Vampire: Card Reference

Automatically generated from White Wolf ’sCSV card lists. 2009 06 09

Included Sets: •Jyhad •Vampire: The Eternal Struggle •Dark Sovereigns •Ancient Hearts •Sabbat •Sabbat War •Final Nights •Bloodlines •Camarilla Edition •Anarchs •Black Hand •Gehenna •Tenth Anniversary •Kindred Most Wanted •Leg acies of Blood •Nights of Reckoning •Third Edition •Sword of Caine •Lords of the Night •Blood Shadowed Court •Twilight Rebellion •Keepers of Tradition •EbonyKingdom Aabbt Kindred Abebe Clan: FollowerofSet Clan: Samedi Group: 2 Group: 4 Capacity: 4 Capacity: 4 Disciplines: for pre ser Disciplines: nec obf thn Independent: Aabbt Kindred cannot perfor m Independent (D) actions unless Nefer titi is ready.Aabbt Kin- LoB:U dred can prevent 1 damage each combat. Aabbt Kindred are not unique and do not con- Abiku test. Clan: Osebo FN:U2 Group: 4 Capacity: 6 Aaron Bathurst Disciplines: cel obt POTAUS Clan: Nosferatu antitribu Laibon: Abiku gets +1 stealth when hunting. Group: 4 EK:U Capacity: 4 Disciplines: for obf pot Abu Nuwasi Sabbat Clan: Ishtarri Third:V Group: 4 Capacity: 3 Aaron Duggan, Cameron’sToady Disciplines: cel for Clan: Lasombra Laibon Group: 2 EK:U Capacity: 2 Disciplines: obt Accorri Giovanni Sabbat Clan: Giovanni Sabbat:V,SW:U Group: 5 Capacity: 6 Abd al-Rashid Disciplines: ani nec DOM POT Clan: Assamite Independent Group: 2 LotN:U Capacity: 5 Disciplines: obf CEL QUI Adana de Sforza Independent: (Blood Cursed). Clan: Brujah AH:V3, FN:PA Group: 4 Capacity: 11 Abdelsobek Disciplines: aus CEL OBF POTPRE PRO Clan: FollowerofSet Camarilla Brujah Inner Circle: Combat cards Group: 5 cost Adana 1 less blood. +2 bleed. Capacity: 5 KoT:PB2 Disciplines: for nec obf pre ser Independent: Abdelsobek can untap a vam- pire or mummyyou control as a +1 stealth ac- tion. LotN:U Adelaide Davis Aeron Clan: Malkavian Clan: Nosferatu antitribu Group: 3 Group: 3 Capacity: 4 Capacity: 9 Disciplines: aus dem obf Disciplines: aus pro ANI OBF POT Camarilla Sabbat Archbishop of London: Minions op- CE:V,BSC:X posing Aeron in combat takeanadditional point of damage during strikeresolution if the range is close.Once each combat, Aeron may Adhiambo burn a blood for a press. Clan: Tzimisce Gehenna:U Group: 4 Capacity: 6 Disciplines: pot ANI VIC Afifa, The Herald Clan: Caitiff Laibon: Adhiambo gets +1 stealth when equip- Group: 4 ping with a weapon from your hand and +1 Capacity: 1 stealth on actions to enter combat with other Disciplines: dom minions. LoB:U Camarilla: When you put a Gehenna card in play, your preybur ns 1pool. If you do not put a Gehenna card in playdur ing your discard Adonai phase,aready vampire you control other than Clan: Salubriantitr ibu Afifabur ns 1blood, or you bur n 1pool. Group: 2 Gehenna:U Capacity: 7 Disciplines: for AUS VAL Agaitas, The Scholar of Antiquities Sabbat: Adonai can enter combat with any Clan: Harbinger of Skulls ready Camarilla vampire controlled byanother Group: 2 Methuselah as a (D) action. He gets +1 Capacity: 6 strength when in combat with a Tremere.+1 Disciplines: for AUS NEC bleed. BL:U1 Sabbat: When you playacard, you maydraw its replacement from your prey’slibrar y instead of your own. Put the card drawnface-up in front Adrianne of you. It is still considered to be in your hand, Clan: Toreador to be playedordiscarded as normal. Group: 1 BL:U2 Capacity: 6 Disciplines: aus cel pot pre Agatha Camarilla: +1 bleed. Clan: Nosferatu antitribu Jyhad:V,VTES:V,Tenth:B Group: 2 Capacity: 4 Disciplines: POTobf Sabbat Sabbat:V,SW:U Agrippina Aisata Swanou Clan: Nosferatu Clan: Akunanse Group: 1 Group: 5 Capacity: 4 Capacity: 7 Disciplines: pot OBF Disciplines: abo ANI FOR VIC Camarilla Laibon: Dur ing your master phase,you may Jyhad:V,VTES:V,Tenth:A draw a card and move a card from your hand to either your ash heap or the top of your librar y. EK:U Agru Kabera Clan: Ishtarri Group: 4 Aisha Capacity: 6 Clan: FollowerofSet Disciplines: cel nec pre FOR Group: 2 Capacity: 6 Laibon: +1 bleed. Disciplines: ani aus ser PRE LoB:U Independent: Once each turn, Aisha maybur n 1blood to get +1 intercept. Ahmose Chambers AH:V3, FN:PS1 Clan: FollowerofSet Group: 5 Capacity: 3 Aisling Sturbridge Disciplines: obf ser Clan: Tremere Group: 2 Independent Capacity: 5 LotN:U Disciplines: dom AUS THA Camarilla: Yo unger Tremere cannot blockAis- Aidan Lyle ling. Clan: Tremere FN:U,CE:PTr Group: 5 Capacity: 7 Disciplines: dom AUS CHI THA Aiyana, The Wolfcatcher Clan: Ahrimane Camarilla: Aidan gets an optional press each Group: 4 combat. Capacity: 3 KoT:V Disciplines: pre spi Sabbat: Aiyana gets an optional press each Aimee Laroux combat when opposing a werewolf,and she Clan: Daughter of Cacophony can bur n ablood each round to prevent all Group: 4 damage a werewolf inflicts on her that round. Capacity: 2 Ster ile. Disciplines: for pre LoB:U Independent: Yo umay use four transfers and burn 1 pool to giveAimee an additional levelof Melpominee.Aimee cannot playreaction cards. LoB:U Akram Al-Ashrad, Amr of Alamut Clan: Brujah Clan: Assamite Group: 2 Group: 2 Capacity: 8 Capacity: 9 Disciplines: pot pre CEL QUI Disciplines: aus obf CEL QUI THA Camarilla primogen: Once each turnafter Independent: Al-Ashrad can bur n alocation completing combat, if Akram and the opposing that requires a Camarilla clan to bring into play minion are still ready,Akram maybur n 1blood as a (D) action that costs 2 blood. +1 bleed. to begin another combat with the opposing (Blood Cursed). minion. AH:V3, FN:PA AH:V3, CE:PB Aleister Crowley Aksinya Daclau Clan: Malkavian Clan: Gangrel antitribu Group: 5 Group: 4 Capacity: 7 Capacity: 9 Disciplines: aus obf DEM PRE THA Disciplines: cel tha ANI FOR PRE PRO Camarilla: Frenzy cards cannot be playedon Sabbat: Once each turndur ing ableed against Aleister. you, if Aksinya isready and untapped, you may KoT:PM2 discard a master card from your hand to redi- rect the bleed to anyother Methuselah. Alejandro Aguirre Third:V Clan: Tremere antitribu Group: 3 Alan Sovereign Capacity: 5 Clan: Ventr ue Disciplines: ani aus dom tha Group: 3 Sabbat: If Alejandro is ready,hemay tap be- Capacity: 6 fore range is determined in anycombat that Disciplines: for pre AUS DOM does not involvehim to inflict 1 unpreventable Camarilla: When you playaninvestment card, damage on each combatant. add an additional counter to it from the blood CE:V,Third:PTr, BSC:X bank. CE:V,BSC:X Aleph Clan: Malkavian Alan Sovereign Group: 1 Clan: Ventr ue Capacity: 4 Group: 3 Disciplines: dom AUS Capacity: 6 Camarilla Disciplines: for pre AUS DOM Jyhad:V,VTES:V,Tenth:A Advanced, Camarilla: While Alan is ready, youmay pay some or all of the pool cost of equipping from anyinvestment cards you con- trol. Merged: Dur ing your master phase,ifAlan is ready,you maymoveacounter from anyin- vestment card to your pool. Promo-20051001 Alessandro Garcia Alfred Benezri Clan: Brujah antitribu Clan: Pander Group: 4 Group: 3 Capacity: 4 Capacity: 6 Disciplines: pot pre pro Disciplines: aus dom PRE THA Sabbat: Alessandro gets +1 strength in com- Sabbat bishop: Alfred gets -1 strength in com- bat with a Lasombra. bat with an ally. Third:PB CE:V,BSC:X

Alex Wilkins Alfred Benezri Clan: Caitiff Clan: Pander Group: 5 Group: 3 Capacity: 1 Capacity: 7 Disciplines: cel Disciplines: aus dom PRE THA Camarilla: If Alexsuccessfully bleeds,the tar- Advanced, Sabbat bishop: If Alfred is ready, get Methuselah maybur n an additional pool to he maytap before range is determined to end takecontrol of Alex. combat between twoother Sabbat vampires. KoT:V Merged: Archbishop of Montreal: Once each referendum, he maybur n 1blood to gain 1 vote. Alexandra Anarchs:U2 Clan: Toreador Group: 2 Capacity: 11 Ali Kar Disciplines: dom ANI AUS CEL PRE Clan: Assamite Group: 3 Camarilla Inner Circle: Once during your turn, Capacity: 3 youmay tap or untap another ready Toreador. Disciplines: obf qui +2 bleed. DS:V,CE:PTo Independent: (Blood Cursed). Anarchs:U2 Alexis Sorokin Clan: Ravnos Alicia Barrows Group: 4 Clan: Malkavian antitribu Capacity: 8 Group: 4 Disciplines: for CEL CHI OBF PRO Capacity: 9 Disciplines: AUS DEM OBF POTPRE Independent. Red List: Once each combat, Alexis maydodge as a strike. She maysteal an Sabbat Archbishop of Mexico City: If you equipment card as a (D) action. She gets +1 control the Edge during your untap phase,you bleed when bleeding a Methuselah who con- maylook at the hand of another Methuselah trols a ready Toreador. and discard up to twoGehenna cards from it. KMW:U/PAn Gehenna:U Allanyan Serata Al-Muntaquim, The Avenger Clan: Toreador Clan: TrueBrujah Group: 5 Group: 4 Capacity: 9 Capacity: 8 Disciplines: ani AUS CEL OBT PRE Disciplines: obf pre FOR POTTEM Camarilla primogen: +1 strength. Independent: Dur ing your untap phase,you KoT:V maybur n aCaitiff you control to giveAl- Muntaquim +1 bleed for the remainder of the game.Al-Muntaquim untaps whenevera Allison Maller Gehenna card is played. He cannot use cards Clan: Brujah that require Celerity.Scarce. Group: 3 LoB:U Capacity: 4 Disciplines: cel pot pre Alonso Petrodon Camarilla Clan: Nosferatu CE:V/PB,BSC:X Group: 5 Capacity: 10 Allonzo Montoya Disciplines: for tha ANI DOM OBF POT Clan: Abomination Camarilla Nosferatu Justicar: When Alonso Group: 3 bleeds successfully,each anarch controlled by Capacity: 6 the target takes 1 unpreventable damage.+1 Disciplines: ani aus OBF SER bleed. Independent: Allonzogets +1 stealth on ac- KoT:V tions that require Serpentis.Allonzocannot blockundirected actions.Scarce.Ster ile. Alonzo Guillen KMW:U Clan: Nosferatu Group: 3 Almiro Suarez Capacity: 6 Clan: Tremere Disciplines: ani for pot OBF Group: 3 Camarilla: Dur ing your untap phase and your Capacity: 2 discard phase,ifAlonzoisready,you maybur n Disciplines: aus the Edge to look at another Methuselah’shand. Camarilla CE:V,BSC:X CE:V,BSC:X Alu Almodo Giovanni Clan: Assamite Clan: Giovanni Group: 5 Group: 4 Capacity: 2 Capacity: 3 Disciplines: obf Disciplines: dom pot Independent: Blood cursed. Independent LotN:U KMW:U Alvaro, The Scion of Angelica Ambrogino Giovanni Clan: Lasombra Clan: Giovanni Group: 2 Group: 2 Capacity: 9 Capacity: 9 Disciplines: dom pre OBT POT Disciplines: aus DOM NEC POTTHA Sabbat Archbishop of Pittsburgh: If Alvaro Advanced, Independent. Red List: Dur ing abstains during a political action, he gains 2 your untap phase,Ambrogino mayremove sev- blood at the end of that action. +1 bleed. en cards in your ash heap from the game to Sabbat:V,SW:PL gain 2 blood. +1 bleed. Merged: +1 stealth. KMW:U Amadeo Clan: Nosferatu Group: 2 Ambrosio Luis Monçada, Plenipoten- Capacity: 8 tiary Disciplines: ani aus pre OBF POT Clan: Lasombra Group: 2 Camarilla primogen: If Amadeo successfully Capacity: 10 hunts,hegains 1 additional blood. Disciplines: aus for DOM OBT POTPRE DS:V,CE:PN Sabbat cardinal: Monçada cannot block. Oth- er Methuselahs’ actions targeting Monçada Amaravati cost an additional pool. If Monçada is ready Clan: Assamite dur ing your discard phase,hecan untap anoth- Group: 4 er ready Lasombra. Capacity: 8 SW:U Disciplines: ani chi DOM OBF QUI Independent: Dur ing apolitical action, Amara- Amelia vati maybur n 2blood to giveeach ready As- Clan: Brujah antitribu samite you control an additional vote.(Blood Group: 2 Cursed) Capacity: 7 KMW:U Disciplines: CEL POTPRE Sabbat bishop: Amelia can enter combat with Amavi anyvampire of capacity below4controlled by Clan: Akunanse another Methuselah as a +1 stealth (D) action. Group: 4 SW:PB Capacity: 8 Disciplines: pre pro ABO ANI FOR Amelia, The Blood Red Tears Laibon: +1 bleed. Clan: Nosferatu LoB:PA2 Group: 3 Capacity: 5 Ambrogino Giovanni Disciplines: ani obf POT Clan: Giovanni Camarilla: After combat with Amelia, the op- Group: 2 posing minion bur ns 1blood or life. Capacity: 9 CE:V,BSC:X Disciplines: aus DOM NEC POTTHA Independent: Ambrogino has 1 vote.+1bleed. FN:U2 Amenophobis Anastasia Grey Clan: FollowerofSet Clan: Gangrel Group: 4 Group: 1 Capacity: 7 Capacity: 3 Disciplines: dom pre OBF SER Disciplines: ani pro Camarilla primogen: When an action requir- Camarilla ing Serpentis is successful, you maydrawa Jyhad:V,VTES:V,Tenth:B card from your librar y.Discard down to your hand sizeafterward. Amenophobis gets +1 Anastasz di Zagreb bleed when bleeding the Methuselah who has Clan: Tremere the Edge. Group: 3 Gehenna:U Capacity: 8 Disciplines: ani cel dom AUS THA Amisa Camarilla Tremere Justicar: If there are any Clan: FollowerofSet other justicars ready,Anastasz gets 1 few er Group: 2 vote from his justicar title.Anastasz maysteal 1 Capacity: 8 blood as a ranged strike. Disciplines: pre pro OBF SER CE:V,KMW:PAl, BSC:X Independent: Amisa has 2 votes.Amisa can tap a vampire with a capacity above 7 asa(D) Anatole, Prophet of Gehenna action. Clan: Malkavian AH:V3, FN:PS Group: 2 Capacity: 8 Ana Rita Montaña Disciplines: dom for AUS DEM OBF Clan: Tzimisce Camarilla: If Anatole is ready during your mas- Group: 3 ter phase,you maylook at the top 5 cards of Capacity: 5 your librar y and then shuffle the top 5 cards of Disciplines: aus dom obf VIC your librar y.+1intercept. Sabbat FN:U,CE:PM BH:U2 Andre LeRoux Anarch Convert Clan: Toreador Clan: Caitiff Group: 5 Group: * Capacity: 3 Capacity: 1 Disciplines: aus Disciplines: -none- Camarilla: When a vampire you control suc- Independent. Anarch: When the convert en- cessfully bleeds,you mayreduce the bleed ters play, you mayremove him from the game amount by1togiveAndre +2 bleed this turn. to makeanon-titled vampire you control an- KoT:V arch and either gain 1 pool or draw a card from your crypt. TR:U Andrea Giovanni Andrew Stuart Clan: Giovanni Clan: Tremere Group: 2 Group: 4 Capacity: 7 Capacity: 5 Disciplines: pot vic DOM NEC Disciplines: AUS DOM THA Independent: Andrea gets +1 stealth when Camarilla: When Andrewplays a card that re- perfor ming an action that requires Necroman- quires Thaumaturgy,rev eal the top card of your cy. librar y (before drawing to replace). If it also re- FN:U2 quires Thaumaturgy,the card is canceled and Andrewbur ns 1blood. KoT:V Andreas, The Bard of Crete Clan: Toreador Group: 1 Andy Capacity: 9 Clan: Caitiff Disciplines: dom pro AUS CEL PRE Group: 4 Capacity: 1 Camarilla primogen: Once each turn, An- Disciplines: for dreas maybur n 1blood to get +1 intercept for the current action. Camarilla: An older vampire opposing Andy Jyhad:V,VTES:V,Tenth:B gets one optional press each combat. TR:U Andrei Puxon Clan: Ravnos Angel Group: 2 Clan: Brujah Capacity: 5 Group: 1 Disciplines: ani cel chi for Capacity: 2 Disciplines: cel Independent DS:V,Tenth:B Camarilla Jyhad:V,VTES:V,Tenth:A Andrew Emory Clan: Lasombra Angela Decker Group: 4 Clan: Pander Capacity: 5 Group: 2 Disciplines: aus dom pot OBT Capacity: 1 Disciplines: pre Sabbat bishop Third:V Sabbat: If Angela is bur ned in combat, bur n 2 pool. Sabbat:V,SW:U Angela Preston Anisa Marianna Lopez Clan: Daughter of Cacophony Clan: Harbinger of Skulls Group: 2 Group: 2 Capacity: 5 Capacity: 8 Disciplines: for PRE MEL Disciplines: aus FOR NEC QUI Camarilla: Angela must bur n 1blood to at- Sabbat: Anisa can bur n avampire with a ca- tempt to blockanolder vampire.You maytap pacity less than 4 controlled byyour predator Angela during your influence phase to untap or preyasa(D) action that costs 1 pool. anyother vampire. BL:U1 BL:U2 Anjalika Underwood Angelica, The Canonicus Clan: Ravnos Clan: Lasombra Group: 5 Group: 2 Capacity: 5 Capacity: 10 Disciplines: aus chi for ANI Disciplines: cel obf DOM OBT POT Independent Sabbat cardinal: Once each action that Angel- LotN:U ica attempts to block, you maybur n Xmaster cards from your hand to giveher +X intercept. Anka, Priestess of Thorns Sabbat:V,SW:PL Clan: Ravnos Group: 2 Angelo Capacity: 4 Clan: Blood Brother Disciplines: ani chi pro Group: 3 Sabbat: Anka can enter combat with a ready Capacity: 7 Lasombracontrolled byanother Methuselah as Disciplines: pot vic CEL FOR SAN a(D) action. Independent. Red List: All Blood Brothers FN:U2 mayplaycards that require Sanguinus as if An- gelo were a member of anycircle.Angelo can Ankh-sen-Sutekh burn a location as a (D) action. He cannot have Clan: FollowerofSet or use retainers.Ster ile. Group: 4 Promo-20051026 Capacity: 6 Disciplines: obf PRE SER Angus the Unruled Independent: +1 bleed. Clan: Gangrel KMW:U Group: 1 Capacity: 10 Disciplines: cel for pot ANI PRO Ankla Hotep Clan: Ravnos Camarilla Gangrel Justicar: +1 strength. Group: 2 Jyhad:V,VTES:V,Tenth:B Capacity: 9 Disciplines: pro FOR CHI PRE OBF Independent: Rescuing Ankla from torpor costs 2 less blood. Ankla gets one optional press each combat. FN:PR Ankou, The Anson Clan: Malkavian Clan: Toreador Group: 5 Group: 1 Capacity: 10 Capacity: 8 Disciplines: AUS DEM OBF Disciplines: aus dom CEL PRE Camarilla: When anyvampire successfully Camarilla Prince of Seattle: If Anson is ready hunts while the Ankou is ready and untapped, dur ing your master phase,you get twomaster the Ankou maybur n that vampire as a (D) ac- phase actions (instead of one). tion that turn(ev enonanother Methuselah’s Jyhad:V,VTES:V,Tenth:A tur n). KoT:V Antara Clan: Assamite Anna "Dictatrix11" Suljic Group: 4 Creed: Martyr Capacity: 8 Group: 4 Disciplines: aus obf pre CEL FOR QUI Life: 6 Independent: Antaragets +1 intercept when Vir tues: mar red vis attempting to blockaSabbat vampire.He Anna maymove2blood from the blood bank to burns1blood when anyMethuselah plays a anyvampire as a +1 stealth action. During your Gehenna card. (Blood Cursed) untap phase,you maylook at the top three Gehenna:U,KMW:PAn cards of your librar y. NoR:U Antoine, The Lost Clan: Malkavian Annabelle Triabell Group: 4 Clan: Toreador Capacity: 5 Group: 3 Disciplines: aus cel dem OBF Capacity: 9 Camarilla Disciplines: dom for AUS CEL PRE TR:U Camarilla primogen: Annabelle can giveTore- ador vampires +1 bleed for the remainder of Antoinette Dubois the turnasa+1stealth action that costs 1 Clan: Daughter of Cacophony blood. If that action is successful, Annabelle Group: 4 untaps. Capacity: 4 CE:V,BSC:X Disciplines: for mel PRE Independent: Toreador and Toreador antitribu Anneke cannot blockAntoinette.-1intercept. Clan: Toreador LoB:U Group: 1 Capacity: 10 Disciplines: dom AUS CEL PRE Camarilla Toreador Justicar: Annekemay at- tempt to blockavampire controlled byanother Methuselah, ignoring the normal prey, predator or target restrictions for blocking actions.+1 bleed. Jyhad:V,VTES:V,Tenth:B Antoinette DuChamp Antonio Delgado Clan: Caitiff Clan: Lasombra Group: 2 Group: 2 Capacity: 1 Capacity: 9 Disciplines: cel pre Disciplines: tha DOM OBT POT Camarilla: Action cards and strikecards that Sabbat Archbishop of Atlanta: If Antonio per- require Celerity cost Antoinette an additional formsapolitical action and the referendum blood. passes,untap him at the end of the turn. DS:V,Tenth:A Sabbat:V,SW:U/PL

Antoinette, She Who Watches Antonio d’Erlette Clan: Toreador Clan: Tremere antitribu Group: 3 Group: 4 Capacity: 6 Capacity: 5 Disciplines: cel obf AUS PRE Disciplines: dom for pot THA Camarilla primogen Sabbat: While Antonio is ready,you may CE:V,BSC:X spend four transfers to search your hand or li- brar y (shuffle afterward) for a mage ally Anto- nio could play. Put that ally in playwith life Anton equal to his starting amount (paycost as nor- Clan: Tzimisce mal). Group: 2 Third:V Capacity: 8 Disciplines: cel obf vic ANI AUS Antonio Veradas Sabbat: +1 intercept. Clan: Brujah antitribu Sabbat:V,SW:U/PT Group: 3 Capacity: 8 Antón de Concepción Disciplines: obf CEL POTPRE Clan: Lasombra Sabbat bishop: Antonio gets +1 stealth when Group: 4 equipping with a weapon. During your discard Capacity: 9 phase,Antonio maybur n 1blood to untap. Disciplines: aus ANI DOM OBT POT CE:V,BSC:X Sabbat Archbishop of Chicago: Antón gets an optional maneuver on the first round of com- Anvil bat. Clan: Brujah Third:V Group: 1 Capacity: 6 Antonino Disciplines: dom pre tha CEL POT Clan: Gangrel Camarilla primogen Group: 3 Jyhad:V,VTES:V,Tenth:A Capacity: 6 Disciplines: ani pre pro FOR Independent: Antonino gets +1 stealth on undirected actions. Anarchs:PAB Anwar Aredhel Clan: Assamite Clan: Salubriantitr ibu Group: 2 Group: 4 Capacity: 4 Capacity: 5 Disciplines: cel obf qui Disciplines: aus FOR VAL Independent: (Blood Cursed). Sabbat BlackHand FN:U2 LoB:U

Apache Jones Aren, Priest of Eshu Clan: Malkavian antitribu Clan: Guruhi Group: 4 Group: 4 Capacity: 5 Capacity: 7 Disciplines: aus for obf DEM Disciplines: ani obf POTPRE Sabbat Laibon: Aren gets +1 stealth on political ac- Third:PM2 tions.Any vampire voting against a referendum called byAren bur ns 1blood when the results are tallied. Appius Claudius Corvus LoB:PG2 Clan: Lasombra Group: 5 Capacity: 10 Ariadne Disciplines: cel nec DOM OBT POT Clan: Gangrel Group: 5 Sabbat BlackHand Seraph: +1 stealth. Capacity: 8 SoC:V Disciplines: chi ANI FOR PRO Camarilla: Blood hunts cannot be called on Appolonius Ar iadne.She gains an additional blood when Clan: Brujah she successfully hunts. Group: 1 KoT:V Capacity: 10 Disciplines: for pot CEL PRE Arianne, The Conqueror Camarilla primogen: Appolonius gets one op- Clan: Toreador antitribu tional press each combat. +1 bleed. Group: 5 Jyhad:V,VTES:V,Tenth:A Capacity: 7 Disciplines: aus CEL DOM PRE Ardan Lane Sabbat: On anyround after the first, Arianne Clan: Tremere maystr iketoend combat and inflict 1 damage Group: 3 on the opposing minion after combat ends. Capacity: 8 SoC:V Disciplines: dom obf pre AUS THA Camarilla primogen: When stealing blood with a strikethat requires Thaumaturgy,Ardan steals an additional blood. Anarchs:U2, KMW:PB Arika Arnulf Jormungandrsson Clan: Ventr ue Clan: FollowerofSet Group: 2 Group: 5 Capacity: 11 Capacity: 8 Disciplines: aus cel DOM FOR OBF PRE Disciplines: aus cel OBF PRE SER Camarilla Inner Circle: If Arika is ready during Camarilla: If Arnulf attempts to block, the act- your prey’suntap phase,your preychooses ing minion cannot playaction modifiers that re- which locations he or she keeps in play. For quire Dementation, Dominate,Necromancy or each location he or she controls,your prey Presence. burns1pool or bur ns the location. +2 bleed. LotN:U DS:V,CE:PV Arriette Sylla Aristotle de Laurent Clan: Osebo Clan: Malkavian antitribu Group: 4 Group: 3 Capacity: 3 Capacity: 9 Disciplines: POT Disciplines: pot AUS DEM OBF PRE Laibon: If Arriette has no Orun, she gets -1 Sabbat: While Aristotle is ready,every bleed. Methuselah has +1 hand size. +1stealth. EK:U BH:U2/PM Artemis Armin Brenner Clan: Malkavian antitribu Clan: Brujah antitribu Group: 2 Group: 4 Capacity: 6 Capacity: 10 Disciplines: aus cel for DEM OBF Disciplines: ani obf CEL FOR POTPRE Sabbat Sabbat Archbishop of Washington, D.C.: Sabbat:V,BH:PM When a referendum Armin calls passes,you gain 1 pool after resolving the referendum. Arthur Denholm Third:PB2 Clan: Malkavian Group: 5 Arnold Simpson Capacity: 5 Clan: Brujah Disciplines: obf AUS DEM Group: 3 Camarilla Capacity: 2 KoT:V Disciplines: pot Camarilla Ash Harrison CE:V,BSC:X Clan: Tremere antitribu Group: 5 Capacity: 7 Disciplines: cel dom AUS THA Sabbat BlackHand: Once each round, if the range is long, Ash maystr ikefor 1R aggravated damage. SoC:V Assad Salhoum Axel Von Anders Clan: Malkavian Clan: Brujah antitribu Group: 4 Group: 4 Capacity: 5 Capacity: 5 Disciplines: aus dem dom obf Disciplines: cel obf pot PRE Camarilla: When Assad successfully blocks, Sabbat he gains 1 blood from the blood bank (before Third:V combat begins,ifany). Gehenna:U Ayelea, The Manipulator Clan: Tremere antitribu Astrid Thomas Group: 2 Clan: Tremere Capacity: 10 Group: 1 Disciplines: pre AUS DOM OBT THA Capacity: 7 Sabbat cardinal: Ay elea maygiveyou control Disciplines: aus pot DOM THA of a Tremere antitribuuntil the end of your next Camarilla primogen: When votes are tallied tur n as a (D) action. dur ing areferendum, anyTremere who are not Sabbat:V,BH:PTr abstaining vote with Astrid (unless Astrid ab- stains). AyoIgoli Jyhad:V,VTES:V,Tenth:A Clan: Ishtarri Group: 4 Augustus Giovanni Capacity: 10 Clan: Giovanni Disciplines: obf tha AUS CEL FOR PRE Group: 2 Laibon: Ay o gets an additional vote for each Capacity: 11 ready titled vampire you control. You mayuse a Disciplines: cel pre AUS DOM NEC POT discard phase action to move 2 blood from Ayo Independent: Augustus has 2 votes.Ifavam- to a Laibon in your uncontrolled region. pire you control has been bur ned since your LoB:U last turn, Augustus maymovethat vampire from your ash heap to the ready region as an Azaneal action that costs 1 pool. +1 bleed. Clan: Baali FN:R Group: 4 Capacity: 7 Aurora Van Brande, Paladin Disciplines: pre tha DAI OBF OBT Clan: Lasombra Independent: Actions to put vampires in play Group: 2 cost Azaneal 1 less blood or pool. Infer nal. Capacity: 6 KMW:U/PB Disciplines: dom for pot OBT Sabbat: Auroramay str ikefor 1R damage. Sabbat:V,SW:PL Aziz, Dammar of Istanbul Bajazet al-Nasir Clan: Assamite Clan: Assamite Group: 2 Group: 2 Capacity: 10 Capacity: 8 Disciplines: ser CEL OBF PRE QUI Disciplines: cel for pre OBF QUI Independent: Aziz has 2 votes.Place a status Independent: Once each combat, Bajazet can counter on Aziz each time a vampire opposing burn 1 blood to makedamage from his hand him in combat is bur ned. Aziz gets +X votes, str ikes aggravated for the current round. (Blood where X is the number of status counters on Cursed). him. +1 strength. (Blood Cursed). FN:U2 FN:U2 Bakr Babalawo Alafin Clan: Assamite Clan: Harbinger of Skulls Group: 5 Group: 4 Capacity: 8 Capacity: 7 Disciplines: dem pro CEL OBF QUI Disciplines: ani AUS FOR NEC Independent: Bakr mayenter combat with a Laibon: Dur ing your untap phase,ifAlafin is minion controlled byanother Methuselah as a ready,you maydiscard twocards (draw after- +1 stealth action that costs 1 blood. Blood ward). If the twocards are the same,each oth- cursed. er Methuselah’shand sizeisone card smaller LotN:U until his or her next untap phase. LoB:U Baldesar Rossellini Clan: Giovanni Badger Group: 4 Clan: Gangrel Capacity: 8 Group: 1 Disciplines: aus for nec DOM POT Capacity: 6 Independent: Once each turn, if Baldesar is Disciplines: ani pot FOR PRO ready,hecan reduce the cost of a location or Camarilla of an equipment by1pool or blood. +1 Jyhad:V,VTES:V,Tenth:B strength. Gehenna:U Badr al-Budur Clan: Assamite Banjoko Group: 2 Clan: Lasombra Capacity: 5 Group: 3 Disciplines: cel dom qui OBF Capacity: 5 Disciplines: obt pot DOM Independent: (Blood Cursed). FN:U2 Sabbat BlackHand Seraph BH:U2 Barbaro Lucchese Barth Clan: Baali Clan: Toreador Group: 3 Group: 3 Capacity: 5 Capacity: 5 Disciplines: dai obf pre tha Disciplines: aus cel PRE Independent: Barbaro mayplace a taint Camarilla: Vampires of capacity 3 or less con- counter on a minion as a +1 stealth (D) action. trolled byyour preyorpredator get -1 stealth If a minion has 2 taint counters,bur n those when Barth is ready and untapped. counters to makethe minion infer nal. Barbaro CE:V/PTo, BSC:X maychange his clan to Tremere antitribuas+1 stealth action. Infer nal. Bartholomew Promo-20041015 Clan: Kiasyd Group: 2 Baron Dieudonne Capacity: 8 Clan: Nosferatu Disciplines: dom obt AUS MYT NEC Group: 4 Sabbat: If Bartholomewisuntapped at the be- Capacity: 9 ginning of your turn, you gain 1 pool from the Disciplines: ANI OBF POTPRO blood bank. Cold iron vulnerability. Camarilla Prince of Brussels: Once during BL:U2 your minion phase when Dieudonne success- fully resolves an action, he maybur n 1blood to Basil untap. Clan: Pander KoT:V Group: 2 Capacity: 1 Baron, The Disciplines: obf Clan: Samedi Sabbat: Anyolder vampire gets +1 strength Group: 2 when in combat with Basil. Capacity: 9 Sabbat:V,SW:U Disciplines: dom FOR NEC OBF THN Independent: The Baron has 2 votes.Dur ing Basilia your untap phase,ifThe Baron is ready,you Clan: Gangrel maylook at the hand of each Methuselah who Group: 1 controls a ready Giovanni. +1 bleed. Capacity: 10 Promo-20011201, BL:U1 Disciplines: obf pot ANI FOR PRO Camarilla primogen: Damage from Basilia’s Barry hand strikes is aggravated. Clan: Blood Brother Jyhad:V,VTES:V,Tenth:B Group: 2 Capacity: 5 Disciplines: ani for pot san vic Sabbat. Chicago Circle: Barr y gets +1 strength when in combat with an ally or a younger vampire.Ster ile. BL:U1 Basir Beast, The Leatherface of Detroit Clan: Assamite Clan: Nosferatu antitribu Group: 4 Group: 2 Capacity: 1 Capacity: 7 Disciplines: qui Disciplines: ani cel OBF POT Independent: Each time you use a master Sabbat: Beast cannot playaction cards.He phase action to place a master:Discipline card cannot have oruse equipment or retainers. on Basir,hegains 1 blood fom the blood bank. Beast mayenter combat with anyready minion Basir cannot blockorplayreaction cards. controlled byanother Methuselah as a (D) ac- (Blood Cursed) tion. +1 strength. KMW:U Sabbat:V,SW:U,BH:PN

Batsheva Béatrice "Oracle171" Tremblay Clan: Guruhi Creed: Innocent Group: 4 Group: 4 Capacity: 6 Life: 3 Disciplines: obt pot ANI PRE Vir tues: inn ven Laibon: Batsheva gets +1 strength in combat Dur ing your untap phase,another ready im- with a Tzimisce. bued you control takes 1 unpreventable dam- LoB:PG2 age.+1bleed. NoR:U Batsheva Clan: Guruhi Béatrice L’Angou Group: 4 Clan: Kiasyd Capacity: 6 Group: 2 Disciplines: obt pot ANI PRE Capacity: 5 Disciplines: aus dom nec MYT Laibon: Batsheva gets +1 strength in combat with a Malkavian. Sabbat: Cold iron vulnerability. Merged: +1 strength (in addition to her bonus BL:U2 against Malkavian and Tzimisce). EK:U Beauregard Krueller Clan: Malkavian antitribu Bear Paw Group: 4 Clan: Gangrel Capacity: 4 Group: 1 Disciplines: aus dem obf Capacity: 5 Sabbat Disciplines: for pre pro ANI Third:PM2 Camarilla Jyhad:V,VTES:V,Tenth:B Beckett Belle Equitone Clan: Gangrel Clan: FollowerofSet Group: 3 Group: 4 Capacity: 7 Capacity: 2 Disciplines: cel ANI FOR PRO Disciplines: ser Independent: Beckett can allowyou to draw 3 Independent cards from your librar y as a +1 stealth action. LotN:PS2 Discard down to your hand sizeafterward. Anarchs:PG Benedict Giovanni, Agent Clan: Giovanni Beckett Group: 4 Clan: Gangrel Capacity: 6 Group: 3 Disciplines: cel dom nec FOR POT Capacity: 8 Independent: Dur ing your untap phase,any Disciplines: cel tha ANI FOR PRO Giovanni older than the oldest ready Giovanni Advanced, Independent: While Beckett is youcontrol can bur n 1blood to takecontrol of ready,you have +Xhand size, where X is the Benedict. Benedict cannot blockundirected ac- number of Gehenna cards in play. IfBeckett tions. leavesthe ready region, discard your hand. KMW:PAl Gehenna:U Benjamin Rose Beetleman Clan: Nosferatu Clan: Nosferatu Group: 5 Group: 4 Capacity: 7 Capacity: 4 Disciplines: ani pot AUS OBF Disciplines: obf ANI Camarilla Prince of Washington, D.C.: Ben- Camarilla jamin can call a referendum to giveyou +1 KoT:V hand sizefor the remainder of the game as a +1 stealth political action. KoT:V Bela Clan: Malkavian Group: 5 Bernard, the Scourge Capacity: 3 Clan: Gangrel Disciplines: ani obf pro DEM Group: 4 Capacity: 5 Independent: Bela cannot attempt political ac- Disciplines: ani for pre pro tions.-1stealth. KoT:V Camarilla: Ber nard can call a blood hunt on a vampire of capacity 4 or less as a +1 stealth political action. Bela Kardoza KoT:V Clan: Brujah antitribu Group: 4 Capacity: 10 Disciplines: ani dom CEL POTPRE VIC Sabbat: Dur ing areferendum, Bela maybur n Xblood to get X additional votes. Third:V Bertrand d’Anjou Billy Clan: Assamite Clan: Ventr ue antitr ibu Group: 4 Group: 2 Capacity: 4 Capacity: 5 Disciplines: aus cel qui Disciplines: dom for AUS Independent: Blood cursed. Sabbat LotN:PA2 Sabbat:V,SW:U

Beth Malcolm Bindusara, Historian of the Kindred Clan: Ventr ue Clan: Ventr ue Group: 5 Group: 2 Capacity: 6 Capacity: 9 Disciplines: ani FOR PRE Disciplines: tha AUS DOM FOR PRE Camarilla: +1 bleed. Camarilla: Bindusaracan takeanaction to al- KoT:V lowyou to search your librar y foranArcane Li- brar y,Elder Librar y or Fragment of the Book of Nod; put that card in play. (Pa y cost as normal.) Bethany Ray Shuffle your librar y afterward. +1 bleed. Clan: Toreador AH:V3, CE:PV Group: 5 Capacity: 4 Disciplines: aus PRE Black Annis Clan: Nosferatu antitribu Camarilla: Toreador and Toreador antitribuget Group: 4 +1 bleed when bleeding you. Capacity: 9 KoT:V Disciplines: ani pro OBF POT Sabbat: BlackAnnis can enter combat with Bianca anyminion controlled byyour predator or prey Clan: Brujah as a (D) action. Other non-hunt actions cost Group: 1 her an additional blood. +1 strength. +1 stealth. Capacity: 6 KMW:U Disciplines: pot pre CEL Camarilla: +1 strength. Black Cat Jyhad:V,VTES:V,Tenth:B Clan: Brujah Group: 1 Bill Butler Capacity: 5 Clan: Gangrel antitribu Disciplines: pot pre CEL Group: 4 Camarilla: Equipment costs BlackCat 1 less Capacity: 3 pool (but neverless than 0 pool). Disciplines: pot pro Jyhad:V,VTES:V,Tenth:A Sabbat Third:V Black Lotus Blister Clan: FollowerofSet Clan: Nosferatu antitribu Group: 4 Group: 4 Capacity: 5 Capacity: 3 Disciplines: aus obf ser DOM Disciplines: obf pot Sabbat Sabbat KMW:U Third:V

Black Wallace Bloodfeud Clan: Lasombra Clan: Malkavian antitribu Group: 4 Group: 4 Capacity: 6 Capacity: 2 Disciplines: obt tha DOM POT Disciplines: obf Sabbat Sabbat KMW:U Third:PM

Blackhorse Tanner Bloody Mary Clan: Ventr ue antitr ibu Clan: Malkavian Group: 3 Group: 5 Capacity: 7 Capacity: 8 Disciplines: AUS DOM FOR Disciplines: pre AUS DEM OBF Sabbat BlackHand: Once each turn, when Camarilla primogen: +1 bleed. youdrawacard from your librar y,you may KoT:V place that card on the bottom of your librar y and draw a new card. Blythe Candeleria BH:U2 Clan: Tremere Group: 2 Blaise Capacity: 3 Clan: Gangrel antitribu Disciplines: aus THA Group: 2 Camarilla: Blythe gets -1 strength when in Capacity: 7 combat with a Malkavian. Disciplines: obf vic ANI CEL DS:V,CE:PTr Sabbat: +1 strength. Sabbat:V,SW:U Bobby Lemon Clan: Gangrel Blanche Hill Group: 3 Clan: Salubri Capacity: 4 Group: 2 Disciplines: pro ANI Capacity: 6 Independent Disciplines: aus FOR OBE Anarchs:PAG Independent: Once per turn, when Blanche successfully hunts,untap her at the end of the action. Scarce. BL:R2 Boss Callihan Brian Thompson Clan: Ventr ue Clan: Ravnos Group: 3 Group: 4 Capacity: 5 Capacity: 4 Disciplines: dom for pro PRE Disciplines: ani chi for Camarilla: Callihan cannot rescue other vam- Independent pires from torpor. LotN:PR2 Anarchs:U2 Bronwen Bothwell Clan: Brujah antitribu Clan: Gangrel Group: 2 Group: 3 Capacity: 10 Capacity: 3 Disciplines: dom obt CEL POTPRE Disciplines: ani for Sabbat priscus: Once each combat, Bronwen Independent maydodge as a strike. Anarchs:U2 Sabbat:V,SW:PB

Boy Toy Brooke Clan: Malkavian antitribu Clan: Tremere antitribu Group: 2 Group: 2 Capacity: 2 Capacity: 3 Disciplines: dem Disciplines: dom tha Sabbat Sabbat Sabbat:V,BH:PM Sabbat:V,BH:PTr

Brachah Bruce de Guy Clan: Brujah Clan: Ventr ue antitr ibu Group: 2 Group: 4 Capacity: 5 Capacity: 10 Disciplines: for CEL PRE Disciplines: AUS DOM FOR OBT Camarilla Sabbat cardinal: Br uce maybur n ablood AH:V3, CE:PB when he announces a political action to pre- vent Camarilla vampires from casting votes in the resulting referendum. +1 bleed. Brazil Gehenna:U Clan: Malkavian Group: 1 Capacity: 2 Brunhilde Disciplines: aus Clan: Gangrel Group: 3 Camarilla Capacity: 8 Jyhad:V,VTES:V,Tenth:A Disciplines: pre ANI FOR PRO Independent: Br unhilde gets +1 bleed when bleeding a Methuselah who controls a ready Ventr ue.+1strength. Anarchs:U2 Bryan Van Duesen Cailean Clan: Tremere antitribu Clan: Nosferatu antitribu Group: 2 Group: 2 Capacity: 7 Capacity: 10 Disciplines: aus pre DOM THA Disciplines: dom ANI OBF POTPRE Sabbat: +1 bleed. Sabbat Archbishop of Detroit: Each round of Sabbat:V,BH:PTr combat, before range is determined, Cailean can set the range for that round. If he does so, skip the Determine Range step for that round. Bulscu Sabbat:V,SW:U,BH:PN Clan: Ventr ue Group: 5 Capacity: 8 Caitlin Disciplines: dom pot pre AUS FOR Clan: Gangrel antitribu Group: 2 Camarilla: If you control the Edge,Bulscu can Capacity: 6 steal a location or an equipment in playthat Disciplines: aus dom ANI PRO costs 3 or less pool or blood as a (D) action. KoT:V Sabbat bishop Sabbat:V,SW:U Bupe Kuila Clan: FollowerofSet Calebos Group: 4 Clan: Nosferatu antitribu Capacity: 7 Group: 2 Disciplines: pre OBF POTSER Capacity: 8 Disciplines: cel ANI OBF POT Laibon: +1 intercept. LoB:U Sabbat bishop: +1 strength. Sabbat:V,SW:U,BH:PN Cagliostro, The Grand Copht Clan: FollowerofSet Calebros, The Martyr Group: 4 Clan: Nosferatu Capacity: 8 Group: 2 Disciplines: nec pot OBF PRE SER Capacity: 5 Disciplines: obf pot ANI Independent: If Cagliostro is ready during your discard phase,you get an additional discard Camarilla Prince of NewYork: If Calebros is phase action. If Cagliostro is blockedand com- the Prince of NewYor k, anyolder Camarilla bat occurs,hemay place a corruption counter vampire controlled byanother Methuselah can on the blocking minion when that combat ends. steal the title from him as a (D) action that KMW:U Calebros cannot block. FN:U,CE:PN

Caliban Clan: Tzimisce Group: 2 Capacity: 6 Disciplines: ANI AUS VIC Sabbat SW:C Callirus Carlak Clan: Ravnos Clan: Brujah Group: 4 Group: 5 Capacity: 5 Capacity: 8 Disciplines: ani CHI FOR Disciplines: dom pot CEL PRE Independent: Dur ing your untap phase,Cal- Camarilla Prince of Prague: When votes are lir us can bur n 1blood to bur n one card on him. tallied during anyreferendum, Carlak gains 1 KMW:U blood for each Methuselah casting no votes in fa vor and at least 1 vote against the referen- dum. He gets an optional press each combat. Calvin Cleaver KoT:V Clan: Gangrel Group: 4 Capacity: 3 Carlotta Giovanni Disciplines: for pro Clan: Giovanni Group: 2 Camarilla: Calvin mayadd a blood to an an- Capacity: 7 arch as a +1 stealth action. Once each turn, an Disciplines: dom obf NEC POT anarch mayadd a blood to Calvin as a +1 stealth action. Independent: Car lotta mayexchange a librar y TR:U card in your ash heap for a card in your hand as a +1 stealth action that costs 1 blood. DS:V,FN:PG Cameron Clan: Lasombra Group: 2 Carmen Capacity: 3 Clan: Tremere antitribu Disciplines: dom pot Group: 5 Capacity: 5 Sabbat Disciplines: aus dom THA Sabbat:V,SW:PL Sabbat BlackHand: Non-Camar illa vampires youcontrol get +1 stealth on equip actions. Camille Devereux, The Raven SoC:V Clan: Gangrel Group: 1 Capacity: 5 Carmine Giovanni Disciplines: ani FOR PRO Clan: Giovanni Group: 4 Camarilla Capacity: 10 Jyhad:V,VTES:V,Tenth:A Disciplines: ani pre DOM NEC POTPRO Independent: Car mine has 2 votes (titled). Cardano Wheneverawraith enters play, that wraith Clan: Tremere gains 1 additional lifefrom the blood bank. Group: 1 Car mine maytap to giveanacting ally +1 Capacity: 9 stealth. Disciplines: ani aus cel DOM FOR THA KMW:U Camarilla Prince of Boston Jyhad:V,VTES:V,Tenth:B Carna, The Princess Witch Cassandra, Magus Prime Clan: Tremere Clan: Tremere Group: 3 Group: 1 Capacity: 7 Capacity: 10 Disciplines: AUS DOM THA Disciplines: cel pre AUS DOM THA Camarilla primogen: Dur ing your untap Camarilla primogen: If Cassandraisready, phase,Car na can bur n one of her retainers to your hand sizeisincreased byone.+1 gain 2 blood. +1 intercept. strength. CE:V,BSC:X Jyhad:V,VTES:V,Tenth:B

Caroline Bishops Catherine du Bois Clan: Pander Clan: Ventr ue Group: 4 Group: 3 Capacity: 3 Capacity: 5 Disciplines: cel for pot Disciplines: for obf pre DOM Sabbat: Caroline cannot blocknon-Camar illa Camarilla vampires. CE:V,Anarchs:PAB,BSC:X Third:V Cedric Carter Clan: Gargoyle Clan: Toreador antitribu Group: 4 Group: 2 Capacity: 6 Capacity: 2 Disciplines: obf pot vis FOR Disciplines: cel Camarilla Tremere slave: If Cedric success- Sabbat fully blocks a (D) action, he maybur n 1blood Sabbat:V,SW:U when the action ends (after combat, if any) to untap.Flight [FLIGHT]. LoB:U Casino Reeds Clan: Nosferatu Group: 3 Célèste Lamontagne Capacity: 9 Clan: Gangrel antitribu Disciplines: cel dem ANI OBF POT Group: 4 Capacity: 5 Camarilla Prince of Seattle: Casino may Disciplines: for ANI PRO move upto3blood from himself to a younger Nosferatu in your uncontrolled region as an ac- Sabbat: Célèste can striketoend combat tion. Casino inflicts +1 damage with ranged against a werewolf opponent. She gets +1 in- str ikes (evenatclose range). tercept when attempting to blockaCamar illa CE:V,BSC:X vampire whose controller has at least one Gehenna card in play. Gehenna:U Cassandra Langely,The Waif Clan: Malkavian Group: 4 Capacity: 2 Disciplines: dem Camarilla KoT:PM2 Céleste, The Voice of a Secret Cesewayo Clan: Daughter of Cacophony Clan: Osebo Group: 2 Group: 4 Capacity: 3 Capacity: 10 Disciplines: pre mel Disciplines: ani AUS CEL DOM POTTHA Independent: Céleste gets -1 intercept when Laibon magaji: Dur ing a(D) action against attempting to blockableed action. Céleste gets you, Cesewayo may tap an Aye onhim to un- +1 bleed when bleeding a Methuselah who tap. controls a ready Toreador. Merged: Cesewayo gets twoadditional votes. BL:U2 EK:U

Celine Chevalier Chandler Hungerford Clan: FollowerofSet Clan: Gangrel Group: 2 Group: 2 Capacity: 3 Capacity: 3 Disciplines: obf ser Disciplines: PRO Independent Camarilla: Chandler gets +1 intercept when at- FN:U2 tempting to blockother Gangrel. DS:V,Anarchs:PG César Holfield Clan: Caitiff Charice Fontaigne Group: 4 Clan: Ventr ue antitr ibu Capacity: 1 Group: 3 Disciplines: obf Capacity: 6 Disciplines: for pot AUS DOM Camarilla: At the end of your minion phase,if there are anyGehenna cards in playand Sabbat César did not hunt, he bur ns 1blood. BH:U2 KoT:V Charlie Tyne Cesewayo Clan: Gangrel antitribu Clan: Osebo Group: 4 Group: 4 Capacity: 4 Capacity: 10 Disciplines: obf pro ser Disciplines: ani AUS CEL DOM POTTHA Sabbat Laibon magaji: Once each action, Cesewayo Third:V maybur n 1blood to get +1 intercept. LoB:PO2 Chas Giovanni Tello Christine Boscacci Clan: Giovanni Clan: Pander Group: 2 Group: 2 Capacity: 4 Capacity: 2 Disciplines: DOM POT Disciplines: dom vic Independent: When Chas announces an ac- Sabbat: Chr istine gets -1 intercept when at- tion, anyother Methuselah can discard a mas- tempting to blockableed action. ter card as an out-of-turnmaster to cause the Sabbat:V,Tenth:B action to fail. Chas gets +1 strength when in combat with a titled vampire. Christopher Houghton FN:U2 Clan: Toreador Group: 3 Chavi Oraczko Capacity: 10 Clan: Ravnos Disciplines: pot AUS CEL DOM PRE PRO Group: 5 Camarilla: Once each combat, Christopher Capacity: 7 maybur n 1blood before range is determined Disciplines: nec ANI CHI FOR to strikewith first strikethat round. During your Independent. Red List: Once each action, untap,choose a ready minion. Until your next Chavi maybur n 1blood to get +1 stealth. While untap,hegets +2 intercept when attempting to she is ready,you get +1 hand size. blockthat minion. LotN:U Anarchs:U2

Chester DuBois Cicatriz Clan: Nosferatu Clan: Nosferatu antitribu Group: 1 Group: 2 Capacity: 7 Capacity: 5 Disciplines: for obf ANI POT Disciplines: ani obf pot Camarilla primogen Sabbat bishop: If Cicatriz is ready during your Jyhad:V,VTES:V,Tenth:A discard phase,you get an additional discard phase action. SW:C Christanius Lionel, The Mad Chronicler Clan: Nosferatu antitribu Group: 2 Clarissa Steinburgen Capacity: 6 Clan: Nosferatu Disciplines: pot ANI OBF Group: 3 Capacity: 3 Sabbat: While Christanius is ready,your hand Disciplines: ani obf sizeisincreased by1. FN:U2, BH:PN Camarilla Anarchs:U2 Claus Wegener Cohn Rose Clan: Tremere Clan: Tremere Group: 5 Group: 3 Capacity: 5 Capacity: 5 Disciplines: aus for tha DOM Disciplines: aus dom pre THA Camarilla Camarilla KoT:V CE:V/PTr, KMW:PB,BSC:X

Claven Colin Flynn Clan: Malkavian antitribu Clan: Toreador Group: 2 Group: 1 Capacity: 4 Capacity: 3 Disciplines: aus dem obf Disciplines: aus cel Sabbat Camarilla Sabbat:V,SW:U Jyhad:V,VTES:V,Tenth:B

Clea Auguste d’Holford Colonel, The Clan: FollowerofSet Clan: Malkavian antitribu Group: 5 Group: 3 Capacity: 6 Capacity: 5 Disciplines: pre ser OBF POT Disciplines: cel dem obf AUS Independent Sabbat BlackHand LotN:U BH:PM

Clifton Derrik Conrad Adoula Clan: Brujah Clan: Lasombra Group: 4 Group: 4 Capacity: 2 Capacity: 8 Disciplines: cel Disciplines: ani cel DOM OBT POT Camarilla Sabbat: While Conrad is acting, reaction cards TR:U cost younger vampires an additional blood. Third:V Cock Robin Clan: Nosferatu Constanza Vinti Group: 3 Clan: Brujah Capacity: 10 Group: 2 Disciplines: aus for ANI OBF POT Capacity: 8 Disciplines: CEL DOM POT Camarilla Nosferatu Justicar: Once per turn, when CockRobin successfully perfor ms an ac- Camarilla Prince of Rome: Constanza gets tion that requires Animalism, he untaps at the +2 bleed when bleeding a Methuselah who end of the action. +1 strength. controls a ready Ventr ue. CE:V,BSC:X DS:V,CE:PB Corine Marcón Count Ormonde Clan: Tzimisce Clan: FollowerofSet Group: 2 Group: 2 Capacity: 6 Capacity: 5 Disciplines: ani AUS VIC Disciplines: dom pre ser OBF Sabbat: +1 strength. Independent Sabbat:V,SW:PT FN:U2

Cornelius Ottavio Count Vladimir Rustovitch Clan: Malkavian Clan: Tzimisce Group: 2 Group: 4 Capacity: 8 Capacity: 9 Disciplines: pre qui AUS OBF Disciplines: dom pot pro ANI AUS VIC Camarilla: +1 bleed. Cornelius gets an addi- Sabbat: When you draw toreplace a combat tional +1 bleed when bleeding a Methuselah card Vladimir plays,you maydrawanaddition- who controls a ready non-Camarilla vampire. al card (discard afterward). He gets +1 strength AH:V3, CE:PM in combat with a werewolf.Flight [FLIGHT]. Third:PTz Count Germaine Clan: Brujah Count Zaroff Group: 4 Clan: Caitiff Capacity: 8 Group: 5 Disciplines: obf CEL FOR POTPRE Capacity: 4 Disciplines: cel obf Camarilla: Minions opposing Germaine in combat cannot use weapons.Ger maine can Camarilla: Once each turn, you maybur n a enter combat with anyToreador controlled by pool to cancel a blood hunt called on Zaroff another Methuselah as a (D) action. and returnhim to the uncontrolled region. Gehenna:U,KMW:PAn KoT:V

Count Germaine Courtland Leighton Clan: Brujah Clan: Ventr ue Group: 4 Group: 1 Capacity: 8 Capacity: 4 Disciplines: obf CEL FOR POTPRE Disciplines: dom for pre Advanced, Independent. Red List: Ger maine Camarilla gets +2 bleed when bleeding a Methuselah Jyhad:V,VTES:V,Tenth:A who controls a titled non-Independent vampire. Merged: Anarch: Germaine gets an optional Creamy Jade press each combat. Clan: Toreador antitribu KMW:U/PAn Group: 3 Capacity: 5 Disciplines: aus cel vic PRE Sabbat CE:V,BSC:X Cristobal Ghiberti Cybele Clan: Giovanni Clan: Baali Group: 4 Group: 4 Capacity: 2 Capacity: 10 Disciplines: nec Disciplines: ANI DAI OBF PRE SER THA Independent Independent: If Cybele is untapped during KMW:U your master phase,you get an additional mas- ter phase action. Cybele maybleed at +2 bleed as (D) action that costs 1 blood. Infer nal. Cristofero Giovanni KMW:U/PB Clan: Giovanni Group: 2 Capacity: 3 Cynthia Ingold Disciplines: nec pot Clan: Ahrimane Group: 2 Independent Capacity: 6 DS:V2, Tenth:B Disciplines: ani for pre SPI Sabbat: Cynthia gets +1 strength in combat Cristos Mantigo with a Camarilla vampire.Ster ile. Clan: Toreador antitribu BL:U2 Group: 3 Capacity: 5 Disciplines: aus cel dom obf pre Cyscek Clan: Tzimisce Sabbat: Cr istos can search your librar y foran Group: 4 equipment card and move ittoyour hand as a Capacity: 10 +1 stealth action. Discard down to your hand Disciplines: dem ANI AUS OBF VIC sizeand shuffle afterward. Anarchs:U2 Sabbat: When anyMethuselah plays a Gehen- na card while Cyscek is ready,that Methuselah burns1pool, and you get the Edge.+1stealth. Crusher Gehenna:U Clan: Brujah Group: 1 Capacity: 9 Daliyah Disciplines: for CEL POTPRE Clan: Nosferatu Group: 2 Camarilla primogen: Once each combat, Capacity: 4 Cr usher maydodge as a strikethat costs 1 Disciplines: obf PRO blood. +1 strength. Jyhad:V,VTES:V,Tenth:B Camarilla DS:V,CE:PN Damaskenos, Herald of Leandro Danielle Diron Clan: Malkavian Clan: Gangrel Group: 2 Group: 3 Capacity: 6 Capacity: 7 Disciplines: aus cel pot DOM Disciplines: chi for ANI PRO Camarilla: If Damaskenos becomes the Prince Independent: Danielle has 1 vote.Dur ing your of Cairo,each ready FollowerofSet bur ns 1 untap phase,ifDanielle is ready and has no blood. If he becomes the Malkavian Justicar, blood, move 2 blood from the blood bank to each ready FollowerofSet bur ns 2blood. her. AH:V3, CE:PM Anarchs:U2

Dame Hollerton Danny Larkshill Clan: Kiasyd Clan: FollowerofSet Group: 4 Group: 2 Capacity: 5 Capacity: 7 Disciplines: myt DOM OBT Disciplines: obf obt pot PRE SER Sabbat: Cold iron vulnerability. Independent: Dannygets +1 strength when in LoB:U combat with a younger vampire. FN:U2 Dan Murdock Clan: Caitiff Darius Styx Group: 1 Clan: Ravnos Capacity: 3 Group: 2 Disciplines: aus obf Capacity: 9 Disciplines: ani tha CHI FOR PRO Camarilla: Dan maytakeanaction to allow youtogothough your librar y,find Giant’s Independent: Dar ius maylook at one random Blood, and takeitinto your hand. Reshuffle af- card from another Methuselah’shand as a (D) terwards and discard to your maximum hand action. If it is an equipment or retainer card, size. place it on Darius at no cost (using the normal Promo-19960101 version, if it requires a Discipline). DS:V,FN:PR Dancin’ Dana Clan: Malkavian Darrell Boyce, Consul Group: 1 Clan: Gangrel antitribu Capacity: 6 Group: 2 Disciplines: cel obf AUS Capacity: 6 Disciplines: CEL OBF PRO Camarilla: +1 strength. Jyhad:V,VTES:V,Tenth:B Sabbat SW:C Dani Clan: Nosferatu antitribu Group: 2 Capacity: 2 Disciplines: ani Sabbat Sabbat:V,BH:PN Darva Felispa Delilah Easton Clan: Nosferatu Clan: Toreador Group: 3 Group: 1 Capacity: 3 Capacity: 2 Disciplines: ani pot Disciplines: pre Camarilla Camarilla CE:V,Anarchs:PAG,BSC:X Jyhad:V,VTES:V,Tenth:B

Darvag, The Butcher of Rus Delilah Monroe Clan: Tzimisce Clan: Daughter of Cacophony Group: 4 Group: 2 Capacity: 8 Capacity: 4 Disciplines: aus pot pro ANI VIC Disciplines: for pre MEL Sabbat BlackHand: Dar vag maybur n aloca- Independent: Delilah gets -1 intercept when tion as a (D) action. attempting to blockanolder vampire. Third:V BL:U2

David Morgan, The Scourge Demdemeh Clan: Malkavian Clan: Tzimisce Group: 3 Group: 4 Capacity: 3 Capacity: 10 Disciplines: aus pot Disciplines: aus pre ANI CEL FOR VIC Camarilla: David gets +1 intercept when at- Laibon: If anyGehenna cards are in playdur- tempting to blockavampire of capacity 2 or ing your untap phase,you maymoveananimal less. retainer on Demdemeh to your ready region as CE:V,Anarchs:PAG,BSC:X an animal ally with 1 strength and 1 bleed. While that animal has more than 2 life, heor she gets +1 strength. Dedefra LoB:U Clan: FollowerofSet Group: 2 Capacity: 5 Demetrius Slater Disciplines: nec obf SER Clan: Toreador Group: 1 Independent: Dedefragets +1 strength when Capacity: 4 in combat with a Camarilla vampire. Disciplines: aus cel pre AH:V3, FN:PS Camarilla Jyhad:V,VTES:V,Tenth:B Dela Eden Clan: Salubriantitr ibu Group: 3 Capacity: 8 Disciplines: cel dom AUS FOR VAL Laibon: +1 strength. LoB:U Democritus Diana Vick Clan: Ventr ue Clan: Ventr ue Group: 1 Group: 3 Capacity: 10 Capacity: 3 Disciplines: aus cel for DOM PRE Disciplines: dom pre Camarilla Ventrue Justicar: If Democritus is Camarilla ready,any Methuselah contesting a card with CE:V/PV,BSC:X youbur ns 1extrapool to avoid yielding that card. +1 bleed. Didi Meyers Jyhad:V,VTES:V,Tenth:A Clan: Malkavian Group: 1 Denette Stensen Capacity: 5 Clan: Gangrel antitribu Disciplines: aus cel obf DOM Group: 4 Camarilla Capacity: 2 Jyhad:V,VTES:V,Tenth:A Disciplines: obf Sabbat Diego Giovanni KMW:PG Clan: Giovanni Group: 5 DeSalle Capacity: 8 Clan: Brujah antitribu Disciplines: ani CHI DOM NEC POT Group: 4 Independent: Diego maybur n alocation as a Capacity: 7 (D) action that costs 2 blood. Disciplines: CEL POTPRE LotN:U Sabbat: When DeSalle is acting, a Sabbat vampire maybur n 1blood to get +1 intercept Dieter Kleist once that action. +1 stealth. Clan: Toreador Third:V Group: 1 Capacity: 2 Devin Bisley Disciplines: aus Clan: Tzimisce Camarilla Group: 2 Jyhad:V,VTES:V,Tenth:A Capacity: 5 Disciplines: vic ANI AUS Dimple Sabbat Clan: Nosferatu Sabbat:V,SW:U/PT Group: 1 Capacity: 2 Devyn Disciplines: obf Clan: Ravnos Camarilla Group: 4 Jyhad:V,VTES:V,Tenth:B Capacity: 4 Disciplines: ani chi pre Sabbat KMW:U Dirk Doctor Streck Clan: Caitiff Clan: Brujah antitribu Group: 4 Group: 3 Capacity: 1 Capacity: 8 Disciplines: pre Disciplines: aus pot CEL OBF PRE Camarilla: Titled vampires get +1 intercept Sabbat: When Streckbleeds successfully,the when attempting to blockDir k. target Methuselah discards one card at random TR:U from his or her hand. BH:U2 Djuhah, The Bronze Bow Clan: Assamite Dodd Group: 5 Clan: Brujah antitribu Capacity: 7 Group: 2 Disciplines: aus cel pre OBF QUI Capacity: 5 Disciplines: dom pre CEL Sabbat BlackHand Seraph: (The blood curse does not affect Djuhah.) Sabbat LotN:U Sabbat:V,SW:PB

Dmitra Ilyanova Dolie Clan: Brujah Clan: Akunanse Group: 5 Group: 4 Capacity: 9 Capacity: 3 Disciplines: obf CEL FOR POTPRE Disciplines: abo ani Camarilla Brujah Justicar: Dmitramay call a Laibon referendum to distribute 4 blood from the blood LoB:PA2 bank among one or more ready vampires as a +1 stealth political action. Dollface KoT:V Clan: Malkavian Group: 1 Dmitri Borodin Capacity: 3 Clan: Assamite Disciplines: aus obf Group: 4 Camarilla Capacity: 10 Jyhad:V,VTES:V,Tenth:B Disciplines: obf AUS CEL NEC QUI Independent: Once each combat, Dmitrimay Dolphin Black burn 1 blood to prevent all damage from the Clan: Malkavian antitribu opposing minion’sstr ike. Once each action, he Group: 2 maybur n 1blood to get +1 stealth. Blood Capacity: 6 cursed. Disciplines: AUS DEM OBF LotN:PA2 Sabbat SW:C,BH:PM Dominique Don Cerro Clan: Ventr ue antitr ibu Clan: Brujah Group: 2 Group: 5 Capacity: 7 Capacity: 7 Disciplines: ani dom vic AUS FOR Disciplines: aus dom for pre pro CEL POT Sabbat: As a (D) action, Dominique mayput a Camarilla vandal counter on a location. If a location has a KoT:V number of vandal counters equal to its cost (or 1vandal counter if it has no cost), bur n it. Don Cruez, The Idealist Sabbat:V,SW:PV Clan: Brujah Group: 1 Dominique Capacity: 10 Clan: Ventr ue antitr ibu Disciplines: ani dom pro CEL POTPRE Group: 2 Camarilla Brujah Justicar: Once each com- Capacity: 7 bat, Don Cruez maybur n 1blood to get one Disciplines: ani dom vic AUS FOR maneuver. Advanced, Sabbat: Dur ing your untap phase, Jyhad:V,VTES:V,Tenth:B youmay bur n alocation you control to gain X pool, where X is the cost of that location. Don Michael Antonio Giovanni Merged: Independent Anarch Baron of Paris Clan: Giovanni BH:U2 Group: 4 Capacity: 7 Dominique Santo Paulo Disciplines: DOM NEC POT Clan: Toreador antitribu Independent: Michael has 2 votes (titled). He Group: 4 cannot striketoend combat and cannot use Capacity: 6 presses to end combat. He gets +1 strength on Disciplines: pot pre AUS CEL anycombat round after the first. Sabbat BlackHand: Dominique gets +1 KMW:U strength in combat with Nosferatu or Nosferatu antitr ibu. Dónal O’Connor Third:V Clan: Brujah Group: 2 Don Caravelli Capacity: 8 Clan: Brujah Disciplines: CEL DOM POT Group: 5 Camarilla Prince of Dublin: Anyvampire Capacity: 8 blocking Dónal bur ns 1blood (before combat Disciplines: aus dom CEL POTPRE begins,ifany). Camarilla: Once each combat involving anoth- DS:V,CE:PB er vampire you control, Don Caravelli can bur n ablood to giveapress to the vampire you con- trol in combat. KoT:V Donald Cargill Doris McMillon Clan: Caitiff Clan: Salubriantitr ibu Group: 5 Group: 2 Capacity: 1 Capacity: 2 Disciplines: aus Disciplines: val Camarilla: When a referendum called byyour Sabbat predator passes,Donald bur ns 1blood. BL:U2 KoT:V Doyle Fincher Donatello Giovanni Clan: Gangrel antitribu Clan: Giovanni Group: 4 Group: 4 Capacity: 7 Capacity: 5 Disciplines: aus for obf ANI PRO Disciplines: aus pot pre DOM Sabbat: Dur ing your discard phase,ifany of Independent: Dur ing your prey’suntap phase, your prey’sready vampires are not at full ca- choose a vampire controlled byaMethuselah pacity,move1blood from the blood bank to other than your predator.Ifthe chosen vampire one of those vampires and 1 blood from the attempts to bleed before your next untap blood bank to Doyle.+1bleed. phase,heorshe moves1blood to Donatello. KMW:U Gehenna:U Dr.Allan Woodstock Donatien Clan: Gangrel Clan: Toreador antitribu Group: 3 Group: 2 Capacity: 5 Capacity: 9 Disciplines: ani aus for PRO Disciplines: cel pot AUS PRE Independent Sabbat cardinal: As a (D) action, Donatien Anarchs:U/PAG maybleed anyMethuselah who has attempted an unsuccessful bleeding action since your last Dr.Douglas Netchurch tur n. +1 bleed. Clan: Malkavian Sabbat:V,SW:U,BH:PTo Group: 3 Capacity: 6 Dorian Strack Disciplines: dem dom AUS OBF Clan: Toreador Camarilla Group: 1 CE:V/PM, BSC:X Capacity: 4 Disciplines: cel AUS Camarilla Jyhad:V,VTES:V,Tenth:A Dr.Jest Dr.Julius Sutphen Clan: Malkavian Clan: Lasombra Group: 1 Group: 3 Capacity: 8 Capacity: 5 Disciplines: aus dom for pre OBF Disciplines: dom obt POT Camarilla primogen: If Dr.Jest is untapped at Advanced, Sabbat: Dur ing a(D) action, Julius the startofyour turn, then during your untap maybur n 1blood to get +1 stealth. phase,you maymakeyour preydiscard one Merged: Archbishop of Atlanta: Julius gets card at random from his or her hand (and draw +1 strength in combat with a Camarilla vam- backuptohis or her hand sizeafterward). pire. Jyhad:V,VTES:V,Tenth:B Third:V

Dr.John Casey Dr.Morrow,The Skindoctor Clan: Tremere Clan: Tzimisce Group: 1 Group: 5 Capacity: 3 Capacity: 5 Disciplines: aus tha Disciplines: for AUS VIC Camarilla Sabbat BlackHand: Morrowmay put a graft Jyhad:V,VTES:V,Tenth:A counter on an ally as a (D) action. An ally with agraft counter has -1 stealth. SoC:V Dr.John Dee Clan: Tremere Group: 4 Dr.Solomon Grey Capacity: 9 Clan: Caitiff Disciplines: chi ANI AUS DOM THA Group: 5 Capacity: 2 Camarilla Prince of London: Ventr ue in com- Disciplines: dom pre bat with John maynot end combat as a strike. Dur ing areferendum, John maybur n acard Camarilla: Bur n 1pool when you move that requires Thaumaturgy from your hand to Solomon from your uncontrolled region to your gain twoadditional votes. ready region. KoT:V KoT:V

Dr.Julius Sutphen Dragos Clan: Lasombra Clan: Tzimisce Group: 3 Group: 2 Capacity: 5 Capacity: 7 Disciplines: dom obt POT Disciplines: vic ANI AUS Sabbat bishop: Yo unger vampires must bur n Sabbat: Dragos does not have tobur n blood to 1blood to attempt to blockJulius. paythe cost of combat cards he plays. Gehenna:U Sabbat:V,SW:PT Dre, Leader of the Cold Dawn Durga Syn Clan: Brujah Clan: Ravnos Group: 1 Group: 4 Capacity: 3 Capacity: 9 Disciplines: cel pot Disciplines: ani aus dom for CHI OBF THA Camarilla Independent: Durga Syn maysteal equipment Jyhad:V,VTES:V,Tenth:A with first strikeasastr ikethat costs 1 blood. She does not tap when blocking allies or vam- pires with capacity less than 5. Droescher One-Eye LotN:PR2 Clan: Tzimisce Group: 4 Capacity: 3 Dylan Disciplines: ani vic Clan: Ventr ue antitr ibu Group: 2 Sabbat Capacity: 6 Third:V Disciplines: aus cel dom for pro Sabbat: +1 bleed. Drusilla Euphemia Sabbat:V,SW:PV Clan: Malkavian antitribu Group: 4 Capacity: 6 Dylan Disciplines: dem vic AUS OBF Clan: Ventr ue antitr ibu Group: 2 Sabbat: Dr usilla maygiveyou control of a Capacity: 6 ready Ventr ue forthe remainder of the turnas Disciplines: aus cel dai dom pro FOR a(D) action that costs 2 blood. Third:V Advanced, Sabbat. Red List: Dylan gets +1 stealth when bleeding. +1 strength. Infer nal. KMW:U Duality Clan: Tzimisce Group: 4 Earl Capacity: 6 Clan: Ventr ue Disciplines: ani AUS VIC Group: 3 Capacity: 4 Sabbat: When Duality plays a card that re- Disciplines: dom for pot quires Vicissitude,you maydrawanadditional card. Camarilla Promo-20060710, Third:PTz CE:V,Anarchs:PAG,BSC:X

Duck Clan: Nosferatu Group: 1 Capacity: 3 Disciplines: obf pot Camarilla Jyhad:V,VTES:V,Tenth:B Earl "Shaka74" Deams Edith Blount Creed: Visionary Clan: Toreador Group: 4 Group: 3 Life: 6 Capacity: 5 Vir tues: jud mar vis Disciplines: aus cel pot vic Ear l gets +1 stealth on actions other than ac- Camarilla: If Enid Blount is in your ready re- tions to enter combat. During your untap gion, Edith gets an optional maneuver and an phase,ifyou control more than twoready im- optional press each combat. bued, Earlbur ns 1conviction [1 CONVIC- CE:V,BSC:X TION]. NoR:U Edward Neally Clan: Ventr ue antitr ibu Ebanezer Roush Group: 3 Clan: Nosferatu Capacity: 7 Group: 1 Disciplines: aus pre DOM FOR Capacity: 8 Sabbat: If Edward is ready,you can use a Disciplines: pro ANI OBF POT master phase action to increase your hand size Camarilla: Ebanezer mayenter combat with a by 1 card for the remainder of the turn. Edward vampire of capacity below4controlled byyour can look at your prey’shand as a +1 stealth (D) predator or preyasa+2stealth (D) action. action that costs 1 blood. Jyhad:V,VTES:V,Tenth:A CE:V,BSC:X

Echo Edward Vignes Clan: Nosferatu Clan: Ventr ue Group: 4 Group: 3 Capacity: 7 Capacity: 6 Disciplines: aus dom CEL OBF POT Disciplines: for DOM PRE Camarilla: Echo gets +1 strength in combat Camarilla: Yo umay bur n acard that requires with a Red List minion. Dominate from your hand to cause an action Promo-20050115, KMW:PAl directed at Edward to fail. CE:V/PV,BSC:X Eddie Gaines Clan: Caitiff Effie Lowery Group: 3 Clan: Ahrimane Capacity: 1 Group: 4 Disciplines: dem pot Capacity: 5 Disciplines: obf ANI SPI Camarilla: If Eddie successfully hunts,hedoes not untap as normal during his next untap Sabbat: Ster ile. phase. LoB:U Anarchs:PAG Egothha Elimelech the Twice-Damned Clan: Harbinger of Skulls Clan: Ventr ue antitr ibu Group: 2 Group: 5 Capacity: 7 Capacity: 11 Disciplines: obf AUS FOR NEC Disciplines: pro AUS DEM DOM FOR OBF Sabbat: Dur ing your untap phase,ifEgothha is Sabbat BlackHand Seraph: Elimelech strikes ready,your preybur ns the top card of his or her with first strike. +1bleed. +1 strength. librar y; if that card is a master card, Egothha SoC:V gains 1 blood. BL:U2 Eliott Sinclair,Virtuoso Thespian Clan: Toreador Ehrich Weiss Group: 1 Clan: Tremere Capacity: 7 Group: 3 Disciplines: aus cel PRE Capacity: 3 Camarilla primogen: +1 strength. Disciplines: dom tha Jyhad:V,VTES:V,Tenth:B Camarilla CE:V,BSC:X Elisabetta Romano Clan: Tremere Elena Gutierrez Group: 2 Clan: Ventr ue Capacity: 6 Group: 3 Disciplines: dom pro qui tha Capacity: 4 Camarilla primogen: Elisabetta gets +1 bleed Disciplines: aus dom pre when bleeding a Methuselah who controls a Camarilla ready FollowerofSet. CE:V/PV,BSC:X AH:V3, CE:PTr

Elena Mendoza Vasquez Elizabeth Conde Clan: Tremere antitribu Clan: Ishtarri Group: 3 Group: 4 Capacity: 6 Capacity: 5 Disciplines: dom obt AUS THA Disciplines: pre CEL FOR Sabbat Laibon Anarchs:U2 EK:U

Elihu Elizabeth Westcott Clan: Baali Clan: Tzimisce Group: 4 Group: 3 Capacity: 6 Capacity: 5 Disciplines: dai for POTPRE Disciplines: ani cel vic AUS Independent: Elihu inflicts +2 damage with Sabbat melee weapons.His strikes with melee Anarchs:U2, Third:PTz weapons cannot be dodged. Infer nal. KMW:U Ellen Fence, the Tracker Emily Carson Clan: Gangrel antitribu Clan: Ventr ue Group: 2 Group: 5 Capacity: 8 Capacity: 5 Disciplines: aus CEL OBF PRO Disciplines: for pre DOM Sabbat bishop: Ellen can enter combat with Camarilla primogen: Dur ing your discard anytapped minion controlled byyour predator phase,you maybur n the Edge to untap Emily. or preyasa(D) action. KoT:V SW:U Enid Blount Ellison Humboldt Clan: Toreador Clan: Nosferatu Group: 3 Group: 3 Capacity: 5 Capacity: 9 Disciplines: aus dom pre vic Disciplines: pro ANI OBF POTPRE Camarilla: If Edith Blount is in your ready re- Camarilla primogen: Pr inces cannot blockEl- gion, she maybur n ablood to giveEnid +1 lison. During a referendum, Ellison maybur n a stealth for the current action. blood to force a ready prince to vote as Elli- CE:V,BSC:X son’scontroller wishes.This can change the pr ince’svotes. Enkidu, The Noah CE:V/PN, BSC:X Clan: Gangrel antitribu Group: 4 Ember Wright Capacity: 11 Clan: Tremere antitribu Disciplines: for ANI CEL OBF POTPRO Group: 3 Sabbat. Red List: Enkidu can enter combat Capacity: 3 with anyminion as a (D) action. If Enkidu suc- Disciplines: aus dom cessfully perfor ms an action to employaretain- Sabbat er,heuntaps at the end of the turn. He cannot BH:PTr have oruse equipment. +2 strength. KMW:U/PG Emerson Bridges Clan: Ventr ue Enzo Giovanni, Pentex Board of Direc- Group: 1 tors Capacity: 8 Clan: Giovanni Disciplines: pot DOM FOR PRE Group: 2 Capacity: 8 Camarilla Prince of Washington, DC Disciplines: ani pot tha DOM NEC Jyhad:V,VTES:V,Tenth:B Independent: Enzomay attempt to blockany political action attempted byany Methuselah; Emerson Wilkershire III he gets +1 intercept against anypolitical action Clan: Toreador not attempted byaprince,justicar,orInner Cir- Group: 3 cle member. Capacity: 2 DS:V,FN:PG Disciplines: pre Camarilla CE:V,BSC:X Epikasta Rigatos Erick "Shophet125" Franco Clan: Toreador Creed: Judge Group: 4 Group: 4 Capacity: 8 Life: 4 Disciplines: cel AUS DOM PRE Vir tues: inn jud Camarilla Prince of NewYork: Yo umay move If Ericksuccessfully enters combat with a mon- an action card Epikasta plays from your ash ster as an action, he maygain a conviction heap to your librar y at the end of the action from your hand or ash heap (before combat be- (shuffle afterward). gins). KoT:PT2 NoR:U

Eric Kressida Erinyi Clan: Tremere antitribu Clan: Gargoyle Group: 4 Group: 2 Capacity: 8 Capacity: 3 Disciplines: cel AUS DOM PROTHA Disciplines: pot vis Sabbat bishop: If Eric is in torpor during any Sabbat: Er inyi gets -1 strength in combat with other Methuselah’sdiscard phase,you may aGangrel antitribu. Flight [FLIGHT]. burn the Edge to move him to your ready re- BL:U1 gion. Third:V Ermenegildo, The Rake Clan: Lasombra Eric Milliner Group: 4 Clan: Giovanni Capacity: 5 Group: 5 Disciplines: pot DOM OBT Capacity: 2 Sabbat BlackHand Disciplines: pot Third:V Independent LotN:U Esau Clan: Malkavian Erichtho Group: 3 Clan: Tremere Capacity: 10 Group: 3 Disciplines: AUS DEM DOM OBF PRE Capacity: 8 Camarilla: When Esau declares a bleed ac- Disciplines: cel obf AUS DOM THA tion, he maybur n 1blood to flip a coin. If it’s Camarilla: Actions to recruit or employmages heads,Esau gets an additional +1 bleed for cost Erichtho 1 less pool or blood. that action. +1 bleed. CE:V,BSC:X CE:V,BSC:X

