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Vysok´E Uˇcení Technick´E V Brnˇe Grafick´E Intro Do
VYSOKEU´ CENˇ ´I TECHNICKE´ V BRNEˇ BRNO UNIVERSITY OF TECHNOLOGY FAKULTA INFORMACNˇ ´ICH TECHNOLOGI´I USTAV´ POCˇ ´ITACOVˇ E´ GRAFIKY A MULTIMEDI´ ´I FACULTY OF INFORMATION TECHNOLOGY DEPARTMENT OF COMPUTER GRAPHICS AND MULTIMEDIA GRAFICKE´ INTRO DO 64KB S POUZITˇ ´IM OPENGL GRAPHIC INTRO 64KB USING OPENGL DIPLOMOVA´ PRACE´ MASTER’S THESIS AUTOR PRACE´ PAVEL GUNIA AUTHOR VEDOUC´I PRACE´ Ing. ADAM HEROUT, Ph.D. SUPERVISOR BRNO 2007 Abstrakt Tato pr´acepojedn´av´ao fenom´enu grafick´eho intra, ˇcasto oznaˇcovan´emjako digit´aln´ıgraffiti. Detailnˇese rozebere t´ema grafick´ehointra s omezenou velikost´ıa pop´ıˇs´ıse techniky vhodn´e k jeho realizaci. Na konci pr´acejsou diskutov´any postˇrehy a zkuˇsenosti z´ıskan´ebˇehem tvorby, stejnˇetak i celkov´eshrut´ıa pohled do budoucna. Kl´ıˇcov´aslova poˇc´ıtaˇcov´agrafika, digit´aln´ıumˇen´ı,demo, intro, OpenGL, procedur´aln´ıgenerov´an´ı,komp- rese, parametrick´ekˇrivky, parametrick´eplochy, syntetizovan´ahudba Abstract This work deals with the phenomenon of graphic intros, a digital graffiti of the modern age. The focus is put on size restricted animation of size of the executable file lower than 64 kilobytes. It reveals the main techniques used. Finally, interesting aspects and experiences that came up are discussed, as well as the conclusion and future work proposal. Keywords computer graphics, digital art, demo, intro, OpenGL, procedural generation, compression, parametric curve, parametric surface, synthetized music Citace Pavel Gunia: Graphic intro 64kB using OpenGL, diplomov´apr´ace, Brno, FIT VUT v Brnˇe, 2007 Graphic intro 64kB using OpenGL Prohl´aˇsen´ı Prohlaˇsuji, ˇzejsem tuto diplomovou pr´aci vypracoval samostatnˇepod veden´ımpana Ing. -
A Brief History of the Russian Spectrum Demoscene
A BRIEF HISTORY OF THE RUSSIAN Allegedly, engineers from the Ukrainian city Lvov, were the first to succeed with this challenge and built a working machine SPECTRUM DEMOSCENE in August 1985. Their own designed schematics became very BY ELFH OF INWARD AND CYBERPUNKS UNITY valuable information, so they could trade it to the researchers in other cities for knowledge on other topics. Still, this remained Relations between Soviet Russia and computers were always nents – more than 200 to be precise. This fact complicated the unknown to the wider public and only a limited amount of peo- a bit obscure, especially when it comes to foreign models that possibility for average Radio readers to build the “Micro-80”, ple actually knew about the existence of a cheap home com- were not officially imported here. But, if one wants to trace the because a lot of elements were hard to find in normal stores, puter with colourful graphics, which any Radio amateur could roots of the Russian demoscene, especially on the Spectrum, and in most cases could only be found on the black market. easily build at home. For example, in 1986 “Radio” magazine you must dig deep into the 1980’s, when the first generation of was still publishing the schematics of the Radio-86RK compu- radio amateurs built their first machines themselves. ter, which consisted of 29 parts, but had only a black and white A LOT OF ELEMENTS WERE HARD text mode display. CONTRABAND COMPUTERS TO FIND IN NORMAL STORES, ONLY The main role in this development was played by a very popu- ON THE BLACK MARKET Despite this, it first became a very popular machine in Rus- lar magazine named “Radio”, which gathered a lot of talented sia. -
