environment that encourages innovation and creative risktaking. The Lab is centered around oneonone story sessions with creative advisors. Screenwriting fellows engage in an artistically rigorous process that offers lessons in craft, a fresh perspective on their work and a platform to fully realize their material. Leading the Lab in India is Drishyam founder, Manish Mundra. He said, “A beautiful heritage city in my hometown of Rajasthan, Udaipur forms an ideal writers retreat, and is the perfect environment for a diverse group of emerging writers and renowned mentors to have a refreshing and productive exchange. Our goal is that the six selected Indian projects, after undergoing a comprehensive mentoring process, will quickly move from script to screen and make their mark globally. -
Movie Aquisitions in 2010 - Hindi Cinema
Movie Aquisitions in 2010 - Hindi Cinema CISCA thanks Professor Nirmal Kumar of Sri Venkateshwara Collega and Meghnath Bhattacharya of AKHRA Ranchi for great assistance in bringing the films to Aarhus. For questions regarding these acquisitions please contact CISCA at [email protected] (Listed by title) Aamir Aandhi Directed by Rajkumar Gupta Directed by Gulzar Produced by Ronnie Screwvala Produced by J. Om Prakash, Gulzar 2008 1975 UTV Spotboy Motion Pictures Filmyug PVT Ltd. Aar Paar Chak De India Directed and produced by Guru Dutt Directed by Shimit Amin 1954 Produced by Aditya Chopra/Yash Chopra Guru Dutt Production 2007 Yash Raj Films Amar Akbar Anthony Anwar Directed and produced by Manmohan Desai Directed by Manish Jha 1977 Produced by Rajesh Singh Hirawat Jain and Company 2007 Dayal Creations Pvt. Ltd. Aparajito (The Unvanquished) Awara Directed and produced by Satyajit Raj Produced and directed by Raj Kapoor 1956 1951 Epic Productions R.K. Films Ltd. Black Bobby Directed and produced by Sanjay Leela Bhansali Directed and produced by Raj Kapoor 2005 1973 Yash Raj Films R.K. Films Ltd. Border Charulata (The Lonely Wife) Directed and produced by J.P. Dutta Directed by Satyajit Raj 1997 1964 J.P. Films RDB Productions Chaudhvin ka Chand Dev D Directed by Mohammed Sadiq Directed by Anurag Kashyap Produced by Guru Dutt Produced by UTV Spotboy, Bindass 1960 2009 Guru Dutt Production UTV Motion Pictures, UTV Spot Boy Devdas Devdas Directed and Produced by Bimal Roy Directed and produced by Sanjay Leela Bhansali 1955 2002 Bimal Roy Productions -
Baghawad Gita, Class 184: Chapter 14, Verses 19 to 14
Baghawad Gita, Class 184: Chapter 14, Verses 19 to 14 Shloka # 14. 9: 14.9 O scion of the Bharata dynasty, sattva attaches one to happiness, rajas to action, while tamas, covering up knowledge, leads to inadvertence als Continuing his teachings Swamiji said today, in the last few classes, we saw that our higher nature known as the sakshi svarupam is ever nirgunam and therefore is free from the influence of the three gunas; but our vyavaharika nature, our lower nature, which is called ahamkara is a mixture of the body-mind complex, as well as the reflected consciousness. And till the ahamkara consists of the body-mind complex and till the body-mind complex is born out of prakrti, the ahamkara can never escape from the three gunas. And therefore, our body-mind complex is made up of three gunas and the ahamkara which consists of this body-mind complex is the necessarily made up of these three gunas, and therefore, we can never escape from them. We have to live with this saguna ahamkara. And once we are forced to live with this ahamkara, it is better that we understand the ahamkara well, so that we know how to handle it properly. Science is able to handle the nature more and more only because science has been able to know nature more and more. Knowledge gives the capacity for better handling. And therefore Sri Krishna says: you have to understand your own ahamkara very well. For that, you must know what type of ahamkara you have; which guna is dominant, which guna is in middle; the second place, and which guna is the lowest; better you understand and you also know how these gunas influence your vyavaharika life; both material life, as well as the spiritual life. -
Image – Action – Space
Image – Action – Space IMAGE – ACTION – SPACE SITUATING THE SCREEN IN VISUAL PRACTICE Luisa Feiersinger, Kathrin Friedrich, Moritz Queisner (Eds.) This publication was made possible by the Image Knowledge Gestaltung. An Interdisciplinary Laboratory Cluster of Excellence at the Humboldt-Universität zu Berlin (EXC 1027/1) with financial support from the German Research Foundation as part of the Excellence Initiative. The editors like to thank Sarah Scheidmantel, Paul Schulmeister, Lisa Weber as well as Jacob Watson, Roisin Cronin and Stefan Ernsting (Translabor GbR) for their help in editing and proofreading the texts. This work is licensed under a Creative Commons Attribution-NonCommercial-No-Derivatives 4.0 License. For details go to https://creativecommons.org/licenses/by-nc-nd/4.0/. Copyrights for figures have been acknowledged according to best knowledge and ability. In case of legal claims please contact the editors. ISBN 978-3-11-046366-8 e-ISBN (PDF) 