Esoara Clan: Tremere antitribu Group: 4 Capacity: 5 Disciplines: aus for pot DOM Sabbat Third:PTr2 Ethan Locke Eugenio Estevez Clan: Tremere antitribu Clan: Tremere Group: 2 Group: 3 Capacity: 9 Capacity: 6 Disciplines: aus cel pot DOM THA Disciplines: dom for AUS THA Sabbat Archbishop of Toronto: As a (D) ac- Camarilla tion, Ethan maysteal a Discipline master card CE:V,Anarchs:PAG,BSC:X from another vampire (moving the card to him- self) if he does not already possess the superi- Eurayle Gelasia Mylonas or levelofthat Discipline. Clan: Salubri Sabbat:V,Tenth:A Group: 4 Capacity: 6 Etienne Fauberge Disciplines: for pre AUS OBE Clan: Ravnos Independent: Eurayle mayuntap anyminion Group: 3 as an action. If you control the minion, this is a Capacity: 8 +2 stealth action. Scarce. Disciplines: ANI CEL CHI FOR LoB:U Independent: Other Methsulahs’ actions tar- geting Etienne cost 1 additional blood. When in Evan Klein combat with Baali or Followers of Set, Eti- Clan: Malkavian enne’shand damage is aggravated. Group: 3 Anarchs:U2 Capacity: 5 Disciplines: aus dem pre OBF Etrius Camarilla Clan: Tremere CE:V,BSC:X Group: 2 Capacity: 11 Disciplines: pro AUS DOM OBF THA Evan Rogers Clan: Assamite Camarilla Inner Circle: Etr ius maysteal up to Group: 4 3blood from a Tremere vampire as a +1 stealth Capacity: 3 (D) action. +2 bleed. Disciplines: cel qui DS:V,CE:PTr Independent: Blood cursed. LotN:PA2 Eugene Clan: Toreador Group: 4 Evangeline Capacity: 8 Clan: Brujah antitribu Disciplines: AUS CEL FOR PRE Group: 2 Capacity: 4 Camarilla primogen: Once each combat, Eu- Disciplines: cel pot pre gene maydodge as a strike. KoT:PT2 Sabbat SW:C Eze, The Demon Prince Fabrizia Contreraz Clan: Guruhi Clan: Malkavian antitribu Group: 3 Group: 4 Capacity: 11 Capacity: 4 Disciplines: aus ANI NEC POTPRE THA Disciplines: dem pot Laibon magaji: Ezegets 1 additional vote. Sabbat Archbishop of Miami: If your prey Once each turnwhen Ezesuccessfully per- controls no ready Camarilla vampires,Fabr izia formsanon-hunt action, he untaps after re- gets twofew ervotes in each referendum. solving that action. Third:V LoB:U Fahd al-Zawba’a Ezekiel, Lord of Montreal Clan: Toreador Clan: FollowerofSet Group: 4 Group: 3 Capacity: 4 Capacity: 6 Disciplines: cel for pre Disciplines: obf pot PRE SER Camarilla Sabbat BlackHand Gehenna:U BH:U2 Fairuza Ezmerelda Clan: Brujah antitribu Clan: Ravnos Group: 5 Group: 2 Capacity: 4 Capacity: 11 Disciplines: pre CEL Disciplines: dom tha ANI CHI FOR PRE Sabbat: Fair uza maybur n 1blood or lifefrom Independent: Ezmerelda has 2 votes.If aminion controlled byyour preyasa(D) ac- Ezmerelda is ready during your untap phase, tion. She gets -1 bleed when bleeding a youmay remove her from the game to gain 11 Methuselah who controls a ready minion. pool. +1 bleed. SoC:V FN:R Fakir al Sidi Ezra Hawthorne Clan: Gangrel Clan: Tremere Group: 4 Group: 4 Capacity: 11 Capacity: 2 Disciplines: abo ANI FOR PRE PROTHA Disciplines: tha Independent: Before votes are cast, Fakir may Camarilla burn 3 blood to cause the referendum of a po- KoT:V litical action to fail. He gets an optional press each combat. +1 bleed. +1 strength. KoT:V Falhu Shibaba Federico di Padua Clan: Ishtarri Clan: Nosferatu Group: 3 Group: 5 Capacity: 8 Capacity: 7 Disciplines: ani CEL CHI FOR PRE Disciplines: ani AUS OBF POT Laibon magaji: AnyLaibon maytakea(D) ac- Camarilla: Feder ico gets an optional maneu- tion that costs 1 blood to tap Falhu and cause verinthe first round of combat. him not to untap as normal on his next untap KoT:V phase. LoB:U Felicia Mostrom Clan: Toreador Faruq Group: 1 Clan: Gangrel Capacity: 5 Group: 2 Disciplines: pre AUS CEL Capacity: 8 Camarilla Disciplines: dom for pot ANI PRO Jyhad:V,VTES:V,Tenth:A Camarilla: Faruqmay enter combat with any Assamite controlled byanother Methuselah as FeoRamos a(D) action. In that combat, Faruqgets +1 Clan: Pander strength. Group: 3 AH:V3, Anarchs:PG Capacity: 1 Disciplines: aus Father Juan Carlos Sabbat: Dur ing your untap phase,any older Clan: Brujah antitribu Sabbat vampire controlled byanother Group: 4 Methuselah can bur n 1blood to tap Feo. Capacity: 6 Anarchs:U2 Disciplines: aus cel pot tha PRE Sabbat: Dur ing ableed action, Father Juan Fergus Alexander maybur n ablood to get -1 bleed and +1 Clan: Gangrel stealth. Group: 5 Third:PB2 Capacity: 3 Disciplines: pot pro Fatima al-Faqadi Camarilla: Fergus can enter combat with a Clan: Assamite tapped Sabbat vampire as a (D) action. Group: 2 KoT:V Capacity: 8 Disciplines: aus for CEL OBF QUI Independent: Once per combat, before range is determined, Fatima mayequip with a weapon from your hand. Pay the cost to equip as normal. (Blood Cursed). Promo-20010428, FN:PA Ferox, The Rock Lord Fish Clan: Gargoyle Clan: Guruhi Group: 2 Group: 4 Capacity: 7 Capacity: 5 Disciplines: ani FOR POTVIS Disciplines: pre ANI POT Independent: Feroxcan enter combat with a Laibon Nosferatu controlled byanother Methuselah as LoB:U a(D) action. Younger vampires must bur n 1 blood to attempt to blockFerox. Feroxcannot Fleurdumal commit diabler ie.Flight [FLIGHT]. Clan: Toreador BL:U1 Group: 3 Capacity: 8 Ferox, The Rock Lord Disciplines: cel tha AUS DEM PRE Clan: Gargoyle Camarilla Prince of Miami: If Fleurdumal is Group: 2 blocked, she maybur n 1blood before combat Capacity: 7 to force the opposing minion’scontroller to play Disciplines: ani FOR POTVIS with an open hand during the resulting combat. Advanced, Independent: Minions opposing CE:V,BSC:X Feroxincombat cannot playcards that require Necromancy or Thaumaturgy.Hecannot com- Florentina Lengauer mit diabler ie.Flight [FLIGHT]. Clan: Malkavian Merged: Feroxgets +1 intercept when attempt- Group: 4 ing to block(D) actions. Capacity: 4 Gehenna:U Disciplines: aus OBF Camarilla Fida’i KoT:PM2 Clan: Assamite Group: 2 Capacity: 2 Fode Kourouma Disciplines: cel qui Clan: Guruhi Group: 4 Independent: Fida’i do not untap as normal Capacity: 5 dur ing the untap phase. Dur ing your untap Disciplines: ani aus pre POT phase, anyready Assamite you control with ca- pacity above 6 can bur n 1blood to untap this Laibon Fida’i. Fida’i are not unique and do not contest. EK:U (Blood Cursed). FN:U2 Foureyes Clan: Nosferatu Fidus, The Shrunken Beast Group: 4 Clan: Gargoyle Capacity: 3 Group: 2 Disciplines: obf pot Capacity: 4 Camarilla Disciplines: for tha vis KoT:V Camarilla Tremere Slave: Fidus gets +1 stealth on undirected actions.-1strength. Flight [FLIGHT]. BL:U2 Francesca Giovanni François Villon Clan: Giovanni Clan: Toreador Group: 2 Group: 2 Capacity: 4 Capacity: 10 Disciplines: dom nec pot Disciplines: chi obf pot AUS CEL PRE Independent Camarilla Prince of Paris: Fr ançois maysteal DS:V,FN:PG up to 2 blood from a younger vampire as a +1 stealth (D) action. +1 bleed. DS:V,CE:PTo Francis Milliner Clan: Giovanni Group: 4 Frank Litzpar Capacity: 6 Clan: Nosferatu antitribu Disciplines: pre vic NEC POT Group: 4 Capacity: 5 Independent: Fr ancis gets +1 strength in com- Disciplines: ani for pot OBF bat with a Toreador or Toreador antitribu. LotN:PG2 Sabbat Third:V Francisco Domingo de Polonia Clan: Lasombra Frank Weisshadel Group: 2 Clan: Tremere Capacity: 9 Group: 4 Disciplines: pro DOM OBT POTPRE Capacity: 4 Disciplines: dom pot tha Sabbat Archbishop of NewYork: Once per tur n, Polonia maybur n ablood to get +1 bleed Camarilla forthe current action. KoT:V SW:PL Freddy Gage Franciscus Clan: Caitiff Clan: Caitiff Group: 5 Group: 2 Capacity: 1 Capacity: 1 Disciplines: pot Disciplines: aus Camarilla: Titled vampires get +1 bleed when Camarilla: Fr anciscus is bur ned (without going bleeding you. into torpor) if he takes more than 3 damage KoT:V dur ing asingle combat. DS:V,Tenth:B Frederick the Weak Clan: Brujah antitribu François "Warden" Loehr Group: 2 Creed: Judge Capacity: 2 Group: 4 Disciplines: pre Life: 3 Sabbat Vir tues: def jud Sabbat:V,SW:U/PB Other Methuselahs’ actions that target François cost an additional blood or life. NoR:U Frère Marc Gaël Pilet Clan: Gangrel antitribu Clan: Daughter of Cacophony Group: 4 Group: 2 Capacity: 6 Capacity: 6 Disciplines: aus for PROTHA Disciplines: chi pre FOR MEL Sabbat Independent: Gaël can neverhavemore than Third:V 1intercept. Anyadditional intercept she gains is lost. BL:U1 Frondator Clan: Tremere antitribu Group: 4 Ganesh Capacity: 5 Clan: Ravnos Disciplines: dom tha AUS Group: 5 Capacity: 6 Sabbat bishop: Rescuing a vampire from tor- Disciplines: CHI DEM FOR por costs Frondator 1 less blood. Third:PTr Independent: Ganesh gets +1 bleed when bleeding a Methuselah who controls a ready Giovanni. Gabriel de Cambrai LotN:U Clan: Toreador antitribu Group: 4 Capacity: 5 Ganhuru Disciplines: aus cel dem obf pre Clan: Ishtarri Group: 4 Sabbat BlackHand Capacity: 7 Third:V Disciplines: cel pro FOR PRE Laibon: Ganhur u can prevent 1 non-aggravat- Gabrielle di Righetti ed damage each combat. If Ubende is ready, Clan: Tremere yougain a pool wheneverGanhur u successful- Group: 5 ly bleeds your prey. Capacity: 10 LoB:PI2 Disciplines: obf pot ANI AUS DOM THA Camarilla Tremere Justicar: Gabr ielle may Garret steal 2 blood (or life) from a ready minion as a Clan: Brujah +1 stealth (D) action. Group: 4 KoT:V Capacity: 3 Disciplines: pot pre Gabrin Camarilla Clan: Ravnos KoT:PB2 Group: 2 Capacity: 8 Disciplines: dom for ANI CHI Independent: Cards that require Chimerstry cost Gabrin 1 less blood to play. Gabr in can tap an ally or a younger vampire as a +1 stealth (D) action. FN:U2 Gaspare Giovanni General Perfidio Díos Clan: Giovanni Clan: Malkavian antitribu Group: 2 Group: 3 Capacity: 6 Capacity: 5 Disciplines: cel nec POT Disciplines: dem obf AUS Independent: Dur ing your master phase,Gas- Sabbat bishop: Perfidio maybur n 1blood to pare maybur n 2blood to move a vampire from untap and attempt to blocka(D) action that tar- your ash heap to the top of your crypt. +1 gets a location you control. strength. Anarchs:U2, BH:PM, Third:PM DS:V,FN:PG Genevieve Gatjil Munyarryun Clan: Gangrel antitribu Clan: Brujah antitribu Group: 2 Group: 5 Capacity: 10 Capacity: 5 Disciplines: aus dom ANI FOR PRO Disciplines: cel obt pre POT Sabbat priscus: Genevieve gets one addition- Sabbat BlackHand al vote (in the main referendum) during each SoC:V political action. Sabbat:V,Tenth:A Gem Ghastly Clan: Malkavian Gengis Group: 5 Clan: Brujah Capacity: 6 Group: 3 Disciplines: aus DEM OBF Capacity: 3 Disciplines: aus cel pot Camarilla primogen: Yo uand Gem mayplay cards that require Ventr ue as if Gem were a Camarilla: AnyBrujah controlled byanother Ventr ue. Methuselah can takea(D) action to untap KoT:V Gengis and takecontrol of him until the end of the turn. Gengis cannot blockthat action. CE:V,Anarchs:PAG,KMW:PAl, BSC:X Gemini Clan: Nosferatu Group: 3 Genina, The Red Poet Capacity: 5 Clan: Samedi Disciplines: ani pot obt OBF Group: 3 Capacity: 8 Camarilla: Dur ing your untap phase,ifGemini Disciplines: aus cel for CHI OBF THN is ready,you maymoveablood from a minion in your prey’suncontrolled region to his or her Independent. Red List: If a blood hunt is suc- pool. cessfully called on Genina, she goes to torpor CE:V/PN, BSC:X instead of being bur ned. Genina gets +1 stealth on diabler ie actions and on undirected actions. Promo-20050914 Gentha Shale Gharston Roland Clan: Ahrimane Clan: Ravnos Group: 4 Group: 4 Capacity: 6 Capacity: 4 Disciplines: pot spi ANI PRE Disciplines: ani pot CHI Sabbat: Gentha gets +1 bleed when bleeding Sabbat: Gharston cannot act if anyminion has aMethuselah who controls a ready Followerof already attempted an action this turn. Set. Sterile. Gehenna:U LoB:U Ghivran Dalaal, The Dead God George Frederick Clan: Ravnos Clan: Samedi Group: 2 Group: 2 Capacity: 5 Capacity: 6 Disciplines: ani aus chi FOR Disciplines: nec obf FOR THN Independent Camarilla FN:U2 BL:U2 Giangaleazzo, The Traitor Gerald Windham Clan: Lasombra Clan: Tremere Group: 4 Group: 5 Capacity: 8 Capacity: 9 Disciplines: dom OBT POTPRE Disciplines: AUS DOM FOR THA Camarilla Prince of Milan: AnyLasombra Camarilla: If Gerald has no title,hegets an ad- controlled byanother Methuselah can enter ditional vote for each ready titled vampire con- combat with Giangaleazzoasa(D) action. Dur- trolled byother Methuselahs.+1stealth. ing your discard phase,ifthere are anyGehen- KoT:V na cards in play, Giangaleazzocan bur n a blood to untap . Gehenna:U Gerard Clan: Ventr ue antitr ibu Group: 2 Gianmaria Giovanni Capacity: 5 Clan: Giovanni Disciplines: aus dom for obt Group: 5 Capacity: 5 Sabbat Disciplines: dom nec obt POT Sabbat:V,SW:PV Independent LotN:U Gerard Rafin Clan: Nosferatu Group: 3 Gideon Fontaine Capacity: 6 Clan: Ventr ue Disciplines: ani for OBF POT Group: 1 Capacity: 3 Camarilla: Dur ing your untap phase,ifGerard Disciplines: PRE is ready,you maylook at 1 card at random from your prey’shand. Camarilla CE:V,Anarchs:PAG,BSC:X Jyhad:V,VTES:V,Tenth:B Gilbert Duane Giovanni del Georgio Clan: Malkavian Clan: Giovanni Group: 1 Group: 5 Capacity: 7 Capacity: 8 Disciplines: AUS DOM OBF Disciplines: DOM NEC POTPRO Camarilla Prince of Miami Independent: Del Georgio mayremove two Jyhad:V,VTES:V,Tenth:A copies of the same card in your prey’sash heap from the game to gain 3 blood as a +1 stealth hunt action. Gillespi Giovanni LotN:U Clan: Giovanni Group: 2 Capacity: 7 Gisela Harden, The Winnower Disciplines: aus DOM NEC POT Clan: Harbinger of Skulls Group: 2 Independent: Gillespi gets +1 bleed when Capacity: 7 bleeding a Methuselah who controls a ready Disciplines: aus dem FOR NEC Camar illa vampire. FN:U2 Sabbat priscus: Gisela can bur n an uncon- trolled minion in your prey’suncontrolled region as a (D) action that costs X blood, where X is Gillian Krader the amount of blood on that card;any blood on Clan: Pander that card is returned to your prey’spool. Group: 2 BL:U2 Capacity: 2 Disciplines: ani dem Gitane St. Claire Sabbat: Gillian cannot attempt political actions. Clan: Gangrel Sabbat:V,Tenth:A Group: 1 Capacity: 7 Giotto Verducci Disciplines: ANI FOR PRO Clan: Baali Camarilla primogen Group: 2 Jyhad:V,VTES:V,Tenth:A Capacity: 7 Disciplines: for pot pre DAI OBF Giuliano Vincenzi Independent: Dur ing anyother Methuselah’s Clan: Gangrel discard phase,you maydiscard a card from Group: 1 your hand (and draw a new one). Vampires Capacity: 2 must bur n ablood to attempt to blockGiotto. Disciplines: for Infer nal. BL:U2 Camarilla Jyhad:V,VTES:V,Tenth:A

Gloria Giovanni Clan: Giovanni Group: 2 Capacity: 4 Disciplines: nec DOM Independent DS:V,FN:PG Goratrix Gracis Nostinus Clan: Tremere antitribu Clan: Ventr ue Group: 2 Group: 3 Capacity: 10 Capacity: 7 Disciplines: vic ANI AUS DOM THA Disciplines: aus for DOM PRE Sabbat: Goratr ix can steal 2 blood as a ranged Camarilla Primogen: If a younger vampire at- str ike. +1bleed. tempts to blockGracis and fails,tap that vam- FN:U pire at the end of the action. CE:V,BSC:X Goratrix Clan: Tremere Graham Gottesman Group: 2 Clan: Ventr ue Capacity: 10 Group: 5 Disciplines: vic ANI AUS DOM THA Capacity: 7 Disciplines: obf pre tha DOM FOR Advanced, Camarilla: Goratr ix can bur n a Tremere antitribuasa(D) action. Camarilla Prince of Miami Merged: Once each action, Goratr ix maybur n KoT:V 1blood to get an additional +1 bleed. BH:U2 Gratiano Clan: Lasombra Gotsdam, The Tired Warrior Group: 2 Clan: Ventr ue Capacity: 8 Group: 4 Disciplines: obf pot DOM OBT Capacity: 9 Sabbat priscus: Gratiano gets one additional Disciplines: ani AUS DOM FOR PRE vote during the prisci sub-referendum. +1 Camarilla: Gotsdam mayend combat as a bleed. str ikethat costs 1 blood. He treats aggravated Sabbat:V,SW:U/PL damage as normal damage in combat. He is immune to frenzy cards. Gravitnir KoT:PV2 Clan: Malkavian antitribu Group: 4 Gracetius Capacity: 10 Clan: Brujah Disciplines: AUS CEL DEM OBF VIC Group: 5 Sabbat priscus: Dur ing apolitical action, if Capacity: 10 Gravitnir is ready,hemay bur n ablood to force Disciplines: ANI CEL POTPRE QUI the acting vampire to abstain (this can cancel Camarilla: While you have the Edge,Gracetius that vampire’svotes). mayplayreaction cards and attempt to block Third:V as if untapped. +1 strength. KoT:V Greensleeves Gualtiero Ghiberti Clan: Nosferatu antitribu Clan: Giovanni Group: 4 Group: 4 Capacity: 7 Capacity: 7 Disciplines: for pot ANI OBF Disciplines: cel pot tha DOM NEC Sabbat priscus: If you also control Humo, Independent: Once each turnwhen another Greensleevesmay bur n ablood to giveHumo Giovanni announces an action or strikethat re- +1 bleed once each action. quires Necromancy,Gualtiero maybur n a Third:V blood to increase the stealth of that action or the damage done or blood bur ned by that ac- tion or strikeby1(ev enifstealth is not yet Greger Anderssen needed). Clan: Malkavian LoB:U Group: 2 Capacity: 7 Disciplines: dom pro AUS OBF Guedado Clan: Tzimisce Camarilla Prince of Stockholm Group: 4 DS:V,CE:PM Capacity: 4 Disciplines: aus obf vic Grendel the Worm-Eaten Laibon Clan: Nosferatu Third:V Group: 1 Capacity: 5 Disciplines: ani pot OBF Guido Lucciano Clan: Lasombra Camarilla: While Grendel is ready,you may Group: 2 look at the top card of your crypt. Capacity: 5 Jyhad:V,VTES:V,Tenth:B Disciplines: dom obf OBT Sabbat Greta Kircher Sabbat:V,SW:U Clan: Toreador antitribu Group: 2 Capacity: 7 Guillaume Giovanni Disciplines: obf AUS CEL PRE Clan: Giovanni Group: 4 Sabbat: Once each action, if Greta is ready Capacity: 9 and you are being bled byanally or a younger Disciplines: obt CEL DOM NEC POT vampire,Greta maybur n ablood to reduce the bleed amount byone. Independent: While Guillaume is ready,you SW:C,BH:PTo get +1 hand sizefor each location you control. Guillaume gets +1 stealth on recruit and em- ployactions. LotN:PG2 Guillermo Arsuaga Gustav Mallenhous Clan: Toreador antitribu Clan: Ventr ue antitr ibu Group: 4 Group: 2 Capacity: 6 Capacity: 8 Disciplines: aus for CEL PRE Disciplines: for obt AUS DOM Sabbat: Ahaven playedonorbyGuiller mo Sabbat priscus: Gustavcan remove a bish- costs 1 less blood or pool. op’sorarchbishop’stitle as a (D) action. +1 Gehenna:U bleed. FN:U2 Gunnar Clan: Gangrel Gustavo Morales Group: 4 Clan: Gangrel Capacity: 4 Group: 3 Disciplines: for PRO Capacity: 4 Disciplines: ani cel for Independent KoT:V Independent Anarchs:U2 Gunther,Beast Lord Clan: Gangrel Gwen Brand Group: 1 Clan: Ravnos Capacity: 7 Group: 5 Disciplines: aus for pro ANI Capacity: 3 Disciplines: aus chi Camarilla: Dur ing your discard phase,Gunther maybur n 1blood to untap. Independent: Dur ing your untap phase,ifany Jyhad:V,VTES:V,Tenth:B other Methuselah controls a Gehenna card, put afounder counter on Gwen. If she has at least 4founder counters,she has [ANI][AUS][CHI] Gustaphe Brunnelle [FOR], +1 bleed, and she gains 1 capacity. Clan: Nosferatu LotN:U Group: 4 Capacity: 8 Disciplines: obf ANI DOM POT Gwendolyn Clan: Brujah Camarilla primogen: Gustaphe can enter Group: 2 combat with a minion controlled byyour preda- Capacity: 11 tor or preyasa(D) action. Disciplines: aus tha CEL FOR POTPRE KoT:V Camarilla Inner Circle: +2 bleed. DS:V,CE:PB Gustav Breidenstein Clan: Ventr ue Group: 4 Capacity: 10 Disciplines: aus cel pot DOM FOR PRE Camarilla Prince of Berlin: Gustavmay tap dur ing areferendum to gain 5 additional votes. +1 bleed. KoT:PV2 Gwyedd Hagar Stone Clan: Gangrel Clan: Malkavian antitribu Group: 4 Group: 5 Capacity: 10 Capacity: 6 Disciplines: tem ANI DEM FOR POTPRO Disciplines: obf AUS DEM Camarilla primogen: When Gwyedd is per- Sabbat BlackHand: While Hagar is ready,you forming an undirected action, anyyounger have +1hand size. While Hagar is untapped, vampire who attempts to blockand fails is do not replace cards you playonyour turnuntil tapped after resolution. Hagar taps or your turnends. KoT:V SoC:V

Haakon Mortensen Halim Bey Clan: Gangrel antitribu Clan: FollowerofSet Group: 2 Group: 4 Capacity: 8 Capacity: 6 Disciplines: ANI FOR PRO Disciplines: obf tha DOM SER Sabbat: Dur ing your untap phase,you can Independent: While Halim is ready,mummies move 1 blood from Haakon to anyGangrel or youcontrol get +1 stealth. Gangrel antitribuinyour uncontrolled region. LotN:PS2 Haakon can takeanaction to move 1 blood from the blood bank to anyuntapped vampire. Hanna Redmonds FN:U2 Clan: Caitiff Group: 3 Hadrian Garrick Capacity: 2 Clan: FollowerofSet Disciplines: obf tha Group: 2 Camarilla: An older vampire opposing Hanna Capacity: 4 gets one optional maneuver or press on the Disciplines: obf pre first round of combat. Independent: +1 strength. Anarchs:U2 AH:V3, FN:PS Hannibal Hafsa, The Watcher Clan: Malkavian antitribu Clan: Assamite Group: 2 Group: 5 Capacity: 10 Capacity: 6 Disciplines: cel dom AUS DEM OBF Disciplines: aus cel OBF QUI Sabbat cardinal: Hannibal maysteal up to 2 Camarilla: Camar illa vampires must bur n 1 blood from anySabbat vampire as a (D) action. blood to attempt to blockHafsa. Assamites get Sabbat:V,SW:U,BH:U2/PM +1 bleed when bleeding you. Blood cursed. LotN:U Hannibal Harold Zettler,Pentex Director Clan: Malkavian antitribu Clan: Malkavian antitribu Group: 2 Group: 4 Capacity: 10 Capacity: 9 Disciplines: cel dom AUS DEM OBF Disciplines: vic AUS DEM OBF POT Advanced, Sabbat cardinal: Once during Sabbat: Giovanni get +1 bleed when bleeding each Methuselah’sminion phase,Hannibal you. +1 stealth. maybur n 2blood to untap. Third:PM Promo-20040409 Harrod Hannigan Clan: Nosferatu Clan: Tremere antitribu Group: 2 Group: 2 Capacity: 11 Capacity: 5 Disciplines: aus pre ANI CEL OBF POT Disciplines: dom AUS THA Camarilla Inner Circle: Dur ing your untap Sabbat phase,you maylook at a card in your prey’s FN:U2 uncontrolled region. +2 bleed. DS:V,CE:PN Hardestadt Clan: Ventr ue Harry Reese Group: 4 Clan: Gangrel antitribu Capacity: 11 Group: 3 Disciplines: cel pro DOM FOR POTPRE Capacity: 6 Disciplines: cel obf FOR PRO Camarilla Ventrue Inner Circle: Anyvampire contesting Hardestadt’stitle must yield during Sabbat: Damage-dealing strikes Harrymakes his or her untap phase.+1bleed. +2 strength. against non-mortal allies are at +1 damage. KoT:PV2 Anarchs:U2, KMW:PG

Harika Guljan Hartmut Stover Clan: Assamite Clan: Gangrel antitribu Group: 2 Group: 3 Capacity: 3 Capacity: 10 Disciplines: QUI Disciplines: dom for CEL OBF PRO Independent: (Blood Cursed). Sabbat Archbishop of Berlin: Anyvampire AH:V3, FN:PA voting against a referendum called byHar tmut burns1blood when the results are tallied. You maybur n the Edge during your discard phase Harold Tanner to gain 1 pool. Clan: Nosferatu Gehenna:U,KMW:PG Group: 4 Capacity: 6 Disciplines: ani dom obf POT Camarilla: When Harold is in combat, the con- troller of the opposing minion plays with an open hand. KoT:V Hasani Hector Trelane Clan: Akunanse Clan: Tremere Group: 4 Group: 4 Capacity: 4 Capacity: 5 Disciplines: for ABO Disciplines: dom nec AUS THA Laibon Independent: Hector can playstr ikes that re- LoB:U quire Thaumaturgy that are not usable on the first round during the first round of combat. If Hector is sent to torpor or bur ned in combat, he Hasina Kesi is bur ned, and the controller of the opposing Clan: Caitiff minion gains 4 pool. Group: 1 Gehenna:U Capacity: 1 Disciplines: pot Heinrick Schlempt Camarilla: Bur n 1pool each time Hasina goes Clan: Tremere antitribu into torpor. Group: 2 Jyhad:V,VTES:V,Tenth:A Capacity: 2 Disciplines: tha Hazimel Sabbat Clan: Ravnos Sabbat:V,BH:PTr Group: 4 Capacity: 11 Disciplines: dem ANI AUS CHI FOR POT Hektor Clan: Brujah antitribu Independent: Hazimel has 2 votes (titled). Group: 4 Other Methuselahs’ non-Ravnos vampires Capacity: 9 must bur n 2blood to attempt an action that tar- Disciplines: for CEL POTPRE QUI gets Hazimel or a card or counter on him. +1 bleed. Sabbat priscus: Damage from Hektor’shand Gehenna:U str ikes is aggravated. Baali get +1 bleed when bleeding you. Third:PB2 Heather Florent, The Opportunist Clan: Ventr ue Group: 1 Helena Capacity: 6 Clan: Toreador Disciplines: dom FOR PRE Group: 3 Capacity: 10 Camarilla: If you gain pool from the Edge,you Disciplines: obf pre tha AUS CEL DOM maymoveittoHeather (instead of putting it in your pool). Camarilla: If Helena is tapped and ready,she Jyhad:V,VTES:V,Tenth:B can bur n ablood to be able to attempt to block and/or playreaction cards that require Auspex as if untapped for the remainder of the action. Hector Sosa +1 bleed. Clan: Brujah CE:V,BSC:X Group: 1 Capacity: 4 Disciplines: pre POT Camarilla Jyhad:V,VTES:V,Tenth:B Helena Herbert Westin Clan: Toreador Clan: Brujah Group: 3 Group: 4 Capacity: 10 Capacity: 5 Disciplines: dai obf pre tha AUS CEL DOM Disciplines: pot OBF PRE Advanced, Independent: Helena pays no Camarilla: When Herbertsuccessfully per- blood costs for reaction cards that require Aus- formsanequip action, you maydrawanaddi- pexorDominate.Infer nal. tional card (discard afterward). Merged: Helena is immune to damage from KoT:PB2 demons and gains 1 levelofDaimoinon and Obtenebration. Hermana Hambrienta Mayor Promo-20051001 Clan: Blood Brother Group: 4 Helena Casimir Capacity: 4 Clan: Ventr ue Disciplines: for pot san Group: 1 Sabbat. Mexico City Circle: Her manas are Capacity: 9 not unique.When movedtothe ready region in Disciplines: cel for DOM POTPRE your influence phase,this vampire bur ns 2 Camarilla primogen: +1 bleed. blood or is bur ned. Jyhad:V,VTES:V,Tenth:A LoB:C

Henri Lavenant Hermana Hambrienta Menor Clan: Lasombra Clan: Blood Brother Group: 3 Group: 4 Capacity: 7 Capacity: 2 Disciplines: pot qui DOM OBT Disciplines: pot san Sabbat BlackHand: Yo uhave+1hand size Sabbat. Mexico City Circle: Her manas are while Henriisincombat. not unique.When movedtothe ready region in BH:U2 your influence phase,this vampire bur ns 2 blood or is bur ned. LoB:C Henry Taylor Clan: Brujah antitribu Group: 3 Hesha Ruhadze Capacity: 6 Clan: FollowerofSet Disciplines: cel pre pro POT Group: 2 Capacity: 6 Sabbat: After an action, you maymoveacom- Disciplines: ani obf pre SER bat card Henryplayeddur ing that action from your ash heap to the top of your librar y. Independent: When hunting, Hesha gets an BH:U2 additional +1 stealth and gains an additional blood if successful. Promo-20010302, FN:PS Hester Reed Honorine Ateba Clan: Lasombra Clan: Ishtarri Group: 3 Group: 4 Capacity: 3 Capacity: 6 Disciplines: obt pot Disciplines: cel nec FOR PRE Sabbat Laibon BH:U2 LoB:PI2

Hezekiah Rutledge Horatio Clan: Brujah Clan: Tzimisce Group: 4 Group: 2 Capacity: 5 Capacity: 2 Disciplines: ani cel pot PRE Disciplines: vic Camarilla Sabbat Gehenna:U Sabbat:V,SW:U/PT

High Priest Angra Mainyu Horatio Ballard Clan: Baali Clan: Ventr ue Group: 2 Group: 3 Capacity: 8 Capacity: 7 Disciplines: dem ser OBF PRE DAI Disciplines: aus DOM FOR PRE Independent: While Angra isready,your Camarilla: If Horatio doesn’t have a title,he prey’shand sizeis1card smaller.You may can call a referendum to become the Prince of burn the Edge to giveAngra +1stealth on a Chicago as a +1 stealth political action. non-bleed action. Infer nal. CE:V,BSC:X BL:U2 Horrock Homa Clan: Gangrel Clan: Osebo Group: 3 Group: 4 Capacity: 6 Capacity: 6 Disciplines: vic ANI PRO Disciplines: AUS CEL POT Independent: Protean cards cost Horrock1 Laibon less blood to play. LoB:U Anarchs:U2

Honest Abe Howler Clan: Brujah Clan: Ahrimane Group: 5 Group: 2 Capacity: 2 Capacity: 8 Disciplines: pre Disciplines: obf ANI PRE SPI Camarilla Sabbat: Howler gets 1 optional maneuver each KoT:V combat. She cannot use weapons.+1strength. Ster ile. BL:U1 Hrothulf Hukros Clan: Ventr ue Clan: Gangrel antitribu Group: 3 Group: 4 Capacity: 8 Capacity: 10 Disciplines: dom pot pro CEL FOR PRE Disciplines: abo cel ANI OBF PROVIC Camarilla: If you control the Edge,Hrothulf Sabbat: Dur ing your untap phase,you may can bur n it to enter combat with a ready minion move a card from your hand to Hukros face controlled byanother Methuselah as a (D) ac- down. You maylook at the card at anytime. tion. Hukros mayplaythat card as if from your hand. CE:V,Anarchs:PAG,BSC:X Third:V

Huang, Blood Cultist Humo Clan: Pander Clan: Nosferatu antitribu Group: 2 Group: 4 Capacity: 1 Capacity: 6 Disciplines: pro Disciplines: obf obt ANI POT Sabbat: AnyGangrel antitribucontrolled byan- Sabbat: If you also control Greensleevesand other Methuselah mayenter combat with he is ready,Humo maybur n ablood to give Huang as a (D) action. Greensleeves+1stealth once each action. Sabbat:V,SW:U Third:V

Hugo Husamettin Clan: Brujah antitribu Clan: Assamite Group: 2 Group: 2 Capacity: 4 Capacity: 8 Disciplines: pre vic POT Disciplines: pot pre CEL OBF QUI Sabbat: Hugo gets -1 intercept against Lasom- Independent: If Husamettin bur ns avampire braand Tzimisce. with a contract on him or her,you maygo Sabbat:V,SW:PB through your librar y,get a Master:Discipline card, and place it on him. Shuffle your librar y afterward. (Blood Cursed). Huitzilopochtli AH:V3, FN:PA Clan: Baali Group: 2 Capacity: 10 Ian Forestal Disciplines: AUS DAI DOM OBF PRE POT Clan: Tremere antitribu Group: 2 Independent: Dur ing your master phase,you Capacity: 8 maypay a pool to gain a master phase action if Disciplines: AUS DOM THA Huitzilopochtli is ready.+1bleed. Infer nal. BL:R2 Sabbat: Ian mayplaycards that require a Dis- cipline as though he has the basic levelofthat Discipline.Each Master:Discipline card placed on him gives him the superior levelofthat Dis- cipline. Sabbat:V,BH:PTr Ian Wallingford Ignacio, The Black Priest Clan: Toreador antitribu Clan: Lasombra Group: 2 Group: 2 Capacity: 6 Capacity: 4 Disciplines: aus CEL PRE Disciplines: dom obt pot Sabbat bishop Sabbat Sabbat:V,BH:PTo Sabbat:V,SW:U/PL

Ibn Khaldun, Scholar Ignatius Clan: TrueBrujah Clan: Tremere Group: 4 Group: 1 Capacity: 7 Capacity: 4 Disciplines: for POTPRE TEM Disciplines: aus dom tha Independent: Dur ing your discard phase,Ibn Camarilla Khaldun maybur n ablood to untap.Hecannot Jyhad:V,VTES:V,Tenth:A use cards that require Celerity.Scarce. LoB:U Ignazio Giovanni Clan: Giovanni Icarus, The Manchurian Group: 3 Clan: Nosferatu antitribu Capacity: 9 Group: 4 Disciplines: obf DOM FOR NEC POT Capacity: 7 Independent: Ignazio can enter combat with a Disciplines: ani for pro OBF POT vampire of capacity less than 7 controlled by Sabbat: When Icarus bleeds a Methuselah your predator or preyasa(D) action. +1 successfully,you maylook at that Methuselah’s strength. hand. BH:U2 Third:V Igo the Hungry Idalia, Prophet of Guadalajara Clan: Caitiff Clan: Malkavian antitribu Group: 1 Group: 2 Capacity: 1 Capacity: 4 Disciplines: pre pro Disciplines: dem AUS Camarilla: Igo does not get the usual +1 Sabbat: If Idalia successfully perfor ms an stealth when hunting. equip action, untap her at the end of the turn. Jyhad:V,VTES:V,Tenth:B SW:C Iliana Idrissa Clan: Gangrel Clan: Osebo Group: 2 Group: 4 Capacity: 7 Capacity: 4 Disciplines: tha DOM FOR PRO Disciplines: aus CEL Camarilla: Contracts cannot be placed on Il- Laibon iana. LoB:U AH:V3, Anarchs:PG Ilias cel Frumos Inez "Nurse216" Villagrande Clan: Tzimisce Creed: Innocent Group: 4 Group: 4 Capacity: 3 Life: 3 Disciplines: aus vic Vir tues: inn Sabbat When Inez enters play, you maysearch your li- Third:V brar y (shuffle afterward) or hand for a power that requires innocence and put it on her. NoR:U Ilse Clan: Blood Brother Group: 2 Ingram Frizer Capacity: 6 Clan: Nosferatu antitribu Disciplines: for pro POTSAN Group: 3 Capacity: 6 Sabbat. Torrance Circle: Ster ile. Disciplines: ani pot AUS OBF BL:U1 Sabbat BlackHand BH:PN Ilyana Ravidovich Clan: Ventr ue Group: 3 Ingrid Rossler Capacity: 5 Clan: Gangrel Disciplines: aus dom for pre Group: 2 Capacity: 9 Camarilla: Yo uget 2 additional votes in any Disciplines: dom ANI FOR PRO referendum to call a blood hunt on Ilyana. Once each action, Ilyana maybur n 1blood to get +1 Camarilla Prince of Geneva: If Ingridisready, intercept. youget twoadditional transfers during your in- CE:V,Anarchs:PAB,BSC:X fluence phase. DS:V,Anarchs:PG Imogen Clan: Malkavian antitribu Ingrid Russo Group: 2 Clan: Ventr ue antitr ibu Capacity: 9 Group: 2 Disciplines: obf pro vic AUS DEM Capacity: 4 Disciplines: for DOM Sabbat Archbishop of Miami: Imogen may exchange a random card from the hand of your Sabbat preyorpredator with a librar y card from that Sabbat:V,SW:U/PV Methuselah’sash heap as a +1 stealth (D) ac- tion. Iniko, The Black Lion Sabbat:V,BH:PM Clan: Guruhi Group: 4 Capacity: 9 Disciplines: cel ANI OBT POTPRE Laibon: +1 stealth. LoB:U Intisar Isabel Giovanni Clan: FollowerofSet Clan: Giovanni Group: 2 Group: 2 Capacity: 8 Capacity: 5 Disciplines: cel pot OBF PRE SER Disciplines: pot DOM NEC Independent: Dur ing your untap phase,ifIntis- Independent ar is ready and you control the Edge,you may FN:PG giveanother Methuselah 1 pool from your pool to tap a minion of your choice controlled bythat Ismitta Methuselah. Clan: Osebo FN:PS Group: 4 Capacity: 4 Ira Rivers Disciplines: aus cel pot Clan: Toreador Laibon Group: 3 LoB:PO2 Capacity: 7 Disciplines: ani pre AUS CEL Isouda de Blaise Camarilla Prince of Dallas: Iragets +1 inter- Clan: Toreador antitribu cept when attempting to blockpolitical actions. Group: 4 When Iraplays a card that requires Auspex, Capacity: 7 youmay drawanadditional card from your li- Disciplines: aus CEL OBF PRE brar y (discard down to your hand sizeafter- ward). Sabbat: Yo umay bur n the Edge during your CE:V,Anarchs:PAB,BSC:X discard phase to untap Isouda. Third:V Iris Bennett Clan: Caitiff Itzahk Levine Group: 5 Clan: Ventr ue Capacity: 1 Group: 2 Disciplines: pro Capacity: 3 Disciplines: cel pre Camarilla: When an older vampire blocks Iris, his or her controller maylook at your hand (be- Camarilla fore combat, if any). AH:V3, CE:PV KoT:V Ivan Krenyenko Isabel de Leon Clan: Ravnos Clan: Toreador Group: 2 Group: 2 Capacity: 10 Capacity: 3 Disciplines: obf ANI CHI FOR POT Disciplines: AUS Independent: If Ivan is ready during your un- Camarilla tap phase,you maysearch your librar y fora AH:V3, CE:PTo non-location equipment card; showittoall players and put it in your hand. Discard down to your hand sizeand shuffle your librar y after- ward. +1 strength. FN:U2 Izhim abd Azrael Jack Dawson Clan: Assamite Clan: Samedi Group: 5 Group: 2 Capacity: 9 Capacity: 8 Disciplines: pot CEL OBF QUI THA Disciplines: cel nec qui thn FOR OBF Sabbat BlackHand Seraph: Cards that re- Independent: When you move Jackfrom your quire Quietus cost Izhim 1 less blood. uncontrolled region to your ready region, you Weapons cost him 1 less pool or blood. (The mayequip him with a weapon card from your blood curse does not affect Izhim.) hand (paythe cost to equip as normal). LotN:U BL:U1

J. Oswald "Ozzy" Hyde-White Jack Dawson Clan: Malkavian Clan: Samedi Group: 3 Group: 2 Capacity: 8 Capacity: 8 Disciplines: dom pre AUS FOR OBF Disciplines: cel nec qui thn FOR OBF Camarilla primogen: Dur ing your untap Advanced, Independent: Once each round phase,roll a 6-sided die.Ona1or2,Ozzy when Jackstr ikes with a weapon, he maybur n gets +1 stealth; on a 5 or 6, Ozzy gets -1 bleed ablood to get an additional strikeonly usable and +1 strength. This effect lasts until your next to strikewith the same weapon. He gets first untap phase. str ikewhen in combat with a werewolf. CE:V,BSC:X LoB:U

Jack Jack Drake Clan: Blood Brother Clan: Brujah Group: 2 Group: 4 Capacity: 6 Capacity: 8 Disciplines: cel for pot san Disciplines: pre tha CEL POT Sabbat. Torrance Circle: Yo umay tap Jack Independent. Anarch: When you put a when you playaMaster : location (unique or younger vampire in playfrom your uncontrolled not) to reduce the cost of that location by1 region, that vampire maybur n ablood to be- pool. +1 strength. Sterile. come anarch. +1 strength. BL:U1 TR:U

Jack "Hannibal137" Harmon Jack Tredegar Creed: Defender Clan: Ventr ue Group: 4 Group: 5 Life: 4 Capacity: 2 Vir tues: def jud Disciplines: pre Jack gets an optional maneuver on the first Camarilla round of combat. KoT:V NoR:U Jackie Jacob, The Glitch Clan: Malkavian antitribu Clan: Tremere antitribu Group: 4 Group: 3 Capacity: 3 Capacity: 2 Disciplines: DEM Disciplines: THA Sabbat Sabbat: Jacob’scapacity is increased by4 Third:V while he is controlled. Your predator can use a master phase action to discard a master card to force you to discard your hand. Draw back Jacko up to your hand sizeafterward. Clan: Brujah antitribu Gehenna:U Group: 2 Capacity: 8 Disciplines: obt CEL POTPRE Jacques Molay Clan: Brujah antitribu Sabbat: Jacko gets an optional additional Group: 4 str ikedur ing the first round of combat. This Capacity: 9 does not count against his additional strikeef- Disciplines: obf val CEL POTPRE fect limit for that round. Sabbat:V,SW:U Sabbat: Jacques mayenter combat with an al- ly or younger vampire as a (D) action. +1 strength. Jackson Asher Third:V Clan: Ventr ue Group: 4 Capacity: 2 Jaggedy Andy Disciplines: dom Clan: Pander Group: 4 Camarilla Capacity: 1 KoT:PV2 Disciplines: pot Sabbat: WheneverAndy goes to torpor,you Jacob Bragg must discard twocards at random from your Clan: Brujah antitribu hand. (Draw uptoyour hand sizeafterward.) Group: 2 Third:V Capacity: 3 Disciplines: cel pot Jalal Sayad Sabbat Clan: Assamite Sabbat:V,SW:PB Group: 2 Capacity: 6 Jacob Fermor Disciplines: pot CEL QUI Clan: Gangrel Independent: Once each turnafter completing Group: 4 combat, Jalal maybur n 1blood to begin anoth- Capacity: 5 er combat with the opposing minion. (Blood Disciplines: ani tha PRO Cursed). Independent: While Jacob is ready,were- FN:U2 wolves you control get +1 bleed. Jacob gets an optional press each combat. TR:U Jalan-Aajav Jane Sims Clan: Gangrel antitribu Clan: Tzimisce Group: 3 Group: 4 Capacity: 9 Capacity: 4 Disciplines: ani CEL FOR POTPRO Disciplines: ani aus pro VIC Sabbat BlackHand Seraph: Once each Sabbat: Non-combat cards cost Jane an addi- round, Jalan maybur n 1blood to treat ag- tional blood. gravated damage as normal. He gets 1 option- KMW:U,Third:PTz al press each combat. BH:U2 Janey Pickman Clan: Gangrel antitribu Jamal Group: 4 Clan: Assamite Capacity: 6 Group: 5 Disciplines: for ANI PRO Capacity: 10 Sabbat: Once each round, Janeycan bur n 1 Disciplines: pot CEL OBF PRE PROQUI blood to makethe damage from her hand Independent. Red List: Jamal has 2 votes (ti- str ikes aggravated for the current round. tled). He gets +1 strength in combat with allies KMW:U and Camarilla vampires.+1bleed. Blood cursed. Janine LotN:U Clan: Tremere antitribu Group: 4 JanPieterzoon Capacity: 4 Clan: Ventr ue Disciplines: aus dom tha Group: 2 Sabbat Capacity: 7 Third:PTr Disciplines: pot pre DOM FOR Camarilla: While Jan is ready,every Methuse- Jann Berger lah’shand sizeisreduced by1.+1bleed. Clan: Brujah FN:U,CE:PV Group: 4 Capacity: 10 JanPieterzoon Disciplines: dem for CEL POTPRE Clan: Ventr ue Camarilla Prince of Monaco: Cards that re- Group: 2 quire Potence cost Jann 1 less blood. +1 bleed. Capacity: 7 KoT:PB2 Disciplines: pot pre DOM FOR Advanced, Independent: Janmay bur n 3 blood to cancel a Gehenna card as it is played. Merged: If Jan is Independent and there are anyGehenna cards in play, Jan gets 3 addi- tional votes in each referendum. Gehenna:U Janni Javier Montoya Clan: Assamite Clan: Tremere Group: 4 Group: 2 Capacity: 5 Capacity: 9 Disciplines: cel for obf qui Disciplines: ani cel pre AUS THA Independent: Janni inflicts an additional dam- Camarilla Prince of Barcelona: Javier bur ns age when striking with a weapon. She mayen- 1less blood when rescuing a vampire in torpor. ter combat with a ready FollowerofSet con- +1 bleed. trolled byanother Methuselah as (D) action. DS:V,CE:PTr (Blood Cursed) KMW:U Jayakumar Clan: Ravnos Jara Drory Group: 5 Clan: Nosferatu Capacity: 6 Group: 3 Disciplines: chi tha ANI FOR Capacity: 7 Independent: Jayakumar maysteal an equip- Disciplines: aus pot ANI OBF ment from anyminion as a (D) action that costs Camarilla primogen: Dur ing your untap 2blood. phase,you maylook at 1 card at random from LotN:U your predator’shand, and Jaramay bur n 1 blood to exchange that card with a card from Jayne Jonestown your predator’sash heap. Clan: Brujah antitribu CE:V,BSC:X Group: 4 Capacity: 2 Jaroslav Pascek Disciplines: PRE Clan: Brujah Sabbat. Red List: Jayne gets an additional +1 Group: 3 stealth when hunting, but -1 stealth on anyoth- Capacity: 10 er actions.IfJayne is ready during your untap Disciplines: for obf CEL POTPRE phase and the Society of Leopold is in play, Camarilla Brujah Justicar: Jaroslavinflicts +2 youmay movethe Society to anyready vam- damage with melee weapons.Hecan inflict 1 pire. damage on each of your prey’sSabbat vam- KMW:PAn pires as a (D) action. +1 intercept. CE:V,KMW:PAl, BSC:X Jazz Wentworth Clan: Ventr ue Jason, The World’sVoice Group: 1 Clan: Malkavian Capacity: 5 Group: 3 Disciplines: dom for PRE Capacity: 8 Camarilla: If the Edge is not controlled, Jazz Disciplines: for AUS DEM OBF maygiveyou control of it as a +1 stealth ac- Camarilla primogen: If Jason is blocked, the tion. blocking vampire bur ns 1blood after the result- Jyhad:V,VTES:V,Tenth:A ing combat. Once per action, Jason can bur n 1 blood to get +1 bleed. CE:V,BSC:X Jefferson Foster Jeremiah Noble Clan: Ventr ue antitr ibu Clan: Brujah antitribu Group: 4 Group: 3 Capacity: 6 Capacity: 6 Disciplines: for tha AUS DOM Disciplines: obt pre CEL POT Sabbat bishop Sabbat Third:V Anarchs:U2

Jeffrey Mullins Jeremy "Wix" Wyzchovsky Clan: Gangrel antitribu Clan: Nosferatu Group: 4 Group: 4 Capacity: 4 Capacity: 5 Disciplines: cel OBF Disciplines: ani obf pot Sabbat Camarilla: Jeremymay bleed at +1 bleed as a KMW:PG2 (D) action. KoT:V Jennie "Cassie247" Orne Creed: Visionary Jeremy MacNeil Group: 4 Clan: Brujah Life: 5 Group: 3 Vir tues: inn jud vis Capacity: 7 Disciplines: cel chi AUS POTPRE Anyincapacitated imbued maymovetothe ready region and gain a life(not to exceed his Camarilla or her starting amount) by burning 2 conviction CE:V,Anarchs:PAB2, BSC:X [2 CONVICTION] during anyMethuselah’sun- tap phase. Jeremy MacNeil NoR:U Clan: Brujah Group: 3 Jennifer "Flame61" Vidisania Capacity: 8 Creed: Avenger Disciplines: cel chi AUS POTPRE Group: 4 Advanced, Independent: Jeremycan enter Life: 4 combat with a younger vampire controlled by Vir tues: venvis your predator or preyasa(D) action. Weapons cost Jennifer 1 less pool or blood. +1 Merged: Anarch Baron of Los Angeles bleed. -1 stealth. Anarchs:U/PAB NoR:U Jeremy Talbot Jephta Hester Clan: Malkavian Clan: Ventr ue antitr ibu Group: 3 Group: 4 Capacity: 4 Capacity: 5 Disciplines: dem obf Disciplines: aus DOM FOR Camarilla: Dur ing your untap phase,check Sabbat your pool total. Jeremygains 1 blood if your Third:V pool total is evenand bur ns 1blood if your pool total is odd. Anarchs:U2 Jerry Jesús Alcalá Clan: Blood Brother Clan: Gangrel antitribu Group: 2 Group: 3 Capacity: 5 Capacity: 2 Disciplines: cel for pot SAN Disciplines: cel Sabbat. Chicago Circle: Dur ing your master Sabbat phase,you maymoveany amount of blood BH:U2, KMW:PG from the Blood Brothers in the Chicago Circle to anyother Blood Brothers in this circle.Ster- Jezebelle ile. Clan: Gangrel BL:U1 Group: 4 Capacity: 4 Jesse Menks Disciplines: ani for pro Clan: Ventr ue antitr ibu Camarilla: If you don’t control a ready prince, Group: 3 Jezebelle gets an additional vote in anyrefer- Capacity: 8 endum to declare a prince called byanother Disciplines: ani AUS DOM FOR vampire. Sabbat Archbishop of Amsterdam: If you Gehenna:U playaGehenna card and Jesse is ready,he untaps. Jibade el-Bahrawi Gehenna:U Clan: Ishtarri Group: 4 Jessica Capacity: 9 Clan: Toreador antitribu Disciplines: aus CEL DEM FOR PRE Group: 2 Laibon: Jibade gets +1 stealth when recruiting, Capacity: 7 employing, or taking an action to put a vampire Disciplines: AUS CEL OBT PRE in play. Allies and retainers cost him 1 less Sabbat bishop blood or pool. Sabbat:V,BH:U2/PTo LoB:PI2

Jessica Jibade el-Bahrawi Clan: Toreador antitribu Clan: Ishtarri Group: 2 Group: 4 Capacity: 8 Capacity: 9 Disciplines: AUS CEL OBT PRE Disciplines: aus CEL DEM FOR PRE Advanced, Sabbat bishop: Jessica gets +1 Laibon: If Jibade is ready,hemay bur n ablood stealth on political actions. and tap X Aye onhim to prevent X damage to Merged: Archbishop of Brussels anyally or retainer in combat. BH:PTo, Promo-20040409 EK:U Jimmy Dunn Joe"Boot" Hill Clan: Pander Clan: Assamite Group: 2 Group: 4 Capacity: 4 Capacity: 7 Disciplines: for CEL POT Disciplines: for obf CEL QUI Sabbat: JimmyDunn cannot be contested. If a Sabbat BlackHand: Joe can enter combat second Jimmycomes into play, bur n the first with a werewolf ally controlled byanother Jimmyinplayinstead of contesting him. Methuselah as a +1 stealth (D) action. Joe gets Sabbat:V,Tenth:B an optional maneuver in that combat. +1 strength. (The Blood Curse does not affect Joe.) Jing Wei KMW:U Clan: Tremere Group: 1 Capacity: 3 Johan Wrede Disciplines: dom tha Clan: Caitiff Group: 4 Camarilla Capacity: 1 Jyhad:V,VTES:V,Tenth:B Disciplines: tha Camarilla: While Johan is bleeding, anyolder João Bilé vampire can bur n 1blood to reduce the bleed Clan: Ventr ue amount by1. Group: 4 KoT:V Capacity: 5 Disciplines: pre DOM FOR Johann Matheson Camarilla: While João has no title,hecannot Clan: Ravnos blocktitled vampires.Hegets +1 stealth on ac- Group: 5 tions to put vampires into play. Capacity: 4 KoT:PV2 Disciplines: ani aus chi Independent: Ecstasy,The Jones and XTC- Joaquin Murietta Laced Blood cannot target Johann. Clan: Toreador LotN:U Group: 3 Capacity: 9 Disciplines: obf pre qui AUS CEL Johannes Castelein Clan: Ventr ue Camarilla: Joaquin gets an optional additional Group: 4 str ikeinthe first round of combat. At long Capacity: 9 range,his strikes with guns are at +1 damage. Disciplines: DEM DOM FOR PRE CE:V,BSC:X Camarilla Prince of Amsterdam: If a political action card Johannes plays or a referendum he Joaquina Amaya calls is canceled, the Methuselah canceling it Clan: Ravnos burns2pool. Group: 2 KoT:PV2 Capacity: 6 Disciplines: ANI CHI FOR Independent: Joaquina gets an additional +1 stealth when equipping. DS:V,FN:PR John "Cop90" O’Malley Josef von Bauren Creed: Avenger Clan: Nosferatu Group: 4 Group: 4 Life: 4 Capacity: 11 Vir tues: jud ven Disciplines: cel ANI DEM OBF POT John mayenter combat with a monster as a Camarilla Nosferatu Inner Circle: Yo umay (D) action that costs 1 conviction [1 CONVIC- use a discard phase action to discard a card at TION]. random from your predator or prey’shand. +1 NoR:U bleed. +1 stealth. KoT:V John Paleologus Clan: Tzimisce Joseph Cambridge Group: 3 Clan: Nosferatu antitribu Capacity: 9 Group: 4 Disciplines: pot ANI AUS CEL VIC Capacity: 6 Disciplines: ani dom obf POT Sabbat Archbishop of Istanbul: Dur ing your untap phase,ifJohn is ready,hemay bur n 2 Sabbat bishop: Joseph gets an additional +1 blood to cause your preytobur n 1pool. stealth on political actions. Gehenna:U Third:V

Jonathan Gursel Joseph DiGiaccomo Clan: Toreador antitribu Clan: Ventr ue Group: 4 Group: 5 Capacity: 3 Capacity: 6 Disciplines: aus pre Disciplines: aus dom for PRE Sabbat Camarilla: Joseph untaps wheneverany Third:V Methuselah puts a master:location in play. KoT:V Jorge De La Muerte, The Agent Clan: Samedi Joseph O’Grady Group: 2 Clan: Ventr ue antitr ibu Capacity: 7 Group: 3 Disciplines: cel for nec OBF THN Capacity: 7 Disciplines: aus cel DOM FOR Sabbat: Jorge gets +1 bleed when bleeding a Methuselah who controls a ready Sabbat vam- Sabbat: Dur ing areferendum, Joseph may pire. burn 1 blood to gain 1 vote.+1strength. BL:U2 Anarchs:U2

Josef Clan: Nosferatu antitribu Group: 2 Capacity: 4 Disciplines: ani obf obt Sabbat Sabbat:V,BH:PN Joshua Tarnopolski Judah Clan: Brujah Clan: Nosferatu Group: 3 Group: 2 Capacity: 7 Capacity: 6 Disciplines: obf pot CEL PRE Disciplines: ani dom POT Camarilla: Allies and retainers cost Joshua 1 Camarilla primogen less pool or blood to recruit or employ. Hegets AH:V3, CE:PN +2 strength in combat with a Sabbat vampire. CE:V,BSC:X Juggler Clan: Brujah Jost Werner Group: 3 Clan: Toreador antitribu Capacity: 7 Group: 2 Disciplines: obf pot CEL DOM Capacity: 6 Camarilla: Once each combat, if the range is Disciplines: ani AUS PRE long, Juggler maybur n 1blood to strike: dodge Sabbat: +1 stealth. and gain an additional strike. Once each com- Sabbat:V,SW:U,BH:PTo bat, Juggler can bur n 1blood to get a maneu- ver. Anarchs:U2, KMW:PAl Juan Cali Clan: Ventr ue antitr ibu Group: 2 Julia Prima Capacity: 3 Clan: Kiasyd Disciplines: aus for Group: 2 Capacity: 7 Sabbat Disciplines: aus myt DOM OBT Sabbat:V,SW:U/PV Sabbat: Julia can bleed anyMethuselah as a (D) action. Once each action, Julia can bur n 1 Juanita Santiago blood to get +1 bleed. Cold iron vulnerability. Clan: Ahrimane BL:U2 Group: 2 Capacity: 4 Disciplines: ani pre spi Julian Sanders Clan: Brujah antitribu Sabbat: Ster ile. Group: 2 BL:U2 Capacity: 6 Disciplines: pot CEL PRE Jubal Sabbat: Julian gets one optional press each Clan: Akunanse combat. Group: 4 FN:U2 Capacity: 6 Disciplines: for pot ABO ANI Laibon: Jubal gets +1 intercept when attempt- ing to blockaFollowerofSet. LoB:U Julio Martinez Kabede Maru Clan: Nosferatu antitribu Clan: Assamite Group: 3 Group: 5 Capacity: 9 Capacity: 9 Disciplines: nec ANI DOM OBF POT Disciplines: abo pot AUS CEL OBF QUI Sabbat bishop: +1 strength. Julio maybur n a Laibon magaji: Kabede gets +1 intercept blood to get +1 intercept when attempting to against political actions.(The blood curse does blockaCamar illa vampire. not affect Kabede.) CE:V,BSC:X LotN:U

Julius Kahina the Sorceress Clan: Caitiff Clan: FollowerofSet Group: 2 Group: 3 Capacity: 1 Capacity: 9 Disciplines: qui ser Disciplines: nec pre AUS DOM OBF SER Camarilla: If Julius goes into torpor,bur n him. Independent: Kahina has 1 vote.She can call AH:V3, Tenth:B areferendum to inflict 1 damage on each min- ion who has one of your Corruption counters as a +1 stealth political action. Juniper Anarchs:U2 Clan: Ventr ue Group: 4 Capacity: 6 Kai Simmons Disciplines: ani dom pre FOR Clan: Pander Group: 4 Camarilla: Juniper maysteal an ally controlled Capacity: 1 by your predator or preyasa+1stealth (D) ac- Disciplines: cel tion. TR:U Sabbat: Anyother Methuselah’stitled Sabbat vampire maycall a referendum to steal Kai for him or her as a +1 stealth political action. Justine Chen, Innocent Third:V Clan: Toreador antitribu Group: 4 Capacity: 2 Kalila Disciplines: pre Clan: Malkavian Group: 5 Sabbat Capacity: 3 Third:V Disciplines: aus obf Camarilla: Kalila gets +1 stealth when per- Justine, Elder of Dallas forming a (D) action that targets a location. Clan: Tremere KoT:V Group: 1 Capacity: 8 Disciplines: obf AUS DOM THA Camarilla primogen: Justine does not tap when she successfully blocks a vampire with a capacity below4. Jyhad:V,VTES:V,Tenth:B Kalinda Kamiri wa Itherero Clan: Assamite Clan: Akunanse Group: 2 Group: 4 Capacity: 6 Capacity: 10 Disciplines: tha CEL OBF Disciplines: pot qui ABO ANI FOR OBF Independent: Kalinda can bleed with +1 bleed Laibon: Kamir i can inflict 2 unpreventable as a +1 stealth (D) action that costs 2 blood. damage on a minion as a (D) action. (Blood Cursed). Merged: Once each action, Kamirimay bur n 1 AH:V3, FN:PA blood to giveanacting Laibon +1 stealth. EK:U Kallista, Master Sculptor Clan: Toreador Kanimana Belghazi Group: 1 Clan: Nagaraja Capacity: 6 Group: 2 Disciplines: pre pro AUS CEL Capacity: 7 Disciplines: pro AUS DOM NEC Camarilla Jyhad:V,VTES:V,Tenth:A Independent: Kanimana mayput a research counter on herself as a +1 stealth action that costs 1 blood. While she is ready,your hand Kamaria sizeis+X, where X is the number of research Clan: Osebo counters on her.Scarce. Group: 4 BL:R2 Capacity: 3 Disciplines: aus pot Kanya Akhtar Laibon Clan: Assamite LoB:U Group: 2 Capacity: 2 Kamau Jafari Disciplines: cel Clan: Assamite Independent: (Blood Cursed). Group: 4 AH:V3, FN:PA Capacity: 4 Disciplines: obf QUI Karen Suadela Laibon: (The blood curse does not affect Ka- Clan: Brujah mau.) Group: 5 LoB:U Capacity: 7 Disciplines: obf pre CEL POT Kamiri wa Itherero Camarilla Prince of Houston: Gehenna cards Clan: Akunanse do not affect Karen while she is a prince.She Group: 4 gets +1 stealth on undirected actions. Capacity: 10 KoT:V Disciplines: pot qui ABO ANI FOR OBF Laibon: Yo unger vampires must bur n 1blood to attempt to blockKamir i. If an ally blocks Kamir i and combat occurs,bur n the ally at the end of the action. LoB:PA2 Karl Katarina Clan: Blood Brother Clan: Gangrel Group: 2 Group: 2 Capacity: 6 Capacity: 9 Disciplines: pre san FOR POT Disciplines: pot pro ANI FOR Sabbat. Torrance Circle: Ster ile. Camarilla Prince of Glasgow: Katar ina gets BL:U1 +1 bleed when bleeding a Methuselah who controls a ready Ravnos. DS:V,Anarchs:PG Karsh Clan: Gangrel Group: 3 Katarina Kornfeld Capacity: 10 Clan: Ventr ue Disciplines: ANI CEL FOR POTPRO Group: 3 Capacity: 8 Camarilla: Karsh mayenter combat with a Disciplines: ani DOM FOR PRE tapped non-Camarilla vampire controlled by another Methuselah as a (D) action. Once Camarilla primogen: If another ready vampire each round, he can bur n 1blood to treat ag- youcontrol is a prince,Katar ina gets +1 gravated damage as normal damage for the stealth. current round. CE:V,BSC:X Anarchs:U2 Kateline Nadasdy Kashan Clan: Toreador Clan: Assamite Group: 4 Group: 4 Capacity: 7 Capacity: 7 Disciplines: AUS CEL PRE Disciplines: obt pre CEL OBF QUI Camarilla: Dur ing apolitical action, Kateline Independent: Kashan has 1 vote (titled). Blood maybur n 1blood to force a non-acting vampire cursed. to abstain. LotN:PA2 KoT:PT2

Kassiym Malikhair Katherine Stoddard Clan: Kiasyd Clan: Ventr ue antitr ibu Group: 2 Group: 3 Capacity: 6 Capacity: 4 Disciplines: dom for OBT MYT Disciplines: dom for Sabbat: Dur ing your untap phase,you can Sabbat BlackHand: Once during your turn, if move 1 blood from Kassiym to anyready Pan- Kather ine is ready,you maydiscard a card that der.Cold iron vulnerability. requires Auspexfrom your hand. Draw backup BL:U2 to your hand sizeafterward. BH:U2 Kay Polerno Kemintiri Clan: Giovanni Clan: FollowerofSet Group: 5 Group: 2 Capacity: 4 Capacity: 10 Disciplines: dom nec pro Disciplines: aus dom OBF PRE SER THA Independent Independent: Kemintir i gets +1 bleed and +1 LotN:U stealth when bleeding a Methuselah who con- trols a Ventr ue.Any Ventr ue controlled byan- other Methuselah can enter combat with Kem- Kazimir Savostin intir i as a (D) action; Kemintir i can enter com- Clan: Tzimisce bat with anyVentr ue controlled byanother Group: 3 Methuselah as a +1 stealth (D) action. Capacity: 7 AH:V3, FN:PS Disciplines: ani pot AUS VIC Sabbat BlackHand Seraph: If Kazimir blocks Kemintiri an action, he gets an optional press in the re- Clan: FollowerofSet sulting combat. Group: 2 BH:U2 Capacity: 10 Disciplines: aus dom OBF PRE SER THA Keith Moody Advanced, Independent. Red List: +1 stealth. Clan: Tremere antitribu Merged: Kemintir i has 3 votes (titled). She can Group: 4 play minion cards that require Camarilla, Ven- Capacity: 3 tr ue,and/or a justicar title as if she met Disciplines: DOM that/those requirement(s). Sabbat: Dur ing your untap phase,ifyour prey KMW:U has the Edge,heorshe maybur n it to cause Keith to bur n 1blood. Kendrick Third:V Clan: Nosferatu antitribu Group: 2 Keller Thiel Capacity: 7 Clan: Malkavian Disciplines: aus obf ANI POT Group: 5 Sabbat priscus: If Kendr ickisready during Capacity: 4 your master phase,you maylook at a card at Disciplines: aus dem random from your prey’shand. If it is a political Camarilla: While Keller is ready and untapped, action card, your preydiscards it. anyminion who successfully bleeds you bur ns Sabbat:V,BH:PN 1blood or life. KoT:V Kenyatta Clan: Ishtarri Group: 4 Capacity: 4 Disciplines: cel for pre Laibon LoB:PI2 Kephamos, High Priest of Marrakech Khalil Ravana Clan: FollowerofSet Clan: Ravnos Group: 2 Group: 2 Capacity: 8 Capacity: 5 Disciplines: dom obf pre SER Disciplines: ani CHI for pre Independent: Kephamos has 2 votes.+1 Independent: Khalil gets +1 stealth when per- bleed. forming a diabler ie action. AH:V3, FN:PS FN:PR

Kervos, The Lieutenant Khalu Clan: Salubriantitr ibu Clan: Osebo Group: 2 Group: 3 Capacity: 3 Capacity: 7 Disciplines: aus val Disciplines: ani pro AUS CEL POT Sabbat Laibon: Khalu maybur n 5blood to cancel a BL:U2 minion card playedbyyour predator or preyas it is played(no cost is paid). LoB:PO2 Kestrelle Hayes Clan: Ventr ue antitr ibu Group: 5 Khay’tall, Snake of Eden Capacity: 6 Clan: FollowerofSet Disciplines: dom for obt AUS Group: 2 Capacity: 9 Sabbat BlackHand: Kestrelle gets +1 stealth Disciplines: aus DOM PRE OBF SER on (D) actions directed at a Methuselah who doesn’t control a ready Sabbat vampire. Independent: Kay’tall gets +1 stealth on politi- Promo-20070101, SoC:V cal actions.Vampires with corruption counters cannot cast votes against anyreferendums called byKhay’tall. Khalid FN:U2 Clan: Nosferatu Group: 3 Capacity: 9 Kij Dansky Disciplines: tha ANI AUS OBF POT Clan: Tremere antitribu Group: 2 Camarilla primogen: Dur ing your master Capacity: 8 phase,ifKhalid is ready,you mayuse a master Disciplines: obt AUS DOM THA phase action and discard a card that requires Obfuscate from your hand to gain a pool. Sabbat priscus CE:V/PN, BSC:X Sabbat:V,BH:PTr

Khalil Anvari Clan: FollowerofSet Group: 2 Capacity: 3 Disciplines: pre ser Independent AH:V3, FN:PS Kikiyaon, The Klaus van der Veken Clan: Akunanse Clan: Toreador Group: 4 Group: 2 Capacity: 5 Capacity: 9 Disciplines: abo ani FOR Disciplines: aus obf tha CEL PRE Laibon: Once each combat, The Kikiyaon may Camarilla Prince of Amsterdam: Klaus may burn a blood to get a maneuver.Flight cancel the effects of one of your prey’shunting [FLIGHT]. grounds. LoB:U DS:V,CE:PTo

Kiradin KoKo Clan: Ravnos Clan: Nosferatu Group: 4 Group: 1 Capacity: 8 Capacity: 2 Disciplines: ani pot CHI DEM FOR Disciplines: pot Independent: Once each round, Kiradin may Camarilla burn a blood to get an additional strike. Jyhad:V,VTES:V,Tenth:A LotN:PR2 Konrad Fleischer Kisha Bhimji Clan: Ventr ue antitr ibu Clan: Osebo Group: 4 Group: 3 Capacity: 9 Capacity: 5 Disciplines: tha ANI AUS DOM FOR Disciplines: cel obf pot AUS Sabbat: Once each round, Konrad maytreat 1 Laibon magaji: Kisha gets -1 stealth on non- aggravated damage as normal. He gets an op- hunt actions. tional press each combat. Promo-20061026 Third:V

Kite Korah Clan: Malkavian antitribu Clan: Malkavian antitribu Group: 2 Group: 2 Capacity: 7 Capacity: 7 Disciplines: obf pre AUS DEM Disciplines: ani AUS DEM OBF Sabbat bishop: +1 intercept. Sabbat priscus SW:C,BH:PM Sabbat:V,SW:U,BH:PM

Klaus Konrecht Kostantin, Baro of the Caravan Clan: Toreador antitribu Clan: Ravnos Group: 4 Group: 2 Capacity: 8 Capacity: 9 Disciplines: for pot AUS CEL PRE Disciplines: cel dom ANI CHI FOR Sabbat cardinal Independent: Kostantin maysteal equipment Third:V from another minion as a +1 stealth (D) action. DS:V,FN:PR Krassimir Kyle Strathcona, Cardinal of Canada Clan: TrueBrujah Clan: Ventr ue antitr ibu Group: 2 Group: 2 Capacity: 7 Capacity: 9 Disciplines: dom nec pre POTTEM Disciplines: for AUS DOM POTPRE Independent: Once each turn, when blocked, Sabbat cardinal: Dur ing your untap phase, Krassimir can untap and cancel the current ac- youmay move1blood from Kyle to anyother tion and combat (do not tap the blocking min- controlled Sabbat vampire. ion). Krassimir cannot use cards that require SW:PV Celer ity.Scarce. BL:R2 Kyoko Shinsegawa Clan: Tremere Krid Group: 3 Clan: Nosferatu Capacity: 5 Group: 3 Disciplines: aus cel dom for Capacity: 2 Camarilla: Ky oko cannot hunt as normal. She Disciplines: obf mayhunt bystealing a blood from another Camarilla ready vampire as a +1 stealth (D) action. CE:V,BSC:X CE:V,BSC:X

Kurt Densch Lachlan, Noddist Clan: Nosferatu Clan: Toreador antitribu Group: 3 Group: 2 Capacity: 8 Capacity: 8 Disciplines: ani aus cel OBF POT Disciplines: dom AUS CEL PRE Camarilla: Dur ing your untap phase,you may Sabbat Archbishop of Chicago look at the top card of your librar y,and Kur t Sabbat:V,BH:PTo maybur n 1blood to move that card to the bot- tom of your librar y.+1intercept. Ladislas Toth, The Torch CE:V,Anarchs:PAB,BSC:X Clan: Tremere antitribu Group: 3 Kurt Strauss Capacity: 7 Clan: Tremere antitribu Disciplines: for AUS DOM THA Group: 2 Sabbat Archbishop of Frankfurt Capacity: 5 Gehenna:U,Third:PTr Disciplines: aus tha DOM Sabbat Sabbat:V,BH:PTr Lady Constancia Lalitha Clan: Giovanni Clan: FollowerofSet Group: 4 Group: 2 Capacity: 10 Capacity: 2 Disciplines: AUS DOM FOR NEC POT Disciplines: ser Independent: Constancia has 2 votes (titled). Independent Yo umay bur n the Edge and spend a discard AH:V3, FN:PS phase action to discard a card at random and draw its replacement from the other cards in Lambach your ash heap. Clan: Tzimisce LotN:PG2 Group: 2 Capacity: 10 Lady Zara Slatikov Disciplines: pre ANI AUS DOM VIC Clan: Tzimisce Sabbat cardinal: Once each combat, Lam- Group: 4 bach maybur n 1blood to makethe damage Capacity: 8 from his hand strikes aggravated for the current Disciplines: ANI AUS OBF VIC round. +1 strength. Sabbat bishop: Zaragets an optional press Sabbat:V,SW:U/PT each combat. She mayenter combat with a ready Baali as a (D) action. Lambach Third:PTz2 Clan: Tzimisce Group: 2 Laecanus Capacity: 10 Clan: Toreador Disciplines: pre ANI AUS DOM VIC Group: 4 Advanced, Independent: Lambach has 2 Capacity: 5 votes.Hecan equip with an EyeofHazimel at Disciplines: obt pre CEL no cost from your librar y as a +1 stealth action Camarilla: Once each combat, Laecanus may (shuffle afterward). press to end combat. He is immune to frenzy Merged: He untaps when he successfully per- cards. formsanaction to put a vampire in play. TR:U Promo-20030901

Laika Lana Butcher Clan: Tzimisce Clan: Ventr ue Group: 4 Group: 3 Capacity: 7 Capacity: 3 Disciplines: chi obf vic ANI AUS Disciplines: dom for Sabbat: Laika maybur n 1blood to strikefor Camarilla 2R damage. CE:V,BSC:X Third:PTz2 Langa Lázár Dobrescu Clan: Salubriantitr ibu Clan: Ravnos Group: 4 Group: 2 Capacity: 5 Capacity: 3 Disciplines: for VAL Disciplines: for Laibon: Langa mayenter combat with a vam- Independent: Lázár maymoveone blood from pire controlled byanother Methuselah as a (D) an uncontrolled minion in your prey’suncon- action. trolled region to a vampire in your uncontrolled LoB:U region as a (D) action. AH:V3, FN:PR Larry Clan: Blood Brother Lazarus Group: 2 Clan: Tremere Capacity: 5 Group: 1 Disciplines: dem for pot SAN Capacity: 9 Disciplines: cel pot AUS DOM THA Sabbat. Chicago Circle: Once each action, Larr y can bur n 1blood to get +1 intercept. Camarilla primogen: Lazar us mayinflict 1R Ster ile. damage as a strike. BL:U1 Jyhad:V,VTES:V,Tenth:A

Laszlo Mirac Lazarus Clan: Ventr ue antitr ibu Clan: Tremere Group: 4 Group: 1 Capacity: 10 Capacity: 9 Disciplines: cel obf vic AUS DOM FOR Disciplines: cel pot AUS DOM THA Sabbat bishop: When Laszlo calls a referen- Advanced, Camarilla primogen: Lazar us gets dum, he maychoose a younger vampire.That one optional maneuver each combat. vampire cannot cast votes in that referendum. Merged: Once each combat, Lazarus may +1 bleed. burn 1 blood to get one press,only usable to Third:V continue combat. Anarchs:U2 Laurent de Valois Clan: Nosferatu Lazarus James Group: 2 Clan: Malkavian Capacity: 4 Group: 4 Disciplines: ani dom obf Capacity: 8 Disciplines: obf tha AUS DEM PRE Camarilla AH:V3, CE:PN Camarilla: +1 bleed. Gehenna:U Layla bint-Nadr Clan: Assamite Group: 4 Capacity: 5 Disciplines: qui CEL OBF Independent: Blood cursed. LotN:PA2 Lazverinus, Thrall of Lambach Lectora Clan: Ventr ue antitr ibu Clan: Tremere antitribu Group: 2 Group: 4 Capacity: 10 Capacity: 3 Disciplines: pro AUS DOM FOR POT Disciplines: aus tha Sabbat Archbishop of Houston: +2 strength. Sabbat Sabbat:V,SW:U/PV Third:V

Le Dinh Tho Leila Monroe Clan: Nagaraja Clan: Lasombra Group: 2 Group: 4 Capacity: 5 Capacity: 4 Disciplines: aus dom NEC Disciplines: dom obt pre Independent: Tho maylook at another Sabbat: Leila maychange the sect of an an- Methuselah’shand and discard one card from arch vampire with no blood to Sabbat as a +1 it as a +1 stealth (D) action (that Methuselah stealth (D) action. drawsbackuptohis or her hand size). Tho Third:V gets -1 stealth when hunting. Scarce. BL:R2 Lena Rowe Clan: Pander Leaf "Potter116" Pankowski Group: 2 Creed: Redeemer Capacity: 3 Group: 4 Disciplines: aus obf pre Life: 4 Sabbat: Lena cannot attempt actions that Vir tues: inn red vis would giveher a title and cannot be chosen as Dur ing your discard phase,Leaf maytap to the recipient of a title. gain a conviction from your librar y (shuffle af- Sabbat:V,Tenth:A terward), hand or ash heap. NoR:U Leo Washington Clan: Gangrel antitribu Leandro Group: 4 Clan: Malkavian Capacity: 2 Group: 2 Disciplines: cel pro Capacity: 11 Sabbat: An older vampire opposing Leo gets Disciplines: cel dom AUS OBF PRE an optional maneuver on the first round of com- Camarilla Inner Circle: Dur ing each other bat. Methuselah’suntap phase,ifLeandro is ready, Third:V that Methuselah chooses either to bur n 1pool or to lose all transfers during his or her next in- Leon fluence phase.+2bleed. Clan: Gangrel antitribu DS:V,CE:PM Group: 2 Capacity: 3 Disciplines: ani for Sabbat: Gangrel antitribuget -1 intercept when attempting to blockLeon. Sabbat:V,Tenth:A L’Epuisette Lin Jun Clan: Toreador antitribu Clan: Toreador Group: 4 Group: 4 Capacity: 4 Capacity: 4 Disciplines: aus cel pro Disciplines: aus cel pre tha Sabbat: L’ Epuisette gets +1 bleed when bleed- Camarilla: If Jun is in torpor,vampires with ing a Methuselah who controls a ready Tore- Thaumaturgy controlled byyour predator get ador. +1 bleed. KMW:U TR:U

Lernean Lindsay Yates Clan: Tremere antitribu Clan: Toreador Group: 4 Group: 5 Capacity: 10 Capacity: 5 Disciplines: for pro AUS CEL DOM THA Disciplines: aus for pre CEL Sabbat cardinal: Once each round, Lernean Camarilla maybur n 1blood to get an additional strike. KoT:V Third:V Lisa Noble Lia Milliner Clan: Caitiff Clan: Giovanni Group: 3 Group: 3 Capacity: 1 Capacity: 3 Disciplines: ani Disciplines: dom nec Camarilla: Lisa gets -1 strength on the first Independent round of combat. Anarchs:U2 Anarchs:U2

Lille Haake Lisé Clan: Tremere Clan: Gangrel Group: 3 Group: 5 Capacity: 9 Capacity: 6 Disciplines: nec pre AUS DOM THA Disciplines: pot pro ANI FOR Camarilla primogen: Lille gets +1 bleed when Independent bleeding a Methuselah who controls a ready KoT:V Sabbat vampire.Dur ing your master phase, youmay use a master phase action to discard Lisette Vizquel acard from your hand. Clan: Lasombra CE:V,BSC:X Group: 2 Capacity: 6 Lillian Disciplines: pro DOM POT Clan: Gangrel Sabbat bishop: Lisette gets +1 intercept Group: 5 against anyvampire perfor ming adiabler ie ac- Capacity: 3 tion. Disciplines: ani pro Sabbat:V,SW:PL Independent KoT:V Lithrac Lizette Clan: Samedi Clan: Ravnos Group: 2 Group: 4 Capacity: 5 Capacity: 10 Disciplines: for thn OBF Disciplines: pot ANI CEL CHI FOR PRO Camarilla: Yo uget 2 additional votes in refer- Independent: Lizette mayprevent 1 damage endums to call blood hunts against Lithrac. each combat. Once each action, she can bur n Lithrac gets +1 stealth when taking an action to 1blood to get +1 bleed. enter combat with another minion. LotN:PR2 BL:U2 Lodin (Olaf Holte) Little Tailor of Prague Clan: Ventr ue Clan: Tzimisce Group: 5 Group: 2 Capacity: 8 Capacity: 8 Disciplines: aus pro DOM FOR PRE Disciplines: dem ANI AUS VIC Camarilla Prince of Chicago: Lodin can pre- Sabbat: When the Tailor recruits an ally or em- vent 1 damage from the opposing minion’s ploys a retainer that requires Tzimisce or Vicis- str ikeonce each combat. situde,the cost is reduced byone blood or KoT:V pool. +1 bleed. SW:U Lolita Clan: Toreador antitribu Little Willie Group: 2 Clan: Ventr ue antitr ibu Capacity: 3 Group: 4 Disciplines: for pre Capacity: 4 Sabbat Disciplines: for obf pro Sabbat:V,BH:PTo Sabbat Third:V Lolita Houston Clan: Tzimisce Liz "Ticket312" Thornton Group: 2 Creed: Innocent Capacity: 4 Group: 4 Disciplines: aus VIC Life: 2 Sabbat Vir tues: inn red Sabbat:V,SW:PT Liz doesn’t gain a conviction as normal when enter ing play. Loonar NoR:U Clan: Toreador antitribu Group: 4 Capacity: 4 Disciplines: cel PRE Sabbat Third:V Lord Aaron Wesley Wilkshire Lord Vauxhall Clan: Brujah antitribu Clan: Lasombra Group: 4 Group: 4 Capacity: 8 Capacity: 7 Disciplines: ani obf CEL POTPRE Disciplines: DOM OBT POTTHA Sabbat BlackHand: Frenzy cards playedon Sabbat Aaron cost an additional blood or pool. Third:V Third:V Lorenzo Detuono Lord Ashton Clan: Giovanni Clan: Gangrel Group: 5 Group: 3 Capacity: 9 Capacity: 5 Disciplines: aus dem DOM NEC POT Disciplines: for pro ANI Independent. Red List: If Lorenzoisready at Independent: Anyother Gangrel can search the end of combat and the opposing minion is his or her controller’slibrar y foranAnimalism, not, Lorenzomay bur n 5blood to move the op- Fortitude or Protean Master:Discipline card posing minion to your ready region (with 1 life and move ittohimself or herself as a +1 stealth foranally with no life) instead. action LotN:U Anarchs:PG Lorrie Dunsirn Lord Ephraim Wainwright Clan: Abomination Clan: Tremere Group: 4 Group: 5 Capacity: 4 Capacity: 6 Disciplines: for nec POT Disciplines: for pre AUS THA Independent: Lorr ie cannot playreaction Camarilla: When Ephraim plays an action cards,haveequipment or retainers,maneuver card, you maysearch your librar y foranother to long, or press to end. She gets an additional copyofthat card and move ittoyour ash heap. str ikeeach round and a press each combat. If the action succeeds,movethe card to your Non-hunt actions cost her an additional pool. hand. +1 strength. Scarce.Ster ile. KoT:V KMW:U