Download the Pdf Here
of people who got together through Bulletin Board Systems, THE PORTUGUESE DEMOSCENE Reckless Life BBS and Infinity BBS run by the infamous Captain Hook. The scene thrived through the nineties with the uprising HISTORY of IRC and the two issues of the diskmag, Infinity, put together BY PS OF TPOLM by Garfield, VAngel and Spellcaster if my memory serves me correctly. The first documented demoscene event in Portugal The Portuguese demoscene, as most Portuguese technology, ducing cheap labour for English-owned factories of the ZX Sin- was organized in 1996 and was called the Virtual Music Con- is a fluke of chance. For many years, Portugal held last place clair Spectrum family of machines. While kids in Central and test. It was just a simple tracking competition. Groups formed among Europe’s nations in iliteracy per capita and emigration. Northern Europe were playing with their Commodores and around this time were Radioactive Design (RD) with Garfield, Certified higher education for new technologies and arts has Ataris during the late eighties, in Portugal we were consuming only been institutionalized within the last 10 years. Even large Spectrum magnetic tapes. WHILE KIDS IN CENTRAL volume capitalist markets, such as the videogame industry, AND NORTHERN EUROPE are still in their infancy in Portugal. It has only been six years, THE BIRTH OF THE PORTUGUESE at most, since serious full time jobs became available in the WERE PLAYING WITH THEIR business. In fact Portugal is a country that mostly imports and DEMOSCENE COMMODORES AND ATARIS, IN consumes technology (2.5 cellphones per person on average) The first known demo made by a Portuguese demoscener was PORTUGAL WE WERE CONSUMING instead of developing and exporting it. -
Text of the German Application of Art of Coding
This is the Text of the German application of Art of Coding (www.http://demoscene-the-art-of-coding.net) with the purpose of bringing the demoscene onto the list of UNESCO intangible cultural heritage of humanity. The application was submitted in Oct 2019 and has been written in an collaborative community effort led by Tobias Kopka supported by Andre Kudra, Stephan Maienhöfer, Gleb Albert, Christian Brandt, Andreas Lange and many more who gave their hands at Digitale Kultur und Tastatur und Maus e.V. The structure depends on the form, which is given by the German UNESCO. In spite the structure differs from forms used in other countries text modules can be used for application in other countries. The texts in square brackets are part of the German form. Also every kind of feedback is welcome, which could be taken into account for future use. Use ‘team (at) demoscene-the-art-of-coding.net’ 1. Type of Immaterial Cultural Heritage [Please tick the applicable sections and elaborate in keywords (multi-selection possible, but not mandatory)] Section A) verbally passed on traditions and expressions [keywords]: own technical vocabulary, own idiom with specialized terminology, English is lingua franca Section B) performing arts (music, theatre, dance) [keywords]: composition, performant, live, public presentation, animation Section C) social tradition, (seasonal) celebration and ritual [keywords]: demoparties, competitions, visitor voting, price ceremonies Section D) Knowledge and customs, related to nature or the universe [keywords]: digitalized living environment, cyberspace, virtual reality Section E) traditional craftsmanship [keywords]: coding, composition, animation, adoption, do-it-yourself Section F) other 2. -
Computer Demos—What Makes Them Tick?
