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Game Level Layout from Design Specification
EUROGRAPHICS 2014 / B. Lévy and J. Kautz Volume 33 (2014), Number 2 (Guest Editors) Game Level Layout from Design Specification Chongyang Ma∗z Nicholas Vining∗ Sylvain Lefebvrey Alla Sheffer∗ ∗ University of British Columbia y ALICE/INRIA z University of Southern California Abstract The design of video game environments, or levels, aims to control gameplay by steering the player through a sequence of designer-controlled steps, while simultaneously providing a visually engaging experience. Traditionally these levels are painstakingly designed by hand, often from pre-existing building blocks, or space templates. In this paper, we propose an algorithmic approach for automatically laying out game levels from user-specified blocks. Our method allows designers to retain control of the gameplay flow via user-specified level connectivity graphs, while relieving them from the tedious task of manually assembling the building blocks into a valid, plausible layout. Our method produces sequences of diverse layouts for the same input connectivity, allowing for repeated replay of a given level within a visually different, new environment. We support complex graph connectivities and various building block shapes, and are able to compute complex layouts in seconds. The two key components of our algorithm are the use of configuration spaces defining feasible relative positions of building blocks within a layout and a graph-decomposition based layout strategy that leverages graph connectivity to speed up convergence and avoid local minima. Together these two tools quickly steer the solution toward feasible layouts. We demonstrate our method on a variety of real-life inputs, and generate appealing layouts conforming to user specifications. Categories and Subject Descriptors (according to ACM CCS): I.3.5 [Computer Graphics]: Computational Geometry and Object Modeling—Curve, surface, solid, and object representations 1. -
Urban Planning and Urban Design
5 Urban Planning and Urban Design Coordinating Lead Author Jeffrey Raven (New York) Lead Authors Brian Stone (Atlanta), Gerald Mills (Dublin), Joel Towers (New York), Lutz Katzschner (Kassel), Mattia Federico Leone (Naples), Pascaline Gaborit (Brussels), Matei Georgescu (Tempe), Maryam Hariri (New York) Contributing Authors James Lee (Shanghai/Boston), Jeffrey LeJava (White Plains), Ayyoob Sharifi (Tsukuba/Paveh), Cristina Visconti (Naples), Andrew Rudd (Nairobi/New York) This chapter should be cited as Raven, J., Stone, B., Mills, G., Towers, J., Katzschner, L., Leone, M., Gaborit, P., Georgescu, M., and Hariri, M. (2018). Urban planning and design. In Rosenzweig, C., W. Solecki, P. Romero-Lankao, S. Mehrotra, S. Dhakal, and S. Ali Ibrahim (eds.), Climate Change and Cities: Second Assessment Report of the Urban Climate Change Research Network. Cambridge University Press. New York. 139–172 139 ARC3.2 Climate Change and Cities Embedding Climate Change in Urban Key Messages Planning and Urban Design Urban planning and urban design have a critical role to play Integrated climate change mitigation and adaptation strategies in the global response to climate change. Actions that simul- should form a core element in urban planning and urban design, taneously reduce greenhouse gas (GHG) emissions and build taking into account local conditions. This is because decisions resilience to climate risks should be prioritized at all urban on urban form have long-term (>50 years) consequences and scales – metropolitan region, city, district/neighborhood, block, thus strongly affect a city’s capacity to reduce GHG emissions and building. This needs to be done in ways that are responsive and to respond to climate hazards over time. -
Industrial Designers Society of America (IDSA) Fact Sheet The
Industrial Designers Society of America (IDSA) Fact Sheet . The Industrial Designers Society of America began in 1965 out of the merger of several organizations to include American Designers Institute (ADI), Industrial Designers Institute (IDI), Industrial Designers Education Association (IDEA), Society of Industrial Designers (SID) and American Society of Industrial Designers (ASID). IDSA’s core purpose is to advance the profession of industrial design through education, information, community and advocacy. IDSA creates value by . Publishing Innovation, a quarterly professional journal of industrial design practice and education in America . Developing and organizing a joint national conference and education symposium each year, which brings together industrial designers, educators, business executives and students from all over the world . Hosting five district conferences annually where design practitioners, educators and students gather to consider the state of the profession . Creating and conducting the annual International Design Excellence Awards® (IDEA) and distributing information on the winners to the business, general, international and US design media . Hosting a website to communicate with the industrial design community, to keep members informed and to provide a place for unique content and dialogue to share . Distributing designBytes email that highlights the latest news and trends in the design world . Providing statistical research studies on professional practice, and the structure and financing of consulting and corporate design organizations . Advocating for the industrial design community to federal agencies and state governments . Serving as the primary information resource on design for national newspapers, magazines and television networks . Acting as a clearinghouse for design information requested by the general public . To serve the interests and activities of its members, IDSA formed 16 special interest sections . -