Lord Fianna Louhi Clan: Malkavian Clan: Malkavian antitribu Group: 5 Group: 4 Capacity: 8 Capacity: 10 Disciplines: cel pro AUS DEM OBF Disciplines: pro ANI AUS DEM OBF THA Camarilla. Red List: Allies cannot blockLord Sabbat cardinal: Once each turn, if Louhi is Fianna. +1 stealth. ready,she maybur n 1blood to cancel an ac- KoT:V tion card playedbyavampire controlled by your predator as it is played(the acting minion doesn’t tap). KMW:U Louis de Maisonneuve Luca Italicus Clan: Ventr ue antitr ibu Clan: Lasombra Group: 4 Group: 4 Capacity: 5 Capacity: 10 Disciplines: aus dom obf FOR Disciplines: tha DOM FOR NEC OBT POT Sabbat Sabbat Archbishop of Philadelphia: Once Third:V each round after the first, Luca can strikefor 2R damage. Third:V Louis Fortier Clan: Ventr ue Group: 4 Lucas Halton Capacity: 5 Clan: Tremere Disciplines: aus dom for obf pre Group: 3 Capacity: 10 Camarilla Disciplines: qui AUS CEL DOM THA TR:U Camarilla Prince of Houston: Once each tur n, when Lucas blocks an action, he may Luanda Magere burn a blood instead of tapping for the suc- Clan: Ishtarri cessful block(before combat occurs). Group: 4 CE:V/PTr, KMW:PAl, BSC:X Capacity: 8 Disciplines: for CEL PRE PRO Luccia Paciola Laibon: Luanda gets +1 strength for each Clan: Ventr ue Or un he has. Group: 1 EK:U Capacity: 6 Disciplines: for pre DOM Lubomira Hradok Camarilla: +1 strength. Clan: Nosferatu antitribu Jyhad:V,VTES:V,Tenth:A Group: 5 Capacity: 3 Disciplines: OBF Lucian Clan: Malkavian Sabbat BlackHand: If Lubomirasuccessfully Group: 1 bleeds a Methuselah who controls a ready ti- Capacity: 10 tled vampire,she does not untap as normal Disciplines: cel tha AUS DOM OBF dur ing her next untap phase. SoC:V Camarilla Malkavian Justicar: Lucian may steal equipment as a strike. Jyhad:V,VTES:V,Tenth:A Luc Clan: Malkavian antitribu Group: 4 Capacity: 5 Disciplines: dem vic OBF Sabbat: Luc gets +1 stealth on diabler ie ac- tions.Hemay giveyou +3 hand sizeuntil your next untap phase as a +1 stealth action. Third:V Lucian, the Perfect Lucita Clan: Guruhi Clan: Lasombra Group: 4 Group: 2 Capacity: 11 Capacity: 8 Disciplines: ANI AUS DOM OBF POTPRE Disciplines: cel pot DOM FOR OBT Laibon: Str ikes against Lucian cost an addi- Advanced, Sabbat: Once each action Lucita tional blood or life. A minion opposing Lucian perfor ms,she maybur n 2blood to cancel a re- maychoose not to strike. +3bleed. action card playedbyavampire with capacity EK:U less than 6 as it is played(no cost is paid). Merged: Archbishop of Aragon Anarchs:U2 Lucina Clan: Toreador Group: 3 Lucretia, Cess Queen Capacity: 7 Clan: Nosferatu Disciplines: cel pro AUS PRE Group: 1 Capacity: 10 Camarilla primogen: Lucina gets +1 strength Disciplines: aus cel for pot ANI OBF in combat with a vampire whose capacity is 4 or less.Dur ing your untap phase,ifyou control Camarilla primogen: +1 stealth. the Edge,Lucina gains 1 blood. Jyhad:V,VTES:V,Tenth:A CE:V,BSC:X Lucubratio Lucinde, Alastor Clan: Tremere antitribu Clan: Ventr ue Group: 4 Group: 3 Capacity: 10 Capacity: 10 Disciplines: AUS DOM POTPRE THA Disciplines: pot obf tha DOM FOR PRE Sabbat Archbishop of Brussels: Once each Camarilla Ventrue Justicar: Lucinde can en- tur n, when Lucubratio blocks,hemay discard a ter combat with anyready non-Camarilla vam- card that requires Auspexfrom your hand in- pire controlled byanother Methuselah as a (D) stead of tapping for the block. action. During your untap phase,you can bur n Third:PTr2 the Edge to giveLucinde 1 blood from the blood bank. Lucy Markowitz CE:V,KMW:PAl, BSC:X Clan: Lasombra Group: 4 Lucita Capacity: 3 Clan: Lasombra Disciplines: dom obt Group: 2 Sabbat Capacity: 8 Third:V Disciplines: cel pot DOM FOR OBT Independent: Sabbat vampires younger than Lukas Lucita get -1 intercept when attempting to block Clan: Nosferatu antitribu Lucita. Group: 4 Promo-20020811, SW:PL Capacity: 8 Disciplines: pre ser ANI OBF POT Sabbat Archbishop of Toronto Third:V Luke Fellows Lupe "Cabbie22" Droin Clan: Gangrel antitribu Creed: Defender Group: 4 Group: 4 Capacity: 7 Life: 4 Disciplines: CEL OBF PRO Vir tues: def ven Sabbat: If Lukebleeds successfully,heuntaps If Lupe has a vehicle,once each action she at the end of the action. maybur n aconviction [1 CONVICTION] to get Third:V +1 stealth or +1 intercept. NoR:U Lula Burch Clan: Gangrel antitribu Lupo Group: 4 Clan: Brujah Capacity: 3 Group: 1 Disciplines: for pro Capacity: 2 Disciplines: pot Sabbat Third:V Camarilla Jyhad:V,VTES:V,Tenth:B Luma, Stone Beauty Clan: Gargoyle Luther Group: 2 Clan: Gangrel antitribu Capacity: 5 Group: 2 Disciplines: aus pot vis FOR Capacity: 6 Disciplines: for obt pro ANI Camarilla Tremere Slave: Flight [FLIGHT]. BL:U1 Sabbat: Luther gets +1 bleed when bleeding a Methuselah who controls a ready Pander. Sabbat:V,SW:U Lumumba Clan: Guruhi Group: 4 Lutz von Hohenzollern Capacity: 4 Clan: Malkavian Disciplines: ani PRE Group: 4 Capacity: 11 Laibon Disciplines: pot AUS DEM OBF PRE LoB:PG2 Camarilla Malkavian Inner Circle: While Lutz is ready,your preybur ns apool each time the Luna Giovanni referendum of a political action passes.+2 Clan: Giovanni bleed. Group: 5 KoT:PM2 Capacity: 10 Disciplines: cel DOM NEC OBF OBT POT Lydia Van Cuelen Independent: Luna has 1 vote (titled). During Clan: Tremere areferendum, Luna mayremove X political ac- Group: 1 tion [POLITICAL ACTION] cards in anyash Capacity: 6 heaps from the game to gain X votes. Disciplines: aus dom pre tha LotN:U Camarilla: +1 bleed. Jyhad:V,VTES:V,Tenth:B Lynn Thompson Makarios, The Seducer Clan: Brujah Clan: Toreador Group: 5 Group: 2 Capacity: 3 Capacity: 8 Disciplines: cel pot Disciplines: dom AUS PRE SER Camarilla: Lynn cannot have a haven. Any Camarilla: As a (D) action, Makarios can put a haventhat she would receiveisbur ned in- seduction counter on a Ventr ue or Brujah con- stead. trolled byyour prey. That vampire maybur n the KoT:V seduction counter as an action; Makarios can- not be blockedbyavampire with a seduction counter.+1bleed. MacAlister Marshall AH:V3, CE:PTo Clan: Tremere Group: 5 Capacity: 6 Malabranca Disciplines: aus dom obf pre THA Clan: Toreador antitribu Group: 4 Camarilla: Other Tremere get +1 intercept Capacity: 9 when attempting to blocka(D) action directed Disciplines: obf AUS CEL PRE PRO at MacAlister. KoT:V Sabbat Archbishop of Rome: If your preyhas more pool than you, Malabranca maymove1 counter from your prey’spool to yours as a +1 Macoute stealth (D) action. Clan: Samedi Third:V Group: 4 Capacity: 6 Disciplines: obf thn FOR NEC Maldavis Clan: Caitiff Independent Group: 3 LoB:U Capacity: 4 Disciplines: for pre AUS Madame Guil Camarilla: Anyready primogen can bur n 1 Clan: Toreador blood from Maldavis as a +1 stealth (D) action. Group: 3 Maldavis gets -1 bleed when bleeding a Capacity: 10 Methuselah who controls a ready primogen. Disciplines: for pot ser AUS CEL PRE Anarchs:U2 Camarilla Toreador Justicar: +1 bleed. CE:V,KMW:PAl, BSC:X Malgorzata Clan: Tremere antitribu Magdelena Schaefer Group: 4 Clan: Caitiff Capacity: 9 Group: 2 Disciplines: pre AUS DOM THA VIC Capacity: 2 Sabbat priscus: Malgorzata mayremove a Disciplines: THA vampire in your uncontrolled region from the Camarilla: Str ikecards that require Thau- game to add 4 blood from the blood bank to maturgy cost Magdalena an additional blood. another vampire in your uncontrolled region as DS:V,Tenth:A a+1stealth action. Third:V Mamadou Keita March Halcyon Clan: Osebo Clan: Pander Group: 4 Group: 2 Capacity: 7 Capacity: 1 Disciplines: aus pot pre vic CEL Disciplines: for Laibon magaji: Mamadou maycall a referen- Sabbat: If March is diabler ized, no one can call dum to do 1 unpreventable damage to a ready ablood hunt against the diabler ist. minion as a +1 stealth political action. Sabbat:V,SW:PV EK:U Marcia Felicia Licinia Maman Boumba Clan: Ravnos Creed: Martyr Group: 5 Group: 4 Capacity: 9 Life: 4 Disciplines: dom ANI CHI FOR THA Vir tues: inn mar Independent: Marcia has 2 votes (titled). Once Dur ing areferendum, Maman maybur n acon- each combat, Marcia maybur n 1blood to viction [1 CONVICTION] to get 3 votes against dodge as a strike. the referendum. You maytap Maman before LotN:U range is determined in a combat between two monsters to end that combat. Marciana Giovanni, Investigator NoR:U Clan: Giovanni Group: 2 Marcel de Breau Capacity: 2 Clan: Brujah antitribu Disciplines: dom Group: 3 Independent: Bleed actions cost Marciana an Capacity: 9 additional blood. Tap Marciana and choose a Disciplines: ani pro CEL POTPRE non-Sabbat vampire to allowthat vampire to Sabbat Archbishop of Paris: If you have the burn 1 blood to get +1 intercept forthe current Edge,you gain a pool when anyMethuselah action. plays a Gehenna card. +1 bleed. FN:U2 Gehenna:U,Third:PB Marconius Marcellus Clan: Kiasyd Clan: Toreador Group: 2 Group: 2 Capacity: 9 Capacity: 8 Disciplines: pot DOM MYT OBT Disciplines: pro AUS CEL Sabbat Archbishop of Strasbourg: Cards re- Camarilla Prince of Monaco: If Marcellus is quir ing Mythercer ia cost Marconius 1 less ready,political actions cost Nosferatu 1 addi- blood to play. +1strength. Cold iron vulnerabili- tional blood. +1 bleed. ty. AH:V3, CE:PTo BL:U1 Marcus Vitel Marge Khan Clan: Ventr ue Clan: Malkavian antitribu Group: 3 Group: 5 Capacity: 10 Capacity: 7 Disciplines: DOM FOR OBF OBT PRE Disciplines: aus for DEM OBF POT Camarilla Prince of Washington, D.C.: Mar- Sabbat BlackHand cus can bur n aretainer as a +1 stealth (D) ac- SoC:V tion. While Marcus is ready and a prince,Sab- bat vampires you control get +1 bleed when Marguerite Foccart bleeding a Methuselah who controls a ready Clan: Brujah Camar illa vampire. Group: 4 Promo-20020704, CE:V,KMW:PAn, BSC:X Capacity: 6 Disciplines: aus pot CEL PRE Marcus Vitel Camarilla: Marguer ite gets +1 intercept vs.po- Clan: Lasombra litical actions. Group: 3 TR:U Capacity: 10 Disciplines: DOM FOR OBF OBT POTPRE Maria Stone Advanced, Sabbat: AnyBrujah mayenter Clan: Gangrel antitribu combat with Marcus as a (D) action. Group: 3 Merged: While he is ready and Sabbat, your Capacity: 5 Sabbat vampires get +1 bleed against a Disciplines: cel obf pro FOR Methuselah who controls a ready Camarilla vampire. Sabbat Anarchs:U2, KMW:PAn BH:U2, KMW:PAn

Margaret Milliner Maria Stone Clan: Giovanni Clan: Ahrimane Group: 4 Group: 3 Capacity: 5 Capacity: 5 Disciplines: dom for nec pot pre Disciplines: cel obf pre pro spi FOR Independent: Margaret gets +1 bleed if Fran- Advanced, Sabbat: -1 strength. Sterile. cis Milliner is ready.Cards that require For ti- Merged: Mar ia doesn’t suffer -1 strength from tude cost her an additional blood. her special text, and she has superior Spiritus LotN:PG2 [SPI]. LoB:U Margarite Clan: Pander Mariana Gilbert Group: 4 Clan: Toreador Capacity: 1 Group: 1 Disciplines: obt Capacity: 4 Disciplines: cel PRE Sabbat: AnyTzimisce controlled byanother Methuselah mayenter combat with Margarite Camarilla as a (D) action. Promo-19960101 Third:V Marianna Mariel, Lady Thunder Clan: Giovanni Clan: Malkavian Group: 2 Group: 1 Capacity: 8 Capacity: 7 Disciplines: aus nec DOM POTTHA Disciplines: aus tha DOM OBF Independent: If Marianna is ready,any other Camarilla: Before range is chosen in a combat Methuselah controlling a ready Giovanni bur ns that does not involveMar iel, she maytap to 1pool during his or her untap phase.Mar ianna end that combat and inflict 1 unpreventable gets +1 strength when in combat with a Gio- damage on each combatant and anyretainers vanni. theyhaveafter combat ends. FN:U2 Jyhad:V,VTES:V,Tenth:B

Mariano Pomposo Marino Reymundo Vásquez Clan: Brujah antitribu Clan: Tremere antitribu Group: 3 Group: 3 Capacity: 4 Capacity: 9 Disciplines: aus cel pot Disciplines: ani AUS DOM NEC THA Sabbat BlackHand Sabbat Archbishop of Barcelona: +1 bleed. BH:U2 BH:U2

Marie Faucigny Mario Giovanni Clan: Malkavian antitribu Clan: Giovanni Group: 3 Group: 2 Capacity: 7 Capacity: 3 Disciplines: dem tha AUS OBF Disciplines: nec pot Sabbat Archbishop of Geneva: Once each Independent combat, Marie can bur n 1blood to dodge as a AH:V3, FN:PG str ike. Non-weapon equipment cards cost her 1 less blood or pool to equip. Marion "Teacher193" Perks Gehenna:U Creed: Redeemer Group: 4 Mariel St. John Life: 4 Clan: Ventr ue antitr ibu Vir tues: red jud Group: 4 Mar ion gets an optional press each combat. Capacity: 6 NoR:U Disciplines: dom pro AUS FOR Sabbat Marion French Third:V Clan: Ravnos Group: 4 Capacity: 3 Disciplines: ani chi Independent KMW:U Maris Streck Marlene, The Infernalist Clan: Malkavian Clan: Ventr ue antitr ibu Group: 3 Group: 2 Capacity: 9 Capacity: 6 Disciplines: ani dem dom AUS OBF Disciplines: dem for tha AUS DOM Camarilla Malkavian Justicar: Mar is can bur n Sabbat ablood to giveablocking minion +1 intercept. Sabbat:V,SW:PV She can takea+1stealth action to allowyou to look at and rearrange the top 5 cards of your li- Marta brar y. Clan: Malkavian antitribu CE:V,BSC:X Group: 4 Capacity: 3 Mark Disciplines: aus dem Clan: Blood Brother Sabbat: When Marta diabler izes an older vam- Group: 2 pire,she gains a blood (after receiving a mas- Capacity: 6 ter : Discipline card, if any). Disciplines: for obf pot SAN Third:V Sabbat bishop. Torrance Circle: Mar k gets +1 intercept when attempting to blockableed Marthe Dizier action. Sterile. Clan: Toreador antitribu BL:U1 Group: 3 Capacity: 10 Marla Kenyon Disciplines: pro AUS CEL OBF PRE Clan: FollowerofSet Sabbat BlackHand: When a combat involving Group: 4 Mar the ends,she can bur n ablood to move a Capacity: 4 card she playeddur ing that combat from your Disciplines: ser PRE ash heap to your hand. +1 bleed. Independent Gehenna:U LotN:PS2 Martin Franckel Marlena Clan: Tremere Clan: Brujah Group: 3 Group: 3 Capacity: 3 Capacity: 5 Disciplines: tha AUS Disciplines: cel pre POT Camarilla: Mar tin gets -1 bleed when bleeding Camarilla: Mar lena does not tap when per- aMethuselah who controls neither a ready forming a recruit ally action. She can perfor m Tremere nor a ready Tremere antitribu. only 1 recruit ally action each turn. Anarchs:U2 CE:V,BSC:X Marty Lechtansi Masdela Clan: Nosferatu Clan: Toreador Group: 1 Group: 5 Capacity: 9 Capacity: 5 Disciplines: ani for DOM OBF POT Disciplines: aus cel pre POT Camarilla primogen: Once each combat, Mar- Camarilla ty maybur n 1blood to get one press. KoT:V Jyhad:V,VTES:V,Tenth:B Masika Mary Anne Blaire Clan: Toreador Clan: Ventr ue Group: 1 Group: 5 Capacity: 10 Capacity: 10 Disciplines: AUS CEL PRE Disciplines: ani pot AUS DOM FOR PRE Camarilla primogen: Dur ing anyMethuselah’s Camarilla Ventrue Justicar: Mar y Anne can discard phase,Masika mayuntap.+1bleed. move 2 blood from the bank to a vampire in Jyhad:V,VTES:V,Tenth:A your uncontrolled region as a +1 stealth action. Inner Circle members get -2 bleed while she is Masika St. John ready. Clan: Tremere KoT:V Group: 3 Capacity: 3 Mary Johnson Disciplines: THA Clan: Pander Camarilla Group: 4 CE:V,BSC:X Capacity: 2 Disciplines: for pre Maskini Sabbat: Anyolder vampire with Presence can Clan: Guruhi steal Maryfor his or her controller as a (D) ac- Group: 4 tion. Capacity: 7 Third:V Disciplines: abo ANI POTPRE SER Laibon: If Maskini attempts an unsuccessful Mary the Black action, or attempts to blockbut is not success- Clan: Baali ful, he bur ns 1blood at the end of that action. Group: 2 LoB:U Capacity: 7 Disciplines: cel obf pot DAI PRE Massassi Independent: Once each round, Marymay Clan: Osebo burn a blood to makethe damage from her Group: 4 hand strikes aggravated for the current round. Capacity: 9 Infer nal. Disciplines: obf AUS CEL POTQUI BL:U2 Laibon: Massassi can enter combat with a ready vampire as a (D) action. If that action is successful, she gets an optional maneuver in the first round of the resulting combat. LoB:U Mata Hari Matthew Romans Clan: Ravnos Clan: Pander Group: 4 Group: 4 Capacity: 7 Capacity: 7 Disciplines: aus for qui CHI OBF Disciplines: pot AUS OBF OBT Independent. Red List: Mata Harihas 2 votes Sabbat: Dur ing your untap phase,Matthew (titled). You and she mayplaycards that re- can bur n ablood to tap a younger non-Inde- quire a sect and/or clan as if she were of that pendent vampire controlled byyour prey. required sect and/or clan. Gehenna:U KMW:U/PAn Matthias Matata Clan: Salubri Clan: Akunanse Group: 2 Group: 3 Capacity: 7 Capacity: 9 Disciplines: nec AUS FOR OBE Disciplines: aus cel obf ABO ANI FOR Independent: While Matthias is ready,Baali Laibon: Matata gets an optional press each and Followers of Set get -1 bleed when bleed- combat. +1 strength. ing you. +1 intercept. Scarce. LoB:U BL:R2

Mateusz Gryzbowsky Maureen, Dark Priestess Clan: Nosferatu antitribu Clan: Baali Group: 3 Group: 4 Capacity: 8 Capacity: 6 Disciplines: ANI OBF POT Disciplines: dom obf DAI PRE Sabbat: At long range,Mateusz’sstr ikes inflict Independent: Maureen has 1 vote (titled). 1less damage.+2strength. Once each turn, when Maureen successfully BH:U2 perfor ms an action requiring Baali or Daimoinon, you gain 1 pool. Infer nal. KMW:PB2 Matteus, Flesh Sculptor Clan: Toreador antitribu Group: 2 Max Lowell Capacity: 10 Clan: Gangrel antitribu Disciplines: AUS CEL PRE VIC Group: 2 Capacity: 3 Sabbat priscus: Matteus maybur n 1addition- Disciplines: cel obf al blood to playanaction card that requires an archbishop or cardinal. He maybur n 1blood to Sabbat get +1 intercept against an archbishop,cardi- FN:U2 nal or regent attempting a political action. Sabbat:V,BH:PTo Maxwell Melinda Galbraith Clan: Brujah Clan: Toreador antitribu Group: 3 Group: 4 Capacity: 9 Capacity: 10 Disciplines: CEL FOR POTPRE PRO Disciplines: obt AUS CEL DOM POTPRE Camarilla: Once each turn, Maxwell can bur n Advanced, Sabbat bishop: Dur ing your untap ablood to get +1 stealth on an action that re- phase,Melinda can tap a Sabbat vampire with quires Presence.Ifhedoesn’t have a title,he capacity less than 7. can call a referendum to become the Prince of Merged: Sabbat: regent: +2 bleed. Chicago as a +1 stealth political action. Third:V CE:V,BSC:X Melisande Mazz Clan: Toreador antitribu Clan: Brujah Group: 2 Group: 3 Capacity: 9 Capacity: 3 Disciplines: tha AUS CEL DOM PRE Disciplines: cel pre Sabbat: Melisande gets an optional additional Camarilla str ikeonthe first round of combat. CE:V,BSC:X FN:U2

Melek Melissa Barton Clan: Assamite Clan: Ventr ue Group: 2 Group: 1 Capacity: 7 Capacity: 5 Disciplines: cel pre OBF QUI Disciplines: cel dom for pre Independent: Once each combat, Melek may Camarilla: If anyMethuselah bur ns the Edge dodge as a strike. (Blood Cursed). foravote,Melissa gains 1 blood. AH:V3, FN:PA Jyhad:V,VTES:V,Tenth:B

Melinda Galbraith Menele Clan: Lasombra Clan: Brujah Group: 4 Group: 3 Capacity: 10 Capacity: 10 Disciplines: obt AUS CEL DOM POTPRE Disciplines: aus dom CEL POTPRE THA Sabbat cardinal Camarilla: Dur ing your untap phase,you may Third:V move 2 blood from Menele to a younger vam- pire in your uncontrolled region. +1 bleed. CE:V/PB,KMW:PAl, BSC:X

Meno Ngari Clan: Akunanse Group: 4 Capacity: 2 Disciplines: abo Laibon LoB:PA2 Mercy,Knight Inquisitor Michael Luther Clan: Toreador antitribu Clan: Toreador Group: 2 Group: 3 Capacity: 5 Capacity: 4 Disciplines: cel dom pre AUS Disciplines: aus pre Sabbat Camarilla: Yo umay tap Michael during a refer- SW:C endum to change the votes of a Camarilla vam- pire to votes of your choice.When Michael en- ters combat, you maydraw1card. Discard Merrill Molitor down to your hand sizeafterward. Clan: Tremere Anarchs:U/PAB Group: 1 Capacity: 5 Disciplines: aus dom THA Mictlantecuhtli Clan: Gangrel Camarilla: Once each combat, Merrill may Group: 5 change 1 aggravated damage inflicted on him Capacity: 10 to normal damage. Disciplines: pre pro ANI FOR POTTHA Jyhad:V,VTES:V,Tenth:A Independent: Mictlantecuhtli is immune to damage from weapons.When he commits dia- Meshenka bler ie,each of your other ready vampires gains Clan: Tzimisce 1blood from the blood bank. +1 strength. Group: 2 KoT:V Capacity: 8 Disciplines: ANI AUS VIC Midget Sabbat priscus: Cards that require Vicissitude Clan: Malkavian antitribu cost Meshenka one less blood to play. Group: 3 Sabbat:V,SW:PT Capacity: 3 Disciplines: obf pre DEM Michael diCarlo Sabbat: Infer nal. Animal retainers lose their Clan: Assamite abilities while Midget is acting or is in combat. Group: 4 BH:U2 Capacity: 5 Disciplines: obf qui CEL Miguel Cordovera Sabbat: If Michael successfully perfor ms an Clan: Tremere action to enter combat with another minion, he Group: 5 mayset the range in the first round of the re- Capacity: 6 sulting combat to long (skip the determine Disciplines: AUS DOM POTTHA range step). The Blood Curse does not affect Michael. Camarilla: Dur ing your predator’sminion KMW:U/PG phase,your predator maybur n apool to untap and takecontrol of Miguel until the end of the minion phase.+1bleed. KoT:V Miguel Santo Domingo Mirembe Kabbada Clan: Brujah antitribu Clan: Gangrel Group: 3 Group: 2 Capacity: 7 Capacity: 5 Disciplines: cel for POTPRE Disciplines: ani PROSER Sabbat: Once each action, Miguel can bur n 1 Camarilla blood to giveany other Sabbat vampire you AH:V3, Anarchs:PG control +1 bleed for the current action. BH:U2 Miriam Benyona Clan: Salubri Miller Delmardigan, Teacher of Bahari Group: 2 Clan: Toreador antitribu Capacity: 5 Group: 2 Disciplines: for obe AUS Capacity: 8 Independent: Rescuing a vampire from torpor Disciplines: aus pro CEL PRE costs Miriam 1 less blood. During your untap Sabbat bishop: Cards that require Celerity phase,you maymove1blood from Miriam to cost Miller one less blood to play. +1strength. anyready vampire.Scarce. SW:C,BH:PTo BL:R2

Milo, The Invisible Horror Misrak Clan: Malkavian Clan: Osebo Group: 3 Group: 4 Capacity: 3 Capacity: 2 Disciplines: aus obf Disciplines: pot Camarilla Laibon CE:V,BSC:X LoB:PO2

Mina Grotius Mistress Fanchon Clan: Harbinger of Skulls Clan: Tremere Group: 3 Group: 4 Capacity: 6 Capacity: 11 Disciplines: cel FOR NEC Disciplines: AUS CEL DOM OBF THA VIC Laibon: Wheneveravampire controlled by Camarilla Tremere Inner Circle: Mistress your predator or preyisbur ned, Mina gains 3 Fanchon maysearch your librar y (shuffle after- blood. Once each action, she can bur n 1blood ward) for anyminion card and move that card to get +1 bleed. to your hand as a +1 stealth action. +2 bleed. LoB:U KoT:V

Miranda Sanova Mitchell, The Headhunter Clan: Brujah Clan: Pander Group: 1 Group: 2 Capacity: 8 Capacity: 2 Disciplines: aus obf pot CEL PRE Disciplines: obt pot Camarilla primogen: Other Brujah get -1 in- Sabbat: Rescuing Mitchell from torpor costs an tercept when attempting to blockMiranda. additional blood. Jyhad:V,VTES:V,Tenth:B Sabbat:V,SW:PL Mitru the Hunter Morel Clan: Gangrel antitribu Clan: Malkavian Group: 4 Group: 4 Capacity: 8 Capacity: 6 Disciplines: ani for CEL OBF PRO Disciplines: AUS DEM OBF Sabbat: Cards that require Celerity cost Mitru Camarilla 1less blood to play. KoT:PM2 KMW:U/PG Morrow the Sage Monique Clan: Gangrel antitribu Clan: Gangrel antitribu Group: 4 Group: 2 Capacity: 6 Capacity: 5 Disciplines: cel vic OBF PRO Disciplines: ani aus for pro Sabbat: Once each action, Morrowmay bur n 2 Sabbat blood to get +1 stealth. Sabbat:V,Tenth:B Third:V

Monique Kim Mosfair Clan: Toreador antitribu Clan: Tremere antitribu Group: 4 Group: 4 Capacity: 3 Capacity: 4 Disciplines: aus cel Disciplines: cel dom tha Sabbat Sabbat BlackHand Third:V Third:V

Montecalme Mouse Clan: Toreador Clan: Nosferatu Group: 5 Group: 3 Capacity: 10 Capacity: 2 Disciplines: obt AUS CEL DOM PRE Disciplines: ani Camarilla Toreador Justicar: Montecalme Camarilla maycall a referendum to bur n anylocation as a CE:V,BSC:X +1 stealth political action. KoT:V Mowgli Clan: Gangrel antitribu Monty Coven Group: 4 Clan: Assamite Capacity: 5 Group: 5 Disciplines: ani cel FOR PRO Capacity: 8 Sabbat: Mowgli cannot use maneuvers to ma- Disciplines: dom for pre CEL OBF QUI neuver to long range and cannot use presses Sabbat: If Monty bur ns atitled vampire,he to end combat. maybecome a bishop.Ifthe bur ned vampire’s Third:V title was wor th more than twovotes,hecan be- come a priscus instead. (The blood curse does not affect Monty.) LotN:U Mr.Noir Mukhtar Bey Clan: Salubri Clan: Caitiff Group: 4 Group: 4 Capacity: 3 Capacity: 7 Disciplines: for obe Disciplines: obf pot FOR PRE QUI Independent: If Mr.Noir is bur ned in combat, Camarilla Prince of Cairo: Mukhtar cannot yougain 2 pool. Scarce. use presses to continue combat. If there are LoB:U fiveGehenna cards in playdur ing your untap phase,bur n Mukhtar. Gehenna:U Muaziz, Archon of Ulugh Beg Clan: Tremere Group: 2 Murat Capacity: 7 Clan: Nosferatu Disciplines: aus dom for THA Group: 2 Capacity: 7 Camarilla: Blood hunts cannot be called on Disciplines: ser OBF POT Muaziz. Muaziz gets +1 stealth on each of her actions. Camarilla Prince of Istanbul: Combat cards AH:V3, CE:PTr requir ing Ser pentis cost Followers of Set an additional blood when in combat with Murat. AH:V3, CE:PN Mugur Sabau Clan: Gangrel antitribu Group: 4 Muricia Capacity: 9 Clan: Ahrimane Disciplines: vic CEL NEC OBF PRO Group: 4 Capacity: 7 Sabbat Archbishop of Pittsburgh: Each time Disciplines: ANI PRE SPI Mugur commits diabler ie,hegets an additional +1 bleed. Sabbat: Dur ing your untap phase,aGangrel Third:V antitr ibuyou control maybur n 1blood to be- come a sterile Ahrimane and gain 1 levelof Spir itus.+1strength. Sterile. Muhandis LoB:U Clan: Toreador Group: 4 Capacity: 8 Muriel Foucade Disciplines: for qui AUS CEL PRE Clan: Malkavian antitribu Group: 2 Camarilla: Muhandis must bur n 1blood to at- Capacity: 5 tempt to blockavampire.+1bleed. Disciplines: aus DEM Gehenna:U Sabbat: +1 strength. Sabbat:V,SW:U Muhsin Samir Clan: Tremere Group: 4 Capacity: 6 Disciplines: aus pot DOM THA Camarilla Gehenna:U,KMW:PAl Muse Nahir Clan: Daughter of Cacophony Clan: Lasombra Group: 2 Group: 3 Capacity: 3 Capacity: 10 Disciplines: ani for mel Disciplines: tha ANI DOM OBT POT Sabbat: -1 intercept. Sabbat: If Nahir is ready,you mayuse a mas- BL:U2 ter phase action to bur n 1pool to put a re- search counter on her.Your hand sizeis+X, where X is the number of research counters Mustafa Rahman she has.+1bleed. Clan: Tremere BH:U2 Group: 2 Capacity: 2 Disciplines: dom Nails Clan: Nosferatu antitribu Camarilla Group: 4 AH:V3, CE:PTr Capacity: 5 Disciplines: ani obf pro POT Mustafa, The Heir Sabbat BlackHand Clan: Ventr ue SoC:V Group: 4 Capacity: 6 Disciplines: cel dom FOR PRE Nakhthorheb Clan: FollowerofSet Camarilla Prince of Istanbul: Once each po- Group: 4 litical action, anyolder Toreador controlled by Capacity: 10 another Methuselah can move 1 blood to Disciplines: OBF PRE SER Mustafatoforce him to cast his votes as that Toreador’scontroller chooses. Independent: Nakhthorheb mayuntap once Gehenna:U dur ing each of your minion phases.Minions with your corruption counters cannot blockhim. +1 strength. Nadima LotN:PS2 Clan: Gangrel Group: 3 Capacity: 8 Nakova, Advocate of Golconda Disciplines: ani aus FOR PROSER Clan: Ventr ue Group: 2 Independent: +1 intercept. Capacity: 6 Anarchs:U2 Disciplines: pot FOR Camarilla primogen: If Nakovaisbur ned in combat, the opposing minion takes 4 damage (damage not preventable). AH:V3, CE:PV Nana Buruku Nedal, The Careless Clan: Guruhi Clan: Caitiff Group: 4 Group: 3 Capacity: 8 Capacity: 1 Disciplines: ANI POTPRE Disciplines: cel nec Laibon: While Nana is ready,you get twomas- Camarilla: Combat cards Nedal plays are not ter phase actions (instead of one) each master replaced until your next untap phase. phase and +1 hand size. Anarchs:U2 EK:U Neel Ramanathan Nangila Were Clan: Ravnos Clan: Guruhi Group: 4 Group: 4 Capacity: 3 Capacity: 9 Disciplines: ani for Disciplines: obf ser ANI POTPRE Independent Laibon: Nangila mayenter combat with a min- LotN:PR2 ion controlled byanother Methuselah as a (D) action. While Nangila is ready,your hand size Nefertiti is one card larger. Clan: FollowerofSet LoB:PG2 Group: 2 Capacity: 10 Natalia Disciplines: cel pot DOM OBF PRE SER Clan: Ravnos Independent: Nefer titi can place a corruption Group: 2 counter on a minion controlled byyour preyas Capacity: 7 a+1stealth (D) action that costs 1 blood. +1 Disciplines: chi dom for ANI bleed. Independent: +1 bleed. FN:U2 DS:V,FN:PR Neferu Natasha Volfchek Clan: FollowerofSet Clan: Ventr ue Group: 4 Group: 1 Capacity: 9 Capacity: 9 Disciplines: dom nec OBF PRE SER THA Disciplines: cel dom pot FOR PRE Independent: Nefer u has 2 votes (titled). Once Camarilla primogen: Natasha gets +1 stealth each referendum, she maybur n ablood to on political actions.+1bleed. change the votes of a vampire with anyofyour Jyhad:V,VTES:V,Tenth:B corr uption counters to votes of your choice. KMW:U Navar McClaren Clan: Caitiff Group: 1 Capacity: 1 Disciplines: ani Camarilla: Navarcannot blockolder vampires. Jyhad:V,VTES:V,Tenth:B Nehemiah Nergal Clan: TrueBrujah Clan: Baali Group: 4 Group: 5 Capacity: 9 Capacity: 10 Disciplines: obt POTPRE SER TEM Disciplines: AUS DAI FOR OBF PRE THA Independent: Nehemiah has 2 votes (titled). Independent: Reaction cards cost an addition- Dur ing your untap phase,you maymoveupto al blood when Nergal is acting. Once each ac- twocards from your hand to the bottom of your tion, Nergal maybur n 1blood to get +1 stealth. librar y (draw afterward). Nehemiah cannot use Infer nal. cards that require Celerity.Scarce. Promo-20080203 LoB:U Nestor Kaba Nehsi Clan: Akunanse Clan: FollowerofSet Group: 4 Group: 2 Capacity: 4 Capacity: 10 Disciplines: abo ani for Disciplines: aus for OBF PRE PROSER Laibon Independent: Nehsi has 2 votes.Nehsi gets EK:U an optional maneuver each combat. FN:U2 Nettie Hale Clan: Ahrimane Neighbor John Group: 2 Clan: Ventr ue antitr ibu Capacity: 5 Group: 4 Disciplines: ani cel pre spi pro Capacity: 5 Sabbat: Nettie gets +1 stealth when employing Disciplines: dom for AUS retainers and recruiting allies.Ster ile. Sabbat: +1 intercept. BL:U2 Third:V Ngozi Ekwensu Nepata Clan: Guruhi Clan: FollowerofSet Group: 5 Group: 2 Capacity: 9 Capacity: 4 Disciplines: cel ANI POTPRE VIC Disciplines: obf pre ser Laibon magaji: Once each combat, Ngozi may Independent tap an Orun on her to makedamage from her AH:V3, FN:PS hand strikes aggravated for the current round. EK:U Nergal Clan: Baali Nichodemus Group: 5 Clan: Nosferatu Capacity: 10 Group: 5 Disciplines: AUS DAI FOR OBF PRE THA Capacity: 2 Disciplines: pot Independent: Once each turn, Nergal mayre- duce the cost of a card he plays byone blood. Camarilla +2 bleed. Infer nal. KoT:V Promo-20051001 Nicholas Chang Nizzam al-Latif Clan: Toreador antitribu Clan: Assamite Group: 3 Group: 5 Capacity: 2 Capacity: 9 Disciplines: aus Disciplines: dem ANI CEL OBF QUI Sabbat Sabbat BlackHand: Damage from Nizzam’s BH:U2 hand strikes is aggravated. (The Blood Curse does not affect Nizzam.) SoC:V Nickolai, The Survivor Clan: Tremere antitribu Group: 4 Nkechi Capacity: 6 Clan: Salubriantitr ibu Disciplines: aus dom pot pre tha vic Group: 4 Capacity: 4 Sabbat: Nickolai maygain 1 levelofany Disci- Disciplines: aus for val pline another of your ready vampires has at su- per ior as a +1 stealth action that costs 1 blood. Laibon: When Nkechi is in combat, she may Third:V burn a blood before range is determined on the first round to allowyou to look at the opposing minion’scontroller’shand. Nigel the Shunned LoB:U Clan: Nosferatu antitribu Group: 2 Capacity: 5 Nkule Galadima Disciplines: obf ANI POT Clan: Akunanse Group: 4 Sabbat Capacity: 8 Sabbat:V,SW:U Disciplines: ani aus pre ABO FOR Laibon magaji: Lasombracannot cast votes in Nik referendums called byNkule (including in the Clan: Caitiff pr isci sub-referendum). While he is ready,if Group: 1 youbur n the Edge for a vote,you gain an addi- Capacity: 1 tional 2 votes. Disciplines: cel LoB:U Camarilla: Br ujah get +1 intercept when at- tempting to blockNik. Normal Jyhad:V,VTES:V,Tenth:A Clan: Malkavian Group: 1 Nikolaus Vermeulen Capacity: 2 Clan: Nosferatu Disciplines: obf Group: 2 Camarilla Capacity: 7 Jyhad:V,VTES:V,Tenth:B Disciplines: ani for obf POT Camarilla Prince of Brussels: Dur ing your untap phase,you maymove1blood from Niko- laus to anyNosferatu in your uncontrolled re- gion. DS:V,CE:PN Nostoket Ohanna Clan: Gangrel antitribu Clan: Malkavian Group: 4 Group: 2 Capacity: 8 Capacity: 2 Disciplines: for obt ANI DEM PRO Disciplines: dom Sabbat BlackHand: Nostoket mayinflict 2 Camarilla damage on a ready minion controlled byyour AH:V3, CE:PM predator or preyasa(D) action. Third:V Old Neddacka Clan: Nosferatu antitribu Nu, The Pillar Group: 4 Clan: TrueBrujah Capacity: 2 Group: 2 Disciplines: obf Capacity: 9 Sabbat Disciplines: ani aus pro POTPRE TEM Third:V Independent: Once during your minion phase, Nu can bur n ablood to untap.Nucannot use Olga Triminov cards that require Celerity.Scarce. Clan: Pander BL:R2 Group: 3 Capacity: 1 Nunzio Giovanni Disciplines: vic Clan: Giovanni Sabbat: AnyBlackHand vampire can steal Ol- Group: 4 ga for his or her controller as a (D) action that Capacity: 3 costs 1 pool. Disciplines: nec pot BH:U2 Independent LotN:PG2 Oliver Thrace Clan: Tremere Obsidian Group: 3 Clan: Gargoyle Capacity: 9 Group: 2 Disciplines: nec obf pot AUS DOM THA Capacity: 5 Camarilla: Vampires opposing Oliver in com- Disciplines: for pot VIS bat maynot end combat as a strike. Once each Independent: Flight [FLIGHT]. action, he maybur n acard that requires Thau- BL:U1 maturgy from your hand to get +1 bleed. CE:V,BSC:X Ogwon Clan: FollowerofSet Olivia Group: 5 Clan: Nosferatu antitribu Capacity: 7 Group: 2 Disciplines: for OBF PRE SER Capacity: 5 Disciplines: vic OBF POT Independent: If an ally or younger vampire at- tempts to blockOgwon and fails,that minion Sabbat bishop burns1blood or lifewhen the action resolves Sabbat:V,BH:PN (before resolving the action). LotN:U Olugbenga Ondine "Boudicca" Sinclair Clan: Assamite Clan: Toreador antitribu Group: 4 Group: 5 Capacity: 7 Capacity: 9 Disciplines: ani cel OBF QUI Disciplines: obt AUS CEL PRE PRO Laibon magaji: When contesting a vampire, Sabbat BlackHand: While you have the Edge, youmay use the blood on that vampire or on Ondine gets +1 stealth when bleeding. +1 Olugbenga as pool to payfor the contest. Olug- strength. benga gets +1 intercept against bleed actions. SoC:V (The blood curse does not affect Olugbenga.) LoB:U Orlando Oriundus Clan: Tremere antitribu Omaya Group: 4 Clan: Gangrel antitribu Capacity: 9 Group: 2 Disciplines: obf AUS DOM THA Capacity: 7 Sabbat bishop: Dur ing areferendum, if Orlan- Disciplines: pro ANI AUS FOR do is ready,your vampires’ votes are doubled Sabbat: Omaya may prevent one damage when votes are tallied, and other multipliers each combat. maynot be playedonyour vampires.+1bleed. SW:C Third:V

Omme Enberbenight Otieno Clan: Kiasyd Clan: Lasombra Group: 4 Group: 4 Capacity: 7 Capacity: 6 Disciplines: cel dom MYT OBT Disciplines: ani dom OBT POT Sabbat priscus: Cards that require Mytherce- Laibon: Otieno gets +1 bleed when bleeding a riacost Omme 1 less blood to play. Cold iron Methuselah who controls a ready Guruhi. vulnerability. LoB:U LoB:U Owain Evans, The Wanderer Onaedo Clan: Ventr ue antitr ibu Clan: Lasombra Group: 3 Group: 4 Capacity: 8 Capacity: 6 Disciplines: cel pre AUS DOM FOR Disciplines: aus pot DOM OBT Sabbat: Dur ing anyMethuselah’suntap phase, Laibon: If Otieno is ready,Onaedo gets +1 if Owain is ready,you maymoveablood from stealth when attempting a diabler ie action. the blood bank to a vampire that Methuselah LoB:U controls. BH:U2 Ox, Viceroy of the Hollows Papa Legba Clan: Nosferatu antitribu Clan: Ravnos Group: 2 Group: 5 Capacity: 6 Capacity: 5 Disciplines: ANI OBF POT Disciplines: ani chi for obt Sabbat Independent: Once each action, Legba can SW:C burn 1 blood to get +1 bleed. LotN:U Ozmo Clan: Malkavian Pariah Group: 1 Clan: Abomination Capacity: 6 Group: 2 Disciplines: dom obf AUS Capacity: 6 Disciplines: pot pre OBF PRO Camarilla: +1 bleed. Jyhad:V,VTES:V,Tenth:B Independent: Dur ing your master phase,dis- card a master card or tap Par iah. Pariah can- not takeundirected actions other than hunting. Panagos Levidis He can enter combat with anyminion as a (D) Clan: Gangrel action. +1 strength. Scarce.Ster ile. Group: 2 KMW:U Capacity: 3 Disciplines: ani obf Parmenides Camarilla Clan: Assamite AH:V3, Anarchs:PG Group: 2 Capacity: 4 Panya, The Wicked Disciplines: qui CEL Clan: Ishtarri Independent: When you move Par menides Group: 4 from your uncontrolled region to your ready re- Capacity: 3 gion, your predator takes control of Par- Disciplines: cel pre menides until your next untap phase.+1 Laibon strength. (Blood Cursed). LoB:U FN:PA

Paolo Sardenzo Parnassus Clan: Giovanni Clan: Assamite Group: 5 Group: 2 Capacity: 7 Capacity: 7 Disciplines: dom pro NEC POTTHA Disciplines: aus tha CEL QUI Independent: Wheneverawraith enters play, Independent: +1 strength. (Blood Cursed). Paolo gains 1 blood. Giovanni get +1 intercept AH:V3, FN:PA when attempting to blockPaolo. LotN:U Patrick Paul DiCarlo, The Alpha Clan: Brujah antitribu Clan: Giovanni Group: 4 Group: 2 Capacity: 4 Capacity: 2 Disciplines: pre POT Disciplines: pot Sabbat Independent Third:V FN:U2

Patrizia Giovanni, Collector of Secrets Paul Forrest, False Prophet Clan: Giovanni Clan: Ravnos Group: 2 Group: 4 Capacity: 5 Capacity: 5 Disciplines: nec qui tha Disciplines: chi for pre Independent: Patr izia can employaretainer Independent: Once each action, Paul can from your ash heap as an action. The cost of burn a blood to giveanacting Ravnos you con- that action is increased by1blood. trol +1 bleed. AH:V3, Tenth:A KMW:U

Paul "Sixofswords29" Moreton Paulo de Castille Creed: Visionary Clan: Lasombra Group: 4 Group: 4 Life: 4 Capacity: 4 Vir tues: def vis Disciplines: ani dom pot Dur ing your influence phase,you maymovea Sabbat: When Paulo is put into playdur ing counter from your pool to an imbued in your your influence phase,you maymove1blood uncontrolled region. from him to anyLasombrainyour uncontrolled NoR:U region. Third:V Paul Calderone Clan: Brujah Pedrag Hasek Group: 5 Clan: Ventr ue Capacity: 4 Group: 5 Disciplines: cel pot pre Capacity: 7 Disciplines: aus val DOM FOR PRE Camarilla KoT:V Camarilla: Pedrag cannot commit diabler ie. KoT:V Paul Cordwood Clan: Tremere antitribu Pedro Cortez Group: 4 Creed: Avenger Capacity: 8 Group: 4 Disciplines: obf pre AUS DOM THA Life: 4 Vir tues: mar ven Sabbat bishop: Once each action, Paul can remove the top card of your crypt from the +1 strength. Pedro cannot maneuver to long game to get +1 intercept or +1 stealth. range,press to end combat, or end combat as Third:PTr2 astr ike. NoR:U Pentweret Petaniqua Clan: FollowerofSet Clan: Baali Group: 5 Group: 4 Capacity: 9 Capacity: 9 Disciplines: aus for obe OBF PRE SER Disciplines: chi AUS DAI DEM OBF THA Independent: When in combat at close range Advanced, Independent. Red List: Once with an ally that costs less than 4 blood or pool each combat, Petaniqua maybur n ablood to or a vampire with capacity less than 4, Pen- gain a press.Petaniqua mayrecr uit awerewolf tweret maygiveyou control of that minion as a ally as if she meets the requirements of playing str ikethat costs 2 blood. that card. +1 strength. Infer nal. LotN:U KMW:U/PB

Persephone Tar-Anis Peter "Outback295" Rophail Clan: Malkavian antitribu Creed: Redeemer Group: 4 Group: 4 Capacity: 8 Life: 4 Disciplines: cel pot AUS DEM OBF Vir tues: red ven Sabbat: +1 bleed. While Peter is in combat with a monster,he Third:PM2 maybur n aconviction [1 CONVICTION] to get amaneuver. NoR:U Persia, The Beautiful Statue Clan: Malkavian Group: 3 Peter Blaine Capacity: 5 Clan: Ventr ue antitr ibu Disciplines: aus obf DEM Group: 2 Capacity: 4 Camarilla: Once each action, Persia can bur n Disciplines: aus dom for 1blood to get +1 intercept. CE:V,BSC:X Sabbat: Peter gets +1 bleed when bleeding a Methuselah who controls a ready Ventr ue. SW:C Petaniqua Clan: Malkavian Group: 4 Petra Capacity: 9 Clan: Nosferatu Disciplines: chi AUS DAI DEM OBF THA Group: 4 Capacity: 5 Camarilla. Red List: Dur ing anyround of com- Disciplines: aus ANI OBF bat after the first, a minion opposing Petaniqua takes 2 points of damage before range is deter- Camarilla: Damage Petrainflicts on Baali is mined. Recruiting allies and employing retain- aggravated. A vampire bur ns an additional ers costs Petaniqua 1 less blood or pool. +1 blood wheneverheorshe uses a press to con- bleed. Infer nal. tinue combat with Petra. KMW:U/PB Gehenna:U Petru Sipos Philippe de Marseilles Clan: Ravnos Clan: Toreador Group: 2 Group: 5 Capacity: 7 Capacity: 7 Disciplines: ani for CHI SER Disciplines: dem pre AUS CEL Independent: Petr u can steal 1 blood from a Camarilla primogen: Dur ing your untap vampire in torpor as a (D) action. phase,ifthere are anyGehenna cards in play, AH:V3, Tenth:A youmay remove Philippe from the game to gain 6 pool. KoT:V Phaedyme Clan: Ravnos Group: 5 Phillipe Rigaud Capacity: 10 Clan: Gangrel antitribu Disciplines: pre tha ANI CHI DEM FOR Group: 4 Capacity: 7 Independent: Phaedyme gets +1 stealth when Disciplines: ani aus obt DOM OBF PRO bleeding a Methuselah who controls a ready Camar illa vampire.+1strength. Sabbat BlackHand: Phillipe cannot block LotN:U undirected actions.When anyolder vampires are in torpor that Phillipe maydiabler ize, he must attempt a diabler ie action (unless he must Phagian hunt). Clan: Harbinger of Skulls KMW:U/PG Group: 4 Capacity: 8 Disciplines: dom for AUS NEC THA Pieter Clan: Gangrel antitribu Sabbat: Anyvampire you control mayplay Group: 2 cards that require Necromancy at the basic lev- Capacity: 6 el, with the cost increased by1blood. Disciplines: for tha OBF PRO LoB:U Sabbat Sabbat:V,Tenth:A Pherydima Clan: Kiasyd Group: 4 Pieter van Dorn Capacity: 8 Clan: Tremere Disciplines: obt pot DOM MYT NEC Group: 3 Capacity: 4 Sabbat bishop: Dur ing your discard phase, Disciplines: dom pre tha youmay bur n apool to untap Pherydima. Cold iron vulnerability. Camarilla: Pieter maybur n ablood from a LoB:U ready Tremere as a (D) action. CE:V/PTr, BSC:X Piotr Andreikov Portia Clan: Tzimisce Clan: Ventr ue Group: 3 Group: 5 Capacity: 2 Capacity: 4 Disciplines: aus Disciplines: for pre pro Sabbat BlackHand Camarilla: Portia gets +1 stealth when hunt- BH:U2 ing. If her hunt is blocked, she takes 1 damage before range is determined on the first round of the resulting combat. Pochtli KoT:V Clan: Giovanni Group: 2 Capacity: 8 Prejudice Disciplines: cel dom NEC OBF POT Clan: Nagaraja Group: 4 Independent: Pochtli maymoveuptotwo Capacity: 4 cards from your ash heap to your librar y as a Disciplines: aus dom nec +1 stealth action. Shuffle your librar y afterward. FN:U2 Independent: Once each action, Prejudice mayremove anally or retainer in your prey’s ash heap from the game to get +2 bleed for the Polly Kay Fisher current action. Scarce. Clan: Ventr ue antitr ibu LoB:U Group: 4 Capacity: 8 Disciplines: for pot AUS DOM THA Preston Varrick Clan: Tremere Sabbat Archbishop of NewYork Group: 4 Third:V Capacity: 7 Disciplines: aus nec DOM OBF THA Porphyrion Camarilla: Preston gets +1 bleed when bleed- Clan: FollowerofSet ing a Methuselah who controls a ready ally. Group: 5 TR:U Capacity: 9 Disciplines: for CHI OBF PRE SER Primo Giovanni Independent: When Por phyr ion enters play, Clan: Giovanni youmay search your librar y foraTreaty of Group: 4 Laibach and move ittoyour hand (shuffle and Capacity: 4 discard afterward). +1 stealth. Disciplines: dom nec pot LotN:U Independent LotN:PG2

Pug Jackson Clan: Brujah Group: 3 Capacity: 6 Disciplines: for pre CEL POT Camarilla primogen CE:V/PB,Anarchs:PAG,BSC:X Pugfar Quentin King III Clan: Gargoyle Clan: Malkavian Group: 2 Group: 3 Capacity: 5 Capacity: 7 Disciplines: aus for vis POT Disciplines: obf pre AUS DEM Sabbat Tremere AntitribuSlave: Pugfar can Camarilla Prince of Boston burn one blood to giveaTremere antitribuyou CE:V,BSC:X control a press.Flight [FLIGHT]. BL:U2 Quentin King III Clan: Malkavian Qadir ul-Ghani Group: 3 Clan: Assamite Capacity: 7 Group: 2 Disciplines: cel pre AUS DEM OBF Capacity: 9 Advanced, Camarilla Disciplines: tha nec CEL OBF QUI Merged: If Quentin is ready during your untap Independent: Qadir maychange his clan to a phase,you maymove1blood from the blood clan of his choosing as a +1 stealth action that bank to a ready older vampire.Once each ac- costs 1 blood. +1 bleed. (Blood Cursed). tion, Quentin can bur n 1blood to get +1 bleed. FN:U2 Anarchs:U2

Queen Anne Qufur am-Heru Clan: Ventr ue Clan: FollowerofSet Group: 2 Group: 2 Capacity: 10 Capacity: 7 Disciplines: aus obf DOM FOR PRE Disciplines: cel tha OBF PRE SER Camarilla Prince of London: Anne gets an Independent: If Qufur is bur ned from play, you additional +1 bleed when bleeding a Methuse- maymovehim from your ash heap to your un- lah who controls a ready Tremere.+1bleed. controlled region during your next influence DS:V,CE:PV phase. FN:U2 Quentin Clan: Ventr ue antitr ibu Quincy,The Trapper Group: 2 Clan: Kiasyd Capacity: 9 Group: 3 Disciplines: cel obt AUS DOM FOR Capacity: 4 Disciplines: dom myt obt Sabbat bishop: Once each political action, Quentin maybur n 1blood to force a vampire to Sabbat: Quincy maybur n an ally controlled by abstain (this can cancel that vampire’svotes). your predator or preywith two+1stealth (D) Sabbat:V,SW:U/PV actions.Cold iron vulnerability. LoB:U Quinton McDonnell Radeyah Clan: Gangrel Clan: Toreador Group: 1 Group: 2 Capacity: 8 Capacity: 6 Disciplines: ani cel pro FOR Disciplines: pot pre CEL Camarilla primogen: +1 strength. Camarilla: As a (D) action, Radeyahcan enter Jyhad:V,VTES:V,Tenth:A combat with anyFollowerofSet controlled by another Methuselah. AH:V3, CE:PTo Quira, The Bitch Queen Clan: Malkavian antitribu Group: 2 Radu Bistri Capacity: 6 Clan: Tzimisce Disciplines: obt tha AUS OBF Group: 4 Capacity: 8 Sabbat: +1 bleed. Disciplines: ani pre vic AUS DOM Sabbat:V,Tenth:B Sabbat cardinal: Dur ing your untap phase, Radu gains 1 blood if the Purchase Pact is in Rabbat, The Sewer Goddess play. Clan: Nosferatu Third:PTz2 Group: 4 Capacity: 7 Disciplines: pot ANI FOR OBF Rafael de Corazon Clan: Toreador Independent. Red List: Rabbat maysend a Group: 4 vampire to torpor or bur n an ally as a strike. If Capacity: 11 she hunts,you maymove1ofthe blood she Disciplines: AUS CEL DOM OBF PRE gains to your pool. She cannot take(D) actions or blockactions that aren’t directed at her or at Camarilla Toreador Inner Circle: Anyvampire acard on her. contesting Rafael’stitle must yield during his or KMW:PAn her untap phase.+2bleed. KoT:PT2 Rachel Brandywine Clan: Malkavian Rafaele Giovanni Group: 3 Clan: Giovanni Capacity: 10 Group: 2 Disciplines: ani AUS DEM OBF PRO Capacity: 6 Disciplines: cel obf NEC Camarilla Prince of Cleveland: If Rachel is ready,atthe end of your discard phase,you Independent: Raphael maybleed your preda- mayplace cards you discard during that dis- tor as a (D) action. +1 bleed. card phase in your librar y (shuffle afterward). AH:V3, Tenth:B +1 bleed. CE:V/PM, BSC:X Raful al-Zarqa Ramona Clan: Nagaraja Clan: Gangrel Group: 2 Group: 2 Capacity: 6 Capacity: 4 Disciplines: dom nec obf AUS Disciplines: for pro Independent: Once each action, Raful can Camarilla: Dur ing your untap phase,you may burn a blood to get +1 stealth. Scarce. move 1 blood from anyready Gangrel you con- BL:R2 trol to Ramona. FN:U,Anarchs:PG Rain Clan: Toreador antitribu Ramona Group: 4 Clan: Gangrel Capacity: 7 Group: 2 Disciplines: cel chi dem pot pre AUS Capacity: 4 Disciplines: for pro Sabbat: Rain gets +1 stealth on actions direct- ed at a Methuselah who controls no ready titled Advanced, Camarilla: Dur ing your untap vampires. phase,you maymove1blood from Ramona to Third:V anyready Gangrel you control. Merged: Dur ing your master phase,you may move 1 blood from Ramona to your pool. Rake Anarchs:U2 Clan: Brujah Group: 1 Capacity: 6 Randall Disciplines: aus cel pot PRE Clan: Gangrel Group: 4 Camarilla Prince of Atlanta: Rakegets +1 Capacity: 8 strength in combat with Ventr ue. Disciplines: ANI AUS FOR PRO Jyhad:V,VTES:V,Tenth:A Independent: Randall has 1 vote (titled). Once each minion phase,hemay bur n 1blood to Ramiel DuPre prevent 1 non-aggravated damage done to any Clan: Toreador other minion in combat. Group: 1 KoT:V Capacity: 5 Disciplines: aus cel dom PRE Randel, The Coward Camarilla Clan: Ventr ue antitr ibu Jyhad:V,VTES:V,Tenth:A Group: 4 Capacity: 4 Ramiro Disciplines: dom for obt Clan: Lasombra Sabbat Group: 2 Third:V Capacity: 4 Disciplines: dom obt vic Sabbat Sabbat:V,SW:PL Ranjan Rishi, Camarilla Scholar Rashiel Clan: Ventr ue Clan: Salubriantitr ibu Group: 2 Group: 4 Capacity: 5 Capacity: 3 Disciplines: for DOM PRE Disciplines: for val Camarilla: Ranjan gets +1 bleed when bleed- Sabbat ing a Methuselah who controls a ready Brujah. LoB:U DS:V,CE:PV Rathmere Ransam, The Old Man Clan: Gangrel Clan: Toreador Group: 5 Group: 4 Capacity: 5 Capacity: 6 Disciplines: ani pro FOR Disciplines: aus dom CEL PRE Independent: Rathmere gets +1 strength in Camarilla: Ransam gets +1 strength in combat combat with a Sabbat vampire. with a Tremere. KoT:V KMW:U Raziya Samater Raphael Catarari Clan: Brujah Clan: Nosferatu antitribu Group: 2 Group: 4 Capacity: 3 Capacity: 5 Disciplines: ani pot Disciplines: aus pot tha OBF PRE Camarilla Sabbat: If Raphael’sblood total is odd, he AH:V3, CE:PB does not untap as normal. You mayuse a mas- ter phase action to add a blood to him from Rebekka, Chantry Elder of Munich your pool or to bur n ablood from him. +1 Clan: Tremere bleed. Group: 2 Third:V Capacity: 8 Disciplines: pot AUS PRE THA Raphaela Giovanni Camarilla: Rebekka gets +1 stealth on each of Clan: Giovanni her actions.Rebekka gets +1 bleed when Group: 4 bleeding a Methuselah who controls a ready Capacity: 6 Malkavian. Disciplines: pot pre DOM NEC DS:V,CE:PTr Independent KMW:U Redbone McCray Clan: Toreador antitribu Rashid Stockton Group: 4 Clan: Gangrel antitribu Capacity: 6 Group: 5 Disciplines: cel pro AUS PRE Capacity: 4 Sabbat: Redbone mayenter combat with a Disciplines: cel obf vic younger Camarilla vampire as a (D) action. Sabbat BlackHand Third:V SoC:V Reg Driscoll Reiner Stoschka Clan: Samedi Clan: Malkavian Group: 2 Group: 5 Capacity: 8 Capacity: 7 Disciplines: aus pre for OBF THN Disciplines: obf AUS DEM THA Independent: If Reg perfor ms asuccessful Camarilla: While Reiner is ready,master : Dis- equip action, you maymovethe equipment to cipline cards maybeplayedastrifles. anyready minion you control. +1 bleed. KoT:V BL:U1 Remilliard, Devout Crusader Regilio, The Seeker of Akhenaten Clan: Toreador antitribu Clan: Nosferatu Group: 2 Group: 2 Capacity: 4 Capacity: 3 Disciplines: pre AUS Disciplines: aus obf Sabbat Camarilla Sabbat:V,SW:U AH:V3, CE:PN Renenet Regina Giovanni, The Right Hand of Au- Clan: FollowerofSet gustus Group: 4 Clan: Giovanni Capacity: 5 Group: 2 Disciplines: ser OBF PRE Capacity: 10 Independent Disciplines: aus for DOM NEC POT LotN:PS2 Independent: Regina has 2 votes.Recr uiting allies and employing retainers costs Regina 1 Reverend Adams less pool or blood (but neverless than 0 pool or Clan: Caitiff blood). Group: 4 DS:V,FN:PG Capacity: 3 Disciplines: aus PRE Reginald Moore Independent: Reverend Adams gets -1 stealth Clan: Brujah on political actions.Older vampires do not tap Group: 4 forsuccessfully blocking Reverend Adams. Capacity: 4 Promo-20061101 Disciplines: PRE Camarilla primogen: Reginald gets +1 Reverend Adams strength in combat with Tremere and Tremere Clan: Ventr ue antitr ibu. He cannot blockvampires of those Group: 4 clans or attempt actions to enter combat with Capacity: 4 them. Disciplines: aus PRE KoT:PB2 Advanced, Camarilla: Dur ing your master phase,you maylook at the top X cards of your librar y,where X is the number of Gehenna cards in play. Older vampires do not tap for successfully blocking Adams. TR:U Reverend Blackwood Richter,The Templar of Du Mont Clan: Tremere antitribu Clan: Brujah antitribu Group: 2 Group: 2 Capacity: 6 Capacity: 7 Disciplines: obf DOM THA Disciplines: for pre CEL POT Sabbat bishop: Damaging strikes made by Sabbat: +1 strength. Reverend Blackwood that require Thaumaturgy Sabbat:V,SW:U/PB inflict +1 damage. Sabbat:V,BH:PTr Ricki Van Demsi Clan: Gangrel Reverend Djoser Jones Group: 1 Clan: FollowerofSet Capacity: 3 Group: 4 Disciplines: for pro Capacity: 3 Camarilla Disciplines: pre ser Jyhad:V,VTES:V,Tenth:B Independent KMW:U Rico Loco Clan: Ventr ue antitr ibu Rex, The Necronomist Group: 4 Clan: Pander Capacity: 2 Group: 2 Disciplines: FOR Capacity: 3 Sabbat BlackHand: If Rico is ready during Disciplines: pot pro vic your master phase,moveaBomb from your Sabbat: Combat cards cost Rexanadditional hand or ash heap to him (no cost) or he takes 1 blood. damage.Dur ing your untap phase,ifRico is Sabbat:V,Tenth:B ready and has a Bomb,bur n the Bomb and an- other ready minion you control takes 2 dam- age. Reza Fatir,The Dark Angel Third:V Clan: Assamite Group: 4 Capacity: 6 Rigby,Crusade Vanguard Disciplines: obf pro CEL QUI Clan: Brujah antitribu Group: 2 Sabbat BlackHand: The Blood Curse does Capacity: 5 not affect Reza. Disciplines: aus pot CEL PRE Gehenna:U Sabbat: If Rigbyattempts to blockaSabbat vampire and fails,and anyofyour predator’s Richard Tauber,Ayelea’sPuppet bishops are not at full capacity,move1blood Clan: Tremere antitribu from Rigbytoone of those bishops. Group: 2 Sabbat:V,SW:U/PB Capacity: 4 Disciplines: tha AUS Sabbat: Richard gets -1 intercept when at- tempting to blockLasombraand Tzimisce. Sabbat:V,Tenth:B Robert Price Rodrigo Clan: Gangrel Clan: Brujah antitribu Group: 4 Group: 4 Capacity: 2 Capacity: 5 Disciplines: pro Disciplines: pot pre qui CEL Independent Sabbat KoT:V Third:V

Robin Withers Roger Farnsworth Clan: Ventr ue Clan: Malkavian antitribu Group: 4 Group: 3 Capacity: 4 Capacity: 4 Disciplines: dom obf pre Disciplines: aus OBF Camarilla Sabbat BlackHand Gehenna:U BH:PM

Rocia Roland Bishop Clan: Gargoyle Clan: Malkavian Group: 4 Group: 1 Capacity: 8 Capacity: 4 Disciplines: obf FOR POTVIS Disciplines: aus dom obf Camarilla: Rocia gets +1 intercept when at- Camarilla tempting to blockTremere or Tremere antitribu. Jyhad:V,VTES:V,Tenth:A She gets an optional press each combat. Flight [FLIGHT]. Roland Loussarian LoB:U Clan: Ventr ue Group: 1 Roderick Phillips March Capacity: 3 Clan: Kiasyd Disciplines: for pre Group: 4 Camarilla Capacity: 7 Jyhad:V,VTES:V,Tenth:B Disciplines: cel obt tha DOM MYT Sabbat: While Roderickisready,minions you Roman Alexander control get an additional +1 stealth on equip Clan: Gangrel actions.Cold iron vulnerability. Group: 1 LoB:U Capacity: 4 Disciplines: ani for pro Rodolfo Camarilla Clan: Malkavian antitribu Jyhad:V,VTES:V,Tenth:A Group: 3 Capacity: 8 Disciplines: pro AUS DEM OBF Sabbat bishop: +1 bleed. BH:U2, Third:PM Roreca Quaid Royce Clan: Tremere Clan: Pander Group: 1 Group: 2 Capacity: 2 Capacity: 1 Disciplines: tha Disciplines: dom Camarilla Sabbat: Royce gets -1 stealth when bleeding. Jyhad:V,VTES:V,Tenth:A Sabbat:V,Tenth:A

Rosa Martínez Rudolfo Giovanni Clan: Toreador antitribu Clan: Giovanni Group: 3 Group: 2 Capacity: 9 Capacity: 3 Disciplines: AUS CEL FOR PRE Disciplines: NEC Sabbat bishop: Dur ing your untap phase,if Independent another ready vampire you control is a Regent, DS:V2, FN:PG Rosa gains 1 blood. +1 bleed. BH:U2 Rufina Soledad Clan: Ventr ue Rose, The Group: 1 Clan: Tzimisce Capacity: 2 Group: 3 Disciplines: for Capacity: 5 Camarilla Disciplines: aus PRE VIC Jyhad:V,VTES:V,Tenth:A Sabbat CE:V,BSC:X Ruth McGinley Clan: Malkavian Rosemarie Group: 3 Clan: Daughter of Cacophony Capacity: 6 Group: 4 Disciplines: aus cel obf DEM Capacity: 3 Camarilla primogen: Ruth gets first strike Disciplines: mel FOR when striking with a gun. Camarilla: Combat cards that do not require CE:V,Anarchs:PAG,BSC:X Fortitude cost Rosemarie an additional blood. LoB:U Rutor Clan: Tremere Roxanne, Rectrix of the 13th Floor Group: 5 Clan: Malkavian Capacity: 7 Group: 1 Disciplines: pro vic AUS DOM THA Capacity: 9 Camarilla: Tzimisce get -1 intercept when at- Disciplines: pot AUS DOM FOR OBF tempting to blockRutor. Camarilla primogen: Roxanne mayenter KoT:V combat with a vampire of capacity below4con- trolled byyour predator or preyasa+1stealth (D) action. Jyhad:V,VTES:V,Tenth:A Ruxandra Sabrina Clan: Nosferatu Clan: Toreador antitribu Group: 5 Group: 3 Capacity: 5 Capacity: 4 Disciplines: ani aus OBF Disciplines: aus cel pre Camarilla: Ventr ue get -1 intercept when Sabbat Ruxandraisacting. As a discard phase action, BH:PTo youmay tap Ruxandratodiscard anynumber of cards from your hand. Sadie KoT:V Clan: Gangrel antitribu Group: 2 Ryder Capacity: 2 Clan: Gangrel Disciplines: pro Group: 4 Sabbat Capacity: 7 Sabbat:V,SW:U Disciplines: ani pot FOR PRO Independent: When Ryder is in combat, be- Sahira Siraj fore range is chosen on the first round, you Clan: FollowerofSet maylook at the opposing minion’scontroller’s Group: 4 hand. Ryder gets +1 intercept when blocking Capacity: 4 (D) actions. Disciplines: obf ser tha Gehenna:U Independent KMW:PB Ryszard Clan: Gangrel antitribu Group: 4 Saiz Capacity: 6 Clan: Tremere antitribu Disciplines: pre pro CEL OBF Group: 3 Capacity: 3 Sabbat bishop: Ryszard cannot blocktitled Disciplines: aus dom vampires. Third:V Sabbat Anarchs:U2 Sabine Lafitte Clan: Tremere Sajid al Misbah Group: 1 Clan: Assamite Capacity: 5 Group: 5 Disciplines: aus dom pot tha Capacity: 4 Disciplines: QUI Camarilla: Dur ing your untap phase,you may move 1 blood from Sabine to anycontrolled Independent: Cards that require Quietus cost Tremere. Sajid 1 less blood. Sajid cannot blockolder Jyhad:V,VTES:V,Tenth:B vampires.Blood cursed. LotN:U Salbatore Bokkengro Samson Clan: Ravnos Clan: Ventr ue antitr ibu Group: 2 Group: 2 Capacity: 4 Capacity: 2 Disciplines: for pro CHI Disciplines: dom Independent Sabbat DS:V,FN:PR Sabbat:V,Tenth:A

Salinger Sandra White Clan: Brujah antitribu Clan: Caitiff Group: 2 Group: 3 Capacity: 9 Capacity: 1 Disciplines: tha CEL POTPRE Disciplines: -none- Sabbat Archbishop of Philadelphia: As a (D) Camarilla: If Sandradiabler izes an older vam- action, Salinger mayenter combat with any pire,the controller of that vampire bur ns 1pool. ready LasombraorTzimisce controlled byan- Anarchs:U2 other Methuselah. +1 bleed. Sabbat:V,SW:U/PB Sanjo Clan: Akunanse Samantha Group: 3 Clan: Gangrel antitribu Capacity: 6 Group: 2 Disciplines: abo chi ANI FOR Capacity: 10 Laibon Disciplines: ani tha CEL OBF PRO LoB:PA2 Sabbat bishop: Damage from Samantha’s hand strikes is aggravated. She gets +1 inter- Santaleous cept against Lasombra. Clan: Malkavian Sabbat:V,SW:U Group: 5 Capacity: 9 Samat Ramal-Ra, Archon Disciplines: AUS CEL DEM OBF Clan: FollowerofSet Camarilla: Santaleous gets +1 bleed for each Group: 2 unique hunting ground in play. Hemay bur n 3 Capacity: 6 blood to cancel a master card as it is played. Disciplines: pre ser tha OBF KoT:V Camarilla: Blood hunts cannot be called on Samat. Saqqaf, Keeper of the Grand Temple of FN:U2 Set Clan: FollowerofSet Sammy Group: 2 Clan: Nosferatu Capacity: 9 Group: 1 Disciplines: cel for OBF PRE SER Capacity: 4 Independent: If Saqqaf successfully perfor ms Disciplines: ani obf pot an action requiring Serpentis,you gain 1 pool. Camarilla Yo umay only gain 1 pool this way each turn. Jyhad:V,VTES:V,Tenth:B AH:V3, FN:PS Sarah Brando Sarrasine Clan: Brujah antitribu Clan: FollowerofSet Group: 2 Group: 2 Capacity: 3 Capacity: 7 Disciplines: CEL Disciplines: aus nec ser OBF PRE Sabbat: Sarah gets -1 stealth on every (D) ac- Independent: Dur ing your master phase,if tion she perfor ms against a Methuselah who Sarrasine is ready,you maybur n the Edge to controls a ready bishop or archbishop. gain an additional master phase action. Sabbat:V,SW:PB FN:U2

Sarah Cobbler Sascha Vykos, The Angel of Caine Clan: Tremere Clan: Tzimisce Group: 1 Group: 2 Capacity: 4 Capacity: 8 Disciplines: dom THA Disciplines: ani dom AUS THA VIC Camarilla Sabbat priscus: When a vampire opposing Jyhad:V,VTES:V,Tenth:B Sascha in combat goes to torpor,you may choose to increase your hand sizeby2for the remainder of the turn. This ability can be used Sarah Raines only once per turn. Clan: Gangrel Promo-20010302, SW:PT Group: 3 Capacity: 2 Disciplines: for Sascha Vykos, The Angel of Caine Clan: Tzimisce Independent: Sarah gets an optional maneu- Group: 2 verand an optional press when in combat with Capacity: 8 amage ally. Disciplines: ani dom AUS THA VIC Anarchs:U2 Advanced, Sabbat Archbishop of Washing- ton, D.C.: If Sascha is ready,you maydrawa Sargon card from your librar y wheneveranother Clan: Baali Methuselah plays a master card. Group: 2 Merged: Sabbat cardinal Capacity: 5 Gehenna:U Disciplines: cel dai obf pre Independent: WheneverSargon successfully Sasha Miklos perfor ms an action, you get the Edge.+1 Clan: Ravnos strength. Infer nal. Group: 2 BL:U2 Capacity: 2 Disciplines: chi Sarisha Veliku Independent Clan: Ravnos DS:V2, FN:PR Group: 2 Capacity: 6 Disciplines: chi dom ANI FOR Independent AH:V3, FN:PR Saul Meira Scarlet Carson O’Toole Clan: Lasombra Clan: Gangrel antitribu Group: 5 Group: 3 Capacity: 8 Capacity: 4 Disciplines: CHI DOM OBT POT Disciplines: pro CEL Sabbat BlackHand: Saul maybur n ablood Sabbat dur ing your discard phase to untap another Anarchs:U2, KMW:PG ready BlackHand vampire. SoC:V Schuyler Clan: Pander Saulot, The Wanderer Group: 4 Clan: Salubri Capacity: 1 Group: 4 Disciplines: tha Capacity: 11 Sabbat: When Schuyler is blocked, your prey Disciplines: dai AUS FOR OBE THA VAL maymovealibrar y card from his or her ash Independent: Damage Baali inflict on Saulot is heap to the top of his or her librar y. reduced to 0. During your untap phase,you Third:V maymove2blood from Saulot to anyvampire in your uncontrolled region or in play. +1bleed. Sean Andrews +1 strength. Scarce. Clan: Toreador LoB:U Group: 4 Capacity: 2 Saxum, Master of Slaves Disciplines: cel Clan: Gargoyle Camarilla Group: 2 KoT:PT2 Capacity: 6 Disciplines: pot pre FOR VIS Sean Rycek Camarilla Tremere Slave: Flight [FLIGHT]. Clan: Malkavian BL:U1 Group: 4 Capacity: 4 Sayshila Disciplines: aus dem Clan: Daughter of Cacophony Camarilla: Once each referendum, Sean may Group: 4 tap or bur n ablood to gain 2 votes.Hemay Capacity: 7 burn a boon as a +1 stealth (D) action. Disciplines: dem FOR MEL PRE TR:U Independent: Dur ing areferendum, if Sayshila is ready,you maytap her to giveanother titled Sébastian Goulet vampire you control 2 additional votes.Oppos- Clan: Gangrel antitribu ing minions cannot use presses to continue Group: 3 against her. Capacity: 8 LoB:U Disciplines: cel pre pro DOM OBF Sabbat: Allies and retainers cost Sébastian 1 less blood or pool to employorrecr uit. Once each action, he can bur n 1blood to get +1 bleed. CE:V,BSC:X Sébastian Goulet Selena Clan: Gangrel antitribu Clan: Tremere antitribu Group: 3 Group: 3 Capacity: 8 Capacity: 6 Disciplines: cel pre pro DOM OBF Disciplines: AUS DOM THA Advanced, Sabbat: Sébastian gets +1 stealth Sabbat BlackHand: Damage inflicted on Se- when employing a retainer or recruiting an ally. lena byawerewolf is aggravated. Merged: He can steal a retainer or an ally as a Promo-20031105, BH:U2/PTr +1 stealth (D) action. BH:U2 Selma the Repugnant Clan: Nosferatu Sebastian Marley Group: 1 Clan: Nosferatu Capacity: 8 Group: 1 Disciplines: ani for OBF POT Capacity: 7 Camarilla Prince of Cleveland: Selma gets Disciplines: aus obf pot ANI +1 intercept when attempting to blockaNosfer- Camarilla: +1 strength. atu vampire. Jyhad:V,VTES:V,Tenth:B Jyhad:V,VTES:V,Tenth:A

Sela Sennadurek Clan: Brujah antitribu Clan: Nagaraja Group: 2 Group: 4 Capacity: 6 Capacity: 6 Disciplines: cel obt POTPRE Disciplines: dom AUS NEC Sabbat bishop: If Sela becomes an archbish- Sabbat BlackHand: WheneveraMethuselah op,each ready bishop controlled byyour prey loses the Edge when it is not your turn, Sen- burns1blood. +1 bleed. nadurek untaps,and you maylook at that Sabbat:V,SW:PB Methuselah’shand. Scarce. LoB:U Sela Clan: Brujah antitribu Sennuwy,The Promoter Group: 2 Clan: Ravnos Capacity: 7 Group: 2 Disciplines: cel obt POTPRE Capacity: 4 Disciplines: ani chi for Advanced, Sabbat Archbishop of Rome: Sela gets +1 stealth on (D) actions directed at Independent aMethuselah who controls a ready bishop. FN:U2 BH:U2 Seren Sukardi Sha-Ennu Clan: FollowerofSet Clan: Tzimisce Group: 4 Group: 4 Capacity: 7 Capacity: 11 Disciplines: pre OBF SER THA Disciplines: obf tha ANI AUS CHI VIC Independent: At close range,Seren maysend Sabbat regent Vampires with capacity less than the opposing vampire to torpor as a strikeifthe 4cannot blockSha-Ennu. +2 bleed. range in the previous round was long. Not us- Third:V able if anydamage was successfully inflicted on Seren in the previous round. Shaggydog Gehenna:U,KMW:PB Clan: Gangrel antitribu Group: 5 Sergei Voshkov,The Eye Capacity: 7 Clan: Nosferatu Disciplines: ani obf qui FOR PRO Group: 5 Sabbat BlackHand: Shaggydog gets an op- Capacity: 10 tional press on the first round of combat. Disciplines: dom pro ANI AUS OBF POT SoC:V Camarilla: When Sergei blocks an action, you maylook at the acting Methuselah’shand, and Shahid Sergei maybur n 1blood to discard an action Clan: Nosferatu card from it (before combat, if any). +1 inter- Group: 4 cept. Capacity: 7 KoT:V Disciplines: ani for pro OBF POT Camarilla: Yo umay tap Shahid during anyoth- Servius Marius Pustula er Methuselah’suntap phase to increase your Clan: Nosferatu antitribu hand sizebyXfor the remainder of the turn, Group: 4 where X is the number of ready minions that Capacity: 10 Methuselah controls. Disciplines: obf ANI CHI DOM OBT POT Gehenna:U Sabbat: Each Methuselah gets +X hand size, where X is the number of ready vampires with Shane Grimald capacity above 7 heorshe controls. Clan: Gangrel antitribu Third:V Group: 2 Capacity: 4 Seterpenre Disciplines: ani dom pot Clan: FollowerofSet Sabbat Group: 5 Sabbat:V,Tenth:B Capacity: 10 Disciplines: AUS NEC OBF PRE SER Shannon Price, the Whisperer Independent: When Seterpenre enters play, Clan: Nosferatu antitribu put up to four master:Discipline cards on him Group: 2 from your hand, ash heap and/or librar y (shuf- Capacity: 3 fle afterward). Discipline cards do not affect his Disciplines: ani obf capacity. LotN:U Sabbat SW:C Shasa Abu Badr Sheva Carr Clan: Ishtarri Clan: Toreador Group: 4 Group: 5 Capacity: 5 Capacity: 4 Disciplines: cel for PRE Disciplines: aus cel dom Laibon: Shasa gets +1 bleed when bleeding Camarilla: Sheva gets +1 strength in combat with an action card that requires Presence. with a Lasombra. LoB:PI2 KoT:V

Shawnda Dorrit Shiloh Marie, Vengeance Clan: Brujah antitribu Clan: Gangrel Group: 4 Group: 5 Capacity: 6 Capacity: 6 Disciplines: obt pot pre CEL Disciplines: ANI FOR PRO Sabbat priscus Independent: Shiloh can enter combat with a Gehenna:U,Third:PB younger vampire as a (D) action. During your untap phase,ifShiloh is ready,another ready vampire you control takes 1 unpreventable Sheila Mezarin damage. Clan: Toreador antitribu KoT:V Group: 2 Capacity: 6 Disciplines: cel for AUS PRE Siamese, The Clan: Ahrimane Sabbat: +1 bleed. Group: 2 Sabbat:V,SW:U Capacity: 7 Disciplines: ani pro PRE SPI Sheldon, Lord of the Clog Sabbat: +1 bleed. Sterile. Clan: Nosferatu BL:U2 Group: 1 Capacity: 9 Disciplines: for ANI AUS OBF POT Sigrid Bekker Clan: Toreador Camarilla Nosferatu Justicar Group: 2 Jyhad:V,VTES:V,Tenth:A Capacity: 6 Disciplines: cel pot pre AUS Shemti Camarilla: Sigridgets +1 bleed when bleeding Clan: FollowerofSet aMethuselah who controls a ready Nosferatu. Group: 5 DS:V,CE:PTo Capacity: 9 Disciplines: vic OBF POTPRE SER Silvia Giovanni Independent: Shemti has 1 vote (titled). While Clan: Giovanni he is ready and untapped, anyminion success- Group: 2 fully perfor ming a(D) action against you takes Capacity: 10 1damage (after resolving the action). Disciplines: for vic ANI DOM NEC POT LotN:U Independent: Silvia gets one optional press each combat. +1 strength. FN:PG Sir Henry Johnson Sister Evelyn Clan: Toreador Clan: Ventr ue antitr ibu Group: 3 Group: 3 Capacity: 4 Capacity: 3 Disciplines: aus pot pre Disciplines: aus dom Camarilla Sabbat CE:V/PTo, BSC:X BH:U2

Sir Marriot D’Urban Skidmark Clan: FollowerofSet Clan: Nosferatu antitribu Group: 2 Group: 4 Capacity: 5 Capacity: 5 Disciplines: aus obf ser PRE Disciplines: aus pot FOR OBF Independent Sabbat: When Skidmarkisacting, you do not FN:U2 replace anycards you playuntil the end of the action. Gehenna:U,KMW:PAn Sir Ralph Hamilton Clan: Brujah Group: 3 Skryta Zyleta Capacity: 6 Clan: Gangrel antitribu Disciplines: cel ser POTPRE Group: 3 Capacity: 5 Camarilla: Ralph gets +1 strength in combat Disciplines: obf pot pro CEL with a younger Camarilla vampire.Followers of Set get +1 bleed when bleeding Ralph’scon- Sabbat BlackHand troller. BH:U2, KMW:PG CE:V,BSC:X Slag Sir Walter Nash Clan: Nosferatu Clan: Ventr ue Group: 5 Group: 1 Capacity: 4 Capacity: 7 Disciplines: ani obf pot Disciplines: DOM FOR PRE Camarilla: While Slag is ready,any Methuse- Camarilla Prince of Chicago lah playing or discarding a card during a refer- Jyhad:V,VTES:V,Tenth:B endum must showyou the card drawntore- place it. KoT:V Sisocharis Clan: FollowerofSet Group: 5 Capacity: 4 Disciplines: cel obf pre Independent LotN:U Smallpox Griet Soldat Clan: Nosferatu antitribu Clan: Gangrel antitribu Group: 3 Group: 3 Capacity: 9 Capacity: 7 Disciplines: thn ANI CEL OBF POT Disciplines: cel dom obf POTPRO Sabbat: If Smallpoxsuccessfully inflicts hand Sabbat BlackHand: Yo umay bur n the Edge damage in consecutiverounds of a combat, the to giveany BlackHand vampire an optional opponent gets a poxcounter.Aminion with any manuever. poxcounters takes 1 damage during his or her BH:U2 untap phase.Bur n all poxcounters when Smallpoxleavesthe ready region. Solomon Batanea Anarchs:U2 Clan: Harbinger of Skulls Group: 4 Smash Capacity: 5 Clan: Brujah antitribu Disciplines: nec AUS FOR Group: 4 Laibon: If Solomon is ready,you mayspend Capacity: 3 transfers to move blood from your prey’sun- Disciplines: pot pre controlled vampires to your prey’spool at a Sabbat cost of twotransfers for each blood moved. Third:PB LoB:U

Smudge the Ignored Sonja Blue Clan: Caitiff Clan: Ventr ue Group: 1 Group: 4 Capacity: 1 Capacity: 5 Disciplines: -none- Disciplines: dom pot CEL FOR PRE Camarilla: After Smudge diabler izes an older Independent: Gain 4 pool when Sonja is vampire for the first time,hegets +1 strength. movedtothe ready region in your influence Jyhad:V,VTES:V,Tenth:A phase.Sonja mayremove a vampire’stitle as a (D) action. She mayblockasanally (but re- mains a vampire in combat). During your prey’s Sobayifa discard phase,your predator maybur n 1pool Clan: Guruhi to move Sonja to his or her ready region. If Group: 3 Sonja leavesplay, remove her from the game. Capacity: 8 KMW:U Disciplines: aus pot pro spi ANI PRE Laibon magaji Sophia Watson LoB:PG2 Clan: Gangrel Group: 3 Socrate Cidibe Capacity: 6 Clan: Akunanse Disciplines: obf pro ANI FOR Group: 4 Independent Capacity: 5 Anarchs:U2 Disciplines: ani ABO FOR Laibon EK:U Spider Stanislava Clan: Gangrel antitribu Clan: Gangrel Group: 4 Group: 2 Capacity: 6 Capacity: 11 Disciplines: ani for CEL PRO Disciplines: ANI CEL DOM FOR PRO Sabbat: Spider can steal a weapon as a strike. Camarilla Inner Circle: Retainers employed If Spider is blockedand the blocking minion is by a minion opposing Stanislava lose their abili- still ready at the end of the action, Spider bur ns ties until the end of combat; allies cannot block 1blood. Stanislava.+2bleed. Gehenna:U DS:V,Anarchs:PG

Spider-Killer Stavros Clan: Ravnos Clan: Malkavian antitribu Group: 2 Group: 4 Capacity: 10 Capacity: 7 Disciplines: aus cel ANI CHI FOR OBF Disciplines: dem AUS OBF PRE Independent: Spider-Killer gets +1 stealth on Sabbat priscus ev ery action he perfor ms. Third:V FN:U2 Stefano Giovanni Spiridonas Clan: Giovanni Clan: Tremere Group: 2 Group: 2 Capacity: 6 Capacity: 9 Disciplines: nec pot pre DOM Disciplines: pot pre DOM THA Independent: Dur ing the referendum of apolit- Camarilla Prince of Athens: Once each turn, ical action, Stefano maybur n 1blood to gain 1 Spir idonas can bur n X+2 blood to get +X bleed vote. forthe current action. DS:V,FN:PG AH:V3, CE:PTr Stephen Bateson Spleen, Georgio Gutterpunk Clan: Tzimisce Clan: Ravnos Group: 5 Group: 2 Capacity: 6 Capacity: 2 Disciplines: ani aus tha vic Disciplines: ani chi Sabbat: Stephen gets +1 bleed when bleeding Independent: If Spleen is blockedbyanolder aMethuselah who controls a ready Tremere. vampire,hebur ns 1blood (before combat oc- +1 stealth. curs,ifany). SoC:V FN:U2 Stephen Milliner Clan: Giovanni Group: 5 Capacity: 3 Disciplines: nec pre Independent LotN:U Steve Booth Sundervere, The Devil Brahmin Clan: Brujah Clan: FollowerofSet Group: 3 Group: 4 Capacity: 5 Capacity: 8 Disciplines: pot pre pro CEL Disciplines: obf AUS PRE SER THA Camarilla Independent. Red List: If Sundervere is CE:V,Anarchs:PAB,KMW:PAl, BSC:X burned, you bur n 1pool. Once each action, he maybur n 1blood to get an additional +1 bleed. +1 bleed. Stick LotN:PS2 Clan: Nosferatu antitribu Group: 4 Capacity: 3 Sundown Disciplines: ANI Clan: Nosferatu Group: 3 Sabbat Capacity: 6 Third:V Disciplines: obf pre ANI POT Camarilla: Dur ing areferendum, Sundown can Stravinsky burn 1 blood to gain 1 vote. Clan: Tzimisce Anarchs:PAB Group: 2 Capacity: 9 Disciplines: pot ANI AUS VIC Sutekh, The Dark God Clan: FollowerofSet Sabbat Archbishop of Mexico City: Stravin- Group: 2 sky gets an additional +1 bleed when bleeding Capacity: 11 aMethuselah who controls a younger ready Disciplines: cel pot NEC OBF PRE SER Tzimisce.+1bleed. Sabbat:V,SW:PT Independent: Sutekh has 2 votes.You gain a pool each time an action to recruit a Mummy ally is successful. During your untap,you may Suhailah move 1 blood between Sutekh and anyother Clan: Ventr ue FollowerofSet you control. +1 bleed. Group: 2 FN:R Capacity: 9 Disciplines: pot ser FOR OBF Suzanne Kadim Camarilla Prince of Cairo: Suhailah gets +1 Clan: Toreador stealth on each of her actions if your preyhas a Group: 3 ready prince or justicar.+1bleed. Capacity: 7 AH:V3, CE:PV Disciplines: aus dom obf CEL PRE Camarilla: +1 bleed. Sukainah CE:V,Anarchs:PAB,BSC:X Clan: Assamite Group: 5 Capacity: 3 Disciplines: aus qui Independent: Blood cursed. LotN:U Sylvester Simms Tabitha Fisk Clan: Malkavian Clan: Lasombra Group: 1 Group: 3 Capacity: 8 Capacity: 4 Disciplines: ani dom pre AUS OBF Disciplines: obt pot pro Camarilla primogen: If Sylvester goes into tor- Sabbat: Dur ing your untap phase,anarchbish- por,each Methuselah bur ns 1pool. op you control maymove1blood to Tabitha. Jyhad:V,VTES:V,Tenth:B BH:U2

