PLAYING CONDITIONS FOR 30 OVERS PER SIDE COMPETITIONS
(includes U11 & U12 Inter-Regional & U11 & U13 All-Ireland Club Finals)
Except as varied hereunder, the Laws of Cricket (2000 Code 5th Edition 2013) shall apply. Note also that the ECB directives in relation to young cricketers shall apply, in respect of batting, bowling and fielding.
LAW 1 – THE PLAYERS
Law 1.1 – Number of Players
Law 1.1 shall be replaced by the following:
Each team may consist of 12 players, but no more than 11 players may field at any time, and only 11 players can bat.
LAW 2 – SUBSTITUTES
Law 2.5 shall not apply.
Note, however, that Law 2.6 shall apply. If a team is playing with 12 fielders, as permitted above, Umpires must be advised when interchanges of fielders take place.
LAW 5 – THE BALL
5.1 Law 5.3 – New Ball
5.2 Law 5.4 - New ball in match of more than one day’s duration
Law 5.4 shall not apply.
5.3 Law 5.6 – Specifications
Note that in all cricket at U13 level and below, the ball shall weigh between 4 11/16 and 5 1/16 ounces, as per Law 5.6(ii).
LAW 7 – THE PITCH
Law 7.1 – Area of pitch
Law 7.1 shall apply, except that in U11 cricket, the pitch shall be 20 yards in length.
LAW 12 – THE INNINGS
Law 12 shall apply, subject to the following (see also clauses 15 and 16 below):
Law 12.1 – Number of Innings
Law 12.1 shall be replaced by the following: All matches will consist of one innings per side, each innings being limited to a maximum of 30 overs. All matches shall be of one day’s scheduled duration.
12.2 Law 12.2 - Alternate innings
Law 12.2 shall not apply.
12.3 Law 12.3 - Completed innings
Laws 12.3 (c), (d) and (e) (iii) shall not apply.
12.4 Length of Innings
12.4.1 Uninterrupted Matches.
a) Each team shall bat for 30 overs unless all out or a result is reached earlier.
b) If the team batting first is dismissed in less than 30 overs, the team batting second shall be entitled to bat for 30 overs.
12.4.2 Delayed or Interrupted Matches
a) The object shall always be to ensure, where possible, that both teams have the opportunity to bat for the same number of overs. As per 12.5 below, no overs shall be lost from the match until the extra time period has been used. b) In the event of any delays or interruptions, the calculation on number of overs to be bowled shall be based on an average of 15 overs per hour for the total time lost. c) If it not possible for the team batting second to bat for the same number of overs as the team batting first, then the number of overs to be bowled shall be calculated on the basis of 15 overs per hour, with any fractions rounded up (to maximise the overs to be played).
12.5 Extra Time
A period of 30 minutes of extra time shall be available in the event of stoppages due to delays or interruptions.
12.6 Number of Overs per Bowler
No bowler shall bowl more than 6 overs in an innings. In a delayed or interrupted match where the overs are reduced for both teams or for the team bowling second, no bowler may bowl more than one-fifth of the total overs allowed. Where the total overs is not divisible by 5, one additional over shall be allowed to the maximum number per bowler necessary to make up the balance. In the event of a bowler breaking down and being unable to complete an over, the remaining balls will be allowed by another bowler. Such part of an over will count as a full over only in so far as each bowler’s limit is concerned.
Note also that the maximum spell for fast bowlers is 5 overs, and any bowler who bowls a spell cannot bowl again from either end until the equivalent number of overs to the length of his/her spell has been bowled from the same end.
LAW 13 – THE FOLLOW-ON
Law 13 shall not apply
LAW 14 – DECLARATION AND FORFEITURE
Law 14 shall not apply
LAW 15 – THE INTERVALS
Law 15 shall apply, subject to the following:
15.1 Law 15.5 - Changing agreed times for intervals - Interval between Innings
If the innings of the team batting first is completed prior to the scheduled time for the interval, the interval shall take place immediately and the innings of the team batting second will commence correspondingly earlier, providing that this does not lead to an interval occurring more than 30 minutes prior to the scheduled interval.
If the innings of the team batting first is completed more than 30 minutes prior to the scheduled interval a 10 minute break will occur, the team batting second will commence its innings and the interval will occur as scheduled.