978-3-11-046497-9 e-ISBN (EPUB) 978-3-11-046377-4 Library of Congress Control Number: 2018956404 Bibliographic information published by the Deutsche Nationalbibliothek The Deutsche National bibliothek lists this publication in the Deutsche Nationalbibliographie; detailed bibliographic data are available on the internet at http://dnb.dnb.de. © 2018 Luisa Feiersinger, Kathrin Friedrich, Moritz Queisner, published by Walter de Gruyter GmbH, Berlin/Boston The book is published with open access at www.degruyter.com, https://www.doabooks.org and https://www.oapen.org. Cover illustration: Malte Euler Typesetting and design: Andreas Eberlein, aromaBerlin Printing and binding: Beltz Bad Langensalza GmbH, Bad Langensalza Printed in Germany www.degruyter.com Inhalt 7 Editorial 115 Nina Franz and Moritz Queisner Image – Action – Space. -
Media Release Reliance Entertainment and Phantom Films
Media Release Reliance Entertainment and Phantom Films’ Super 30 to release on 23rd Nov, 2018 Directed by Vikas Bahl, “Super 30” will star Hrithik Roshan Mumbai, November 4, 2017: Anil D. Ambani led Reliance Entertainment and Phantom Films’ “Super 30” directed by Vikas Bahl and starring Hrithik Roshan in the lead role will release on 23rd November 2018. Super 30 is a story of a mathematics genius from a modest family in Bihar, Anand Kumar, who was told that only a king’s son can become a king. But he went on to prove how one poor man could create some of the world’s most genius minds. Anand Kumar’s training program is so effective that students post cracking IIT have gone on to become some of the most successful professionals. Many students trained under the Super 30 program have joined some of the top global companies like Adobe, Samsung Research Institute, Amazon etc. Anand Kumar said, “I trust Vikas Bahl with my life story and I believe that he will make a heartfelt film. I am a rooted guy so I feel some level of emotional quotient is required to live my life on screen. I have seen that in Hrithik – on and off screen. I have full faith in his capabilities.” Vikas Bahl, truly inspired by Anand Kumar’s initiative, said, “Super 30 is a story of the struggles of those genius kids who have one opportunity and how those 30 amongst thousands of others redefine success. The film will focus on the Super 30 program that Kumar started, which trains 30 IIT aspirants to crack its entrance test.” Vikas Bahl is one of the most critically and commercially acclaimed directors of our country. -
Khorana Peepli Live FINAL
Peepli Live and No One Killed Jessica 66 Peepli Live and No One Killed Jessica: Remediating the “Bollywoodization” of Indian TV News Sukhmani Khorana Lecturer University of Wollongong Wollongong, Australia [email protected] Introduction: Evolution of “Bollywoodization” in Indian TV news In the third edition of her pioneering book on the Indian media business, Vanita Kohli-Khandekar makes the following observation: There are two media segments that define the contour, body and tastes of the Indian market. Television is one of them, the other being film. Both have a mesmerising hold over Indian audiences―and even over investors and advertisers.1 This article begins with this note because of the increasingly central place occupied by television in the Indian media sphere and the uniquely Indian context of the mutual interdependence of the television and film industries. While television has appropriated Hollywood film genres since its inception,2 in India, popular film culture is increasingly drawing on the pre-eminence of satellite television. A grasp of these facets of the subcontinent’s television story is essential before examining how TV news has taken on discursive and practice-based elements of the nation’s popular film culture, Bollywood. This will be undertaken through a close textual analysis of two recent Bollywood films, Peepli Live (2010) and No One Killed Jessica (2011). Both feature television journalism as an important narrative catalyst, or a remediator for the socio-political issues faced by the protagonist(s). In doing this, the films themselves turn into a remediation device for the Bollywoodization of news on Peepli Live and No One Killed Jessica 67 Indian television. -
4 | 2017 Volume 8 (2017) Issue 4 ISSN 2190-3387
4 | 2017 Volume 8 (2017) Issue 4 ISSN 2190-3387 Editorial: A Christmas Gift by Séverine Dusollier Designing Competitive Markets for Industrial Data – Between Propertisation and Access Law and Electronic Commerce Information Technology, Intellectual Property, Journal of by Josef Drexl From Cyberpunk to Regulation – Digitised Memories as Personal and Sensitive Data within the EU Data Protection Law by Krzysztof Garstka Copyright, Doctrine and Evidence-Based Reform by Stef van Gompel Non-Commercial Quotation and Freedom of Panorama: Useful and Lawful? by Eleonora Rosati Where is the Harm in a Privacy Violation? Calculating the Damages Afforded in Privacy Cases by the European Court of Human Rights by Bart van der Sloot Editors: Thomas Dreier Axel Metzger Gerald Spindler Lucie Guibault Miquel Peguera www.jipitec.eu Séverine Dusollier Chris Reed Karin Sein Journal of Intellectual Property, Information Technology and Electronic Commerce Law Table Of Contents Volume 8 Issue 4 December 2017 www.jipitec.eu [email protected] A joint publication of: Articles Prof. Dr. Thomas Dreier, M. C. J., KIT - Karlsruher Institut für Technologie, Zentrum für Angewandte Rechtswissenschaft (ZAR), Vincenz-Prießnitz-Str. 3, Editorial: A Christmas Gift 76131 Karlsruhe Germany by Séverine Dusollier 255 Prof. Dr. Axel Metzger, LL. M., Humboldt-Universität zu Designing Competitive Markets for Industrial Data – Between Berlin, Unter den Linden 6, Propertisation and Access 10099 Berlin by Josef Drexl 257 Prof. Dr. Gerald Spindler, Dipl.