What Is Architecture + Interior Design? Designer Spotlight
Is architecture + design for you? Do You Want Design is the marriage of science and art. You What is Designer to Be an get a healthy balance of creativity + analytical problem-solving in this industry. If you can architecture + Spotlight: Architect or answer yes to most or all of these questions, architecture + design might be the path for you! interior design? an Interior • Do you like art or drawing? • Do you like math? The Royal Architectural Institute of Canada Designer? • Could you spend the day working on puzzles? defines the practice ofarchitecture as: • Do you like problem-solving or finding multiple solutions to a “The practice of architecture consists of the problem? I think our work is very diplomatic in that sense provision of professional services in connection • Are you fascinated by colors + materials? because we have to work within a web of w/ town planning as well as the design, • Are you detail-oriented? players – users, architects, technical people, construction, enlargement, conservation, maintenance staff – and we have to navigate • Do you enjoy hands-on activities? restoration, or alteration of a building or group of them somehow. buildings.” - Petra Blaisse Student Context is so important, not to mimic but to Today: Learn about become part of the place. I wanted a building architecture + interior design that acknowledges its surroundings. career paths - Sir David Adjaye Apply to architecture/design programs Source: Inside Out | Seattle Public Library Successfully graduate with your bachelor’s and/or CIDQ definesinterior design as: I don’t think that architecture is only about master’s degree! shelter, is only about a very simple enclosure. -
Sustainable Urban Design Paradigm: Twenty Five Simple Things to Do to Make an Urban Neighborhood Sustainable
© 2002 WIT Press, Ashurst Lodge, Southampton, SO40 7AA, UK. All rights reserved. Web: www.witpress.com Email [email protected] Paper from: The Sustainable City II, CA Brebbia, JF Martin-Duque & LC Wadhwa (Editors). ISBN 1-85312-917-8 Sustainable urban design paradigm: twenty five simple things to do to make an urban neighborhood sustainable B. A. Kazimee School of Architecture and Construction Management, Washington State University, USA. Abstract Sustainable design celebrates and creates the ability of communities and wider urban systems to minimize their impact on the environment, in an effort to create places that endure, Central to this paradigm is an ecological approach that take into consideration not only the nature but human element as well, locally and globally. The paper presents twenty five design strategies and explores processes that point to a rediscovery of the art and science of designing sustainable neighborhoods. It seeks to synthesize these principles into an agenda for the design of towns and cities with the intention of reversing many of the ills and destructive tendencies of past practices. These strategies serve as indicators to sustainable developmen~ they are used to define inherent qualities, carrying capacities and required ecological footprints to illustrate the place of exemplary communities. Furthermore, they are established to allow designers to model, measure and program sustainable standards as well as monitor the regenerative process of cities. The guidelines are organized under five primary variables for achieving sustainability: human ecology, energy conservation, land and resource conservation (food and fiber,) air and water quality. These variables are presented as highly interactive cycles and are based upon the theory and principles/processes of place making, affordability and sustainability. -
Meaningful Urban Design: Teleological/Catalytic/Relevant
Journal ofUrban Design,Vol. 7, No. 1, 35– 58, 2002 Meaningful Urban Design: Teleological/Catalytic/Relevant ASEEM INAM ABSTRACT Thepaper begins with a critique ofcontemporary urban design:the eldof urban designis vague because it isan ambiguousamalgam of several disciplines, includingarchitecture, landscapearchitecture, urban planningand civil engineering; it issuper cial because itisobsessedwith impressions and aesthetics ofphysical form; and it ispractised as an extensionof architecture, whichoften impliesan exaggerated emphasison theend product. The paper then proposesa meaningful(i.e. truly consequential to improvedquality of life) approach to urban design,which consists of: beingteleological (i.e. driven by purposes rather than de ned by conventional disci- plines);being catalytic (i.e. generating or contributing to long-term socio-economic developmentprocesses); andbeing relevant (i.e. grounded in rst causes andpertinent humanvalues). The argument isillustratedwith a number ofcase studiesof exemplary urban designers,such asMichael Pyatok and Henri Ciriani,and urban designprojects, such asHorton Plazaand Aranya Nagar, from around the world. The paper concludes withan outlineof future directionsin urban design,including criteria for successful urban designprojects (e.g. striking aesthetics, convenient function andlong-term impact) anda proposedpedagogical approach (e.g. interdisciplinary, in-depth and problem-driven). Provocations In the earlypart of 1998,two provocative urban design eventsoccurred at the Universityof Michigan in Ann Arbor.The rstwas an exhibition organizedas partof aninternationalsymposium on ‘ City,Space 1 Globalization’. The second wasa lecture by the renowned Dutch architectand urbanist, Rem Koolhaas. By themselves,the events generated much interestand discussion, yet were innocu- ous,compared to, say, Prince Charles’s controversialcomments on contempor- arycities in the UKorthe gathering momentumof the New Urbanism movementin the USA. -
