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Vysok´E Uˇcení Technick´E V Brnˇe Grafick´E Intro Do
VYSOKEU´ CENˇ ´I TECHNICKE´ V BRNEˇ BRNO UNIVERSITY OF TECHNOLOGY FAKULTA INFORMACNˇ ´ICH TECHNOLOGI´I USTAV´ POCˇ ´ITACOVˇ E´ GRAFIKY A MULTIMEDI´ ´I FACULTY OF INFORMATION TECHNOLOGY DEPARTMENT OF COMPUTER GRAPHICS AND MULTIMEDIA GRAFICKE´ INTRO DO 64KB S POUZITˇ ´IM OPENGL GRAPHIC INTRO 64KB USING OPENGL DIPLOMOVA´ PRACE´ MASTER’S THESIS AUTOR PRACE´ PAVEL GUNIA AUTHOR VEDOUC´I PRACE´ Ing. ADAM HEROUT, Ph.D. SUPERVISOR BRNO 2007 Abstrakt Tato pr´acepojedn´av´ao fenom´enu grafick´eho intra, ˇcasto oznaˇcovan´emjako digit´aln´ıgraffiti. Detailnˇese rozebere t´ema grafick´ehointra s omezenou velikost´ıa pop´ıˇs´ıse techniky vhodn´e k jeho realizaci. Na konci pr´acejsou diskutov´any postˇrehy a zkuˇsenosti z´ıskan´ebˇehem tvorby, stejnˇetak i celkov´eshrut´ıa pohled do budoucna. Kl´ıˇcov´aslova poˇc´ıtaˇcov´agrafika, digit´aln´ıumˇen´ı,demo, intro, OpenGL, procedur´aln´ıgenerov´an´ı,komp- rese, parametrick´ekˇrivky, parametrick´eplochy, syntetizovan´ahudba Abstract This work deals with the phenomenon of graphic intros, a digital graffiti of the modern age. The focus is put on size restricted animation of size of the executable file lower than 64 kilobytes. It reveals the main techniques used. Finally, interesting aspects and experiences that came up are discussed, as well as the conclusion and future work proposal. Keywords computer graphics, digital art, demo, intro, OpenGL, procedural generation, compression, parametric curve, parametric surface, synthetized music Citace Pavel Gunia: Graphic intro 64kB using OpenGL, diplomov´apr´ace, Brno, FIT VUT v Brnˇe, 2007 Graphic intro 64kB using OpenGL Prohl´aˇsen´ı Prohlaˇsuji, ˇzejsem tuto diplomovou pr´aci vypracoval samostatnˇepod veden´ımpana Ing. -
Demoscene Outreach Tour
together with Gargaj from Conspiracy and Steeler from DKEV/ THE MAN FROM THE AUDIENCE Breakpoint organizing, who where hosting screenings and talks I was handing out DVDs after the show when I quickly checked of their own. ›DEMOSCENE my bag and seeing that I was seriously quickly nearing the end OUTREACH TOUR: of my supply, I realized that it would be stupid of me to run out The previous year, Knos (also of Scene.org fame) and I had worked of discs on the second day of a five-day conference. I covered THE FULL STORY together to produce a DVD that we could hand out to the partici- the remaining few discs and started telling people around me pants of the screening. This DVD contained most of the nominated (PART 1)‹ that I unfortunately was out of discs. A little nasty perhaps, but I BY GLOOM OF EXCESS productions and a simple DVD menu-structure that allowed the would need them during one-on-one outreach meet-ups later on. viewer to quickly watch video-captured versions of the demos. At Suddenly a guy approached me from the back of the now thin- FMX/06, I had run out of these DVDs moments after the screening, ning crowd of people. “Do you have one for me as well?” he said. because everyone wanted a copy, so in 2007 I made sure to burn “Okay then,” I thought, and handed him a DVD. “Thanks for this” By now, most of you are probably aware of the demoscene out- twice as many copies. -
A Brief History of the Russian Spectrum Demoscene
A BRIEF HISTORY OF THE RUSSIAN Allegedly, engineers from the Ukrainian city Lvov, were the first to succeed with this challenge and built a working machine SPECTRUM DEMOSCENE in August 1985. Their own designed schematics became very BY ELFH OF INWARD AND CYBERPUNKS UNITY valuable information, so they could trade it to the researchers in other cities for knowledge on other topics. Still, this remained Relations between Soviet Russia and computers were always nents – more than 200 to be precise. This fact complicated the unknown to the wider public and only a limited amount of peo- a bit obscure, especially when it comes to foreign models that possibility for average Radio readers to build the “Micro-80”, ple actually knew about the existence of a cheap home com- were not officially imported here. But, if one wants to trace the because a lot of elements were hard to find in normal stores, puter with colourful graphics, which any Radio