Synesios Talbot Clan: TrueBrujah Clan: Gangrel Group: 2 Group: 5 Capacity: 8 Capacity: 7 Disciplines: obf ser POTPRE TEM Disciplines: for ANI NEC PRO Independent: Synesios has 2 votes.You may Independent: Talbot maybur n amaster card payapool when you playaMaster : Out-of- from your hand to attempt to enter combat with Turn card to gain an extramaster phase action anyminion as a +1 stealth (D) action. in your next master phase.Synesios cannot KoT:V use cards that require Celerity.Scarce. BL:R2 Talley,the Hound Clan: Lasombra Szechenyi Jolán, Mother of Horrors Group: 2 Clan: Tzimisce Capacity: 6 Group: 3 Disciplines: aus dom OBT POT Capacity: 9 Sabbat: Talleygets +1 intercept when attempt- Disciplines: cel for pro ANI AUS VIC ing to block anyaction that targets one of your Sabbat bishop: When Jolán successfully per- other minions. formsanemployretainer or recruit ally action, SW:C she untaps at the end of the turn. BH:U2 Tammy Walenski Clan: Nosferatu T.J. Group: 3 Clan: Gangrel Capacity: 8 Group: 4 Disciplines: nec tha ANI OBF POT Capacity: 3 Camarilla: Tammygets 1 optional maneuver Disciplines: cel for each combat. Independent: T.J. may tap and bur n 2blood to CE:V,BSC:X cancel a referendum called byatitled Camaril- la vampire. TR:U Tanginé Tariq, The Silent Clan: Samedi Clan: Assamite Group: 4 Group: 2 Capacity: 7 Capacity: 7 Disciplines: ani nec pot OBF THN Disciplines: cel AUS FOR OBF QUI Independent: Tanginé cannot strikeexcept to Independent: Tariq’scapacity is reduced by4 dodge or end combat when in combat with a while he is controlled. Tar iq can enter combat Salubr i. She mayinflict 1 damage on anynon- with a vampire controlled byanother Methuse- Salubr i minion or retainer as a (D) action. lah as a (D) action. Blood hunts cannot be LoB:U called on Tar iq. The Blood Curse doesn’t affect Tariq. FN:U2 Tansu Bekir Clan: Assamite Group: 2 Tariq, The Silent Capacity: 4 Clan: Assamite Disciplines: cel OBF Group: 2 Capacity: 7 Independent: (Blood Cursed). Disciplines: cel AUS FOR OBF QUI AH:V3, FN:PA Advanced, Sabbat BlackHand. Red List: Tariq’scapacity is reduced by4while he is con- Tara trolled. He maysteal 1 blood as a ranged Clan: Brujah str ike. The Blood Curse does not affect Tar iq. Group: 5 Merged: Independent: Tariq’scapacity is not Capacity: 6 reduced byhis card text. Disciplines: cel POTPRE KMW:U Camarilla Prince of San Diego KoT:V Tarrence Moore Clan: Tremere Tarautas Group: 5 Clan: Tremere Capacity: 4 Group: 4 Disciplines: aus dom tha Capacity: 4 Camarilla Disciplines: aus nec tha KoT:V Camarilla: While Tarautas is ready,Blood Doll and Minion Tap cards cost an additional pool. Tatiana Romanov TR:U Clan: Toreador Group: 1 Tarbaby Jack Capacity: 7 Clan: Nosferatu antitribu Disciplines: cel pre AUS Group: 3 Camarilla Prince of Houston: +1 bleed. Capacity: 8 Jyhad:V,VTES:V,Tenth:B Disciplines: dom ser ANI OBF POT Sabbat BlackHand: If Tarbabyisready,you get one extratransfer during your influence phase. BH:U2 Tatiana Stepanova, Alastor Tegyrius, Vizier Clan: Ravnos Clan: Assamite Group: 4 Group: 2 Capacity: 7 Capacity: 9 Disciplines: ani for obf CHI PRE Disciplines: pre AUS CEL FOR QUI Camarilla: Yo uand Tatiana mayplaycards Camarilla: If Tegyr ius is ready,any Assamite that require Brujah or Gangrel as if Tatiana maytakea+1stealth action to gain an alle- were a member of the required clan. giance counter.Any Assamite with an alle- KMW:U giance counter is considered a Camarilla vam- pire.+1strength. (Blood Cursed). FN:U2 Tatu Sawosa Clan: Osebo Group: 4 Tegyrius, Vizier Capacity: 8 Clan: Assamite Disciplines: ani cel AUS OBF POT Group: 2 Capacity: 9 Laibon: +1 strength. Disciplines: AUS CEL FOR PRE QUI LoB:PO2 Advanced, Camarilla: While Tegyr ius is ready, each Camarilla Assamite maybur n 1blood to Tayshawn Kearns gain 1 vote once each referendum. (Blood Clan: Brujah Cursed). Group: 3 Merged: Assamite Justicar Capacity: 4 Anarchs:U2 Disciplines: cel obf pot Camarilla Teresita, The Godmother CE:V,BSC:X Clan: Nosferatu antitribu Group: 3 Tears, The Dark Pierrot Capacity: 7 Clan: Toreador antitribu Disciplines: for ANI OBF POT Group: 4 Sabbat BlackHand Seraph: Teresita gets +1 Capacity: 6 intercept against Camarilla vampires. Disciplines: cel AUS DEM PRE BH:U2/PN Sabbat: If Tears is blockedwhen attempting a bleed or political action, he bur ns 1blood (be- Tereza Rostas fore combat begins,ifany). Clan: Ravnos Third:V Group: 2 Capacity: 8 Disciplines: ani aus pot CHI FOR Independent: Tereza maysteal the Edge from another Methuselah as a (D) action that costs 2blood. DS:V2, Tenth:B Terrell Harding Themistocles Clan: Tremere antitribu Clan: Brujah Group: 3 Group: 5 Capacity: 7 Capacity: 8 Disciplines: cel dom obf AUS THA Disciplines: pre AUS CEL FOR POT Sabbat: Terrell can steal 1 blood from a Camarilla: Themistocles maybur n alocation younger vampire as a +1 stealth (D) action. as a (D) action that costs 1 blood. BH:PTr KoT:V

Terrence Theo Bell Clan: Tzimisce Clan: Brujah Group: 2 Group: 2 Capacity: 4 Capacity: 7 Disciplines: ani aus vic Disciplines: cel dom pre POT Sabbat Camarilla: Theo mayenter combat with any SW:PT ready minion controlled byanother Methuselah as a (D) action. If you control a ready prince or justicar,blood hunts cannot be called on Theo. Terrifisto FN:U,CE:PB Clan: Tzimisce Group: 4 Capacity: 10 Theo Bell Disciplines: cel obt ANI AUS FOR VIC Clan: Brujah Group: 2 Sabbat Archbishop of Detroit: Dur ing arefer- Capacity: 7 endum called byTerr ifisto,hemay bur n ablood Disciplines: aus dom CEL POTPRE when the votes are tallied to inflict 2 damage on a ready vampire who voted against the ref- Advanced, Independent: +1 strength. If there erendum. are anyGehenna cards in play, any justicar or Third:V Inner Circle member can call a referendum to burn Theo as a +1 stealth political action. If that referendum is canceled or fails,the acting vam- Terry pire goes to torpor. Clan: Blood Brother Gehenna:U Group: 2 Capacity: 5 Disciplines: aus dom san POT Theron Clan: Malkavian antitribu Sabbat. Chicago Circle: Once each combat, Group: 2 Terr y can bur n 1blood to get a press.Ster ile. Capacity: 8 BL:U1 Disciplines: for obt AUS DEM OBF Sabbat: Theron can put a derangement Thelonius counter on anyvampire as a (D) action. If the Clan: Tremere antitribu number of derangement counters equals or ex- Group: 2 ceeds the vampire’scapacity,that vampire is Capacity: 4 considered to be Malkavian antitribu. Disciplines: aus dom tha FN:U2 Sabbat Sabbat:V,BH:PTr Thetmes, Caliph of Alamut Thomasso Ghiberti Clan: Assamite Clan: Giovanni Group: 2 Group: 4 Capacity: 10 Capacity: 4 Disciplines: dom pot CEL OBF QUI Disciplines: pot NEC Independent: Thetmes has 2 votes.Damage Independent: Dur ing your untap phase,you from Thetmes’shand strikes is aggravated. maymove1blood from anyLaibon you control (Blood Cursed). to Thomasso. AH:V3, FN:PA LoB:U

Thomas De Lutrius Thucimia Clan: Toreador Clan: Assamite Group: 4 Group: 4 Capacity: 4 Capacity: 10 Disciplines: aus cel pre Disciplines: for pro CEL DEM OBF QUI Camarilla primogen: If Thomas goes to tor- Independent: Thucimia has 1 vote (titled). por,bur n 1pool. Once each time she bleeds,she mayreduce KoT:PT2 your hand sizeby2until your next untap phase to get +1 bleed. +1 hand size. Blood cursed. LotN:PA2 Thomas Steed, The Angry Clan: Salubriantitr ibu Group: 2 Tiberius, The Scandalmonger Capacity: 4 Clan: Nosferatu Disciplines: ani aus val Group: 1 Capacity: 5 Sabbat: Thomas maysearch your librar y fora Disciplines: ani cel obf pot melee weapon and move ittoyour hand as a +1 stealth action. Discard down to your hand Camarilla: If Tiberius is ready during your un- sizeand shuffle your librar y afterward. tap phase,you maylook at the top card in your BL:U2 prey’slibrar y. Jyhad:V,VTES:V,Tenth:B Thomas Thorne Clan: Tremere Timothy Crowley Group: 1 Clan: Ventr ue Capacity: 6 Group: 1 Disciplines: ani aus cel tha DOM Capacity: 7 Disciplines: ani dom FOR PRE Camarilla Jyhad:V,VTES:V,Tenth:A Camarilla Prince of Dallas Jyhad:V,VTES:V,Tenth:A

Titi Camara Clan: Osebo Group: 5 Capacity: 5 Disciplines: pot AUS CEL Laibon EK:U Titus Camille Tomaine Clan: Ventr ue antitr ibu Clan: Brujah Group: 4 Group: 4 Capacity: 8 Capacity: 6 Disciplines: for AUS DOM OBF Disciplines: CEL POTPRE Sabbat: Titus can steal equipment from a min- Camarilla primogen: If your preycontrols a ion controlled byyour predator or preyasa(D) ready Sabbat vampire,heorshe gets +1 hand action. +1 strength. sizewhile Tomaine is ready. Third:V KoT:PB2

Tobias Smith Tommy Clan: Lasombra Clan: Nosferatu antitribu Group: 3 Group: 2 Capacity: 7 Capacity: 3 Disciplines: pot DOM OBT PRE Disciplines: ani pot Sabbat: Tobias can giveany other non-titled Sabbat Sabbat vampire you control with a capacity Sabbat:V,SW:U above 5 the title of bishop as an action. CE:V,BSC:X Tony Clan: Malkavian Toby Group: 3 Clan: Nosferatu Capacity: 6 Group: 4 Disciplines: dom obf AUS DEM Capacity: 5 Camarilla Disciplines: ani obf pre CE:V,BSC:X Camarilla: Once each action, Tobycan bur n a blood to giveanacting anarch +1 bleed. Topaz TR:U Clan: Nosferatu Group: 4 Tock Capacity: 7 Clan: Nosferatu antitribu Disciplines: ani for qui OBF POT Group: 3 Camarilla: When Topaz successfully equips Capacity: 4 from your hand, you maylook at your prey’s Disciplines: obf pot pre hand, and Topaz maytakeanequipment from Sabbat it instead (discard the original equipment card). BH:PN TR:U

Tom Torvus Bloodbeard Clan: Blood Brother Clan: Gangrel Group: 2 Group: 3 Capacity: 3 Capacity: 9 Disciplines: for pot san Disciplines: pot ANI FOR OBF PRO Sabbat. Chicago Circle: Cards that require Independent: Dur ing anyMethuselah’sminion Sanguinus cost Tom an additional blood. Ster- phase,you maybur n the Edge to untap Tor vus. ile. +1 strength. BL:U1 Anarchs:U2 Travis "Traveler72" Miller Tryphosa Creed: Martyr Clan: Malkavian Group: 4 Group: 4 Life: 5 Capacity: 10 Vir tues: mar def Disciplines: AUS DEM DOM OBF POT Tr avis maymove2blood from the blood bank Camarilla Prince of Rome: While Tryphosa is to an imbued in your uncontrolled region as a ready,any Malkavian’sbleed action costs an +1 stealth action that costs 1 conviction [1 additional blood and gets +1 stealth. CONVICTION]. KoT:PM2 NoR:U Tsigane Troglodytia Clan: Ravnos Clan: Samedi Group: 2 Group: 4 Capacity: 3 Capacity: 10 Disciplines: aus chi Disciplines: obf pot AUS FOR NEC THN Independent Independent: When anyMethuselah plays a DS:V,FN:PR master card, you maylook at that Methuselah’s hand (after the replacement card is drawn). +1 Tsunda strength. Clan: Ravnos LoB:U Group: 4 Capacity: 6 Troius Disciplines: abo ani dem CHI Clan: Tremere Laibon magaji Group: 4 LoB:U Capacity: 8 Disciplines: cel AUS DOM THA Tupdog Camarilla Prince of Geneva: Troius cannot Clan: Gargoyle vote against a blood hunt referendum. +1 Group: 3 strength. Capacity: 1 KoT:V Disciplines: POTVIS Sabbat Tremere antitribuslave: Visceratika Truman cards cost Tupdog 1 less blood to play. Tupdog Clan: Blood Brother mayenter combat with anyminion as a (D) ac- Group: 2 tion. Tupdogs are not unique.Atthe end of Capacity: 6 your minion phase,bur n Tupdog and move the Disciplines: dom pot FOR SAN top card from your crypt to your uncontrolled Sabbat. Torrance Circle: Ster ile. region. Flight [FLIGHT]. BL:U1 LoB:C Tura Vaughn Tyler McGill Clan: Brujah Clan: Toreador Group: 1 Group: 5 Capacity: 8 Capacity: 4 Disciplines: dom CEL POTPRE Disciplines: pre AUS Camarilla primogen: Tura gets +1 intercept Camarilla: Tyler gets an additional vote when when attempting to blockother Brujah. anyMethuselah bur ns the Edge for a vote.He Jyhad:V,VTES:V,Tenth:A cannot blockNosferatu. KoT:V Tusk, The Talebearer Clan: Nosferatu Ubende Group: 1 Clan: Ishtarri Capacity: 6 Group: 4 Disciplines: ani pot OBF Capacity: 7 Disciplines: for obf qui CEL PRE Camarilla: While Tusk is ready,you maylook at the top card in your librar y. Laibon magaji Jyhad:V,VTES:V,Tenth:A LoB:PI2

Tusk, The Talebearer Ublo-Satha Clan: Nosferatu Clan: Gargoyle Group: 1 Group: 2 Capacity: 6 Capacity: 7 Disciplines: ani pot OBF Disciplines: cel FOR POTVIS Advanced, Camarilla: Dur ing the declaration Camarilla Tremere Slave: Ublo-Satha may of Tusk’s action, you maybur n the top card of prevent 1 damage each combat. Brujah get +1 your librar y.Ifthe bur ned card requires Obfus- bleed when bleeding Ublo-Satha’scontroller. cate,Tusk gets +1 stealth for the current action. Flight [FLIGHT]. Otherwise,Tusk bur ns 1blood. BL:U1 Anarchs:U2 Uchenna Tyler Clan: Akunanse Clan: Brujah Group: 4 Group: 3 Capacity: 7 Capacity: 9 Disciplines: ABO ANI FOR Disciplines: dom for obt CEL POTPRE Laibon magaji: Dur ing your master phase, Camarilla primogen: When Tyler diabler izes a Uchenna maybur n ablood to bur n acard from vampire,she untaps and gains a blood from your hand. Draw uptoyour hand sizeafter- the blood bank. Once per turn, she maybur n a ward. blood to get +1 bleed or an additional vote. LoB:PA2 CE:V,BSC:X Ugadja Una Clan: Guruhi Clan: Gangrel antitribu Group: 4 Group: 3 Capacity: 10 Capacity: 9 Disciplines: dom for ABO ANI POTPRE Disciplines: dem ANI FOR PRE PRO Laibon magaji: Ugadja maymoveupto2 Sabbat Archbishop of Dublin: Cards that re- blood from himself to a younger Laibon in your quire For titude cost Una 1 less blood to play. uncontrolled region as a +1 stealth action. Gehenna:U LoB:PG2 Uncle George Ulrike Rothbart Clan: Malkavian antitribu Clan: Ventr ue antitr ibu Group: 3 Group: 4 Capacity: 5 Capacity: 3 Disciplines: aus dom obf DEM Disciplines: dom for Sabbat Sabbat CE:V,Third:PM, BSC:X Third:V Undele Ulugh Beg, The Watcher Clan: Ishtarri Clan: Tremere Group: 5 Group: 1 Capacity: 9 Capacity: 10 Disciplines: obf pre ser CEL FOR Disciplines: cel for pot AUS DOM THA Laibon magaji: Undele maycall a referendum Camarilla Tremere Justicar: If Ulugh is ready to move two minion cards from your ash heap dur ing your discard phase,you get an addition- to your hand as a +1 stealth political action al discard phase action. (discard afterward). Jyhad:V,VTES:V,Tenth:A EK:U

Uma Hatch Unmada Clan: Brujah Clan: Malkavian Group: 1 Group: 5 Capacity: 3 Capacity: 10 Disciplines: cel pre Disciplines: cel for AUS DEM OBF VIC Camarilla Camarilla Malkavian Justicar: While Unmada Jyhad:V,VTES:V,Tenth:B is ready,you get an additional discard phase action during your discard phase and +1 hand size. Umdava KoT:V Clan: Akunanse Group: 4 Capacity: 9 Disciplines: vic ABO ANI FOR PRE Laibon magaji: Yo umay use a master phase action to search your librar y or ash heap for an Ay e or Orun to place on a ready Laibon. EK:U Unre, Keeper of Golgotha Ur-Shulgi, The Shepherd Clan: Harbinger of Skulls Clan: Assamite Group: 2 Group: 2 Capacity: 9 Capacity: 11 Disciplines: dom ser thn AUS FOR NEC Disciplines: aus CEL DOM OBF QUI THA Sabbat bishop: If a minion opposing Unre in Independent: Ur-Shulgi has 2 votes.Ifur- combat is bur ned, put a trap counter on her. Shulgi is ready during your untap phase,you Unre gets +1 intercept for each trap counter maysearch your librar y and put Tajdid in your she has.+1bleed. hand. Discard down to your hand sizeand BL:U1 shuffle your librar y afterward. +1 bleed. (Blood Cursed). FN:R Urenna Bunu Clan: Guruhi Group: 4 Uta Kovacs Capacity: 4 Clan: Tremere antitribu Disciplines: ani pot pre Group: 4 Capacity: 8 Laibon Disciplines: ser AUS DOM THA LoB:U Sabbat: Uta can enter combat with a minion controlled byanother Methuselah as a (D) ac- Uriah Winter tion. Cards that require Thaumaturgy cost her Clan: Caitiff 1less blood to play. Group: 1 Third:PTr2 Capacity: 1 Disciplines: for pot Uzoma Camarilla: If your preyhas more pool than you Clan: Osebo do at the beginning of your untap phase,heor Group: 4 she takes control of Uriah during your untap Capacity: 5 phase. Disciplines: aus cel vic POT Jyhad:V,VTES:V,Tenth:B Laibon LoB:U/PO2 Urraca Clan: Brujah antitribu Group: 4 Vaclav Petalengro Capacity: 7 Clan: Ravnos Disciplines: pre ANI CEL POT Group: 2 Capacity: 6 Sabbat bishop: While you control the Edge, Disciplines: for pot ANI CHI Urraca gets +1 bleed. Third:PB2 Independent: Vaclavgets +1 intercept when attempting to blockGangrel. DS:V,FN:PR Valerius Maior,Hell’sFool Vardar Vardarian Clan: Tremere Clan: Assamite Group: 4 Group: 4 Capacity: 7 Capacity: 6 Disciplines: nec pre AUS DAI DOM THA Disciplines: cel pre OBF QUI Camarilla. Red List: If Valer ius str ikes with a Independent: Followers of Set get -1 strength str ikethat requires Thaumaturgy,hegains an in combat with Vardar.(Blood Cursed) optional additional strike, only usable to strike KMW:U with a strikethat requires Thaumaturgy.Infer- nal. Vasantasena KMW:U/PB Clan: Malkavian antitribu Group: 2 Valerius Maior,Hell’sFool Capacity: 9 Clan: Tremere antitribu Disciplines: dom pot AUS DEM OBF Group: 4 Sabbat: Vasantasena gets +1 stealth when Capacity: 7 bleeding a Methuselah who does not control a Disciplines: nec pre AUS DAI DOM THA ready titled vampire.+1bleed. Advanced, Sabbat. Red List: If Valer ius at- Sabbat:V,SW:U tempts to block, the acting minion cannot play action modifier or combat cards that require Vasilis, The Traitor of Don Cruez Chimerstr y or Obfuscate.Infer nal. Clan: Brujah Merged: Independent: Valer ius becomes non- Group: 2 infer nal and non-Red List as he merges.While Capacity: 2 merged, his capacity is reduced by2. Disciplines: pre KMW:U/PB Camarilla: If Vasilis is ready,all Giovanni get +1 bleed when bleeding a Methuselah who Valois Sang, The Watcher controls a ready Brujah. Clan: Tremere AH:V3, CE:PB Group: 3 Capacity: 6 Disciplines: nec tha AUS DOM Vasiliy Vasilevich Clan: Ravnos Camarilla Group: 5 CE:V,BSC:X Capacity: 8 Disciplines: for pro ANI CHI Vanessa Independent: When Vasiliy successfully Clan: Ventr ue antitr ibu bleeds your prey, heuntaps at the end of the Group: 2 action. +1 bleed. Capacity: 6 LotN:U Disciplines: aus pre DOM FOR Sabbat Sabbat:V,SW:PV Vasily Victor Donaldson Clan: Toreador Clan: Ventr ue Group: 5 Group: 5 Capacity: 6 Capacity: 6 Disciplines: aus pre ser CEL Disciplines: for pre DOM Camarilla Prince of Prague: Contesting a title Camarilla Prince of Atlanta: If a Golconda costs Vasily an additional blood unless you youplayiscanceled, you maymovethat card control the Edge. from your ash heap to your librar y (shuffle af- KoT:V terward). KoT:V Vassily Taltos Clan: Ravnos Victor Pelletier Group: 4 Clan: Ventr ue Capacity: 6 Group: 4 Disciplines: aus cel chi dom for obf Capacity: 5 Disciplines: cel dom for PRE Independent: Vassily maybur n ahunting ground or a Blood Doll card as a (D) action. Camarilla: When Victor enters play, you may LotN:PR2 pay1pool to makehim a primogen, 2 pool to makehim Prince of Par is,or3pool to make him Ventr ue Justicar.IfVictor’stitle would be Vedel Esbreno contested, he immediately yields instead of Clan: Ravnos contesting. Group: 2 Promo-20060417 Capacity: 3 Disciplines: chi for Victor Revell, Loyalist Independent Clan: Toreador antitribu FN:U2 Group: 2 Capacity: 5 Velya, The Flayer Disciplines: aus dem pre CEL Clan: Tzimisce Sabbat Group: 3 Sabbat:V,SW:U Capacity: 9 Disciplines: for ANI AUS PRE VIC Victor Tolliver Sabbat cardinal: Once each combat, you may Clan: Brujah antitribu discard a card that requires Auspextogive Group: 2 Velyaapress. Capacity: 4 Anarchs:U2 Disciplines: pot CEL Sabbat Venere Carboni SW:PB Clan: Toreador antitribu Group: 3 Capacity: 8 Disciplines: ani AUS CEL PRE Sabbat priscus: If Venere is in torpor during your untap phase,hemay bur n 1blood to move toyour ready region. BH:PTo Victoria Viktor,The Night General Clan: Malkavian Clan: Gangrel Group: 2 Group: 5 Capacity: 5 Capacity: 9 Disciplines: cel obf AUS Disciplines: obf ANI CEL PRE PRO Camarilla: Dur ing your master phase,you may Independent: +1 stealth. burn the Edge to gain 2 pool if Victoria is ready. KoT:V DS:V,CE:PM Vincent Day,Paladin and Paragon Victoria Ash Clan: Ventr ue antitr ibu Clan: Toreador Group: 2 Group: 2 Capacity: 5 Capacity: 6 Disciplines: aus dom for pot tha Disciplines: aus cel dom PRE Sabbat: When you bur n the Edge for a vote, Camarilla primogen: Victor ia can tap a yougain an additional vote. younger ready vampire as a +1 stealth (D) ac- SW:PV tion. FN:U,CE:PTo Violet Tremain Clan: Tzimisce Victorine Lafourcade Group: 2 Clan: Ventr ue Capacity: 6 Group: 3 Disciplines: dom pre tha vic Capacity: 8 Sabbat bishop: If Violet successfully inflicts at Disciplines: tha DOM FOR PRE least 2 hand damage to an opposing vampire Camarilla Prince of Atlanta: When a vampire in a combat, reduce that vampire’scapacity by of capacity 4 or less is bleeding you, you may 1atthe end of combat. (A vampire’scapacity burn the Edge to cause the action to fail. Vic- cannot be reduced below1). tor ine gets an optional press each combat. Sabbat:V,SW:PT CE:V,BSC:X Violette Prentiss Vidal Jarbeaux Clan: Ventr ue Clan: Toreador Group: 1 Group: 5 Capacity: 4 Capacity: 8 Disciplines: dom PRE Disciplines: aus cel obf pot PRE Camarilla Camarilla: Vidal can meet the clan, sect, or Jyhad:V,VTES:V,Tenth:B non-infer nal vampire trait (e.g., anarch) require- ment to playany card. He can meet a given re- quirement only once each game.+1bleed. KoT:V Virgil Vliam Andor Clan: Malkavian antitribu Clan: Gangrel Group: 2 Group: 1 Capacity: 8 Capacity: 2 Disciplines: cel AUS DEM OBF Disciplines: ani Sabbat bishop: Virgil maysteal a retainer Camarilla from anyminion as a (D) action. He maysteal Jyhad:V,VTES:V,Tenth:A all of the lifefrom a retainer he has as a +1 stealth action. Volker,The Puppet Prince Sabbat:V,BH:PM Clan: Brujah Group: 2 Virginie, Prodigy Capacity: 5 Clan: Lasombra Disciplines: pot CEL Group: 4 Camarilla Prince of Frankfurt: Volker cannot Capacity: 6 attempt to blockprimogen. Disciplines: obt DOM POT DS:V,CE:PB Sabbat bishop: Once each action, Virginie maybur n 1blood to get +1 bleed. WahChun-Yuen Third:V Clan: Brujah antitribu Group: 3 Virstania, The Great Mother Capacity: 5 Clan: Tremere Disciplines: cel dom pre POT Group: 3 Sabbat BlackHand Capacity: 7 BH:U2 Disciplines: dom pre vic AUS THA Camarilla: If Virstania is ready,any ready Walker Grimes slave Gargoyle mayremove his or her slave Clan: Caitiff status and become an Independent vampire as Group: 5 a+1stealth action, and non-slave Gargoyles Capacity: 1 can bleed at +1 bleed as a (D) action that costs Disciplines: ani ablood. CE:V,BSC:X Camarilla: Master cards that target Walker cost you an additional pool. KoT:V Vittorio Giovanni Clan: Giovanni Group: 2 Wamukota Capacity: 5 Clan: Ravnos Disciplines: dom for nec pot Group: 4 Capacity: 9 Independent Disciplines: aus ANI CHI FOR PRE DS:V,FN:PG Laibon: If one of your other Laibon is blocked while attempting to equip,employ, orrecr uit, youmay tap Wamukota to cancel the combat (if any) and have that Laibon continue the action as if unblocked. +1 bleed. LoB:U Watenda William Biltmore Clan: Malkavian Clan: Malkavian Group: 2 Group: 3 Capacity: 3 Capacity: 9 Disciplines: obf Disciplines: dom AUS DEM OBF THA Camarilla: Once each combat, Watenda can Camarilla: Once each action, William can bur n cancel the effect of a combat card the opposing 1blood to get +1 stealth. +1 bleed. minion plays bybur ning an amount of blood CE:V/PM, BSC:X equal to the blood or pool cost of the card. If the card is a strikecard, the opposing minion William Thorbecke chooses a newstr ike. Clan: Tremere AH:V3, CE:PM Group: 5 Capacity: 10 Wendy Wade Disciplines: AUS DOM PRE PROTHA Clan: Tzimisce Camarilla primogen: Dur ing your discard Group: 2 phase,William maybur n 2blood to untap a Capacity: 3 minion you control. Disciplines: ani aus KoT:V Sabbat Sabbat:V,SW:U Wolf Valentine Clan: Salubriantitr ibu White Lily Group: 2 Clan: Malkavian antitribu Capacity: 4 Group: 4 Disciplines: for VAL Capacity: 8 Sabbat: Wolf gets 1 optional press per combat, Disciplines: cel dom for DEM OBF only usable to continue combat, when in com- Sabbat BlackHand: Once per combat, before bat with a Tremere. range is determined, White Lily mayequip with BL:U1 aweapon from your hand. (Pay cost as nor- mal.) Wolfgang Promo-20060710, Third:PM Clan: Nosferatu Group: 3 Wilhelm Waldburg Capacity: 4 Clan: Ventr ue Disciplines: for obf pot Group: 2 Camarilla Capacity: 9 CE:V,KMW:PAn, BSC:X Disciplines: aus cel DOM FOR PRE Camarilla Prince of Berlin: If Wilhelm’stitle is Wren contested, the cost of contesting is increased Clan: Gangrel antitribu by 1 blood for the other vampire(s). Group: 2 DS:V,CE:PV Capacity: 4 Disciplines: cel obf pro Sabbat SW:C Wynn Yasmin the Black Clan: Gangrel Clan: Tremere antitribu Group: 1 Group: 3 Capacity: 10 Capacity: 6 Disciplines: obf pot ANI FOR PRO Disciplines: dom pre AUS THA Camarilla primogen: Wynn mayenter combat Sabbat BlackHand with a vampire controlled byyour predator or BH:U2 preyasa+1stealth (D) action. Jyhad:V,VTES:V,Tenth:A Yavu Matebo Clan: Nagaraja Xaviar Group: 4 Clan: Gangrel Capacity: 8 Group: 3 Disciplines: abo AUS DOM NEC Capacity: 10 Independent: While ready,Yavumay bur n 2 Disciplines: aus cel pot ANI FOR PRO blood to cause an ally or younger vampire’sac- Independent: Xaviar has 2 votes.Hecan pre- tion to fail as it is announced. If he does so, vent 1 damage each combat. Once each com- Ya v umoves to the uncontrolled region (after bat, before range is determined, he maybur n 2 breaking anytemporar y control effects on him). blood to get +2 strength for the remainder of Scarce. combat. LoB:U Promo-20030307, Anarchs:U/PG Yazid Tamari Xendil Charmer Clan: Assamite Clan: Gangrel antitribu Group: 3 Group: 4 Capacity: 8 Capacity: 7 Disciplines: ani dom obf CEL QUI Disciplines: obf CEL PROSER Sabbat BlackHand Seraph: +1 bleed. The Sabbat priscus blood curse does not affect Yazid. Third:V BH:U2

Xian "DziDzat155" Quan Yitzak Creed: Defender Clan: Toreador antitribu Group: 4 Group: 3 Life: 4 Capacity: 7 Vir tues: def inn Disciplines: pre AUS CEL THA If Xian successfully blocks a monster and is still Sabbat: Yitzak maytap a younger vampire as ready at the end of the action, he maygain a a(D) action. If successful, that vampire does conviction from your hand or ash heap. not untap as normal during his or her next un- NoR:U tap phase. BH:U2 Yong-Sun, Harmonist Yseult Clan: Nosferatu antitribu Clan: Daughter of Cacophony Group: 2 Group: 3 Capacity: 10 Capacity: 6 Disciplines: aus ANI OBF POTTHA Disciplines: FOR MEL PRE Sabbat cardinal: Yo ng-Sun maybur n the top Sabbat: When Yseult plays a card that re- card of your prey’scrypt as a (D) action. quires Melpominee,you maydrawanaddition- Sabbat:V,Promo-20040409 al card. Discard afterward. Yseult cannot block vampires with capacity above 4. LoB:U Yong-Sun, Harmonist Clan: Nosferatu antitribu Group: 2 Yuri Kerezenski Capacity: 10 Clan: Tzimisce Disciplines: aus ANI OBF POTTHA Group: 4 Capacity: 5 Advanced, Sabbat cardinal: Yo ng-Sun gets Disciplines: aus for vic ANI +X bleed, where X is the number of vampires in the target Methuselah’sash heap. Sabbat bishop BH:U2/PN Third:PTz2

Yorik Yuri, The Talon Clan: Malkavian antitribu Clan: Brujah Group: 2 Group: 1 Capacity: 3 Capacity: 4 Disciplines: dem obf Disciplines: cel pot pre Sabbat Camarilla Sabbat:V,SW:U Jyhad:V,VTES:V,Tenth:A

Ysador the Foul Yusuf, Scribe of Alamut Clan: Nosferatu antitribu Clan: Assamite Group: 4 Group: 2 Capacity: 10 Capacity: 5 Disciplines: obt ANI DEM FOR OBF POT Disciplines: aus obf qui CEL Sabbat cardinal: Non-infer nal, non-demon Independent: If Yusuf successfully perfor ms minions opposing Ysador in combat cannot an action to equip with an equipment that re- use maneuvers to maneuver to close range. quires an Assamite,untap him at the end of the Third:V tur n. (Blood Cursed). FN:U2

Yvette, The Hopeless Clan: Toreador Group: 3 Capacity: 3 Disciplines: aus cel Camarilla CE:V/PTo, BSC:X Zachary Zayyat, The Sandstorm Clan: Gangrel antitribu Clan: Gangrel Group: 2 Group: 3 Capacity: 7 Capacity: 10 Disciplines: for pre CEL OBF PRO Disciplines: aus qui tha ANI FOR PRO Sabbat Independent: Zayyat has 2 votes.Zayyatcan Sabbat:V,SW:U move upto3blood from himself to a younger vampire in your uncontrolled region as a +1 stealth action. Once each turn, he can bur n 2 Zack North blood to get +2 stealth for the current action. Clan: Gangrel Anarchs:U2 Group: 1 Capacity: 6 Disciplines: ani for pot pro Zebulon Clan: Malkavian Camarilla: +1 strength. Group: 1 Jyhad:V,VTES:V,Tenth:A Capacity: 5 Disciplines: aus dom pro OBF Zahir,Hand of the Silsila Camarilla Clan: Assamite Jyhad:V,VTES:V,Tenth:B Group: 2 Capacity: 6 Disciplines: qui tha CEL OBF Zelios Clan: Nosferatu Independent: Zahir can search your librar y for Group: 5 acontract and put it in your hand as a +1 Capacity: 8 stealth action. Discard down to your hand size Disciplines: pro ANI OBF POT and shuffle your librar y afterward. (Blood Cursed). Camarilla primogen: If Zelios is ready,you FN:U2 maytap him to paythe pool cost of a location with his blood instead. +1 strength. KoT:V Zane Clan: Tremere Group: 5 Zhara Capacity: 5 Clan: Ishtarri Disciplines: aus dom THA Group: 3 Capacity: 4 Camarilla primogen: If Zane is not a prince, Disciplines: ani for pre he can call a referendum to receive(and con- test) the title held byaprince in playasa+1 Laibon: The leave tor por action costs Zhara1 stealth political action. less blood. KoT:V LoB:U Zhenga Zygodat Clan: FollowerofSet Clan: Harbinger of Skulls Group: 4 Group: 4 Capacity: 5 Capacity: 6 Disciplines: obf pre SER Disciplines: pot AUS NEC Laibon: When Zhenga announces a recruit ac- Sabbat: When Zygodat successfully bleeds a tion or employaction, she maybur n Xblood. If Methuselah, she maybur n the top twocards of the action succeeds,she mayrecr uit and em- that Methuselah’slibrar y. ployuptoXadditional allies and retainers from LoB:U your hand (paycost as normal). LoB:U .44 Magnum Type: Equipment Zip Pool Cost: 2 Clan: Ravnos Weapon, gun. Group: 3 2R damage each strike, with an optional ma- Capacity: 2 neuver each combat. Disciplines: ani Jyhad:C,VTES:C,Sabbat:C,SW:PB,CE:PTo3, Sabbat LoB:PO3 BH:U2 419 Operation Zöe Type: Action Clan: Malkavian Required Clan: Osebo Group: 2 +1 stealth action. Capacity: 3 Put this card in play. Dur ing your untap phase, Disciplines: cel obf AUS youmay move1pool from your prey’spool to Camarilla: Zöe does not get the usual +1 this card or move the pool on this card to your stealth when hunting. pool. Your preycan bur n the Edge to move the DS:V,CE:PM counters on this card to his or her pool and burn this card. EK:C Zubeida Clan: Abomination Group: 5 Aaron’sFeeding Razor Capacity: 8 Type: Equipment Disciplines: for ser OBF PRE PRO Pool Cost: 1 Sabbat BlackHand: Zubeida gets +1 bleed Unique equipment. when bleeding a Methuselah who controls no When this vampire successfully hunts,heor ready vampires with capacity above 6.Scarce. she gains 1 additional blood. Ster ile. Jyhad:R, VTES:R, CE:R, KoT:R SoC:V Abactor Ablative Skin Type: Action Type: Action Discipline: For titude +1 stealth hunt action. Gain 5 blood. After successful resolution, a ref- +1 stealth action. erendum is called to call a blood hunt on this [for] Put this card on the acting vampire and put vampire (independent of the action, just as if he 3ablativecounters on this card. While in com- or she had committed diabler ie). bat, this vampire mayremove any number of Promo-20090401 ablativecounters from this card to prevent that amount of non-aggravated damage.Bur n this card when it has no more ablativecounters. Abandoning the Flesh [FOR] As above , butthis vampire mayalso Type: Reaction/Combat prevent aggravated damage incombat in Discipline: Dementation this way. Onlyusable byavampire being burned. Us- Sabbat:R, SW:R, Third:R able byavampire in torpor. [dem] Remove this vampire from the game in- Abombwe stead (diabler ie,ifany,isstill successful), and Type: Master put this card into play. You maynot playthis card if you already have anAbandoning the Master: Discipline.Trifle . Flesh in play. You maytap this card when a Put this card on a Laibon or on a vampire with vampire with Dementation is bleeding to give Protean [pro]. This vampire gains one levelof that vampire +1 bleed for the current action. Abombwe[abo]. Capacity increases by1:the CE:R, Third:R vampire is one generation older.Cannot be placed on a vampire with superior Abombwe. LoB:C/PA Abbot Type: Action Abomination +1 stealth action. Requires a Sabbat vam- Type: Action pire . Pool Cost: 1 Put this card on this acting Sabbat vampire and untap him or her.This Sabbat vampire gets +1 +1 stealth action. Requires a readynon- intercept against (D) actions directed at his or sterile vampire . her controller.Avampire mayhaveonly one Bur n aready untapped werewolf ally you con- Abbot. trol to put this card in play. Itbecomes a unique Third:U Independent Abomination with 4 capacity,su- per ior Protean [PRO] and +1 strength. Move up to 4 blood from the acting vampire to this vam- Abjure pire.This vampire gets an additional strike Type: Pow er each round and an optional maneuver each Vir tue: Redemption combat. He mayenter combat with a ready [COMBAT] Tap this imbued before range is de- minion as a (D) action. ter mined to end a combat between a monster FN:R, KoT:R and a mortal. If the mortal is a minion other than this imbued, you maymoveaconviction to this imbued from your hand or ash heap. NoR:R Absimiliard’sArmy Abyssal Hunter Type: Event Type: Ally Required Clan: Lasombra Gehenna. Do not replace until a Methuselah Pool Cost: 2 is ousted. Requires at least one other Gehenna card in Demon with 4 life. 3 strength, 0 bleed. play. Dur ing each Methuselah’suntap phase, Hunter can inflict 1 damage on anyminion as a he or she mayput the top card of his or her li- (D) action. During your untap phase,aready brar y in play. That card represents a nameless, vampire you control takes 1 damage.Bur n the textless ghoul ally with 2 life, 2 strength and 1 hunter if anyranged aggravated damage is bleed. If the ally is bur ned, it is removedfrom done to him, evenifitisprevented. the game.When a Methuselah is ousted, bur n BH:R2 this card. Remove all such allies from the game when this card leavesplay. Academic Hunting Ground Gehenna:R Type: Master Required Clan: Tremere Absolution of the Diabolist Pool Cost: 2 Type: Master Master: unique location. Hunting ground. Pool Cost: 1 Dur ing your untap phase,you maymove1 Master: out-of-turn. blood from the blood bank to a ready vampire Requires a ready justicar or Inner Circle mem- youcontrol. A vampire can gain blood from on- ber.This card is playabledur ing your minion ly one hunting ground card each turn. phase.Only usable when a vampire is about to Jyhad:U,VTES:U,CE:U/PTr, KoT:U be bur ned by a blood hunt. Cancel that blood hunt. Aching Beauty AH:U5, CE:U Type: Master Required Clan: Toreador Absorb the Mind Pool Cost: 2 Type: Combat Master. Discipline: Mytherceria/Dominate Put this card on a Toreador.Ifthis Toreador is [dom] Strike: dodge. blocked, the controller of the blocking minion [myt] Strike: ranged. Steal 1 blood. burns1pool (before combat occurs,ifany). [MYT] Strike: ranged. Steal 1 blood and Jyhad:U,VTES:U,CE:U,KoT:U steal 1 master: Discipline cardfromthe op- posing vampire (put it on this striking vam- Acquired Ventrue Assets pire). Type: Master BL:C2, LoB:C Required Clan: Giovanni Master. Put an amount of blood counters (from the blood bank) on this card equal to the number of Giovanni you control. During your master phase,you maymove1blood from this card to anyGiovanni you control. Burnthis card if there is no blood on it. This card maybe burned byany minion who is not Ventr ue as a (D) action. DS:U,FN:PG Acrobatics Agent of Power Type: Combat Type: Master Discipline: Celerity Master: Discipline.Trifle . Unique . Blood Cost: 1 Put this card on a vampire you control and [cel] Additional strike. choose a Discipline.This vampire gains 1 level [CEL] Strike: dodge, with an additional of that Discipline.Bur n this card during your strike . discard phase. Jyhad:C,VTES:C,SW:PB,CE:C/PB2, LotN:C BH:PTo4, KMW:PAl2/PG3, Third:C/PB3 Aggressive Tactics Adaptability Type: Master Type: Combat Pool Cost: 2 Discipline: Protean Master. Blood Cost: 1 Put this card in playand choose a Methuselah. [pro] Change all aggravated damage from the While this card is in play, the chosen Methuse- opposing minion’sstr iketonor mal damage. lah’s hand sizeisreduced byone.Any vampire [PRO] Prevent all aggravated damage from maybur n this card as a (D) action. the opposing minion’sstrike . Sabbat:R, SW:R Sabbat:R, SW:R Ahrimane Protectorate Admonitions, The Type: Action Type: Master Required Clan: Ahrimane Unique master. +1 stealth action. Unique. Put this card in play. Tap to discard one card if Put this card in play, and this Ahrimane may youcontrol a ready Sabbat vampire.Tap to burn 1 blood to untap at the end of this action. draw two cards if you control a ready Black Yo umay bur n this card to cause a (D) action Hand vampire.Dur ing your discard phase,con- directed at an ally or location you control to fail. trol of The Admonitions passes counter-clock- Yo umay bur n this card during a (D) action wise until it is controlled byaMethuselah who against you to giveanAhr imane youcontrol +1 controls a ready Sabbat vampire (or is bur ned intercept. if there are none). LoB:C BH:U,Third:U Ahriman’sDemesne Agate Talisman Type: Combat Type: Equipment Discipline: Obtenebration Blood Cost: 2 Equipment. Only usable byavampire with capacity 4 or Not usable the first round of combat. Only more.The vampire with this equipment maytap usable at long range. it before votes are cast in a referendum to gain [obt] Strike: 1R aggravated damage. 1vote in that referendum. A vampire mayhave [OBT] As above , and if the opposing minion only one Agate Talisman. is a vampire and would go to torpor during KoT:C the resolution of this strike,heorshe is burned instead. This is not considered diab- lerie . Gehenna:C Aid from Bats Akhenaten, The Sun Pharaoh (Mummy) Type: Combat Type: Ally Discipline: Animalism Pool Cost: 4 [ani] Strike: 1R damage,with an optional ma- Unique mummywith 3 life. 3 strength, 1 neuver. bleed. [ANI] As above , with an optional press. Akhenaten mayplaycards requiring basic Jyhad:C,VTES:C,CE:C/PN3, Anarchs:PG2, Necromancy [nec] as a vampire with a capacity Third:C,KoT:C of 3. Anycost in blood is paid with his life. Ifa card would givehim blood, givehim life. Ifheis burned, shuffle him into your librar y.Ifheisin Aire of Elation combat with a FollowerofSet, anydamage he Type: Action Modifier inflicts is aggravated. Akhenaten can bur n him- Discipline: Presence self to bur n aFollowerofSet controlled byyour Blood Cost: 1 preyasa(D) action. Youcannot playanother action modifier to AH:R2, FN:PG fur ther increase the bleed for this action. [pre] +1 bleed; +2 bleed if the acting vampire is Akunanse Kholo Toreador. Type: Action Modifier/Reaction [PRE] +2 bleed; +3 bleed if the acting vam- Required Clan: Akunanse pire is Toreador. DS:C3, FN:PS3, CE:C/PTo3, Anarchs:PAB, Onlyusable during a referendum.Usable by KMW:PAn2 atapped vampire . Title . Put this card on this Akunanse to represent the unique Laibon title of Akunanse Kholo (wor th 2 AK-47 votes). Not usable if there are anyolder ready Type: Equipment untitled Akunanse.Wheneverthis vampire is Pool Cost: 5 not a ready Akunanse or there is an older Weapon. Gun. ready untitled Akunanse,movethis card to 2R damage each strike, with an optional ma- (one of) the oldest ready untitled Akunanse (if neuver each combat.When bearer strikes with any). this gun, he or she gets an optional additional LoB:PA str ikethis round, only usable to strikewith this gun. Alacrity LotN:R Type: Action Modifier Discipline: Celerity Blood Cost: 2 [cel] +1 stealth. [CEL] As above , and if this action is blocked, this acting vampire gets an option- al maneuver during the first round of the re- sulting combat. AH:C2, CE:U,Anarchs:PAB,LoB:PI3, Third:PB2 Alamut Alpha Glint Type: Master Type: Combat Required Clan: Assamite Discipline: Animalism & For titude Pool Cost: 1 Blood Cost: 1 Master: unique location. Not usable in combat with an allyoranold- If an Assamite you control successfully bleeds er vampire . another Methuselah, put the pool lost bythat [ani][for] Strike: combat ends. Methuselah on this card. During the referen- [ANI][FOR] Onlyusable before rangeisde- dum of apolitical action, you maybur n Xblood termined. Combat ends. from this card to giveavampire you control X BH:C votes for that referendum. AH:R2, FN:PA Al’sArmy Apparatus Type: Master Alastor Required Clan: Brujah Type: Political Action Master: unique location. Requires a justicar or Inner Circlemember. Dur ing your minion phase,you maytap this Choose a ready Camarilla vampire.Ifthis refer- card to search your librar y foraweapon and endum is successful, search your librar y foran move ittoyour hand (shuffle and discard after- equipment card and place this card and the ward). equipment on the chosen vampire.Pay half the Jyhad:R2, VTES:R, CE:R, KoT:R cost (round down) of the equipment. This vam- pire mayenter combat with anyvampire con- Amam the Devourer (Bane Mummy) trolled byanother Methuselah as a +1 stealth Type: Ally (D) action. This vampire cannot commit diab- Required Clan: FollowerofSet ler ie.Avampire mayhaveonly one Alastor. Pool Cost: 2 Gehenna:R, KMW:PAl, KoT:R Unique mummywith 3 life. 0 bleed, 2 strength. Alia, God’sMessenger Amam mayenter combat with anyready min- Type: Ally ion controlled byanother Methuselah as a (D) Unique dhampir with 2 life. 1 strength, 0 action. Amam maybur n avampire in torpor to bleed. gain 1 lifeasa(D) action. This does not consti- Requires at least twoGehenna cards in play. tute diabler ie.Ifaminion opposing Amam in Alia can playcards that require basic Auspex combat is bur ned, Amam gains 1 life. IfAmam [aus] or Obeah [obe] as a vampire.She may is bur ned, shuffle him into his owner’slibrar y. move a vampire in your torpor region to your FN:R2 ready region as a +1 stealth action. (D) actions directed at her cost an additional pool. Amaranth Gehenna:R Type: Combat Only usable byavampire who can commit dia- bler ie.Only usable when the opposing vampire should go to torpor.Diabler izethe opposing vampire instead. Not usable byavampire be- ing bur ned or going to torpor. Jyhad:U,VTES:U,CE:U,Anarchs:PAG, BH:PTo2, Third:PTz, KoT:U Ambrosius, The Ferryman (Wraith) Amusement Park Hunting Ground Type: Ally Type: Master Required Clan: Giovanni Required Clan: Brujah antitribu Pool Cost: 3 Pool Cost: 2 Unique wraith with 2 life. 1 strength, 0 Master: unique location. Hunting ground. bleed. Dur ing your untap phase,you maymove1 Ambrosius is immune to damage that is not ag- blood from the blood bank to a ready vampire gravated. He can move a retainer from your youcontrol. A vampire can gain blood from on- ash heap to a ready vampire you control as an ly one hunting ground card each turn. action. Put 3 Pathos counters on the retainer. Sabbat:U,SW:U/PB,Third:PB Remove a Pathos counter from the retainer at the beginning of each of your minion phases. Anachronism When there are no Pathos counters remaining, Type: Master remove the retainer from the game. Pool Cost: 1 AH:R2, FN:PG Master. Put this card on a vampire with capacity above Ambulance 6. This vampire cannot have oruse anyranged Type: Equipment weapons except the Ivor y Bow. (If he or she Pool Cost: 1 currently has any, theyare bur ned.) Vehicle . AH:C2, Tenth:B After a combat between this acting minion and ablocking minion, you maytap the Ambulance Ananasi Vampirephile to continue the action as if unblocked. If the ac- Type: Ally tion is blockedagain, bur n this card. This min- Required Clan: Guruhi ion maytap the Ambulance to attempt to bur n Pool Cost: 4 an incapacitated imbued as a +1 stealth (D) ac- tion. A minion mayhaveonly one vehicle. Werewolf with 4 life. 2 strength, 1 bleed. LotN:R Ananasi gets an optional maneuver each com- bat. Once each combat, she can bur n alife dur ing the press step to get a press and set the Ambush range in the next round of that combat, if any. Type: Action She can gain a lifeasa+1stealth action. Once (D) Enter combat with a ready tapped minion each turn, she mayplayacard that requires controlled byanother Methuselah. The acting basic Animalism [ani] as a vampire. minion gets an optional maneuver during this LoB:R combat. Sabbat:C,SW:C/PB5/PL, FN:PA3, Anar- Anarch Free Press, The chs:PAG2, BH:PN5, KMW:PG3 Type: Master Pool Cost: 1 Amria Unique master.Requires a readyanarch. Type: Combat Put this card into play. You maytap this card to Discipline: Chimerstry giveananarch you control +1 intercept for the [chi] Maneuver,only usable to go to long range. current action. You maytap this card when an [CHI] Strike: dodge, with an optional press, anarch successfully hunts to givethat anarch onlyusable to end combat. an extrablood from the blood bank. FN:C2/PR, LotN:PR2 Anarchs:C Anarch Manifesto, An Anarch Secession Type: Equipment Type: Action Equipment. +1 stealth action. Requires a ready, non-an- The anarch with this equipment gets +1 stealth arch,titled vampire . on actions that require an anarch. Titled non- Put an anarch counter on this acting vampire. anarch vampires get +1 strength in combat This vampire becomes anarch (and Indepen- with this minion. A minion mayhaveonly one dent). If he or she had a city title, put this card Anarch Manifesto. on him or her as a title card to represent the ti- TR:C tle of baron of the same city.Minions without ti- tles cannot blockthis action. Burnthe anarch counter if this vampire changes sects. Anarch Railroad KMW:R Type: Master Pool Cost: 2 Anarch Troublemaker Master: unique location. Type: Master Taptogiveananarch +1 stealth for the current action. Unique master. Anarchs:R2 Dur ing your untap phase,you maytap up to 2 vampires controlled byyour preyorbur n an equipment on one of your prey’sminions.Ifyou Anarch Revolt do so,your preytakes control of the Anarch Type: Master Troublemaker. Master. Jyhad:R, VTES:R, CE:R, Anarchs:PAB,KoT:R Put this card in play. A Methuselah who does not control a ready anarch bur ns 1pool during Anarchist Uprising his or her untap phase.Any vampire can call a Type: Political Action referendum to bur n this card as a +1 stealth political action. Successful referendum means each Methuse- Jyhad:U,VTES:U,CE:U,Anarchs:PAB2, lah bur ns 1pool for each minion he or she con- KMW:PAn, Third:U trols. Sabbat:C,SW:C/PV,Anarchs:PAB3, Third:C Anarch Salon Type: Political Action Anathema Type: Political Action Requires an anarch. Successful referendum means each ready an- Requires a prince or justicar. arch gains 1 blood from the blood bank, and Choose a ready vampire.Ifthe referendum is each Methuselah who controls at least one an- successful, put this card on that vampire.Ifthe arch gains 1 pool from the blood bank. vampire with this card is reduced to zero blood Anarchs:C2/PAB2 in combat, he or she is bur ned, and the Methuselah controlling the opposing minion gains pool equal to the bur ned vampire’sca- pacity. DS:U2, CE:U/PB,KMW:PAl2 Ancestor Spirit Anesthetic Touch Type: Master Type: Combat Discipline: Obeah/Auspex Unique master. Put this card on a Laibon with capacity above Onlyusable at close range. 4. This Laibon has +1 bleed and gets an addi- [aus] Strike: dodge. tional vote in anyreferendum he or she calls. [obe] Strike: hand strike. Combat ends immedi- LoB:R ately after the resolution of this strike. [OBE] As [obe] above , with first strike. BL:C1, LoB:C Ancestor’sInsight Type: Action Modifier/Reaction Discipline: Auspex Angel of Berlin Type: Master Requires a readyLaibon. [aus] [REACTION] Reduce a bleed against you Master: out-of-turn. Requires a readyim- by 1. bued. [AUS] [ACTION MODIFIER] +1 bleed; after Untap an imbued, or equip a ready imbued you playing this card, you cannot playanother control with an equipment from your hand (re- action modifier to further increase the bleed quirements must be met; paycost as normal). forthis action. Not usable during combat. LoB:C/PO4 NoR:C

Ancestor’sTalisman, The Anima Gathering Type: Equipment Type: Action Required Clan: Assamite Discipline: Auspex Unique equipment. +1 stealth action. The minion with this equipment gets +1 inter- [aus] Put this card on this acting vampire and cept when attempting to blockactions that re- choose another minion you control. Burnthis quire Dominate [dom] or Presence [pre]. card if this minion untaps.Dur ing your untap AH:C2, FN:PA phase,you maychoose not to untap this min- ion as normal. The chosen minion gets +2 in- tercept. Ancient Influence [AUS] As above , and the chosen minion al- Type: Political Action so gets +1 bleed. Successful referendum means each Methuse- KMW:C,KoT:C lah maychoose a ready vampire he or she controls.Each Methuselah gains an amount of Animal Magnetism pool from the blood bank equal to his or her Type: Action Modifier chosen vampire’scapacity.Each Methuselah Discipline: Animalism & Obfuscate then bur ns 5pool. Only one Ancient Influence can be playedinagame. Onlyusable during a referendum. Jyhad:C,VTES:C,SW:PT/PV,CE:C,LoB:PG [ani][obf] This vampire gains 1 vote. [ANI][OBF] This vampire gains 3 votes. BH:C Ancilla Empowerment Type: Political Action Successful referendum means each Methuse- lah bur ns 1pool for each minion he or she con- trols. Jyhad:C,VTES:C,CE:C/PTo2, LoB:PG2 Animalism Anthelios, The Red Star Type: Master Type: Event Master: Discipline. Gehenna. Put this card on a vampire.This vampire gains Once each master phase,aMethuselah can 1lev elofAnimalism [ani]. Capacity increases use a master phase action to exchange a mas- by 1:the vampire is one generation older.Can- ter card in his or her hand for one in his or her not be placed on a vampire with superior Ani- ash heap. malism. Promo-20040411 Jyhad:C,VTES:C,Sabbat:C,SW:C/PT,FN:PR, CE:C Antithesis Type: Action Ankara Citadel, Turkey,The Vir tue: Judgment Type: Equipment +3 stealth action. Required Clan: Tremere (D) Put this card on a non-Sabbat vampire with Blood Cost: 2 capacity less than 8. The vampire with this card This equipment cardrepresents a unique cannot hunt. If he or she must hunt, he or she location and does not count as equipment taps and goes to torpor instead. Burnthis card while in play. dur ing this vampire’sdiscard phase. The vampire with this location pays only half of NoR:C the blood cost for anycards he or she plays (round down). Apparition AH:U5, CE:U,KoT:U Type: Combat Discipline: Chimerstry Anonymous Freight Blood Cost: 1 Type: Action Do not replace until after combat. +3 stealth equip action. Requires a vampire . [chi] This vampire mayprevent 1 damage each Equip this vampire with a non-location equip- round this combat. ment card from your hand (requirements and [CHI] This vampire mayprevent 2 damage cost apply as normal). eachround this combat. TR:C DS:C2, FN:PR3, LotN:PR4

Antediluvian Awakening Apportation Type: Master Type: Combat Discipline: Thaumaturgy Unique Master. Put this card in play. Each Methuselah bur ns 1 [tha] Press,only usable to continue combat. pool during each of his or her untap phases. [THA] Maneuver. AnyMethuselah can bur n this card during his Sabbat:C,CE:C/PTr5, BH:PTr4, KMW:PB, or her untap phase byvoluntar ily burning one Third:C/PTr5 vampire with a capacity above 3 that he or she controls. DS:U2, SW:PV Approximation of Loyalty Arcane Library Type: Action Modifier Type: Master Discipline: Presence Required Clan: Tremere Blood Cost: 1 Pool Cost: 2 Requires a vampire with capacity 7 or more. Master: unique location. [pre] Only usable as the action is announced. Dur ing your influence phase,you maytap this Choose a vampire with capacity 6 or less or an card to move 1 blood from the blood bank to a ally.That minion cannot blockthis action. Tremere in your uncontrolled region. [PRE] Cancel a reaction cardplayedbya Jyhad:R, VTES:R, CE:R, KoT:R vampire with capacity 6 or less or an allyas it is played(no cost is paid). No more action Arcanum Chapterhouse, Alexandria modifierscan be playedonthis action. Type: Master Gehenna:C,KMW:PAn2, LotN:PS3, KoT:C/PT4 Master: unique location. Each of your predator and preybur ns 1pool Aranthebes, The Immortal dur ing his or her untap phase for each Hunting Type: Action Ground he or she controls.Any minion may Pool Cost: 1 burn this card as a (D) action. +1 stealth action. Unique. AH:U5, FN:PS,CE:PTr Put this card into play. You maytap Aranthebes to giveaminion controlled byyour predator -1 Arcanum Investigator stealth for the current action. While Aranthebes Type: Ally is untapped, vampires with a capacity less than Pool Cost: 2 5get -1 bleed when bleeding you. Anyvampire with a capacity above 4 can move Aranthebes Mor tal with 2 life. 1 strength,0bleed. to your librar y as a (D) action. Shuffle after- As a (D) action, Arcanum Investigator can bur n ward. an equipment card possessed byaminion con- Anarchs:R, Third:PB trolled byyour predator or prey. AH:C2 Arcane Appraiser Type: Ally Archon Required Clan: Toreador Type: Political Action Unique ghoul with 1 life. 0 strength, 1 bleed. Requires a prince or justicar. Arcane Appraiser maymoveanequipment Choose a Camarilla vampire.Ifthis referendum card from a vampire in torpor to a ready minion is successful, put this card on the chosen vam- youcontrol as a +1 stealth (D) action. If a sec- pire.This vampire mayenter combat with a ond copyofaunique equipment card you con- vampire controlled byanother Methuselah as a trol would enter play, itisbur ned instead. +1 stealth (D) action. Anyvampire attempting KoT:R to blockthis vampire bur ns 1blood. Blood hunts cannot be called on this vampire.Any Camar illa vampire can call a referendum to burn this card as a +1 stealth political action. Jyhad:V,VTES:V,CE:U,KMW:PAl3 Archon Investigation Armor of Terra Type: Master Type: Action Pool Cost: 3 Discipline: Visceratika/Thaumaturgy Blood Cost: 1 Master: out-of-turn. Only usable when a minion is attempting to +1 stealth action. bleed you and the bleed amount is 4 or more. [tha] Put this card on a slave Gargoyle you con- Bur n the acting minion. (The action is not suc- trol. The Gargoyle with this card treats ag- cessful.) gravated damage as normal damage.Bur n this VTES:U,CE:U,KMW:PG, Third:U,KoT:U card if this Gargoyle goes to torpor.AGargoyle can have only one Armor of Terra. [vis] As [tha] above , butput this card on this Argent Baton acting Gargoyle. Type: Equipment [VIS] As [vis] above , and the Gargoyle with Unique melee weapon. this cardmay prevent 1 damage eachcom- Str ike: strength+1 damage.Ifthe opposing bat. minion is a werewolf,the bearer can makea BL:R1, LoB:R ranged striketobur n 4lifefrom that werewolf. Promo-20070601 Armor of Vitality Type: Combat Armor of Caine’sFury Discipline: For titude Type: Combat Blood Cost: 1 Discipline: Valeren/Presence [for] Prevent 3 damage. Blood Cost: 1 [FOR] As above , and if anyofthe damage [pre] Prevent 1 damage. was from the opposing minion’smelee [val] Only usable before range is determined. weapon, that weapon is destroy ed. This vampire mayprevent 1 damage from the LotN:C/PR2, KoT:C/PV4 opposing minion’sstr ikes each round. Frenzy cards cannot be playedonthis vampire; cancel Arms Dealer the effects of anyFrenzy cards that have al- Type: Ally ready been playedonthis vampire this combat. Required Clan: Brujah [VAL] As [val] above , butthis vampire may prevent 2 damage fromthe opposing min- Mor tal with 1 life. 1 strength, 0 bleed. ion’sstrikes eachround. Ar ms Dealer maytakea+1stealth action to al- LoB:C lowyou to search your librar y foraweapon and move ittoyour hand. Shuffle and discard after- ward. Jyhad:U,VTES:U,CE:U,KoT:U

Arms of the Abyss Type: Combat Discipline: Obtenebration [obt] Strike: dodge. [OBT] Strike: dodge, with an additional strike . Sabbat:C,SW:C/PL3 Army of Apparitions Art of Love, The Type: Reaction Type: Master Discipline: Chimerstry Required Clan: Toreador antitribu Usable byatapped vampire . Master. [chi] Only usable during a referendum. Gain 3 Take control of an ally controlled byanother votes. Methuselah until the end of your turn. [CHI] Onlyusable when an allyoryoung er Sabbat:U,Third:U vampire is taking a (D) action directed at a minion you control. This vampire burns 2 Art of Memory,The blood to cause the action to end (unsuc- Type: Action Modifier cessfully). LotN:C/PR Requires a BlackHand vampire . Onlyus- able when the action is announced. Remove this card from the game when it is Army of Rats played. If the action is successful, move one Type: Action card playedbythis vampire during this action Discipline: Animalism from your ash heap to your hand. Discard +1 stealth action. down to your hand size. [ani] Put this card in play. Dur ing your untap BH:U2 phase,your preybur ns 1pool. You mayonly burn 1 pool each turnwith Army ofRats cards. Art of Pain, The Anyminion can bur n the Army ofRats as a (D) Type: Master action. Required Clan: Toreador antitribu Jyhad:C,VTES:C,SW:PT,FN:PR, CE:C/PN, Pool Cost: 2 Anarchs:PAG/PG, LoB:PA2 Unique master. Put this card on a ready Toreador antitribu. Arson This vampire gets +2 strength. Type: Action Sabbat:R, SW:R, Third:R Do not replace until the end of this action. (D) Burnalocation. Art Scam Jyhad:C,VTES:C,Sabbat:C,SW:PT,FN:PS, Type: Action CE:PM/PN Required Clan: Toreador antitribu +1 stealth action. Art Museum Gain 2 pool. Type: Master Sabbat:R, SW:R, BH:PTo, Third:R Required Clan: Toreador Pool Cost: 2 Artistically Inept Master: unique location. Type: Master Dur ing your influence phase,you maytap this Required Clan: Brujah card to move 1 blood from the blood bank to a Pool Cost: 1 Toreador in your uncontrolled region. Jyhad:R, VTES:R, CE:R, KoT:R Master. Put this card on anyready Brujah. Toreador cannot attempt to blockthe actions of that vam- pire.This card maybebur ned by any Toreador as a (D) action. DS:U Art’sTraumatic Essence Ashur Tablets Type: Action Type: Master Discipline: Melpominee/Auspex Master. +1 stealth action. Put this card in play. Ifyou have three copies in [aus] (D) Tap anyuntapped minion. play, remove all copies in play(ev encontrolled [mel] (D) Tap anyuntapped minion, and that by other Methuselahs) from the game to gain 3 minion bur ns 1blood or life. pool and choose up to thirteen cards from your [MEL] (D) Put this cardonany readyun- ash heap.Moveone of those cards to your tapped minion and tap that minion. The hand and shuffle the others into your librar y. minion with this cardburns 1 additional KoT:C blood or lifeeachtime he or she attempts to take an action or block. During his or her Assault Rifle master phase,the controller of the minion Type: Equipment with this cardmay tap this minion and burn Pool Cost: 5 apool to burn this card. A minion mayhave onlyone Art’sTraumatic Essence. Weapon: gun. BL:R1, LoB:R Str ike: 4R damage,with an optional maneuver each combat. Jyhad:U,VTES:U,CE:U,Third:U,KoT:U Asanbonsam Ghoul Type: Ally Required Clan: Tzimisce Asylum Hunting Ground Blood Cost: 2 Type: Master Required Clan: Malkavian Ghoul with 3 life. 2 strength, 0 bleed. Pool Cost: 2 Asanbonsam gets +1 intercept when blocking a (D) action. If he successfully blocks a (D) ac- Master: unique location. Hunting ground. tion, range in the first round of the resulting Dur ing your untap phase,you maymove1 combat is automatically close (skip the deter- blood from the blood bank to a ready vampire mine range step that round). youcontrol. A vampire can gain blood from on- LoB:R ly one hunting ground card each turn. Jyhad:U,VTES:U,CE:U/PM, KoT:U Ascendance Type: Master Atonement Type: Action Master. Blood Cost: 2 Gain 1 pool. Jyhad:C,VTES:C,Sabbat:C,CE:PM2 Requires a readyvampire with a capacity below6.+1stealth action. Put this card on the acting vampire.This vam- Ashes to Ashes pire gets +1 intercept when attempting to block. Type: Combat He or she does not tap when blocking a vam- Discipline: Thanatosis/For titude pire of the same age or younger.Any vampire [for] Only usable byavampire being bur ned; he maybur n this card as a (D) action; Followers of or she is sent into torpor instead. Set get -1 stealth when attempting that action. [thn] Prevent all damage.This vampire untaps AH:C2, FN:PA/PG and goes to torpor (ending combat). [THN] As [thn] above , and this vampire gains 2 blood from the blood bank. BL:R2, LoB:R Augur Auspex Type: Action Type: Master Vir tue: Vision Master: Discipline. Conviction Cost: 1 Put this card on a vampire.This vampire gains +1 stealth action. 1lev elofAuspex[aus]. Capacity increases by Look at the hands of your predator and prey 1: the vampire is one generation older.Cannot and at the top three cards of your librar y.This be placed on a vampire with superior Auspex. acting imbued untaps at the end of this action. Jyhad:C,VTES:C,Sabbat:C,SW:C/PT/PV, NoR:C CE:C,Third:PTz, KoT:PM/PT

Aura Absorption Autarkis Persecution Type: Reaction/Action Modifier Type: Political Action Discipline: Mytherceria/Auspex Successful referendum means each Methuse- [aus] [REACTION] This vampire bur ns 1blood lah gains 1 pool for each minion he or she con- to get +1 intercept. trols. [myt] [REACTION] +1 intercept. Jyhad:C,VTES:C,SW:PB,CE:C [MYT] [ACTION MODIFIER] +1 stealth. BL:C2, LoB:C Auto-da-fé Type: Political Action Aura of Invincibility Requires a cardinal, regent or Inquisitor. Type: Action Modifier Choose a vampire with capacity less than 8. Blood Cost: 1 Successful referendum means that vampire’s Onlyusable during a referendum, before controller bur ns Xpool or bur ns that vampire, anyvotes are cast. where X is the difference between 8 and that If this referendum passes,put this card on the vampire’scapacity. acting vampire and put a counter on this card. Third:U This vampire gets an additional vote for each counter on this card in referendums he or she Autonomic Mastery calls.Add a counter to this card when a refer- Type: Combat endum called bythis vampire passes.Ifarefer- Discipline: Dominate endum called bythis vampire fails,bur n this card and send this vampire to torpor.Avampire Onlyusable at close range. can have only one AuraofInvincibility. [dom] Strike: bur n the opposing non-wraith ally Gehenna:C,Third:PB,KoT:C/PV3 or a non-wraith retainer on the opposing min- ion. [DOM] Strike: hand strike.Damage from Aura Reading this strike is reduced to zero. Combat ends Type: Combat immediatelyafter this strike resolves, un- Discipline: Auspex less it is dodged. Onlyusable in combat Onlyusable before rangeischosen. with a non-wraith allyorayoung er vampire . [aus] The opposing minion’scontroller plays LotN:U with an open hand for the remainder of combat. [AUS] You get +2 hand sizefor the remain- der of this combat. A vampire can playonly one Aura Reading at superior eachcombat. Jyhad:U2, VTES:U,CE:C/PTr2, BH:PTr2, Third:PTz, KoT:U Aversion Baal’sBloody Talons Type: Reaction Type: Combat Discipline: Valeren/Celer ity Discipline: Quietus Blood Cost: 1 Blood Cost: 1 [cel] Reduce a bleed against you by1. Onlyusable before resolution of a melee [val] BurnXpool to reduce a bleed against you weapon’sstrike . by 2X+1. [qui] The damage from this weapon’sstr ikes is [VAL] Onlyusable when a minion is bleed- aggravated. Burnthis weapon at the end of this ing you for 1 or more.Put this cardonthe round. acting minion. You still control this card. [QUI] As above , and this weapon inflicts an This minion gets -1 bleed when bleeding additional aggravated damage eachstrike . you. Anyminion mayburn this cardasa+1 KMW:R, LotN:PA stealth (D) action. LoB:C Babble Type: Reaction Awe Discipline: Dementation Type: Action Modifier [dem] Giveanother ready minion +1 intercept. Discipline: Presence [DEM] Tap this vampire to untap another Blood Cost: X readyminion. Not usable byablocking min- Onlyusable during a referendum. ion. [pre] This vampire gets X+1 votes. BH:C/PM [PRE] As above , butthis vampire gets 2X+1 votes. Backflip Sabbat:R, SW:R, CE:PTo, LoB:PG, Third:R Type: Combat Onlyusable at long range. Aye Str ike: dodge,with an optional press. Type: Master KMW:C Master: trifle. Put this card on a Laibon. This Laibon maytap Backstab this card to cancel a Frenzy card playedonhim Type: Combat or her as it is played. This Laibon maybur n a Discipline: Celerity blood and tap three of his or her Aye tobeable Blood Cost: 2 to playreaction cards and attempt to blockasif untapped for the current action. If this Laibon Onlyusable byablocking vampire . Onlyus- burnsaminion, equipment, or location in play, able on the first round of combat. he or she bur ns one Aye . Bur n this card if this [cel] This vampire gets first strikeonhis or her Laibon has more Orun and Aye than his or her initial strikethis round. capacity. [CEL] As above , with an additional strike. LoB:C,EK:C½ AH:U5, FN:PA, Third:U

Backstep Type: Combat Maneuver,only usable to go to long range.If the opposing minion’sstr ikesuccessfully in- flicts anydamage on this minion this round, the opposing minion gets an optional press. KMW:C,KoT:C Backways Bamba Type: Master Type: Action Required Clan: Gangrel Blood Cost: 1 Pool Cost: 2 Requires a non-sterile Laibon with capacity Master: unique location. 4ormore . +1 stealth action. TaptogiveaGangrel you control +1 stealth for Put this card in play; it becomes a 1-capacity the current action. non-unique Laibon of the same clan and can- Jyhad:U,VTES:U,Anarchs:PG, KoT:U not act this turn. If the acting Laibon is a maga- ji, you maysearch your librar y,hand and ash heap for a master:Discipline card to playon Baleful Doll this vampire (paycost as normal) and you may Type: Equipment move 1 blood from that magaji to this Laibon. Discipline: Necromancy EK:C Blood Cost: 1 Unique equipment. Bang Nakh -- Tiger’sClaws [nec] Choose a vampire controlled byyour Type: Equipment prey. The bearer maytap himself or herself and Pool Cost: 2 burn the Baleful Doll during his or her untap phase to cause the chosen vampire to bur n 3 Melee weapon. blood. Str ike: strength +2 damage. [NEC] As above , butchoose a vampire con- AH:C2, FN:PR, CE:C,KMW:PAl5, Third:C, trolled byany Methuselah. LotN:PG3, KoT:C/PB4 FN:C2 Banishment Baltimore Purge Type: Political Action Type: Action Choose a younger ready vampire.Successful Requires a readyvampire . referendum means that the chosen vampire is If this vampire is Ravnos,this action is at +1 movedtothe uncontrolled region (breaking any stealth. Put this card on the acting vampire. temporar y control effects). The vampire is un- Dur ing your untap phase,bur n this card, and controlled. Anycards and counters on that each other Methuselah chooses a ready vam- vampire staywith him or her (but theyare out pire he or she controls who is not older than of playaslong as the vampire remains uncon- this vampire.Ifyou control a ready Lasombra, trolled). youchoose the vampires instead. This vampire DS:U2, FN:PS,CE:PTo/PV,KMW:PAn2, and the chosen vampires go to torpor. LoB:PG CE:U Banner of Neutrality Type: Reaction Requires a readyIndependent vampire . Only usable when a Camarilla or Sabbat vam- pire is bleeding you. Reduce the bleed by1. FN:C2 Banshee Ironwail Basilisk’sTouch Type: Equipment Type: Combat Pool Cost: 2 Discipline: Mytherceria/Potence Blood Cost: 2 Unique melee weapon. Cold iron. Strength+2 damage each strike. Bearer gets -1 Onlyusable in combat with an allyor stealth on each action. If bearer blocks an ac- young er vampire . Onlyusable before range tion, the acting minion bur ns 1blood or life(be- is determined. fore combat begins,ifany). [pot] This vampire gets +1 strength for the re- Anarchs:R, Third:R mainder of combat. [myt] If anydamage is successfully inflicted from this vampire’shand strikes this round, Barrens, The send the opposing vampire to torpor or bur n Type: Master the opposing ally. Master: unique location. [MYT] As [myt] above , and the opposing Taptodiscard a card from your hand. vampire burns 1 blood if anydamage is Jyhad:C,VTES:C,Sabbat:C,SW:PB/PL, successfullyinflicted. CE:PV,LoB:PA/PI BL:R2, LoB:R

Base Hunting Ground Bastard Sword Type: Master Type: Equipment Required Clan: Osebo Pool Cost: 1 Pool Cost: 2 Melee weapon. Master: unique location. Hunting ground. Strength+1 damage each strike. Dur ing your untap phase,you maymove1 Jyhad:U2, VTES:U blood from the blood bank to a ready vampire youcontrol. A vampire can gain blood from on- Bastille Opera House ly one hunting ground card each turn. Type: Master LoB:PO Master: unique location. Tapdur ing the referendum of a political action Baseball Bat to gain X votes,where X is the number of Type: Equipment ready Daughters of Cacophonyyou control. If Pool Cost: 1 youcontrol no ready Daughters of Cacophony, Melee weapon. Do not replace until the end youmay tap and bur n this location during the of this action. referendum of a political action to gain 1 vote. Strength+1 damage each strike. Ifthe action to BL:R1, LoB:R equip with the Baseball Bat is successful, un- tap the acting minion at the end of the turn. Battle Frenzy TR:C Type: Master Required Clan: Osebo Master: out-of-turn. Frenzy. Choose an Osebo in combat. That Osebo gets an additional strikeeach round this combat. This does not count against his or her addition- al strikelimit. During the press step each round this combat, that Osebo bur ns 1blood. LoB:C Bauble Beast Meld Type: Action Type: Action Modifier Discipline: Vicissitude Discipline: Animalism & Protean Blood Cost: 2 Blood Cost: 2 +1 stealth action. [ani][pro] +1 stealth. If this action is blocked, [vic] Put this card on the acting vampire. this vampire mayprevent 1 damage during the Search your librar y and put a non-unique,non- resulting combat. location equipment card on another minion you [ANI][PRO] Onlyusable when the acting control. Do not paythe cost to equip.The vam- vampire’saction is announced. Not usable pire with this card cannot attempt actions,block on a bleed action. Vampires cannot block or vote.You maybur n this card and the chosen this action. equipment card during your untap phase or BL:R2 when the minion with the chosen equipment leavesthe controlled region. Becoming of Ennoia [VIC] As above , butyou mayburn this card Type: Event and the chosen equipment at anytime . Sabbat:R, SW:R, Third:R Gehenna. Do not replace until your next dis- cardphase . Requires at least twoother Gehenna cards Bay and Howl controlled byother Methuselahs in play. Dur ing Type: Master each Methuselah’suntap phase,heorshe Required Clan: Gangrel antitribu chooses a ready vampire he or she controls. Master. The chosen vampire takes 1 unpreventable Move 1 blood from each ready Gangrel an- damage.Ear th Meld cards cost 2 additional titr ibuyou control to a Gangrel antitribuinyour blood. uncontrolled region. Gehenna:R KMW:R/PG Becoming, The Bear-Baiting Type: Action Type: Action Modifier Blood Cost: 2 Blood Cost: 1 +1 stealth action. Requires a non-sterile Requires a readyanarch.Onlyusable when vampire . an older non-anarch vampire successfully Put this card in play. Itbecomes a 0-capacity blocks. non-unique vampire of the same clan as the Compare the costs of the top cards in your acting vampire.Moveupto1blood from the cr ypt and the blocker’scrypt and shuffle both. If acting vampire and up to 3 Discipline cards yours is younger,this anarch takes 1 unpre- from your hand to this vampire.This vampire ventable damage (and combat occurs as nor- cannot act this turn. If this vampire has no ca- mal). Otherwise,cancel the combat and place pacity-increasing Discipline cards,bur n him or this card on the acting anarch. This anarch her. gets +2 bleed when bleeding the blocking vam- KoT:U pire’scontroller. Anarchs:R Behind You! Bestial Visage Type: Combat Type: Master Discipline: Obfuscate Master. Onlyusable on the first round of combat. Put this card on a Gangrel antitribu. The vam- [obf] Maneuver. pire with this card gets -1 stealth. [OBF] Strike: dodge. Sabbat:R, SW:R Jyhad:R2, VTES:R, CE:U/PN, BH:PN2, KMW:PG2, Third:PM, KoT:U Bestow Vigor Type: Action Belonging Grants Protection Discipline: For titude Type: Action Blood Cost: 1 +1 stealth action. Requires a readymagaji. +1 stealth action. Untap another ready Laibon or move 2 blood [for] Playonavampire you control and untap from the blood bank to a younger Laibon in this acting vampire.The minion with this card your uncontrolled region. mayplaycombat cards that require For titude LoB:C as a vampire with basic For titude.Bur n this card at the end of your next turn. [FOR] As above , butplayonanallyyou Beretta 9mm control. Type: Equipment LotN:R Pool Cost: 1 Weapon, gun. Betrayer Str ike: 1R damage.Or, ifbearer has another Type: Master Beretta 9mm, strike: 2R damage,with an op- tional maneuver each combat (a minion may Master. use only one Beretta 9mm to maneuver each Put this card in playand name a Methuselah round). who controls a vampire who is also in your un- KMW:C,KoT:C/PT5 controlled region. The vampire’scontroller burns1pool during his or her untap phase.He or she can bur n an additional pool to attempt to Bestial Vengeance guess the name of the vampire.Ifthe guess is Type: Combat correct, this card is bur ned. Discipline: Animalism Jyhad:R, VTES:R, Tenth:A Requires a Laibon. [ani] Only usable before range is determined. Bewitching Oration Choose a retainer on this Laibon. This combat, Type: Action Modifier this Laibon is immune to frenzy cards and the Discipline: Presence opposing minion takes 1 damage during strike resolution if the retainer is ready.Avampire Onlyusable during a referendum. can playonly one Bestial Vengeance each [pre] This acting vampire gains 2 votes. combat. [PRE] This acting vampire gains 4 votes. [ANI] As above , butfor 2 damage . Jyhad:C,VTES:C,Sabbat:C,SW:C, EK:R CE:C/PTo4/PV4, Anarchs:PAB4, BH:PTo3, LoB:PG4, Third:PB5 Beyond Reproach Biothaumaturgic Experiment Type: Political Action Type: Action Discipline: Thaumaturgy Requires a prince . Pool Cost: 1 If this referendum is successful, put this card in play. Primogen cannot attempt political actions +1 stealth action. and get one less vote during political actions. [tha] This minion employs an animal retainer This card maybebur ned by a referendum from your hand (ignore requirements; paycost called byany vampire as a +1 stealth political as normal). action. [THA] Put this cardonaminion you control. AH:R2 The minion with this cardgets an optional maneuver eachcombat and +1 strength. SoC:C Big Game Type: Action Black Forest Base Do not replace until the end of this action. Type: Master (D) Enter combat with a ready minion con- trolled byanother Methuselah. If that minion is Master: unique location. Requires a ready aRed List minion, this minion gets an optional Sabbat vampire . maneuver or press in that combat and untaps Once each turn, a Sabbat vampire maycall a at the end of the action if he or she is still referendum to givehis or her controller 2 pool ready. from the blood bank as a +1 stealth political ac- KMW:C/PAl3 tion. AnyChangeling maybur n this card as a +1 stealth (D) action. Third:R Bima Type: Ally Required Clan: FollowerofSet Black Gloves Blood Cost: 1 Type: Equipment Pool Cost: 3 Ghoul with 2 life. 2 strength, 1 bleed. When this Bima enters play, moveamaster : Unique melee weapon. Discipline card to it from your hand or bur n this Strength+1 aggravated damage each strike. Bima. The Bima mayplaycards that require Bearer takes 1 damage during strikeresolution the basic levelofthat Discipline as a vampire. when this weapon is used, but only once each LoB:U combat. BH:R, Third:R Bind the Night-Walker Type: Reaction Black Hand Emissary Type: Action Requires a minion with a Kerrie . Usable by Pool Cost: 1 atapped minion. Playdur ing a(D) action directed at this minion +1 stealth action. Requires a readySeraph. or a card on this minion. Only usable when a Unique . vampire without Auspex[aus] is acting. The ac- Put this card on a ready BlackHand vampire. tion ends (unsuccessfully), and no cost is paid. This BlackHand vampire gets X additional Aminion mayplayonly one Bind the Night- votes,where X is the number of ready Black Walker each turn. Hand vampires you control. AnySeraph may LoB:R move this card to a ready BlackHand vampire as a +1 stealth (D) action, directed at the con- troller of this card. SoC:R Black Hand Ritual Black Throne, The Type: Action Type: Master Required Clan: Assamite +1 stealth action. Requires a readyBlack Pool Cost: 1 Hand vampire . Untap a younger BlackHand vampire or (D) Master: unique location. burn any Gehenna card in play. Any "Do not re- Tapdur ing areferendum to gain 2 votes.Tap place until" directiveonthat card is ended (and when a minion with a contract leavesthe ready the controller drawstoreplace it, if it hadn’t region (only usable if an Assamite you control been replaced yet). had been chosen for that contract) to gain 1 Gehenna:C pool. LotN:R Black Metamorphosis Type: Action Blackmail Discipline: Obtenebration Type: Action Blood Cost: 2 Discipline: Obfuscate [obt] Put this card on the acting vampire.This [obf] (D) Tap a ready vampire. vampire gets one optional additional strikeper [OBF] (D) Put this cardonareadyvampire . round. A vampire mayhaveonly one Black The vampire with this cardcannot block Metamor phosis. this acting vampire . He or she mayburn [OBT] As above , and this vampire gets an this cardbyburning 2 blood during his or optional press eachcombat. her untap phase. SW:R, Third:R FN:C2/PS

