<<

Name Cost Damage Lbs. Properties Simple Melee Weapons 5 gp 1d6 bludgeoning 2 lb. Versatile (1d8) 2 gp 1d4 bludgeoning 1 lb. Light, finesse 2 gp 1d4 piercing 1 lb. Light, finesse, thrown 20/60 Katar 2 gp 1d4 piercing 2 lb. Light,finesse Khyber 2 gp 1d4 piercing 1 lb. Light, finesse 2 gp 1d4 slashing 1 lb. Light, finesse, thrown 20/60 Tambo 1 sp 1d4 bludgeoning ½ lb. Light, finesse Martial Melee Weapons Ankus 2 gp 1d4 piercing 1 lb. Light, finesse Bagh Naja 2 gp 1d4 slashing ½ lb. Light, finesse Emeici 2 gp 1d4 piercing 1 lb. Light, finesse 1 gp 1d4 bludgeoning 2 lb. Light, finesse Boomerang 2 gp 1d6 bludgeoning 3 lb. Thrown 30/120 10 gp 1d6 piercing 2 lb. Light, finesse Hudie Shuangdo 10 gp 1d6 slashing 2 lb. Light, finesse Moplah 15 gp 1d6 slashing 3 lb. Versatile (1d8) Patag 10 gp 1d6 piercing 2 lb. Light, finesse 25 gp 1d6 slashing 2 lb. Light, finesse Shuang Gou 25 gp 1d8 piercing 3 lb. Finesse 15 gp 1d8 slashing 3 lb. Versatile (1d10) 15 gp 1d8 slashing 3 lb. 50 gp 2d6 slashing 6 lb. Heavy, two-handed 10 gp 1d8 slashing 2 lb. Versatile (1d10) 5 gp 1d6 slashing 2 lb. Light, finesse, thrown 20/60 20 gp 1d10 slashing 6 lb. Heavy, reach, two-handed 25 gp 1d8 slashing 3 lb. Finesse, versatile (1d10) Odachi 50 gp 2d6 slashing 6 lb. Heavy, two-handed 20 gp 1d10 slashing 6 lb. Heavy, reach, two-handed 20 gp 1d10 slashing 8 lb. Heavy, reach, two-handed Ge 20 gp 1d10 piercing 6 lb. Heavy, reach, two-handed Yueyachan 20 gp 1d10 slashing 5 lb. Heavy, reach, two-handed Feng Huo Lun 5 gp 1d6 slashing 1 lb. Light, finesse, thrown 20/60 Chakram 5 gp 1d6 slashing 1 lb. Light, finesse, thrown 20/60 Suburito 15 gp 1d8 bludgeoning 2 lb. Versatile (1d10) Kanabo 15 gp 1d8 bludgeoning 3 lb. Versatile (1d10) 15 gp 1d8 bludgeoning 2 lb. Two-Handed Tsukubo 20 gp 1d8 bludgeoning 10 lb. Heavy, reach, two-handed 10 gp 2d6 bludgeoning 10 lb. Heavy, two-handed Chui 50 gp 2d6 bludgeoning 18 lb. Heavy, two-handed 20 gp 1d10 slashing 6 lb. Heavy, reach, two-handed 20 gp 1d10 piercing 6 lb. Heavy, reach, two-handed 5 gp 1d4 piercing 2 lb. Light, finesse, reach Chigiriki 15 gp 1d8 bludgeoning 7 lb. Heavy, reach, two-handed Liuxing Chui 10 gp 1d4 bludgeoning 5 lb. Finesse, reach Kyoketsu-Shoge 5 gp 1d4 piercing 2 lb. Light, finesse, reach

Armor Cost AC Strength Stealth Weight Light Armor Mirror Armor 25 gp 12 + Dex modifier - - 10 lb. 25 gp 12 + Dex modifier - - 10 lb. Jazerant 50 gp 13 + Dex modifier - - 15 lb. Medium Armor Lamellar 75 gp 14 + Dex modifier (max 2) - - 20 lb. Heavy Armor Heavy Lamellar 600 gp 17 15 - 40 lb. Shield Pavise 15 gp +2 - - 10 lb. * = provides cover, plants in the ground using spikes, takes an action to retrieve