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Mozilla Firefox Lower Version Free Download Firefox Release Notes
mozilla firefox lower version free download Firefox Release Notes. Release Notes tell you what’s new in Firefox. As always, we welcome your feedback. You can also file a bug in Bugzilla or see the system requirements of this release. Download Firefox — English (US) Your system may not meet the requirements for Firefox, but you can try one of these versions: Download Firefox — English (US) Download Firefox Download Firefox Download Firefox Download Firefox Download Firefox Download Firefox Download Firefox Download Firefox Firefox for Android Firefox for iOS. December 1, 2014. We'd also like to extend a special thank you to all of the new Mozillians who contributed to this release of Firefox! Default search engine changed to Yandex for Belarusian, Kazakh, and Russian locales. Improved search bar (en-US only) Firefox Hello real-time communication client. Easily switch themes/personas directly in the Customizing mode. Wikipedia search now uses HTTPS for secure searching (en-US only) Recover from a locked Firefox process in the "Firefox is already running" dialog on Windows. Fixed. CSS transitions start correctly when started at the same time as changes to display, position, overflow, and similar properties. Fullscreen video on Mac disables display sleep, and dimming, during playback. Various Yosemite visual fixes (see bug 1040250) Changed. Proprietary window.crypto properties/functions re-enabled (to be removed in Firefox 35) Firefox signed by Apple OS X version 2 signature. Developer. WebIDE: Create, edit, and test a new Web application from your browser. Highlight all nodes that match a given selector in the Style Editor and the Inspector's Rules panel. -
Brief Intro to Firebug Firebug at a Glance
Brief Intro to Firebug Firebug at a glance • One of the most popular web debugging tool with a collec6on of powerful tools to edit, debug and monitor HTML, CSS and JavaScript, etc. • Many rich features: • Inspect, Log, Profile • Debug, Analyze, Layout How to install • Get firebug: • Open Firefox, and go to hp://geirebug.com/ • Click Install Firebug, and follow the instruc6ons • Ways to launch Firebug • F12, or Firebug Buon • Right click an element on the page and inspect it with Firebug Firebug Panels • Console: An interac6ve JavaScript Console • HTML: HTML View • CSS: CSS View • Script: JavaScript Debugger • DOM: A list of DOM proper6es (defaults to window object) • Net: HTTP traffic monitoring • Cookies: Cookie View Tasks for HTML Panel • Open twiLer.com and log in with your account. Ac6vate Firebug. • Tasks with HTML Panel • 1. Which <div> tag corresponds to the navigaon bar at the top of the page? • 2. Change the text “Messages” in the navigaon bar to “Tweets” • 3. Find out which <div> tag corresponds to the dashboard which is the le` column of the page. Can you change the width of the dashboard to 200px? • 4. Try to figure out the URL of your profile picture at the top le` corner of the home page, and use this URL to open this picture in a new tab. • 5. Change your name next to your profile picture to something else, and change the text colour to blue. Inspect HTTP Traffic • Open twiLer.com and log in with your account. Ac6vate Firebug. • Tasks with Net Panel • 1. Which request takes the longest 6me to load? • 2. -
Flash Player and Linux
Flash Player and Linux Ed Costello Engineering Manager Adobe Flash Player Tinic Uro Sr. Software Engineer Adobe Flash Player 2007 Adobe Systems Incorporated. All Rights Reserved. Overview . History and Evolution of Flash Player . Flash Player 9 and Linux . On the Horizon 2 2007 Adobe Systems Incorporated. All Rights Reserved. Flash on the Web: Yesterday 3 2006 Adobe Systems Incorporated. All Rights Reserved. Flash on the Web: Today 4 2006 Adobe Systems Incorporated. All Rights Reserved. A Brief History of Flash Player Flash Flash Flash Flash Linux Player 5 Player 6 Player 7 Player 9 Feb 2001 Dec 2002 May 2004 Jan 2007 Win/ Flash Flash Flash Flash Flash Flash Flash Mac Player 3 Player 4 Player 5 Player 6 Player 7 Player 