AALTO UNIVERSITY School of Science and Technology Faculty of Information and Natural Sciences Department of Media Technology Markku Reunanen Computer Demos—What Makes Them Tick? Licentiate Thesis Helsinki, April 23, 2010 Supervisor: Professor Tapio Takala AALTO UNIVERSITY ABSTRACT OF LICENTIATE THESIS School of Science and Technology Faculty of Information and Natural Sciences Department of Media Technology Author Date Markku Reunanen April 23, 2010 Pages 134 Title of thesis Computer Demos—What Makes Them Tick? Professorship Professorship code Contents Production T013Z Supervisor Professor Tapio Takala Instructor - This licentiate thesis deals with a worldwide community of hobbyists called the demoscene. The activities of the community in question revolve around real-time multimedia demonstrations known as demos. The historical frame of the study spans from the late 1970s, and the advent of affordable home computers, up to 2009. So far little academic research has been conducted on the topic and the number of other publications is almost equally low. The work done by other researchers is discussed and additional connections are made to other related fields of study such as computer history and media research. The material of the study consists principally of demos, contemporary disk magazines and online sources such as community websites and archives. A general overview of the demoscene and its practices is provided to the reader as a foundation for understanding the more in-depth topics. One chapter is dedicated to the analysis of the artifacts produced by the community and another to the discussion of the computer hardware in relation to the creative aspirations of the community members. -
TIMES of CHANGE in the DEMOSCENE a Creative Community and Its Relationship with Technology
TIMES OF CHANGE IN THE DEMOSCENE A Creative Community and Its Relationship with Technology Markku Reunanen ACADEMIC DISSERTATION To be presented, with the permission of the Faculty of Humanities of the University of Turku, for public examination in Classroom 125 University Consortium of Pori, on February 17, 2017, at 12.00 TURUN YLIOPISTON JULKAISUJA – ANNALES UNIVERSITATIS TURKUENSIS Sarja - ser. B osa - tom. 428 | Humanoria | Turku 2017 TIMES OF CHANGE IN THE DEMOSCENE A Creative Community and Its Relationship with Technology Markku Reunanen TURUN YLIOPISTON JULKAISUJA – ANNALES UNIVERSITATIS TURKUENSIS Sarja - ser. B osa - tom. 428 | Humanoria | Turku 2017 University of Turku Faculty of Humanities School of History, Culture and Arts Studies Degree Programme in Cultural Production and Landscape Studies Digital Culture, Juno Doctoral Programme Supervisors Professor Jaakko Suominen University lecturer Petri Saarikoski University of Turku University of Turku Finland Finland Pre-examiners Professor Nick Montfort Associate professor Olli Sotamaa Massachusetts Institute of Technology University of Tampere United States Finland Opponent Assistant professor Carl Therrien University of Montreal Canada The originality of this thesis has been checked in accordance with the University of Turku quality assurance system using the Turnitin OriginalityCheck service. ISBN 978-951-29-6716-2 (PRINT) ISBN 978-951-29-6717-9 (PDF) ISSN 0082-6987 (PRINT) ISSN 2343-3191 (ONLINE) Cover image: Markku Reunanen Juvenes Print, Turku, Finland 2017 Abstract UNIVERSITY OF TURKU Faculty of Humanities School of History, Culture and Arts Studies Degree Programme in Cultural Production and Landscape Studies Digital Culture REUNANEN, MARKKU: Times of Change in the Demoscene: A Creative Commu- nity and Its Relationship with Technology Doctoral dissertation, 100 pages, 88 appendix pages January 17, 2017 The demoscene is a form of digital culture that emerged in the mid-1980s after home computers started becoming commonplace. -
United States District Court Southern District of Florida