-Ökonom, Georg-August- From Cyberpunk to Regulation – Digitised Memories as Personal Universität Göttingen, and Sensitive Data within the EU Data Protection Law Platz der Göttinger Sieben 6, by Krzysztof Garstka 293 37073 Göttingen Copyright, Doctrine and Evidence-Based Reform Karlsruhe Institute of Technology, by Stef van Gompel 304 Humboldt-Universität zu Berlin and Georg-August-Universität Non-Commercial Quotation and Freedom of Panorama: Göttingen are corporations under Useful and Lawful? public law, and represented by their respective presidents. -
The Significance of Anime As a Novel Animation Form, Referencing Selected Works by Hayao Miyazaki, Satoshi Kon and Mamoru Oshii
The significance of anime as a novel animation form, referencing selected works by Hayao Miyazaki, Satoshi Kon and Mamoru Oshii Ywain Tomos submitted for the degree of Doctor of Philosophy Aberystwyth University Department of Theatre, Film and Television Studies, September 2013 DECLARATION This work has not previously been accepted in substance for any degree and is not being concurrently submitted in candidature for any degree. Signed………………………………………………………(candidate) Date …………………………………………………. STATEMENT 1 This dissertation is the result of my own independent work/investigation, except where otherwise stated. Other sources are acknowledged explicit references. A bibliography is appended. Signed………………………………………………………(candidate) Date …………………………………………………. STATEMENT 2 I hereby give consent for my dissertation, if accepted, to be available for photocopying and for inter-library loan, and for the title and summary to be made available to outside organisations. Signed………………………………………………………(candidate) Date …………………………………………………. 2 Acknowledgements I would to take this opportunity to sincerely thank my supervisors, Elin Haf Gruffydd Jones and Dr Dafydd Sills-Jones for all their help and support during this research study. Thanks are also due to my colleagues in the Department of Theatre, Film and Television Studies, Aberystwyth University for their friendship during my time at Aberystwyth. I would also like to thank Prof Josephine Berndt and Dr Sheuo Gan, Kyoto Seiko University, Kyoto for their valuable insights during my visit in 2011. In addition, I would like to express my thanks to the Coleg Cenedlaethol for the scholarship and the opportunity to develop research skills in the Welsh language. Finally I would like to thank my wife Tomoko for her support, patience and tolerance over the last four years – diolch o’r galon Tomoko, ありがとう 智子. -
The Uses of Animation 1
The Uses of Animation 1 1 The Uses of Animation ANIMATION Animation is the process of making the illusion of motion and change by means of the rapid display of a sequence of static images that minimally differ from each other. The illusion—as in motion pictures in general—is thought to rely on the phi phenomenon. Animators are artists who specialize in the creation of animation. Animation can be recorded with either analogue media, a flip book, motion picture film, video tape,digital media, including formats with animated GIF, Flash animation and digital video. To display animation, a digital camera, computer, or projector are used along with new technologies that are produced. Animation creation methods include the traditional animation creation method and those involving stop motion animation of two and three-dimensional objects, paper cutouts, puppets and clay figures. Images are displayed in a rapid succession, usually 24, 25, 30, or 60 frames per second. THE MOST COMMON USES OF ANIMATION Cartoons The most common use of animation, and perhaps the origin of it, is cartoons. Cartoons appear all the time on television and the cinema and can be used for entertainment, advertising, 2 Aspects of Animation: Steps to Learn Animated Cartoons presentations and many more applications that are only limited by the imagination of the designer. The most important factor about making cartoons on a computer is reusability and flexibility. The system that will actually do the animation needs to be such that all the actions that are going to be performed can be repeated easily, without much fuss from the side of the animator. -
Cosmopolitanism, Remediation and the Ghost World of Bollywood