15.2 Law 15.9 - Intervals for drinks
One drinks break per innings shall be permitted, to be taken at the end of the 15th over, which shall not be more than 5 minutes in duration.
LAW 16 – START OF PLAY; CESSATION OF PLAY
16.1 Law 16.1 – Start and Cessation Times
Each match shall consist of two sessions of 2 hours each, separated by a 30 minute interval between innings.
LAW 19 – BOUNDARIES
Law 19 shall apply, with the following exceptions:
19.1 In addition to Law 19.1(a) the Ground Authority shall aim to provide a playing area, where possible that meets the following dimensions, as measured from the centre of the match pitch.
U11 & U12 – 40 yards (36.58 metres),
U13 – 45 yards (41.15 metres),
LAW 21 – THE RESULT
Laws 21.1, 21.4 and 21.5(b) shall not apply.
21.1 Law 21.2 - A win - one innings match
Law 21.2 shall apply in addition to the following:
21.2.1 Save for circumstances where a match is awarded to a team as a consequence of the opposing team’s refusal to play (Law 21.3), a result can be achieved only if both teams have had the opportunity of batting for at least 12 overs, unless one team has been all out in less than 12 overs or unless the team batting second scores enough runs to win in less than 12 overs. If both teams have not had an opportunity of batting for a minimum of 12 overs, then the match shall be decided by a bowl-out – see appendix 1.
21.2 Law 21.3 – Umpire awarding a match
Law 21.3 shall be replaced by the following:
a) A match shall be lost by a side which either i) concedes defeat or
ii) in the opinion of the Umpires refuses to play and the match shall be awarded to the other side.
21.3 Tournament Format and Points System
21.3.1 Each team will play all other teams once. Match points will be awarded on the following basis:
A Win – 4 points
A Tie – 2 points
A No Result (i.e. where a bowl-out has not been possible) – 1 point
A Loss – 0 points
21.3.2 The tie-breaker for teams finishing on equal points will be net run rate (see 21.3.3 below). If net run rate cannot determine an overall winner, the trophy will be shared between the teams on equal points.
21.3.3 A team’s net run rate is calculated by deducting from the average runs per over scored by that team, the average runs per over scored against that team. In the event of a team being all out in less than its full quota of overs, the calculation of the net run rate of both teams shall be based on the full quota of overs to which the batting team would have been entitled, and not on the number of overs in which the team was dismissed. Only those matches where results are achieved will count for the purpose of net run rate calculations. Where a match is abandoned, but a result is achieved under the Duckworth/Lewis/Stern (DLS) method, for net run rate purposes Team 1 will be accredited with Team 2’s Par Score on abandonment off the same number of overs faced by Team 2. Where a match is concluded but with DLS having been applied at an earlier point in the match, Team 1 will be accredited with one run less than the final Target Score for Team 2 off the total number of overs allocated to Team 2 to reach the target.
21.4 Law 21.5 (a) - A Tie
The following shall apply in addition to Law 21.5 (a):
In an uninterrupted match, if the scores are equal, then the match will be won by team losing fewer wickets. If wickets lost are equal, then the match will be won by the team with the higher score after 15 overs. If still level, the team with the higher score after 14 overs, 13 overs, 12 overs etc.
If a winner cannot be determined on the above basis, the match shall be declared a Tie.
21.5 Interrupted or Prematurely Terminated Matches - Calculation of the Target Score
21.5.1 Interrupted Matches - Calculation of the Target Score
If, due to suspension of play after the start of the match, the number of overs in the innings of either team has to be revised to a lesser number than originally allotted (minimum of 12 overs), then a revised target score (to win) should be set for the number of overs which the team batting second will have the opportunity of facing. This revised target is to be calculated using the current DLS method. The target set will always be a whole number and one run less will constitute a Tie. (Refer DLS Regulations).
21.5.2 Prematurely Terminated Matches
If the innings of the side batting second is suspended (with at least 12 overs bowled) and it is not possible for the match to be resumed, the match will be decided by comparison with the DLS ‘Par Score’ determined at the instant of the suspension by the DLS method. If the score is equal to the par score, the match is a Tie. Otherwise the result is a victory, or defeat, by the margin of runs by which the score exceeds, or falls short of, the Par Score.