amateur could roots of the Russian demoscene, especially on the Spectrum, and in most cases could only be found on the black market. easily build at home. For example, in 1986 “Radio” magazine you must dig deep into the 1980’s, when the first generation of was still publishing the schematics of the Radio-86RK compu- radio amateurs built their first machines themselves. ter, which consisted of 29 parts, but had only a black and white A LOT OF ELEMENTS WERE HARD text mode display. CONTRABAND COMPUTERS TO FIND IN NORMAL STORES, ONLY The main role in this development was played by a very popu- ON THE BLACK MARKET Despite this, it first became a very popular machine in Rus- lar magazine named “Radio”, which gathered a lot of talented sia. -
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of people who got together through Bulletin Board Systems, THE PORTUGUESE DEMOSCENE Reckless Life BBS and Infinity BBS run by the infamous Captain Hook. The scene thrived through the nineties with the uprising HISTORY of IRC and the two issues of the diskmag, Infinity, put together BY PS OF TPOLM by Garfield, VAngel and Spellcaster if my memory serves me correctly. The first documented demoscene event in Portugal The Portuguese demoscene, as most Portuguese technology, ducing cheap labour for English-owned factories of the ZX Sin- was organized in 1996 and was called the Virtual Music Con- is a fluke of chance. For many years, Portugal held last place clair Spectrum family of machines. While kids in Central and test. It was just a simple tracking competition. Groups formed among Europe’s nations in iliteracy per capita and emigration. Northern Europe were playing with their Commodores and around this time were Radioactive Design (RD) with Garfield, Certified higher education for new technologies and arts has Ataris during the late eighties, in Portugal we were consuming only been institutionalized within the last 10 years. Even large Spectrum magnetic tapes. WHILE KIDS IN CENTRAL volume capitalist markets, such as the videogame industry, AND NORTHERN EUROPE are still in their infancy in Portugal. It has only been six years, THE BIRTH OF THE PORTUGUESE at most, since serious full time jobs became available in the WERE PLAYING WITH THEIR business. In fact Portugal is a country that mostly imports and DEMOSCENE COMMODORES AND ATARIS, IN consumes technology (2.5 cellphones per person on average) The first known demo made by a Portuguese demoscener was PORTUGAL WE WERE CONSUMING instead of developing and exporting it. -
Text of the German Application of Art of Coding
This is the Text of the German application of Art of Coding (www.http://demoscene-the-art-of-coding.net) with the purpose of bringing the demoscene onto the list of UNESCO intangible cultural heritage of humanity. The application was submitted in Oct 2019 and has been written in an collaborative community effort led by Tobias Kopka supported by Andre Kudra, Stephan Maienhöfer, Gleb Albert, Christian Brandt, Andreas Lange and many more who gave their hands at Digitale Kultur und Tastatur und Maus e.V. The structure depends on the form, which is given by the German UNESCO. In spite the structure differs from forms used in other countries text modules can be used for application in other countries. The texts in square brackets are part of the German form. Also every kind of feedback is welcome, which could be taken into account for future use. Use ‘team (at) demoscene-the-art-of-coding.net’ 1. Type of Immaterial Cultural Heritage [Please tick the applicable sections and elaborate in keywords (multi-selection possible, but not mandatory)] Section A) verbally passed on traditions and expressions [keywords]: own technical vocabulary, own idiom with specialized terminology, English is lingua franca Section B) performing arts (music, theatre, dance) [keywords]: composition, performant, live, public presentation, animation Section C) social tradition, (seasonal) celebration and ritual [keywords]: demoparties, competitions, visitor voting, price ceremonies Section D) Knowledge and customs, related to nature or the universe [keywords]: digitalized living environment, cyberspace, virtual reality Section E) traditional craftsmanship [keywords]: coding, composition, animation, adoption, do-it-yourself Section F) other 2. -