Black Spiral Buddy Blade Clot Type: Ally Type: Action Modifier/Combat Required Clan: Gangrel antitribu Requires an anarch. Pool Cost: 4 Only usable when this anarch diabler izes a Werewolf with 3 life. 1 strength, 0 bleed. vampire with capacity 7 or more.Put this card Damage from BlackSpiral Buddy’shand in playwith 3 clot counters.When an anarch str ikes is aggravated. Once each combat, youcontrol inflicts hand or melee weapon dam- BlackSpiral Buddy gets an additional strike. If age,you maymoveaclot counter from this BlackSpiral Buddy has few erthan 3 lifedur ing card to the opposing minion. A minion with a your untap phase,hegains 1 life. clot counter goes to torpor or is bur ned dur ing Sabbat:U,KMW:PG, Third:U his or her untap phase.Ifanolder vampire res- cues the vampire,bur n the clot counter. TR:R Black Sunrise Type: Reaction Discipline: Quietus Onlyusable byatapped vampire . [qui] Only usable during a (D) action directed at youorsomething you control. This vampire un- taps and attempts to block. [QUI] As above , butusable on anyaction. KMW:C,LotN:PA3 Blade of Enoch Blessed Audience Type: Equipment Type: Action Pool Cost: 1 Discipline: Melpominee/Auspex Blood Cost: X Unique melee weapon. Str ike: strength+1 damage,only usable bya [aus] (D) Tap X-1 allies or younger vampires vampire with capacity above 5.Damage inflict- controlled byyour predator or prey. ed bythis weapon on a Brujah or Brujah an- [mel] As [aus] above , at +1 stealth. titr ibuisaggravated. This vampire with capacity [MEL] As [mel] above , and this vampire can above 5 isimmune to the effects of Frenzy increase his or her capacity for purposes of cards. selecting the targets of this effect. The cost Third:R, KoT:R of this action is increased byone blood for eachpoint of capacity gained (chosen when the action is announced). Blanket of Night LoB:R Type: Action Modifier Discipline: Obtenebration Blood Cost: 1 Blessing of Chaos Type: Action [obt] +1 stealth. Discipline: Dementation [OBT] Onlyusable byavampire other than Blood Cost: 1 the acting minion when a minion attempts to blockanacting minion you control. Tap +1 stealth action. this modifying vampire to cause the block [dem] Put this card on the acting vampire.If to fail; that blocking minion cannot attempt this vampire attempts to block, the acting vam- to blockthis action again. pire cannot playaction modifiers requiring De- SW:R mentation, Chimerstry[chi], Dominate [dom] or Presence [pre]. Vampires opposing this vam- pire in combat cannot playcards that require Bleeding the Vine those Disciplines. Type: Master [DEM] As above , and actions requiring Pool Cost: 1 those Disciplines cannot be directed at this Unique master. vampire . Put this card into play. Dur ing your untap Sabbat:R, CE:PM, Third:PM phase,tap this card or bur n 1pool. You may tap this card to cancel a non-out-of-turnmaster Blessing of Durga Syn card playedbyanother Methuselah as that Type: Combat card is played. That card has no effect (no cost Discipline: Chimerstry is paid), and that Methuselah gains another Blood Cost: 2 master phase action. Anarchs:R, KoT:PM [chi] Strike: steal equipment. [CHI] Strike: steal equipment with First Strike . DS:C2, FN:PR Blessing of the Name Blithe Acceptance Type: Action Type: Action Required Clan: Salubriantitr ibu Discipline: Obfuscate Blood Cost: 1 Blood Cost: 1 +1 stealth action. [obf] Put this card on the acting vampire.This Usable byatapped Salubriantitr ibu. You may vampire gets +1 stealth. Burnthis card if this not playthis card if you have a Blessing of the vampire enters combat. A vampire mayhave Name in play. Put this card in playand choose only 1 Blithe Acceptance. this acting vampire and up to 2 other minions [OBF] As above , butthis vampire can burn youcontrol. Untap the chosen minions.The 1blood when he enterscombat instead of chosen minions have +1intercept and inflict +1 burning this card. damage with melee weapons while this card is LotN:C/PS2 in play. Dur ing your next untap phase,bur n this card and tap the chosen minions. Blood Agony BL:R2, LoB:R Type: Combat Discipline: Quietus Blind Spot Blood Cost: 1 Type: Master [qui] Damage from this vampire’snexthand or Master. melee weapon strikeisaggravated. Not usable Choose a vampire you control and an ally or dur ing the first round of combat. younger vampire controlled byyour prey. While [QUI] For the remainder of this combat, the first chosen vampire is acting this turn, the damage fromthis vampire’shand and other chosen minion cannot blockorplayreac- melee weapon strikes is aggravated. Not tion cards. usable during the first round of combat. SoC:C AH:R2, FN:PA

Blissful Agony Blood Awakening Type: Combat Type: Action Modifier/Reaction Discipline: Valeren/Animalism Discipline: Quietus Blood Cost: 1 Blood Cost: 1 [ani] Strike: hand strikeat+1damage. [qui] [REACTION] +1 intercept. [val] Only usable at close range before strikes [QUI] [ACTION MODIFIER] Onlyusable are chosen. Opposing minion takes 1 unpre- when a young er vampire is attempting to ventable damage during strikeresolution each blockthis acting vampire . That blockat- round this combat when the range is close.A tempt fails. That vampire cannot attempt to vampire mayplayonly one Blissful Agonyat blockthis action again. [val] each combat. LotN:C/PA3 [VAL] Strike: combat ends. Choose a min- ion controlled byaMethuselah other than Blood Bond the opposing vampire’scontroller.The op- Type: Action posing vampire enterscombat with that Blood Cost: 2 minion. BL:R1, LoB:R +1 stealth action. (D) Put this card on anyvampire.The vampire with this card cannot blockthis acting vampire. Jyhad:U,VTES:U,Tenth:B Blood Brother Ambush Blood Doll Type: Action Modifier Type: Master Required Clan: Brujah antitribu Master. Blood Cost: 2 Put this card on a vampire you control. During Onlyusable when an action is blocked. his or her master phase,this vampire’scon- Combat does not occur.Put this card into play. troller maymove1blood from this vampire to While in play, this card represents an ally with 3 his or her pool or from his or her pool to this lifeand 2 strength who can strikefor 2R dam- vampire. age; this ally enters combat with the blocking Jyhad:C,VTES:C,Sabbat:C, minion. Blood Brothers mayplaycards requir- SW:PB/PL/PT/PV,FN:PA/PG/PR/PS, ing basic Potence as a vampire with a capacity CE:PB/PM/PN2/PTo2/PTr2/PV,Anar- of 3. Anycost in blood is paid with life. Ifacard chs:PAG3/PG2, BH:PM2/PN2/PTr2, would givethem blood, givethem lifeinstead. KMW:PB3/PG3/PAn2, LoB:PA3/PI2/PO2, Bur n this card at the end of combat or if the Third:PB2/PM2/PTr2/PTz2 combat is canceled. Sabbat:R, SW:R/PB Blood Feast Type: Action Blood Clots Blood Cost: 1 Type: Action +1 stealth action. Requires a ready Discipline: Quietus archbishop, priscus, cardinal or regent. Blood Cost: 1 Each ready Sabbat vampire you control gains 1 +1 stealth action. blood from the blood bank. [qui] (D) Put this card on a minion controlled by Sabbat:U,SW:PL2/PT,BH:PN, Third:PTz another Methuselah. This minion cannot gain blood or life; anyblood or lifethis minion gains Blood Fury goes to the blood bank instead. Anyminion Type: Combat maybur n this card as an action. Discipline: Thaumaturgy [QUI] As above , and the minion with this Blood Cost: 1 cardburns 1 blood or lifewhen this cardis burned. Onlyusable at close range. FN:C2 [tha] Strike: hand strikeat+1damage.This damage cannot be prevented bycards that re- quire For titude [for]. If the opposing vampire at- Blood Cult Awareness Network tempts to strikewith a weapon this round, he or Type: Event she does no damage. Inquisition. [THA] As above , butfor strength+2 damage . Requires a ready imbued in play. Whenever Jyhad:C,VTES:C,CE:PTr4, BH:PTr2, there are anyready imbued in play, any action KMW:PB3 to put a vampire or ghoul in playortoadd counters to an uncontrolled vampire gets -1 stealth and costs an additional blood or life. NoR:R Blood Hunt Blood of the Cobra Type: Action Type: Combat Discipline: Quietus +1 stealth action. Requires a readyprince or justicar. [qui] Strike: 1R damage. (D) Put this card on a vampire who is not a [QUI] Strike: ranged. Playanon-rang ed pr ince,ajusticar or an Inner Circle member. strike that requires Quietus from your hand Anyvampire controlled byanother Methuselah and use that strike as if it were ranged (if mayenter combat with this vampire as a +1 the chosen strike is a hand strike,the hand stealth (D) action. strike’sdamage isnot ranged and this Jyhad:U,VTES:U,CE:U/PB,KoT:U strike is not a hand strike). FN:R2 Blood of Acid Type: Combat Blood of the Sabbat Discipline: Vicissitude Type: Action Blood Cost: 2 Blood Cost: 1 [vic] Only usable at close range before strikes +1 stealth action. Requires a ready are chosen. During each strikeresolution this archbishop, priscus, cardinal or regent. round, the opposing minion takes an amount of Put this card on a Sabbat vampire other than damage equal to the damage he or she suc- the acting vampire.The vampire with this card cessfully inflicts.Avampire mayplayonly one gains 1 blood after each successful (D) action Blood of Acid each round. he or she perfor ms.Avampire mayhaveonly [VIC] As above , butthe damage isaggravat- one Blood of the Sabbat. ed. SW:R, Third:R Sabbat:U,SW:PT Blood Puppy Blood of Sandman Type: Master Type: Action Pool Cost: 2 Discipline: Thaumaturgy Unique master. Blood Cost: 2 Move 3 blood from the blood bank to the Blood [tha] +1 stealth action. (D) Burnanally. Puppy. Dur ing your untap phase,you can move [THA] +6 stealth action. (D) Put this cardon ablood from the Puppytoyour pool, move a areadyyoung er tapped vampire . Reaction blood from the blood bank to the Puppy, or cards this vampire plays while tapped are burn the Puppytomoveall its blood to your canceled as theyare played. Burn this card pool. Anyminion can bur n the Puppyand all if this vampire goes to torpor. the blood on it as a (D) action. KoT:U Jyhad:R, VTES:R, CE:R Blood Rage Blood Sweat Type: Combat Type: Combat Discipline: Thaumaturgy Discipline: Quietus Blood Cost: 1 Onlyusable at close range. [tha] Strike: hand strike. This damage cannot [qui] Strike: 2R damage; only usable at long be prevented bycards that require For titude range.Damage cannot be prevented. [for]. If the opposing vampire attempts to strike [QUI] Strike: 3R damage;onlyusable at with a weapon this round, he or she does no long range. Damage cannot be prevented. damage. AH:C2, FN:PA5 [THA] As above , butfor strength+1 damage . Jyhad:C,VTES:C,CE:C,Third:PTr3 Blood Tears of Kephran Type: Equipment Blood Shield Unique equipment. Type: Equipment The vampire with this equipment maybur n this Required Clan: Osebo card to prevent 2 points of damage in combat Pool Cost: 2 or to gain 2 blood (ignore excess blood). Unique equipment. AH:C2, FN:PR, LoB:PG2 The minion with this equipment mayprevent 1 damage from an opposing minion’sstr ikeeach Blood to Water round. If used to prevent damage from a hand Type: Combat str ikemade byavampire with capacity 6 or Discipline: Thaumaturgy less,that vampire bur ns 2blood. Blood Cost: 2 EK:R Onlyusable at close range, before strike resolution. Not usable during the first round Blood Siege of combat. Type: Political Action [tha] If the opposing minion is an ally,heorshe Requires a archbishop, priscus, cardinal or is bur ned. Otherwise,the opposing vampire reg ent. Title . burns3blood. No action modifiers can be playeddur ing or af- [THA] Opposing vampire burns 5 blood. ter this referendum. Choose a ready Sabbat AH:C2, CE:C/PTr vampire and a ready prince.Successful refer- endum means that that prince loses his or her Blood Trade title; put this card on the Sabbat vampire to Type: Event represent the unique Sabbat title of Archbishop of that city.Any ready vampire can gain votes Gehenna. dur ing this referendum bybur ning one blood Bur n all boons in play. Nomore boons maybe per vote gained. put in play. Dur ing each Methuselah’suntap SW:R phase,that Methuselah maymoveablood from a vampire he or she controls to a vampire controlled byanother Methuselah. Gehenna:R Blood Turnip Blooding Type: Master Type: Action Unique master.Requires a readyanarch. +1 stealth action. Requires a readySabbat Put this card on anyminion. When this minion vampire . enters combat, he or she movesthis card and Put this card on the acting vampire and move 1blood (or life) to the opposing minion. If the one blood from the blood bank to this vampire. opposing minion is an anarch, that anarch can This Sabbat vampire is BlackHand. A vampire move this card onto anyminion instead (but it can have only one Blooding. must move). BH:C/PM2/PN2 TR:R Blooding by the Code Blood Weakens Type: Master Type: Event Required Clan: Salubriantitr ibu Pool Cost: 1 Gehenna. Do not replace until a vampire commits diablerie . Master. Cards minions playthat require anyDisciplines Put this card on a Salubriantitr ibuyou control. are not replaced until the end of the current ac- This Salubriantitr ibugains one levelofValeren tion or until anyMethuselah’shand is empty [val] and gets +1 strength. Capacity increases (whichevercomes first). Anyvampire who com- by 1:the Salubriantitr ibuisone generation old- mits diabler ie is immune to this effect until the er.Avampire can have only one Blooding by next Gehenna card is played. the Code. Gehenna:R, KoT:R LoB:C

Bloodbath Bloodlust Type: Action Type: Action Blood Cost: 1 Discipline: Presence Blood Cost: X +1 stealth action. Requires a ready archbishop, priscus, cardinal or regent. +1 stealth action. Frenzy. Move 2 blood from the blood bank to a ready [pre] Choose X minions and put this card in Sabbat vampire with capacity above 4.Put this play. Each chosen minion gets an optional card on that vampire.The vampire with this press each combat and mayenter combat with card gains 1 additional vote unless he or she anyminion as a (D) action. Burnthis card at has a title.Avampire mayhaveonly one the end of the turn. Bloodbath. [PRE] As above , butchoose X+1 minions. Sabbat:R, SW:R, Third:R LotN:R

Bloodform Bloodstone Type: Combat Type: Equipment Discipline: Vicissitude Equipment. [vic] Strike: combat ends,only usable when in Put this equipment on anyminion (this is a +1 combat with an ally. stealth (D) action if the minion is controlled by [VIC] Playbefore rangeischosen. This another Methuselah). This acting vampire gets vampire is immune to non-aggravated dam- +2 intercept when attempting to blockthe bear- ag e forthe current round. This vampire can- er of this equipment. not strike this round. This vampire gets an KMW:C optional press, usable onlytoend combat. SW:R Bloodstorm of Chorazin Body Bag Type: Reaction Type: Equipment Required Clan: Baali Equipment. Haven. Bur n Option Only usable byananarch. If the anarch with Onlyusable when a Baali successfully this card is ready,heorshe can bur n 2blood blocks an allyorayoung er vampire . to cause an action directed at him or her to fail. Tapthis Baali and end the action (with no com- Aminion mayhaveonly one haven. bat). This Baali inflicts 1 unpreventable damage Anarchs:C on the acting minion and each of his or her re- tainers. Body Flare KMW:C/PB2 Type: Combat Discipline: Protean Bloodwork Blood Cost: 2 Type: Action [pro] Strike: 2 aggravated damage. Requires a readyBlackHand vampire . [PRO] Strike: 2R aggravated damage . (D) Bleed at +1 bleed. If more than 2 pool is Sabbat:R, SW:R, Third:R bled with this action, ignore the excess.Ifthe Methuselah you are bleeding controls a ready Body of Sun Sabbat vampire,this action is at +1 stealth. Type: Combat BH:C Discipline: Protean Blood Cost: 4 Blow Torch [pro] Strike: 3 aggravated damage if at close Type: Equipment range or 1R aggravated damage if at long Pool Cost: 2 range. The same amount of aggravated dam- Weapon. age is inflicted on this striking minion and on all 1aggravated damage each strike. retainers employedbyeither combatant. Anarchs:C,Third:C [PRO] As above , but this striking minion takes no damage fromthis card, although his or her retainersstill do. Blur Jyhad:R, VTES:R Type: Combat Discipline: Celerity Blood Cost: 1 Bomb Type: Equipment [cel] Additional strike. Pool Cost: 1 [CEL] Two additional strikes. Jyhad:C,VTES:C,Sabbat:C,SW:PB3, Weapon. CE:C/PB4, BH:PTo4, KMW:PAl5, Third:C Str ike: 5R damage.Ifthe bomb is used in com- bat, the bearer takes 5 damage as well. The minion with this weapon maybur n alocation as Body Arsenal a(D) action. Burnthe Bomb after use. Type: Combat Jyhad:U,VTES:U,CE:PN, Third:U,KoT:U Discipline: Vicissitude Blood Cost: 2 [vic] For the remainder of this round, damage from this vampire’shand strikes is aggravated. [VIC] As above , and this vampire gets +1 strength for the remainder of this combat. Sabbat:C,SW:PT2, Third:PTz4 Bond Bonecraft Type: Action Type: Combat Vir tue: Innocence Discipline: Vicissitude Blood Cost: 1 +1 stealth action. Move anincapacitated imbued to his or her [vic] Strike: 1 damage.Put this card on the op- controller’sready region. That imbued gains a posing minion. The minion with this card has -1 life(not to exceed his or her starting amount). strength. (This does not affect the current NoR:C Str ikeResolution step.) He or she maybur n this card bypaying 2 blood as a +1 stealth ac- tion. Bond with the Mountain [VIC] As above , butthe minion with this Type: Combat cardhas -2 strength. Discipline: Visceratika/Thaumaturgy Sabbat:C,SW:C/PT,Third:PTz3 Blood Cost: 1 [tha] Strike: dodge,with an optional press. Book of Going Forth by Night, The [vis] Strike: combat ends.Untap both combat- Type: Equipment ants. Pool Cost: 1 [VIS] Strike: combat ends. Untap this vam- pire . Unique equipment. BL:R2 The vampire with this equipment has superior Ser pentis [SER]. If an ally opposing this vam- pire in combat would be bur ned, takecontrol of Bonding the ally and tap the ally instead (if the ally has Type: Action Modifier lost his or her last life, add 1 lifetohim or her Discipline: Dominate from the blood bank). After playing this card, you cannot playan- KMW:PB other action modifier to further increase the bleed for this action. (Onlyusable during a Border Skirmish bleed action.) Type: Action [dom] +1 bleed. [DOM] +1 stealth and +1 bleed. +1 stealth action. Requires a readyanarch. Jyhad:C,VTES:C,Sabbat:C,SW:PL/PV3, Each other Methuselah discards one card at CE:C/PV2, BH:PTr4, Third:PTr4 random from his or her hand, and this anarch untaps at the end of the turn. Anarchs:C2/PAG3 Bone Spur Type: Combat Discipline: Protean Botched Move Blood Cost: 1 Type: Combat [pro] For the remainder of this round, this vam- Onlyusable as the opposing minion plays a pire’shand damage is aggravated. cardthat requires a Discipline. [PRO] As above , butfor the remainder of The opposing minion’scontroller reveals the this combat. top twocards of his or her librar y (before Sabbat:C,Anarchs:C/PG3 drawing to replace). If another copyofthe same combat card is revealed, the playedcard is canceled (cost is still paid), the opposing minion takes 1 unpreventable damage,and all revealed copies are bur ned. Aminion mayplay only one Botched Move each combat. Promo-20061026 Bounty Brass Knuckles Type: Master Type: Equipment Pool Cost: X Melee weapon. Master. Strength+1 damage each strike, only usable Put this card on anyready vampire and put once each combat. X+1 counters on this card. If this vampire is Sabbat:C,SW:C/PT/PV,CE:C,LoB:PG, sent to torpor in combat, the opposing minion’s Third:C controller movesupto2counters from this card to his or her pool. If this vampire is bur ned Bravo in combat or bydiabler ie,the controller of the Type: Master opposing minion or diabler ist takes all of the counters from this card. Burnthis card when it Master: archetype . has no counters. Put this card on a vampire you control. Once CE:U,KoT:U per turn, when this vampire successfully per- formsanaction to enter combat with another, he or she gains 1 blood from the blood bank Bowl of Convergence when the combat ends,ifheorshe is still Type: Equipment ready.Avampire can have only one archetype. Unique equipment. Gehenna:C If the bearer is a vampire who has Auspex [aus], the bearer gets +1 intercept. If the bearer Break the Code has superior Auspex[AUS], he or she can bur n Type: Event 1blood once during each action to get an addi- tional +1 intercept for the current action. Gehenna. Tenth:A/B,KoT:R/PT Imbued get -1 intercept when attempting to blockmonsters.Aready monster can enter combat with an imbued as a (D) action. Boxed In NoR:R Type: Combat Do not replace until after combat. Breath of Thanatos Press. Type: Action Modifier/Combat Jyhad:C,VTES:C,Sabbat:C,SW:PL/PV, Discipline: Necromancy CE:C/PN3, Anarchs:PAG,Third:C Blood Cost: 1 [nec] +2 stealth. Only usable on an action to Brainwash employortorecr uit awraith. Type: Master [NEC] Strike: 1 aggravated damage . Master. KMW:C Put this card on an uncontrolled minion in your prey’suncontrolled region. This card remains in Breath of the Dragon play. No transfers can be used to move blood Type: Combat to or from that card.Any minion maybur n this Discipline: Vicissitude card as a +1 stealth (D) action. Blood Cost: 1 Jyhad:C,VTES:C,CE:U [vic] Strike: 1R aggravated damage.Ifthis str ikeisused at close range,this vampire also takes the damage. [VIC] As above , butfor 2R aggravated dam- ag e. Sabbat:R, SW:PT,Third:PTz Bribes Brother in Arms Type: Action Modifier Type: Action Required Clan: Salubriantitr ibu Onlyusable during a referendum before Pool Cost: 1 votes are cast. Gain 1 pool. Anyother Methuselah who votes +1 stealth action. Requires a ready, non- in favor of and does not vote against the refer- sterile Salubri antitribuwith capacity above endum gains 1 pool when the results of the ref- 2. erendum are tallied. Put this card in play; it becomes a 2-capacity, Jyhad:C,VTES:C,Sabbat:C,SW:C/PV2, non-unique Salubriantitr ibuwith basic Valeren CE:PTo2/PV2, Anarchs:PAB4, KMW:PAn3/PAl, [val]. Move 1 blood from the acting vampire to Third:PB3 this vampire.This vampire cannot act this turn. Dur ing your untap phase,ifyou control more ready Brothers in Arms than ready unique Brick Laying Salubr i antitr ibu, bur n the excess ready Broth- Type: Action ers in Arms. Discipline: Potence LoB:C [pot] (D) Burnahaven on an ally or younger vampire,ortap an ally or younger vampire. Brother’sBlood [POT] As above , and inflict 1 damage on Type: Combat that minion. Discipline: Sanguinus BH:C/PN, LoB:PO2, KoT:C Requires a readyBlood Brother of the same circleasanother one in combat. Brigitte Gebauer (Wraith) [san] This vampire can bur n his or her own Type: Ally blood to heal or prevent destruction from dam- Required Clan: Giovanni age taken byamember of this circle in combat. Pool Cost: 3 [SAN] Put this cardonthis vampire . The Unique wraith with 3 life. 2 bleed, 1 vampire with this cardcan burn his or her strength. ownblood to heal or prevent destruction TapBrigitte when a bleed action is announced from damage taken byamember of this cir- to giveanacting minion you control +1 bleed. If cleincombat. A vampire mayhaveonlyone the action is blockedand combat occurs, Brother’sBlood. Br igitte loses 1 life. BL:C2, LoB:C FN:R2 Brothers Grimm Brinksmanship Type: Master Type: Political Action Unique master. Pool Cost: 1 Put this card into play. Dur ing your untap If this referendum is successful, put this card in phase,put 1 counter on this card from the play. Any Methuselah who has exhausted his blood bank. When this card has 5 counters on or her librar y and begins his or her untap it, it is bur ned and you gain 5 pool. Any phase with less than a full hand must attempt Methuselah can use a master phase action to withdraw.Onthat Methuselah’snextuntap and discard a master card from his or her hand phase,ifthe withdraw alfails,that Methuselah to takecontrol of the Brothers Grimm. You may is ousted. If anyMethuselah successfully with- cancel that (and keep the Brothers Grimm) by draws, you are ousted. discarding a master card from your hand. Anarchs:R CE:R Bruisers, The Brutal Influence Type: Ally Type: Action Required Clan: Brujah antitribu Discipline: Potence Pool Cost: 3 Blood Cost: 1 Unique mor tal with 2 life. 2 strength,0 [pot] (D) Bleed at +1 bleed. When the action is bleed. announced, this vampire maytap X Orun on The Bruisers maytakea(D) action to bur n a him or her to get an additional +X bleed. location controlled byyour prey. [POT] +1 stealth action. Tap X Orun on this Sabbat:U vampire to move X blood from the bank to a young er Laibon in your uncontrolled region. EK:C Brujah Debate Type: Master Required Clan: Brujah Brute Force Pool Cost: 1 Type: Combat Discipline: Potence Master. Put this card in play. Dur ing each Methuselah’s Do not replace until after combat. master phase,heorshe taps (one of) the high- [pot] Strike: hand strikeat+1damage or use a est capacity Brujah he or she controls (if any). melee weapon strikeat+2damage. Each Brujah gets +1 strength and an optional [POT] Strike: hand strike at +2 damage or maneuver each combat. Anyminion who is not use a melee weapon strike at +3 damage . Ventr ue my bur n this card as a (D) action. LotN:C/PG3, KoT:C/PB6 DS:U,Tenth:A Bujo Brujah Frenzy Type: Action Type: Master Required Clan: Ravnos Required Clan: -none- +1 stealth political action. Master: out-of-turn. Frenzy. Choose a political action card in another Only usable when a ready Br ujah controlled by Methuselah’sash heap.Call the referendum another Methuselah takes an action that re- given on that card (this Ravnos must meet the mains unblocked. The Brujah’saction is unsuc- requirements of that political action, if any) and cessful.Choose a ready untapped minion in remove that card from the game.This vampire play; the minion and the Brujah cannot have gains 3 additional votes in this referendum. the same controller. The Brujah enters combat KMW:R with that minion, tapping him or her. Jyhad:U,VTES:U Bum’sRush Type: Action Brujah Justicar Do not replace until the end of this action. Type: Political Action (D) Enter combat with a ready minion con- Title . trolled byanother Methuselah. The acting min- Choose a ready Brujah. If this referendum ion gets an optional maneuver during this com- passes,put this card on the chosen Brujah to bat. represent the unique Camarilla title of Brujah Jyhad:C,VTES:C,SW:PB2, FN:PA3/PG3, Justicar.Inthis referendum, each ready Brujah CE:C/PB7/PN5, Anarchs:PG4, gets 1 additional vote. KMW:PG4/PAl3, LoB:PA4 Jyhad:R, VTES:R, CE:R, KoT:R Bundi Burning Wrath Type: Equipment Type: Combat Pool Cost: 2 Discipline: Potence Blood Cost: 3 Melee weapon. Str ike: hand strikefor strength+1 damage. [pot] Strike: hand strikeat+1damage,ag- (This strikeisboth a hand strikeand a melee gravated. weapon strike). Bearer mayprevent 1 damage [POT] Strike: hand strike at +2 damage, ag- from each melee weapon strikemade against gravated. him or her. DS:C2, SW:PB,FN:PG, CE:PB,LoB:PG2, LotN:C/PG3, KoT:C/PB2 Third:U/PB

Burden the Mind Burnt Offerings Type: Master Type: Reaction Pool Cost: 1 Discipline: Auspex Blood Cost: 1 Master. Put this card on anyminion. While it is not this [aus] This reacting vampire gets +1 intercept. minion’stur n, using an effect to untap this min- [AUS] Onlyusable if a minion controlled by ion or to allowthis minion to blockasifun- your predator successfullybleeds you. Your tapped costs an additional pool. This minion predator burns 1 pool. maybur n this card and untap as a (D) action. AH:U5 LotN:C Burst of Sunlight Bureaucratic Overload Type: Combat Type: Master Discipline: Thaumaturgy Unique master. [tha] Strike: 1R aggravated damage.This strik- Put this card in play. Political actions cost 1 ad- ing vampire also takes 1 aggravated damage. ditional blood. Anyvampire can call a referen- [THA] Strike: 2R aggravated damage . This dum to bur n this card as a +1 stealth political striking vampire also takes 2 aggravated action. damage . DS:U2, CE:PM Jyhad:R2, VTES:R, CE:U,BH:PTr2, KMW:PB3, Third:U,KoT:U Burning Touch Type: Action Modifier/Combat Business Pressure Discipline: Valeren/Thaumaturgy Type: Action Modifier Discipline: Presence [tha] [COMBAT] Strike: 1 damage.This dam- age cannot be prevented bycards that require Onlyusable during a referendum. Fortitude [for]. [pre] Each Methuselah can bur n pool to gain [val] [ACTION MODIFIER] If this action is votes during the resolution of this card (resolve blocked, the blocking minion bur ns one blood this card before moving on). A Methuselah or lifebefore combat begins.Any minion cur- gains 2 votes for each pool he or she bur ns. rently attempting to blockmay now choose not [PRE] As above , butyou gain 3 votes for to block. eachpool you burn. [VAL] [ACTION MODIFIER] +1 bleed. After Jyhad:R2, VTES:R, Tenth:B playing this card, you cannot playanother action modifier to further increase the bleed forthis action. BL:C2, LoB:C Cadet Call the Great Beast Type: Master Type: Action Required Clan: Baali Master.Trifle . Blood Cost: 1 Put this card on a Sabbat vampire in your un- controlled region who is not BlackHand. While +1 stealth action. this Sabbat vampire is controlled, he or she is Put this card on the acting Baali and put X ritu- BlackHand. This card remains in play, even al counters on it, where X is the capacity of this when the vampire is in the uncontrolled region. Baali. This Baali mayput a ritual counter on Aminion mayhaveonly one Cadet. this card as a +1 stealth action. When this card SoC:C has more than 10 ritual counters,bur n this Baali and choose three Disciplines.This card becomes a unique clanless independent infer- Caiaphas Smith nal vampire with 9 capacity,4strength and 3 Type: Ally bleed. The Great Beast has the chosen three Pool Cost: 1 Disciplines at superior.Move9blood to him Unique mortal with 2 life. 1 strength, 0 from the blood bank. The Great Beast can en- bleed. ter combat with anyready minion controlled by Caiaphas maystr ikefor 1R damage.Caiaphas another Methuselah as a (D) action and can gets an optional maneuver each combat. Any prevent 1 damage each combat. vampire blocking Caiaphas is bur ned after the BL:R1, KMW:PB combat (if any). Caiaphas cannot bleed. If he is untapped at the startofyour turn, your preda- Call the Lamprey tor takes control of him. Type: Combat Tenth:A/B Discipline: Obtenebration [obt] Strike: steal 1 blood from the opposing al- Cairo Int’l Airport ly.Only usable during combat with an ally. Type: Master [OBT] Strike: steal 1 blood from the oppos- Pool Cost: 2 ing minion. Master: unique location. Sabbat:U Anyminion you control maybur n 1blood on an uncontrolled minion in your prey’suncontrolled Call the Wild Hunt region as a (D) action. Type: Combat AH:R2, CE:PB Discipline: Animalism & Protean Onlyusable before rangeisdetermined. Call of the Hungry Dead [ani][pro] For the remainder of combat, this Type: Action Modifier vampire is immune to frenzy cards.Avampire Discipline: Necromancy mayplayonly one Call the Wild Hunt each Onlyusable when a minion is attempting to combat. block. [ANI][PRO] As above , and during the initial [nec] The blocking minion gets -1 intercept. strike resolution phase of this round, you [NEC] This acting vampire burns 1 blood to mayburn X animals from your hand to in- cause the blocktofail. The blocking minion flict X ranged damage onthe opposing min- cannot attempt to blockthis action again. ion. FN:C2, LotN:PG3 Promo-20060213 Call, The Camera Phone Type: Action Type: Equipment Discipline: Auspex&Dementation Electronic equipment. +1 stealth action. The minion with this equipment maybleed at [aus][dem] Move 2 blood from the blood bank +1 bleed as a (D) action. No other equipment to a younger vampire with Dementation in your can increase the bleed amount of this action. uncontrolled region. LotN:C/PG2, KoT:C [AUS][DEM] As above , butmove3blood. BL:R2, Third:PM Campground Hunting Ground Type: Master Camarilla Exemplary Required Clan: Gangrel antitribu Type: Political Action Pool Cost: 2 Requires a Camarilla vampire . Master: unique location. Hunting Ground. Choose a Camarilla vampire.Successful refer- Dur ing your untap phase,you maymove1 endum means that for the remainder of the blood from the blood bank to a ready vampire game,any vampire attempting to blockthat youcontrol. A vampire can gain blood from on- vampire bur ns 1blood. ly one hunting ground card each turn. Jyhad:C,VTES:C,CE:C/PV2 Sabbat:U,SW:U,KMW:PG

Camarilla Threat Canine Horde Type: Political Action Type: Combat Discipline: Animalism If this referendum is successful, put this card in play. Each Methuselah must payanadditional [ani] Strike: 1R damage. pool to use a discard phase action to discard a [ANI] Strike: ranged; destroy equipment card. Anyvampire maycall a referendum to with first strike. burn this card as a +1 stealth political action. Jyhad:C,VTES:C,Sabbat:C,SW:PT,CE:C/PN, Sabbat:R, SW:R, BH:PTo Anarchs:PG2, LoB:PA, Third:PTz

Camarilla Vitae Slave Canopic Jar Type: Retainer Type: Equipment Required Clan: Lasombra Discipline: Serpentis Blood Cost: 2 [ser] Choose a ready minion. The bearer gets Retainer with 1 life. +1 intercept when attempting to blockthe cho- The vampire with this retainer increases his or sen minion. When the bearer successfully her capacity by1.Dur ing each of his or her blocks the chosen minion, he or she can bur n controller’smaster phases,heorshe may this equipment before combat begins to cancel choose a basic levelDiscipline he or she pos- the combat and untap.The acting minion is not sesses.Heorshe then has the chosen Disci- untapped. pline at the superior leveluntil his or her con- [SER] As above , and the chosen minion troller’snextmaster phase. burns 1 blood when this equipment is Sabbat:R burned. FN:C2 Can’t Take it with You Cardinal Sin: Failure of Mission Type: Political Action Type: Reaction Blood Cost: 2 Successful referendum means each Methuse- lah gains 1 pool. Each Methuselah then bur ns Requires a readyarc hbishop, cardinal or re- 1pool for each equipment, location or retainer gent. card he or she controls. Only usable when this vampire has blockeda LotN:C,KoT:C/PV3 Sabbat vampire without a title,before combat begins.Put this card on that vampire.You still control this card. AnySabbat vampire con- Capitalist trolled byanother Methuselah mayenter com- Type: Master bat with the vampire with this card as a (D) ac- Master: archetype . tion. AnySabbat vampire can bur n this card as Put this card on a Sabbat vampire you control. a(D) action. Once per turn, when this vampire successfully Sabbat:R, SW:R/PT bleeds his or her prey, heorshe gains 1 blood from the blood bank. A vampire can have only Cardinal Sin: Insubordination one archetype. Type: Reaction BH:C Requires a readyarc hbishop, priscus, car- dinal or regent. Car Bomb Only usable after a combat involving this vam- Type: Reaction pire and a non-titled Sabbat vampire; only us- Requires a readyanarch. able if the opposing vampire is ready.Usable Only usable before anyblockattempts are by a tapped vampire.The opposing vampire made.Tap this reacting minion. If the acting goes into torpor. minion has a vehicle,the action ends (unsuc- Sabbat:U,SW:U,BH:PM, Third:U cessfully), the vehicle is bur ned, and the acting minion takes 2 damage (not preventable). Oth- Carlton Van Wyk (Hunter) erwise,the action gets -1 stealth. Type: Ally Anarchs:C Pool Cost: 2 Unique mortal with 2 life. 0 strength, 0 Cardinal Benediction bleed. Type: Political Action Car lton can strikefor 1R damage,and he may Requires a Sabbat vampire . Title . dodge as a strikeonce each combat. Carlton Choose a Sabbat vampire with a capacity over has +1 intercept when blocking vampires.Dur- 6. If this referendum passes,put this card on ing your discard phase,you maybur n Car lton that vampire to represent the Sabbat title of to bur n avampire who has committed diabler ie cardinal. Camarilla vampires cannot vote dur- since your last turn. ing this referendum. Tenth:A/B Sabbat:U,SW:U,Third:U Carnivale Type: Master Unique master. Put this card on a ready Toreador.You may burn this card to givethis Toreador +1 stealth forthe current action. Anarchs:R Carrion Coffin Carver’sMeat Packing and Storage Type: Action Type: Master Discipline: Protean Pool Cost: 1 [pro] Put this card on the acting vampire. The Master.unique location. vampire with this card maybur n 1blood to un- When a vampire of capacity below4goes to tap at the end of anyMethuselah’stur n. Any tor por,put a hostage counter on him. Hostages vampire can bur n this card as a (D) action. cannot be movedtothe ready region or be dia- [PRO] As above , butthis action is at +1 bler ized. During your master phase,you may stealth. tap this card to move X blood from the blood Sabbat:R bank to a ready vampire you control where X is the number of hostages in torpor.Any ready vampire maybur n 2blood to bur n anyvam- Carrion Crows pire’shostage counter during anyuntap phase. Type: Combat Bur n all hostage counters if this card leaves Discipline: Animalism play. Onlyusable before rangeischosen. Gehenna:R [ani] The opposing minion takes 1R damage each round of combat during strikeresolution. Caseless Rounds Avampire can playonly one Carrion Crows Type: Combat each combat. Pool Cost: 1 [ANI] As above , butfor 2R damage . Sabbat:C,SW:C/PT2, CE:PN2, Anarchs:PG2, Ammo. BH:PN3, LoB:PA2, Third:C,LotN:PR3, KoT:C Only usable before resolution of a gun’sstr ike. Forthe remainder of combat, once each round when the bearer strikes with this gun, the bear- Carthage Remembered er gets an optional additional strike, only us- Type: Master able to strikewith this gun. No more than one Required Clan: Brujah ammo card can be used on a gun each com- Pool Cost: 1 bat. Master. Gehenna:C,KoT:U Put this card in play. Brujah princes and Brujah justicars get +1 stealth on bleed actions.Any Cat Burglary minion maybur n this card as a (D) action; Ven- Type: Action tr ue and Malkavians get -1 stealth on that ac- Discipline: Celerity tion. AH:R2, CE:R +1 stealth action. [cel] (D) Bleed. If more than 1 pool is bled with this action, ignore the excess. [CEL] (D) Bleed anyMethuselah. If more than 1 pool is bled with this action, ignore the excess. Jyhad:R, VTES:R, CE:R Catacombs Cave of Apples Type: Equipment Type: Master Blood Cost: 1 Required Clan: FollowerofSet Pool Cost: 3 This equipment cardrepresents a unique location and does not count as equipment Master: unique location. while in play. AnyFollowerofSet you control mayput a cor- When attempting to rescue a vampire from tor- ruption counter on an ally or younger vampire por,the vampire with this location gets +1 controlled byyour preyasa(D) action. If the stealth and bur ns 1less blood if successful. action is successful and the number of your AH:C2, FN:PS,Third:PM corr uption counters on the minion equals or ex- ceeds his or her capacity or cost, you maybur n those counters to gain control of him or her. Catatonic Fear LotN:R Type: Combat Discipline: Presence Blood Cost: 1 Celerity Type: Master [pre] Strike: combat ends. [PRE] As above , and inflict 1 damage tothe Master: Discipline. opposing minion once combat ends if the Put this card on a vampire.This vampire gains rang e is close . one levelofCeler ity [cel]. Capacity increases Sabbat:U,SW:U,FN:PS,CE:PTo, LoB:PI2, by 1:the vampire is one generation older.Can- Third:U not be placed on a vampire with superior Celer- ity. Jyhad:C,VTES:C,Sabbat:C,SW:C/PB,FN:PA, Cats’ Guidance CE:C,Anarchs:PAG,KMW:PAl, LoB:PI/PO, Type: Reaction Third:PB,KoT:PB/PT Discipline: Animalism [ani] Only usable byatapped vampire immedi- Celestial Harmony ately after he or she blocks (playafter combat, Type: Action if any). Untap this reacting vampire. Discipline: Auspex [ANI] +1 intercept. Jyhad:C,VTES:C,Sabbat:C,SW:C/PT3, +1 stealth action. FN:PR4, CE:C/PN3, Anarchs:PG3, BH:PN3, [aus] (D) Choose a Methuselah. That Methuse- LoB:PG3 lah selects all but one of the cards in his or her hand and shows them to you. [AUS] As above , butall Methuselahs are Cauldron of Blood chosen. Type: Combat BH:R Discipline: Thaumaturgy Blood Cost: 1 Not usable on the first round of combat. [tha] Strike: hand strikeat +2 damage. [THA] Strike: hand strike at +4 damage . Jyhad:C,VTES:C,Sabbat:C,CE:PTr2 Census Taker Chair of Hades Type: Master Type: Action Pool Cost: 1 Discipline: Necromancy Unique master. +1 stealth action. Put this card on a ready BlackHand vampire. [nec] (D) Remove a mor tal or ghoul (retainer or Dur ing an action, this BlackHand vampire can ally) from the game. tap to giveany other Sabbat vampire +1 bleed [NEC] (D) Remove anynon-wraith allyorre- or 2 additional votes for the current action. Dur- tainer or vampire with capacity less than 3 ing an action, this BlackHand vampire can tap from the game. to giveany other BlackHand vampire +1 inter- LotN:R cept. SoC:R Chalice of Kinship Type: Equipment Centralized Background Check Pool Cost: 1 Type: Master Unique equipment. Requires a ready Master: unique location. priscus, cardinal or regent. Weapons cost an additional pool. The priscus,cardinal or regent with this equip- Gehenna:R ment can giveeach other ready Sabbat vam- pire you control 1 blood from the blood bank as a+1stealth action. Chain of Command BH:R Type: Action Discipline: Dominate Blood Cost: X Chameleon Type: Action +1 stealth action. Blood Cost: X [dom] Put X younger vampires from your un- controlled region in playwith 1 blood from the +1 stealth action. Requires a baron. blood bank each (and with anyblood theyal- (D) Takecontrol of a younger vampire with ca- ready have). You cannot choose anyunique pacity of X who entered playsince your last vampires already in play. Those vampires must minion phase.That vampire becomes anarch bleed. When one of them bleeds successfully, (and independent). or when all that can bleed have , move them all TR:R to the bottom of your crypt. [DOM] As above , butmoveX+1 young er Chameleon’sColors vampires. Type: Combat Gehenna:C,KoT:C Discipline: Spiritus/Animalism Blood Cost: 1 Chainsaw [ani] Maneuver. Type: Equipment [spi] Press,ormaneuver with an optional Pool Cost: 2 press. Weapon. [SPI] Onlyusable at long range. Strike: 3damage as a strike,usable only once each combat ends. If this vampire was blocked combat. while performing an action other than Jyhad:U2 bleeding, the action continues as if un- blocked. BL:C2, LoB:C Champion Chanjelin Ward Type: Pow er Type: Master Vir tue: Defense Required Clan: Kiasyd Bur n Option [REACTION] [2 CONVICTION] Only usable when a monster controlled byanother Master. Methuselah is taking a (D) action against you Put this card on a vampire you control. Other or against an imbued controlled byany player. Methsuelahs’ actions targeting this vampire The action fails and the acting monster enters cost an additional blood. This vampire can bur n combat with this imbued instead. this card to cause an action targeting him or NoR:R her to fail. A vampire mayhaveonly one Chan- jelin Ward. BL:R2, LoB:R Change of Target Type: Action Modifier Channel 10 Only usable when this acting minion is blocked Type: Master (playbefore combat, if any). Untap the acting Pool Cost: 2 minion, do not tap the blocking minion, and end the current action (it is not successful). This Master: unique location. minion cannot perfor m the same action again Taptogiveaminion you control +2 intercept for this turn. the current action. Not usable on the first action Jyhad:U,VTES:U,CE:U,Anarchs:PAB2, in a minion phase. LoB:PG2/PI2, KoT:U/PM3 Tenth:A/B

Changeling Channeling the Beast Type: Action Modifier Type: Combat Discipline: Vicissitude Blood Cost: 1 [vic] +1 bleed; after playing this card, you can- Str ike: hand strikeor use a melee weapon not playanother action modifier to further in- str ike. This strikeis at +1 damage. crease the bleed for this action. Sabbat:C [VIC] +1 stealth. Sabbat:C,SW:C/PT2, Third:C/PTz3 Chantry Type: Master Changeling Skin Mask Required Clan: Tremere Type: Equipment Master: unique location. Pool Cost: 1 Dur ing your master phase,you maytap this Unique equipment. card and bur n 1pool or 1 blood from anyready The vampire with this equipment has super ior Tremere you control to move any Tremere from Obfuscate [OBF]. The vampire with this equip- tor por to his or her controller’sready region. ment maybur n it to get +2 intercept for the cur- Jyhad:U,VTES:U,CE:U rent action. Sabbat:R, SW:R Charigger,The Axe Charnas the Imp Type: Retainer Type: Retainer Required Clan: Giovanni Required Clan: Tremere Blood Cost: 1 Unique wraith with 1 life. The Giovanni with this retainer gets +1 stealth Unique demon with 1 life. when hunting. When a minion controlled by Put Charnas on anyminion (employing Char- your preyisbur ned, remove that minion from nas is a +1 stealth (D) action if that minion is the game instead and put a soul counter on controlled byanother Methuselah). The minion Char igger.The Giovanni with this retainer gets with this retainer takes 1 damage during his or +X bleed, where X is the number of soul coun- her untap phase.Char nas is immune to dam- ters on Charigger. age from that minion. If the minion is bur ned, LotN:R his or her controlling Methuselah can put Char- nas on anyminion. Jyhad:R, VTES:R, CE:R, KoT:R Charisma Type: Master Cheval de Bataille Unique master. Type: Action Modifier Put this card on a ready vampire.This vam- pire’srecr uit ally actions cost 1 less blood or Requires a readytitled Sabbat vampire . On- pool (but neverless than 0 blood or pool). ly usable during a referendum. FN:R2, KoT:R Anyvampire voting against this referendum burns1blood when the results are tallied. Third:U Charismatic Aura Type: Combat Discipline: Auspex&Presence Childling Muse Type: Retainer [aus][pre] Burn1blood to cancel the opposing Required Clan: Malkavian minion’sstr ikecard or grapple card as it is Pool Cost: 1 played(no cost is paid). A vampire mayplay only one Charismatic Auraatinfer ior each Chang eling with 1 life. round. This Malkavian gets +1 bleed. [AUS][PRE] Strike: combat ends. KoT:U KoT:U Children of Osiris Charming Lobby Type: Master Type: Action Pool Cost: 2 Discipline: Presence Master. +1 stealth political action. Put this card in play. Followers of Set do not [pre] This vampire calls a referendum listed on untap as normal. Each FollowerofSet may apolitical action card in your hand (playthat burn 1 blood to untap during each of his or her card) or allowedbyaneffect in play. Ifthe refer- controller’suntap phases.This card maybe endum passes,then the next referendum burned byany vampire as a (D) action; Follow- called byany vampire thereafter passes auto- ers of Set get -1 stealth when attempting that matically. action. [PRE] As above , and this vampire gains 2 AH:R2 votes in that first referendum. Jyhad:U,VTES:U,CE:U/PTo, LoB:PG, KoT:U Chill of Oblivion Chiropteran Marauder Type: Action Type: Combat Discipline: Necromancy Discipline: Vicissitude +1 stealth action. [vic] Maneuver. [nec] Put this card on a ready vampire.This [VIC] This vampire burns 1 blood to make vampire maybur n this card in combat to treat the damage fromhis or her hand strikes ag- aggravated damage as normal for the remain- gravated for the current round. der of combat. A vampire can have only one SW:C/PT3, Third:C Chill of Oblivion. [NEC] As above , and this acting vampire Choir untaps during your next discardphase . Type: Action BH:R, LotN:PG Discipline: Melpominee +1 stealth action. Chimerstry [mel] Put this card into play. Bur n this card dur- Type: Master ing your influence phase. Master: Discipline. [MEL] (D) Your preyburns 2 pool for each Put this card on a vampire.This vampire gains Choir cardyou control (not counting this 1lev elofChimerstr y [chi]. Capacity increases one). Burn all Choir cards you control. by 1:the vampire is one generation older.Can- BL:C2, LoB:C not be placed on a vampire with superior Chimerstr y. Chronicle of the Lost Tribe DS:C2, FN:PR2, LotN:PR2 Type: Action +1 stealth action. Requires a readyBlack Chiram’sHold Hand vampire . Unique . Type: Combat Put this card in play. You get +1 hand size. Any Blood Cost: 1 vampire with a capacity above 4 may steal this Requires a readyvampire in combat with an card for his or her controller as a (D) action. acting minion. Onlyusable before rangeis BH:R determined. Givethis card to the controller of the acting Church of the Order of St. Blaise minion and move a combat card from that Type: Master Methuselah’sash heap to this card. The cho- sen combat card costs that Methuselah’svam- Master: unique location. Requires a ready pires an additional blood. That Methuselah may Sabbat vampire . burn this card bydiscarding a copyofthe cho- Tapthis card to add one counter to a location sen combat card during his or her discard youcontrol that uses counters. phase.AMethuselah can have only 1 Chiram’s Gehenna:R Hold. Anarchs:R2 Church of Vindicated Faith, The Claiming the Body Type: Master Type: Action Modifier Pool Cost: 1 Discipline: Sanguinus Blood Cost: 1 Master: unique location. Requires a ready imbued. Requires a readyuntapped Blood Brother When an imbued successfully perfor ms an ac- of the same circleasanother one who has tion, tap this card to move 1 blood from the just been blocked. blood bank to an imbued in your uncontrolled [san] Cancel the combat and end the action. region. (Do not untap the blocking minion.) NoR:R [SAN] As above , and untap the acting Blood Brother. LoB:C Circle Type: Combat Discipline: Flight Clan Impersonation Type: Action Requires a readyminion with flight. Blood Cost: 2 Press.Ifanother round of combat occurs,this minion gets an optional maneuver during that +1 stealth action. round. Choose a clan and put this card on the acting BL:C2, LoB:C vampire.This vampire is considered to be of the chosen clan instead of his or her original clan (if any). This vampire can bur n this card as Circumspect Revelation an action. Type: Action Modifier AH:C2, CE:C Requires a BlackHand vampire . Onlyus- able when a Sabbat vampire attempts to Clan Loyalty block. Type: Action Modifier The blockattempt fails,and that Sabbat vam- Blood Cost: 1 pire cannot attempt to blockthis action again. BH:C/PM Onlyusable when this vampire is success- fullyblocked byavampire of the same clan (playbefore combat). City Gangrel Connections Cancel the blockand combat. The action con- Type: Master tinues as normal, and no vampires of that clan Required Clan: Gangrel antitribu mayblockthe acting vampire for the remainder Master: unique location. of the turn. Yo uget 1 additional vote during each political DS:C2, FN:PG action. Sabbat:U,KMW:PG Clandestine Contract Cleave Type: Action Type: Combat Required Clan: Assamite Vir tue: Vengeance Pool Cost: 1 Choose a melee weapon this imbued has or +1 stealth action. Requires an Assamite spend 1 conviction to put this card on this im- with a capacity above 4. Contract. bued to represent a melee weapon that does (D) Enter combat with a ready minion con- strength damage each strike. This melee trolled byanother Methuselah and put this card weapon inflicts +1 additional damage this ac- on that minion. This Assamite is chosen for this tion.Ifthe opposing minion is (or becomes) im- contract. This Assamite mayenter combat with mune to non-aggravated damage,heorshe this minion as a +1 stealth (D) action. loses that immunity for handling damage from FN:C2, LotN:PA4 this weapon. Burnthe melee weapon at the end of the action. NoR:C Claws of the Dead Type: Combat Discipline: Protean Clio’sKiss Blood Cost: 1 Type: Action Discipline: Tempor is/Dominate [pro] For the remainder of this round, damage Blood Cost: 1 from this vampire’shand strikes is aggravated. [PRO] Maneuver. +1 stealth action. Jyhad:C,VTES:C,Anarchs:C/PG3, KMW:PG5, [dom] (D) Burn1pool from a Methuselah who Third:C,KoT:C is contesting a card with you. [tem] Exchange anycard in your hand for any non-master,non-unique librar y card in your ash Cleansing Ritual heap. Type: Action [TEM] (D) Choose a vampire cardanother Discipline: Obeah/Dominate Methuselah is contesting with you. That Blood Cost: 1 Methuselah yields that copy. Ifthere are no +1 stealth action. other Methuselahs contesting the vampire , [dom] Add 1 blood to a vampire you control. place your copyofthe vampire face up in [obe] Burnacard on an ally or younger vam- your controlled region, untapped. pire in your ready region. BL:C2, LoB:R [OBE] As [obe] above , and untap that min- ion at the end of the turn. Cloak of Blood LoB:R Type: Action Requires a vampire with capacity above 5 who can commit diablerie . (D) Diabler izeavampire in torpor,and this vampire maygain one levelofaDiscipline the victim had. In the resulting blood hunt referen- dum, this vampire gets an additional 2 votes. SoC:R Cloak of the Abalone Club Illusion Type: Equipment Type: Master Pool Cost: 1 Unique equipment. Toreador and Toreador antitribucannot block Master: unique location. this minion. When anyanarch vampire declares a bleed ac- Promo-20080203 tion, he or she can bur n 1blood to get +1 bleed on that action (only usable once each action). TR:R Cloak the Gathering Type: Action Modifier Discipline: Obfuscate Club Zombie Type: Master [obf] +1 stealth. Pool Cost: 4 [OBF] Onlyusable byareadyvampire other than the acting minion you control. The ac- Master: unique location. tion gets +1 stealth. Taptogiveavampire you control +1 intercept Jyhad:C,VTES:C,Sabbat:C,SW:C,FN:PS3, forthe current action. If Club Zombie is un- CE:C/PM4, BH:PM4, Third:PM6, LotN:PS2, tapped at the startofyour turn, a ready vam- KoT:C pire you control gains 1 blood during your un- tap phase. FN:R2, Third:PTz Closed Session Type: Action Modifier Coagulate Blood Requires a readyprince , justicar or Inner Type: Combat Circlemember.Onlyusable during a refer- Discipline: Quietus endum, before anyvotes are cast. Non-Camar illa vampires cannot cast votes in [qui] Strike: 1R damage,2Rdamage to an ally. this referendum. [QUI] Strike: 2R damage, 3Rdamage toan DS:C2, CE:U,KMW:PAl ally. AH:C2, FN:PA2 Clotho’sGift Type: Action Coagulated Entity Discipline: Tempor is/Obfuscate Type: Action Blood Cost: 1 Discipline: Sanguinus +1 stealth action. Choose X other readyBlood Brothersyou [obf] Move the top card from your crypt to your control who belong to the same circleas uncontrolled region. this acting vampire . [tem] Move 2 blood from the blood bank to a [san] (D) Enter combat with a ready minion younger vampire in your uncontrolled region. controlled byanother Methuselah. This acting [TEM] Put this cardonthis acting vampire . vampire has +X strength and +X capacity.Be- Beginning with your next turn, once during fore the combat begins,each chosen vampire eachofyour minion phases, this vampire must move 1 blood to the acting vampire or this can burn 1 blood to untap. action is canceled. BL:C1, LoB:C [SAN] As [san] above , and this vampire may prevent up to X damage this combat. BL:R1, LoB:R Cobra Fangs Cold Aura Type: Combat Type: Combat Discipline: Serpentis Discipline: Necromancy Blood Cost: 1 Blood Cost: 1 [ser] Strike: hand strike(at strength damage). If [nec] Only usable before range is determined. anydamage from this strikeissuccessfully in- Set the range for this round to long. flicted on an opposing ally,bur n that ally at the [NEC] As above , with an optional press, on- end of the action. ly usable to end combat. [SER] As above , and if anydamage from LotN:C this strike is successfullyinflicted on an op- posing vampire , that vampire goes to torpor Collapse the Arches during his or her next untap phase. Type: Combat LotN:R Discipline: Visceratika/Thaumaturgy Requires a readyvampire who has blocked Code of Milan Suspended a(D) action. Onlyusable in the resulting Type: Political Action combat. Onlyusable at long range. Requires a Sabbat vampire . [tha] Strike: 2R damage,with an optional press. Select the Methuselah with the Edge.Ifthis ref- [vis] Strike: 4R damage.This strikecannot be erendum is successful, that Methuselah bur ns dodged. 1pool. [VIS] As [vis] above , with first strike. Sabbat:R, SW:R BL:C2, LoB:C

Codex of the Damned Coma Type: Equipment Type: Combat Discipline: Dementation Unique equipment. Blood Cost: 3 While the bearer has Thaumaturgy [tha], he or she is considered to have super ior Thaumatur- [dem] Strike: opposing vampire goes into tor- gy.Each time the bearer with Thaumaturgy por. commits diabler ie,each other ready vampire [DEM] As above , and that vampire does not youcontrol gains 1 blood, and each one untap as normal during his or her con- younger than the victim mayreceiveamaster : troller’snextuntap phase. Discipline card from your ash heap,hand, or li- Sabbat:U,SW:U,CE:U,BH:PM3, Third:U brar y (shuffle afterward). Third:R Combat Shotgun Type: Equipment Cold Amber’sHold Pool Cost: 3 Type: Action Weapon, Gun. Blood Cost: 2 3R damage each strike, only usable once each (D) Givethis card to another Methuselah and round. move anaction card from that Methuselah’s Sabbat:C,SW:C,Third:C ash heap to this card. The chosen action costs that Methuselah’svampires an additional blood. Anyvampire can move upto4blood to this card as a +1 stealth action. Burnthis card when it has 4 blood counters.AMethuselah can have only 1 Cold Amber’sHold. Anarchs:R2 Command Communal Haven: Temple Type: Action Modifier Type: Master Discipline: Dominate Pool Cost: 1 [dom] Only usable when an ally attempts to Master: location. block. The attempt fails and tap that ally.That Each Sabbat vampire you control gets +1 inter- ally cannot attempt to blockthis action again. cept when attempting to block(D) actions di- [DOM] As above , and put this cardonthe rected against Sabbat vampires you control. A ally. This allydoes not untap as normal. Methuselah mayhaveonly one Communal During this ally’snextuntap phase,burn Haven: Temple in play. this card. Sabbat:U,SW:PL, BH:PM AH:U5, Third:U Community Justice Command of the Beast Type: Action Type: Action Modifier +1 stealth action. Requires an independent Discipline: Dominate vampire . [dom] +1 bleed; after playing this card, you (D) Burnavampire who has diabler ized a vam- cannot playanother action modifier to further pire of the same clan as this acting vampire increase the bleed for this action. since your last turn. [DOM] +1 bleed. LotN:R Sabbat:U,SW:U,FN:PG, Third:U Compel the Spirit Command of the Harpies Type: Action Type: Political Action Discipline: Necromancy Blood Cost: 1 Requires a Camarilla vampire . Choose a ready prince.Successful referendum +1 stealth action. means the prince loses his or her title. [nec] Move anally or retainer that was bur ned DS:U2, CE:PM/PTo from playsince your last turnfrom your ash heap to your hand. [NEC] As above , butmoveittoyour ready Command the Legion region (ignore requirements and cost) with Type: Action Xlifefromthe blood bank, where X is the Discipline: Dominate star ting lifeofthe allyorretainer.Ifitisa Blood Cost: X retainer,place it on the acting minion. [dom] Tap X-1 allies or younger vampires. DS:U2, FN:PG, LotN:PG [DOM] As above , butone of the minions maybethe same age orolder. Compress LotN:R Type: Combat Discipline: Thanatosis/Potence Communal Haven: Cathedral Blood Cost: 2 Type: Master [pot] Strike: hand strikeat+2damage. Pool Cost: 1 [thn] Strike: 2 aggravated damage. Master: location. [THN] Strike: 3 aggravated damage . Yo umay tap this card during your master BL:C2, LoB:C phase to transfer equipment and/or move blood between anytwo ready Sabbat vampires you control. BH:U2, Third:U Computer Hacking Concordance Type: Action Type: Action Discipline: Daimoinon/Serpentis (D) Bleed with +1 bleed. Blood Cost: 1 Jyhad:C,VTES:C,Sabbat:C,SW:PT,CE:PN4, LoB:PA3 +1 stealth action. [ser] (D) Bleed. If more than 1 pool is bled with this action, ignore the excess. Conceal [dai] Requires an infer nal vampire.Put this Type: Action card on the acting vampire.This vampire treats Discipline: Obfuscate aggravated damage as normal damage and [obf] (D) Burnanequipment card. has +1 strength and -1 stealth. [OBF] (D) Burn a location. [DAI] As [dai] above , and this vampire has LotN:R flight [FLIGHT]. During your influence phase , this vampire mayburn 1 blood to un- tap. Concealed Weapon BL:C1, KMW:PB2 Type: Combat Onlyusable before rangeisdetermined. Condemn the Sins of the Father This minion equips with a non-unique weapon Type: Action card from your hand (requirements and cost Discipline: Quietus apply as normal). The weapon cannot cost 3 or Blood Cost: 1 more pool or inflict (with a regular strike) ag- gravated damage or 4 or more damage. +1 stealth action. Jyhad:C,CE:C/PB/PTo, BH:PTo4, KMW:PAl3, [qui] Choose a clan. All younger vampires of LotN:PG2, KoT:C/PT2 that clan are tapped. Vampires of the chosen clan mayattempt to block(in addition to the nor mally eligible blockers). Concert Tour [QUI] As above , and eachyoung er vampire Type: Action of the chosen clan burns 1 blood. Required Clan: Daughter of Cacophony LotN:R Blood Cost: 1 Bur n Option Condemnation: Betrayed +1 stealth action. Type: Action Put this card on this acting Daughter of Ca- Discipline: Daimoinon/Serpentis cophony. Dur ing your next untap phase,bur n this card to restore this vampire to full capacity +1 stealth action. Condemnation. with blood from the blood bank. [ser] (D) Tap a younger vampire. BL:C1, LoB:R [dai] Requires an Infer nal vampire.(D) Put this card on a ready minion. Bleed actions cost the minion with this card an additional blood. Burn Concoction of Vitality all other Condemnations on this minion. Type: Equipment [DAI] As [dai] above , and the minion’scon- Pool Cost: 1 troller burns the top cardfromhis or her li- Unique equipment. brar y during eachofhis or her untap phas- When the vampire with this card announces an es. action, he or she maybur n this card to prevent BL:R1 vampires from blocking that action. If he or she does so,this vampire cannot playcards requir- ing Disciplines until the action is complete. Sabbat:U,SW:PV,Third:PTr Condemnation: Doomed Conditioning Type: Action Type: Action Modifier Discipline: Daimoinon/Obfuscate Discipline: Dominate Blood Cost: 1 +1 stealth action. Condemnation. [obf] (D) Tap a younger vampire. Youcannot playanother action modifier to [dai] Requires an Infer nal vampire.(D) Put this increase this bleed amount. card on a ready minion. The minion with this [dom] +2 bleed card has -1 stealth. Burnall other Condemna- [DOM] +3 bleed. tions on this minion. Jyhad:C,VTES:C,SW:PL2, FN:PG3, [DAI] As [dai] above , and the minion’scon- CE:C/PTr4, LotN:PG3, KoT:C/PV5 troller burns 1 pool eachtime the minion is successfullyblocked. Conductor BL:R1 Type: Master Required Clan: Daughter of Cacophony Condemnation: Languid Pool Cost: 1 Type: Action Unique master. Discipline: Daimoinon/Presence Put this card on a Daughter of Cacophony. +1 stealth action. Condemnation. While this Daughter of Cacophonyisuntapped [pre] (D) Tap a younger vampire. or acting, each untapped or acting Daughter of [dai] Requires an Infer nal vampire.(D) Put this Cacophonygets an additional vote. card on a ready minion. The minion with this LoB:R card has -1 strength. Burnall other Condemna- tions on this minion. Conflagration [DAI] As [dai] above , and the minion cannot Type: Combat use presses in combat. Discipline: Daimoinon/Potence BL:R1 Blood Cost: 1 [pot] Strike: 2R damage. Condemnation: Mute [dai] Strike: 1R aggravated damage. Type: Action [DAI] Strike: 2R aggravated damage . Discipline: Daimoinon/Chimerstry BL:C2, KMW:PB3 +1 stealth action. Condemnation. [chi] (D) Tap a younger vampire. Conflict of Interests [dai] Requires an infer nal vampire.(D) Put this Type: Reaction card on a ready vampire.The vampire with this card has -3 votes.Bur n all other Condemna- Onlyusable during a referendum. tions on this minion. Cancel the votes of a vampire who belongs to [DAI] As above , and this vampire burns 1 the same clan as this reacting minion. blood eachtime a referendum passes. DS:C2 KMW:R Confusion Conquest of Humanity Type: Action Modifier Type: Event Discipline: Dementation Gehenna. Do not replace until your next dis- After playing this card, you cannot playan- cardphase . other action modifier to further increase the Requires at least twoother Gehenna cards in bleed for this action. (Onlyusable on a play. Dur ing each Methuselah’suntap phase, bleed action.) he or she maychoose a location controlled by [dem] +1 bleed. his or her prey. The chosen location is bur ned [DEM] +1 stealth and +1 bleed. unless its controller bur ns 2pool. Sabbat:C,CE:C/PM4, Third:C/PM4 Gehenna:R

Confusion of the Eye Consanguineous Boon Type: Reaction Type: Political Action Discipline: Obfuscate Boon. [obf] Reduce a younger vampire’soranally’s Choose a clan. Successful referendum means bleed against you by1. each Methuselah gains 1 pool for each mem- [OBF] Onlyusable during a referendum be- ber of that clan he or she controls. fore anyvotes are cast. Not usable on a ref- Jyhad:C,VTES:C,Sabbat:C,SW:PL/PV3, erendum that is automaticallypassing. The FN:PG/PS,CE:PTo3/PV2, BH:PTo4, LoB:PG2, acting vampire cannot cast anyvotes in this Third:C/PB referendum. If the referendum requires a ti- tled vampire , the referendum fails. Consanguineous Condemnation KMW:C/PG3, LotN:PS3 Type: Political Action Choose a clan. Successful referendum taps all Conniver vampires of that clan. Type: Master Jyhad:C,VTES:C Master: archetype . Put this card on a vampire you control. If your Conscripted Statue preyloses pool when it is neither your turnnor Type: Action Modifier your prey’stur n, youmay tap this card to move Discipline: Visceratika 1blood from the blood bank to this vampire.A vampire can have only one archetype. Onlyusable when an action is blocked. Gehenna:C [vis] The opposing minion takes 1 damage dur- ing strikeresolution each round of the resulting combat when the range is close. Conquer the Beast [VIS] Cancel the resulting combat and put Type: Combat this cardinto play. This cardrepresents an Discipline: Animalism allywith 2 lifeand 2 strength. This allyen- Onlyusable before before rangeisdeter- terscombat with the blocking minion. This mined on the first round. allygets an optional press during the com- [ani] This vampire gets one press each round, bat. Burn this card after combat or if the only usable to continue combat. He or she is combat is canceled. obliged to use this press and cannot use equip- BL:R2, LoB:R ment. This continues until 3 rounds pass with no cards played. [ANI] As above , butthe presses are option- al. Jyhad:R, VTES:R Consecration Rites Consume the Dead Type: Action Type: Action/Reaction Required Clan: Nagaraja Requires a readyarc hbishop, priscus, car- Bur n Option dinal or regent.+1stealth action. Put this card on a location you control. You may [ACTION] +1 stealth action. (D) Enter combat burn this card to cause an action directed at with a wraith ally or bur n awraith retainer. the location to fail. [REACTION] Only usable when a minion or re- Sabbat:U,Tenth:A tainer is being bur ned by any means except di- abler ie.Usable during combat. Usable bya tapped Nagaraja. Remove that minion or re- Conservative Agitation tainer from the game instead. This Nagaraja Type: Political Action gains 1 blood if the minion was a vampire or Allocate X points among twoormore Methuse- gains X+1 blood, where X is the blood or pool lahs,where X is the number of Methuselahs in cost of that ally or retainer. the game.Successful referendum means each LoB:R Methuselah bur ns 1pool for each point as- signed. Contagion Jyhad:C,VTES:C,SW:C/PV4, FN:PG/PS, Type: Action CE:PTo4/PV4, Anarchs:PAB2, LoB:PG5, Discipline: Daimoinon Third:C +1 stealth action. Requires an Infernal vam- pire . Unique . Consignment to Duat [dai] Put this card on the acting vampire.Dur- Type: Action ing each other Methuselah’suntap phase,he Discipline: Serpentis or she bur ns 1pool if this vampire is ready. Blood Cost: 1 [DAI] As [dai] above , and once per combat, [ser] (D) Steal 1 blood or lifefrom a ready min- this vampire can put a corruption counter ion. on the opposing minion as a strike.Ifthe [SER] (D) Put this cardonareadyminion. number of your corruption countersonthe During this minion’suntap phase,heorshe minion equals or exceeds the capacity of burns 1 blood or life. Ifthis vampire cannot that vampire or the cost of that ally, you burn a blood, he or she goes to torpor.Burn mayburn all of your corruption counterson this cardifthis acting minion enterscombat that minion to gain control of him or her af- or leaves the readyregion. A minion can ter strike resolution (ending combat). have onlyone Consignment to Duat. BL:R1 BH:C,KMW:PB2 Contingency Planning Constant Revolution Type: Master Type: Action Pool Cost: 1 +1 stealth action. Requires an anarch. Master: out-of-turn. Unique . Only usable when a minion you control is Put this card in playwith 1 counter.Dur ing your bleeding. You mayplaythis card during your untap phase,put a counter on this card. During tur n. Cancel a minion card that would change each other Methuselah’suntap phase,heor the target of the bleed as it is played(no cost is she must bur n Xpool and/or cards at random paid). If more than 1 pool is bled in this action, from his or her hand, where X is the number of ignore the excess. counters on this card. Anyvampire maybur n FN:C2, KoT:PT2 this card as a (D) action that costs 1 pool. TR:R Contract Coroner’sContact Type: Master Type: Master Pool Cost: 1 Master: contract. Put this card on anyready minion and choose Master. an Assamite in play. That Assamite mayenter Go through your crypt to find a Samedi. Show combat with that minion as a +1 stealth (D) ac- it to all players and place it in your uncontrolled tion unless theyare controlled bythe same region. Move one blood from the blood bank to Methuselah. that uncontrolled Samedi. AH:C2, FN:PA4 BL:U2, LoB:R

Convergence Corporal Reservoir Type: Master Type: Master Required Clan: Pander Master: trifle. Master. Put this card on anyBlackHand vampire.This Move 1 blood from each ready Pander you vampire maytap this card to prevent 1 point of control to a Pander in your uncontrolled region. damage in combat or to gain a blood. This card Promo-20080203 doesn’t untap as normal. This vampire may burn a blood to untap this card during his or her untap phase. Cooler BH:C Type: Equipment Pool Cost: 1 Corporate Hunting Ground Equipment. Type: Master Put 4 blood counters on this card. During your Required Clan: Ventr ue antitr ibu untap phase,ifthe vampire with this equipment Pool Cost: 2 is ready,you maymove1blood from this card to this vampire.Bur n this card when it has no Master: unique location. Hunting Ground counters. Dur ing your untap phase, youmay move1 Anarchs:C,KoT:C/PM3 blood from the blood bank to aready vampire youcontrol. Avampire can gain blood from on- ly one hunting ground card each turn. Coordinate Attacks Sabbat:U,SW:U/PV Type: Combat Discipline: Sanguinus Corpse Balloon Requires a readyuntapped Blood Brother Type: Retainer of the same circleasanother one you con- Discipline: Vicissitude trol in combat. [san] Only usable at the end of combat if the Ghoul with 1 life. minion opposing the Blood Brother you control [vic] If the minion with this retainer blocks a (D) is still ready.This Blood Brother taps and en- action, he or she gets an optional maneuver on ters combat with the opposing minion. The first the first round of the resulting combat. round of combat, the opposing minion cannot [VIC] As above , and this minion gets +1 in- playany str ikecards. tercept against (D) actions. [SAN] As [san] above , and this Blood Broth- BH:C er gets an optional maneuver on the first round of combat. BL:C2, LoB:C Corpse Minion Coterie Tactics Type: Retainer Type: Reaction Required Clan: Tremere Choose another ready untapped vampire you Pool Cost: 1 control of the same sect as this reacting vam- Ghoul with 1 life. pire.These twovampires attempt to block, us- Vampire with this retainer maybur n Xblood to ing the sum of their intercept to see if the block get +X intercept for the current action. succeeds.Ifsuccessful, both tap and then you DS:C2, CE:PTr choose one to be the blocking vampire (and the other ceases to be blocking). KoT:U Corrupt Construction Type: Ally Discipline: Vicissitude Council of Seraphim Pool Cost: 1 Type: Action Modifier Bur n Option Ghoul with 1 life. 0 strength, 0 bleed. [vic] When the Construction enters play, you Requires a Seraph. mayremove from the game anynumber of ally, Only usable when a minion is attempting to retainer,orvampire cards from your ash heap block. If a Sabbat vampire is attempting to or hand. The Construction gains one lifefor block, that blockattempt fails (do not tap that each card removedinthat way.The Construc- vampire). That vampire cannot blockthis ac- tion gets +1 strength for each lifecounter it tion. Otherwise,the blocking minion gets -1 in- has.Dur ing your untap phase,the Construction tercept. burns1life. BH:R [VIC] As above , and the Construction has an additional life. Courier Third:C Type: Ally Required Clan: Nosferatu antitribu Corruption Blood Cost: 2 Type: Action Mor tal with 1 life. 0 strength, 1 bleed. Required Clan: FollowerofSet Cour ier gets -1 intercept when attempting to +1 stealth action. blockavampire.When a minion you control (D) Put a corruption counter on a minion con- successfully bleeds,you maylook at the top trolled byyour prey. Ifthe number of your cor- card of the librar y of the Methuselah being ruption counters on the minion equals or ex- bled, and you maytap the Courier to discard ceeds the blood capacity of that vampire or the that card. cost of that ally,you maybur n all of your cor- SW:U,BH:PN, Third:U ruption counters on that minion to gain control of him or her. Coven, The AH:C2, FN:PS4 Type: Master Unique master.Trifle . Corruption’sPurge Put this card into play. Tap to move 2 blood Type: Political Action from the blood bank to a ready vampire you Requires a prince , justicar,orInner Circle control. During your discard phase,your preda- member. tor takes control of The Coven. If this referendum is successful, each Follower SW:R, Anarchs:PAG,KoT:PM of Set bur ns 2blood. Each FollowerofSet with zero blood then goes into torpor. AH:V3 Covenant of Blood Create Gargoyle Type: Action Type: Action Blood Cost: 1 Required Clan: Tremere/Tremere antitribu Pool Cost: 2 Requires a readynon-Camarilla vampire with a capacity above 7. +1 stealth action. Requires a non-sterile Put this card in play. Any non-Camar illa vam- vampire . pire mayenter combat with anyCamar illa vam- Put this card into play. This card represents a pire controlled byanother Methuselah as a (D) 2-capacity,non-unique,slave Gargoyle (en- action. Anyvampire maybur n this card as a slavedtothe acting vampire’sclan) with basic (D) action. Camarilla vampires get -1 stealth Visceratika [vis] and flight [FLIGHT]. You may when attempting that action. go through your hand, librar y and ash heap to AH:C2, Tenth:B find a master:Discipline card and place it on this Gargoyle.Moveupto3blood from the act- ing vampire to this Gargoyle.This Gargoyle is Covincraft the same sect as the acting vampire.This Gar- Type: Reaction goyle cannot act this turn. Required Clan: Kiasyd BL:U2, LoB:R [REACTION] Reduce a bleed against you by1. [REACTION] Only usable during a referendum. Creation Rites This Kiasyd gains 4 votes. Type: Action LoB:C Blood Cost: 1 +1 stealth action. Requires a readynon- Cracking the Wall sterile archbishop, priscus, cardinal or re- Type: Master gent. Required Clan: Malkavian antitribu Put this card in play; it becomes a 1-capacity Pool Cost: 1 vampire.You maygothrough your librar y (shuf- Master.Donot replace until your discard fle afterward), ash heap or hand to find a Disci- phase . pline card for this card. You maymoveablood PlayRock-Paper-Scissors with anyother from the acting vampire to this vampire.This Methuselah. If you tie,you each discard a card vampire is not considered unique,cannot act at random. Otherwise,the loser discards his or this turn, and is the same clan as the acting her hand and drawsanew hand. vampire. Third:R2 Sabbat:R, SW:R, Third:U

Crawling Chamber Creep Show Type: Combat Type: Master Discipline: Visceratika/Thaumaturgy Master: archetype . Trifle . [tha] Maneuver,only usable to go to long Put this card on a Sabbat vampire you control. range. Once per turn, when a minion opposing this [vis] Maneuver or press. vampire in combat dodges or ends combat as [VIS] Onlyusable before rangeisdeter- astr ike, this vampire gains 1 blood from the mined. Opposing minion takes 1R damage blood bank. A vampire can have only one eachround of combat during the press archetype. step. A vampire can playonlyone Crawling BH:C/PN Chamber at superior eachcombat. LoB:C Creeping Infection Crimson Fury Type: Combat Type: Reaction/Combat Discipline: Thanatosis Discipline: Animalism Blood Cost: 1 Blood Cost: 1 [thn] Strike: hand strike, and put this card on Onlyusable when this vampire is being dia- the opposing minion. You still control this card. bleriz ed. Usable byatapped vampire . Us- When this striking vampire announces an ac- able byavampire in torpor. tion, you maybur n this card to prevent this min- [ani] The diabler ie is canceled and the diab- ion from blocking. A minion mayhaveonly one ler ist burns1blood. Creeping Infection. [ANI] Burn both the diablerist and this vam- [THN] As [thn] above , and this striking vam- pire . (The diablerie is still considered suc- pire gets +1 bleed when bleeding this min- cessful.) ion’scontroller. FN:R2 LoB:C Crimson Sentinel, The Creepshow Casino Type: Equipment Type: Master Pool Cost: 2 Pool Cost: 2 Unique melee weapon. Master: unique location. Strength+1 damage as a strike. Ifthis weapon Tapwhen a vampire you control announces an successfully inflicts damage on an opponent in undirected action to givethat acting vampire +1 combat, add a soul counter to it at the end of stealth; usable eventhough the stealth is not that round. This weapon does one additional yetneeded. point of damage each strikefor each soul FN:R2, Third:PB counter on this card. Remove all soul counters from this card if another minion gains control of it. Crematorium Sabbat:R, SW:R Type: Master Required Clan: Harbinger of Skulls Pool Cost: 1 Crocodile Temple, The Type: Master Master: unique location. Required Clan: FollowerofSet Tapdur ing your untap phase to bur n avampire in torpor with no blood. Master: unique location. Promo-20061026 Yo umay tap this card at the end of a success- ful (D) action against you to inflict 1 damage on the acting minion (after resolving the action). CrimethInc. KMW:R, LotN:PS Type: Action Modifier Discipline: Protean/Quietus/Thaumaturgy Requires an anarch.Playafter resolving a successful action that requires an anarch or makes this vampire an anarch. [pro] Untap this anarch. [qui] Untap another ready anarch. [tha] Put this card in play. Dur ing your minion phase,you maybur n apool to untap a ready anarch you control. TR:C Crocodile’sTongue Crusade: Berlin Type: Action Modifier Type: Political Action Discipline: Auspex Requires a Sabbat vampire . Title . [aus] Only usable when an ally or a younger If this referendum passes,put this card on the vampire attempts to block. That blockiscan- acting vampire to represent the unique Sabbat celed (the minion is not tapped). The blocking title of Archbishop of Berlin.This could lead to minion’scontroller cannot attempt to blockthis acontested title.Ifthis vampire is Lasombra, action again. The blocking minion can cancel he or she untaps during your next discard this card bybur ning ablood or life. phase. [AUS] As above , butcanceling this cardre- Gehenna:R quires an additional blood or life. Gehenna:C,LoB:PO3, KoT:C/PT4 Crusade: Brussels Type: Political Action Crusade: Amsterdam Requires a Sabbat vampire . Title . Type: Political Action If this referendum passes,put this card on the Requires a Sabbat vampire . Title . acting vampire to represent the unique Sabbat If this referendum passes,put this card on the title of Archbishop of Brussels.This could lead acting vampire to represent the unique Sabbat to a contested title.Ifthis vampire is Toreador title of Archbishop of Amsterdam.This could antitr ibu, he or she untaps during your next dis- lead to a contested title.Ifthis vampire is Ven- card phase. tr ue antitr ibu, he or she untaps during your next BH:R discard phase. Gehenna:R Crusade: Chicago Type: Political Action Crusade: Atlanta Requires a Sabbat vampire . Title . Type: Political Action If this referendum passes,put this card on the Requires a Sabbat vampire . Title . acting vampire to represent the unique Sabbat If this referendum passes,put this card on the title of Archbishop of Chicago.This could lead acting vampire to represent the unique Sabbat to a contested title. title of Archbishop of Atlanta.This could lead to Sabbat:R, BH:PM acontested title. Sabbat:R, SW:R Crusade: Detroit Type: Political Action Crusade: Barcelona Requires a Sabbat vampire . Title . Type: Political Action If this referendum is successful, put this card Requires a Sabbat vampire . Title . on the acting vampire to represent the unique If this referendum passes,put this card on the Sabbat title of Archbishop of Detroit. This could acting vampire to represent the unique Sabbat lead to a contested title. title of Archbishop of Barcelona.This could Sabbat:R, SW:R, Third:PB lead to a contested title.Ifthis vampire is Tremere antitribu, he or she untaps during your next discard phase. BH:R Crusade: Dublin Crusade: Istanbul Type: Political Action Type: Political Action Requires a Sabbat vampire . Title . Requires a Sabbat vampire . Title . If this referendum passes,put this card on the If this referendum passes,put this card on the acting vampire to represent the unique Sabbat acting vampire to represent the unique Sabbat title of Archbishop of Dublin.This could lead to title of Archbishop of Istanbul.This could lead acontested title.Ifthis vampire is Gangrel an- to a contested title.Ifthis vampire is Tzimisce, titr ibu, he or she untaps during your next dis- he or she untaps during your next discard card phase. phase. Gehenna:R Gehenna:R

Crusade: Frankfurt Crusade: London Type: Political Action Type: Political Action Requires a Sabbat vampire . Title . Requires a Sabbat vampire . Title . If this referendum passes,put this card on the If this referendum passes,put this card on the acting vampire to represent the unique Sabbat acting vampire to represent the unique Sabbat title of Archbishop of Frankfur t.This could lead title of Archbishop of London.This could lead to a contested title. to a contested title.Ifthis vampire is Nosferatu Gehenna:R antitr ibu, he or she untaps during your next dis- card phase. Gehenna:R Crusade: Geneva Type: Political Action Crusade: Mexico City Requires a Sabbat vampire . Title . Type: Political Action If this referendum passes,put this card on the acting vampire to represent the unique Sabbat Requires a Sabbat vampire . Title . title of Archbishop of Geneva.This could lead If this referendum passes,put this card on the to a contested title.Ifthis vampire is Malkavian acting vampire to represent the unique Sabbat antitr ibu, he or she untaps during your next dis- title of Archbishop of Mexico City.This could card phase. lead to a contested title. Gehenna:R Sabbat:R, SW:PV

Crusade: Houston Crusade: Miami Type: Political Action Type: Political Action Requires a Sabbat vampire . Title . Requires a Sabbat vampire . Title . If this referendum passes,put this card on the If this referendum passes,put this card on the acting vampire to represent the unique Sabbat acting vampire to represent the unique Sabbat title of Archbishop of Houston.This could lead title of Archbishop of Miami.This could lead to to a contested title. acontested title. Sabbat:R, SW:R Sabbat:R, BH:PTo Crusade: New York Crusade: Toronto Type: Political Action Type: Political Action Requires a Sabbat vampire . Title . Requires a Sabbat vampire . Title . If this referendum is successful, put this card If this referendum is successful, put this card on the acting vampire to represent the unique on the acting vampire to represent the unique Sabbat title of Archbishop of NewYor k. This Sabbat title of Archbishop of Toronto.This could lead to a contested title. could lead to a contested title. SW:R, Third:PM Sabbat:R, Third:PM