21.6 Correctness of result
Any query on the result of the match as defined in Laws 21.2, 21.3, 21.5, 21.8 and 21.10 (as modified by these regulations) shall be resolved as soon as possible and a final decision made by the umpires.
LAW 24 – NO BALL
Law 24 shall apply, with the following exceptions:
24.1 Law 24.1 (b) Mode of delivery
Law 24.1 (b) shall be replaced by the following:
The bowler may not deliver the ball underarm. If a bowler bowls a ball underarm the umpire shall call and signal no ball, and the ball is to be re-bowled overarm.
LAW 25 – WIDE BALL
25.1 Law 25.1 - Judging a Wide
Law 25 shall apply with the following addition to Law 25.1:
Umpires are instructed to apply very strict and consistent interpretation in regard to this Law in order to prevent negative bowling wide of the wicket. Any offside or legside delivery which in the opinion of the umpire does not give the batsman a reasonable opportunity to score shall be called a Wide.
LAW 40 – THE WICKET-KEEPER
Law 40 shall apply, with the following addition:
40.1 Wicket-keeping Directive
Any wicket-keeper must wear a helmet with a face guard when standing up to the stumps, irrespective of the speed of the bowler. In the event of a wicket-keeper failing to follow this requirement, the Umpires shall immediately stop the match and instruct the wicket-keeper to wear a helmet, or stand back from the stumps.
LAW 41 – THE FIELDER
Law 41 shall apply, with the following additions:
41.1 Restrictions on the placement of fieldsmen
41.1.1 At the instant of delivery, there may not be more than 5 fieldsmen on the leg side.
41.2.2 The following additional fielding restriction shall apply:
a) Two semi-circles shall be drawn on the field of play. The semi-circles shall have as their centre the middle stump at either end of the pitch. The radius of each of the semi-circles shall be as follows:
U11 – 15 yards (13.72 metres),
U12 & U13 – 20 yards (18.29 metres), The semi-circles shall be linked by two parallel straight lines drawn on the field. The fielding restriction areas should be marked by continuous painted white lines or ‘dots’ at 5 yard (4.57 metres) intervals, each ‘dot’ to be covered by a white plastic or rubber (but not metal) disc measuring 7 inches (18 cm) in diameter. Throughout the entire innings, a minimum of four fielders (excluding bowler and wicket-keeper) must be inside this fielding restriction area at the instant of delivery.
41.2 Fielding Directive
No fielder, except the wicket-keeper, shall be allowed to field nearer than 11 yards measured from the middle stump, except behind the wicket on the offside until the batsman has played at the ball. In the event of a fielder failing to follow this requirement, the Umpires shall immediately stop the match and instruct the fielder to abide by this directive.
LAW 42 – FAIR AND UNFAIR PLAY
42.1 Law 42.6 - Dangerous and Unfair Bowling
Note that Law 42.6 will apply, with the exception that the word ‘shoulder’ replaces ‘head’.
42.2 Coaching During Games
The amount of coaching (e.g fielding placings) that is allowed during a game should be agreed between managers and umpires prior to the commencement of the game. If there is no agreement on the amount of coaching, no coaching is allowed.
42.3 Batting Directive
All batsmen must wear a helmet with a faceguard. In the event of a batsman failing to follow this requirement, the Umpires shall immediately stop the match and instruct the batsman to wear a helmet with a faceguard.
APPENDIX 1 – PROCEDURE FOR A BOWL-OUT
1 – 11 players from each side will bowl one over-arm delivery at a wicket (conforming to Law 8) from a wicket (conforming to Law 8) pitched at a distance of 22 yards (20 yards at U11 level) with, if practicable, bowling, popping and return creases (conforming to Law 9). Players from each team shall bowl alternately. The side which puts down the wicket (as defined in Law 28.1) most times shall be the winner.
2 – If scores are equal, the same players shall bowl alternately, in the original order, to achieve a result on a ‘sudden-death’ basis.
3 – The umpires shall approve the balls to be used by both teams, which shall not be new ones.
4 – A No ball or Wide ball shall count as a ball bowled. Under no circumstances can a No ball be regarded as having put down the wicket.
5 – No players shall be permitted to stand in front or behind the wicket, or tend the wicket in any way, in order to act as a target for the bowlers. However, a player will be permitted to stand back from the stumps to field the ball.