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Microsoft Patches Were Evaluated up to and Including CVE-2020-1587
Honeywell Commercial Security 2700 Blankenbaker Pkwy, Suite 150 Louisville, KY 40299 Phone: 1-502-297-5700 Phone: 1-800-323-4576 Fax: 1-502-666-7021 https://www.security.honeywell.com The purpose of this document is to identify the patches that have been delivered by Microsoft® which have been tested against Pro-Watch. All the below listed patches have been tested against the current shipping version of Pro-Watch with no adverse effects being observed. Microsoft Patches were evaluated up to and including CVE-2020-1587. Patches not listed below are not applicable to a Pro-Watch system. 2020 – Microsoft® Patches Tested with Pro-Watch CVE-2020-1587 Windows Ancillary Function Driver for WinSock Elevation of Privilege Vulnerability CVE-2020-1584 Windows dnsrslvr.dll Elevation of Privilege Vulnerability CVE-2020-1579 Windows Function Discovery SSDP Provider Elevation of Privilege Vulnerability CVE-2020-1578 Windows Kernel Information Disclosure Vulnerability CVE-2020-1577 DirectWrite Information Disclosure Vulnerability CVE-2020-1570 Scripting Engine Memory Corruption Vulnerability CVE-2020-1569 Microsoft Edge Memory Corruption Vulnerability CVE-2020-1568 Microsoft Edge PDF Remote Code Execution Vulnerability CVE-2020-1567 MSHTML Engine Remote Code Execution Vulnerability CVE-2020-1566 Windows Kernel Elevation of Privilege Vulnerability CVE-2020-1565 Windows Elevation of Privilege Vulnerability CVE-2020-1564 Jet Database Engine Remote Code Execution Vulnerability CVE-2020-1562 Microsoft Graphics Components Remote Code Execution Vulnerability -
Windows Poster 20-12-2013 V3
Microsoft® Discover the Open Specifications technical documents you need for your interoperability solutions. To obtain these technical documents, go to the Open Specifications Interactive Tiles: open specifications poster © 2012-2014 Microsoft Corporation. All rights reserved. http://msdn.microsoft.com/openspecifications/jj128107 Component Object Model (COM+) Technical Documentation Technical Documentation Presentation Layer Services Technical Documentation Component Object Model Plus (COM+) Event System Protocol Active Directory Protocols Overview Open Data Protocol (OData) Transport Layer Security (TLS) Profile Windows System Overview Component Object Model Plus (COM+) Protocol Active Directory Lightweight Directory Services Schema WCF-Based Encrypted Server Administration and Notification Protocol Session Layer Services Windows Protocols Overview Component Object Model Plus (COM+) Queued Components Protocol Active Directory Schema Attributes A-L Distributed Component Object Model (DCOM) Remote Protocol Windows Overview Application Component Object Model Plus (COM+) Remote Administration Protocol Directory Active Directory Schema Attributes M General HomeGroup Protocol Supplemental Shared Abstract Data Model Elements Component Object Model Plus (COM+) Tracker Service Protocol Active Directory Schema Attributes N-Z Peer Name Resolution Protocol (PNRP) Version 4.0 Windows Data Types Services General Application Services Services Active Directory Schema Classes Services Peer-to-Peer Graphing Protocol Documents Windows Error Codes ASP.NET -
Speedtouch™ 985 Residential ADSL Triple-Play Gateway
SpeedTouch™ 985 Residential ADSL Triple-Play Gateway SpeedTouch 985 Next Generation Device for Next Generation Networks of wired and wireless, data, voice and video from anywhere To offer exciting new broadband services to their custom- in the home with the convenience of a consumer electron- ers, service providers are looking for a rich, solid, reliable, ics device. and upgradeable platform to deploy in the homes. The SpeedTouch 985 Residential ADSL Triple-Play Gateway has A solid platform as the foundation for building been designed specifically with these objectives in mind value-added services and represents a new step forward when it comes to mak- Based on an expertise gained from millions of ADSL gate- ing Triple-Play a reality. ways sold to service providers around the world the Speed- Touch 985 offers the reliability required to deploy a com- The SpeedTouch 985 is an ADSL gateway combining mul- plex mix of services. tiple integrated wireless LAN access points, an integrated The State-of-the-art integrated modem supports ADSL, 4-port Ethernet switch, USB master and slave ports, an in- ADSL2 and ADSL2+. tegrated VoIP telephone interface and an integrated IP set- With an integrated 802.11g access point, speed, security, top-box. The SpeedTouch 985 offers seamless connection and performance are guaranteed. When SpeedTouch™ 985 Residential ADSL Triple-Play Gateway using 802.11g, you can transfer data at up to 54Mb/s Video services (five times the speed of older 802.11b wireless net- The IP Set-Top-Box component offers support for so- works), and still connect to existing 802.11b products. -
Directx 11 Extended to the Implementation of Compute Shader