COSMOPOLITANISM, REMEDIATION, AND THE GHOST WORLD OF BOLLYWOOD DAVID NOVAK CUniversity ofA California, Santa Barbara Over the past two decades, there has been unprecedented interest in Asian popular media in the United States. Regionally identified productions such as Japanese anime, Hong Kong action movies, and Bollywood film have developed substantial nondiasporic fan bases in North America and Europe. This transnational consumption has passed largely under the radar of culturalist interpretations, to be described as an ephemeral by-product of media circulation and its eclectic overproduction of images and signifiers. But culture is produced anew in these “foreign takes” on popular media, in which acts of cultural borrowing channel emergent forms of cosmopolitan subjectivity. Bollywood’s global circulations have been especially complex and surprising in reaching beyond South Asian diasporas to connect with audiences throughout the world. But unlike markets in Africa, Eastern Europe, and Southeast Asia, the growing North American reception of Bollywood is not necessarily based on the films themselves but on excerpts from classic Bollywood films, especially song-and- dance sequences. The music is redistributed on Western-produced compilations andsampledonDJremixCDssuchasBollywood Beats, Bollywood Breaks, and Bollywood Funk; costumes and choreography are parodied on mainstream television programs; “Bollywood dancing” is all over YouTube and classes are offered both in India and the United States.1 In this essay, I trace the circulation of Jaan Pehechaan Ho, a song-and-dance sequence from the 1965 Raja Nawathe film Gumnaam that has been widely recircu- lated in an “alternative” nondiasporic reception in the United States. I begin with CULTURAL ANTHROPOLOGY, Vol. 25, Issue 1, pp. -
UX and Agile: a Bollywood Blockbuster Masala
UX and Agile: A Bollywood blockbuster masala Pradeep Joseph UXD Manager Juniper Networks Bangalore What is Bollywood? Wikipedia says: The name "Bollywood" is derived from Bombay (the former name for Mumbai) and Hollywood, the center of the American film industry. However, unlike Hollywood, Bollywood does not exist as a physical place. Bollywood films are mostly musicals, and are expected to contain catchy music in the form of song-and-dance numbers woven into the script. Indian audiences expect full value for their money. Songs and dances, love triangles, comedy and dare-devil thrills are all mixed up in a three-hour- long extravaganza with an intermission. Such movies are called masala films, after the Hindi word for a spice mixture. Like masalas, these movies are a mixture of many things such as action, comedy, romance and so on. Melodrama and romance are common ingredients to Bollywood films. They frequently employ formulaic ingredients such as star-crossed lovers and angry parents, love triangles, family ties, sacrifice, corrupt politicians, kidnappers, conniving villains, courtesans with hearts of gold, long-lost relatives and siblings separated by fate, dramatic reversals of fortune, and convenient coincidences. What has UX and Agile got to do with Bollywood? As a Designer I faced tremendous challenges while moving into an Agile environment. While drowning the sorrows with designers from other organizations I came to realize that they too face similar challenges. This inspired me to explore further into what makes designers sad, what makes them suck and what are the ways in which they can contribute more in an Agile environment. -
Programmed Moves: Race and Embodiment in Fighting and Dancing Videogames
UC Berkeley UC Berkeley Electronic Theses and Dissertations Title Programmed Moves: Race and Embodiment in Fighting and Dancing Videogames Permalink https://escholarship.org/uc/item/5pg3z8fg Author Chien, Irene Y. Publication Date 2015 Peer reviewed|Thesis/dissertation eScholarship.org Powered by the California Digital Library University of California Programmed Moves: Race and Embodiment in Fighting and Dancing Videogames by Irene Yi-Jiun Chien A dissertation submitted in partial satisfaction of the requirements for the degree of Doctor of Philosophy in Film and Media and the Designated Emphasis in New Media in the Graduate Division of the University of California, Berkeley Committee in charge: Professor Linda Williams, Chair Professor Kristen Whissel Professor Greg Niemeyer Professor Abigail De Kosnik Spring 2015 Abstract Programmed Moves: Race and Embodiment in Fighting and Dancing Videogames by Irene Yi-Jiun Chien Doctor of Philosophy in Film and Media Designated Emphasis in New Media University of California, Berkeley Professor Linda Williams, Chair Programmed Moves examines the intertwined history and transnational circulation of two major videogame genres, martial arts fighting games and rhythm dancing games. Fighting and dancing games both emerge from Asia, and they both foreground the body. They strip down bodily movement into elemental actions like stepping, kicking, leaping, and tapping, and make these the form and content of the game. I argue that fighting and dancing games point to a key dynamic in videogame play: the programming of the body into the algorithmic logic of the game, a logic that increasingly organizes the informatic structure of everyday work and leisure in a globally interconnected information economy.