Crusade: Paris Crusade: Washington, D.C. Type: Political Action Type: Political Action Requires a Sabbat vampire . Title . Requires a Sabbat vampire . Title . If this referendum passes,put this card on the If this referendum passes,put this card on the acting vampire to represent the unique Sabbat acting vampire to represent the unique Sabbat title of Archbishop of Par is.This could lead to a title of Archbishop of Washington, D.C. This contested title. could lead to a contested title.Ifthis vampire is Gehenna:R Ventr ue antitr ibu, he or she untaps during your next discard phase. Gehenna:R Crusade: Philadelphia Type: Political Action Crusader Sword, The Requires a Sabbat vampire . Title . Type: Equipment If this referendum is successful, put this card Pool Cost: 1 on the acting vampire to represent the unique Sabbat title of Archbishop of Philadelphia. This Unique melee weapon. could lead to a contested title. Strength+1 aggravated damage each strike. Sabbat:R, SW:R, Third:PTr Only usable byaminion with TrueFaith or an imbued. Vampires opposing this minion with Tr ueFaith or this imbued cannot use maneu- Crusade: Pittsburgh vers to go to close range. Type: Political Action NoR:R Requires a Sabbat vampire . Title . If this referendum is successful, put this card Cry Wolf on the acting vampire to represent the unique Type: Ally Sabbat title of Archbishop of Pittsburgh. This could lead to a contested title. Unique werewolf with 3 life. 2 strength, 0 Sabbat:R, SW:PT,Third:PTz bleed. Requires a readyanarch. If the action to recruit this ally is blocked, the acting anarch goes to torpor.This werewolf Crusade: Rome must enter combat with anyminion controlled Type: Political Action by another Methuselah as a (D) action. He gets Requires a Sabbat vampire . Title . one optional press each combat. This werewolf If this referendum is successful, put this card does not untap as normal during your untap on the acting vampire to represent the unique phase.Ifheistapped during your untap phase, Sabbat title of Archbishop of Rome.This could burn him. lead to a contested title.Ifthis vampire is Bru- Anarchs:R2 jah antitribu, he or she untaps during your next discard phase. BH:R, Third:PB Cryptic Mission Cultivated Blood Shortage Type: Action Type: Master Discipline: Thaumaturgy Master. +1 stealth action. Put this card in play. Each Ventr ue burns1 [tha] (D) Burn1blood on a vampire,ordo1un- blood during his or her controller’suntap preventable damage to anyally or retainer. phase, and each Ventr ue who cannot bur n a [THA] As above , and the acting vampire blood is tapped instead. Anyvampire can bur n gains 1 blood from the blood bank. this card as a +1 stealth (D) action. Jyhad:C,VTES:C,Sabbat:C,CE:C,BH:PTr5 Jyhad:U,VTES:U

Cryptic Rider Cunctator Motion Type: Action Modifier Type: Political Action Blood Cost: 1 Only usable if playing for ante.Choose how Onlyusable on a successful referendum. youwould rearrange the remaining ante cards The next referendum a vampire you control among the surviving Methuselahs.Successful calls this turnpasses automatically. referendum means you then rearrange the re- Jyhad:U,VTES:U,Sabbat:U,CE:U,Third:U maining ante cards. Added to the V:EKN banned list in 1995. Jyhad:R2, VTES:R Crypt’sSons Type: Retainer Pool Cost: 1 Curmudgeon Type: Master Unique mortal with 3 life. Requires an an- arch. Master: archetype . Trifle . Wheneverthis anarch is blocked, he or she Put this card on a vampire you control. During maybur n alifefrom the Sons to cancel combat your prey’suntap phase,you maychoose a and continue the action as if unblocked. The minion controlled byyour prey. Ifthat minion is Sons inflict 1R damage each round of combat blockedthis turn, you maytap this card to dur ing nor mal str ikeresolution. move 1 blood from the blood bank to this vam- TR:R pire.Avampire can have only one archetype. Gehenna:C Cull the Herd Type: Action Curse of Nitocris Blood Cost: 1 Type: Master +1 stealth action. Unique master. (D) Look at another Methuselah’shand. That Choose a Methuselah and put this card in play Methuselah discards all ally or retainer cards in under the control of the chosen Methuselah. his or her hand. The acting vampire gains 1 The controller of this card bur ns 1pool during blood from the blood bank for each card dis- each of his or her untap phases.Each time a carded in this way. newMethuselah gets the Edge,the current Sabbat:R, SW:R, Third:R controller of this card chooses anyMethuselah, and that chosen Methuselah takes control of this card. Jyhad:R, VTES:R, Tenth:A Daemonic Possession Daring the Dawn Type: Action Type: Action Modifier Discipline: Necromancy Discipline: For titude Blood Cost: 2 [for] Vampires cannot blockthis action. The act- [nec] Only usable when a minion controlled by ing vampire takes 2 unpreventable aggravated another Methuselah has been bur ned since damage after the action resolves. your last turn. Move that minion from his own- [FOR] As above , butthe acting vampire er’sash heap to your ready region, put 1 blood takes 1 unpreventable aggravated damage . or lifefrom the blood bank on the minion and Sabbat:R, SW:R/PV,FN:PR, LoB:PI, Third:R tap the minion. You nowcontrol the minion. [NEC] As above , butthe minion is un- Dark Influences tapped. Type: Master FN:C2 Pool Cost: 2 Master: out-of-turn. Dagon’sCall Cancel a minion card as it is played. No cost is Type: Combat paid. That card cannot be playedagain for the Discipline: Quietus remainder of the turn. Put this card in play. The Blood Cost: 1 next card playedthat would cancel another [qui] Strike: hand strike, and the opposing min- Methuselah’sminion card as it is playediscan- ion takes 1 unpreventable damage during the celed (no cost) and this card is bur ned instead. press step each round this combat. A vampire KoT:U mayplayonly one Dagon’sCall each combat. [QUI] As above , and this hand strike is at +1 Dark Mirror of the Mind damage. Type: Action FN:C2/PA2 Requires a vampire of capacity 8 or more. +1 stealth action. Damned, The Gain 2 pool. Type: Master KoT:U Pool Cost: 1 Unique master. Darkling Trickery Put this card on a vampire with a capacity be- Type: Combat low5.The vampire with this card bur ns 1addi- Discipline: Mytherceria/Obtenebration tional blood for each bleeding action he or she successfully perfor ms (after resolving the ac- [obt] Press,only usable to end combat. tion). [myt] Maneuver or press. AH:C2, FN:PS,Third:U [MYT] Onlyusable when the opposing min- ion attempts to strike with a weapon that does ranged damage . The damage from Danse Macabre that weapon is reduced to 0. The opposing Type: Master minion takes 1 additional damage during Master. strike resolution. Choose a ready Sabbat vampire you control. BL:R1, LoB:R Once this turn, when the chosen Sabbat vam- pire perfor ms asuccessful action, he or she maybur n ablood to untap after resolving that action. Third:C Darkness Within Dauntain Black Magician (Changeling) Type: Combat Type: Ally Discipline: Obtenebration Required Clan: Malkavian antitribu Blood Cost: 1 Pool Cost: 3 [obt] Put this card into playbefore range is de- Chang eling with 4 life. 3 strength, 0 bleed. ter mined. Once each round, during strikereso- Dauntain BlackMagician can steal a master: lution, move 1 blood or lifefrom the opposing Discipline card from a vampire and put it on a minion to this card (evenatlong range). Burn vampire you control as a (D) action. The Black this card when combat ends.This vampire Magician maybur n aTremere antitribucon- gains half of the blood (rounded up) from this trolled byyour predator as a (D) action; bur n card when it is bur ned. Aminion can playonly the BlackMagician if that action is successful. one Darkness Within each combat. Sabbat:R, Third:R [OBT] As above , with an optional maneuver. SW:U,Third:U Dawn Operation Type: Action Modifier Darksight Discipline: For titude Type: Reaction [for] If this action is blocked, all damage inflict- Discipline: Obtenebration ed to all vampires in the resulting combat is ag- Blood Cost: 1 gravated. Anyvampire attempting to blockmay [obt] +1 intercept. nowchoose not to block. [OBT] As above , and if this vampire suc- [FOR] As above , butvampires attempting to cessfullyblocks the acting minion, put this blockcannot backout. cardonthe acting minion. The minion with Jyhad:U,VTES:U,CE:U,Anarchs:PG2, this cardgets -1 stealth when attempting to LoB:PA2, KoT:U bleed this reacting vampire’scontroller.Any minion mayburn this cardasa+1stealth Day Operation action. Type: Action Modifier SW:C/PL2, Third:C Discipline: For titude Blood Cost: 1 Dartmoor,England [for] Only usable as the action is announced. Type: Equipment Vampires cannot blockthis action. The acting Blood Cost: 2 vampire goes to torpor after resolving the ac- This equipment cardrepresents a unique tion. location and does not count as equipment [FOR] As above , butusable if a minion is at- while in play. tempting to block. The vampire with this location gets +1 stealth Jyhad:R, VTES:R, CE:R, KoT:R on anyaction requiring Animalism or Protean. DS:C2 Dead Hand Type: Combat Discipline: Necromancy [nec] Strike: hand strikeat+1damage. [NEC] As above , and the damage fromthis strike cannot be prevented bycards that re- quire Fortitude [for]. KMW:C Dead-End Alley Death of the Drum Type: Combat Type: Combat Discipline: Melpominee/Celerity Press,only usable to continue combat. Blood Cost: 1 Jyhad:C,VTES:C,SW:PT,FN:PR, CE:C,Anar- chs:PAG2 Onlyusable at long range. [cel]: Strike: 1R damage. [mel]: Strike: 2R damage,only preventable by Deadliest Sin, The cards that require For titude [for] or Visceratika Type: Reaction [vis]. Requires a readyvampire . Onlyusable [MEL]: As [mel] above , and the damage is when a vampire attempts to commit diab- aggravated. lerie . LoB:C This reacting vampire gets +2 intercept. If com- bat occurs,this reacting vampire gets +2 Death Pact strength until the end of combat. Type: Action AH:U5 Discipline: Necromancy Blood Cost: 1 Deal with the Devil This cardisanaction cardthat becomes a Type: Master retainer card. +1 stealth action. Master. [nec] (D) Put this card on a ready vampire.If Discard your hand and draw a new one.Donot that vampire is bur ned, put this card on the replace this card until after you discard your vampire who brought this card into play. This hand. card then represents a wraith retainer with 2 Jyhad:C,VTES:C,Tenth:B life. Once each combat, the vampire with this retainer maychange one damage from ag- gravated to normal. Death of My Conscience, The [NEC] As above , butthe retainer has 3 life. Type: Combat AH:V3 Discipline: Potence Blood Cost: 3 Decapitate Requires a vampire with a capacity above 5. Type: Combat Do not replace this carduntil after combat. Discipline: Potence Playbefore strikes are chosen. Blood Cost: 2 [pot] Burnuptofour cards in your hand. For each card you bur n this way,this vampire gets [pot] Strike: hand strikeor use a melee weapon +1 strength for the remainder of combat. Do str ike. This strikeis at +2 damage. not replace these cards until after combat. [POT] Onlyusable when the opposing vam- [POT] As above , butthis vampire gets +2 pire is going into torpor; not usable bya strength for the remainder of combat for vampire being burned or going into torpor. eachcardyou burn this way. Burn the opposing vampire instead of send- AH:U5, FN:PG, LoB:PG ing that vampire to torpor. Sabbat:U,SW:PB,Third:U Deed the Heart’sDesire Defender of the Haven Type: Action Modifier Type: Action Discipline: Quietus Required Clan: Tremere/Tremere antitribu Blood Cost: 1 Blood Cost: 1 Onlyusable as the action is announced. +1 stealth action. [qui] Choose a younger vampire.Heorshe Put this card on a slave Gargoyle with a capac- cannot blockthis action. ity above 4.The Gargoyle with this card gets [QUI] As above , and the chosen vampire +2 intercept when attempting to block(D) ac- cannot playreaction cards during this ac- tions.AGargoyle can have only one Defender tion. of the Haven. BH:C,LotN:PA2 BL:R1, LoB:R

Deep Cover Agent Deflection Type: Action Type: Reaction Bur n Option Discipline: Dominate Blood Cost: 1 +1 stealth action. Requires a readySeraph. Unique . [dom] Only usable when a minion is bleeding (D) Put this card on a younger ready vampire. you after blocks are declined.Tap this reacting Yo ustill control this card. During your untap vampire.Choose another Methuselah other phase,you maylook at this vampire’scon- than the controller of the acting minion. The troller’shand. This vampire can bur n this card acting minion is nowbleeding that Methuselah. as a (D) action. [DOM] As above , butdonot tap this vam- BH:R pire . Jyhad:C,VTES:C,SW:PV2, FN:PG2, CE:C/PTr3, BH:PTr4 Deep Song Type: Action Discipline: Animalism Delaying Tactics Type: Reaction [ani] (D) Bleed at +1 bleed. Blood Cost: 1 [ANI] Frenzy.(D) Enter combat with and tap areadyvampire controlled byanother Onlyusable during a referendum. Methuselah. In that combat, that vampire is Cancel the referendum. Untap the acting vam- considered the acting minion. pire.The political action card (if any) playedto KoT:C call this referendum is returned to its owner’s hand (discard afterward), and the acting Methuselah’sminions cannot attempt the same Deer Rifle political action again this turn. Type: Equipment Jyhad:U,VTES:U,CE:U/PN, Third:U,KoT:U Pool Cost: 2 Weapon: gun. 1R damage each strike, with twooptional ma- neuvers each combat. Jyhad:C,VTES:C,CE:U,Third:PM Delivery Truck Denial of Aphrodite’sFavor Type: Equipment Type: Combat/Reaction Discipline: Dominate & For titude Vehicle . Dur ing your master phase,you mayshowa [dom][for] Cancel an action card a younger non-location equipment card from your hand to vampire plays that requires Presence [pre] as it the other players and place it face down on the is played. No cost is paid. Do not tap the acting Deliver y Tr uck ifitdoesn’t already have one. vampire; that vampire cannot attempt the same Yo umay look at the card at anytime.Any min- action again this turn. ion you control mayequip that card (face up) [DOM][FOR] Cancel an action modifier or as a +1 stealth action (requirements and cost combat cardayoung er vampire plays that apply as normal). A minion mayhaveonly one requires Presence [pre] as it is played. No vehicle. cost is paid. Anarchs:R, KoT:R BL:R1

Dementation Deny Type: Master Type: Action Modifier/Combat Discipline: Dementation Master: Discipline. Put this card on a vampire.This vampire gains [dem] [COMBAT] Press. 1lev elofDementation [dem]. Capacity increas- [DEM] [ACTION MODIFIER] +1 stealth. es by1:the vampire is one generation older. FN:R2, BH:PM, Third:PM, KoT:PM2 Cannot be placed on a vampire with superior Dementation. Deploy the Hand Sabbat:C,SW:C,CE:C/PM2, Third:PM, Type: Political Action KoT:PM Requires a readyarc hbishop, cardinal or re- gent. Demonstration Choose one or more Methuselahs who do not Type: Master have a target counter.Successful referendum Required Clan: Ventr ue antitr ibu means each chosen Methuselah gets a target Pool Cost: 1 counter.Dur ing his or her untap phase,a Unique master. Methuselah with a target counter chooses one Put this card in play. Tap to cancel the votes of of his or her ready minions,who takes 2 unpre- anyvampire during the referendum of a politi- ventable damage.AMethuselah maybur n the cal action. Edge to bur n his or her target counter. Sabbat:U,SW:PV,Third:U BH:C/PTo, Third:C

Depravity Type: Master Pool Cost: 1 Unique master. Put this card on a ready vampire you control. This vampire gets +1 stealth when attempting a diabler ie action and gets +1 strength. He or she cannot recruit allies or employretainers. AH:V3, FN:PG, KMW:PAl, Third:U Derange Despiral Type: Action Type: Action Required Clan: Malkavian/Malkavian antitribu Required Clan: Ishtarri Blood Cost: 1 This is a +1 stealth action. (D) Put this card on a younger vampire.The +1 stealth action. vampire with this card is considered to be the Put this card on this Ishtarriand put 1 counter same clan as the acting vampire.The vampire on this card. This Ishtarrigets +X bleed, where with this card does not untap as normal. During Xisthe number of counters on this card. This his or her controller’suntap phase,heorshe Ishtarr i can add a counter to this card as a +1 maybur n 1blood to untap.The vampire with stealth action that costs X blood. this card maymoveittoanother vampire as a EK:C (D) action. This card cannot be placed on a Malkavian or Malkavian antitribu. Destructive Secrets Sabbat:R, CE:R, Third:R Type: Action Required Clan: Nosferatu Descent into Darkness Blood Cost: 1 Type: Action +1 stealth action. Discipline: Obtenebration (D) Choose anyminion; the chosen minion Blood Cost: 1 cannot blockNosferatu until the end of the turn. +1 stealth action. DS:C2 [obt] Tur n the acting vampire and anycards on him or her face down, out of play(breaking any Detect Authority temporar y control effects). Put this card on him Type: Reaction or her (in play). During your influence phase, Discipline: Animalism/Serpentis/Thaumaturgy move 2 blood to this face down vampire from the blood bank, and you can choose to bur n Requires an anarch. this card to returnthe vampire to play, tapped. [ani] Only usable during a (D) action directed at [OBT] As above , butthe vampire is un- aminion or location you control. The action tapped when he or she returns to play. ends (no cost is paid), unless the acting minion Gehenna:C burns2blood immediately. [ser] +1 intercept. [tha] Reduce a bleed against you by2. Desert Eagle TR:C Type: Equipment Pool Cost: 1 Detection Weapon, gun. Type: Master Str ike: 2R damage. Gehenna:C,KoT:C/PT3 Master. Put this card on a Lasombra. The vampire with this card does not untap as normal. During his or her controller’suntap phase,this vampire maybur n 1blood to untap.This vampire can- not cast votes.Heorshe maybur n this card as a(D) action. Sabbat:U,SW:R/PT Determine Devil-Channel: Feet Type: Reaction Type: Combat Vir tue: Vision Discipline: Abombwe Conviction Cost: 1 Blood Cost: 1 Playwhen a monster controlled byyour preda- [abo] [REFLEX] Cancel a frenzy card playedon tor is bleeding you, after blocks are declined. this vampire as it is played. Tapthis reacting imbued. The monster is now [abo] Frenzy (this vampire). Not usable if the bleeding your predator’spredator. opposing minion has flight [FLIGHT]. Strike: Or playwhen a monster controlled byyour dodge with an optional press. predator or preyplays an action card. Tap this [ABO] As above , and this vampire taps an reacting imbued and cancel that action card as Ay e on him or her to untap. it is played(no cost is paid, and the monster EK:C doesn’t tap). That monster cannot playthe same action card again this turn. Devil-Channel: Hands NoR:C Type: Combat Discipline: Abombwe Deviki Prasanta Blood Cost: 1 Type: Ally [abo] [REFLEX] Cancel a frenzy card playedon Required Clan: Assamite this vampire as it is played. Unique ghoul with 2 life. 1 strength, 0 bleed. [abo] Frenzy.Playbefore range is determined. If Deviki is ready during your master phase, Forthe remainder of the combat, this vampire’s youmay tap Deviki to search your librar y or hand damage is aggravated. ash heap for a master:Discipline card and [ABO] As above , with an optional press this place that card on a ready Assamite you con- round. trol. LoB:C/PA4 KMW:R Devil-Channel: Throat Devil-Channel: Back Type: Action Modifier Type: Combat Discipline: Abombwe Discipline: Abombwe Blood Cost: 1 [abo] [REFLEX] Cancel a frenzy card playedon [abo] [REFLEX] Cancel a frenzy card playedon this vampire as it is played. this vampire as it is played. [abo] Frenzy.This vampire bur ns 1blood to get [abo] Frenzy (playedonthis acting vampire). an additional strikethis round, only usable to Only usable when a non-werewolf ally or makeahand strike. younger vampire attempts to block. That min- [ABO] Frenzy.This vampire gets an addi- ion’sblocking attempt fails (do not tap that min- tional strike this round, onlyusable to make ion). That minion cannot attempt to blockthis ahand strike. action again. LoB:C [ABO] As above , buttap that blocking min- ion. LoB:C/PA4 D’habi Revenant Dirty Contract Type: Retainer Type: Master Required Clan: Baali Required Clan: Samedi Bur n Option Bur n Option Ghoul with 2 life. Master: contract. The Baali with this retainer gets +1 bleed. Put this card on a minion and choose a Samedi BL:C1, KMW:PB in play. The chosen Samedi can enter combat with the minion with this card as a +1 stealth (D) action unless theyare controlled bythe Día de los Muertos same Methuselah. This card cannot be placed Type: Master on a Nosferatu or a Giovanni. Pool Cost: 1 BL:C1, LoB:C Master. The first referendum a Sabbat vampire you Dirty Little Secrets control calls on this turnautomatically passes. Type: Action Modifier Only one Día de los Muertos maybeplayedin Required Clan: Nosferatu antitribu agame. BH:R Onlyusable on a successful bleed. Foreach pool this Nosferatu antitribubleeds from the target Methuselah, bur n one card from Diamond Thunderbolt, The the top of that Methuselah’slibrar y. Type: Master Sabbat:U,Tenth:B Master: out-of-turn. Only usable when control of a vampire you Dis Pater control is about to change or when a vampire Type: Master youcontrol is about to enter combat. Control of Required Clan: Giovanni that vampire does not change,and that vam- pire gains 1 blood. Unique master. Gehenna:C Put this card in play. Once each action, when a Giovanni you control successfully bleeds your prey, you mayremove sev encards in your ash Direct Intervention heap from the game to givethat action +1 Type: Master bleed. Pool Cost: 1 KMW:R Master: out-of-turn. Cancel a minion card as it is played. No cost is paid. (If it was an action card, the acting minion doesn’t tap.Ifitwas a strikecard, the minion chooses another strike.) Sabbat:U,SW:PB,Third:U Disarm Disengage Type: Combat Type: Combat Discipline: Potence Do not replace until after combat. [pot] Only usable at the end of a round of com- Press,only usable to end combat. Alternatively, bat in which this vampire successfully inflicted burn 1 blood to cancel a grapple card (such as more damage at close range than the opposing Immor tal Grapple or Mighty Grapple) as it is vampire.Not usable byavampire being bur ned played(no cost is paid for that card). or going into torpor.Put this card on the oppos- KMW:C,Third:PM2 ing vampire and send that vampire into torpor. The vampire with this card has -1 strength. He Disguised Weapon or she maybur n this card bybur ning 3blood. A Type: Combat vampire can have only one Disarm. Discipline: Obfuscate [POT] As above , butthe vampire with this cardhas -2 strength. Onlyusable before rangeischosen if you Sabbat:R, SW:R, CE:PB,BH:PN, KMW:PAl, have a weapon cardinyour hand. Third:R [obf] Equip this vampire with that weapon (and paycost to equip as normal). [OBF] As above , butusable when choosing Disarming Presence astrike . Type: Action Modifier Jyhad:C,VTES:C,Sabbat:C,SW:C, Discipline: Presence CE:C/PM2, LoB:PO Onlyusable during a referendum before any votes are cast. Dismemberment of Osiris [pre] When a vampire votes in this referendum, Type: Action tap him or her. Discipline: Serpentis [PRE] As above , butdonot tap your vam- Blood Cost: 1 pires when theycast their votes. Jyhad:U,VTES:U,CE:PTo [ser] (D) Burnatitled vampire in torpor.This does not constitute diabler ie.Each ready vam- pire of the same clan as the titled vampire Discern burns1blood. Type: Pow er [SER] As above , and the controller of the ti- Vir tue: Judgment tled vampire burns 1 pool. [REACTION]+1 intercept. Only usable when a FN:R2 monster is acting. NoR:C Disputed Territory Type: Political Action Disease Choose a location and a Methuselah. Success- Type: Combat ful referendum means the chosen Methuselah Discipline: Quietus takes control of the chosen location. Blood Cost: 1 Jyhad:C,VTES:C,Sabbat:C,SW:PL/PV2, Onlyusable before rangeisdetermined. FN:PG, CE:PN/PV,Anarchs:PAB,BH:PTo, [qui] The opposing minion gets -1 strength for LoB:PG, Third:PB the duration of this combat. [QUI] The opposing minion gets -2 strength forthe duration of this combat. AH:C2, FN:PA2 Dissolution Diversion Type: Combat Type: Combat Discipline: Protean Discipline: Celerity/For titude/Thaumaturgy Blood Cost: 1 Requires a readyanarch. [pro] Maneuver or press. [cel] Gain one additional strike. [PRO] Maneuver,with an optional press. [for] Prevent up to 2 damage. Sabbat:U,SW:U,Third:U [tha] Strike: ranged. Steal 1 blood with an op- tional maneuver. Anarchs:C2/PAG4 Distant Friend Type: Action Discipline: Dominate & Presence Diversity Type: Political Action +1 stealth action. [dom][pre] (D) Choose a vampire and put this Successful referendum means each Methuse- card in play. Ifthis action is successful, untap lah gains X pool, where X is the number of the acting vampire at the end of the turn. You clans to which his or her ready vampires be- maybur n this card during a referendum to long. change the votes of the chosen vampire to Gehenna:C,KMW:PAn2, KoT:C votes of your choice. [DOM][PRE] As above , and you can force Divine Image the chosen vampire to cast his or her votes Type: Action Modifier when you burn this card. Discipline: Serpentis KMW:R Blood Cost: 2 Onlyusable as the action is announced. Distraction [ser] For the remainder of this action, this vam- Type: Action pire has +1 strength and can prevent 1 damage Discipline: Celerity each combat. The action gets -1 stealth. Blood Cost: 1 [SER] As above , with +1 bleed. +1 stealth action. LotN:U [cel] Draw 5 cards.Discard down to your hand sizeafterward. Divine Sign [CEL] (D) Tap a minion controlled byyour Type: Action predator or prey. Discipline: Necromancy Jyhad:R2, VTES:R, SW:PB,CE:PTo +1 stealth action. [nec] (D) Choose a minion. Put this card on this Dive into Madness acting minion and untap him or her.This min- Type: Action ion gets +2 intercept when attempting to block Discipline: Dementation the chosen minion. That minion maybur n this +1 stealth action. card as a (D) action. A minion mayhaveonly [dem] This vampire gains superior Dementation one Divine Sign. until the end of the turnand untaps. [NEC] As above , and the chosen minion’s [DEM] Put this cardonthe acting vampire . controller plays with an open hand in the re- The vampire with this cardgets +1 bleed. sulting combat if this minion successfully Anyolder vampire can burn this cardasa blocks that minion. (D) action. A vampire can have no more Gehenna:C,LotN:PG2 than twoDive into Madness cards. Gehenna:C,KoT:C Dodge Domain of Evernight Type: Combat Type: Action Modifier Discipline: Tempor is/Obfuscate Do not replace until after combat. Str ike: dodge. [obf] +1 stealth. Jyhad:C,VTES:C,SW:PV,CE:C,Anar- [tem] If this action is blocked, all damage done chs:PAB/PAG,Third:C to vampires in the resulting combat is aggravat- ed. [TEM] Onlyusable when an action is suc- Dog Pack cessful. Untap this acting vampire . Avam- Type: Retainer pire can playonlyone Domain of Evernight Required Clan: Gangrel at superior eachturn. Pool Cost: 2 BL:C1, LoB:C Animal with 1 life. Minions opposing the minion with this retainer Dominate cannot end combat as a strike. Type: Master AH:R2, Anarchs:PG Master: Discipline. Put this card on a vampire.This vampire gains Dogs of War 1lev elofDominate [dom]. Capacity increases Type: Political Action by 1:the vampire is one generation older.Can- Required Clan: Brujah antitribu not be placed on a vampire with superior Domi- If this referendum passes,put this card in play. nate. AnyBrujah antitribumay enter combat with a Jyhad:C,VTES:C,Sabbat:C,SW:C/PL/PV, ready minion as a (D) action. You maybur n this FN:PG, CE:C,Third:PTr, KoT:PV card to cancel a blood hunt called on a Brujah antitr ibu. Anyvampire maycall a referendum to Dominate Kine burn this card as a +1 stealth political action. Type: Action Third:U/PB Discipline: Dominate Blood Cost: 2 Domain Challenge [dom] +1 stealth action. (D) Bleed with +1 Type: Political Action bleed. Successful referendum means each Methuse- [DOM] (D) Take control of a location con- lah bur ns 1pool for each tapped minion he or trolled byanother Methuselah. she controls. Jyhad:R, VTES:R, CE:R/PV,Third:PTr, Jyhad:C,VTES:C,CE:C/PV2, Anarchs:PAB, LotN:PG2, KoT:PV LoB:PG2 Dominion Type: Master Master. Put this card on a BlackHand vampire.Vam- pires must bur n 1blood to attempt to blockthis BlackHand vampire.Avampire can have only one Dominion. BH:C/PM2 Donate Dragon’sBreath Rounds Type: Pow er Type: Combat Vir tue: Mar tyrdom Ammo. [ACTION MODIFIER] [1 CONVICTION] Only Only usable before resolution of a gun’sstr ike. usable byaready imbued other than the acting This gun inflicts +2 aggravated damage each mor tal. Bur n this card to givethe acting mortal str ikefor the remainder of this combat. Burn youcontrol +1 bleed. the gun after strikeresolution. No more than [REACTION] [1 CONVICTION] Burnthis card one ammo card can be used on a gun each to giveanother mortal you control +1 intercept. combat. [COMBAT] [1 CONVICTION] Only usable bya Jyhad:U,VTES:U,CE:U/PTo, Third:U,KoT:U ready imbued other than a mortal combatant youcontrol. Burnthis card to givethat combat- Drain Essence ant +1 strength for the remainder of the action. Type: Combat NoR:C Discipline: Thaumaturgy Blood Cost: 1 Dr.Marisa Fletcher,CDC Not usable on the first round of combat. Type: Event [tha] Strike: ranged; steal 2 blood. Government. [THA] Strike: ranged; steal 4 blood. Dur ing your untap phase,add twocounters to Jyhad:U,VTES:U,CE:U,Third:PTr this card from the blood bank. When a vampire with capacity less than X is blockedwhile hunt- Dramatic Upheaval ing, where X is the number of counters on this Type: Political Action card, bur n that vampire and all the counters on this card. Choose another Methuselah. Successful refer- KMW:R endum means you switch places with that Methuselah. Added to the V:EKN banned list in 2005. Draba Jyhad:V,VTES:V,CE:U,Anarchs:PAB,BH:PM Type: Action/Reaction Discipline: Chimerstry Blood Cost: 1 Draught of the Soul Type: Action Modifier/Combat [chi] +1 stealth action. (D) Put this card on a Discipline: Auspex&Quietus ready minion. You still control this card. Burn this card to reduce that minion’sstealth to 0. Onlyusable when this acting vampire burns The minion maystill increase his or her stealth. another vampire . [CHI] Reduce the acting minion’sstealth to [qui] This vampire gains 1 blood. 0. The minion maystill increase his or her [aus][qui] This vampire gains 1 blood. Put this stealth. card on this vampire.The vampire with this FN:C2 card has +1 intercept. [AUS][QUI] As [aus][qui] above , and this vampire gets +1 bleed when bleeding the Dragonbound controller of the burned vampire . Type: Event BL:R1 Gehenna. Do not replace as long as this cardisinplay. Dur ing each Methuselah’sdiscard phase,heor she bur ns Xpool, where X is the number of vampires in torpor he or she controls. Gehenna:R, LotN:PA Drawing Out the Beast Dreams of the Sphinx Type: Combat Type: Master Discipline: Animalism Pool Cost: 1 Onlyusable before rangeisdetermined on Unique master. the first round. Frenzy. Put this card in play. Put a counter on this card [ani] During this combat, opposing vampire each time you tap it. When the third counter is gets +1 strength, but he or she cannot use ma- added, bur n this card. Tap this card to get +2 neuvers to maneuver to long range,cannot use hand sizeuntil the end of the current turn. Tap presses to end combat and cannot use equip- dur ing your untap phase to gain an additional ment. A vampire mayplayonly one Drawing pool if you have the Edge.Tap to move a blood Out the Beast each combat. from the blood bank to a vampire in your un- [ANI] As above , and the opposing vampire controlled region. takes 1 unpreventable damage during the AH:R2, FN:PG, KMW:PG/PAn, Third:R2 press step eachround. Jyhad:C,VTES:C,SW:PT,FN:PR, CE:C,Anar- Drink the Blood of Ahriman chs:PG2, BH:PN3, Third:PTz3 Type: Action Required Clan: Lasombra Dread Gaze +1 stealth action. Type: Reaction Put this card on this acting Lasombra. The La- Discipline: Presence sombrawith this card has +1 strength and pays Onlyusable during a referendum. one less blood for cards that require Obtene- [pre] This reacting vampire gains 2 votes. bration [obt]. During your untap phase,this La- [PRE] This reacting vampire gains 4 votes. sombrabur ns 1blood or this card is bur ned. Jyhad:C,VTES:C,Sabbat:C,SW:PB2, Bur n this card if anyranged aggravated dam- CE:PB2, Anarchs:PAB,BH:PTo2 age is done to this vampire,evenifitispre- vented. SoC:R Dream World Type: Action Discipline: Presence Drop Point Network Type: Master [pre] (D) Bleed at +1 bleed. Pool Cost: 1 [PRE] +1 stealth action. Eachofyour min- ions gets +1 bleed for the remainder of the Master.Requires a readyBlackHand vam- turn or until a bleed action is blocked. Only pire . one Dream World can be playedatsuperior Remove 7 cards in your ash heap from the eachturn. game to search your librar y foraminion card. LotN:C/PS4 Showittoall players and move ittoyour hand. Discard afterward. SoC:R

Drum of Xipe Totec Type: Equipment Pool Cost: 2 Unique equipment. The vampire with this equipment has superior Celer ity [CEL]. This vampire gets one optional maneuver each combat. Anarchs:R, Third:R, KoT:PB Dual Form Dust to Dust Type: Action Type: Combat Discipline: Protean Discipline: Thanatosis/Obfuscate Blood Cost: 2 [obf] Press,only usable to end combat. +1 stealth action. [thn] Strike: dodge,with an optional press. [pro] Untap this vampire.Dur ing this minion [THN] As [thn] above , with an optional ma- phase,you mayuntap this vampire again. neuver. [PRO] This acting vampire’scapacity is re- BL:R2, LoB:R duced by1.Put this cardinplay, tapped. It becomes a non-unique vampire with the Eagle’sSight same clan, capacity and Disciplines as the Type: Reaction acting vampire . Youmay moveupto2 Discipline: Auspex blood from the acting vampire to this vam- pire . If either minion leaves the readyre- [aus] +1 intercept. gion, the other is burned. [AUS] This reacting vampire attempts to KMW:R blockthe current action, ignoring the nor- mal prey, predator or targetrestrictions for blocking actions. Duma Rafiki Jyhad:U,VTES:U,CE:U,BH:PM3, LoB:PO2, Type: Retainer Third:PTz2, KoT:U/PT3 Required Clan: Akunanse Blood Cost: 1 Earth Control Animal with 2 life. Type: Action Modifier Dur ing str ikeresolution, if the range is close, Discipline: Protean this retainer bur ns aweapon controlled bythe Blood Cost: 1 opposing minion or inflicts 1 damage on the opposing minion. [pro] +1 stealth. LoB:C [PRO] +2 stealth. Jyhad:C,VTES:C,Anarchs:C/PG3 Dummy Corporation Type: Master Earth Meld Type: Combat Master: unique location. Discipline: Protean Yo umay bur n this card when you are being bled to reduce the bleed amount by2. [pro] Strike: combat ends. Anarchs:C,KMW:PB2, LoB:PG, Third:PB, [PRO] As above , and this vampire untaps LotN:PS before combat ends. Jyhad:C,VTES:C,Anarchs:C/PG2 Dusk Work Type: Action Modifier Earth Swords Bur n Option Type: Combat Discipline: Mytherceria/Potence Requires a Laibon with three or more Aye . Playafter resolving an action (successfully or [pot] Strike: 1R damage. not). Tap three Aye onthis Laibon to untap him [myt] Strike: 2R damage. or her. [MYT] Strike: 3R damage . EK:C BL:C2, LoB:C Earth-Feeder Echo of Harmonies Type: Action Type: Action Modifier Discipline: Melpominee/Presence +2 stealth hunt action. Requires a readyLai- Blood Cost: 1 bon. Hunt. If the hunt is successful, put this card on Onlyusable during a referendum. this acting Laibon. This Laibon gets +1 stealth [pre] If you bur n the Edge for a vote,this vam- when hunting. A vampire can have only one pire gains 2 votes. Ear th-Feeder. [mel] Usable byaready vampire other than the LoB:R acting minion. This vampire gains 2 votes. [MEL] Usable byareadyvampire other than the acting minion. After the referendum, Earthshock move the political action cardused to call Type: Combat the referendum from your ash heap to this Discipline: Potence vampire , face down. This vampire mayplay Blood Cost: 1 the political action cardasiffromyour hand [pot] Strike: strength ranged damage.This (requirements and cost applyasnormal). str ikecannot be dodged. Not usable against a BL:R2, LoB:R minion with flight [FLIGHT]. [POT] As above , butfor strength+1 ranged Ecoterrorists damage . Type: Master KMW:C,KoT:C Required Clan: Gangrel Pool Cost: 2 Ebony Fox Hunt Master: unique location. Type: Master Dur ing your influence phase,tap to move 1 Pool Cost: 1 blood from the blood bank to a Gangrel in your Master: out-of-turn. uncontrolled region. Cancel a blood hunt called on a BlackHand Jyhad:R, VTES:R, Anarchs:R, KoT:R vampire you control. You mayplaythis card dur ing your turn. Ecstasy BH:U Type: Reaction Discipline: Serpentis Eccentric Billionaire [ser] Reduce a bleed against you by1. Type: Ally [SER] As above , and if the bleed resolves Required Clan: Toreador antitribu for0(or less), the acting minion burns 1 Pool Cost: 3 blood or life(after resolving the action). Mor tal with 1 life. 0 strength, 2 bleed. FN:C2/PS2, KMW:PB2, LotN:PS3 Billionaire maytap to reduce the cost of an equipment or location you or anyofyour min- ions playby1pool. Only one Billionaire maybe used to reduce the cost of a given card. SoC:C Ecstatic Agony Edge Vitiation Type: Action Type: Action Discipline: Auspex Discipline: Serpentis Blood Cost: 1 +1 stealth action. [aus] Put this card on this acting vampire.Each +1 stealth action. round of combat, this vampire gets +X [ser] (D) Only usable if your preycontrols the strength, where X is the amount of damage Edge.Your preybur ns 1pool and bur ns the successfully inflicted on this vampire in the pre- Edge. vious round of this combat. [SER] Put this cardinplay. Whenever your [AUS] As above , and once per combat, this predator successfullybleeds you, you get vampire maypress to continue combat if the Edgeinstead of your predator.Any min- anydamage has been successfullyinflicted ion can burn this cardasa(D) action. on him or her in the current round. FN:R2 FN:R2, Anarchs:PAG Edged Illusion Edge Explosion Type: Action Type: Event Discipline: Chimerstry Blood Cost: 2 Gehenna. Requires at least one other Gehenna card in [chi] (D) Tap a ready minion. This acting vam- play. Each imbued can have (and use) one pire inflicts 1 unpreventable damage on that powercard for which he or she doesn’t meet minion. the requirements.Animbued who perfor ms a [CHI] (D) Choose a Methuselah. This acting successful action maygain 1 conviction from vampire inflicts 1 unpreventable damage on his or her ash heap.Animbued can only gain 1 eachreadyminion controlled bythat conviction this way each turn. Added to the Methuselah. V:EKN banned list in 2008. KMW:C,LotN:PR2 NoR:R Effective Management Edge of the World Type: Master Type: Action Modifier Master. Required Clan: Guruhi Move the top card from your crypt to your un- Usable byaready Guruhi you control, acting or controlled region. not. Only usable if you have gained a victory Jyhad:C,VTES:C,SW:PL, FN:PS,CE:PM/PV, point during this action. You gain 4 pool. If this LoB:PA, Third:PM, KoT:U/PM2 Gur uhi is acting, he or she untaps and gains enough blood from the bank to reach full ca- Elder Impersonation pacity.Only one Edge of the Wor ld can be Type: Action Modifier playedeach action. Discipline: Obfuscate EK:R Blood Cost: 1 [obf] +1 stealth. [OBF] Onlyusable when a minion attempts to block. The attempt fails (do not tap that blocking minion). That minion cannot at- tempt to blockthis action again. AH:C2, FN:PS,CE:C/PM2, BH:PN2, KMW:PB2, Third:C/PM2 Elder Intervention Eldest Are Kholo, The Type: Reaction Type: Action Modifier/Reaction Blood Cost: 1 Required Clan: Ravnos Do not replace until the end of this action. Onlyusable during a referendum. Only usable during a bleed against you. This [ACTION MODIFIER] Each ready Laibon reacting vampire gets +2 intercept. A vampire Ravnos gets 2 additional votes. cannot playboth PackTactics and Elder Inter- [REACTION] Each ready Ravnos gets 1 addi- vention during the same action. tional vote. VTES:C,CE:C,Anarchs:PG2 LoB:R

Elder Kindred Network Eldest Command Undeath, The Type: Reaction Type: Political Action Required Clan: Ventr ue Blood Cost: X Onlyusable during a referendum before any Requires a Laibon. votes are cast. Choose a vampire controlled byyour preywith If the referendum fails,the Methuselah calling capacity less than X. Successful referendum the referendum bur ns 1pool plus 1 additional means that vampire is bur ned. This acting pool for each vote difference. vampire cannot gain blood this action. Any Jyhad:U,VTES:U,CE:U/PV,KoT:U blood he or she gains goes to the blood bank instead. LoB:R Elder Library Type: Master Pool Cost: 1 Eldritch Glimmer Type: Combat Master: unique location. Discipline: Thaumaturgy +1 hand size. Blood Cost: 1 Jyhad:C,VTES:C,SW:PT,FN:PG, CE:U, LoB:PG [tha] Strike: 2R damage,and this vampire can burn X blood to get +X (ranged) damage.Not usable on the first round of combat. Elder Michaelis’sHold [THA] As above , butfor 4R + X ranged dam- Type: Reaction ag e. Blood Cost: 1 Sabbat:U,BH:PTr2 Tapthis reacting vampire.Givethis card to the controller of the acting minion and move anac- Elemental Stoicism tion modifier from that Methuselah’sash heap Type: Action/Combat to this card. The chosen action modifier costs Discipline: For titude &Obfuscate that Methuselah’svampires an additional blood. That Methuselah maybur n this card by [for] Prevent 1 non-aggravated damage. discarding a copyofthe chosen action modifier [for][obf] This vampire treats all aggravated card during his or her discard phase.A damage as normal damage for the remainder Methuselah can have only 1 Elder Michaelis’s of combat. Hold. [FOR][obf] +1 stealth action. Put this card Anarchs:R2 on this acting vampire . The vampire with this cardtreats aggravated damage done in combat as normal damage . Burn this cardif the vampire goes to torpor. BL:R1 Elephant Guardian Elysium: The Arboretum Type: Retainer Type: Master Blood Cost: 1 Master: unique location. Animal with 3 life. Requires a readyLaibon. Only usable when a Camarilla vampire you When this minion is in combat with an acting control is in combat with another Camarilla minion, the acting minion takes 2 damage dur- vampire.You maytap this card before range is ing strikeresolution each round if the range is deter mined to end combat. AnyCamar illa vam- close.Aminion can have only one Elephant pire can call a referendum to bur n this card as Guardian. a+1stealth political action. LoB:C/PG2 Jyhad:U,VTES:U,CE:U/PM, KoT:U/PM

Elixir of Distillation Elysium: The Palace of Versailles Type: Equipment Type: Master Pool Cost: 2 Weapon. Requires an anarch. Ranged strike: bur n 1blood from the opposing Master: unique location. vampire and reduce his or her capacity by1 Dur ing the referendum of a political action, you (capacity cannot be reduced below1). That re- maytap this card to give1additional vote to duction lasts until that vampire’scontroller uses each ready titled Camarilla vampire you con- amaster phase action to tap that vampire. trol. Bur n this weapon after use. DS:U2, CE:PTo, KoT:U TR:C Embrace, The Eluding the Arms of Morpheus Type: Action Type: Reaction Blood Cost: 2 Blood Cost: 1 +1 stealth action. Requires a readynon- Onlyusable byatapped vampire . Sterile vampire . This vampire untaps and attempts to block. Put this card in play; it becomes a non-unique LotN:C/PG2/PS2, KoT:C vampire with 1 capacity of the same clan as the acting vampire.This vampire must hunt this tur n. Elysian Fields Jyhad:R2, VTES:R, CE:R2, KoT:R Type: Master Required Clan: Lasombra Pool Cost: 2 Emergency Powers Type: Action Master: unique location. Bur n Option TaptogiveaLasombrayou control +1 stealth forthe current action. +1 stealth action. Requires a readySeraph. Sabbat:U,SW:PL, Third:U Unique . Put this card on the acting Seraph. During each political action, this Seraph gets X addi- Elysium: Sforzesco Castle tional votes,where X is the number of Gehen- Type: Master na cards in play. Ifthere are no Gehenna cards Pool Cost: 1 in play, bur n this card. Master: unique location. Gehenna:R When a vampire you control blocks a Camarilla vampire,you maytap this card instead of tap- ping the blocking vampire. Gehenna:R, KoT:R Emergency Preparations Enchant Kindred Type: Master Type: Action Discipline: Presence Master: out-of-turn. Bur n 1pool to cancel a Gehenna card as it is [pre] (D) Bleed with +1 bleed. played. Alternatively,ifthere are at least two [PRE] +1 stealth action. Move 2 blood from Gehenna cards in play, you mayplaythis card the blood bank to a young er vampire in dur ing your minion phase to untap a vampire your uncontrolled region. with a capacity above 7. Jyhad:C,VTES:C,SW:PB3, FN:PS3, Gehenna:C CE:C/PB5/PTo2, Anarchs:PAB3, KMW:PAn3, LoB:PI5, Third:C Emergency Rations Type: Action Enchanted Marionette Required Clan: Nagaraja Type: Equipment Required Clan: Malkavian antitribu +1 stealth action. Pool Cost: 3 Remove a mor tal (ally or retainer) in any Methuselah’sash heap from the game to put Unique equipment. this card on the acting Nagaraja. During your The Malkavian antitribuwith this equipment untap phase you maybur n this card to restore gets +1 bleed and +1 stealth when bleeding. this ready Nagaraja to full capacity with blood Sabbat:R, SW:R, Third:PM from the blood bank. A vampire mayhaveonly one Emergency Rations. Enforcer LoB:R Type: Action Required Clan: Osebo Emissary +1 stealth action. Type: Action Modifier Put this card on the acting Osebo.This Osebo Requires a readybaron. Onlyusable during gets +1 strength. A minion can have only one areferendum before votes are cast. Enforcer. Choose a ready untapped anarch you control. LoB:C/PO3 Tapthe chosen anarch. That anarch gains 3 votes.Any Camar illa vampire older than that Engling Fury anarch can tap to cancel that anarch’svotes. Type: Action Anarchs:C Discipline: Spiritus/For titude +1 stealth action. Empowering the Puppet King [for] The acting vampire gains 2 blood. Type: Action Modifier [spi] As [for] above , and this vampire untaps at Discipline: Dominate the end of the turn. Blood Cost: 1 [SPI] The acting vampire gains 2 blood and Onlyusable byareadyuntapped vampire untaps. other than the acting minion you control. BL:R1, LoB:R After playing this card, you cannot playan- other action modifier to further increase the bleed for this action. [dom] The acting minion gets +1 bleed. [DOM] As above , butusable byaready tapped vampire . SoC:C,KoT:C Enhanced Senses Enticement Type: Reaction Type: Action Discipline: Auspex Discipline: Serpentis [aus] +1 intercept. Requires the Edge. [AUS] +2 intercept. [ser] (D) Burnthe Edge to cause your preyto Jyhad:C,VTES:C,Sabbat:C,SW:PT2/PV3, burn 2 pool. (This action is directed at your CE:C/PM/PTo/PTr3, Anarchs:PAG, prey.)Your minions cannot attempt bleed ac- BH:PM4/PTr4, KMW:PAl3, Third:C/PTr3/PTz5 tions for the remainder of the turn. [SER] As above , butyour preyburns 3 pool. FN:C2, KMW:PB,LotN:PS2 Enkil Cog Type: Action Modifier Entombment Requires a vampire of capacity 10 or more. Type: Combat Unique . Discipline: Obtenebration Only usable when this vampire successfully Blood Cost: 2 bleeds your prey(playafter resolution). Put this card on this vampire.Dur ing anyMethuselah’s [obt] Strike: bur n the opposing ally. minion phase,this vampire maytap this card to [OBT] Strike: send the opposing vampire in- attempt an action. This vampire has +1 bleed. to torpor. KoT:R Sabbat:R, SW:R/PL

Enrage Entrancement Type: Action Type: Action Discipline: Presence Discipline: Presence +1 stealth action. Frenzy. [pre] (D) Bleed with +1 bleed. [pre] Put this card on a vampire you control. [PRE] (D) +1 stealth action. Take control of This vampire has +1 strength and mayenter an allycontrolled byanother Methuselah. combat with anyminion as a (D) action. Burn Jyhad:R, VTES:R, CE:R, LoB:PI, KoT:PT this card at the end of this turn. [PRE] (D) Put this cardonany vampire . This Entrenching vampire must burn 2 blood to attempt any Type: Action action except hunts and actions to enter combat. Burn this cardafter resolving this +1 stealth action. vampire’saction. If this vampire has 4 or more blood, he or she SoC:C,KoT:C/PB4 gains 4 blood. Gehenna:C,KMW:PAn, KoT:PB2 Ensemble Type: Action Modifier Ephor Required Clan: Daughter of Cacophony Type: Master Blood Cost: 1 Required Clan: Ventr ue Pool Cost: 1 After playing this card, you cannot playan- other action modifier to further increase the Unique master. bleed for this action. Put this card on a Ventr ue with capacity 8 or +X bleed, where X is the number of ready un- more.This Ventr ue gets +1 intercept and 1 ad- tapped Daughters of Cacophonyyou control. ditional vote.This Ventr ue mayforce anyvam- Tapall ready Daughters of Cacophonyyou pire to yield a contested title as a +1 stealth (D) control. action. Promo-20061026 KoT:R Epiphany Erosion Type: Action Type: Action Discipline: Quietus +2 stealth action. Requires an unmerged Blood Cost: 1 base vampire . Untap this acting vampire and search your +1 stealth action. cr ypt, uncontrolled region, or ash heap for his [qui] (D) Put this card on a minion controlled by or her advanced version to move tohim or her. another Methuselah. That minion has abase Shuffle your crypt afterward. strength of 0 and cannot use melee weapons; SoC:R he or she maybur n this card as a +1 stealth action. [QUI] As above , butthe action to burn this Erciyes Fragments, The carddoes not get +1 stealth. Type: Master AH:U5, FN:PA Unique master. Put this card in play. Tap this card to move a li- Eruption of Vitae brar y card from your prey’sash heap to this Type: Combat card, face down. You maylook at that card at Discipline: Quietus anytime.You mayplaythe card from the Frag- Blood Cost: 1 ments as if playing it from your hand (require- ments and cost, if any, apply as normal). When [qui] Strike: 2R damage,aggravated. Not us- that card is bur ned, remove itfrom the game able first round. Only usable at long range. instead. Only 1 card can be on this card at a [QUI] As above , and this vampire can burn time.Any vampire with a capacity above 4 can Xblood and randomlydiscardXcards from steal the Fragments (and anycard on it) for his your hand to inflict X additional non-aggra- or her controller as a (D) action. vated damage this strike. Promo-20040301 FN:R2

Erebus Mask Esbat Type: Equipment Type: Action Required Clan: Harbinger of Skulls +1 stealth action. Requires a Sabbat vam- Pool Cost: 1 pire . Bur n Option Move 2 blood from the blood bank to an un- Unique equipment. tapped Sabbat vampire,ormove1blood to The Harbinger of Skulls with this equipment each of twountapped Sabbat vampires. gets +1 stealth. Third:C BL:R1, LoB:R Escaped Mental Patient Type: Ally Required Clan: Malkavian antitribu Pool Cost: 2 Mor tal with 1 life. 1 strength, 0 bleed. Escaped Mental Patient can enter combat with anyminion controlled byanother Methuselah as a (D) action. The Patient can str ike: hand str ike at +1 damage,aggravated. Burnhim at the end of combat if he does so. Sabbat:U,SW:U,BH:PM2, Third:U/PM Esgrima Eternals of Sirius, The Type: Master Type: Master Pool Cost: 4 Master: unique trifle. Put this card in play. Tap during the referendum Master. of a political action to give3additional votes to Gain 5 pool if you have a ready FollowerofSet, avampire with a capacity above 6.Dur ing your or move 5 blood from the blood bank to a Fol- discard phase,your predator takes control of lowerofSet with a capacity above 8 inyour un- Esgrima. controlled region. Gehenna:C,KoT:PV2 LotN:U

Esteem Ex Nihilo Type: Action Modifier Type: Action Discipline: Necromancy Onlyusable at the end of a successful (D) Blood Cost: 1 action directed at the Methuselah with the edg e. +1 stealth action. Yo ugain the edge. [nec] Put this card on this vampire.This vam- KMW:C pire gets +1 stealth. Damage he or she inflicts in combat is reduced to 0, and he or she is im- mune to non-aggravated damage.This vampire Eternal Mask, The cannot gain blood; anyblood he or she gains Type: Action goes to the blood bank instead. During your Discipline: Serpentis master phase,this vampire bur ns 1blood or is Blood Cost: 1 burned. You maybur n this card during your un- +1 stealth action. tap phase. [ser] (D) Bleed at +1 bleed. [NEC] As above , butyou mayburn this card [SER] Put this cardonthis vampire and during anyMethuselah’suntap phase. move a unique vampire from anyash heap FN:R2, LotN:PG to your readyregion with anyamount of blood from this acting vampire . The minion Excellent Thirst with this cardcannot take actions, block, Type: Action Modifier playreaction cards or vote . Youmay burn this cardand the chosen vampire during Requires a readyLaibon with no blood. On- anyuntap phase. ly usable when a hunt is successful. LotN:C This Laibon gains 2 additional blood. LoB:R Eternal Vigilance Type: Action Exclusion Principle Blood Cost: 1 Type: Political Action +1 stealth action. Requires a ready Successful referendum means each Methuse- archbishop, priscus, cardinal or regent. lah gains 1 pool for each ready independent Put this card on the acting vampire.Dur ing an vampire he or she controls. action, the Sabbat vampire with this card can TR:C burn 1 blood to untap and attempt to block. Bur n this card if this vampire goes to torpor. SW:U/PV,Third:U/PTr Excommunication Extortion Type: Political Action Type: Reaction Discipline: Serpentis Requires a Sabbat vampire . Blood Cost: 1 Choose a ready archbishop.Successful refer- endum means the chosen archbishop loses his Onlyusable when this vampire successfully or her title. blocks (playafter combat, if any). Usable by Sabbat:U,SW:PB,Third:PTr atapped vampire . [ser] Put this card on the acting minion. The minion with this card bur ns an additional blood Exile to untap during his or her untap phase.A Type: Action Methuselah can bur n the Edge to bur n all Ex- Discipline: Presence tor tion cards he or she has. Blood Cost: 2 [SER] The acting minion’scontroller takes +1 stealth action. control of this card(put this cardinplay). [pre] (D) Tap an ally or younger vampire and The controller of this cardburns 1 pool dur- untap this acting vampire. ing his or her untap phase.Heorshe can [PRE] (D) Tap X Orun on this vampire to burn the Edgetoburn all Extortion cards he send a vampire or imbued with capacity or or she has. cost 2X or less to his or her owner’suncon- FN:C2 trolled region. EK:C Extremis Boon Type: Master Expiate Master: out-of-turn. Boon. Type: Combat Only usable when you are being ousted. Other Vir tue: Mar tyrdom Methuselahs maybid pool to keep you in the Requires an imbued with 5 conviction. Only game.Ifone does,put this card in play. Asa usable before rangeisdetermined on the master phase action, the high bidder maysteal first round. up to 2 pool from you. You maybur n this card If twoconsecutiverounds of combat occur at by giving that Methuselah 6 pool during your close range and this imbued remains ready, master phase. this imbued bur ns 5conviction [5 CONVIC- BH:R TION] during the press step of that second round to bur n himself or herself and the oppos- Exuding Blood ing monster.Otherwise,this imbued bur ns 1 Type: Combat conviction [1 CONVICTION] when combat Discipline: Quietus ends. NoR:R [qui] Strike: 1R damage,only usable at long range.Damage cannot be prevented. [QUI] Strike: 2R damage, onlyusable at long range. Damage cannot be prevented. FN:C2 Eye of Hazimel Eyes of Blades Type: Equipment Type: Combat Pool Cost: 3 Discipline: Auspex&Celer ity Unique equipment. Do not replace until your untap phase. The minion with this equipment gets +1 bleed [aus][cel] Strike: dodge,and this vampire may and +1 strength. This minion mayenter combat prevent 1 damage from a retainer. with anyminion controlled byanother Methuse- [AUS][CEL] Onlyusable before rangeisde- lah as a (D) action. If this minion is a vampire, termined. This round, this vampire cannot he or she has superior Potence [POT] and su- strike , and strikes and damage fromretain- per ior Chimerstr y [CHI], and combat cards cost ershavenoeffect on this vampire and any this vampire 1 less blood to play. While the non-retainer cards on him or her. bearer is ready,this equipment cannot be LotN:R transferred, movedorstolen. If this equipment is bur ned, this minion takes 5 unpreventable Eyes of Chaos damage.Dur ing your untap phase,bur n 1pool Type: Action Modifier or bur n this equipment. Discipline: Dementation Promo-20021101 Youcannot playanother action modifier to increase this bleed amount. Eye of Unforgiving Heaven [dem] +1 bleed. Type: Combat [DEM] +2 bleed. Discipline: Auspex&Valeren Sabbat:C,SW:C,CE:C/PM4, BH:PM4, [aus][val] Strike: 2R aggravated damage to all Third:PM5, KoT:C/PM6 vampires,demon allies and demon retainers in combat. If this striking vampire is bur ned dur ing Eyes of the Beast the resolution of this strike, you gain 2 pool. Type: Reaction [AUS][VAL] As above , butthe damage done Discipline: Protean to this striking vampire is normal, not ag- gravated. [pro] +1 intercept, and put this card on this re- LoB:U acting vampire.This vampire gets -1 stealth. Bur n this card during your next discard phase. [PRO] As above , with an optional maneuver Eyes of Argus during the first round of the resulting com- Type: Reaction bat if this vampire successfullyblocks. Discipline: Auspex KoT:C [aus] Only usable during a (D) action directed at you (or a card you control). +2 intercept. Eyes of the Dead [AUS] Onlyusable byatapped vampire . Type: Reaction This vampire can playreaction cards and Discipline: Necromancy attempt to blockasthough untapped until the current action is concluded. Onlyusable when a reacting vampire you KoT:C control attempts to blockavampire who is attempting to diableriz e one of your vam- pires. [nec] This reacting vampire gets +1 intercept. [NEC] As above , butwith +2 intercept. DS:C2 Eyes of the Night FaeContortion Type: Reaction Type: Action Modifier/Combat Discipline: Obtenebration Discipline: Mytherceria/Obtenebration [obt] +1 intercept. [myt] [REFLEX] Cancel a grapple card played [OBT] As above , with an optional maneuver on this vampire as it is played(no cost is paid). or press during the resulting combat if this [obt] [COMBAT] Maneuver. vampire successfullyblocks this action and [myt] [COMBAT] Maneuver. combat occurs. [MYT] [ACTION MODIFIER] +1 stealth. Sabbat:C,SW:PL2 LoB:C

Eyes of the Serpent Failsafe Type: Action Modifier/Combat Type: Master Discipline: Serpentis Master: unique trifle. [ser] This acting minion cannot be blockedby Put this card in play. Ifyou have few erthan 3 allies until the end of this action. pool, you mayuse a master phase action to [SER] Strike: combat ends. Onlyusable in burn this card and gain 4 pool. combat with an ally. TR:R AH:C2 Faithful Servant Faceless Night Type: Retainer Type: Action Modifier Blood Cost: 2 Discipline: Obfuscate Mor tal with 1 life. [obf] +1 stealth. If the vampire with this retainer is in torpor,he [OBF] +1 stealth, and anyminion who at- or she gains 1 blood at the beginning of his or tempts to blockthis action and fails be- her minion phase. comes tapped when the action is resolved DS:C2 (before resolving the action). Jyhad:C,VTES:C,CE:C/PM4, BH:PM4/PN4, Fake Out KMW:PB3, Third:C Type: Combat Do not replace until after combat. Fade from View Maneuver. Type: Combat Jyhad:C,VTES:C,Sabbat:C,SW:PT, Discipline: Obfuscate CE:PN3/PTr2, Anarchs:PAG Blood Cost: 1 [obf] Press. Falcon’sEye [OBF] Strike: dodge. Type: Reaction Sabbat:R Discipline: Spiritus/Animalism [ani] This vampire bur ns 1blood to get +1 inter- cept. [spi] +1 intercept. [SPI] This reacting vampire attempts to blockthe current action, ignoring the nor- mal prey, predator or targetrestrictions for blocking actions. BL:C1, LoB:C Fall of the Camarilla Familial Bond Type: Event Type: Reaction Blood Cost: 1 Gehenna. Do not replace as long as this cardisinplay. Requires a Laibon. Requires at least three other Gehenna cards in Only usable on an action directed at another play. There is no Camarilla. AnyCamar illa Laibon you control or on a bleed against you. vampire is considered Independent instead. +1 intercept. If this blockfails,the acting minion Gehenna:R maychoose to makethe action fail. If the ac- tion succeeds,this Laibon maytap (after reso- lution) to enter combat with the acting minion. Fall of the Sabbat EK:C Type: Event Gehenna. Do not replace as long as this Fantasy World cardisinplay. Type: Action Requires at least three other Gehenna cards in Discipline: Chimerstry play. Not playableifany ready vampire is Black Blood Cost: 2 Hand. There is no Sabbat. AnySabbat vampire is considered Independent instead. [chi] (D) Put this card on a ready minion and Gehenna:R tap that minion. This minion cannot playcards or cast votes.This minion does not untap as nor mal. Dur ing this minion’suntap phase,heor False Resonance she can bur n 1lifeor1blood to bur n this card. Type: Action Modifier Bur n this card if this minion enters combat. Discipline: Chimerstry [CHI] As above , butthis is a +1 stealth ac- Blood Cost: 1 tion. [chi] Cancel a reaction card that requires Aus- LotN:R pex[aus] or Dementation [dem] as it is played (no cost is paid). FarFatuus [CHI] +1 stealth, and once this action, this Type: Combat vampire can burn 1 blood to use the [chi] ef- Discipline: Chimerstry fect above . Blood Cost: 2 LotN:C [chi] Strike: 2R damage; only usable at long range. Fame [CHI] As above , and prevent all damage Type: Master from opponent’sstrikes for the remainder Unique master. of this round. Put this card on a ready vampire.Ifthis vam- DS:C2, FN:PR pire goes into torpor,his or her controller bur ns 3pool. Each Methuselah bur ns 1pool during his or her untap phase if this vampire is in tor- por. Jyhad:U,VTES:U,SW:PB,CE:PB,Anar- chs:PG, BH:PN2, KMW:PAl, Third:PTz, KoT:U/PT2 FarMastery Fata Amria Type: Action Type: Combat/Reaction Discipline: Dominate Discipline: Chimerstry Blood Cost: 1 Blood Cost: 1 +1 stealth action. [chi] [COMBAT] Strike: put this card on the op- [dom] (D) The acting vampire takes control of a posing vampire; this cannot be dodged. The retainer controlled byanother vampire. vampire with this card cannot playcards that [DOM] (D) Take control of an allycontrolled require anysuper ior Disciplines.Heorshe may by another Methuselah. burn this card during his or her untap phase in- Jyhad:R2, VTES:R, SW:PV,FN:PG, BH:PTr, stead of untapping. Third:R2 [CHI] [REACTION] As above , butput on the acting vampire after a successful (D) action directed at you (after resolving the action). Fast Hands FN:R2, LotN:PR Type: Combat Discipline: Celerity Blood Cost: 1 Fata Morgana Type: Action Modifier [cel] Strike: steal weapon. Discipline: Chimerstry [CEL] Strike: steal weapon with first strike. Blood Cost: 1 Jyhad:U,VTES:U,Sabbat:U,SW:C/PB,FN:PA, CE:PB,Anarchs:PAB/PAG,Third:PB,KoT:U [chi] +1 stealth. [CHI] +1 bleed, or +1 bleed and +1 stealth. Youcannot playanother action modifier to Fast Reaction increase this bleed amount. Type: Reaction DS:C2, FN:PR4, LotN:PR4 Discipline: Auspex Onlyusable after a combat between a Fatuus Mastery blocking minion you control other than this Type: Action vampire and the acting minion. Discipline: Chimerstry [aus] Tap this vampire.This vampire enters combat with the acting minion. The first round +1 stealth action. of this newcombat, the acting minion cannot [chi] Put this card on the acting vampire.Dur ing str ike. your untap phase,add a counter to this card. [AUS] As above , with an optional press. The counters on this card maybeused to pay Jyhad:C,VTES:C,CE:U,BH:PTr2, LoB:PO some or all of this vampire’sblood cost to play cards that require Chimerstry. [CHI] As above , and put a counter on this cardwhen it comes into play. KMW:C,LotN:PR2

FBI Special Affairs Division Type: Event Government. When an ally is bur ned in combat with an act- ing vampire,put a counter on this card, and that acting vampire takes 2 unpreventable damage (after combat ends). Burnthis card when it has 4 counters. KMW:R Fear of Mekhet FeeStake: Corte Type: Master Type: Action Pool Cost: 2 Requires a readyanarch with capacity Master. above 4. +1 stealth action. Title . Put this card on a ready justicar or Inner Circle Put this card on the acting anarch to represent member.Tap that vampire.Dur ing this vam- the unique anarch title of Baron of Corte.This pire’suntap phase,heorshe bur ns 5blood. If maylead to a contested title.Any vampire can the vampire cannot bur n the blood, he or she is call a referendum to bur n this card as a +1 burned; otherwise,the vampire’scontroller stealth political action. In that referendum, non- movesthis card to anyother justicar or Inner anarch titles are wor th 1few ervotes. Circle member (or bur ns this card if there are Anarchs:R no others). DS:U,CE:PV FeeStake: Los Angeles Type: Action Fear of the Void Below Requires a readyanarch with capacity Type: Combat above 4. +1 stealth action. Title . Discipline: Daimoinon/Obfuscate Put this card on the acting anarch to represent Blood Cost: 1 the unique anarch title of Baron of Los Ange- Avampire mayplayonlyone Fear of the les.This maylead to a contested title.Any Void Beloweachcombat. vampire can call a referendum to bur n this card [obf] Maneuver. as a +1 stealth political action. In that referen- [dai] Only usable before range is determined. dum, non-anarch titles are wor th 1few ervotes. Each round of this combat defaults to long Anarchs:R range,and this vampire gets an optional press each round, only usable to end combat. FeeStake: New York [DAI] As [dai] above , and the opposing min- Type: Action ion’scontroller discards one cardatran- dom from his or her hand during the initial Requires a readyanarch with capacity strike resolution phase of eachround. above 4. +1 stealth action. Title . BL:C1, KMW:PB Put this card on the acting anarch to represent the unique anarch title of Baron of NewYor k. This maylead to a contested title.Ifthis anarch FeeStake: Boston is Brujah or Brujah antitribu, he or she gets 1 Type: Action additional vote in referendums he or she calls. Requires a readyanarch with capacity Anyvampire can call a referendum to bur n this above 4. +1 stealth action. Title . card as a +1 stealth political action. In that ref- Put this card on the acting anarch to represent erendum, non-anarch titles are wor th 1few er the unique anarch title of Baron of Boston.This votes. maylead to a contested title.Ifthis anarch is Anarchs:R/PAB Toreador or Toreador antitribu, he or she gets 1 additional vote in referendums he or she calls. Anyvampire can call a referendum to bur n this card as a +1 stealth political action. In that ref- erendum, non-anarch titles are wor th 1few er votes. Anarchs:R/PAB FeeStake: Perth Femur of Toomler Type: Action Type: Equipment Required Clan: Tzimisce Requires a readyanarch with capacity Pool Cost: 2 above 4. +1 stealth action. Title . Put this card on the acting anarch to represent Unique melee weapon. the unique anarch title of Baron of Per th.This Strength+1 aggravated damage each strike. maylead to a contested title.Any vampire can Sabbat:U,SW:PT call a referendum to bur n this card as a +1 stealth political action. In that referendum, non- Feral Spirit anarch titles are wor th 1few ervotes. Type: Master Anarchs:R Master. Put this card on a Gangrel or Gangrel antitribu FeeStake: Seattle youcontrol. This vampire is nowAhr imane Type: Action (and Sabbat). This vampire gains one levelof Requires a readyanarch with capacity Spir itus [spi]. This vampire is nowster ile. above 4. +1 stealth action. Title . BL:C1, LoB:C Put this card on the acting anarch to represent the unique anarch title of Baron of Seattle.This Ferraille maylead to a contested title.Ifthis anarch is Type: Master Gangrel or Gangrel antitribu, he or she gets 1 Required Clan: FollowerofSet additional vote in referendums he or she calls. Anyvampire can call a referendum to bur n this Unique master. card as a +1 stealth political action. In that ref- Put this card in play. Once each turn, you may erendum, non-anarch titles are wor th 1few er burn 1 pool to gain 3 votes during a referen- votes. dum. Anarchs:R/PAB KMW:R

Feline Saboteur Festivo dello Estinto Type: Action Type: Master Discipline: Animalism & Obfuscate Pool Cost: 1 [ani][obf] (D) Choose anyMethuselah. The Master. chosen Methuselah discards 1 card at random Put this card in play. Each Sabbat vampire gets from his or her hand. -1 stealth when hunting. AnySabbat vampire [ANI][OBF] As [ani][obf] above , and the cho- who successfully hunts gains enough blood sen Methuselah burns the top 4 cards of his from the blood bank to reach full capacity.Bur n or her libraryaswell. this card during your untap phase.Only one BL:U2 Festivodello Estinto can be playeddur ing a game. Sabbat:U,SW:U/PL, Third:PTz Felix "Fix" Hessian (Wraith) Type: Ally Required Clan: Giovanni Pool Cost: 2 Unique wraith with 2 life. 1 bleed, 1 strength. Felix can takea+1stealth (D) action that costs 1pool to bur n anylocation. FN:R2 Fetish Club Hunting Ground Fillip Type: Master Type: Reaction Required Clan: Toreador antitribu Requires a vampire . Usable byatapped Pool Cost: 2 vampire . Master: unique location. Hunting Ground. Choose a younger tapped vampire you control. Dur ing your untap phase,you maymove1 The chosen vampire can playreaction cards blood from the blood bank to a ready vampire and attempt to blockasthough untapped until youcontrol. Avampire can gain blood from on- the current action is concluded. A vampire may ly one hunting ground card each turn. playonly one Fillip each turn. Sabbat:U,SW:U,BH:PTo LotN:C/PR2

Fiendish Tongue Final Loosening Type: Action Type: Reaction Discipline: Auspex/Dementation/For titude Requires a Sabbat vampire . (D) Bleed at +1 bleed. Anarch vampires get -1 Requires an anarch. intercept on this action. If this acting vampire is [aus] Playwhen the acting vampire would gain Tzimisce and the bleed is successful, this Tz- 1ormore blood. The acting vampire and this imisce maybur n 1blood during your discard reacting anarch each gain 1 blood instead. phase this turntountap. [dem] Gain 4 votes. Anarchs:C2, Third:C [for] Only usable when an ally is acting. The ac- tion fails and the ally takes 1 damage.Tap this reacting anarch. Fifth Tradition: Hospitality TR:R Type: Action Blood Cost: 1 Final Nights, The +1 stealth action. Requires a readyprince Type: Political Action or justicar. Move 4 blood from the blood bank to a vampire Successful referendum means each vampire other than this acting vampire. burns1blood. If this referendum fails,the act- Jyhad:U,VTES:U,CE:U,KoT:U ing vampire bur ns 1blood. FN:C2, KMW:PAn Filchware’sPawn Shop Type: Master Finding the Path Type: Political Action Master: unique location. Trifle . Anyminion mayequip with anynon-location Choose at least half of the Methuselahs in the equipment card in anyMethuselah’sash heap game.Successful referendum means each as an undirected +1 stealth equip action (he or chosen Methuselah bur ns 1pool and each of she must meet the requirements of the card, if the other Methuselahs gains 1 pool. any). That action costs 1 additional pool if the Gehenna:C,KMW:PB2, Third:PTz, KoT:C/PB2 minion chooses a card from his or her con- troller’sash heap.Otherwise,the action costs 1 less pool or blood (but neverless than zero). Anarchs:R Fire Dance First Tradition: The Masquerade Type: Action Type: Political Action Requires a readyarc hbishop, priscus, car- Requires a prince or justicar. dinal or regent.+1stealth action. If this referendum is successful, put this card in Put this card on a Sabbat vampire.Once each play. Each Methuselah must bur n 2pool during combat, the vampire with this card maychange his or her untap phase.AMethuselah can 1aggravated damage inflicted on him or her to choose to skip his or her entire turn. Burnthis nor mal damage.Avampire mayhaveonly one card when the controller has either skipped 3 Fire Dance. tur ns or bur ned atotal of 6 pool bythis effect. Sabbat:U,Tenth:A Jyhad:R2, VTES:R, CE:R, KoT:R

Fire in the Blood Fists of Death Type: Combat Type: Combat Discipline: Potence Discipline: Potence Blood Cost: 1 Blood Cost: 1 Onlyusable before rangeischosen. Onlyusable before rangeischosen. [pot] This vampire gets +1 strength for the re- [pot] This vampire gets +1 strength for the re- mainder of combat. mainder of the combat. [POT] As above , butincrease strength by1 [POT] As above , butwith +2 strength. eachround for the remainder of combat Jyhad:R, VTES:R, CE:R (e .g., this vampire will get +2 strength on the next round). Flak Jacket Sabbat:R, SW:R Type: Equipment Pool Cost: 1 Fire on the Mountain Equipment. Type: Action The minion with this equipment mayprevent 1 +1 stealth action. Requires a readyLaibon. damage each combat. (D) Diabler izeatapped vampire in torpor.In Jyhad:C,VTES:C,SW:PL, FN:PS, the resulting blood hunt referendum, this vam- CE:PB/PM2/PTr, LoB:PG pire gets 2 additional votes. LoB:R Flames of Insurrection Type: Master Firebrand Unique master.Requires a readyanarch. Type: Political Action Put this card in play. When a minion opposing Requires an anarch. an anarch in combat leavesthe ready region, If this referendum is successful, put this card the controller of that anarch maymovea on the acting anarch. This anarch gets 1 addi- counter from the bank to a vampire in his or her tional vote during a political action. During your uncontrolled region. Anyvampire maycall a minion phase,this anarch can bur n 1blood to referendum to bur n this card as a +1 stealth untap a ready younger anarch. Burnthis card if political action. this anarch goes to torpor.Ananarch mayhave Promo-20080810 only 1 Firebrand. Anarchs:C/PAB Flamethrower Fleecing the Gaje Type: Equipment Type: Action Pool Cost: 4 Required Clan: Ravnos Weapon. (D) Move a retainer,anequipment or 1 blood 2R aggravated damage each strike. from a younger vampire controlled byanother Jyhad:U,VTES:U,Sabbat:U,SW:PT,CE:PM2, Methuselah to this Ravnos. Third:U FN:R2

Flaming Candle Fleetness Type: Equipment Type: Action Discipline: Celerity Equipment. Blood Cost: 1 The vampire with this equipment maybur n 1 blood when he or she declares an action. If he +1 stealth action. or she does so,vampires cannot blockthis ac- [cel] (D) Bleed. tion, and the candle is bur ned. Only one Flam- [CEL] (D) Enter combat with a tapped min- ing Candle can be played or equipped in a ion. This acting vampire gets an optional game. maneuver during this combat. BH:R KoT:C

Flash Flesh Bond Type: Combat Type: Combat Discipline: Celerity Discipline: Animalism Blood Cost: 1 [cel] Maneuver or press. [CEL] Maneuver,with an optional press this [ani] Strike: 2R damage. round. [ANI] Strike: combat ends. Jyhad:C,VTES:C,Sabbat:C,SW:C/PB2, LotN:C FN:PA5, CE:C/PB6/PTo3, Anarchs:PAG3, Third:PB5 Flesh of Marble Type: Combat Flash Grenade Discipline: Protean Type: Equipment Onlyusable before rangeischosen. Weapon. [pro] For the duration of the combat, when this Str ike: combat ends. Ranged: if the opposing vampire suffers a point of damage (that he or minion is a vampire,heorshe is tapped and she does not prevent) in a given round, anyad- does not untap as normal on his or her next ditional damage inflicted on this vampire in the untap phase.Ifthe bearer is a vampire and the same round is automatically prevented. Ag- grenade is used at close range,the bearer is gravated damage cannot be prevented in this also tapped and does not untap as normal on way. his or her next untap phase.Bur n this weapon [PRO] As above , butaggravated damage is after use. prevented in this wayaswell. Gehenna:C Jyhad:R2, VTES:R, Anarchs:C/PG, KMW:PG3, KoT:U Fleshcraft Follow the Alpha Type: Combat Type: Action Modifier Discipline: Vicissitude Required Clan: Gangrel antitribu [vic] Strike: 1 damage.Put this card on the op- Onlyusable byareadyuntapped Gangrel posing minion. The minion with this card has -1 antitribuwhen combat involving another stealth. He or she maybur n this card as a +1 Gangrel antitribuyou control ends and the stealth action. opposing minion is still ready. [VIC] As above , butthe minion with this Tapthis Gangrel antitribu. This Gangrel an- cardhas -2 stealth. titr ibuenters combat with the opposing minion. Sabbat:C,SW:PT The first round of this newcombat, the oppos- ing minion cannot use maneuvers. KMW:R Flow Within the Mountain Type: Combat Discipline: Visceratika/Thaumaturgy Follow the Blood Blood Cost: 1 Type: Reaction [tha] Press. Requires a BlackHand vampire . Onlyus- [vis] Strike: combat ends. able when a hunt action is successful, after [VIS] Strike: combat ends. If this vampire resolution. was blocked while performing an action, the Tap this BlackHand vampire. He or she enters action continues as if unblocked. combat with the acting vampire.This reacting BL:C1, LoB:R vampire gets an optional maneuver or press in that combat. SoC:R Flurry of Action Type: Action Discipline: Celerity Force of Personality Type: Action Modifier/Combat [cel] (D) Bleed. If the bleed is successful, draw Discipline: Presence twocards (discard afterward). Blood Cost: 1 [CEL] (D) Bleed. If the bleed is successful, this vampire untaps. [pre] [COMBAT] Strike: combat ends. Gehenna:C,KMW:PG2, Third:C,LotN:PA2, [PRE] [ACTION MODIFIER] Onlyusable as KoT:C the action is announced. Vampires must burn a blood to attempt to blockthis action. Non-zombie allies cannot blockthis action. Folderol KoT:C Type: Reaction Discipline: Mytherceria/Auspex [aus] This vampire bur ns 1blood to reduce a bleed against you by1. [myt] Reduce a bleed against you by1. [MYT] Reduce a bleed against anyMethuse- lah by1. BL:C2, LoB:C Force of Will Forced Vigilance Type: Action Type: Reaction Discipline: For titude Discipline: For titude Blood Cost: 1 Blood Cost: 1 Onlyusable byatapped vampire . [for] Only usable byatapped vampire immedi- [for] (D) Bleed with +1 bleed. After resolution, ately after he or she blocks (playafter combat, this vampire takes 2 unpreventable aggravated if any). Untap this reacting vampire. damage evenifthe action is blocked. [FOR] Onlyusable byatapped vampire dur- [FOR] As above , butwith +2 bleed, and the ing a (D) action directed against you (or acting vampire takes only1unpreventable something you control). Untap this vampire . aggravated damage . SoC:C,LotN:PR2, KoT:C DS:C2, FN:PR2, Anarchs:PAG/PG2, KMW:PG, Third:C Forearm Block Type: Combat Forced Awakening Str ike: prevent 2 damage from the opposing Type: Reaction minion’snexthand strikethis round (including Onlyusable byatapped vampire . anycurrently-resolving hand strike). If another This reacting vampire can attempt to blockand round of combat occurs,this minion gets first playreaction cards as though untapped. If he str ikeonhis or her initial strikethat round. or she does not successfully blockthis action, LotN:C he or she bur ns an additional blood. Sabbat:C,SW:C/PB2/PT5/PV2, FN:PA2/PS2, Foresee CE:PTr4, BH:PM3/PTr4, LoB:PO4, Third:PTz3 Type: Pow er Vir tue: Vision Forced March [COMBAT] [1 CONVICTION] Only usable be- Type: Action Modifier fore range is determined on the first round of Discipline: Celerity & For titude combat resulting from a block. Look at the op- Avampire can playonlyone Forced March posing minion’scontroller’shand. You maythen eachturn. choose to cancel combat. If you do,and this [cel][for] Only usable when an action is suc- imbued was blocking, the action continues as if cessful (after resolving the action). This vam- unblocked. pire untaps. NoR:R [CEL][FOR] +1 stealth. If the action is suc- cessful, this vampire mayburn 1 blood to Foreshadowing Destruction untap (after resolving the action). Type: Action Modifier KMW:C/PAn2, LoB:PI4, LotN:PR Discipline: Dominate After playing this card, you cannot playan- other action modifier to further increase the bleed for this action. [dom] +1 bleed. [DOM] +3 bleed if the Methuselah you are bleeding has fewer than 10 pool. AH:C2, FN:PG3, Third:C Forest of Shadows Form of Corruption Type: Master Type: Action Required Clan: Malkavian Discipline: Serpentis Pool Cost: 1 [ser] Put this card in play. When your preygets Master: unique location. the Edge anew, put a counter on this card. Dur- Yo umay tap this card to giveaMalkavian you ing your master phase,ifthe number of coun- control +X stealth until the end of the turn, ters on this card equals or exceeds the amount where X is the amount of blood the Malkavian of blood on a vampire controlled byyour prey, burns. You mayonly increase your stealth to 1 youmay bur n this card to takecontrol of that greater than the blocking minion’scurrent inter- vampire.AMethuselah can have only one cept. Anyminion can bur n this location as a (D) Form ofCorr uption in play. action. [SER] As above , and your preyburns 1 pool DS:U,CE:PM when you burn this card. AH:R2, FN:PS,KMW:PB,LotN:PS Forger’sHammer Type: Action Modifier Form of Mist Discipline: Potence Type: Combat Discipline: Protean Onlyusable when an action to equip a non- unique melee weapon from your hand is [pro] Strike: dodge. successful. [PRO] Strike: combat ends. If this vampire [pot] Put this card on the weapon. This weapon is acting, he or she mayburn 1 blood after inflicts +1 damage each strike. combat ends to continue the action at +1 [POT] As above , and the cost of this stealth as if unblocked (this action can still weapon is reduced by1blood or 1 pool. be blocked). A vampire mayplayonlyone Third:U,LotN:PG Form of Mist at superior eachaction. Jyhad:U2, VTES:U,Anarchs:C/PG3, KMW:PG2, Third:C,KoT:C Forgery Type: Action Form of the Ghost Requires a readyvampire with capacity 5 or Type: Combat more . Discipline: Protean (D) Bleed. If the bleed is successful, this acting vampire gains 1 blood. [pro] Maneuver. CE:C,Third:C/PTz2, KoT:C/PM5 [PRO] Press. Jyhad:C,VTES:C,Anarchs:C/PG2 Forgotten Labyrinth Type: Action Modifier Form of the Serpent Discipline: Obfuscate Type: Action Modifier/Combat Blood Cost: 1 Discipline: Serpentis Blood Cost: 1 Not usable on a bleed action. [obf] +2 stealth. [ser] +1 stealth. [OBF] +3 stealth. [SER] Maneuver. Sabbat:U,SW:U,FN:PA, CE:PN, BH:PM2, AH:C2, FN:PS3 KMW:PAn/PG2, Third:U Fortitude Foul Blood Type: Master Type: Reaction Discipline: Quietus Master: Discipline. Blood Cost: 1 Put this card on a vampire.This vampire gains 1lev elofFor titude [for]. Capacity increases by Onlyusable when a vampire successfully 1: the vampire is one generation older.Cannot hunts. be placed on a vampire with superior For titude. [qui] The acting vampire gains 1 less blood and Jyhad:C,VTES:C,Sabbat:C,SW:C/PV,FN:PR, takes 1 unpreventable damage.Tap this react- CE:C,Anarchs:PAG,LoB:PI, KoT:PV ing vampire. [QUI] As above , butdonot tap this reacting vampire . Fortschritt Library AH:U5, FN:PA, LotN:PA2 Type: Master Master. Foundation Exhibit Search your librar y foraGehenna event card. Type: Master Showittoall players and add it to your hand. Required Clan: Toreador antitribu Discard down to your hand sizeafterward. Only one For tschritt Librar y maybeplayedper Master: unique location. game. Each non-titled Toreador antitribuyou control Gehenna:R gets 1 additional vote.Any vampire maybur n this card as a (D) action that costs 1 blood. BH:R2 Fortune Teller Type: Retainer Required Clan: Ravnos Founders of the Ebony Kingdom Blood Cost: 1 Type: Action Required Clan: Guruhi Mor tal with 1 life. Blood Cost: 1 Dur ing your minion phase,you maylook at one card pickedatrandom from your prey’shand. +1 stealth action. DS:C2 Put this card on a younger Laibon in your un- controlled region and move 4 blood from the blood bank to that vampire.(This card remains Fortune Teller Shop in play.)Avampire mayhaveonly one Type: Master Founders of the EbonyKingdom. Burnthis Required Clan: Ravnos card if the vampire leavesthe uncontrolled re- Pool Cost: 2 gion. Master: unique location. LoB:C TaptogiveaRavnos +1 stealth for the current action. Fourth Cycle, The DS:C2, FN:PR, LotN:PR Type: Event Event. Requires at least twoGehenna cards in play. When this card is played, bur n all Gehenna cards and conviction cards,and send all vam- pires with capacity 3 or less to torpor.No Gehenna cards maybeplayedwhile this card remains in play. Promo-20090401 Fourth Tradition: The Accounting Freak Drive Type: Action Type: Action Modifier Blood Cost: 1 Discipline: For titude Blood Cost: 1 +1 stealth action. Requires a readyprince or justicar. [for] Only usable at the end of a successful ac- Move 3 blood from the blood bank to a younger tion (after resolving the action). This vampire vampire in your uncontrolled region. untaps. Jyhad:U,VTES:U,CE:U,KoT:U/PV3 [FOR] As above , butusable even if the ac- tion is blocked (playafter combat, if any). Jyhad:R2, VTES:R, CE:U/PV2, Anarchs:PG, Fractured Armament LoB:PA2, Third:U,LotN:PR, KoT:PV3 Type: Combat Discipline: Potence Free Fight [pot] Strike: destroyequipment. Type: Combat [POT] As above , with 1 damage . Discipline: Sanguinus Sabbat:C,SW:C/PL, CE:PB,LoB:PG Onlyusable before rangeisdetermined. [san] Tap this Blood Brother and anynumber of Fragment of the Book of Nod ready untapped members you control of this Type: Master circle.Once each round before range is deter- Unique master. mined, or wheneveryour combatant leavesthe Taptodraw2cards from your librar y (discard ready region, you maychoose one of these afterward). Anyvampire can takecontrol of the ready Blood Brothers to become the combatant Fr agment for his or her controller as a (D) ac- instead (and combat continues). tion. [SAN] As above , and eachofthese Blood Jyhad:R, VTES:R, CE:R2, KoT:R Brothersgets an optional press this com- bat. LoB:R Framing an Ancient Grudge Type: Master Required Clan: Ventr ue antitr ibu Free States Rant Type: Political Action Master. Choose a prince or primogen, or bur n 3pool to Requires an Independent vampire . choose a justicar.The chosen vampire loses Allocate X points among one or more ready his or her title. vampires,where X is half the capacity of the SoC:R acting vampire (rounded up). No more than 3 points can be allocated to each vampire.Suc- cessful referendum means each vampire bur ns Framing, The 1blood for each point assigned. In this referen- Type: Action dum, titles are wor th 1few ervote each (evenin Blood Cost: 2 the prisci sub-referendum), and bur ning the +1 stealth action. Requires an anarch. Edge is wor th an additional vote. (D) Put this card on the acting anarch and FN:C2, Anarchs:PAB2, KMW:PAn3, LotN:PA choose a ready minion. If the anarch with this card is blocked, this card is bur ned. Then the blocking minion enters combat with the chosen minion instead of this anarch (or the action ends with no combat if that combat cannot oc- cur). TR:R Frenzy Frozen Object Type: Master Type: Action Discipline: Tempor is/Serpentis Master: out-of-turn. Frenzy. Only usable before range is chosen. Choose a +1 stealth action. A Methuselah can have vampire in combat. In this round, that vampire onlyone Froz en Object in play. cannot use equipment and cannot use presses [ser] (D) Look at a Methuselah’shand and bur n to end combat. This round has a press,only all equipment cards found there. usable to continue combat. [tem] Put this card on the acting vampire.Ifthis Jyhad:C,VTES:C,CE:C,Anarchs:PG, LoB:PO, vampire successfully blocks a (D) action, you Third:C maybur n this card to do 2 unpreventable dam- age to the acting minion before combat begins. [TEM] Put this cardinplay. You mayburn Friend of Mine this cardwhen a bleed against you is suc- Type: Reaction cessful to do 2 unpreventable damage to Discipline: For titude/Necromancy/Obtenebra- the acting minion (inflicted after the action tion is complete). Blood Cost: 1 BL:R1, LoB:R Requires a readyanarch. [for] Reduce a bleed against you by2. Fueled by Heart’sBlood [nec] +1 intercept. Type: Event [obt] Only usable when a vampire successfully bleeds you. The acting vampire bur ns 2blood. Gehenna. Do not replace until a vampire Gehenna:C commits diablerie . Put 10 counters on this card. Remove one counter each time another Gehenna card is put From a Sinking Ship in play. A blood hunt cannot be called on a Type: Master vampire whose capacity is greater than the Pool Cost: 1 number of counters on this card when he or Master. she diabler izes a younger vampire. Take control of a minion controlled bya Gehenna:R Methuselah with 3 or few erpool. Not usable to takecontrol of a vampire with capacity 7 or Galaric’sLegacy more.Only one From a Sinking Ship can be Type: Master playedinagame. KMW:R, KoT:R Master.Trifle . Put this card on a ready non-titled, non-anarch vampire you control. The vampire with this card Frontal Assault is considered anarch (and independent). If this Type: Master vampire changes sects,bur n this card. Master. Anarchs:C/PAG4 Put this card in play. Each ready minion you control mayenter combat with anyminion con- trolled byyour preyasa(D) action. You gain 1 pool each time a ready minion controlled by your preyisbur ned or sent to torpor.Dur ing your influence phase,bur n this card and bur n 1 pool for each ready minion controlled byyour prey. Third:U,LotN:PA, KoT:U Gambit Accepted Gang Territory Type: Master Type: Master Required Clan: Brujah antitribu Master. Pool Cost: 2 Only usable if you have atleast 1 victorypoint. Lose 1 victorypoint and put this card in play. Master: unique location. Dur ing your untap phase,move1pool from Dur ing your influence phase,tap to move 1 your prey’spool to your pool. If you are ousted, blood from the blood bank to a Brujah antitribu your predator gains an additional victorypoint. in your uncontrolled region. At the end of the game,ifyou have not been Sabbat:R, SW:R, Third:R ousted, you gain an additional victorypoint. Anarchs:R, KoT:R Gangrel Atavism Type: Master Game of Malkav Required Clan: -none- Type: Master Master. Required Clan: Malkavian Put this card on a Gangrel. This vampire gets Master. -1 bleed. Each other Methuselah secretly chooses a Jyhad:U,VTES:U number between 1 and 5 inclusive;you choose anumber between 1 and 6 inclusive.Each Gangrel Conspiracy Methuselah holds a hand out with the chosen Type: Master number of counters in it. Reveal the choices si- Required Clan: Gangrel antitribu multaneously.Each Methuselah gains the amount of pool he or she chose unless another Master: out-of-turn. Methuselah chose exactly one less than he or Cancel a blood hunt called on a Gangrel an- she did, in which case,heorshe bur ns that titr ibu. You mayplaythis card during your turn. amount of pool. Sabbat:R, SW:R, Third:R Jyhad:U,VTES:U,CE:U Gangrel Justicar Games of Instinct Type: Political Action Type: Action Title . Requires a readySabbat vampire . In this referendum, each Gangrel gets an extra (D) Enter combat with an older vampire con- vote.Choose a ready Camarilla Gangrel. If this trolled byanother Methuselah. At the end of referendum is successful, put this card on the that combat, if only one combatant is ready, chosen Gangrel to represent the unique Ca- that ready vampire gains blood equal to the op- mar illa title of Gangrel Justicar.This could lead posing vampire’scapacity from the blood bank. to a contested title. Gehenna:C,KMW:PG2 Jyhad:R, VTES:R, Tenth:B