Camila Schafer
UNIVERSIDADE DO VALE DO RIO DOS SINOS (UNISINOS) PROGRAMA DE PÓS-GRADUAÇÃO EM CIÊNCIAS DA COMUNICAÇÃO (PPGCC) NÍVEL MESTRADO CAMILA SCHÄFER ENTRE O NOVO E O OBSOLETO: MEMÓRIA, RASTROS E AURA DO HARDWARE NA CHIPMUSIC SÃO LEOPOLDO Março de 2014 Camila Schäfer ENTRE O NOVO E O OBSOLETO: MEMÓRIA, RASTROS E AURA DO HARDWARE NA CHIPMUSIC Dissertação apresentada como requisito parcial para a obtenção do título de Mestre , pelo Programa de Pós- Graduação em Ciências da Comunicação da Universidade do Vale do Rio dos Sinos – UNISINOS. Área de concentração: Processos Midiáticos. Linha de Pesquisa: Mídias e Processos Audiovisuais. Orientador: Profª. Drª. Suzana Kilpp São Leopoldo Março de 2014 S296e Schäfer, Camila Entre o novo e o obsoleto: memória, rastros e aura do hardware na Chipmusic/ por Camila Schäfer. -- São Leopoldo, 2014. 136 f.: il. color; 30 cm. Dissertação (mestrado) – Universidade do Vale do Rio dos Sinos, Programa de Pós-Graduação em Ciências da Comunicação, São Leopoldo, RS, 2014. Área de concentração: Processos midiáticos. Linha de Pesquisa: Mídias e processos audiovisuais. Orientação: Profª. Drª. Suzana Kilpp, Escola da Indústria Criativa. 1.Videogames – Sonoplastia. 2.Jogos eletrônicos – Sonoplastia. 3.Som – Registro e reprodução – Técnicas digitais. 4.Computador – Música. 5.Hardware. I.Kilpp, Suzana. II.Título. CDU 004:794 004.4'277.4:794 Catalogação na publicação: Bibliotecária Carla Maria Goulart de Moraes – CRB 10/1252 AGRADECIMENTOS Como a maioria dos textos de agradecimento, inicio este reafirmando o que muitos outros já disseram: nenhuma pesquisa se constrói sozinha, assim como nenhum pesquisador realiza seu trabalho e se desenvolve sem a contribuição de outras pessoas. -
Computer Demos—What Makes Them Tick?
AALTO UNIVERSITY School of Science and Technology Faculty of Information and Natural Sciences Department of Media Technology Markku Reunanen Computer Demos—What Makes Them Tick? Licentiate Thesis Helsinki, April 23, 2010 Supervisor: Professor Tapio Takala AALTO UNIVERSITY ABSTRACT OF LICENTIATE THESIS School of Science and Technology Faculty of Information and Natural Sciences Department of Media Technology Author Date Markku Reunanen April 23, 2010 Pages 134 Title of thesis Computer Demos—What Makes Them Tick? Professorship Professorship code Contents Production T013Z Supervisor Professor Tapio Takala Instructor - This licentiate thesis deals with a worldwide community of hobbyists called the demoscene. The activities of the community in question revolve around real-time multimedia demonstrations known as demos. The historical frame of the study spans from the late 1970s, and the advent of affordable home computers, up to 2009. So far little academic research has been conducted on the topic and the number of other publications is almost equally low. The work done by other researchers is discussed and additional connections are made to other related fields of study such as computer history and media research. The material of the study consists principally of demos, contemporary disk magazines and online sources such as community websites and archives. A general overview of the demoscene and its practices is provided to the reader as a foundation for understanding the more in-depth topics. One chapter is dedicated to the analysis of the artifacts produced by the community and another to the discussion of the computer hardware in relation to the creative aspirations of the community members. -
TIMES of CHANGE in the DEMOSCENE a Creative Community and Its Relationship with Technology