8 Player 9 Sep 1998 Jun 1999 Aug 2000 Mar 2002 Sep 2003 Aug 2005 Jun 2006 … Vector Animation Interactivity “RIAs” Developers Expressive Performance & Video & Standards Simple Actions, ActionScript Components, ActionScript Filters, ActionScript 3.0, Movie Clips, 1.0 Video (H.263) 2.0 Blend Modes, New virtual Motion Tween, (ECMAScript High-!delity machine MP3 ed. 3), text, Streaming Video (ON2) video 5 2007 Adobe Systems Incorporated. All Rights Reserved. Widest Reach . Ubiquitous, cross-platform, rich media and rich internet application runtime . Installed on 98% of internet- connected desktops1 . Consistently reaches 80% penetration within 12 months of release2 . Flash Player 9 reached 80%+ penetration in <9 months . YUM-savvy updater to support rapid/consistent Linux penetration 1. Source: Millward-Brown September 2006. Mature Market data. 2. Source: NPD plug-in penetration study 6 2007 Adobe Systems Incorporated. All Rights Reserved. -
Google Chrome OS VS Distribuciones GNU/Linux 18
1Google Chrome OS Universidad Católica “Nuestra Señora de la Asunción” Facultad de Ciencias y Tecnología Departamento de Ingeniería Electrónica e Informática TAI 2 Chrome OS Fernando Cardozo [email protected] Mat:51300 Prof: Ing Juan Urraza Asunción – Paraguay 2010 2Google Chrome OS Índice Introducción 4 Un nuevo modelo 5 Kernel 6 Arquitectura del software 6 El sistema en sí y los servicios 7 El navegador y el administrador de ventanas 8 Sistema de archivos 8 Diagrama del proceso de booteo 9 Requerimientos del hardware 10 Seguridad en el Chrome OS 10 Interfaz del usuario 11 Pestaña de aplicaciones 12 Panel 13 Multiples ventanas 14 Como se sincroniza Chrome en la nube 15 Google Cloud Printing 16 Chromoting 17 Chrome OS vs Windows 18 Google Chrome OS VS Distribuciones GNU/Linux 18 Cuestionamientos 19 Cuestionamientos 20 Proyectos similares 21 3Google Chrome OS Proyectos similares 22 Anexo 23 Conclusión 24 Referencias 25 4Google Chrome OS Introducción Google Chrome OS es un proyecto llevado a cabo por la compañía Google para desarrollar un sistema operativo basado en web. A través de su blog oficial, Google anunció el 7 de julio de 2009 que Google Chrome OS será un sistema realizado con base en código abierto (Núcleo Linux) y orientado inicialmente para mini portátiles, estando disponible en el segundo semestre de 2010. Funcionará sobre microprocesadores con tecnología x86 o ARM.. La compañía Google ha declarado que el código fuente del proyecto Google Chrome OS fue liberado a finales de 2009. Aunque el sistema se basa en un kernel Linux, tendrá un gestor de ventanas propio de Google. -
Actionscript 3.0 from the Ground up Tour
Adobe Presents Colin Moock’s ActionScript 3.0 From the Ground Up Tour Materials provided by O’Reilly Media, Inc. Welcome Key Learning Welcome to the ActionScript 3.0: From the Ground Up Tour! In collaboration with Colin Moock, FITC Design and Technology The following table lists some of today’s most important concepts. Events, O’Reilly, and participating academic institutions around the world, Adobe is thrilled to bring you this world-class day of training. Following the tradition of Flex Camp (http://flex.org/camp/) and the onAIR bus tour (http://onair.adobe.com/), this Concept Example lecture is an important part of Adobe’s ongoing initiative to bring knowledge to the development community. Classes are blueprints for objects. class VirtualPet { At Adobe, we understand that a tool is only useful when you know how to use it. And we’re committed to helping you gain that knowledge. So sit back, get ready for a high-paced day of learning, and most of all have fun! } Objects (or instances) are the things in a program, new VirtualPet() Links and Resources such as a number, a car, a button, a point in time The entire set of notes for today’s lecture are available at: Some classes are built into ActionScript, others are MovieClip, TextField, Sound, String custom-made. http://moock.org/lectures/groundUpAS3 A package contains a class so its name doesn’t package zoo { The code for the virtual zoo application can be obtained at: conflict with other names. class VirtualPet { http://moock.org/eas3/examples/moock_eas3_examples/virtualzoo_final } For a prose version of today’s lecture in book form, see Colin Moock’s Essential ActionScript 3.0 (O’Reilly, 2007). -