Gang Tactics Gangrel Revel Type: Action Modifier Type: Master Required Clan: Nosferatu antitribu Required Clan: Gangrel Pool Cost: 1 Onlyusable when the action is announced. If the action is blocked, the resulting combat is Unique master. at close range.Other effects cannot change Put this card in play. Each Gangrel you control this; skip the determine range step during that gets +1 strength. This card maybebur ned by combat. anyminion who is not Ravnos as a (D) action. Sabbat:R, SW:R, Third:R DS:U,Anarchs:PG Gargoyle Slave Gather Type: Ally Type: Action Required Clan: Tremere antitribu Required Clan: Gangrel Pool Cost: 3 Pool Cost: 1 Allywith 3 life. 2 strength,0bleed. +1 stealth action. Unique. Gargoyle Slave cannot use ranged weapons. Put this card in play, tapped, and choose a Gargoyle mayprevent one damage each com- younger Gangrel in your uncontrolled region. bat. If Gargoyle has less than 3 life, heorshe Dur ing the influence phase,you maytap this can gain one lifeasa+1stealth action. card to move that Gangrel from your uncon- Sabbat:U trolled region to your ready region, with any counters he or she has,unless that Gangrel would contest a vampire in play. Any vampire Garibaldi-Meucci Museum can bur n this card as a (D) action that costs 1 Type: Master pool. Master: unique location. Anarchs:R, KoT:R Tapand bur n 1pool during your untap phase to exchange a card in your ash heap that re- Gear Up quires an anarch for a card from your hand. Type: Action Tapbefore range is determined to end combat Discipline: Necromancy/Presence/Vicissitude between an anarch you control and another an- Blood Cost: 1 arch. TR:R +1 stealth action. Requires a readyanarch. If successful, untap this anarch. [nec] Move a card from your ash heap to your Garrote hand. Type: Equipment [pre] This anarch gets +1 stealth for the re- Pool Cost: 1 mainder of this turn. Melee weapon. [vic] This anarch gets +1 strength until your Str ike: strength damage,only usable at close next untap phase. range.Ifthe opposing vampire goes into torpor Gehenna:C dur ing the strikeresolution step of this strike and the bearer remains ready,the bearer may Gemini’sMirror burn this card to bur n the opposing vampire. Type: Combat This is not considered diabler ie. Discipline: Obfuscate FN:C/PA, Third:C,LotN:PA2 Blood Cost: 1 [obf] Strike: dodge,with an optional maneuver. Gas-Powered Chainsaw [OBF] Onlyusable before rangeisdeter- Type: Equipment mined. For eachstrike made against this Pool Cost: 1 vampire , flip a coin. If it’stails, the strike Melee weapon. has no effect on this vampire . This lasts un- 3damage each strike. This weapon is only us- til heads is flipped or combat ends. A vam- able once each combat. pire can playonlyone Gemini’sMirror at Sabbat:C,SW:C/PB,CE:C superior eachcombat. BH:C,LotN:PA3 Gestalt Ghoul Retainer Type: Reaction Type: Retainer Discipline: Sanguinus Pool Cost: 2 Choose X readyBlood Brothersyou control Ghoul with 2 life. 1 strength. who belong to the same circleasthis react- Dur ing the initial strikeresolution each round, ing vampire (including this vampire). Each the Ghoul Retainer inflicts 1 damage or may chosen vampire must burn a blood, or this use a weapon not used bythe employing min- cardhas no effect. ion (or another retainer) that round (either be- [san] +X intercept. fore or after). This is not a strike, although it [SAN] +X intercept, and this vampire may does count as "using" the weapon. playcards as if he or she possessed all of Jyhad:R2, VTES:R, CE:R2, KoT:R/U the chosen Blood Brothers’ Disciplines for the remainder of the action. Ghouled BL:R2, LoB:R Type: Action Modifier Blood Cost: 1 Ghost-Eater Onlyusable when the action to recruit a Type: Action mor tal allyisannounced. Required Clan: Harbinger of Skulls If this action is successful, put this card on that +1 stealth hunt action. ally and add 1 additional lifetothe ally from the Choose a minion or retainer in anyash heap blood bank. This ally is considered a ghoul and who was bur ned from playsince your last turn. not a mortal. Once each combat, this ally can Remove the chosen minion or retainer from the playastr ikecard that requires basic Potence game to add X blood to this Harbinger of [pot] as a vampire. Skulls,where X is the capacity of the chosen Anarchs:C vampire or the starting lifeofthe chosen ally or retainer. Ghouled Street Thug LoB:R Type: Ally Required Clan: Pander Ghoul Escort Pool Cost: 2 Type: Retainer Ghoul with 2 life. 1 strength, 0 bleed. Ghoul with 4 life. Requires a readyvampire . Ghouled Street Thug maystr ikefor 1R dam- When this vampire is blocked, he or she may age.Ghouled Street Thug mayplaycards re- burn this retainer and untap instead of entering quir ing basic Potence as a vampire with a ca- combat. (This does not untap the blocker.) pacity of 2. Anycost in blood is paid with his Jyhad:R, VTES:R, Tenth:A life. Ifacard would givehim blood, givehim life instead. Sabbat:R, SW:R Ghoul Messenger Type: Retainer Ghoul with 1 life. Requires a readyLaibon. The vampire with this retainer maymoveitto another ready vampire as a +1 stealth action. If the action is successful, the newemployer gains 1 blood from the blood bank, and the act- ing vampire untaps at the end of the turn. If the action is blocked, cancel combat, bur n the Messenger,and do not tap the blocking minion. LoB:R Ghouls of Plaza Morería, The Gift of Experience Type: Ally Type: Master Required Clan: Assamite Master. Pool Cost: 2 Choose an untapped vampire you control. Tap Unique ghoul with 2 life. 1 strength, 0 bleed. that vampire.Search your crypt for an ad- The Ghouls get an optional maneuver each vancement card of that vampire (or the base combat and can strikefor 1R damage.The vampire if an advancement is chosen) and put Ghouls maytakea+1stealth (D) action to re- that card under or overthe chosen vampire,as move 1 blood from anyready vampire and gain appropr iate. acontainer counter.Any ready Assamite may Anarchs:R2 takea+1stealth action to bur n Xcontainer counters on the Ghouls and gain X blood from Giovanni Acceptance the blood bank. Type: Political Action FN:R2 If this referendum is successful, each Giovanni maychoose to become Camarilla. Put this card Giant’sBlood into play. WheneveraGiovanni enters play, he Type: Master or she maychoose to become Camarilla. The Master. Giovanni clan is a Camarilla clan. Fill a vampire to full capacity with blood from DS:U2, Tenth:B the blood bank. Only one Giant’sBlood can be playedinagame. Giovanni Discrimination Jyhad:R, VTES:R, CE:R, LoB:PG, Third:R, Type: Master LotN:PG, KoT:R/PM Pool Cost: 1 Unique Master. Gift of Bellona Put this card in play. Any Giovanni bur ns 1ad- Type: Action Modifier ditional blood when attempting to blockanac- Discipline: Valeren/Auspex tion. This card maybebur ned by any minion as [aus] If this action is blocked, your hand sizeis a(D) action. one card larger during the resulting combat. DS:C2 [val] Only usable when an action to equip with aweapon is successful. Untap this acting vam- Gird Minions pire. Type: Master [VAL] Onlyusable when an action to equip with a weapon from your hand is blocked. Master. Before combat begins, equip this vampire Move any number of blood counters from your with the weapon instead of placing it in pool to 1 or more vampires you control. your ash heap (paycost as normal). During Jyhad:C,VTES:C,CE:PN the first round of this combat, that weapon cannot be used. Giuseppe, Gravedigger BL:R1, LoB:R Type: Retainer Required Clan: Giovanni Blood Cost: 1 Unique mortal with 1 life. The Vampire with this retainer gets +1 stealth on anyaction that requires Necromancy [nec]. DS:C2, FN:PG Glancing Blow Gleam of Red Eyes Type: Combat Type: Combat Discipline: Protean Do not replace until your next untap phase. Prevent 1 damage from the opposing minion’s [pro] Press. str ike. [PRO] Maneuver. Third:C/PM3, KoT:C/PM4 Jyhad:C,VTES:C,Sabbat:C,KMW:PG2

Glare of Lies Glutton Type: Reaction Type: Master Discipline: Auspex&Obeah Required Clan: Ishtarri Pool Cost: X Onlyusable when a minion is attempting to bleed you. Unique master. [aus][obe] You maylook at the acting minion’s This card costs X pool, where X is the number controller’shand. of Gluttons in your ash heap.Put this card in [AUS][OBE] As above , and the bleed play. You maytap this card to untap a ready amount is reduced byX,where X is the Ishtarr i youcontrol. That Ishtarribur ns 1blood. number of action modifiersinhis or her Anyvampire maybur n this card as a (D) ac- hand. tion. LoB:C LoB:R

Glaser Rounds Go Anarch Type: Combat Type: Action Ammo. +1 stealth action. Requires a readynon-ti- Only usable before resolution of a gun’sstr ike. tled, non-anarch vampire . This gun inflicts +2 damage each strikefor the Put this card on the acting vampire and untap remainder of this combat. Not usable the first this vampire.This vampire is considered an- time the gun is used in a given combat. No arch (and independent). If this vampire more than 1 ammo card can be used on a gun changes sects,bur n this card. card each combat. Anarchs:C2/PAB4 Jyhad:U,VTES:U,CE:U Goblinism Glass Walker Pact Type: Action Type: Master Discipline: Mytherceria/Potence Required Clan: Giovanni [pot] (D) Burnalocation. Pool Cost: 2 [myt] +1 stealth action. Search your librar y fora Unique master. location or equipment that is a location while in Put this card in play. Dur ing your untap phase, play. Showittothe other players and put it in youmay bur n the top card of your librar y to your hand. Shuffle and discard afterward. move a blood from anyready tapped vampire [MYT] As [myt] above , and if the location or to a ready Giovanni. If the card you bur ned is a equipment is a haven, you mayput it on master card, bur n this card as well. Burnthis this vampire instead (requirements and card if another Methuselah controls a werewolf. cost, if any, must be met and paid as nor- KMW:R mal). LoB:R Golconda: Inner Peace Gramle Type: Master Type: Action Pool Cost: 1 Master. Choose a vampire with a capacity 8 or more. +1 stealth action. Do not replace until the Remove that vampire from the game.His or end of the action. her controller gains pool equal to the vampire’s Choose a card in playorinany ash heap by capacity.His or her controller maycancel this name.Search your librar y or crypt for the cho- card as it is playedbybur ning 2pool. sen card, showittoall Methuselahs,and move Jyhad:R, VTES:R, CE:R, Third:PTr, KoT:R/PV it to your hand (discard afterward) or uncon- trolled region. LotN:C Goodnight, Sweet Prince Type: Master Required Clan: Ravnos Gran Madre di Dio, Italy Pool Cost: 2 Type: Equipment Master. In play, this is a unique location and does Only usable if you have atleast one untapped not count as equipment. Ravnos in play. Tap one of your Ravnos.Move When your predator or preyputs a minion in the top card in the crypt of anyMethuselah to playinany phase except the untap phase,that that Methuselah’sash heap.Ifthe card you minion is tapped. If that minion is a younger place in the ash heap is a prince,gain 2 pool. vampire,heorshe bur ns 1blood. DS:U Promo-20061126

Goth Band Grand Temple of Set Type: Ally Type: Master Required Clan: Toreador antitribu Required Clan: FollowerofSet Pool Cost: 2 Pool Cost: 2 Unique mor tal with 2 life. 1 strength,0 Master: unique location. bleed. Dur ing your master phase,you maymove1 As a +1 stealth (D) action, the Goth Band may blood from your pool to this card. During your move one counter from anymaster card con- influence phase,you maytap this card and trolled byanother Methuselah to a master card burn X counters on this card to takecontrol of a youcontrol that uses counters. The counter is vampire controlled byyour preywith a capacity changed to a counter of the type appropriate to belowX.Any vampire maybur n this card as a the newcard. (D) action. Sabbat:U AH:R2, FN:PS

Govern the Unaligned Type: Action Discipline: Dominate Blood Cost: 1 [dom] (D) Bleed with +2 bleed. [DOM] +1 stealth action. Move 3 blood from the blood bank to a young er vampire in your uncontrolled region. Jyhad:C,VTES:C,SW:PL2/PV,FN:PG2, CE:C/PV4, Anarchs:PAG,KMW:PAl3, Third:PTr5 Grandest Trick, The Graverobbing Type: Action Modifier Type: Action Required Clan: Kiasyd Discipline: Dominate Blood Cost: 2 [dom] (D) Steal a vampire in torpor controlled Bur n Option by another Methuselah. Onlyusable when an action is announced. [DOM] As above , and this acting vampire Vampires cannot blockthis minion.This acting mayburn 2 blood to move the stolen vam- vampire is treated as a mortal ally for the dura- pire to your readyregion. tion of the action (cannot spend or bur n blood, Jyhad:U,VTES:U,CE:U/PTr, KMW:PAl, cannot use Disciplines,will bur n if reduced to 0 Third:PTr, LotN:PG, KoT:U life, etc.). This vampire’sblood represents his or her lifewhile he or she is an ally.Only us- Gregory Winter able on an action that doesn’t cost blood or re- Type: Ally quire a vampire,clan or Discipline. Pool Cost: 2 BL:R2, LoB:R Unique ghoul with 4 life. 1 strength, 1 bleed. Dur ing your untap phase,Gregor y burns1life. Grasp of the Python He can steal a blood (gaining a life) from a Type: Combat vampire controlled byanother Methuselah as a Discipline: Serpentis +1 stealth (D) action. He can bur n avampire in Blood Cost: 1 tor por to gain 2 lifeasa(D) action. Onlyusable at close range. Grapple . CE:R, LoB:PA, KoT:R [ser] Strike: hand strike,with an optional press, only usable to continue combat. Grenade [SER] As above , and if another round of Type: Equipment combat occurs, that round is at close range and strikes that are not hand strikes may Weapon. not be used in that round (byeither combat- 3R damage as a strike. IfGrenade is used at ant); skip the determine rangestep for that close range,the minion with this weapon takes round. 1damage.Bur n after use. KMW:C Jyhad:U2, VTES:U,CE:U

Grasp the Ghostly Grey Thorne Type: Action Type: Ally Discipline: Necromancy Blood Cost: 2 +1 stealth action. Unique ghoul with 2 life. 1 strength, 1 bleed. [nec] Move a non-unique,non-location equip- Requires an anarch. ment from anyother Methuselah’sash heap to Greymay playcards that require Celerity [cel] this minion. Put 3 Pathos counters on that or Potence [pot] as an anarch vampire.Dur ing equipment. BurnaPathos counter during each your untap phase,ifGreyhas only 1 life, any of your untap phases.Remove the equipment ready anarch maybur n ablood to add 1 lifeto from the game if it has no Pathos counters. him. [NEC] As above , butthe equipment can be TR:R unique . FN:C2 Grooming the Protégé Guard Duty Type: Master Type: Action Master. +2 stealth action. Move upto3blood from a ready vampire you Put this card on the acting minion and choose control to a younger vampire of the same clan alocation. If the chosen location is the target of in your uncontrolled region. a(D) action (and you control the location), this Third:C minion can bur n 1blood or bur n this card to un- tap and attempt to block with +1 intercept. FN:C Groundfighting Type: Combat Guarded Rubrics Requires a readyanarch.Donot replace un- Type: Equipment til after combat. Pool Cost: 1 Maneuver or press or bur n 1blood to cancel a combat card playedbythe opposing minion Unique equipment. Requires a readyBlack that would restrict this anarch’schoice of Hand vampire . str ikes this round as it is played. The vampire with this equipment maybleed at KMW:C +2 bleed as a (D) action that costs 1 blood. While bearer is ready,Gehenna cards cost an additional pool to play. Growing Fury SoC:R Type: Combat Discipline: Potence Guardian Angel [pot] Strike: hand strikeor use a melee weapon Type: Master str ike. This strikeis at +2 damage.Not usable Pool Cost: 2 first round of combat. [POT] Strike: hand or use a melee weapon Master. strike . This strike is at +3 damage . Not us- Put this card on a ready vampire you control. able first round of combat. This vampire gets +1 intercept when you are Jyhad:C,VTES:C being bled. This vampire mayprevent 1 dam- age each combat. Burnthis card if this vampire goes to torpor. Guard Dogs AH:C2, FN:PR, LoB:PO2, Third:C Type: Reaction Discipline: Animalism Guardian Ghoul Onlyusable byatapped vampire when you Type: Ally are being bled. Required Clan: Tzimisce [ani] Untap this reacting vampire. Pool Cost: 1 [ANI] As above , with an optional maneuver during the resulting combat if this vampire Ghoul with 1 life. 1 strength, 0 bleed. successfullyblocks this bleed and combat If a card controlled byanother Methuselah occurs. burnsalocation you control, you maybur n Sabbat:C,SW:C/PT2, FN:PR2, CE:PN4, Anar- Guardian Ghoul instead. chs:PG3, BH:PN5, Third:C/PTz3 Sabbat:R, SW:R Guinea-Bissau Carnival Guruhi Kholo Type: Master Type: Action Modifier/Reaction Required Clan: Guruhi Master. Put this card in play. Each Laibon gets +X Onlyusable during a referendum.Usable by stealth when hunting and gains X+1 additional atapped vampire . Title . blood from the bank if successful, where X is Put this card on this Guruhi to represent the the number of Aye heorshe has.Bur n this unique Laibon title of Guruhi Kholo (wor th 2 card during your next untap phase.Only one votes). Not usable if there are anyolder ready Guinea-Bissau Carnival maybeplayedina untitled Guruhi. Wheneverthis vampire is not a game. ready Guruhi or there is an older ready untitled EK:R Gur uhi, move this card to (one of) the oldest ready untitled Guruhi (if any). LoB:PG Gurchon Hall Type: Master Pool Cost: 3 Gypsies Type: Ally Master: unique location. Requires a ready Required Clan: Gangrel cardinal or regent.Hunting ground. Pool Cost: 3 Dur ing your untap phase,you maymove1 blood from the blood bank to each of the two Unique mor tal with 1 life. 1 strength,1 oldest ready vampires you control. A vampire bleed. can gain blood from only one hunting ground Gypsies get +1 stealth on each of their actions. card each turn. Jyhad:U,VTES:U Third:R2 Hag’sWrinkles Guru Type: Action Modifier Type: Master Discipline: Thanatosis/Obfuscate Master: archetype . Onlyusable on an equip action. Put this card on a Sabbat vampire you control. [obf] +2 stealth. Once per turn, when this vampire calls a refer- [thn] Untap this acting vampire if the action is endum and it passes,heorshe gains 1 blood successful. from the blood bank. A vampire can have only [THN] As [thn] above , butwith +1 stealth. one archetype. BL:R1, LoB:R BH:C/PM

Guruhi Are the Land, The Type: Action Modifier Required Clan: Guruhi Onlyusable during a bleed, hunt, or equip action. If this is a bleed action, this Guruhi gets +1 bleed, and you maynot playanother action modifier to further increase the bleed for this action. If this is a hunt action, this Guruhi gains an additional blood if successful. If this is an equip action, this Guruhi untaps if the action is successful. LoB:C/PG4 Hall of Hades’ Court Hand of Conrad Type: Action Modifier/Reaction Type: Equipment Discipline: Tempor is/Dominate Pool Cost: 1 Blood Cost: 1 Unique equipment. Onlyusable during a referendum. The vampire with this equipment has superior [dom] [ACTION MODIFIER] Requires a vam- Potence [POT]. As an action, the vampire with pire with capacity above 4.This vampire gains this equipment maymoveavampire from your 2votes. ash heap to your uncontrolled region. [tem] [ACTION MODIFIER][REACTION] Can- Sabbat:R, SW:R cel a reaction card as it is playedbyayounger vampire who does not have Tempor is (no cost Hanging Fermata is paid). Type: Master [TEM] [ACTION MODIFIER][REACTION] Mul- Required Clan: Daughter of Cacophony tiplier.Onlyusable byareadyuntapped vampire other than the acting vampire . The Master: out-of-turn. acting vampire’svotes are doubled when Playdur ing your influence phase.NoChoir the votes are tallied. Onlyone multiplier can cards are bur ned dur ing this influence phase. be playedonavampire eachaction. Not usable if you playedaHanging Fer mata LoB:R dur ing your last turn. LoB:C Hand Contract Type: Master Haqim’sLaw: Judgment Type: Master Master.Contract. Trifle . Required Clan: Assamite Put this card on anyready minion and choose aBlackHand vampire.That BlackHand vam- Master: contract. Trifle . pire mayenter combat with the minion with this Tapaready Independent Assamite you control card as a +1 stealth (D) action unless theyare to put this card on a younger vampire.Every controlled bythe same Methuselah. Independent Assamite is considered chosen SoC:C forthis contract. AnyIndependent Assamite mayenter combat with this vampire as a +1 stealth (D) action. Hand Intervention KMW:R, LotN:PA Type: Political Action Requires a titled Sabbat vampire . Haqim’sLaw: Leadership Choose a Methuselah. If this referendum is Type: Action successful, put this card in play. The chosen Required Clan: Assamite Methuselah has -1 hand size. That Methuselah maybur n this card bybur ning the Edge.A +1 stealth action. Methuselah maybechosen for only one Hand Each Methuselah who controls anyofthe old- Inter vention at a time. est ready Assamites gains 2 pool. BH:C/PM, Third:PTr LotN:C/PA Harass Hatchling Type: Action Type: Action Required Clan: Gargoyle (D) Enter combat with a vampire who has 3 or Blood Cost: 2 fe wer blood or with anytapped minion. This acting minion gets an optional press,only us- +1 stealth action. Requires a non-sterile able to continue,inthat combat. Gargoyle . CE:C/PTr4, Anarchs:PAG,BH:PTr4, LoB:PA3, Put this card into play. This card represents a Third:C/PTr4, LotN:PG4, KoT:C/PB5 1-capacity,non-slave Gargoyle with basic Vis- ceratika [vis]. Move 1 blood from the blood bank to this Gargoyle.This Gargoyle is the Hard Case same sect as the acting Gargoyle and is not Type: Reaction unique.This Gargoyle cannot act this turn. Discipline: For titude Once this game,this Gargoyle can bur n 1 Blood Cost: 1 blood during your untap phase to gain flight Onlyusable when this vampire successfully [FLIGHT]. blocks an allyoryoung er vampire . LoB:R [for] Cancel the resulting combat. [FOR] As above , and destroy a weapon or Haunt vehicle on the acting minion. Type: Action LotN:R Discipline: Necromancy Blood Cost: 1 Harvest Rites +1 stealth action. Type: Action [nec] Put this card on a location you control. Blood Cost: 1 The controller of this location can bur n this +1 stealth action. Requires a Sabbat vam- card to cause an action directed at this location pire . to fail. A location can have only one Haunt. Put this card on this acting Sabbat vampire. [NEC] (D) Burn a location that doesn’t re- Once each turn, when the vampire with this quire Giovanni to play. card successfully hunts,heorshe gains 1 ad- FN:C2/PG ditional blood. A vampire can have only one Har vest Rites. Haunting, The Third:U Type: Action Discipline: Dementation Harzomatuili [dem] (D) Put this card on anyminion. The min- Type: Ally ion with this card bur ns 1blood or lifedur ing Pool Cost: 5 his or her untap phase.Any minion can bur n Requires a readycardinal or regent.Unique this card as an action. A minion can have only werewolf with 4 life. 2 strength, 0 bleed. one The Haunting. Harzomatuili gets one optional maneuver each [DEM] As above , butthis action is at +1 combat. Damage from his hand strikes is ag- stealth. gravated. Once during each (D) action, he can SW:C,CE:C,BH:PM3, KoT:C burn 1 lifetoget +1 intercept. If Harzomatuili has few erthan 4 lifedur ing your untap phase, he gains 1 lifefrom the blood bank. KMW:R Haven Affinity Haymaker Type: Master Type: Combat Required Clan: Tzimisce Playafter rangeisdetermined. Onlyusable Pool Cost: 1 at close range. Not usable if this minion Unique master. playedaHaymaker last round. Put this card on a Tzimisce.When this Tz- This minion’sinitial strikethis round will be imisce blocks,heorshe mayplaycombat str ike: hand strikeat+1damage,and the op- cards in the resulting combat as if all of his or posing minion’sinitial strikethis round gets first her Disciplines were at the superior level. str ike. Ifeither minion inflicts more damage SW:R, Third:R than the other this round, that minion gets an optional press this round. KMW:C,KoT:PV2 Haven Hunting Type: Action Healing Touch +1 stealth action. Requires an anarch. Type: Action Put this card in play. Atthe end of a combat in- Discipline: Obeah/Celerity volving an anarch you control, if both combat- Blood Cost: 1 ants are still ready,you maybur n this card to have the twocombatants begin another com- +1 stealth action. bat. [cel] Untap a younger vampire you control. TR:C [obe] Add up to 2 lifetoanally,not to exceed his or her starting amount. [OBE] Rescue a vampire from torpor,and Haven Uncovered that vampire gains 1 blood from the blood Type: Master bank. Master. LoB:C Put this card on a ready vampire.Any minion not controlled bythat vampire’scontroller may Heart of Darkness enter combat with that vampire as a +1 stealth Type: Action (D) action. That vampire can bur n this card as Discipline: Serpentis a+1stealth (D) action. Blood Cost: 2 Jyhad:C,VTES:C,SW:PB2, FN:PG2, CE:C/PB2, Anarchs:PAG/PG, KMW:PAn3 [ser] Put this card on the acting vampire.This vampire treats aggravated damage as normal damage.Any minion maybur n this card as a Hawg (D) action. Type: Equipment [SER] As above , and this vampire maypre- Vehicle . vent 1 damage eachcombat. The minion with this vehicle gets an optional AH:C2, FN:PS,KMW:PB2 press each combat. A minion mayhaveonly 1 vehicle. Jyhad:C,VTES:C,SW:PB,CE:PTr Heart of Nizchetus Heaven’sGate Type: Equipment Type: Combat Pool Cost: 1 Discipline: Obeah/Necromancy Blood Cost: 1 Unique equipment. Dur ing your untap phase,ifthe bearer is ready, Onlyusable byareadyuntapped vampire youmay drawuptothree cards from your li- not involved in combat. brar y and then move the same number of [nec] Prevent 1 damage to an ally in combat. cards from your hand to the bottom of your li- [obe] Only usable when an ally is bur ned in brar y. combat. Move that ally to his or her controller’s Third:R, KoT:R uncontrolled region (controlled, but not ready) instead. Put 1 lifeonthe ally from the blood bank if he or she has no life. Heart of the City [OBE] As [obe] above , butadd upto2lifeto Type: Action the ally, not to exceed his or her starting Discipline: Presence amount. Blood Cost: 2 LoB:C +1 stealth action. [pre] Put this card on the acting vampire.This Heidelberg Castle, Germany vampire gets +1 bleed. A vampire can have on- Type: Master ly one Heartofthe City. Pool Cost: 2 [PRE] As above , butthis vampire gets +2 bleed. Master: unique location. KMW:R, KoT:R Taptomoveblood, equipment cards and/or re- tainers between anytwo ready vampires you control. (You choose the amount of blood you Heartblood of the Clan move and which cards you transfer.) Cannot be Type: Master used during an action. Required Clan: Assamite DS:U2, FN:PR, KMW:PAl, LoB:PI Pool Cost: 1 Master: unique location. Helicopter AnyAssamite maytakeanaction to move 1 Type: Equipment blood from the blood bank to this card. During Pool Cost: 3 your influence phase,you maymoveany amount of blood from this card to anyAssamite Vehicle . in your uncontrolled region. When a minion equips with the Helicopter,tap AH:U5, FN:PA it. After resolving a successful action, this min- ion maytap the Helicopter to untap.Aminion mayhaveonly one vehicle. Heart’sDesire Third:U/PTr, KoT:U Type: Action Modifier Discipline: Auspex&Chimerstr y Blood Cost: 1 [aus][chi] +1 bleed. You cannot playanother action modifier to increase this bleed. If an ally or younger vampire is currently attempting to blockthis action, that blockfails and that min- ion cannot blockthis action. [AUS][CHI] As above , butwith +2 bleed in- stead. LotN:C/PR Hell-for-Leather Heroic Might Type: Combat Type: Action Discipline: Animalism/Celerity/Obtenebration Discipline: Potence Blood Cost: 3 Requires an anarch.Onlyone Hell-for- Leather maybeplayedatagiven Discipline +3 stealth action. eachcombat. [pot] Put this card on this vampire.This vam- [ani] Strike: dodge,with an additional strike. pire has +1 strength. This vampire maydestroy [cel] Additional strike(that doesn’t count equipment as a strike. A vampire can have only against the limit). one Heroic Might. Burnthis card if this vampire [obt] Playifthis anarch is ready and the oppos- goes to torpor. ing minion is not. The opposing minion’scon- [POT] As above , with an additional +1 troller bur ns 2pool. strength, and this vampire can strike for 2R TR:C damage . KoT:U Hellhound Type: Ally Hexaped Pool Cost: 2 Type: Ally Required Clan: Tremere antitribu Ghoul with 2 life. 1 strength, 0 bleed. Pool Cost: 1 The Hellhound cannot takeactions.Ifthe Hell- hound has only 1lifedur ing your untap phase, Allywith 3 life. 1 strength, 0 bleed. it gains 1 lifefrom the blood bank. Hexaped maygivealink counter to any Jyhad:R2, VTES:R, Tenth:A Methuselah as a +1 stealth (D) action. Remove Hexaped from the game if that action suc- ceeds.The Tremere antitribuwho recruited it Herald of Topheth gets +1 bleed and +1 stealth when bleeding the Type: Ally Methuselah with that link counter. Required Clan: Baali Third:U Pool Cost: 3 Demon with 5 life. 3 strength, 1 bleed, flight Hidden Lurker [FLIGHT]. Type: Action Modifier The Herald mayenter combat with a ready Discipline: Obfuscate minion controlled byanother Methuselah as a (D) action. The Herald mayplaycards requiring Onlyusable byareadyuntapped vampire basic Daimoinon [dai], Potence [pot] and/or other than the acting minion. Onlyusable Presence [pre] as a vampire with a capacity of after a combat between the acting minion 5. Anycost in blood is paid with his life. Ifa youcontrol and a blocking minion. card would givehim blood, givehim lifein- [obf] Tap this vampire.This vampire enters stead. If the Herald has less than 5 lifedur ing combat with the blocking minion. The first your untap phase,add 1 life. Dur ing your influ- round of this newcombat, the blocking minion ence phase,bur n 1pool or bur n the Herald. cannot strike. BL:R2 [OBF] As above , with an optional press. Jyhad:C,VTES:C,SW:C,CE:U,KMW:PAn4 Hidden Pathways Hiding in the Open Type: Action Type: Political Action Discipline: Obfuscate Requires a Laibon. Blood Cost: 1 If this referendum succeeds,put this card on [obf] Put this card in play. Your minions get +1 the acting Laibon. This Laibon gets +1 bleed. stealth on non-bleeding (D) actions against Cards which require a non-Laibon title cannot your prey. Any minion maybur n this card as a be playedonthis Laibon nor while this Laibon (D) action. A Methuselah mayhaveonly one is acting. A minion mayhaveonly one Hiding in Hidden Pathwaysinplay. the Open. [OBF] As above , butplaying this cardisa EK:R +1 stealth action. Sabbat:R, SW:R, Third:R Hierophant Type: Political Action Hidden Strength Required Clan: FollowerofSet Type: Combat Choose a FollowerofSet. If this referendum Discipline: For titude passes,put this card on the chosen vampire. Blood Cost: X The vampire with this card has 1 additional [for] Prevent X+1 damage. vote.Any vampire who successfully blocks the [FOR] As above , with an optional press. vampire with this card bur ns 1blood (before AH:C2, CE:C,LoB:PI4 combat, if any). KMW:C,LotN:PS Hide Type: Pow er High Aye Vir tue: Innocence Type: Action Modifier Bur n Option Not usable byanimbued with Illuminate. [ACTION MODIFIER] [1 CONVICTION] Only Requires a Laibon with three or more Aye . usable as the action is announced. Monsters +1 stealth, +2 stealth if this action is undirect- get -1 intercept against this action. ed. If the action succeeds,you maydiscard up [REACTION] [1 CONVICTION] Only usable to twocards from your hand (draw afterward). dur ing amonster’s(D) action targeting this im- LoB:C bued. The action fails. NoR:R High Ground Type: Combat Hide the Mind Maneuver,only usable to go to long range.If Type: Action Modifier/Combat this minion has flight [FLIGHT] and the oppos- Discipline: Obfuscate ing minion does not, playbefore range is deter- [obf] [COMBAT] Cancel a combat card that re- mined to set the range for the round to long. A quires Auspex[aus] as it is played. No cost is minion mayplayonly one High Ground each paid. round. [OBF] [ACTION MODIFIER] Cancel a reac- CE:C,Third:C,KoT:C tion cardthat requires Auspexasitis played. No cost is paid. LotN:R High Museum of Art, Atlanta High Top Type: Master Type: Ally Required Clan: Ahrimane Master: unique location. Pool Cost: 4 Gain 4 pool when you put this card into playor gain control of it. Anyvampire can steal this lo- Unique werewolf with 3 life. 1 strength, 0 cation for his or her controller as a (D) action. bleed. Bur n 4pool when you lose control of the High High Top gets +1 intercept. High Top mayenter Museum (including when it is bur ned or be- combat with anyminion controlled byanother comes contested). Methuselah as a (D) action. High Top gets an SW:R, KoT:PM additional strikeeach round and an optional maneuver once each combat. He mayplay cards requiring basic Celerity [cel] as a vam- High Orun pire with a capacity of 4. If High Top has less Type: Action Modifier/Reaction than 3 lifedur ing your untap phase,hegains 1 Bur n Option life. Requires a Laibon with three or more Orun. BL:R1, LoB:R Forthe remainder of this action, cards that re- quire anyDisciplines cost this Laibon 1 less Highway Haven: RV blood, and your hand sizeisone card larger. Type: Equipment LoB:C Vehicle . Haven. This minion gets an optional press to end com- High Stakes bat on the first round of combat. If the bearer is Type: Political Action an anarch, anyvampire attempting a (D) action Required Clan: Ventr ue targeting this anarch doesn’t untap as normal Only usable if playing for ante.Successful ref- on his or her next untap phase (evenifthe ac- erendum means each Methuselah decides tion isn’t successful). Anywerewolf maybur n whether to ante the next card in his or her li- this equipment and enter combat with this min- brar y or be ousted from the game.Decisions ion as a +1 stealth (D) action. A minion may should be made simultaneously, as follows: have only one havenand only one vehicle. each Methuselah holds out a hand with zero or Anarchs:C one blood in it. Open hands simultaneously.A pool in a Methuselah’shand indicates that he Homunculus or she chooses not to be ousted. Added to the Type: Retainer V:EKN banned list in 1995. Discipline: Protean Jyhad:R2, VTES:R Retainer with 1 life. [pro] During anyMethuselah’suntap phase,the vampire with this retainer can bur n 1blood to untap. [PRO] As above , butHomunculus has 2 life. Jyhad:U,VTES:U,Tenth:A Honor the Elders Horseshoes Type: Political Action Type: Action Discipline: Potence Successful referendum means each ready vampire with capacity of 8 or more gains 1 [pot] (D) Inflict 1 unpreventable damage on a blood from the blood bank, and each vampire ready minion. with capacity of 8 or more in anyuncontrolled [POT] (D) Inflict 2 unpreventable damage on region gains 1 blood from the blood bank. areadyminion. FN:C2, KMW:PAn2, Third:C,KoT:C/PV5 KoT:C

Horrid Form Hospital Food Type: Combat Type: Master Discipline: Vicissitude Master: unique location. Requires a ready Blood Cost: 1 anarch. Onlyusable before rangeischosen. Tapwhen an anarch announces a hunting ac- [vic] This vampire gets +1 strength for the re- tion. If that action is successful, the anarch mainder of combat. gains an additional blood. [VIC] As above , and this vampire maypre- Anarchs:C vent 1 damage eachround for the remain- der of combat. Hostile Takeover Sabbat:U,SW:PT,Third:U/PTz2 Type: Master Required Clan: Ventr ue Horrid Reality Pool Cost: 1 Type: Combat Master. Discipline: Chimerstry Choose a vampire with capacity of 6 or less. Blood Cost: 2 Each Methuselah bids pool for control of that Onlyusable before rangeisdetermined in vampire.The highest bid goes to the vampire’s combat. controller ; that bidder then takes control of the [chi] Equip this minion with the first weapon you vampire.Ifthe controller wins,half the winning find in your librar y (wor king down from the top). bid (rounded up) goes to the blood bank. Do not paythe cost for this weapon. Shuffle af- Jyhad:R, VTES:R, CE:R, KoT:R terward. At the end of the combat, bur n the weapon if it is still in play. Houngan [CHI] As above , butreturn the equipment to Type: Master your libraryatthe end of combat if it is still Required Clan: Samedi in play. Shuffle afterward. Pool Cost: 1 DS:U2, FN:PR Unique master. Put this card on a ready Samedi you control. Horrific Countenance Dur ing your untap phase,this Samedi gains 1 Type: Action Modifier blood from the blood bank, and he or she may Discipline: Protean tap to gain an additional blood. Anyother Blood Cost: 4 Samedi maymovethis card to himself or her- Onlyusable when this vampire is blocked. self as a +1 stealth action. [pro] Untap the blocking minion. This action is LoB:C not blocked, and it is nowunblockable. DS:C2, Anarchs:PG Hourglass of the Mind Hunt Club, The Type: Action Type: Master Discipline: Tempor is/Potence Unique Master. +1 stealth action. Put this card on anyready vampire.This vam- [pot] Draw three cards.Discard afterward. pire gets +1 stealth when attempting to commit [tem] Draw four cards then put four cards from diabler ie.This vampire maynot cast votes dur- your hand on top of your librar y in anyorder ing areferendum to call a Blood Hunt on this and untap this vampire. vampire. [TEM] Put this cardonthis acting vampire . DS:C During your untap phase,this vampire may burn 2 blood to addacounter to this card. Ignis Fatuus While this vampire is ready, you get +X Type: Reaction hand size, where X is the number of coun- Discipline: Chimerstry tersonthis card. Blood Cost: 1 LoB:R [chi] The acting minion gets -1 stealth for the remainder of the turn. House of Sorrow [CHI] Reduce a bleed against anyMethuse- Type: Master lah by1. Pool Cost: 1 DS:C2, FN:PR2, LotN:PR4 Master: unique location. Taptountap anycard you control that is not a Ignore the Searing Flames minion. If you do so,neither that card nor this Type: Combat location untap as normal on your next untap Discipline: Daimoinon/Serpentis phase. Promo-20081119 [ser] This vampire treats all aggravated dam- age from the opposing minion’sstr ikeasnor- mal damage.Only usable when the opposing Humanitas minion inflicts aggravated damage on this vam- Type: Master pire. Unique master. [dai] Prevent all aggravated damage from the Put this card on a ready vampire you control. opposing minion’sstr ike. When attempting to rescue a vampire from tor- [DAI] This vampire burns 1 blood to be im- por,this vampire gets +1 stealth and bur ns 1 mune to aggravated damage for the remain- less blood if successful. This vampire cannot der of the round. commit diabler ie. KMW:C/PB2 AH:V3, FN:PS

Hungry Coyote, The Type: Master Pool Cost: 2 Master: unique location. WheneveraSabbat vampire you control hunts successfully,heorshe gains an additional blood. Sabbat:R, SW:R, Third:R Igoli’sLoyalty Illusions of the Kindred Type: Action Modifier Type: Combat Required Clan: Ishtarri Discipline: Chimerstry Blood Cost: 1 Blood Cost: 2 Onlyusable during a referendum, before Onlyusable before rangeisdetermined. votes are cast. [chi] Combat ends.Movethe bottom card of Star ting with your preyand going clockwise, your crypt to your ready region. He or she does each Methuselah with anyready titled vam- not contest anyother minions or titles in play. pires mayelect to cast all of his or her vam- The vampire has an amount of blood equal to pires’ votes in favor for 1 pool. Each time a half of his or her capacity (round down). Com- Methuselah declines,this Ishtarribur ns 1blood bat begins between the vampire and the op- to add 1 pool to that amount. Continue until a posing minion. Remove the cr ypt card from the Methuselah accepts or this Ishtarrifails to bur n game at the end of combat. ablood. When the votes are tallied, each vam- [CHI] As above , butthe vampire has an pire voting against this referendum bur ns 2 amount of blood equal to his or her capaci- blood. ty. LoB:C AH:V3, FN:PR

Illegal Search and Seizure Ilomba Type: Master Type: Retainer Master. Animal with 1 life. Requires a Laibon. Bur n aweapon that costs more than 2 pool or Put Ilomba on anyminion (this is a +1 stealth inflicts (with a regular strike) aggravated dam- (D) action if that minion is controlled byanother age or more than 3 damage.The bearer of the Methuselah). If Ilomba would bur n alife(or weapon takes 1 damage.This damage cannot would otherwise be bur ned), this minion bur ns be prevented. ablood or lifeinstead. If he or she cannot, he Jyhad:C,VTES:C,CE:PB or she is bur ned. Aminion mayhaveonly one Ilomba. EK:R Illuminate Type: Pow er Vir tue: Innocence Immaculate Vitae Type: Reaction All imbued get +1 intercept when blocking mon- Discipline: Quietus sters (not cumulativewith anyother Illuminate Blood Cost: 2 in play, nor with The Unmasking). Anymonster mayenter combat with this imbued as a (D) ac- Onlyusable when a vampire controlled by tion. Burnthis card during your next untap another Methuselah successfullyhunts. phase or if this imbued leavesthe ready region. [qui] Put this card on that vampire; that vampire NoR:C cannot blockthis reacting vampire.Bur n this card if that vampire goes into torpor. [QUI] As above , butthe acting vampire does not gain blood from the current hunting ac- tion. AH:C2 Immense Size Imperial Decree Type: Combat Type: Action Discipline: Vicissitude Blood Cost: 1 Onlyusable before rangeisdetermined. Requires a readyjusticar or Inner Circle [vic] The opposing minion cannot playgrapple member.+1stealth action. cards (such as Immortal Grapple and Mighty Put this card in play. Asa(D) action, anyCa- Grapple) this combat. A vampire mayplayonly mar illa vampire mayenter combat with any one Immense Sizeeach combat. Non-Camar illa vampire controlled byanother [VIC] As above , with an optional press this Methuselah.Any vampire maybur n this card round. as a (D) action; Non-Camarilla vampires get -1 KMW:R stealth when attempting that action. AH:C2 Immortal Grapple Type: Combat Imposing Phantasm Discipline: Potence Type: Combat Discipline: Chimerstry Onlyusable at close rangebefore strikes Blood Cost: 1 are chosen. Grapple. [pot] Strikes that are not hand strikes maynot [chi] Only usable before range is chosen. This be used this round (byeither combatant). A vampire gets +1 strength for the remainder of vampire mayplayonly one Immortal Grapple combat. When combat ends,ifthe opposing each round. minion is ready,the opposing minion gains an [POT] As above , with an optional press. If amount of blood (or life) equal to the amount another round of combat occurs, that round he or she lost due to damage this combat. A is at close range; skip the determine range vampire can playonly one Imposing Phantasm step for that round. each combat. Jyhad:R2, VTES:R, Sabbat:U,SW:U/PB, [CHI] As above , and this vampire gets an FN:PG, CE:U/PB2, Third:U,LotN:PG2, additional strike this round. KoT:U/PB3 FN:R2

Imperator Imprison Type: Political Action Type: Combat Vir tue: Judgment Title . Conviction Cost: 2 Choose a Camarilla vampire with capacity 8 or more.Ifthis referendum is successful, put this Onlyusable before rangeisdetermined. card on the chosen vampire to represent the Forthe remainder of combat, the opposing unique Camarilla title of Imperator (wor th 3 monster cannot maneuver or press to continue, votes). This vampire mayplayaBlood Hunt and strikes other than strikes to end combat card from your hand or ash heap as a prince. cost the opposing monster an additional blood This vampire gets 3 additional votes in blood or life. hunt referendums. NoR:R Promo-20090401 Improvised Flamethrower Inceptor Type: Equipment Type: Master Pool Cost: 2 Unique master. Weapon. Put this card on a vampire of capacity 1, and Str ike: 2R aggravated damage,only usable put three cards from your hand, ash heap or li- once per combat. If the opposing minion inflicts brar y on this card, face up but out of play. This anydamage on this minion at long range (even vampire mayplayother copies of these cards if it is prevented), this weapon is bur ned and as if he or she had the Discipline required (if the bearer takes 2 aggravated (non-strike) any) at superior. damage. Promo-20090401 BL:U2, LoB:PO2, Third:U,KoT:U Inconnu Tutelage Improvised Tactics Type: Event Type: Combat Inconnu. Discipline: Auspex/Potence/Protean AMethuselah mayspend four transfers and re- Requires a readyanarch.Onlyusable be- move a vampire in his or her uncontrolled re- fore rangeisdetermined on the first round. gion from the game to search for anycard in Aminion can playonly1Improvised Tactics his or her librar y and put it in his or her hand eachcombat. (discarding and shuffling afterward). [aus] During the press step each round, draw Third:R one card. Discard down to your hand sizeafter- ward. Increased Strength [pot] At long range,each round, this minion Type: Combat maystr ikefor 2R damage each strike. Discipline: Potence [pro] Once each round, this vampire maybur n 1blood to get one maneuver. Onlyusable before rangeisdetermined. Anarchs:C2/PAG2 [pot] For the remainder of combat, all damag- ing strikes that require Potence made bythis vampire inflict +1 damage. Impundulu [POT] As above , butthose strikes inflict +2 Type: Ally damage . Blood Cost: 3 AH:C2, FN:PG2, CE:C/PN3, BH:PN2, Unique demon with 1 life. 1 strength, 0 LoB:PO2, Third:PB2 bleed. Impundulu has flight [FLIGHT], gets one op- Incriminating Videotape tional maneuver each combat, and maystr ike: Type: Equipment 1R damage.Hemay steal 1 blood or lifefrom a Pool Cost: 1 minion as a +1 stealth (D) action. EK:R Equipment. Choose a minion your preycontrols.The cho- sen minion cannot blockthe minion with this Inbase Discotek, Frankfurt equipment. Type: Master DS:C2, Tenth:A Pool Cost: 2 Master: unique location. Taptogiveavampire who successfully hunts an additional blood from the blood bank. (Ig- nore excess blood.) DS:C2, FN:PR Indomitability Infernal Pact Type: Combat Type: Master Discipline: For titude Required Clan: Tremere antitribu Pool Cost: 1 [for] Prevent 1 damage. [FOR] Press, or prevent 1 damage with an Unique master. optional press. Put this card on a Tremere antitribuyou control Jyhad:C,VTES:C,CE:C/PV2, LotN:PR4, and choose a Discipline.The vampire with this KoT:C card can playcards that require that Discipline as though he or she has the superior version of that Discipline. Infamous Warlock Sabbat:R, BH:PTr, Third:R/PTr Type: Master Master. Infernal Pursuit Put this card on a Tremere antitribuwith a title. Type: Combat The vampire with this card cannot cast votes. Discipline: Celerity Sabbat:R [cel] Press. [CEL] For the remainder of the combat, Infection eachtime you replace a card(including Type: Combat when you drawtoreplace this card), draw Discipline: Thanatosis/For titude an additional cardand discarddowntoyour Blood Cost: 2 hand size. [for] Prevent all damage from the opponent’s Jyhad:U2, VTES:U,CE:U/PB,LoB:PO str ikes this round. [thn] Prevent all damage to a ghoul (ally or re- Inflict tainer) in combat. Usable byavampire not in- Type: Combat volved in the combat. Vir tue: Mar tyrdom [THN] Onlyusable at the end of a round in Conviction Cost: 1 whichthis vampire successfullyinflicted damage onthe opposing vampire . Put this Onlyusable before rangeisdetermined. cardonthe opposing vampire . The vampire Forthe remainder of combat, the amount of with this cardcannot blockthe vampire damage inflicted on this imbued byhand playing this card. str ikes,melee weapon strikes,orretainers is BL:C1, LoB:R also inflicted on the striking minion or damage- dealing retainer,evenifthis imbued prevents the damage. Infernal Familiar NoR:C Type: Retainer Discipline: Thaumaturgy Blood Cost: 2 Informant Type: Ally Demon with 2 life. Required Clan: Ishtarri [tha] The vampire with this retainer can playa card that requires a Discipline he or she does Mor tal with 1 life. 0 strength, 0 bleed. not have asifheorshe had the basic levelof The Infor mant cannot act or block. During your that Discipline; if he or she does so,place an untap phase,any Methuselah who controls a investment counter on the Infer nal Familiar.If ready Ishtarrimay look at your hand. During the number of investment counters on the Fa- your discard phase,your predator takes control miliar is greater than this vampire’scapacity, of the Infor mant. burn this vampire. LoB:R Sabbat:R, CE:R, Third:R Information Highway Inquisition Type: Master Type: Action Master: unique location. Requires a readySabbat vampire . +1 stealth Dur ing your influence phase,you get 2 addi- action. tional transfers. (D) Choose one or more bishops.Each of the Jyhad:U,VTES:U,Sabbat:U,SW:PT, chosen bishops loses his or her title and takes CE:PTr/PV,LoB:PI, Third:U 2unpreventable damage.The controllers of the chosen bishops mayattempt to blockinaddi- tion to the normally eligible blockers. Information Network KMW:PG Type: Master Required Clan: Nosferatu antitribu Pool Cost: 1 Inscription Type: Equipment Unique master. Discipline: Thaumaturgy Put this card in play. Tap to giveaNosferatu antitr ibuyou control +1 intercept. Equipment. BH:R2, Third:R [tha] Put this equipment on a ready vampire and put a card that requires Thaumaturgy from your hand on it (face up,out of play;this acting Inner Essence vampire pays the cost of that card). The vam- Type: Combat pire with this equipment can bur n this equip- Discipline: Vicissitude ment to use the basic Thaumaturgy ability of Playbefore rangeisdetermined. that card. [vic] Once this combat, this vampire can reduce [THA] As above , butthe vampire can use the cost to playacombat card by1blood. A the superior Thaumaturgy ability of the vampire can playonly one Inner Essence each card. combat. BH:U [VIC] As above , and this vampire gains 1 blood. Inspire SW:U/PT,Third:PTz2 Type: Pow er Vir tue: Innocence Innocent Bystander [ACTION] [1 CONVICTION] +1 stealth action. Type: Action Modifier Add a counter to an imbued in your uncon- Required Clan: Ventr ue antitr ibu trolled region or move the conviction you paid Onlyusable when this acting vampire suc- forthis action from your ash heap to anyim- cessfullybleeds a Methuselah. bued in play. Remove the top card of that Methuselah’scrypt NoR:R from the game. Sabbat:R Inspire Greatness Insurance Scam Type: Action Modifier Type: Master Discipline: Potence & Presence Master. Blood Cost: 1 Put this card in play. Dur ing your turn, you may Onlyusable byareadyvampire other than tap this card and bur n Xlocations you control the acting minion. to gain X pool. [pot][pre] The acting ally or younger vampire Tenth:A/B gets +1 strength during this action. [POT][PRE] The acting allyoryoung er vam- Internal Recursion pire gets +2 strength during this action. Type: Reaction LoB:C,LotN:PG Discipline: Tempor is/Presence Blood Cost: 1 Instability Onlyusable byavampire who successfully Type: Master blocks. Master. [pre] This blocking vampire can end combat as Only usable if your preycontrols the Edge or astr ikedur ing the resulting combat. If he or the Edge is uncontrolled. Your preymay take she does so and the acting minion is an ally or the Edge if it is uncontrolled. You gain 2 pool. ayounger vampire,this blocking vampire un- Only one Instability maybeplayedeach turn. taps. Third:U,KoT:U/PV2 [tem] This blocking minion sets the range for the first round of the resulting combat. Skip the deter mine range step for that round. Instinctive Reaction [TEM] The acting minion doesn’t untap dur- Type: Reaction ing his or her next untap phase. Discipline: Animalism BL:U2, LoB:R Onlyusable when a minion controlled by your predator is acting. Intimidation [ani] +1 intercept. Type: Action [ANI] As above , with an optional maneuver Discipline: Presence during the resulting combat if the block succeeds. [pre] (D) Bleed with +1 bleed. Gehenna:C,LoB:PA3, Third:C,LotN:PR3, [PRE] (D) Bleed with +2 bleed. KoT:C Sabbat:R, SW:R, CE:PV,Third:R

Institution Hunting Ground Into the Fire Type: Master Type: Master Required Clan: Malkavian antitribu Master.Trifle . Pool Cost: 2 Choose a ready non-Sabbat vampire you con- Master: unique location. Hunting ground. trol. That vampire becomes Sabbat. (His or her Dur ing your untap phase,you maymove1 clan is not affected.) blood from the blood bank to a ready vampire Anarchs:C youcontrol. A vampire can gain blood from on- ly one hunting ground card each turn. Sabbat:U,SW:U,BH:PM, Third:PM Into Thin Air Invoke Poison Glands Type: Action Modifier Type: Combat Discipline: Obfuscate Discipline: Abombwe Do not replace until your untap phase. [abo] [REFLEX] Cancel a frenzy card playedon [obf] +1 stealth. Once this action, this vampire this vampire as it is played. maybur n 1blood to giveanally or younger [abo] Strike: hand strikeat+1damage. vampire -1 intercept. Into Thin Air and Lost in [ABO] Strike: burn the opposing animal or Crowds cannot both be playedonthe same ac- mor tal, or strike: hand strike at +X damage, tion. where X is the number of Orun on this vam- [OBF] As above , butfor +2 stealth. pire . LotN:C/PS2, KoT:C/PM6 EK:C

Inveraray,Scotland Invoking the Beast Type: Equipment Type: Combat Blood Cost: 1 Discipline: Abombwe This equipment cardrepresents a unique [abo] [REFLEX] Cancel a frenzy card playedon location and does not count as equipment this vampire as it is played. while in play. [abo] Only usable before range is determined. The vampire with this location maymove1 This vampire has +1 strength for the remainder blood to this card as an action; no more than 3 of combat. A vampire can playonly one Invok- blood maybeput on this card. This vampire ing the Beast each combat. gets +X bleed, where X is the amount of blood [ABO] As above , with an optional press this on this card. round. DS:U3 LoB:C/PA4

Investiture IR Goggles Type: Political Action Type: Equipment Requires a cardinal or regent. Title. Electronic equipment. In this referendum, each ready cardinal gets This minion gets an optional maneuver each one additional vote.Choose a Sabbat vampire. combat. If this referendum is successful, put this card Jyhad:U2, VTES:U,CE:PB/PTo, BH:PN2, on the chosen vampire to represent the Sabbat LoB:PO,Third:U,KoT:U/PT2 title of priscus.Camar illa vampires cannot vote dur ing this referendum. Iron Glare Sabbat:R, SW:R Type: Action Modifier Discipline: Potence & Presence Invitation Accepted [pot][pre] Only usable during a referendum. Type: Political Action This vampire gains 2 votes. If this referendum is successful, each Follower [POT][PRE] +2 bleed. After playing this of Set maychoose to become Camarilla. Put card, you cannot playanother action modifi- this card into play. WheneveraFollowerofSet er to further increase the bleed for this ac- enters play, heorshe maychoose to become tion. Camar illa. The Followers of Set clan is a Ca- BH:C,KMW:PAn, LoB:PG4, Third:PB3 mar illa clan. AH:V3, Tenth:B Iron Heart Island of Yiaros Type: Reaction Type: Master Discipline: Potence & Presence Required Clan: Ventr ue Blood Cost: 1 Pool Cost: 2 [pot][pre] Cancel an action modifier that re- Master: unique location. quires Presence [pre] as it is played. That card Yo umay tap this card to giveavampire you has no effect. No cost is paid. control +X strength for one strike, where X is [POT][PRE] As [pot][pre] above , but cancel the number of votes the vampire has,not an action modifier that requires Dominate counting anyvotes he or she gets in the prisci [dom]. sub-referendum (e.g., a prince gets +2 BL:R1 strength). AH:R2, CE:R Irregular Protocol Type: Reaction Ivory Bow Blood Cost: 1 Type: Equipment Pool Cost: 1 Onlyusable during a referendum. Tapthis reacting vampire to force the acting Unique weapon. vampire to abstain from voting (this can cancel Str ike: 1R aggravated damage. that vampire’svotes). Jyhad:R, VTES:R, CE:R, Third:R, KoT:R/PT Anarchs:C J. S.Simmons, Esq. Ishtarri Kholo Type: Retainer Type: Action Modifier/Reaction Unique mortal with 1 life. Required Clan: Ishtarri The minion with this retainer gets +1 bleed. Onlyusable during a referendum.Usable by Jyhad:R2, VTES:R, SW:PL, CE:R2, Third:R atapped vampire . Title . Put this card on this Ishtarritorepresent the Jack of Both Sides unique Laibon title of IshtarriKholo (wor th 2 Type: Action votes). Not usable if there are anyolder ready Blood Cost: 1 untitled Ishtarri. Wheneverthis vampire is not a ready Ishtarriorthere is an older ready untitled +2 stealth action. Requires a readyvampire . Ishtarr i, move this card to (one of) the oldest This vampire equips or employs an equipment ready untitled Ishtarri(if any). or retainer from your hand. The cost of that LoB:PI card is reduced by1pool or byupto2blood. Gehenna:C,Third:PTz, LotN:PG2 Ishtarri Warlord Type: Master Jackal Required Clan: Ishtarri Type: Retainer Pool Cost: 1 Discipline: Animalism Blood Cost: 1 Master. Put this card on an Ishtarriyou control. This Animal with 1 life. Ishtarr i gets an optional maneuver or press [ani] If your prey controls aready Followerof each combat. A minion can have only one Set or Assamite,the minion with this retainer Ishtarr i Warlord. gets +1 stealth. EK:R [ANI] As above , but this minion gets +2 stealth. AH:U5 Jackie Therman Jones, The Type: Retainer Type: Combat Discipline: Serpentis Unique mortal with 1 life. This minion gets an optional maneuver each Onlyusable in combat with an allyor combat. young er vampire . Jyhad:R2, VTES:R, CE:R, KoT:R [ser] Strike: dodge,with an optional press,only usable to end combat. [SER] Cancel the opposing minion’sstrike Jake Washington (Hunter) cardasitisplayed. (No cost is paid, and Type: Master the minion chooses another strike). A vam- Unique master. pire mayplayonlyone The Jones at superi- Put this card in play. While in play, this card or eachround. represents a unique mor tal ally with 1 life, 0 FN:C2/PS2, LotN:PS3 strength and 0 bleed and doesn’t count as a master card. During your untap phase,you Joseph Pander maybur n Jake tomoveupto4blood from the Type: Master blood bank to a ready vampire with no blood. Required Clan: Pander FN:R2, KoT:R Unique master. Put this card in play. Tap and bur n 1pool to Jarthe Soul cause a (D) action against a Pander you con- Type: Action trol to fail. During your master phase,choose a Discipline: Necromancy Pander.Once this turn, that Pander mayenter +1 stealth action. combat with anyminion as a (D) action. Any [nec] (D) Tap anyready minion. Sabbat vampire maybur n this card as a (D) ac- [NEC] (D) As above , and that minion burns tion. 1blood. SoC:R DS:C2, FN:PG2 JuaVema Jericho Founding Type: Combat Type: Political Action Discipline: For titude Requires a non-Camarilla vampire . [for] This vampire treats aggravated damage as Successful referendum means all locations are nor mal damage this round. burned. AnyMethuselah can keep anyloca- [FOR] As above , butfor the remainder of tions he or she controls byrepaying their pool the action if you tap an Aye onhim or her. cost. EK:C LotN:C Judgment: Camarilla Segregation Kali’sFang Type: Action Type: Equipment Blood Cost: 1 Required Clan: Assamite Pool Cost: 3 Requires a readyprince or justicar.+1 stealth action. Unique melee weapon. Put this card in play. Each Methuselah control- Strength+1 aggravated damage each strike. ling a non-Camarilla vampire bur ns 1pool dur- AH:R2, FN:PA ing his or her untap phase.Any Methuselah maybur n this card bybur ning anon-Camar illa Karavalanisha Vrana vampire he or she controls during his or her Type: Equipment master phase. Required Clan: Ravnos DS:U,CE:R2 Pool Cost: 2 Unique equipment. Judgment: Death to the Brujah! The Ravnos with this equipment maymove2 Type: Action blood from the blood bank to a younger Ravnos Blood Cost: 1 in your uncontrolled region as a +1 stealth ac- Requires a readyprince or justicar.+1 tion that costs 1 blood. Cards that require stealth action. Chimerstr y [chi] cost this Ravnos 1 less blood. Put this card in play. Any vampire maytakea LotN:R (D) action to enter combat with anyBrujah con- trolled byanother Methuselah. AnyMethuselah Kaymakli Barrier maybur n this card bybur ning aBrujah he or Type: Action she controls during his or her minion phase. Pool Cost: 1 Only one Death to the Brujah! card maybe playeddur ing agame. Requires a readyvampire . Unique . DS:U (D) Put this card on a younger ready vampire. Yo ustill control this card. This vampire cannot blockundirected actions.(D) actions cost this Jungle Hunting Ground vampire an additional blood. Type: Master BH:R Required Clan: Akunanse Pool Cost: 1 Kaymakli Fragment Master: unique location. Hunting ground. Type: Equipment Tapdur ing your untap phase to add 1 blood to this card if it has few erthan 3 blood. Tap during Unique equipment. your untap phase to move all the blood on this This Sabbat vampire mayallowyou to draw 5 card to a ready Laibon you control. A vampire cards from your librar y as an action (discard af- can gain blood from only one hunting ground terward). This infer nal minion maymove3 card each turn. blood from the bank to a vampire in your un- LoB:PA controlled region as a +1 stealth action. Any minion maysteal this equipment as a strike. Promo-20081023 Justicar Retribution Type: Political Action Requires a Camarilla vampire . Successful referendum bur ns all vampires with acurrent bleed of 3 or more. VTES:U,CE:U,KoT:U Kaymakli Nightmares Kevlar Vest Type: Master Type: Equipment Pool Cost: 1 Master. All Methuselahs move any crypt cards in their Bearer mayprevent 2 damage from gun strikes uncontrolled regions to their crypts.Any blood or 1 damage from anyother source each com- counters on them are movedtothe Methuse- bat. A minion mayhaveonly one Kevlar Vest. lah’spool, and anycards on them are bur ned. KoT:U Each Methuselah shuffles his or her crypt and then movesasmanycards from his or her Keystone Kine cr ypt to his or her uncontrolled region as he or Type: Action she shuffled in. Only one Kaymakli Nightmares Discipline: Celerity/Necromancy/Obfuscate maybeplayedper game. Gehenna:R Requires an anarch. [cel] and/or [nec] and/or [obf] (D) Bleed. If us- ing [cel], he or she gains 1 blood. If using [nec], Kduva’sMask the bleed is at +1 bleed. If using [obf] and this Type: Equipment action is successful, youmay bur n an ally con- Pool Cost: 2 trolled byyour preywhose cost is not greater Unique equipment. Requires a readyLai- than the bleed amount. bon. TR:C This Laibon gets +1 bleed and 2 additional votes.Reaction cards that require Auspex[aus] Khabar: Community,The cost an additional blood while this Laibon is Type: Master acting. Required Clan: Assamite LoB:R Pool Cost: 2 Unique master. Keep it Simple Put this card in play. Each Assamite gets +1 Type: Reaction stealth when bleeding. Anyminion maybur n Blood Cost: 1 this card as a (D) action; Tremere get +1 Reduce a bleed against you by1for each point stealth when attempting that action. of stealth the acting minion has when this card AH:C2, Tenth:A is played. Third:C,KoT:C Khabar: Glory Type: Action Kerrie Required Clan: Assamite Type: Equipment +1 stealth action. Unique. Pool Cost: 1 Not usable if anynon-mandator y actions have Melee weapon. Requires a Laibon. been perfor med this turn. Put this card on this Strength+1 damage each strike. Alter natively, acting Assamite and untap him or her.This As- inflict strength ranged damage as a strikeand, samite gets +1 bleed. If your preyisousted after strikeresolution, turnthis weapon face while this card is in play, you gain an additional down (out of play) until the end of the action. 4pool. Burnthis card during your next untap LoB:C/PI2 phase. KMW:C,LotN:PA Khabar: Honor,The Khobar Towers, Al-Khubar Type: Combat Type: Master Required Clan: Assamite Required Clan: FollowerofSet Pool Cost: 2 Onlyusable if this Assamite has been cho- sen for a contract on the opposing minion. Master: unique location Str ike: hand strikeat+3damage. Tapdur ing your untap phase to remove a ready AH:V3, FN:PA2, LotN:PA2 minion you control from the game and gain X pool, where X is the capacity of that vampire or the blood or pool cost of that ally. Khabar: Loyalty FN:R2, LotN:PS Type: Action Required Clan: Assamite Kindred Coercion +1 stealth action. Type: Reaction Move 2 blood from the blood bank to a younger Discipline: Dominate Assamite in your uncontrolled region. Blood Cost: X FN:R2 Onlyusable during a referendum. [dom] Force X vampires to abstain from voting. Khazar’sDiary (Endless Night) This can cancel those vampires’ votes.The af- Type: Action fected vampires cannot be older than this re- Required Clan: Giovanni acting vampire. +1 stealth action. [DOM] As above , butyou maychang e the Put the Diaryinplay, oradd a counter to one in votes that the affected vampires cast to play. When a unique minion in playisbur ned, votes of your choice instead. (The affected add another counter.While this card has seven vampires maychoose to abstain if they or more counters,Giovanni get [NEC] and may have not alreadycast their votes.) takea+1stealth action to put a minion from DS:U2, FN:PG, CE:PTr anyash heap into playtorepresent a wraith al- ly with 2 life, 0 strength, 1 bleed and +1 stealth. Kindred Intelligence LotN:C Type: Action Required Clan: Nosferatu Kherebutu (Bane Mummy) +1 stealth action. Type: Ally Move the top card from your crypt to your un- Required Clan: FollowerofSet controlled region. Pool Cost: 5 Jyhad:R2, VTES:R, CE:U,KoT:U Unique mummy with 3 life. 3 strength,2 bleed. Kindred Manipulation Kherebutu mayplaycards requiring basic Type: Action Modifier Necromancy as a vampire with a capacity of 3. Required Clan: Ventr ue antitr ibu Anycost in blood is paid with his life. Ifacard Blood Cost: 1 would givehim blood, givehim life. Ifheis burned, shuffle him into your librar y.(D) Burn Onlyusable during a referendum. Kherebutu to bur n aTremere with a capacity Change the votes of a younger vampire to below5controlled byyour prey. votes of your choice. AH:R2 SW:R/PV,Third:R Kindred Restructure Kine Resources Contested Type: Political Action Type: Political Action Requires a prince or justicar. Allocate 4 points among twoormore Methuse- Choose a newseating order.Successful refer- lahs.Successful referendum means each endum means each Methuselah takes his or Methuselah bur ns 1pool for each point as- her newseat. Added to the V:EKN banned list signed. in 2005. Jyhad:C,VTES:C,CE:C/PTo2, Anarchs:PAB3, Jyhad:V,VTES:V,CE:U/PV BH:PM5, LoB:PG3, Third:PB6, KoT:C/PT4/PV6

Kindred Segregation King of the Mountain Type: Political Action Type: Combat Discipline: For titude Successful referendum means that all allies are Blood Cost: 2 burned. AnyMethuselah can keep an ally or al- lies he or she controls byrepaying their pool [for] Prevent all damage from the opposing cost to recruit. minion’sstr ike. Ifthe strikewas made with a Jyhad:V,VTES:V,CE:PTo, Third:U melee weapon, that weapon is destroyed. [FOR] Playafter rangeisdetermined and before strikes are chosen. If the opposing Kindred Society Games minion inflicts damage with a hand strike Type: Master this round (even if the damage isprevent- Required Clan: Toreador ed), he or she takes an equal amount of Master. damage during strike resolution as well. Put this card on a ready vampire.This vampire FN:C2 doesn’t untap as normal. During his or her con- troller’suntap phase,that vampire either puts King’sFavor Society Games on a younger tapped vampire Type: Reaction or bur ns 1blood to untap.Ifthe vampire Required Clan: Guruhi choses to move Society Games but there is no tapped younger vampire,Society Games is Onlyusable during a referendum. Boon. burned. This Guruhi gets 3 additional votes.Ifthis Gu- Jyhad:R, VTES:R, CE:R ruhi votes in favor,and the referendum passes by the number of votes this Guruhi cast or fe wer,put this card in play. While this card is in Kindred Spirits play, that acting vampire maynot blockthis Gu- Type: Action ruhi. You maybur n this card during any Discipline: Dementation Methuselah’suntap phase to move upto3 [dem] (D) Bleed anyMethuselah. Gain 1 pool if blood from that vampire to this Guruhi. this bleed is successful (for 1 or more). LoB:PG [DEM] As above , with +1 bleed. Sabbat:C,SW:C,CE:C,BH:PM5, Third:C/PM5, KoT:C/PM6 King’sRising Kiss of Ra, The Type: Master Type: Action Modifier Discipline: For titude Master. Blood Cost: 3 If you have 5 orfew erpool, gain 3 pool. Other- wise,gain 1 pool. In either case,put this card Onlyusable when a vampire who does not in play. You cannot use transfers to move coun- have Fortitude attempts to blockthis acting ters to or from your uncontrolled minions.Ifyou minion. control the Edge during your untap phase,bur n [for] The blockattempt is canceled, the block- this card. ing vampire bur ns 2blood, and the current ac- Third:C,KoT:C tion is ended (without combat). [FOR] As above , and send the blocking vampire to torpor. Kingston Penitentiary,Ontario AH:U5, FN:PR, CE:PV,Anarchs:PG, LoB:PI Type: Master Pool Cost: 4 Knights, The Master: unique location. Hunting ground. Type: Ally Dur ing your untap phase,you maymove1 Required Clan: Brujah blood from the blood bank to a ready vampire Pool Cost: 1 youcontrol. Anyother Methuselah maygive youapool during his or her untap phase to tap Unique mortal with 2 life. 2 strength, 0 bleed. this card to move 1 blood from the blood bank Jyhad:R, VTES:R, CE:R to a ready vampire he or she controls.Avam- pire can gain blood from only one hunting Kpist m/45 ground card each turn. Type: Equipment KMW:R Pool Cost: 3 Weapon. Gun. Kiss of Lachesis 1R damage each strike, with an optional ma- Type: Action neuver each combat.When bearer strikes with Discipline: Tempor is/Serpentis this gun, he or she gets an optional additional Blood Cost: 1 str ikethis round, only usable to strikewith this +1 stealth action. gun. [ser] (D) Burnaretainer or a non-unique equip- LotN:U ment card. [tem] (D) Burnaretainer,ally or non-unique Kraken’sKiss equipment card. Type: Combat [TEM] Move a non-unique equipment card Discipline: Vicissitude from anyMethuselah’sash heap to this Blood Cost: 1 vampire . If the equipment cardcomes from your ash heap, payhalf the cost (round [vic] Strike: strength+1 ranged damage.Ifthis down), otherwise no cost is paid. str iking minion takes more than 3 damage this BL:C1, LoB:C combat, he or she goes to torpor. [VIC] As above , with an optional press, only usable to continue combat, and once each round for the remainder of combat, this vampire maystrike to steal twoblood at close or long range. SW:C/PT,Third:C KRCG News Radio Lam Into Type: Master Type: Combat Pool Cost: 2 Discipline: For titude/Potence/Vicissitude Master: unique location. Requires an anarch.Donot replace until af- Taptogive+1intercept to a minion you control, ter combat. Strike: hand strike or use a or tap this location and bur n 1pool to give+1 melee weapon strike. intercept to a minion controlled byanother [for] This strikeisat+1damage,with an option- Methuselah. al maneuver. Jyhad:U,VTES:U,CE:U,LoB:PA, LotN:PG, [pot] This strikeisat+2damage. KoT:U/PB [vic] This strikeisat+1damage,with an op- tional press.Ifanother round of combat occurs, range is automatically close. Kumpania TR:C Type: Master Required Clan: Ravnos Pool Cost: 1 Lapse Type: Combat Unique master. Discipline: Tempor is/Potence Put this card in play. Tap to give+1intercept to Blood Cost: 2 aRavnos with capacity above 4 you control. LotN:R Onlyusable before rangeisdetermined. [pot] This vampire gets +2 strength this round. [tem] The opposing minion cannot maneuver Kuta this round. Type: Political Action [TEM] The opposing minion cannot strike Requires a Laibon. during the initial strike phase this round Choose a younger vampire with capacity 6 or (other strike resolution effects are not af- less.Ifthis referendum succeeds,put this card fected). on that vampire.Directed actions cost this vam- BL:C2, LoB:C pire an additional blood. This vampire cannot blockolder vampires.Any vampire maycall a Laptop Computer referendum to bur n this card as a +1 stealth Type: Equipment political action. Pool Cost: 1 EK:C Electronic equipment. The minion with this equipment gets +1 bleed. Labyrinth, The Aminion mayhaveonly 1 Laptop Computer. Type: Master Jyhad:C,VTES:C,Sabbat:C,SW:PB/PL2/PT, Required Clan: Nosferatu FN:PR, CE:C,Anarchs:PAG2/PG, BH:PN, Pool Cost: 1 LoB:PA Master: unique location. TaptogiveaNosferatu you control +1 stealth forthe current action. Jyhad:U,VTES:U,CE:U,KoT:U Last Stand Leadership Vacuum Type: Master Type: Master Pool Cost: 6 Master: out-of-turn. Unique. Unique master. Only usable when a ready titled vampire con- Put this card in play. When anyother Methuse- trolled byanother Methuselah is bur ned or sent lah is ousted, the current turnends,and this to torpor.Usable during your turn. Put this card card is bur ned. The predator of the ousted in playand put X counters on this card where X Methuselah (if more than one was ousted, go is the number of votes that vampire has.That clockwise from the left of the Methuselah Methuselah bur ns Xpool during each of his or whose turnjust ended) takes the next turn. her untap phases.Dur ing his or her untap BH:R phase,ifheorshe controls a ready vampire with a capacity of 8 or more or with a title,bur n this card. Lay Low Gehenna:R, KoT:R Type: Action Modifier/Combat Blood Cost: 1 Leapfrog Requires an anarch. Type: Combat Only usable when a blood hunt referendum Discipline: Spiritus/Obfuscate passes and would bur n this anarch. Move this anarch to the uncontrolled region (breaking any [obf] Maneuver,only usable to go to long temporar y control effects). Anycards and range. counters on this vampire remain with him or [spi] Maneuver. her (but are out of playaslong as the vampire [SPI] Strike: combat ends. remains uncontrolled). LoB:C Promo-20081119 Learjet Lazarene Inquisitor Type: Equipment Type: Master Pool Cost: 1 Required Clan: Harbinger of Skulls Vehicle . Bur n Option Each time you draw toreplace a card this min- Unique master. ion playedasanacting minion, you maydraw Put this card on a ready Harbinger of Skulls an additional card (discard afterward). A minion youcontrol. The Harbinger of Skulls with this mayhaveonly one vehicle. card can bur n up to 2 blood from a ready vam- KMW:C,KoT:PM2 pire as a +1 stealth (D) action. AnySabbat vampire can bur n this card as a (D) action. Leather Jacket BL:R1, LoB:R Type: Equipment Equipment. If the action to equip with the Leather Jacketis successful, untap the acting minion at the end of the turn. Bearer maybur n Leather Jacketto prevent all the damage from the opposing min- ion’sstr ike. A minion mayhaveonly one Leather Jacket. Sabbat:C,SW:C/PB/PT/PV,FN:PS, CE:PTo/PTr, BH:PN, Third:C/PB2/PM2 Leathery Hide Legacy of Pander Type: Combat Type: Political Action Required Clan: Gangrel antitribu Requires a Sabbat vampire . Avampire mayplayonlyone LeatheryHide If this referendum is successful, put this card in eachround. play. Each non-titled Pander has 1 vote.Any Prevent four non-aggravated damage from the Sabbat vampire maycall a referendum to bur n opposing minion’sstr ike. this card as a +1 stealth political action. KMW:C/PG3 Sabbat:R, SW:R

Leech Legacy of Power Type: Action Type: Reaction Blood Cost: 3 Requires a readymor tal, ghoul, or mage . (D) Steal a blood (it becomes a life) from a Requires a readyprince , justicar or Inner vampire controlled byanother Methuselah and Circlemember. untap this ally.Bur n anyconviction [1 CONVIC- Only usable when another vampire you control TION] cards on this ally.This ally mayplay enters combat. Tap this reacting vampire and cards requiring Potence [pot] as a vampire until end combat. Each of the vampires involved in his or her next untap phase. that combat goes to torpor. KoT:U DS:U,Tenth:B