DirectX 1 DirectX About the Tutorial Microsoft DirectX is considered as a collection of application programming interfaces (APIs) for managing tasks related to multimedia, especially with respect to game programming and video which are designed on Microsoft platforms. Direct3D which is a renowned product of DirectX is also used by other software applications for visualization and graphics tasks such as CAD/CAM engineering. Audience This tutorial has been prepared for developers and programmers in multimedia industry who are interested to pursue their career in DirectX. Prerequisites Before proceeding with this tutorial, it is expected that reader should have knowledge of multimedia, graphics and game programming basics. This includes mathematical foundations as well. Copyright & Disclaimer Copyright 2019 by Tutorials Point (I) Pvt. Ltd. All the content and graphics published in this e-book are the property of Tutorials Point (I) Pvt. Ltd. The user of this e-book is prohibited to reuse, retain, copy, distribute or republish any contents or a part of contents of this e-book in any manner without written consent of the publisher. We strive to update the contents of our website and tutorials as timely and as precisely as possible, however, the contents may contain inaccuracies or errors. Tutorials Point (I) Pvt. Ltd. provides no guarantee regarding the accuracy, timeliness or completeness of our website or its contents including this tutorial. If you discover any errors on our website or in this tutorial, please notify us at [email protected] -
Optimizing Windows 10, Build 2004, for a Virtual Desktop Role
Optimizing Windows 10, Build 2004, for a Virtual Desktop role Written by Robert M. Smith, Program Manager, Azure Global Customer Engineering Date Created: May 12, 2020 Date Updated: July 08, 2020 Date Published: tbd Contributors: Tim Muessig, Senior Premier Field Engineer; Narklis Engler, Principal Program Manager Version 1.2 Document Change History Version Changes 1.0 Adding verbiage for Windows Virtual Desktop, and Windows 10 build 2004 specifically 1.1 Additional updates for 2004 1.2 Final pass, updated group policy, services, tasks, and added info about Storage Sense for disk cleanup. Introduction This article is intended to provide suggestions for configurations for Windows 10, build 2004, for optimal performance in Virtualized Desktop environments, including Virtual Desktop Infrastructure (VDI) and Windows Virtual Desktop (WVD). All settings in this guide are suggested optimization settings only and are in no way requirements. The information in this guide is pertinent to Windows 10, version 2004, operating system (OS) build 19041. The guiding principles to optimize performance of Windows 10 in a virtual desktop environment are to minimize graphic redraws and “effects”, background activities that have no major benefit to the virtual desktop environment, and generally reduce running processes to the bare minimum. A secondary goal is to reduce disk space usage in the base image to the bare minimum. With virtual desktop implementations, the smallest possible base, or “gold” image size, can slightly reduce memory utilization on the host system, as well as a small reduction in overall network operations required to deliver the desktop environment to the consumer. No optimizations should reduce the user experience. -
Peer-To-Peer Networking with Telemetry Recorders
PEER-TO-PEER NETWORKING WITH TELEMETRY RECORDERS Item Type text; Proceedings Authors Kortick, David N. Publisher International Foundation for Telemetering Journal International Telemetering Conference Proceedings Rights Copyright © International Foundation for Telemetering Download date 27/09/2021 07:22:56 Link to Item http://hdl.handle.net/10150/605834 PEER-TO-PEER NETWORKING WITH TELEMETRY RECORDERS David N. Kortick Product Development Manager Astro-Med, Inc. Test & Measurement Product Group West Warwick, RI USA Abstract Telemetry recorders have historically been used as standalone systems with each user responsible for operation and data interpretation on that system. Utilizing the latest peer- to-peer networking technologies, telemetry recorders can now be linked to provide instantaneous communication between systems. This fully distributed, network-based architecture can be used for command and control of multiple recorders, as well as message passing between them. A centralized server is no longer required, resulting in considerable logistical and cost savings. The peer-to-peer communication topology can efficiently connect telemetry recorder “islands of information”. Keywords recorder, peer-to-peer, networking, data recording, strip-chart Introduction Telemetry recorders have been used for many decades to visually indicate and record real-time parameters for flight test, rocket and missile testing, and satellite telemetry. Historically, these were called strip-chart recorders as they used a direct-writing method of recording waveforms to a moving piece of paper. The latest generation telemetry recorders have evolved beyond their strip-chart roots to become display and recording workstations in which the user can visualize and record data in many different ways. As telemetry recorders have advanced over many generations, communications to and from these systems has become increasingly important to any telemetry facility. -