Empirical Studies of Javascript-‐ Based Web Applicaxon
Empirical Studies of JavaScript- based Web Applica8on Reliability Karthik Pa@abiraman1 Frolin Ocariza1 Kar.k Bajaj1 Ali Mesbah1 Benjamin Zorn2 1 University of Bri.sh Columbia (UBC), 2MicrosoE Research (MSR) Web 2.0 Applicaons Copyright: Karthik Paabiraman, 2014 Web 2.0 Applicaon: Amazon.com Menu Amazon’s Third party Search bar Web 2.0 applicaons allow rich UI funconality within a single web page own ad gadget ad Func8on Copyright: Karthik Paabiraman, 2014 Modern Web Applicaons: JavaScript • JavaScript: Implementaon of ECMAScript standard – Client-Side JavaScript: used to develop web apps • Executes in client’s browser – send AJAX messages • Responsible for web applicaon’s core func.onality • Not easy to write code in – has many “evil” features 4 Copyright: Karthik Paabiraman, 2014 JavaScript: History Brief History of JavaScript (Source: TomBarker.com) JavaScript (JS) had to “look like Java” only less so, be Java’s dumb kid brother or boy-hostage sidekick. Plus, I had to be done in ten days or something worse than JS would have happened – Brendan Eich (Inventor of JavaScript) Copyright: Karthik Paabiraman, 2014 • • 10000 20000 30000 40000 50000 60000 70000 80000 90000 Thousands of lines of code, oEen > 10,000 97 of the 0 Google YouTube Yahoo Baidu QQ MSN Amazon JavaScript: Prevalence Sina WordPress Alexa Ebay LinkedIn Bing MicrosoE Yandex 163 top 100 websites use JavaScript Copyright: Karthik Paabiraman, 2014 mail.ru PayPal FC2 Flickr IMDb Lines of code Apple Livedoor BBC Sohu go.com Soso Youku AOL CNN MediaFire ESPN MySpace MegaUpload Mozilla 4shared Adobe About LiveJournal Tumblr goDaddy CNET YieldManager Sogou Zedo Ifeng Pirate Bay ImageShack Weather NY Times Nelix JavaScript: “good” or “Evil” ? Vs Eval Calls (Source: Richards et al. -
Optimizing Actionscript Bytecode Using LLVM
Optimizing ActionScript Bytecode using Replace with LLVM a graphic White Master 5.5” Tall & 4.3” Wide 10/2/2009 Scott Petersen Adobe Systems, Inc. Copyright 2009 Adobe Systems Incorporated. All rights reserved. Adobe confidential. 1 ActionScript 3 . Adobe Flash/AIR app development language . EcmaScript based – “JavaScript with classes and types” . var x; // implicitly a variant – JS style . var x:int; // x is an int! . var x:*; // explicitly a variant . ActionScript Bytecode (ABC) reminiscent of JVM bytecode . Verified . Stack oriented . Object oriented ® Copyright 2009 Adobe Systems Incorporated. All rights reserved. Adobe confidential. 2 ActionScript 3 . JIT compiler + interpreter + garbage collector + basic support library in around 1.5M uncompressed, 600k compressed for x86 . Open Source Tamarin Project http://www.mozilla.org/projects/tamarin . Straightforward AS3 compiler . Effectively non-optimizing ® Copyright 2009 Adobe Systems Incorporated. All rights reserved. Adobe confidential. 3 ActionScript 3 Performance . Performance for AS => AS3 compiler + Tamarin JIT . Roughly 1.2% of native optimized C (Scimark2 numeric benchmark) . Performance for C => C/LLVM based frontend (Alchemy) + Tamarin JIT . Roughly 30% of native optimized C (Scimark2 numeric benchmark) . Performance for Java => javac + JRE 6 . Roughly 60% of native optimized C (Scimark2 numeric benchmark) ® Copyright 2009 Adobe Systems Incorporated. All rights reserved. Adobe confidential. 4 ActionScript 3 Performance . C code running on the Tamarin JIT is >20x faster than AS3! . Why is C code so fast on Tamarin? . Why is AS3 code so slow on Tamarin? . Alchemy generated code . Avoids some known performance pitfalls in Tamarin . AS3 has a variant type – boxing and unboxing is expensive – Alchemy avoids this . AS3 often does many object allocations, taxing the GC – Alchemy uses a single “ram” object with fast access opcodes . -
Directory Opus 6 Kurzanleitung