TIMES OF CHANGE IN THE DEMOSCENE A Creative Community and Its Relationship with Technology Markku Reunanen ACADEMIC DISSERTATION To be presented, with the permission of the Faculty of Humanities of the University of Turku, for public examination in Classroom 125 University Consortium of Pori, on February 17, 2017, at 12.00 TURUN YLIOPISTON JULKAISUJA – ANNALES UNIVERSITATIS TURKUENSIS Sarja - ser. B osa - tom. 428 | Humanoria | Turku 2017 TIMES OF CHANGE IN THE DEMOSCENE A Creative Community and Its Relationship with Technology Markku Reunanen TURUN YLIOPISTON JULKAISUJA – ANNALES UNIVERSITATIS TURKUENSIS Sarja - ser. B osa - tom. 428 | Humanoria | Turku 2017 University of Turku Faculty of Humanities School of History, Culture and Arts Studies Degree Programme in Cultural Production and Landscape Studies Digital Culture, Juno Doctoral Programme Supervisors Professor Jaakko Suominen University lecturer Petri Saarikoski University of Turku University of Turku Finland Finland Pre-examiners Professor Nick Montfort Associate professor Olli Sotamaa Massachusetts Institute of Technology University of Tampere United States Finland Opponent Assistant professor Carl Therrien University of Montreal Canada The originality of this thesis has been checked in accordance with the University of Turku quality assurance system using the Turnitin OriginalityCheck service. ISBN 978-951-29-6716-2 (PRINT) ISBN 978-951-29-6717-9 (PDF) ISSN 0082-6987 (PRINT) ISSN 2343-3191 (ONLINE) Cover image: Markku Reunanen Juvenes Print, Turku, Finland 2017 Abstract UNIVERSITY OF TURKU Faculty of Humanities School of History, Culture and Arts Studies Degree Programme in Cultural Production and Landscape Studies Digital Culture REUNANEN, MARKKU: Times of Change in the Demoscene: A Creative Commu- nity and Its Relationship with Technology Doctoral dissertation, 100 pages, 88 appendix pages January 17, 2017 The demoscene is a form of digital culture that emerged in the mid-1980s after home computers started becoming commonplace. -
Experiences and Challenges in Fatality Reduction on Polish Roads
sustainability Article Experiences and Challenges in Fatality Reduction on Polish Roads Kazimierz Jamroz , Marcin Budzy ´nski , Aleksandra Romanowska * , Joanna Zukowska˙ , Jacek Oskarbski and Wojciech Kustra Faculty of Civil and Environmental Engineering, Gdansk University of Technology, 80-233 Gda´nsk,Poland; [email protected] (K.J.); [email protected] (M.B.); [email protected] (J.Z.);˙ [email protected] (J.O.); [email protected] (W.K.) * Correspondence: [email protected]; Tel.: +48-58-347-17-97 Received: 31 December 2018; Accepted: 11 February 2019; Published: 13 February 2019 Abstract: According to the UN, road safety is the key to achieving sustainable development goals, yet the complexity of how road accidents happen makes this a difficult challenge leaving many countries struggling with the problem. For years, Poland has infamously been one of the EU’s top countries for road-accident fatality rates. Despite that, it has made significant progress in the last thirty years with a fatality reduction of more than 60%. A number of factors have contributed to this result: improving the socioeconomic situation, improving road safety measures, changing road user behaviour and changing national road safety programmes. This article presents Poland’s approach to road safety and, in particular, Vision Zero, adopted in 2005. Poland’s road safety changed over the years as the country learned from its successes and failures. Tools for forecasting fatalities were developed and used to identify the main factors that have helped to reduce deaths. An assessment was conducted on how Poland could implement Vision Zero until 2050 under different road safety scenarios. -
Ad Hoc Working Group to Reassess Daptomycin Breakpoint for Enterococci
Ad Hoc Working Group to Reassess Daptomycin Breakpoint for Enterococci Jim Jorgensen (co-Chair) Mike Satlin (co-Chair) German Esparza Amy Mathers Linda Miller Elizabeth Palavecino Robin Patel Katherine Young Barbara Zimmer Romney Humphries and Shelley Miller (Advisors) David Nicolau and Joe Kuti (Advisors) Cesar Arias (Advisors) CLSI January 2018 Proposal for Daptomycin/Enterococci Breakpoints • Susceptible: ≤1 μg/mL* • Susceptible-Dose Dependent: 2-4 μg/mL** • Resistant: ≥ 8 μg/mL Comments: *Based on a dosage regimen of 6 mg/kg/day in adults **Increased daptomycin doses of 10-12 mg/kg are recommended for infections caused by these organisms, with potential consideration of combination therapy. • AHWG vote: 5-0-0-4 (Approval) • Breakpoint WG approved this 11-0-1-1 (Approval) • Subcommittee vote: 7-6-0-0 (Did not pass) What concerns were raised in January that led to failure to obtain approval? • Safety of recommending higher doses of daptomycin than what is in the FDA label • CK