As of Directx 8, Directdraw (2D) and Direct3d (3D) Have Been Combined
GAM666 – Introduction To Game Programming Basic 3D Using DirectX 9 ● As of DirectX 8, DirectDraw (2D) and Direct3D (3D) have been combined into DirectX Graphics (still often called Direct3D, however) ● DirectX Graphics includes a library of 3D math helper functions, d3dx9math.h, the use of which is entirely optional but has gained wide acceptance GAM666 – Introduction To Game Programming Basic 3D Using DirectX 9 DirectX 9 COM Object Pointers: ● LPDIRECT3D9 – main Direct3D control object used to create others ● LPDIRECT3DDEVICE9 – device onto which 3D is rendered ● LPDIRECT3DVERTEXBUFFER9 – list of vertices describing a shape to be rendered ● LP3DXFONT – font for rendering text onto a 3D scene GAM666 – Introduction To Game Programming Basic 3D Using DirectX 9 Basic frame rendering logic: ● Clear the display target's backbuffer using Direct3DDevice Clear() ● Call Direct3DDevice BeginScene() ● Render primitives [shapes] using Direct3DDevice DrawPrimitive() and text using Direct3DXFont DrawText() ● Call Direct3DDevice EndScene() ● Flip backbuffer to screen with Direct3DDevice Present() GAM666 – Introduction To Game Programming 3D Setup ● Direct3DCreate9() to create Direct3D object ● Enumeration in DirectX Graphics is easier than in DirectDraw7 (no enumeration callback function needs to be supplied, rather call a query function in your own loop) ● Direct3D CreateDevice() to create Direct3DDevice ● Direct3DDevice CreateVertexBuffer() to allocate vertex buffers ● D3DXCreateFont() to make 3D font GAM666 – Introduction To Game Programming Critical -
Release 343 Graphics Drivers for Windows, Version 344.48. RN
Release 343 Graphics Drivers for Windows - Version 344.48 RN-W34448-01v02 | September 22, 2014 Windows Vista / Windows 7 / Windows 8 / Windows 8.1 Release Notes TABLE OF CONTENTS 1 Introduction to Release Notes ................................................... 1 Structure of the Document ........................................................ 1 Changes in this Edition ............................................................. 1 2 Release 343 Driver Changes ..................................................... 2 Version 344.48 Highlights .......................................................... 2 What’s New in Version 344.48 ................................................. 3 What’s New in Release 343..................................................... 5 Limitations in This Release ..................................................... 8 Advanced Driver Information ................................................. 10 Changes and Fixed Issues in Version 344.48.................................... 14 Open Issues in Version 344.48.................................................... 15 Windows Vista/Windows 7 32-bit Issues..................................... 15 Windows Vista/Windows 7 64-bit Issues..................................... 15 Windows 8 32-bit Issues........................................................ 17 Windows 8 64-bit Issues........................................................ 17 Windows 8.1 Issues ............................................................. 18 Not NVIDIA Issues.................................................................. -
Remote Console Switch Software User's Guide (On CD) • 2161DS Console Switch Installation Instructions • Download Instructions
Dell™ 2161DS Console Switch Remote Console Switch Software User’s Guide Model: 2161DS Console Switch www.dell.com | support.dell.com Notes and Cautions Notes, Notices, and Cautions NOTE: A NOTE indicates important information that helps you make better use of your computer. NOTICE: A NOTICE indicates either potential damage to hardware or loss of data and tells you how to avoid the problem. CAUTION: A CAUTION indicates a potential for property damage, personal injury, or death. ___________________ Information in this document is subject to change without notice. © 2004 Dell Inc. All rights reserved. Reproduction in any manner whatsoever without the written permission of Dell Inc. is strictly forbidden. Trademarks used in this text: Avocent is a registered trademarks of Avocent Corporation. OSCAR is a registered trademark of Avocent Corporation or its affiliates.Dell, Dell OpenManage, and the DELL logo are trademarks of Dell Inc.; Microsoft, Windows, and Windows NT are registered trademarks of Microsoft Corporation; Intel and Pentium are registered trademarks of Intel Corporation; Red Hat is a registered trademark of Red Hat, Inc. Other trademarks and trade names may be used in this document to refer to either the entities claiming the marks and names or their products. Dell Inc. disclaims any proprietary interest in trademarks and trade names other than its own. Model 2161DS Console Switch July 2004 Contents 1 Product Overview About the Remote Console Switch Software . 11 Features and Benefits . 11 Easy to Install and Configure. 11 Powerful Customization Capabilities . 11 Extensive Remote Console Switch Management . 11 Interoperability with Avocent Products . 12 2 Installation Getting Started . -