Directory Opus 6 für Windows Anleitung Copyright © 2007 HAAGE & PARTNER Computer GmbH, Deutschland Seite 1 von 58 Directory Opus 6 für Windows Anleitung Inhalt 1. Willkommen....................................................................................................................3 2. Die Installation ...............................................................................................................5 2.1. Voraussetzungen ......................................................................................................5 2.2. Installieren von Directory Opus 6 ..............................................................................5 2.3. Online-Registrierung .................................................................................................6 2.4. Der erste Start...........................................................................................................7 3. Einführung und Übersicht...........................................................................................10 3.1. Die Komponenten von Directory Opus....................................................................10 3.2. Grundlegende Konzepte: Wie Opus arbeitet...........................................................12 4. Erste Schritte ...............................................................................................................16 5. Einstellungen ...............................................................................................................19 5.1. Einstellungen...........................................................................................................19 -
Tion Thomas EA Graphics Lunch Presentation
Tion Thomas EA Graphics Lunch Presentation Software Engineering Intern Central Technology Group – Apt Purdue University – MS ‘09 Mentor: Anand Kelkar Manager: Fazeel Gareeboo EA Company Overview Founded in 1982 Largest 3rd party game publisher in the world Net revenue of $3.67 billion in FY 2008 #1 mobile game publisher (acquired JAMDAT) Multi-Platform philosophy Has/owns development studios all over the globe: Bioware/Pandemic (Bioshock, Mercenaries) Criterion (Burnout, Black) Digital Illusions (Battlefield series) Tiburon (Madden) Valve (Half-Life) Crytek (Crysis) EA Company Overview cont… 4 Major Brands/Divisions: EA Sports (FIFA, Madden, NBA, NFL, Tiger Woods, NASCAR) EA Sports Freestyle (NBA Street, NFL Street, FIFA Street, SSX) EA (Medal of Honor, C&C, Need For Speed, SIMS, Spore, Dead Space) POGO (Casual web based games) Currently has 4 entries on the top selling franchises of all time list: #3 - Sims (100 million) #5 - Need For Speed (80 million) #7 – Madden (70 million) #9 - FIFA (65 million) EA Is Unique Sheer size breaks the traditional game developer paradigm Bound by multi-platform technology Long history with titles on almost every console that ever existed Most studios have annual cycles that cannot be broken Both developer and publisher with ownership in many huge studios Origin Of Tiburon Founded by 3 programmers in Longwood, FL First title was MechWarrior for SNES First Madden title was Madden 96 for Genesis, SNES Acquired by EA in 1998 How Tiburon Got Madden Originally, EA contracted Visual -
Development Production Line the Short Story
Development Production Line The Short Story Jene Jasper Copyright © 2007-2018 freedumbytes.dev.net (Free Dumb Bytes) Published 3 July 2018 4.0-beta Edition While every precaution has been taken in the preparation of this installation manual, the publisher and author assume no responsibility for errors or omissions, or for damages resulting from the use of the information contained herein. This work is licensed under a Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License. To get an idea of the Development Production Line take a look at the following Application Integration overview and Maven vs SonarQube Quality Assurance reports comparison. 1. Operating System ......................................................................................................... 1 1.1. Windows ........................................................................................................... 1 1.1.1. Resources ................................................................................................ 1 1.1.2. Desktop .................................................................................................. 1 1.1.3. Explorer .................................................................................................. 1 1.1.4. Windows 7 Start Menu ................................................................................ 2 1.1.5. Task Manager replacement ........................................................................... 3 1.1.6. Resource Monitor ..................................................................................... -