Urban Design College of Architecture the Univer Sity of Oklahoma
REQUIRE MENTS FOR THE MASTER OF URBAN DESIGN COLLEGE OF ARCHITECTURE THE UNIVER SITY OF OKLAHOMA For Students Entering the GENERAL REQUIRE MENTS Oklahoma State System Urban Design for Higher Education: Minimum Total Hours (Non-Thesis) . 32 M865 Summer 2018 through Minimum Total Hours (Thesis) . 32 Master of Urban Design Spring 2019 REQUIRED COURSES The master’s degree requires the equivalent of at least two semesters of Required Courses (32 hours): satisfactory graduate work and additional work as may be prescribed for the degree. Core Courses (9 hours): ARCH 6590 Research Methods 3 All coursework applied to the master’s degree must carry graduate credit. ARCH 6680 Urban Design Studio 3 ARCH 6680 Urban Design Studio 3 Master’s degree programs which require a thesis consist of at least 30 Professional Electives (9 hours from the following list of courses): 9 credit hours. All non-thesis master’s degree programs require at least 32 ARCH 5643 Urban Design Analytics credit hours. ARCH 5653 Urban Design Seminar ARCH 5713 Real Estate I Credit transferred from other institutions must meet specific criteria ARCH 5743 Legal Framework for Urban Design and is subject to certain limitations. ARCH 5763 Landscape Architecture for Architects ARCH 5990 Environmental Design Research Methods Courses completed through correspondence study may not be applied ARCH 6643 Urban Design Theory to the master’s degree. L A 5243 Land. Arch. Tech: Materials L A 5343 Land. Arch. Tech: Site Issues To qualify for a graduate degree, students must achieve an overall grade L A 5923 Planting Design point average of 3.0 or higher in the degree program coursework and in RCPL 5003 Global City & Planning Issues all resident graduate coursework attempted. -
Resource List: Community Design Charrettes & Participatory
Resource List: Community Design Charrettes & Participatory Techniques Web Resources American Institute of Architects: Communities by Design Website A community visioning clearinghouse that educates communities on the community design process. http://www.aia.org/liv_default Charrette 101 ASU Stardust Center PowerPoint presentation from December 5, 2008 ‘What is Community?’ workshop. http://stardust.asu.edu/research_resources/detail.php?id=55 Charrette Center.net Online compendium of free information for the community based urban design process. http://www.charrettecenter.net/charrettecenter.asp?a=spf&pfk=7 Making Sustainable Communities Happen Web Resources Resources to help discover ways to foster community sustainability by the ways you live, consume, travel, conserve, plan, and design. http://stardust.asu.edu/research_resources/research_files/31/66/Download_the_Web_Reources_Brochure.pdf National Charrette Institute The National Charrette Institute (NCI) is a nonprofit educational institution that helps people build community capacity for collaboration to create healthy community plans. http://www.charretteinstitute.org/ Publications Community Participation Methods in Design and Planning A resource to understand principles and methods of community design written from the design professional's perspective. Author: Henry Sanoff; Publisher. Publisher: John Wiley & Sons, New York, 2000 Design Charrettes for Sustainable Communities A step‐by‐step guide to more synthetic, holistic, and integrated urban design strategies to create more green, clean, and equitable communities. Author: Patrick M. Condon. Publisher: Island Press, 2007 Livability 101 American Institute of Architect resource to help communities, architects, and public officials understand the basic elements of community design and take advantage of existing tools, strategies, and synergies at the policy, planning and design levels. Authors: Megan M. -
Communication Design: Principles, Methods, and Practice
Communications Title Pages 8/3/04 1:11 PM Page 1 Communication Design CommDesign 00 a 09/03/04 1:47 PM Page ii Communications Title Pages 8/3/04 1:11 PM Page 2 Communication Design Principles, Methods, a ND PRACTICE Jorge Frascara ALLWORTH PRESS NEW YORK CommDesign 00 a 09/03/04 1:47 PM Page iv © 2004 Jorge Frascara All rights reserved. Copyright under Berne Copyright Convention, Universal Copyright Convention, and Pan-American Copyright Convention. No part of this book may be reproduced, stored in a retrieval system, or transmitted in any form, or by any means, electronic, mechanical, photocopying, recording, or otherwise, without prior permission of the publisher. 08 07 06 05 04 5 4 3 2 1 Published by Allworth Press An imprint of Allworth Communications, Inc. 10 East 23rd Street, New York, NY 10010 Cover design by Derek Bacchus Page design, composition, and typography by Sharp Des!gns, Lansing, MI library of congress cataloging-in-publication data Frascara, Jorge. Communication design : principles, methods, and practice / Jorge Frascara. p. cm. ISBN: 1-58115-365-1 Includes bibliographical references and index. 1. Commercial art. 2. Graphic arts. 3. Visual communication. I. Title. NC997.F695 2004 741.6—dc22 2004018346 Printed in Canada CommDesign 00 a 09/03/04 1:47 PM Page v To my wife, Guillermina Noël CommDesign 00 a 09/03/04 1:47 PM Page vi CommDesign 00 a 09/03/04 1:47 PM Page vii Contents xi Acknowledgments xiii Introduction 1 1 | A Description of the Field 3 Design and Communication 3 The Designer and Other Professionals 4 “Graphic -