Case 1:09-cv-21597-EGT Document 241 Entered on FLSD Docket 06/07/11 11:35:29 Page 1 of 34 UNITED STATES DISTRICT COURT SOUTHERN DISTRICT OF FLORIDA Case No. 09-21597-CIV-TORRES CONSENT CASE KERNAL RECORDS OY, Plaintiff, vs. TIMOTHY Z. MOSLEY p/k/a TIMBALAND; et al., Defendants. ___________________________________________/ MEMORANDUM OPINION AND FINAL ORDER ON DEFENDANTS’ MOTION FOR SUMMARY JUDGMENT AND PLAINTIFF’S MOTION TO AMEND On March 31, 2011, we issued a non-final Order granting Defendants Timothy Z. Mosley p/k/a Timbaland and Mosley Music, LLC’s (“Defendants”) Motion for Summary Judgment [D.E. 137]. [D.E. 227]. The underpinnings of the ruling were our conclusions that Plaintiff’s SID file version of “Acid Jazzed Evening” (“AJE”) had first been published on the Internet and that that act constituted simultaneous publication in the United States and other nations around the world having Internet service under the Copyright Act of 1976, 17 U.S.C. § 501, et seq. We concluded that Plaintiff’s work met the definition of a “United States work” under 17 U.S.C. § 101(1)(C) and that, pursuant to 17 U.S.C. § 411(a), Plaintiff was required to register AJE prior to suing for copyright infringement. As there was no dispute that Plaintiff had failed to obtain a Case 1:09-cv-21597-EGT Document 241 Entered on FLSD Docket 06/07/11 11:35:29 Page 2 of 34 copyright registration for AJE or for any claimed “sound recording” or “composition,” we found that Plaintiff had not satisfied a statutory condition precedent to initiating this infringement lawsuit. -
OS-9 Newsletter Volume III Issue 7 Jul 31, 1992
OS-9 Newsletter Volume III Issue 7 BellinghamOS·9 Users Group July 31, 1992 Burke & Burke's 2. Breakpoints for both Emulation and 32MHz Crystal Native modes 3. New command to toggle read-back Clock Patch "The 6309 Book" of data after modification For those of you who installed a 4. New command to allow use of ""',. to 32:MHz crystal to speed up your CoCo examine or modifY memory any Dec'91 OS-9 Newsletter). ... Have you Everyone seems pretty excited about the address: '* 1 0 allows acces noticed vour clock is running fast? Hitachi 6309 replacement for the 6809 to the 089 direct page system The •solution is to reduce the tick processor chip in the Color Computer 3. variables. count from 60 ticks/second to about People are buying up Chris Burke's Power 5. All debugger variables are in high 60"'28/32 to compensate for the 32Mhz Boost package ($29.95) fasterthan he can memory so that it can debug crystal. Run the stock software 50 and get them produced. The companion programs that use low-memory package, 6309 Book by Burke and Burke 60Hz clocks through the 'cmp' absolute addressing. command. What I get follows below: ($24.95) , is just now starting to be Differences: (#1 � 50Hz. #2 60Hz) received in the mail by those who ordered The following utilities are also byte #1 #2 it two months ago. The book also comes included on the disk: with a disk containing some other 6309 Ezgen 1.09, is used to patch your Level 00000083 32 3C goodies, but what are they. -
Issue 95 CONTENTS Editorial Page 3 Growing Pains Part Siv Page 26 Where I Learned to Code in Style by Lenard R Roach
A free to download Magazine dedicated to Commodore computers. Issue 95 www.commodorefree.com CONTENTS Editorial Page 3 Growing Pains Part Siv Page 26 Where I Learned To Code In Style By Lenard R Roach General News Page 5 DUBCRT Commodore 64 Page 30 Limited Cartridge (PAL only) HARDWARE REVIEW Amiga News Page 8 DUBCART Page 32 Interview with Tim Koch Commodore 16/ plus4 News Page 12 Growing Pains Part Sex - Page 36 "The Program That Never Was" by Lenard R. Roach Commodore 64 News Page 14 Space Chase on the PET Page 38 The 35 year old review Vic 20 News Page 20 Commodore S.I.D chip Page 23 Interview with Andreas Beermann Page 25 Creator of FPGASID Commodore Free Magazine Page 2 www.commodorefree.com Editorial Welcome to another issue! I have been working hard, Editor but sadly in real life again and not in my virtual life. Nigel Parker Anyway, in this issue we have some real treats. Lena- rd R. Roach gives us more of his Commodore growing pains Spell Checking with a special double installation in this issue. Peter Badrick We have a review of the PET game Space Chase with some Bert Novilla complex SID music, “SID on the PET”! What’s this? Well, you need to read the review to find out more. TXT, HTML & eBooks Paul Davis We have a review of the truly weird Dubcart (cartridge). This is classed as an interactive music album for the Commodore 64. Plug into your machine and watch the petscii art and tru- D64 Disk Image ly exotic SID music. -
Hi Quality Version Available on AMIGALAND.COM