Installation and Maintenance Guide
Contract Management Installation and Maintenance Guide Software Version 6.9.1 May 2016 Title: Gimmal Contract Management Installation and Maintenance Guide V6.9.1 © 2016 Gimmal LLC Gimmal® is a registered trademark of Gimmal Group. Microsoft® and SharePoint® are registered trademarks of Microsoft. Gimmal LLC believes the information in this publication is accurate as of its publication date. The information in this publication is provided as is and is subject to change without notice. Gimmal LLC makes no representations or warranties of any kind with respect to the information contained in this publication, and specifically disclaims any implied warranties of merchantability or fitness for a par- ticular purpose. Use, copying, and distribution of any Gimmal software described in this publication requires an appli- cable software license. For the most up-to-date listing of Gimmal product names and information, visit www.gimmal.com. All other trademarks used herein are the property of their respective owners. Software Revision History Publication Date Description October 2015 Updated to Gimmal branding. December 2015 Updated for version 6.8.6 release. March 2016 Updated for version 6.9 release. May 2016 Updated for version 6.9.1 release. If you have questions or comments about this publication, you can email TechnicalPublica- [email protected]. Be sure to identify the guide, version number, section, and page number to which you are referring. Your comments are welcomed and appreciated. Contents About this Guide vii Examples and Conventions . viii Chapter 1 Environment and System Requirements 1 Overview of Requirements . 2 Gimmal Contract Management Physical Environment. 2 Gimmal Contract Management and Documentum Content Management System . -
VULNERABLE by DESIGN: MITIGATING DESIGN FLAWS in HARDWARE and SOFTWARE Konoth, R.K
VU Research Portal VULNERABLE BY DESIGN: MITIGATING DESIGN FLAWS IN HARDWARE AND SOFTWARE Konoth, R.K. 2020 document version Publisher's PDF, also known as Version of record Link to publication in VU Research Portal citation for published version (APA) Konoth, R. K. (2020). VULNERABLE BY DESIGN: MITIGATING DESIGN FLAWS IN HARDWARE AND SOFTWARE. General rights Copyright and moral rights for the publications made accessible in the public portal are retained by the authors and/or other copyright owners and it is a condition of accessing publications that users recognise and abide by the legal requirements associated with these rights. • Users may download and print one copy of any publication from the public portal for the purpose of private study or research. • You may not further distribute the material or use it for any profit-making activity or commercial gain • You may freely distribute the URL identifying the publication in the public portal ? Take down policy If you believe that this document breaches copyright please contact us providing details, and we will remove access to the work immediately and investigate your claim. E-mail address: [email protected] Download date: 07. Oct. 2021 VULNERABLE BY DESIGN: MITIGATING DESIGN FLAWS IN HARDWARE AND SOFTWARE PH.D. THESIS RADHESH KRISHNAN KONOTH VRIJE UNIVERSITEIT AMSTERDAM, 2020 Faculty of Science The research reported in this dissertation was conducted at the Faculty of Science — at the Department of Computer Science — of the Vrije Universiteit Amsterdam This work was supported by the MALPAY consortium, consisting of the Dutch national police, ING, ABN AMRO, Rabobank, Fox-IT, and TNO.