elevations and rhabdomyolysis • Eosinophilic pneumonitis? • Should we separate E. faecium breakpoints from other enterococci and is so should we just have S-DD and R (instead of S, S-DD, and R) • Other concerns: • For all infections? What about urinary tract infections? • Lack of clarity around “combination therapy” Microbiologic data: MIC Distributions ECV would be 4 μg/mL for E. faecium UCLA Data International EUCAST MIC Distributions Microbiologic Data: AST Testing: E. faecium UCLA: MIC ≥8 μg/mL UCLA: MIC ≤1 μg/mL Multicenter study: MIC 2-4 μg/mL • 84% of reads ≥8 μg/mL • 78% of reads ≤2 μg/mL Very difficult to reliably separate isolates with MICs • 94% if remove outlier • 100% ≤4 μg/mL in the 2-4 μg/mL range Clinical Cutoff Are clinical outcomes worse with DAP MICs 3-4 μg/mL vs. -
Demoscene No Brasil: Um Mapeamento Quasi-Sistem´Aticoda Literatura
Demoscene no Brasil: Um Mapeamento Quasi-Sistem´aticoda Literatura Demoscene in Brazil: A Quasi-Systematic Mapping Study Joenio Marques da Costa Universidade de Bras´ılia,MediaLab/UnB 21 de mar¸code 2021 Resumo Esta pesquisa investiga a comunidade brasileira de demoscene e responde a quest~oessobre o n´ıvel de atividade no Brasil, produ¸c~aode demos, realiza¸c~aode eventos, n´umerode praticantes e outros aspectos da cena local, al´emde trazer dados sobre o volume de pesquisas no Brasil neste cen´ario. O estudo ´e realizado atrav´esde uma revis~aode literatura, incluindo literatura acad^emicae literatura cinza sobre demoscene no Brasil ou publicado no Brasil em portugu^es, a busca por literatura foi realizada em portais acad^emicoscomo Peri´odicosCapes, Google Scholar, ACM Digital Library, entre outros e tamb´emem portais de busca web como Google Search, Yahoo Search e DuckDuckGo Search, a coleta de dados foi realizada em novembro de 2019 e encontrou um total de 117 resultados, a an´alisedos dados extra´ıdosda literatura mostra que apesar de existir participa¸c~aobrasileira na produ¸c~aode demos e na realiza¸c~aode eventos, especialmente nos anos 1990, e posteriormente em 2012 e 2017, a atividade no Brasil ´ebastante errante e inst´avel, com momentos de produ¸c~aoseguido por enormes espa¸cosde total inatividade, indicando uma quase inexist^enciade comunidade local, o estudo apresenta n´umeros,nomes e refer^enciaspara toda a produ¸c~aobrasileira, e por fim conclui tamb´emn~aohaver pesquisas sobre demoscene no Brasil, fazendo deste estudo uma iniciativa in´editasobre o tema. -
PIRATES #13' Available, Just Send Us 0 Blank VHS Lope
?5US .... i,50t:AN .... TM • COMICI 13 co •• MAY eN UK 70., I' I . J• • .: 1 : ;,r," .J • THEAMAZING SPIDER-M.o.N Deor Soilors, We finolly sobered up after the hugo success of our lalesl trip 10 Allanlis III We sel course for onolher deslinotion but unknown 11 Meanwhile we celebraled Easier and ore heading for X-MAS I11 We also welcome our lolest crew member, IRON MAIDEN which will hopefully be a greol conlribution to our si off I11 We must also thank our compalriols oul Ihere on the wide ocean far supporting us on our dangerous journeys and for sending re-enforcements 011 Ihe time ..... Well so for '92 has been a remarkable year I11 2 issues of Pirales in less then 6 monlhs, Thor got follerJn even more slupid, DOM hod 2 firsl-releases in Ihe losl 12 monlhs and our ship hosn'l sunk yel IIIII Slill due 10 some heavy slorm weolher some of the infonnalian ended up being losllll So you'll find an page 1 4 a photo of Sauron/lls and his brother (not Fist/lis) and on page 15 Ihe lop piccie is okoz Jock Droopis/DOM. And please nalice that the crew-members are nol respansable for evenluol depressions or suicide a!lempts after completing this issue .... See you on our nexl trip, RED-BEARD Tecllnical realisolion details: Original ideo by JUMPIE/ex-F4CG and SOlAR/F4CG Equipment used 386 DX, MPS 1200, Loserprinter, Super zoom copymachine,Scissors, super gh)e and ono box of DUREX condoms during Ihe process phala's copied by BOD/TALENT Typing done by SOlAR/F4CG and SCORPIE/F4CG Articles: Pirales crew and Rough/Chromance Graphics : Habbit,OMG,Golcha,Scorpie/F4CG,Redstar/LOGIC,Mirage/LEGEND Ediling help: Ninja,Kid/F4CG,Salar/F4CG,Scorpie/F4CG VHS lope 'The making of PIRATES #13' available, just send us 0 blank VHS lope.