Urban Representation in Fashion Magazines
Chair of Urban Studies and Social Research Faculty of Architecture and Urbanism Bauhaus-University Weimar Fashion in the City and The City in Fashion: Urban Representation in Fashion Magazines Doctoral dissertation presented in fulfillment of the requirement for the degree of Doctor philosophiae (Dr. phil.) Maria Skivko 10.03.1986 Supervising committee: First Supervisor: Prof. Dr. Frank Eckardt, Bauhaus-University, Weimar Second Supervisor: Prof. Dr. Stephan Sonnenburg, Karlshochschule International University, Karlsruhe Thesis Defence: 22.01.2018 Contents Acknowledgements ................................................................................................................................. 5 Thesis Introduction .................................................................................................................................. 6 Part I. Conceptual Approach for Studying Fashion and City: Theoretical Framework ........................ 16 Chapter 1. Fashion in the city ................................................................................................................ 16 Introduction ....................................................................................................................................... 16 1.1. Fashion concepts in the perspective ........................................................................................... 18 1.1.1. Imitation and differentiation ................................................................................................ 18 1.1.2. Identity -
Practical Impacts of Design-Build on the Design Engineer
Practical Impacts of Design-Build on the Design Engineer Presented by: Joseph C. Staak, Esq. Smith, Currie & Hancock LLP 2700 Marquis One Tower 245 Peachtree Center Avenue, NE Atlanta, GA 30303-1227 Tel: 404.582.8026 [email protected] www.smithcurrie.com November 2012 NOTES Practical Impacts of Design-Build on the Design Engineer I. INTRODUCTION Project delivery using Design-build has become increasingly popular over the last thirty years. Owners have recognized the advantages of using a single source of responsibility for a project’s design and construction. Many contractors have recognized the popularity of design-build and have made adjustments to their business model allowing them to offer this one-stop system for project delivery. Architects and engineers also recognize that, unless they want to avoid this ever growing segment of the project design market, they too must adapt to working directly with the contractor. Nearly half of all commercial construction in the United States is being awarded using design-build as the project delivery vehicle, and the reasons are obvious. Owners perceive multiple advantages in using design-build. These advantages include, but are not limited to, a single source of responsibility for design and construction, the increased risk design-build transfers to the design- builder, the opportunity to fast track design and construction to reduce the time from concept to completion, and the owner’s ability to take advantage of the design-builder’s expertise in identifying design solutions. Changes in public procurement during the last 20 years have precipitated an explosion in the use of design-build by government agencies. -
Gourmet Typography Training
presents GOURMET TYPOGRAPHY TRAINING Take control of your type instead of letting it control you! Gourmet Typography Training teaches and demonstrates the expert-level typographic skills and aesthetics that are rarely taught in schools or fully understood by professionals. Fill in the gaps in your typographic know-how and learn how to “see” type like you’ve never seen it before. Why Gourmet Typography Training? Every creative professional, regardless of specialty, can benefit from learning to communicate more effectively with type. Whether you are a beginner or seasoned pro, Gourmet Typography Training will sharpen your eye and give you practical, usable skills that will visibly improve the beauty, clarity and effectiveness of all your typographic projects. Subjects covered include: Who will benefit? What makes a good typeface Visual communicators of all kinds, including: OpenType demystified Graphic designers Type crimes: Are you a type criminal? Art directors Fine-tuning type, including alignment, Creative directors hyphenation, hung punctuation, etc. Creative services directors Tracking, kerning, and word spacing Web designers Tips for more professional typography Package designers Type on the Web, Web fonts Production specialists Type in motion Typographers Keyboard shortcuts and time-saving tips Web programmers and developers Every creative professional regardless of specialty can learn to communicate more effectively with type! For more information, call The Type Studio at 203.227.5929 or email us at [email protected]. www.thetypestudio.com (page 1 of 2) What they are saying about Ilene’s Gourmet Typography Training... “Your course was great! Since taking it, “I recently attended your Gourmet “As a working professional in the advertis- I can’t help but look at every book title, Typography workshop and wanted to ing industry with 10 years of creative magazine headline, and even company thank you again for an amazing day.