Nepali Style Guide
Nepali Style Guide Contents What's New? .................................................................................................................................... 4 New Topics ................................................................................................................................... 4 Updated Topics ............................................................................................................................ 5 Introduction ...................................................................................................................................... 6 About This Style Guide ................................................................................................................ 6 Scope of This Document .............................................................................................................. 6 Style Guide Conventions .............................................................................................................. 6 Sample Text ................................................................................................................................. 7 Recommended Reference Material ............................................................................................. 7 Normative References .............................................................................................................. 7 Informative References ............................................................................................................ -
IDEA 3.4.4 Readme File
IDEA 3.4.4 Readme File README for Foresight Imaging IDEA V3.4.4, January 31, 2018 This release is provided as an online download or on a single CD for both Windows 7 and Windows 10 32 bit & 64 bit operating systems. IDEA v3.4.4 for 32 Bit & 64 bit OS, CD part number: 042700-344 Uninstall previous versions of IDEA prior to installing version 3.4.4 Please note that product documentation is provided in electronic format only. You will need the Adobe Acrobat Reader version 8.0 or higher to view the documentation. Adobe Acrobat can be downloaded at either: www.adobe.com or www.fi-llc.com The IDEA software and hardware installation manuals are located on the CD and in the C:\Program Files\Foresight\IDEA\Doc directory (after installation) as SDK_Manual.pdf & Install_Manual.pdf. A demonstration version of the Accusoft / Pegasus Imaging MJPEG codec is included for use with the example programs. For information on licensing this software, please go to: https://www.accusoft.com/products/picvideo-m-jpeg-codec/overview/ IDEA Active X Demo Using Visual Basic, StreamCap and IDEA API Example Program are the three example programs recommended for use to evaluate the full functionality of the frame grabbers and video streamers. They are included in: Start || Programs || Foresight || Demos. VideoTest is a test program to verify the system's ability to create a live direct draw surface for display. For Windows 7 32 bit installations only: Start || Programs || Foresight || Demos StreamCap is the demonstration program recommended for use of the WDM driver. -
Focus on SDL.Pdf
00 FO SDL Frontmatter 10/21/02 11:52 AM Page i Focus On SDL Ernest Pazera Team LRN 00 FO SDL Frontmatter 10/21/02 11:52 AM Page ii © 2003 by Premier Press, a division of Course Technology. All rights reserved. No part of this book may be reproduced or transmitted in any form or by any means, electronic or mechanical, including photocopying, recording, or by any information storage or retrieval system without written permission from Premier Press, except for the inclusion of brief quotations in a review. The Premier Press logo and related trade dress are trademarks of Premier Press, Inc. and may not be used without written permission. All other trade- marks are the property of their respective owners. Publisher: Stacy L. Hiquet Marketing Manager: Heather Buzzingham Managing Editor: Heather Talbot Acquisitions Editor: Emi Smith Project Editor/Copy Editor: Cathleen Snyder Technical Reviewer: André LaMothe Interior Layout: Shawn Morningstar Cover Design: Mike Tanamachi Indexer: Sharon Shock Proofreader: Jenny Davidson Microsoft, Windows, DirectDraw, DirectMusic, DirectPlay, DirectSound, DirectX, Visual C++, Xbox, and/or other Microsoft products referenced herein are either registered trademarks or trademarks of Microsoft Corporation in the U.S. and/or other countries. All other trademarks are the property of their respective owners. Important: Premier Press cannot provide software support. Please contact the appropriate software manufacturer’s technical support line or Web site for assistance. Premier Press and the author have attempted throughout this book to distinguish proprietary trademarks from descriptive terms by following the capitalization style used by the manufacturer. Information contained in this book has been obtained by Premier Press from sources believed to be reliable.