Issue 1 PAW ! oct 1 9 9 6 Hi Quality Version Available on AMIGALAND.COM 'an comI ain mah Oct 1996 A p pA ssign - quickly sort out new assigns M acW B • transforms your Workbench P opper - fix program menus on screen ftafftmafi • great new trathcan VMM - the best virtual memory manage 977095996308410 PindC U l - search for those files A -Stert - great looking start bar MMMMPWWM Now comj RAB... Rapid Frame with bo’J and V ing on your Amiga The revolutionary S-VHS ProGrab™ 24RT Plus with Teletext is not only the bei to get crisp colour video images into your Amiga, from either live broadcai taped recordings, it also costs less than any of its rivals. This real time I SECAM/NTSC* 24-Bit colour frame grabber/digitiser has slashed the pid image grabbing on the Amiga and, at the same time, has received rave i for its ease of use and exce lent quality results. ProGrab™ has earned hi from just about every Amiga magazine and Video magazines too! A n d ... w ith ProGrab™ you needn't be an expert in A m ig a V ideo Technol^ a simple 3 stage operation ensures the right results - Real Time, after S T A G E 1 ... Select any video source with S-VHS or composite output This could be your camcorder. TV with SCACT J satellite receiver, domestic VCR/ptiyer or standard TV signal oasvng through your VCR/player... the choice ii] S T A G E 2 ... With ProGrab's software, select an i n wish to capture using the on screen® Gr.ih inwges with your carry orde1 window and Grab (because the hctdn including S-VHS grabs frames in real time, there's non a freeze frame facility on the sourCa Once grabbed, simpty download a n ff full image on your Amiga screen. -
English SCACOM Issue 3
English.SCACOM issue 3 (July 2008 ) Issue 3 www.scacom.de.vu July 2008 GGGGoooolllllldddd QQQQuuuueeeesssstttt 4444```` MMMMaaaakkkkiiiinnnngggg ooooffff NNNNyyyyaaaaaaaaaaaaaaaahhhh!!!! 11111111 !!!!nnnntttteeeerrrrvvvviiiieeeewwww wwwwiiiitttthhhh TTTThhhhoooorrrrsssstttteeeennnn SSSScccchhhhrrrreeeecccckkkk IIIInnnntttteeeerrrreeeessssttttiiiinnnngggg tttthhhhiiiinnnnggggssss BBBBeeeesssstttt rrrrCCCC66664444 GGGGaaaammmmeeeessss LLLLiiiisssstttt BBBBaaaarrrraaaaccccuuuuddddaaaassss ssssttttoooorrrryyyy aaa aaaaa aaaaaaa aaaaaaaaaaaaaaaaaaaaaaaaa Page - 1 -aaaaaaaaaaaaaaaaaaaaaaaaa aaaaaaa aaaaa aaa English.SCACOM issue 3 (July 2008 ) aaa aaaaa aaaaaaa aaaaaaaaaaaaaaaaaaaaaaaaa Page - 2 -aaaaaaaaaaaaaaaaaaaaaaaaa aaaaaaa aaaaa aaa English.SCACOM issue 3 (July 2008 ) Prologue . English SCACOM issue 3 with beautiful Imprint background pictures, interesting texts and a good game done by Richard Bayliss! English SCACOM is a free download- able PDF magazine.It’s scheduled every 3 months. First test of the new 1541U is included as well as the news from the last three month. There You can publish the magazine on your are a lot of interesting articles and the story of homepage without changes and link to www.scacom.de.vu only. the new game Gold Quest 4 with an Interview of the developer. Each author has Copyright of articles published in the magazine. Don’t use But it’s sad that there was very little feedback without permission of the author! for issue 2. Too nobody sent us texts or wants The best way to help would be if you to translate things. Due to this problems Eng- write some articles for us. lish.SCACOM is now scheduled every three Please send suggestions, corrections months. The next one will be released in Oc- or complaints via e-mail. tober 2008! Editoral staff: Please help us: write articles and give feed- Stefan Egger back. Write an E-mail to Joel Reisinger [email protected]. -
Download It Yourself
The world famous .... .... is now FREE 2 Commodore Scene 2004 am still awaiting news but I hope to have details very soon. CSDOOM64 : As yet nobody has taken up the challenge to produce this game. The cash is still Jeez, what a superb start to there and it will be increased throughout the year 2004 ! I dont really know where to encourage someone to take the plunge. There to begin so lets take things as has been lots of talk and speculation about how it they pop into my head. could be done but as yet, nobody wants the money ! CS2004 : I would like to Retro Gamer : Usually I would have just put a thank everybody who has re- mention in the Data Blast section about this subscribed for this year. I would magazine. However, the response to RG has been also like to thank those new subscribers for this huge, so much so that RG is not going to be a year - something I wasnt expecting to be honest. I quarterly magazine (as originally stated) but a bi- had three new subscribers in two days, thats not monthly publication. The page count has also been bad going in this day and age J increased and issue 2 has a huge article on Commo- I knew there would be lots of stuff to cram into dore written by Shaun Bebbington. I also feel that the begining of 2004 so I took Shauns advice and this is a golden oportunity to get something worth- did two issues together. I have also revamped CS while.