Left for Dead Legal Manipulations Type: Master Type: Action Discipline: Presence Master: out-of-turn. Blood Cost: 1 Only usable when an ally would be bur ned in combat. Combat ends.Put this card on that al- [pre] (D) Bleed with +2 bleed. ly; that ally is not bur ned. Put 1 lifeonthe ally [PRE] As above , and gain 1 pool if the bleed from the blood bank if he or she has no life. Tap is successful (for 1 or more). the ally.This ally does not untap as normal. If Jyhad:C,VTES:C,SW:PB2, CE:C/PB, he or she enters combat, he or she is bur ned. BH:PTo2, KMW:PB5, LoB:PI3 Bur n this card during his or her next untap phase. Legend of the Leopard FN:R2, Third:R Type: Action Required Clan: Osebo Legacy of Caine Blood Cost: 1 Type: Master +1 stealth action. Master. (D) Inflict 1 damage on a vampire controlled by Put this card on a vampire with a capacity your predator or preyortakecontrol of an ally above 6 controlled byanother Methuselah. controlled byyour predator or prey. This vampire cannot hunt as normal. He or she LoB:C mayhunt bystealing 1 blood from another vampire as a (D) action. Sabbat:R, SW:R/PL, Third:R Legendary Vampire Lesser Boon Type: Master Type: Master Pool Cost: 2 Master: out-of-turn. Boon. Unique master. Only usable when a minion you control suc- Put this card on a vampire with a capacity cessfully blocks.The action resolves as if un- above 6 who was movedinto your ready region blocked. Put this card on the acting minion. dur ing your last influence phase.This vampire This minion cannot blockyour minions.Bur n gets +2 bleed and an additional 2 votes.Any this card if you blockthis minion again, or when vampire maycall a referendum to bur n this this minion’scontroller has less than 6 pool. card as a +1 stealth political action. LotN:R DS:U2, FN:PA, LoB:PG Lessons in the Steel Legion Type: Combat Type: Action Discipline: Auspex&For titude Requires a readyvampire with capacity [aus][for] Only usable when damage is suc- above 7. +1 stealth action. cessfully inflicted on this vampire.Look at the Put this card on this acting vampire.This non- opposing minion’scontroller’shand, and this Ster ile vampire can put a Master Discipline vampire gets an optional press this round. A card from your hand or ash heap in playtorep- vampire can playonly one Lessons in the Steel resent a fledgling with 1 levelofthat Discipline each round. and discard the rest of your hand as a +2 [AUS][FOR] As above , and that Methuselah stealth action. The fledgling is a 1-capacity, discards a cardofyour choice . non-unique vampire of the same clan as this BH:R vampire.The fledgling cannot act or blockor playcards if this vampire is not ready. Letter from Vienna Promo-20030901 Type: Master Master. Legwork Tapall ready Tremere. Type: Reaction Jyhad:U,VTES:U Blood Cost: 1 Do not replace until your next untap phase. Leverage +1 intercept. Not usable byavampire with Type: Action Modifier more than 0 intercept. BH:C,Third:C Bur n the Edge to get +1 bleed for this action. Yo ucannot gain the Edge this action. If you would get the Edge,itisbur ned instead. Leonardo, Mortician LotN:C/PR2, KoT:C Type: Ally Required Clan: Giovanni Pool Cost: 1 Lextalionis Type: Political Action Unique mortal with 2 life. 1 strength, 0 bleed. Choose a Methuselah who has received a vic- Leonardo maymove1blood from the blood tor y point since your last turn. Successful refer- bank to anyready vampire as a +1 stealth ac- endum means the Methuselah must immedi- tion. ately tap all of his or her minions; the minions DS:U2, FN:PG do not untap as normal during the Methuse- lah’snextuntap phase. Jyhad:V,VTES:V,CE:PTo Libertas Life in the City Type: Master Type: Master Pool Cost: 1 Master: trifle. Master.Requires an anarch. Move 1 blood from the blood bank to a ready Put this card on an anarch. Allies cannot block vampire. this anarch. Cards that require Dominate [dom] Anarchs:C2, KMW:PAn, LoB:PA2/PI2, or Presence [pre] cost other minions an addi- KoT:C/PM4 tional blood while this anarch is acting, attempt- ing to block, or in combat. Lifeless Tongues TR:C Type: Action Discipline: Necromancy Liberty Club Intrigue +1 stealth action. Type: Action [nec] (D) Remove a vampire in anyMethuse- Requires a readytitled non-anarch vampire . lah’sash heap from the game and givethis +1 stealth action. card to that Methuselah. During this acting Choose up to twoanarch vampires with capaci- vampire’suntap phase,this acting vampire’s ties of 5 or less.Each chosen vampire is controller maylook at the hand of the Methuse- tapped and does not untap as normal on his or lah with this card. Anyminion maybur n this her next untap phase. card as a +1 stealth action. Anarchs:R, KoT:R [NEC] As above , butduring anyuntap phase . KMW:R Library Hunting Ground Type: Master Required Clan: Tzimisce Light Intensifying Goggles Pool Cost: 2 Type: Equipment Master: unique location. Hunting ground. Electronic equipment. Dur ing your untap phase,you maymove1 This minion gets an optional maneuver on the blood from the blood bank to a ready vampire first round of combat. You maymoveany aim youcontrol. A vampire can gain blood from on- card this minion uses to this card (evenifitis ly one hunting ground card each turn. canceled). This minion mayplayanaim card Sabbat:U,SW:U/PT,Third:PTz on this equipment as if from your hand. Re- move that aim card from the game. KoT:U Life Boon Type: Master Lightning Reflexes Master: out-of-turn. Boon Type: Combat Givepool to a Methuselah with no pool to keep Discipline: Celerity him or her in the game; put this card in play. Blood Cost: 1 Dur ing each of his or her untap phases,you can collect 1 pool from that Methuselah. The [cel] Additional strike. first victorypoint that the Methuselah wins is [CEL] This vampire mayburn X blood to given to you (unless you are ousted bythen). gain X additional strikes. This LifeBoon is then bur ned. Sabbat:R, SW:R/PB,KoT:R Jyhad:U,VTES:U,SW:PV,CE:PTo Liquefy the Mortal Coil Living Wood Staff Type: Combat Type: Equipment Discipline: Vicissitude Required Creed: Avenger Blood Cost: 2 Conviction Cost: X [vic] Strike: bur n the opposing ally or bur n 3 Unique melee weapon. blood from the opposing younger vampire.If Strength damage each strike. Imbued inflict +X the opposing vampire has no blood after strike damage each strikewith this weapon. Using resolution, combat ends. Cleave with this weapon will not bur n this [VIC] Playbefore rangeisdetermined in weapon. combat with a young er vampire . This vam- NoR:R pire cannot strike this round. As his or her initial strike next round, this vampire may Lobotomy strike to diableriz e the opposing young er Type: Action Modifier vampire . Discipline: Vicissitude SoC:R Onlyusable when recruiting an ally. [vic] If the action is successful, put this card on Liquidation the ally and tap the ally.Actions that require Type: Master Dominate [dom] or Presence [pre] do not affect Master.Donot replace until your discard this ally.This ally has -1 bleed and cannot use phase . maneuvers. Bur n sevencards from the top of your librar y to [VIC] As above , butthe allyisnot tapped. gain 3 pool. SW:R, Third:R Tenth:A/B Local 1111 Little Mountain Cemetery Type: Equipment Type: Action Blood Cost: 2 Required Clan: Samedi Requires a readySabbat vampire . This +1 stealth action. equipment cardrepresents a unique loca- This acting Samedi and all younger Samedi in tion and does not count as equipment while your uncontrolled region each gain a blood in play. from the blood bank. The Sabbat vampire with this location may LoB:C move 2 blood from the blood bank to anyother ready Sabbat vampire as a +1 stealth action. BH:R, Third:PTz Living Manse Type: Equipment Required Clan: Tzimisce Blood Cost: 1 This equipment cardrepresents a location and does not count as an equipment card while it is in play. The vampire with this location gets +1 bleed. He or she can bur n this card before range is deter mined to end combat. A vampire may have only one Living Manse. Sabbat:R, SW:R, Third:R Lock Loner Type: Action Type: Master Vir tue: Defense Master: archetype . This action is at +1 stealth if it is undirect- Put this card on a vampire you control. During ed. your influence phase,ifthis vampire success- Put this card on anyminion. Other Methuse- fully perfor med an action this turnand none of lahs’ actions targeting this minion cost mon- your other minions attempted anyactions this sters an additional blood or life. Ifthis minion is tur n, he or she gains 1 blood from the blood amonster,heorshe bur ns ablood or lifewhen bank, if he or she is ready.Avampire can have he or she attempts an action or a block. This only one archetype. minion maybur n this card as an action. A min- Gehenna:C ion can have only one Lock. NoR:C Loose Cannon Type: Action Modifier Loki’sGift Discipline: Dementation/Thaumaturgy/Vicissi- Type: Action tude Discipline: Protean Blood Cost: 1 +1 stealth hunt action. Requires an anarch.Onlyusable as the ac- [pro] Gain 1 blood and this card. This vampire tion is announced. If this action is blocked, can bur n this card and 1 blood to get +1 applythe following effect (before combat stealth. A vampire can have only one Loki’s occurs): Gift. [dem] Tap a younger non-blocking vampire [PRO] (D) As above , and burn a blood from controlled bythe blocking minion’scontroller. anyvampire . This vampire mayburn this [tha] Move 2 blood from a non-blocking vampire cardasabove , or mayburn it during a refer- controlled bythe blocking minion’scontroller to endum to gain 2 votes. this vampire. KoT:C [vic] This acting vampire’shand damage is ag- gravated in the resulting combat. Gehenna:C London Evening Star,Tabloid Newspa- per Type: Master Loss Pool Cost: 3 Type: Action Discipline: Quietus Master: unique location. Blood Cost: 1 Taptogiveany minion +1 intercept for the cur- rent action. [qui] (D) Burnanequipment or location on a DS:U2, FN:PR, Third:PB minion controlled byyour predator or prey. [QUI] (D) Bleed at +2 bleed. LotN:C/PA3

Lost in Crowds Type: Action Modifier Discipline: Obfuscate [obf] +1 stealth. [OBF] +2 stealth. Jyhad:C,VTES:C,Sabbat:C,FN:PS3, CE:C/PM6/PN4, BH:PM4, KMW:PG2, Third:C/PM4 Lost in Translation Lucky Blow Type: Reaction Type: Combat Blood Cost: 2 Do not replace until after combat. Onlyusable when an allyoryoung er vam- Str ike: hand strikeor use a melee weapon pire is bleeding you, after blocks are de- str ike. This strikeis at +1 damage. clined. Jyhad:C,VTES:C,SW:PT,CE:C,Anarchs:PAG Tapthis reacting vampire.Choose another Methuselah other than the acting minion’scon- Lunatic Eruption troller.The acting minion is nowbleeding the Type: Action chosen Methuselah. Only one Lost in Transla- Discipline: Dementation tion maybeplayedeach action. Blood Cost: 2 LotN:C/PA [dem] (D) Put this card on anyready minion. Dur ing his or her minion phase,the minion with Louvre, Paris, The this card must enter combat with a ready min- Type: Master ion controlled byhis or her preyasa(D) action Required Clan: Toreador (unless the minion must hunt). Anyminion may Master: unique location. burn this card as an action. Yo umay tap this card to tap anyToreador.If [DEM] As above , and the minion taking the youcontrol the Prince of Par is,you maytap action to burn this cardtakes 1 unpre- this card to tap anyminion in play. Any minion ventable damage when this cardisburned. can steal this location for his or her controller SW:R, Third:R as a (D) action. DS:C2, CE:PTo Lupine Assault Type: Master Loyal Street Gang Pool Cost: 1 Type: Ally Master.Donot replace until your influence Required Clan: Brujah phase . Pool Cost: 1 Each Methuselah (including you) discards 5 Mor tal with 2 life. 1 strength, 0 bleed. cards of his or her choice,then drawsbackup Jyhad:U,VTES:U,CE:U,KoT:U to his or her hand size. Only one Lupine As- sault maybeplayedinagame. FN:R, Third:R Loyalist Type: Reaction Required Clan: Ventr ue antitr ibu Lure of the Serpent Type: Action Onlyusable during a referendum. Usable by Discipline: Serpentis atapped vampire . Blood Cost: 1 This vampire gains 3 votes against the referen- dum. If the acting vampire is Sabbat and the [ser] (D) The acting vampire takes control of a referendum fails,moveupto2blood from the retainer controlled byanother vampire. acting vampire to this vampire. [SER] (D) Take control of an allycontrolled BH:C by another Methuselah. AH:U5, FN:PS Lyndhurst Estate, New York Madness Network Type: Equipment Type: Master Blood Cost: 3 Required Clan: Malkavian This equipment cardrepresents a unique Unique master. location and does not count as equipment Put this card in play. Untapped Malkavians can when in play. takeactions in anyMethuselah’sminion phase Once during each political action, the vampire (follownor mal sequencing rules). Anyminion with this location can bur n Xblood to gain X can bur n this card as an action that anyun- additional votes. tapped Malkavian (in addition to the normally Sabbat:U eligible blockers) can attempt to block. Jyhad:R, VTES:R, CE:R, KoT:R Maabara Type: Master Madness of the Bard Required Clan: Harbinger of Skulls Type: Master Required Clan: Malkavian Master: unique location. Pool Cost: 2 Yo umay tap this location to move a librar y card from your ash heap to this location, face down. Unique Master. Yo umay use a master phase action to move a Put this card in play. All players in the game card from this location to the top of your librar y. must speak in rhyming sentences.Ifaplayer Anyvampire maybur n this location as a (D) ac- speaks without rhyming, he or she bur ns 1 tion. pool. Anyminion maybur n this card as a (D) LoB:R action. Added to the V:EKN banned list in 1997. DS:U Machine Blitz Type: Combat Discipline: Thaumaturgy Madrigal Type: Action Modifier/Reaction [tha] Choose a weapon possessed bythe op- Discipline: Melpominee/Presence posing minion. Strike: ranged; X damage, where X is the amount of damage the chosen Onlyusable during a referendum before weapon would inflict as a strike. votes are cast. [THA] As above , with +1R damage . [pre] [REACTION] Only usable byareacting Sabbat:R vampire.Gain 2 votes. [mel] [ACTION MODIFIER][REACTION] Gain 2 votes. Madman’sQuill [MEL] [ACTION MODIFIER][REACTION] As Type: Action [mel] above , and anyvampire voting in Discipline: Auspex&Dementation agreement with this vampire gains 1 blood Blood Cost: 1 from the blood bank. Anyvampire voting in [aus][dem] (D) Bleed at +2 bleed. opposition to this vampire burns 1 blood. [AUS][DEM] (D) Put this cardonany ready Blood is gained or lost when the results are minion controlled byyour prey. Not usable tallied. if a Madman’sQuill is alreadyonany of BL:C2, LoB:C your prey’sminions. When a vampire with Dementation bleeds this minion’scontroller, that acting vampire gets +1 bleed. Anyvam- pire can burn this cardasanaction that costs 2 blood. BL:R2 Magazine Make an Example Type: Combat Type: Action Modifier Required Clan: Guruhi Onlyusable before rangeisdetermined. Put this card on a gun on this minion and put Onlyusable byanon-acting Guruhi when an ammo card from your hand on this card. an acting Laibon you control is blocked (be- When using this gun, you mayuse the effect of fore combat). the ammo card as if it were playedfrom your Inflict 2 unpreventable damage on both the act- hand (requirements and cost apply as normal). ing Laibon and the blocking minion and end the Anarchs:R, KoT:R action (without combat). EK:R Magic of the Smith Type: Action Malajit Chandramouli Discipline: Thaumaturgy Type: Retainer Blood Cost: 1 Pool Cost: 1 +1 stealth action. Requires a non-Camarilla vampire . Unique [tha] Search your librar y foranequipment card mor tal with 1 life. and equip this acting vampire with it (require- Malajit’semployermay tap him to get +1 ments and cost apply as normal). Shuffle after- stealth for the current action. If that action is ward. blocked, bur n Malajit. [THA] As above , butthis is a +3 stealth ac- LotN:R tion. Jyhad:R, VTES:R, CE:PTr, Third:R, KoT:R Malkavian Dementia Type: Master Majesty Required Clan: -none- Type: Combat Master. Discipline: Presence Take control of a ready Malkavian that another Blood Cost: 1 Methuselah controls until your next untap [pre] Strike: combat ends. phase. [PRE] As above , and this vampire untaps Jyhad:U,VTES:U before combat ends. Jyhad:C,VTES:C,CE:C/PV4, Anarchs:PAB2, Malkavian Derangement: Alternate Per- LoB:PI2, LotN:PS4, KoT:C/PV4 sonality Type: Master Major Boon Pool Cost: 2 Type: Master Master. Master: out-of-turn. Boon. Choose a ready Malkavian. Put this card on the Put this card in playwhen another Methuselah vampire.Each time the Malkavian takes an ac- is successfully bled. Not usable if you control tion, his or her controller flips a coin. If the re- the acting minion. Modifiers to the bleed sult is heads,continue with the action. If the re- amount maybeplayedafter you playthis card. sult is tails,the action fails: his or her controller Yo ubur n pool for the bleed instead of the target burns1pool and taps the Malkavian. Methuselah (must be at least 1 pool or this DS:U2 card is bur ned). When you are successfully bled, you maybur n this card to have that Methuselah bur n pool instead of you. Jyhad:U,VTES:U,CE:U,KMW:PG, LoB:PA, Third:U,KoT:U/PB2 Malkavian Derangement: Paranoia Malkavian Rider Clause Type: Master Type: Reaction Required Clan: Malkavian Master. Blood Cost: 1 Put this card on a Malkavian antitribu. The vampire with this card cannot perfor m actions. Onlyusable during a referendum before Anyvampire maybur n this card as a (D) ac- voting occurs. tion. If the referendum passes,then the next refer- Sabbat:U,SW:R endum a vampire you control successfully calls passes automatically. AH:R2, CE:R Malkavian Game Type: Master Required Clan: Malkavian antitribu Malkavian Seven Miseries, The Type: Master Master. Required Clan: Malkavian PlayRock-Paper-Scissors with anyother Pool Cost: 1 Methuselah. The winner steals 2 pool from the loser.Each time you tie,playagain, but for an Master. additional pool. Put this card in play. Any minion attempting a Sabbat:U,BH:PM2, Third:PM political action gets -1 stealth. This card may be bur ned by any minion who is not Tremere as a(D) action. Malkavian Justicar DS:C2 Type: Political Action Title . Malkavian Time Auction Choose a ready Malkavian. If this referendum Type: Master is successful, put this card on the chosen Required Clan: Malkavian Malkavian to represent the unique Camarilla ti- tle of Malkavian Justicar.Inthis referendum, Master. each Malkavian gets 1 extravote. Choose a card you control. Starting to your left Jyhad:R, VTES:R, CE:R, KoT:R and proceeding clockwise,other Methuselahs maybid pool for control of that card. Highest bidder takes control of the card. You collect Malkavian Prank pool from the twohighest bidders. Type: Master Jyhad:R, VTES:R Required Clan: Malkavian Master. Malleable Visage Each other Methuselah holds 1 to 4 counters in Type: Action Modifier his or her hand. Guess the number of counters Discipline: Vicissitude in each Methuselah’shand. If you guess cor- Blood Cost: 1 rectly,you gain that much pool from his or her pool. If you guess incorrectly,that Methuselah [vic] Only usable byaready,untapped vampire. gains that much pool from the blood bank. Usable when an ally you control is blocked, be- Jyhad:R2, VTES:R, CE:R2, KoT:R fore combat begins.The combat is canceled; untap the acting minion and tap this modifying vampire.This vampire enters combat with the blocking minion. [VIC] As above , butusable when a vampire youcontrol is blocked. FN:R2 Manstopper Rounds Marijava Ghoul Type: Combat Type: Retainer Blood Cost: 2 Ammo. Only usable before resolution of a gun’sstr ike. Ghoul with 2 life. The gun inflicts +1 damage each strikefor the The minion with this retainer gets +1 stealth remainder of this combat. No more than one when attempting an action that requires Pres- ammo card can be used on a gun each com- ence [pre]. bat. AH:U1/V2, FN:PS,CE:PTo, LoB:PI, Third:U Jyhad:U2, VTES:U,Sabbat:U,SW:U/PB,CE:U, LoB:PO Marijava Thuggee Type: Ally Mantle of the Bestial Majesty Pool Cost: 2 Type: Action Ghoul with 3 life. 1 strength, 1 bleed. Re- Discipline: Protean quires a readyBlackHand vampire . Blood Cost: 1 The thuggee can playcards requiring basic [pro] +1 stealth action. The acting vampire un- Obfuscate [obf] as a vampire.Hecan inflict 1 taps.Until his or her next untap phase,damage damage on a ready vampire as a (D) action. from this vampire’shand strikes is aggravated. Dur ing your untap phase,ifthe number of [PRO] As above , and this vampire gets +1 thuggees you control is greater than the num- strength until his or her next untap phase. ber of BlackHand vampires you control, tap all SoC:R the thuggees you control. BH:U2/PN2 Mantle of the Moon Type: Action Modifier Mark of Damnation Required Clan: Ravnos Type: Action Blood Cost: 4 Discipline: Serpentis Blood Cost: 1 Onlyusable as the action is announced. This action is unblockable. [ser] (D) Put this card on a vampire controlled LotN:U by your prey. Any minion in combat with that vampire gets +1 strength and gets one optional press to continue combat. The vampire with Mapatano Utando this card maybur n this card as an action. Type: Master [SER] As above , butopposing minions get Required Clan: Akunanse +2 strength. Unique master. AH:C2, FN:PS Put this card in play. You maytap this card to reduce a bleed against you by1.Dur ing your Mark of the Damned influence phase,you maytap this card and Type: Political Action burn the Edge to gain 4 transfers.Any vampire maybur n this card as a (D) action that costs 1 If this referendum is successful, each Methuse- blood. lah bur ns Xpool, where X is the number of EK:R vampires in his or her prey’sash heap. AH:C2 Mark V Martial Ritus Type: Equipment Type: Action Pool Cost: 2 Blood Cost: 1 Weapon, gun. +1 stealth action. Requires a readySabbat Str ike: 4R damage,only usable once each vampire . round and only at long range. Put this card on a younger Sabbat vampire and BL:R1, KoT:PT untap this acting vampire.The Sabbat vampire with this card gets +1 strength. During your next untap phase,bur n this card. Marked Path BH:C,Third:C Type: Action Modifier Discipline: Obfuscate Martinelli’sRing Onlyusable after a successful (D) action. Type: Equipment [obf] Put this card on the acting vampire.Ifthis vampire perfor ms a(D) action against the Unique equipment. same Methuselah (or same set of Methuselahs Cards that require Malkavian, Malkavian an- if more than one),this vampire maybur n this titr ibu, Dementation [dem] or Serpentis [ser] card to get +1 stealth. cannot target or be placed on this minion. Burn [OBF] As above , butthis vampire mayburn anycards on this minion that require anyof this cardtoget +2 stealth. those clans or Disciplines. Sabbat:R, SW:R, CE:PM, Third:R Third:R, KoT:PV

Market Square Martyr’sResilience Type: Master Type: Combat Required Clan: Assamite Discipline: Auspex&For titude Pool Cost: 1 Onlyusable byanuntapped vampire not in- Master: unique location. volved in the current combat. TaptogiveanAssamite you control +1 inter- [aus][for] Prevent 1 damage to a minion or re- cept. tainer in combat. AH:U5, FN:PA, LotN:PA [AUS][FOR] Burn X blood to prevent X+1 damage toaminion or retainer in combat. BL:R1 Marrakesh Codex, The Type: Master Masai Blood Milk Unique master. Type: Action Taptolook at and reorder the top 4 cards of Blood Cost: 1 your librar y.Any vampire maysteal this card for his or her controller as a (D) action. +1 stealth action. Requires a readyLaibon. Promo-20090401 Unique . Put this card on the acting Laibon. This Laibon maybur n this card as a +1 stealth action to get +1 strength for the remainder of the game. Bur n this card during the discard phase of your next turn. LoB:R Mask Empathy Masque of Judas Type: Combat Type: Combat Discipline: Presence Discipline: Auspex&Obfuscate Blood Cost: 1 [pre] Strike: ranged. Burnaretainer employed by the opposing minion (usable at close range). Avampire mayplayonlyone Masque of Ju- [PRE] Playbefore rangeisdetermined. This das eachcombat. Onlyusable against an al- vampire burns 1 blood to burn a retainer ly orayoung er vampire . employedbythe opposing minion. [aus][obf] Maneuver with an optional press. BH:R [AUS][OBF] Onlyusable before rangeisde- termined. The opposing minion’scontroller discards 2 cards at random. Those cards Mask of a Thousand Faces are not replaced until after combat. Type: Action Modifier BH:C Discipline: Obfuscate [obf] Only usable byaready,untapped vampire Masquer (Wraith) other than the acting minion who is capable of Type: Retainer perfor ming the action. Not usable if anyaction Discipline: Necromancy modifiers or other effects have been used that Blood Cost: 2 could not have been used if this vampire were the acting vampire.Untap the acting minion Wraith with 1 life. and tap this vampire instead. The action contin- [nec] Masquer is immune to damage that is not ues with this vampire as the acting minion. aggravated. The minion with this retainer gets [OBF] As above , with +1 stealth. +1 intercept. You maybur n this retainer to give Jyhad:U,VTES:U,CE:U,KMW:PB2, LotN:PA, anyminion +1 intercept. KoT:U [NEC] As above , with 2 life. FN:C2/PG Masochism Type: Action Masquerade Endangered Discipline: For titude Type: Master +1 stealth action. Master: out-of-turn. [for] Put this card on the acting vampire.When- Put this card on a vampire who successfully ev erdamage is successfully inflicted on this hunts.This vampire does not gain anyblood vampire,put 1 rush counter on this card for from the hunt. This vampire doesn’t untap as each point of damage.Remove rush counters nor mal dur ing his or her untap phase.Dur ing in excess of the vampire’scapacity.Whenever this vampire’snextuntap phase,bur n this card. this vampire plays a card, you mayremove X Jyhad:U,VTES:U,CE:U rush counters from this card to reduce that card’sblood cost byX. Masquerade Enforcement [FOR] As above , butput an additional rush Type: Political Action counter on this cardatthe end of anyround of combat in whichthis vampire takes dam- Requires a prince or justicar. ag e. If this referendum is successful, put this card in Sabbat:R, SW:R play. While in play, when anyMethuselah movesavampire from uncontrolled to con- trolled, he or she bur ns 1additional pool. Any Camar illa vampire can call a referendum to burn this card as a +1 stealth political action. Jyhad:V,VTES:V,CE:U Mass Reality Mayaparisatya Type: Action Type: Combat Discipline: Chimerstry Discipline: Chimerstry Blood Cost: 2 Blood Cost: 2 [chi] Put this card in play. Weapons possessed [chi] Damage the opposing minion’sweapons by minions you control inflict +1 damage each inflict on this vampire is reduced to zero during str ike. Any minion maybur n this card as a (D) this combat. action. [CHI] Strike: 1R unpreventable aggravated [CHI] As above , butthe weapons inflict +2 damage . Onlyusable at long range. damage eachstrike . BH:C,LotN:PR2 AH:C2, FN:PR Mbare Market, Harare Massassi’sHonor Type: Master Type: Action Modifier Pool Cost: 3 Required Clan: Osebo Master: unique location. Only usable when this Osebo is blocked(play Taptoadd 1 blood from the blood bank to a before combat, if any). Choose a ready un- Laibon in your uncontrolled region. tapped Osebo you control who could takethat LoB:R action, put this card in play, and move any oth- er cards this Osebo playedthis action from Meat Cleaver your ash heap to this card. After this action, the Type: Equipment chosen Osebo must attempt the same action Pool Cost: 1 (with the same target, if any). He or she may playcards from this card as if from your hand. Melee weapon. Bur n this card at the end of that action or if the Strength+1 damage each strike. action is not possible. Sabbat:U,SW:C/PB/PL, CE:PB,BH:PTo3 LoB:C Meat Hook Mausoleum, Venice, The Type: Equipment Type: Master Melee weapon. Required Clan: Giovanni Str ike: strength+1 damage,only usable once Pool Cost: 1 each round. Once each combat, if this weapon Master: unique location. is used to strikeatclose range and the oppo- Taptogain 2 votes during the referendum of a nent doesn’t dodge the strike, the bearer gets political action; if Ventr ue Headquar ters is in an optional press this round, only usable to play, you gain only 1 vote. continue combat. At close range,avampire DS:U,FN:PG with Potence [pot] maydestroythis weapon as astr ikewith first strikethat costs 1 blood. FN:C,Anarchs:PAG,BH:PTr2, KMW:PAl2, KoT:C Meddling of Semsith, The Meld with the Land Type: Political Action Type: Combat Discipline: Vicissitude Choose another Methuselah. If this referendum is successful, put this card in play. Your hand [vic] Strike: combat ends and untap the oppos- sizeisone card smaller.The chosen Methuse- ing minion (evenatlong range). lah doesn’t draw toreplace cards during any [VIC] Strike: combat ends. Methuselah’sminion phase.After each minion SW:C/PT2, Third:C phase,heorshe drawsbackuptohis or her hand size. Any vampire maycall a referendum Memories of Mortality to bur n this card as a +1 stealth political action. Type: Master Promo-20020201 Pool Cost: 1 Master. Media Influence Put this card on a vampire; this vampire cannot Type: Action attempt to blockallies.Any damage this vam- Discipline: Presence pire inflicts on allies is reduced to 0. This vam- Blood Cost: 1 pire maybur n 1blood during his or her con- [pre] (D) Bleed with +2 bleed. troller’sinfluence phase to bur n this card; he or [PRE] Eachofyour untapped vampires she then goes into torpor. Added to the V:EKN gains 1 blood from the blood bank. banned list in 2008. Sabbat:C,SW:C,KMW:PAn, Third:C AH:U5, CE:U

Mehemet of the Ahl-i-Batin (Mage) Memory’sFading Glimpse Type: Ally Type: Action Pool Cost: 3 Discipline: Obfuscate Blood Cost: 3 Unique mage with 2 life. 0strength,0bleed. Mehemet maystr ikefor 2R damage. As a (D) [obf] (D) Move an uncontrolled minion from action, Mehemet maybur n one blood and one your prey’suncontrolled region to the bottom of Master Discipline card on a vampire controlled his or her crypt. Move all of the blood on that by your prey. card to your prey’sblood pool. AH:R2 [OBF] As above , butmoveone blood from the card to the acting vampire . AH:U5, BH:PM Melange Type: Reaction Discipline: Auspex Mental Maze Type: Reaction [aus] +1 intercept. Discipline: Obfuscate [AUS] As above , and if you successfully Blood Cost: 1 block, put this cardonthe acting minion; youstill control this card. You mayburn this Onlyusable when this vampire successfully cardtoget +1 bleed when this reacting blocks an allyorayoung er vampire (play vampire bleeds the controller of the minion before combat, if any). with this card. [obf] End the action (with no combat). If this Sabbat:R, SW:R, Third:PM blocking minion is a FollowerofSet, this card costs 1 less blood. [OBF] As above , and do not tap this block- ing vampire . LotN:C/PS2 Mercury’sArrow Mesu Bedshet Type: Combat Type: Action Discipline: Celerity Required Clan: FollowerofSet Blood Cost: 1 Blood Cost: 1 [cel] Strike: 1R damage,with an optional ma- +1 stealth action. neuver. Showthe top card of your crypt to all players.If [CEL] Strike: 3R damage . it is a FollowerofSet, move the card to your LotN:C uncontrolled region. If it is a younger Follower of Set, move 2 blood from the blood bank to it. If it is not a FollowerofSet, shuffle it backinto Mercy for Seth your crypt. Type: Combat LotN:C/PS Discipline: Necromancy Blood Cost: 1 Metro Underground [nec] Strike: put this card on the opposing min- Type: Master ion. If this minion is a mortal, he or she is burned. During his or her untap phase,the Master: unique location. minion with this card takes 1 unpreventable Dur ing your discard phase,you maytap this damage.The minion with this card maybur n it card and bur n 1pool to untap a vampire you as a +1 stealth action. control. [NEC] As above , and this strike inflicts 1 Jyhad:U,VTES:U,CE:U,KoT:U damage aswell. KMW:C Might of the Camarilla Type: Political Action Mercy for the Weak Requires a justicar or Inner Circlemember. Type: Combat If this referendum is successful, each Methuse- Blood Cost: 2 lah bur ns avampire (of his or her choosing) in Str ike: combat ends.Only usable if this vam- his or her uncontrolled region. pire has more blood than the opposing vam- AH:R2, Tenth:A pire.Opposing vampire gains 1 blood (evenat long range). Mighty Grapple AH:C2 Type: Combat Discipline: Potence Mesmerize Grapple . Type: Action [pot] Press,only usable to continue combat. Discipline: Dominate [POT] Strike: hand strike or use a melee +1 stealth action. weapon strike.This strike is at +1 damage, [dom] (D) Steal equipment from an ally. with an optional press onlyusable to con- [DOM] (D) Steal equipment from a young er tinue combat. vampire . Jyhad:C,VTES:C,SW:PL, CE:C/PB,BH:PN2, BH:R KMW:PAl, Third:PB Millicent Smith, Puritan Vampire Mind of a Killer Hunter Type: Action Type: Master Discipline: Dementation Unique master. +1 stealth action. Put this card in play. Ifany ofyour vampires are [dem] (D) Put this card on a ready minion. This blocked, bur n Millicent and your acting vampire minion gets +1 strength. Burnthis card when a (without combat). During your discard phase, combat involving this minion ends.Dur ing this your predator takes control of Millicent. minion’sdiscard phase,bur n this card, and this Jyhad:R, VTES:R, CE:R, KoT:R minion’scontroller must inflict 2 damage on an- other ready minion he or she controls. [DEM] As above , and tap this minion when Mind Numb this cardisburned. Type: Action KMW:R Discipline: Presence Blood Cost: 1 Mind Rape [pre] (D) Put this card on anyuntapped vam- Type: Action pire.Tap that vampire; he or she does not un- Discipline: Dominate tap as normal during his or her controller’sun- Blood Cost: 2 tap phase.Bur n this card during your next un- tap phase. [dom] (D) Bleed with +2 bleed. [PRE] As above , with +1 stealth. [DOM] (D) Tap a young er vampire and put AH:C2, FN:PS2, CE:PV2 this cardonthat vampire; you still control this card. This vampire does not untap as normal. During your next minion phase, Mind of a Child burn this cardtountap this vampire and Type: Action take control of him or her until the end of Discipline: Dementation your turn. Blood Cost: 3 Sabbat:R, SW:R, KoT:R [dem] (D) Put this card on anyvampire.The vampire with this card cannot playcards that Mind Tricks require Disciplines.Any vampire can bur n this Type: Action Modifier card as a +1 stealth action. Discipline: Dementation [DEM] As above , and the capacity of the Blood Cost: 1 vampire with this cardisreduced by1(but not below1). Remove excess blood. [dem] +1 stealth. Sabbat:U,CE:U [DEM] As above , with an optional maneuver or press if combat occurs. Sabbat:C,CE:C,Third:PM2

Minion Tap Type: Master Master. Move any amount of blood from one of the vampires you control to your pool. Jyhad:C,VTES:C,SW:PT/PV,FN:PA, CE:C/PB/PV,Anarchs:PAB3/PG, KMW:PAl3, LoB:PG3 Ministry Mirror Walk Type: Reaction Type: Action Modifier Blood Cost: 1 Discipline: Thaumaturgy Requires a readyBlackHand vampire . Do Do not replace until your discardphase . not replace until the end of this action. [tha] +1 stealth. This vampire gets +2 intercept. If the acting [THA] As [tha] above , and if this action is vampire is Sabbat, this vampire gets an addi- blocked, the action ends (with no combat). tional +1 intercept. If this vampire does not suc- Third:C,KoT:C cessfully blockthis action, he or she is tapped after action resolution. Mirror’sVisage BH:C Type: Action Modifier Discipline: Chimerstry Minor Boon Blood Cost: 1 Type: Master [chi] Only usable when this acting vampire is Master: out-of-turn. Boon. blocked(playbefore combat, if any). Untap this Only usable when a vampire controlled byan- vampire and end the action. This vampire can- other Methuselah is going into torpor.Put this not act again this turn. card on that vampire to prevent that vampire [CHI]+2 stealth if this is an undirected ac- from going to torpor (combat still ends,ifany). tion, otherwise +1 stealth. This vampire cannot bleed you. Burnthis card LotN:R if this vampire rescues a vampire you control from torpor. Misdirection Jyhad:U,VTES:U,CE:U,KoT:U Type: Master Pool Cost: 1 Minor Irritation Master. Type: Reaction Tapaminion. Onlyusable when this vampire successfully Jyhad:C,VTES:C,SW:PL, FN:PS,CE:PM2/PV, blocks an allyorayoung er vampire (play LoB:PI before combat, if any). This vampire doesn’t tap for successfully block- Missing Voice, The ing. Type: Action Modifier Third:C,KoT:C/PT4 Discipline: Melpominee/Celerity [cel] Requires a vampire with a capacity Mirror Image greater than 4. Vampires with a capacity less Type: Action Modifier/Combat than 5 get -1 intercept when attempting to Discipline: Chimerstry blockthis action. Blood Cost: 1 [mel] Allies and younger vampires get -1 inter- [chi] [ACTION MODIFIER] +1 stealth. cept when attempting to blockthis action. [CHI] [COMBAT]Strike: combat ends. If this [MEL] +1 stealth. vampire was blocked while performing an BL:C2, LoB:C action other than bleeding, the action con- tinues as if unblocked. FN:C2/PR, LotN:PR2 Mistaken Identity Moise Kasavubu Type: Reaction Type: Ally Blood Cost: 1 Pool Cost: 2 Playwhen a Ventr ue antitr ibuattempts to hunt. Unique mortal with 1 life. 0 strength, 0 This action is ended (unsuccessfully),and the bleed. Requires a readyimbued. acting vampire goes into torpor. Moise maystr ikefor 2R damage.Hemay take Sabbat:U,SW:R/PB a+1stealth action to search your librar y (shuf- fle afterward) or hand for an equipment and move ittoany ready imbued you control (that Mistrust imbued must meet the requirements and pay Type: Master the cost as normal). Pool Cost: 1 NoR:R Master. Bur n ascarce vampire in torpor or move a Mokolé Blood ready scarce vampire to his or her controller’s Type: Equipment uncontrolled region, with all cards and counters Required Clan: FollowerofSet on him or her (which are out of playaslong as Pool Cost: 1 the vampire remains out of play). BH:R Unique equipment. Search your librar y and/or ash heap for up to four cards that require Serpentis [ser] and Mob Connections place them on this card (face down). Shuffle af- Type: Master terward. You maylook at the cards at anytime. Unique master. This FollowerofSet mayplayacard from this Taptogiveapress,only usable to continue equipment as if from your hand (requirements combat, to a minion you control. Anyminion and cost apply as usual). When the last card is maybur n this card as a (D) action. removed, bur n this equipment. Jyhad:U,VTES:U,Sabbat:U,SW:PB, LotN:R CE:PB/PTr, LoB:PO,Third:U Mole, The Mob Rule Type: Reaction Type: Action Modifier/Reaction Discipline: Animalism/Celerity/Dominate Onlyusable during a referendum. Requires a readyanarch.Onlyusable when Each vampire with a capacity above 4 can bur n anon-anarch minion is acting. blood to gain votes.Avampire gains 1 vote for [ani] Only usable byatapped vampire.This each blood he or she bur ns.Avampire with a vampire untaps and attempts to block. capacity above 7 gains an additional vote for [cel] +1 intercept. Not usable if the acting min- each blood he or she bur ns. ion has Celerity. Anarchs:C,KMW:PAn3 [dom] Only usable when you are being bled by ayounger vampire.Tap this vampire to cause the action to fail. Anarchs:C2/PAB4 Molotov Cocktail Monomancy Type: Combat Type: Action Str ike: ranged. Put this card on this minion; it +1 stealth action. Requires a readySabbat becomes an equipment card: a weapon. Begin- vampire . ning with the next round of this combat, the (D) Enter combat with a ready Sabbat vampire bearer can strikewith this weapon for 2R ag- controlled byanother Methuselah. That vam- gravated damage.Bur n this card after use or pire mayend combat before range is chosen when combat ends. dur ing the first round of combat. If he or she Anarchs:C does so,put this card on him or her;that vam- pire gets -1 bleed. Sabbat:U,SW:U,Third:PTz Momentum’sEdge Type: Master Monster Unique master.Onlyusable if you have one Type: Master or more victorypoints. Put this card in play. You maytap this card dur- Master: archetype . ing your untap phase to gain 1 pool. Put this card on a ready vampire you control. Gehenna:R, KoT:R Once each turnwhen combat involving this vampire ends and the opposing minion is not ready,this vampire maybur n ablood to untap. Monastery of Shadows Avampire mayhaveonly one archetype. Type: Master LotN:R Pool Cost: 3 Master: unique location. Morgue Hunting Ground Yo uhave+1hand size. Tap to giveavampire Type: Master with capacity 8 or more +1 stealth. Required Clan: Giovanni KoT:R Pool Cost: 2 Master: unique location. Hunting ground. Monkey Wrench Dur ing your untap phase,you maymove1 Type: Action Modifier blood from the blood bank to a ready vampire Blood Cost: X youcontrol. A vampire can gain blood from on- Requires an anarch. ly one Hunting Ground card each turn. +X bleed. X must be 1, 2 or 3. You cannot play DS:C2, FN:PG, LotN:PG another action modifier to increase this bleed amount. Mouthpiece TR:C Type: Action Modifier Discipline: Dominate Monocle of Clarity [dom] +1 bleed. You cannot playanother action Type: Equipment modifier to increase this bleed. Unique equipment. [DOM] Onlyusable byareadyvampire other Dur ing your untap phase,ifbearer is ready,you than the acting minion. The acting minion can ask anyMethuselah a yes-or-no question mayplaycards that require basic Dominate per taining to the game.Heorshe must answer as a vampire for the remainder of this ac- "yes" or "no" truthfully.Ifthe question pertains tion. to the future,the answerisnot binding. KoT:C Jyhad:R, CE:R, KoT:R Movement of the Mind Muddled Vampire Hunter Type: Combat Type: Ally Discipline: Thaumaturgy Required Clan: Malkavian Pool Cost: 2 [tha] Press,only usable to end combat. [THA] Maneuver. Unique mortal with 1 life. 4 strength, 0 Jyhad:C,VTES:C bleed. The Muddled Vampire Hunter strikes with first str ike. Hemay enter combat with a ready vam- Movement of the Slow Body pire controlled byanother Methuselah as a (D) Type: Action action. Discipline: Protean Jyhad:U,VTES:U,CE:U/PM, KoT:U +2 stealth action. Onlyusable byatapped vampire in torpor Mummify [pro] The acting vampire untaps.Ifthis action is Type: Combat blocked, there is no combat. If the blocking Discipline: Serpentis minion is a vampire,heorshe gets the oppor- tunity to diabler izethis acting vampire. [ser] Strike: combat ends.This vampire untaps [PRO] As above , and this vampire also and goes into torpor ; put this card on the vam- gains 1 blood from the blood bank. pire.This vampire cannot attempt a leave tor- Jyhad:U,Anarchs:U2, KoT:U por action.Bur n this card if the vampire leaves tor por. [SER] As above , butthis vampire may at- Mozambique Allure tempt a leave torpor action. Type: Action AH:U5 Requires a readyLaibon or untitled vam- pire . +1 stealth action. Mummy’sTongue If this acting vampire is Laibon, move the top Type: Equipment card of your crypt to your uncontrolled region. Required Clan: FollowerofSet Otherwise,this vampire becomes Laibon, and Pool Cost: 1 he or she untaps if he or she is Akunanse,Gu- ruhi, Ishtarri, Osebo,Assamite,FollowerofSet, Unique equipment. Ravnos,Lasombra, Tzimisce,Harbinger of This vampire maybur n this card during your Skulls,orSalubr i antitr ibu. master phase to tap anyvampire.The tapped LoB:C vampire does not untap as normal during his or her controller’snextuntap phase. AH:V3, FN:PS Mr.Winthrop Type: Retainer Mundane Unique mortal with 1 life. Type: Master The minion with this retainer gets +1 intercept. Jyhad:R2, VTES:R, SW:PB,CE:R2 Master. Put this card on a Laibon with no Orun and no Mundane.Cards that require Disciplines cost this vampire 1 additional blood. Burnthis card if this vampire gets an Orun. Alternatively,when aminion with no Orun plays an action card re- quir ing aDiscipline or Virtue,playthis card to your ash heap as an out-of-turnmaster to can- cel that card as it is played. EK:C Murder of Crows Muse of Flame Type: Retainer Type: Action Discipline: Animalism Vir tue: Vengeance Blood Cost: 1 +2 stealth action. Animal with 1 life. (D) If this action is successful, choose a mon- [ani] Murder of Crows inflicts 1R damage each ster controlled byyour preyatrandom. This im- round of combat during normal strikeresolu- bued enters combat with the chosen monster. tion. NoR:C [ANI] As above , butMurder of Crowshas 2 life. Mustajib Jyhad:R2, VTES:R, CE:R Type: Action +1 stealth action. Requires a readyBlack Muricia’sCall Hand vampire . Type: Action Put this card on a younger non-BlackHand Discipline: Animalism & Spiritus Sabbat vampire who has perfor med asuccess- +1 stealth employretainer action. ful action this turn, and untap that vampire.The [ani] Search your librar y foraretainer that re- Sabbat vampire with this card is BlackHand. quires Animalism. This vampire employs that SoC:C retainer (paycost as normal). Shuffle your li- brar y afterward. My Enemy’sEnemy [ani][spi] As [ani] above , and the retainer has Type: Reaction an additional life. Discipline: Auspex [ANI][SPI] As [ani][spi] above , and untap this acting vampire at the end of the turn. [aus] +1 intercept. BL:R1, LoB:R [AUS] Onlyusable when a minion controlled by your predator is bleeding you, after blocks are declined.Tap this reacting vam- Murmur of the False Will pire . The acting minion is nowbleeding Type: Action Modifier/Reaction your predator’spredator. Discipline: Dominate Sabbat:R, SW:R, Anarchs:PAG,LoB:PO2, [dom] [ACTION MODIFIER] +1 bleed. You can- Third:U not playanother action modifier to increase this bleed amount. My Kin Against the World [DOM] [REACTION] Onlyusable when a Type: Political Action young er vampire is bleeding you, after Blood Cost: X blocks are declined. Tap this reacting vam- pire . Choose another Methuselah other than Choose X younger vampires of the same clan the acting vampire’scontroller.That acting as this acting vampire.Ifthis vampire is Laibon, vampire is nowbleeding that Methuselah. youmay choose younger Laibon regardless of LotN:C/PG4, KoT:C/PV5 clan. If this referendum passes,untap this act- ing vampire and the chosen vampires.Only one My Kin Against the Wor ld can be called each turn. EK:C Mylan Horseed (Goblin) Narrow Minds Type: Ally Type: Event Pool Cost: 1 Inconnu. Do not replace until your untap Unique chang eling with 1 life. 0 strength, 1 phase . bleed. Cards that change the target of a bleed cost an Mylan can untap a ready non-Camarilla vam- additional blood or life. pire with a capacity above 7 asa+1stealth ac- LotN:R tion. Once each combat, he maydodge as a str ike. Mylan cannot blockvampires. National Guard Support Gehenna:R, KMW:PB,Third:R Type: Political Action Requires a titled vampire . Mythic Form Yo umay not playthis card if another National Type: Combat Guard Supportisinplay. Ifthis referendum is Discipline: Protean successful, put this card in play. Minions get -1 Blood Cost: 3 stealth on (D) actions.Dur ing your untap [pro] Playbefore range is determined on the phase,put a counter on this card. Anyvampire first round. For the remainder of this combat, can call a referendum to bur n this card as a +1 this vampire gets +1 strength and can prevent stealth political action; in that referendum, each 1non-aggravated damage each round. A vam- counter represents a vote in favor of bur ning pire can playonly one Mythic For m each com- the card. bat. FN:R2, KoT:PV2 [PRO] As above , butwith an optional ma- neuver,and this vampire can inflict 2R ag- Necromancy gravated damage asastrike once each Type: Master round this combat. FN:R Master: Discipline. Put this card on a vampire.This vampire gains 1lev elofNecromancy [nec]. Capacity increas- Name Forgotten, The es by1:the vampire is one generation older. Type: Action Cannot be placed on a vampire with superior Discipline: Thaumaturgy Necromancy. [tha] (D) Put this card on a ready unique vam- DS:C2, FN:PG2, LotN:PG pire.Ifthe vampire with this card is bur ned, he or she is removedfrom the game instead, and Neebi all Methuselahs remove all other vampires with Type: Combat the same name in their crypts,uncontrolled re- Bur n Option gions and ash heaps from the game as well (shuffle all crypts afterward). Requires a Laibon with three or more Aye . [THA] As above , butthis action is at +1 Only usable before range is determined. Set stealth. the range for this round. Skip the determine KMW:R range step this round. EK:C Neighborhood Watch Commander Nest of Eagles (Hunter) Type: Reaction Type: Ally Required Clan: Assamite Blood Cost: 2 Reduce a bleed against you by1.Ifthe acting Mor tal with 1 life. 1 strength, 0 bleed. minion is a vampire with capacity less than 6 or When an action taken byavampire ends un- an ally,reduce the bleed by3.Not usable if the successfully,you maytap this card at the end acting minion is an Assamite or wraith or has of that action to inflict 1 damage on the acting flight [FLIGHT]. vampire.Only one Neighborhood Watch Com- LotN:C/PA2 mander maytap to inflict damage each action. Gehenna:C,Third:PTz Neutral Guard Type: Action Modifier Neonate Breach Discipline: Obeah/For titude Type: Political Action Blood Cost: 1 Select one or more Methuselahs.Successful Onlyusable when this vampire announces referendum means each chosen Methuselah an action. burns1pool plus 3 additional pool if he or she [for] Vampires must pay1blood to attempt to controls a ready vampire of capacity 4 or less. blockthis action. KoT:C [obe] For the remainder of this action, when this vampire is in combat, the range is automat- ically long; skip the determine range step of Nephandus (Mage) each round. Type: Ally [OBE] As [obe] above , and allies and Required Clan: Tremere antitribu young er vampires cannot blockthis action. Pool Cost: 2 BL:R2, LoB:R Mage with 2 life. 0 strength, 1 bleed. The Nephandus maystr ikefor 1R damage. New Carthage The Nephandus gets an optional press each Type: Master combat. Each strikeordamaging effect made Required Clan: Brujah against the Nephandus bythe opposing minion Pool Cost: 3 dur ing combat inflicts 1 less damage.The Nephandus maybur n avampire in torpor to Master: unique location. gain 1 lifeasa(D) action. Titled Brujah vampires get +1 bleed and 1 ad- Sabbat:R, Tenth:A, Third:R ditional vote.Ventr ue get 1 few ervote. KoT:R Nephren-Ka Type: Ally New in Town Required Clan: FollowerofSet Type: Master Pool Cost: 3 Unique master. Unique mummywith 5 life. 2 strength, 0 Put this card on anyvampire with a capacity bleed. below8who was movedtothe ready region in Nephren-Ka mayenter combat with a ready anyMethuselah’sinfluence phase since your minion as a (D) action. He mayprevent 1 non- last turn. This vampire gets -1 stealth. This aggravated damage each combat. He mayplay vampire can bur n this card as a (D) action. cards that require basic Necromancy [nec] as a LoB:PO vampire.Ifheisbur ned, shuffle him into his owner’slibrar y. LotN:R New Inquisition, The Nightmares upon Nightmares Type: Event Type: Event Gehenna. Do not replace until a titled vam- Gehenna. Do not replace until your next dis- pire goes to torpor. cardphase . Requires at least one other Gehenna card in Foreach minion a Methuselah controls during play. Dur ing each Methuselah’suntap phase, his or her untap phase,the Methuselah must he or she maychoose a ready vampire con- burn a card from his or her hand or tap that trolled byhis or her prey. That vampire takes 1 minion. Cards bur ned in this way are not re- unpreventable damage.Any titled vampire may placed until the master phase.Vampires with call a referendum to bur n this card as a +1 capacity greater than the number of Gehenna stealth political action. cards in playand mortal allies are not affected Gehenna:R by this card. Gehenna:R New Management Type: Action Nightshades Type: Action Modifier Do not replace until the end of this action. Discipline: Obtenebration (D) Takecontrol of a location that is free or costs 1 blood or pool. Onlyusable when the acting vampire’sac- Third:R2, KoT:R tion is announced. [obt] Choose an ally or a younger vampire.The chosen minion gets -1 intercept during this ac- Night Moves tion. Type: Action [OBT] As above , butusable when a minion Discipline: Obfuscate is attempting to block. [obf] (D) Bleed your predator or preyat+3 KMW:C stealth. If more than 1 pool is bled with this ac- tion, ignore the excess. Nightstick [OBF] (D) As above , butbleed at +6 stealth. Type: Equipment Jyhad:U2, VTES:U,Sabbat:U,CE:C/PN3 Pool Cost: 1 Melee weapon. Nightmare Curse Str ike: strength+1 damage.Orstr ike: prevent 3 Type: Action damage to this striking minion from the oppos- Discipline: Auspex&Chimerstr y ing minion’snexthand or melee weapon strike Blood Cost: 2 this round (including anycurrently-resolving [chi] (D) Tap a ready minion and untap this act- hand or melee weapon strike). Only usable ing vampire. once each round. [aus][chi] (D) Put this card on a ready minion LotN:U and tap him or her.This minion doesn’t untap as normal. During this minion’suntap phase, Nimble Feet he or she maybur n apool to untap.Bur n this Type: Combat card when the acting vampire leavesplay. Discipline: Celerity [AUS][CHI] As [aus][chi] above , butwithout the option to burn a pool to untap. [cel] Press. BL:R1, LotN:PR [CEL] Additional strike. Jyhad:C,VTES:C,CE:C,KMW:PG4, LoB:PO3, Third:PB3 Nkishi Nocturn Type: Equipment Type: Ally Discipline: Obtenebration Unique equipment. Requires a Laibon. Blood Cost: 1 Yo umay use a master phase action to search your librar y or ash heap for an Aye oranOrun Demon with 1 life. 1 strength, 1 bleed. and put that card on this Laibon. [obt] Move Noctur n to the ready region when EK:R recr uited. If this is the first recruit action the acting vampire successfully perfor ms this turn, he or she untaps.Noctur n can playnon-ally No Confidence cards that require basic Obtenebration as a Type: Action Modifier vampire.Bur n Noctur n dur ing your untap Playafter resolving a successful action that phase. requires an anarch. [OBT] As above , and this vampire mayper- Put this card on a titled non-anarch vampire form this action again this turn, with the controlled bythe target of the action (or byyour cost increased by1blood. predator or preyifthe action is undirected). A SoC:C vampire with twoNoConfidence cards loses the benefit of his or her title.Bur n this card if Nocturn Theater this acting vampire leavesthe ready region. Type: Master TR:C Pool Cost: 2 Master: unique location. No Secrets From the Magaji Dur ing your untap phase,you maytap this card Type: Action and a ready vampire you control to tap a min- +1 stealth action. Requires a readymagaji. ion controlled byyour prey. Any titled vampire Put this card on this magaji and untap him or maybur n this card as a (D) action. her.The magaji with this card gets +1 intercept KoT:R when attempting to blockvampires.Ifthis mag- aji is tapped, he or she mayattempt to blocka Nod vampire as if untapped. Burnthis card if this Type: Master magaji attempts to blockavampire but is not successful. A vampire mayhaveonly one No Master: trifle. Secrets From the Magaji. Beginning with you and going clockwise once LoB:C around the table,each Methuselah can rear- range the equipment on his or her ready min- ions. No Trace Gehenna:C,KoT:PB Type: Combat Discipline: Obfuscate Blood Cost: 1 [obf] Only usable at long range.Str ike: combat ends. [OBF] Strike: combat ends. KoT:C Nose of the Hound Nosferatu Justicar Type: Action Type: Political Action Discipline: Spiritus/Auspex Title . +1 stealth action. Choose a ready Nosferatu. If this referendum is [aus] (D) Enter combat with a ready tapped successful, put this card on the chosen Nosfer- minion controlled byanother Methuselah. This atu to represent the unique Camarilla title of acting minion gets an optional maneuver in that Nosferatu Justicar.Inthis referendum, each combat. Nosferatu gets 1 extravote. [spi] As [aus] above , with an additional optional Jyhad:R, VTES:R, CE:R, KoT:R maneuver during that combat. [SPI] As [spi] above , butenter combat with Nosferatu Kingdom anyreadyminion controlled byanother Type: Master Methuselah. Required Clan: Nosferatu antitribu BL:C2, LoB:C Pool Cost: 2 Master: unique location. Nosferatu Bestial Dur ing your influence phase,tap to move 1 Type: Action blood from the blood bank to a Nosferatu an- Required Clan: Nosferatu titr ibuinyour uncontrolled region. Pool Cost: 1 Sabbat:R, SW:R, BH:PN, Third:R +1 stealth action. Unique. Put this card into play. This card represents a Nosferatu Performance Art unique Nosferatu with 2 capacity and basic An- Type: Action imalism [ani]. The Bestial cannot act except to Required Clan: Nosferatu hunt, cannot cast votes and cannot have equip- Blood Cost: 2 ment. During your untap phase,this Bestial mayemployaretainer from your hand that re- (D) Send a Toreador into torpor or bur n aloca- quires Animalism (requirements and cost apply tion that requires a Toreador.Ifthis acting Nos- as normal). This is not an action and cannot be feratu has a capacity above 5,this action is at blocked. +1 stealth. Anarchs:R, KoT:R DS:U,CE:PN

Nosferatu Hosting Nosferatu Putrescence Type: Master Type: Combat Required Clan: Nosferatu Put this card on a Nosferatu in combat. The Pool Cost: 1 Nosferatu with this card has -1 strength each Master. combat. You mayplaythis card evenifyou are Yo umay use a master phase action to look at not involved in the current combat. one vampire in another Methuselah’s uncon- Jyhad:U,VTES:U trolled region. Anyminion who is not Toreador maybur n Nosferatu Hosting as a (D) action. DS:U Not to Be Oath of Loyalty Type: Master Type: Master Pool Cost: 1 Master. Master: out-of-turn. Put this card on an Assamite controlled byan- Cancel an event card as it is played(no cost is other Methuselah. That Assamite cannot at- paid). Put this card in play. Dur ing your master tempt to bleed you. This card can be bur ned by phase,you get one additional master phase another Assamite as a (D) action. action. During your discard phase,you get one AH:R2 fe wer discard phase action, and this card is burned. Oath, The KMW:R Type: Combat/Reaction Playwhen a vampire gains blood from a Taste Notorious Brutality of Vitae or steals blood from this vampire.Put Type: Action Modifier an oath counter on that vampire.This vampire Blood Cost: 1 mayput another oath counter on that vampire Requires a Sabbat vampire with capacity as a (D) action. A vampire with 2 oath counters above 7. Onlyusable as the action is an- from this vampire cannot blockorenter combat nounced. with this vampire.Avampire can playonly one Non-infer nal vampires with capacity less than 6 Oath each round. cannot blockthis action. KoT:C SoC:C Obedience NRA PAC Type: Reaction Type: Event Discipline: Dominate Government. Onlyusable when this reacting vampire is Anyminion who successfully perfor ms an about to enter combat with an acting equip action untaps at the end of the turn. young er vampire . Third:R, KoT:R [dom] Untap the acting vampire,donot tap this reacting vampire,and end the current action (and combat). The acting vampire cannot at- NSA Trio tempt the same action this turn. Type: Event [DOM] As above , butdonot untap the act- Government. ing vampire . Dur ing the first combat between an acting vam- Jyhad:U,VTES:U,Sabbat:U,SW:PV,CE:U, pire and a blocking vampire each turn, neither Third:U combatant mayend combat as a strikeinthe first round. A Methuselah mayuse a discard Obfuscate phase action to bur n this card if his or her min- Type: Master ions attempted no actions in the current turn. KMW:R Master: Discipline. Put this card on a vampire.This vampire gains one levelofObfuscate [obf]. Capacity increas- es by1:the vampire is one generation older. Cannot be placed on a vampire with superior Obfuscate. Jyhad:C,VTES:C,Sabbat:C,SW:C,FN:PS, CE:C,KMW:PB,Third:PM, KoT:PM2 Obsession Of Noble Blood Type: Master Type: Action Pool Cost: 2 Blood Cost: 1 Master. Requires a readyprimog en. +1 stealth ac- Put this card on a ready Toreador antitribu. The tion. Title . vampire with this card does not untap as nor- Choose a Camarilla vampire with a capacity mal. During his or her controller’suntap phase, above 5 who does not have a title.Put this card he or she bur ns 1blood to untap or is bur ned. on that vampire to represent the Camarilla title If the vampire goes into torpor,this card is of pr imogen. Not usable on Caitiff. burned. DS:U2, CE:U Sabbat:R, SW:R Ohoyo Hopoksia (Bastet) Obtenebration Type: Ally Type: Master Required Clan: Ahrimane Pool Cost: 3 Master: Discipline. Put this card on a vampire.This vampire has Unique werewolf with 3 life. 3 strength, 0 Obtenebration [obt]; if the vampire already had bleed. Obtenebration, he or she nowhas superior When a minion you control is about to enter Obtenebration [OBT]. Capacity increases by1: combat with an acting minion, you maytap the vampire is one generation older.Cannot be Ohoyo tocancel that combat; Ohoyo enters placed on a vampire with superior Obtenebra- combat with the acting minion instead. She tion. gets an optional maneuver each combat. If she Sabbat:C,SW:C/PL has less than 3 lifedur ing your untap phase, she gains 1 lifefrom the blood bank. LoB:R Occlusion Type: Action Modifier/Combat Discipline: Chimerstry Old Friends Type: Action Modifier [chi] [COMBAT] Strike: dodge. Discipline: Obfuscate [CHI] [ACTION MODIFIER] +1 stealth. Blood Cost: 1 Gehenna:C,LotN:PR4 Do not replace until your untap phase. [obf] +1 bleed. You cannot playanother action Octopod modifier to increase this bleed. Type: Combat [OBF] Onlyusable during a referendum. Discipline: Sanguinus This vampire gains 2 votes. Blood Cost: 1 KoT:U Requires a readyBlood Brother of the same circleasanother one in combat. Usable by Omael Kuman avampire not involved in the combat. Type: Retainer [san] Only usable before range is chosen. The Required Clan: Assamite other Blood Brother gets an additional strike Pool Cost: 1 each round this combat (this counts as his or her one source of additional strikes). Unique ghoul with 1 life. [SAN] As [san] above , butwith twoaddition- Before range is determined on the first round of al strikes eachround. combat, the minion with this retainer maybur n BL:C2, LoB:C 1blood to set the range for the round. LotN:R On the Qui Vive Opium Den Type: Reaction Type: Master Required Clan: FollowerofSet Only usable byatapped minion. This reacting Pool Cost: 1 minion can playreaction cards and attempt to blockasthough untapped until the current ac- Master: unique location. tion is concluded. If this minion is an ally,heor TaptogiveaFollowerofSet you control +1 she does not untap as normal during his or her stealth for the current action. next untap phase.Aminion mayplayonly one AH:C2, FN:PS,LotN:PS On the Qui Vivebetween his or her untap phases. Orb of Ulain Third:C/PB2/PM2/PTr2, KoT:C/PB3/PM3/PT2 Type: Equipment Unique equipment. Open Dossier The ally with this equipment cannot be targeted Type: Reaction by (D) actions that require Auspex[aus], Blood Cost: 1 Chimerstr y [chi], Dominate [dom], Presence Only usable byavampire who has been cho- [pre] or Serpentis [ser]. Reactions that require sen for a contract on the acting minion. This anyofthose Disciplines cost an additional vampire attempts to blockwith +2 intercept and blood while this ally is acting. gets an optional maneuver in the resulting Tenth:A/B combat if successful. Usable byatapped vam- pire evenifintercept is not yet needed. Order of Hermes Cabal LotN:C Type: Ally Pool Cost: 4 Open Grate Unique mage with 2 life. 0strength,1bleed. Type: Combat Cabal maystr ikefor 1R aggravated damage. Press,only usable to end combat. Cabal mayenter combat with anyTremere con- Jyhad:C,VTES:C,SW:PV trolled byanother Methuselah as a (D) action. DS:U Open War Type: Action Orgy of Blood Type: Combat +1 stealth action. Requires a baron. Put this card in play. Anarch vampires can en- Onlyusable when a minion you control ter combat with anyminion as a (D) action. burns an allycontrolled byanother Theycan bur n alocation as a (D) action that Methuselah. costs 2 pool. AnyMethuselah mayuse a mas- Each of your vampires gains X blood from the ter phase action to move 1 counter from his or blood bank, where X is the recruitment cost of her pool to this card. When this card has 4 the ally.(Remove excess blood.) pool, bur n it and gain 4 pool. Only one Open Sabbat:R, SW:R Warmay beplayedinagame. TR:R Orun Oubliette Type: Master Type: Combat Discipline: Obtenebration Master: trifle. Blood Cost: 1 Put this card on a Laibon. For non-Orun cards playedbyMethuselahs other than this Laibon’s [obt] Strike: combat ends. controller,this Laibon is considered to have 2 [OBT] As above , and the opposing minion additional capacity.ALaibon gets an additional burns 1 blood (or life) after combat (even at vote for every three Orun he or she has.Ifthis long range). Laibon successfully bleeds for more than 2 or SW:U/PL, Third:U successfully perfor ms a(D) action against a non-mor tal minion, he or she bur ns one Orun. Out of Control Bur n this card if this Laibon has more Orun and Type: Master Ay e than his or her capacity. Pool Cost: 2 LoB:C,EK:C½ Master. Bur n aBrujah antitribuwith capacity below6. Osebo Kholo Only one Out of Control can be playeddur ing a Type: Action Modifier/Reaction game. Required Clan: Osebo Sabbat:U,SW:R/PV Onlyusable during a referendum.Usable by atapped vampire . Title . Out of the Frying Pan Put this card on this Osebo to represent the Type: Master unique Laibon title of Osebo Kholo (wor th 2 votes). Not usable if there are anyolder ready Master.Trifle . untitled Osebo.Wheneverthis vampire is not a Choose a ready Sabbat vampire you control. ready Osebo or there is an older ready untitled That vampire becomes Camarilla. (His or her Osebo,movethis card to (one of) the oldest clan is not affected.) ready untitled Osebo (if any). Anarchs:C LoB:PO Outcast Mage Ossian Type: Ally Type: Ally Required Clan: Tremere Pool Cost: 3 Pool Cost: 3 Unique werewolf with 4 life. 2 strength, 0 Mage with 2 life. 0strength,1bleed. bleed. Red List. Outcast Mage maystr ikefor 2R damage. Out- Ossian mayenter combat with anyvampire as cast Mage gets one optional maneuver each a+1stealth (D) action. In the first round of combat. combat with a vampire who has playedacard Jyhad:U,VTES:U that requires Auspex[aus] during this action, that vampire cannot use anymaneuvers or str ikes.Ossian gains 1 lifeatthe end of each round for each blood the opposing vampire used to heal damage or prevent destruction that round. KMW:R, KoT:R Overseer Pack Alpha Type: Political Action Type: Combat Discipline: Animalism Requires a Laibon with a capacity above 4. Title . Avampire mayplayonlyone PackAlpha In this referendum, each Guruhi gets one addi- eachround. tional vote.Any votes anymagaji cast in favor [ani] This vampire employs an animal retainer of this referendum are ignored. If this referen- from your hand before range is determined. dum passes,put this card on the acting Laibon Pa y cost as normal. to represent the Laibon title of magaji (wor th 2 [ANI] Burn an animal retainer employedby votes). this vampire and put this cardonthis vam- LoB:C/PG pire . The minion with this cardgets +1 strength. A minion mayhaveonlyone Pack Alpha. Owl Companion KMW:C Type: Retainer Discipline: Animalism Pack Tactics Animal with 1 life. Type: Reaction [ani] While this minion is in combat, the con- Blood Cost: 1 troller of the opposing minion plays with an open hand. Do not replace until the end of this action. [ANI] As above , butthe Owl Companion has Only usable during a bleed against you. This 2life. reacting vampire gets +2 intercept. A vampire Jyhad:U,VTES:U,CE:U/PN, Anarchs:PG, cannot playboth PackTactics and Elder Inter- BH:PN, KMW:PG, LoB:PA2, Third:PTz, vention during the same action. LotN:PR, KoT:U Sabbat:C,SW:C,Anarchs:PAG,BH:PN2

Oxford University,England Palace Hunting Ground Type: Master Type: Master Required Clan: Brujah Required Clan: Guruhi Pool Cost: 1 Master: unique location. Dur ing the referendum of apolitical action, you Master: unique location. Hunting ground. maytap this card and bur n Xpool to get X Dur ing your untap phase,you maymove1 votes. blood from the blood bank to a ready Guruhi DS:C2, CE:PB youcontrol. Not usable to move a blood to a Gur uhi with no blood. A vampire can gain blood from only one hunting ground card each turn. LoB:PG

Palatial Estate Type: Equipment Blood Cost: 2 This equipment cardrepresents a unique location and does not count as equipment while in play. Dur ing your master phase,the vampire with this location gains 1 blood. DS:C2, FN:PR, Third:PM Palla Grande Pandora’sWhisper Type: Master Type: Action Required Clan: Toreador antitribu Discipline: Mytherceria/Necromancy Unique master. +1 stealth action. Do not replace until your Put this card in playand put 3 debauchery untap phase. counters on it. Toreador antitribuget +1 bleed. [nec] Move a librar y card from your ash heap to Remove a debaucher y counter from this card your hand. Discard afterward. at the end of each of your turns.Bur n this card [myt] Ever y other Methuselah maydrawtwo if it has no counters. cards from his or her librar y.You draw five Sabbat:R, SW:R, BH:PTo, Third:R cards from your librar y.Discard afterward. [MYT] As above , butyou mayplace anyof the cards you discardonthe top of your li- Pallid brar y instead of in your ash heap. Type: Master LoB:C Master. Put this card on a Laibon with no Aye and no Papillon Pallid. This vampire gets -1 stealth. Burnthis Type: Master card if this vampire gets an Aye . Alter natively, Pool Cost: 3 when a vampire with no Aye orazombie is act- ing, playthis card to your ash heap as an out- Master: unique location. Requires a ready of-tur n master to giveavampire you control +1 vampire with a city title.Hunting ground. intercept. Dur ing your untap phase,you maymove2 EK:C blood from the blood bank to a ready titled vampire you control. A vampire can gain blood from only one hunting ground card each turn. Panacea KoT:U Type: Action Discipline: Obeah/Auspex Paragon +1 stealth action. Type: Master [aus] This vampire bur ns 1blood to untap a Required Clan: Ventr ue younger vampire. [obe] Add 1 lifetoanally who has few erlife Unique master. than his or her starting amount. Put this card on a ready Ventr ue who was [OBE] As [obe] above , and untap that allyat movedinto your ready region during your last the end of the turn. influence phase.This vampire gets 1 additional BL:C1, LoB:R vote in referendums called byyounger vam- pires.Ayounger vampire who successfully blocks this vampire bur ns 1blood (before com- bat begins,ifany). Anarchs:R Paris Opera House Passion Type: Master Type: Action Required Clan: Daughter of Cacophony Discipline: Dementation Pool Cost: 2 [dem] (D) Tap a minion controlled byyour prey. Bur n Option [DEM] As above , with +1 stealth. Master: unique location. Sabbat:C TaptogiveaDaughter of Cacophonyyou con- trol +1 stealth. Tap this card and a Daughter of Patagia: Flaps Allowing Limited Flight Cacophonyyou control to giveany minion +1 Type: Action stealth. Required Clan: Nosferatu BL:R1, LoB:R Blood Cost: 1 +1 stealth action. Parity Shift Put this card on the acting Nosferatu. This Type: Political Action vampire gets an optional maneuver each com- Requires a prince or justicar. bat. Once each combat, this vampire maybur n Choose a Methuselah who has more pool than 1blood to gain flight [FLIGHT] for the remain- youdo. Allocate X of his or her pool between 1 der of the round. A vampire mayhaveonly 1 or more of the other Methuselahs (including Patagia card. you), where X is the number of Methuselahs in Jyhad:R, VTES:R, CE:R the game.Successful referendum means the chosen Methuselah loses that pool, and it is al- Path of Blood, The located as you announced. Type: Master Jyhad:V,VTES:V,CE:U Required Clan: Assamite Pool Cost: 1 Park Hunting Ground Unique master. Type: Master Put this card in play. Cards that require Quietus Required Clan: Ravnos [qui] cost Assamites 1 less blood.Any minion Pool Cost: 2 maybur n this card as a (D) action; if that min- Master: unique location. Hunting ground. ion is a vampire,heorshe then takes 1 unpre- Dur ing your untap phase,you maymove1 ventable damage when this card is bur ned. blood from the blood bank to a ready vampire AH:C2, FN:PA, LotN:PA2 youcontrol. A vampire can gain blood from on- ly one Hunting Ground card each turn. Path of Bone, The DS:C2, FN:PR, LotN:PR Type: Master Required Clan: Giovanni Parthenon, The Pool Cost: 1 Type: Master Unique master. Pool Cost: 2 Put this card in play. Cards that require Necro- Master: unique location. mancy [nec] cost Giovanni 1 less blood.Any Tapdur ing your master phase to get an addi- minion maybur n this card as a (D) action; if tional master phase action. that minion is a vampire,heorshe takes 1 un- AH:V3, FN:PG, LoB:PA, Third:U preventable damage when this card is bur ned. FN:R2, LotN:PG2 Path of Death and the Soul Path of Night, The Type: Master Type: Master Required Clan: Lasombra Unique master. Pool Cost: 1 Put this card in play. When a minion controlled by another Methuselah is bur ned, youmay tap Unique master. this card to search your librar y (shuffle after- Put this card in play. Cards that require ward), ash heap or hand for a Master:Disci- Obtenebration [obt] cost Lasombra1less pline card. Move 1 blood from the blood bank blood.Any minion maybur n this card as a (D) and that card to a ready vampire you control. action; if that minion is a vampire,heorshe BH:R takes 1 unpreventable damage when this card is bur ned. SW:U,Third:U Path of Evil Revelations Type: Master Path of Paradox, The Unique master. Type: Master Put this card in play. Dur ing your master phase, Required Clan: Ravnos youmay bur n 1pool to untap all infer nal min- Pool Cost: 1 ions you control. Anyminion maybur n this card as a (D) action; if that minion is a vampire,he Unique master. or she takes one damage (damage not pre- Put this card in play. Cards that require ventable) when this card is bur ned. Chimerstr y [chi] cost Ravnos 1 less blood.Any BH:R minion maybur n this card as a (D) action; if that minion is a vampire,heorshe takes 1 un- preventable damage when this card is bur ned. Path of Lilith, The FN:R2, LotN:PR2 Type: Master Unique master. Path of Retribution, The Put this card in play. When a non-Camarilla Type: Master vampire you control sends an opposing vam- Required Clan: Salubriantitr ibu pire to torpor in combat, you maytap this card Pool Cost: 1 to put a torture counter on the opposing vam- pire.Dur ing your untap phase,each Methuse- Unique master. lah who controls anyvampires with torture Put this card in play. Cards that require Valeren counters bur ns 1pool. Anyminion maybur n [val] cost Salubriantitr ibu1less blood.Any this card as a (D) action. Burnall torture coun- minion maybur n this card as a (D) action; if ters when this card leavesplay. that minion is a vampire,heorshe takes 1 Gehenna:R damage (damage not preventable) when this card is bur ned. LoB:R Path of Metamorphosis, The Type: Master Required Clan: Tzimisce Pool Cost: 1 Unique master. Put this card in play. Cards that require Vicissi- tude [vic] cost Tzimisce 1 less blood.Any min- ion maybur n this card as a (D) action; if that minion is a vampire,heorshe takes 1 unpre- ventable damage when this card is bur ned. SW:U,Third:U Path of Tears, The Path of the Void Type: Master Type: Master Required Clan: Salubri Pool Cost: 1 Pool Cost: 1 Unique master.Path. Master: out-of-turn. Path. Put this card on a vampire you control. This Put this card on a Salubriwhen you move that vampire gets +1 stealth, -1 bleed, and can in- Salubr i from your uncontrolled region to your flict 1 damage on anyminion as a (D) action. ready region during your influence phase.If Dur ing this vampire’suntap phase,his or her youbur ned 3ormore pool for the scarce controller must discard a master card or tap penalty for this vampire,you gain 3 pool. Cards this vampire.Bur n this card if this vampire that require Obeah [obe] cost this Salubri1 commits diabler ie.Avampire can have only less blood. Anyminion maybur n this card as a one path. (D) action. A vampire can have only one path. Promo-20080203 LoB:R Path of Typhon, The Path of the Feral Heart, The Type: Master Type: Master Required Clan: FollowerofSet Required Clan: Gangrel antitribu Pool Cost: 1 Pool Cost: 1 Unique master. Unique master. Put this card in play. Cards that require Ser- Put this card in play. Cards that require Protean pentis [ser] cost Followers of Set 1 less blood. [pro] cost Gangrel antitribu1less blood.Any Anyminion maybur n this card as a (D) action; minion maybur n this card as a (D) action; if if that minion is a vampire,heorshe takes 1 that minion is a vampire,heorshe takes 1 un- damage (damage not preventable) when this preventable damage when this card is bur ned. card is bur ned. SW:U,KMW:PG, Third:U AH:C2, FN:PS

Path of the Scorched Heart, The Patrol Type: Action Type: Reaction Required Clan: TrueBrujah Discipline: Flight +1 stealth action. Path. +1 intercept. Put this card on the acting TrueBrujah and un- BL:C1, LoB:C tap him or her.Frenzy cards cannot be played on this TrueBrujah. While this TrueBrujah is Patronage acting, minions cannot playreaction cards that Type: Action require Presence [pre]. Minions opposing this Required Clan: Toreador antitribu Tr ueBrujah in combat cannot playcards that Pool Cost: 1 require Presence.Avampire can have only one path. +1 stealth action. LoB:R Untap a younger Toreador antitribuand this acting vampire.You mayplayonly one Patron- age per turn. SW:U,BH:PTo, Third:U Patshiv Peace Treaty Type: Action Type: Political Action Required Clan: Ravnos Successful referendum means all weapons are +1 stealth action. burned. A Methuselah maykeep anyofhis or Each ready untapped Ravnos gains 1 blood her minions’ weapons byrepaying their pool from the blood bank. cost to equip. FN:C2/PR2 Jyhad:C,VTES:C,Sabbat:C,SW:PT/PV, CE:PV,Anarchs:PAB,LoB:PG, Third:C Patsy Type: Political Action Peacemaker Type: Reaction Requires a baron. Onlyusable if you control Discipline: Obeah/Presence the Edge. Choose a titled non-anarch vampire.Success- Onlyusable byavampire who successfully ful referendum means that you bur n the edge blocks a (D) action directed at you (playbe- to remove that vampire’stitle and bur n 2pool fore combat). from his or her controller. [pre] Cancel combat. The action continues as if TR:R unblocked. For the remainder of this action, all minions get -1 bleed and -1 strength. [obe] As [pre] above , and untap this blocking Patterns in the Chaos vampire at the end of the action. Type: Action Modifier [OBE] As [obe] above , butall minions get -2 Discipline: Dementation bleed and -2 strength and cannot use [dem] Only usable when a bleed is successful. weapons. Look at the top card in the librar y of the LoB:C Methuselah being bled. [DEM] Onlyusable when a bleed is suc- Pentex(TM) Loves You! cessful. Look at the cards in the hand of the Type: Master Methuselah being bled. Pool Cost: 2 SW:R, Third:R Master: unique location. Yo umay tap this card and choose a Sabbat Peace of Khetamon, The vampire.Once during the current action, the Type: Political Action chosen vampire maybur n 1blood to get +1 Choose a vampire in torpor.Successful refer- bleed. endum means that vampire is movedtothe un- Sabbat:U,SW:U/PT,Third:U controlled region (facedown). The vampire’s blood counters,master cards and minion cards Pentex(TM) Subversion staywith that vampire,with anycounters they Type: Master have onthem (theyare out of playaslong as Pool Cost: 2 the vampire remains uncontrolled). AH:C2, Tenth:B Unique master. Put this card on anyready minion. The minion with this card cannot takeactions and cannot blockactions.This card maybebur ned by any other minion as a (D) action. DS:U3, FN:PS,Third:U Pere Lachaise, France Perfectionist Type: Master Type: Master Pool Cost: 3 Master: archetype . Master: unique location. Put this card on a vampire you control. Once Yo umay move a vampire from your ash heap per turn, when this vampire sucessfully per- to this card, face down.You mayuse a master formsanaction and no reaction cards are phase action to move 1 blood from the blood played, he or she gains 1 blood after the action bank to this vampire.Ifthe blood on the vam- is resolved. A vampire can have only one pire equals the vampire’scapacity,place the archetype. vampire in the ready region at the end of the Gehenna:C,KoT:C master phase and bur n this card. Anyminion can bur n this card as a (D) action and send the Permanency vampire on it directly to the ash heap. Type: Action Modifier DS:U2 Discipline: Chimerstry [chi] Only usable when this vampire plays an Perfect Clarity action modifier that requires Chimerstry. Move Type: Action Modifier that action modifier card from your ash heap to Discipline: Thaumaturgy your hand (discard down afterward). Not usable Blood Cost: 2 if the action modifier was canceled as it was Onlyusable when the action is announced. played. [tha] Reaction cards that require Dominate [CHI] Onlyusable when an action cardthat [dom] or Presence [pre] do not affect this vam- requires Chimerstr y is put in play. Put this pire for the duration of this action. cardonthe action card. If the action cardis [THA] As above , and for the remainder of burned, return it to your hand instead (dis- this action, minions opposing this vampire carddownafterward). in combat cannot playcards that require KMW:C Dominate or Presence. FN:R2, Third:R2 Permanent Vacation Type: Political Action Perfect Paragon Choose a ready ally.Successful referendum Type: Action Modifier means that ally is removedfrom the game. Discipline: Presence LotN:R Blood Cost: 1 [pre] Only usable during a referendum. This Perpetual Care vampire gains 3 votes. Type: Political Action [PRE] Allies and young er vampires get -1 intercept when attempting to blockthis ac- Successful referendum means each Methuse- tion. lah bur ns 2pool for each vampire in torpor he KoT:U or she controls. Third:C Persistent Echo Personal Scourge Type: Action Type: Combat Discipline: Melpominee/Auspex Discipline: Dementation Blood Cost: 1 Onlyusable at close range. +1 stealth action. [dem] Strike: 1 damage.This damage cannot [aus] Untap a vampire with Melpominee. be prevented byequipment or cards that re- [mel] Put this card in playand put a card from quire For titude [for]. If the opposing vampire at- your hand that requires Melpominee on this tempts to strikewith a weapon this round, he or card, face down. You maylook at the card at she does no damage. anytime.Any vampire you control maybur n [DEM] As above , with an optional press, on- this card to playthe card on it as if from your ly usable to end combat. hand and as if he or she had basic Melpomi- SW:C,CE:C nee. [MEL] As [mel] above , and the vampire may Petra Resonance playthe cardasifheorshe had superior Type: Action Melpominee . Required Clan: Malkavian LoB:R +1 stealth action. Not usable if any Methuselah’scrypt is empty. Persona Non Grata Each Methuselah reveals the top card of his or Type: Political Action her crypt. If there is a tie for highest or lowest Requires a titled vampire . cost among the revealed cards,every Choose a non-titled vampire or an anarch vam- Methuselah bur ns 1pool. Otherwise,the pire.Ifthis referendum is successful, put this Methuselah revealing the highest cost steals 3 card on the chosen vampire.This vampire can- pool from the Methuselah revealing the lowest not gain a non-anarch title and gets -1 stealth cost. All Methuselahs shuffle their crypts after- on (D) actions.Avampire can have only 1 Per- ward. sona Non Grata. Anarchs:R, KoT:R KoT:U Phantom Speaker Personal Involvement Type: Action Modifier Type: Master Discipline: Melpominee/Chimerstry Pool Cost: 3 Onlyusable when this acting vampire is Master. blocked (before tapping the blocker) If your preyhas more pool than you (after pay- [chi] Cancel combat and do not tap the block- ing the cost of this card), your preybur ns 3 ing minion. pool. AnyMethuselah can cancel this card as it [mel] The blockfails and the action continues. is playedbybur ning 2pool (the cost of this The blocking minion cannot attempt to block card is not paid in that case). this action again. Not usable if the blocking Gehenna:R minion is an older vampire. [MEL] As [mel] above , and if this action is successful, tap that blocking minion. LoB:C Phased Motion Detector Plasmic Form Type: Equipment Type: Action Modifier/Combat Discipline: Vicissitude Electronic equipment. Blood Cost: 1 Once each action, when a vampire plays an action modifier that requires Chimerstry[chi], [vic] [ACTION MODIFIER] +1 stealth. Obfuscate [obf] or Obtenebration [obt], this [VIC] [COMBAT]Strike: dodge. minion gets +1 intercept for the current action, Sabbat:C,SW:PT2, Third:PTz2 ev enifintercept is not yet needed. A minion mayhaveonly one Phased Motion Detector. Playing for Keeps KMW:C,KoT:PB Type: Master Pool Cost: X Phobia Unique Master.Onlyusable if playing for Type: Action ante . Discipline: Serpentis The cost of this card (X) represents the number [ser] (D) Put this card on anyvampire; you still of Methuselahs currently in the game.When a control this card. During your master phase, Methuselah’spreyisousted, the surviving youmay put a phobia counter on this card. If a Methuselah wins his or her prey’sante and minion you control blocks the vampire with this antes an additional card. Added to the V:EKN card, you maybur n fivecounters from this card banned list in 1995. before range is chosen to end combat. DS:U [SER] As above , butwith +1 stealth. AH:U5, FN:PS Poacher’sHunting Ground Type: Master Pier 13, Port of Baltimore Master.Location. Hunting ground. Deriva- Type: Equipment tive . Blood Cost: 2 Dur ing your untap phase,choose up to X ready This equipment cardrepresents a unique anarchs you control who each gain 1 blood, location and does not count as equipment where X is the number of non-derivativehunt- while in play. ing grounds controlled byother Methuselahs.A Dur ing your influence phase,this minion may vampire can gain blood from only one hunting equip with a non-location, non-unique equip- ground card each turn. ment card from your hand (requirements and TR:R cost apply as normal). This is not an action and cannot be blocked. Poison Pill SW:U/PB,Third:U,KoT:U Type: Reaction Onlyusable during a referendum, before Piper votes are cast. Type: Master If the referendum passes and the effect of the Master.Requires a readyanarch. referendum causes you to lose pool, the con- Aready untapped anarch you control employs troller of the acting vampire loses the same or recruits a retainer or ally from your hand (re- amount of pool (in addition to the effects of the quirements and cost apply as normal). This is referendum). not an action and cannot be blocked. Tap that Gehenna:C,KoT:PM2 anarch. TR:R Poison the Well of Life Political Ally Type: Action Type: Ally Discipline: Quietus Required Clan: Ventr ue Pool Cost: 2 +1 stealth action. [qui] (D) Burnahunting ground. Unique mortal with 1 life. 0 strength, 3 bleed. [QUI] Burn all hunting grounds controlled Jyhad:R, VTES:R, CE:R, KoT:R by other Methuselahs. Readyminions con- trolled bycontrollersofthe hunting Political Antagonist grounds mayattempt to blockasifthis Type: Ally were a (D) action (instead of the usual Required Clan: Ventr ue antitr ibu blockers). Pool Cost: 2 LotN:R Mor tal with 1 life. 1 strength, 1 bleed. Dur ing apolitical action, the Antagonist may Poker tap to giveaVentr ue antitr ibu+1intercept. Type: Equipment Sabbat:R, SW:R, Third:R Melee weapon. Cold iron. Strength+1 damage each strike. Ifall of the Political Backlash damage done bythis strikeisprevented bya Type: Reaction card or cards that require For titude [for], bur n this weapon after strikeresolution. Onlyusable when a referendum fails. BL:U2, BH:PTo2, LoB:PI2 The controller of the acting vampire bur ns 2 pool. Jyhad:C,VTES:C,CE:PV Polaris Coach Type: Equipment Blood Cost: 1 Political Flux Type: Political Action Vehicle . Haven. Dur ing your untap phase,move1blood from Choose a number from 1 to 12. Successful ref- this vampire to the Polar is Coach or bur n the erendum means this is the amount of pool the Polar is Coach. While this vampire is acting, he next predator will earnfor ousting his or her or she maybur n one counter from the Polar is prey(instead of the usual 6 pool). Coach to get +1 stealth for the current action. Jyhad:C,VTES:C,CE:C,LoB:PG Dur ing undirected actions and actions that are not directed at this vampire,heorshe cannot Political Hunting Ground blockorplayreaction cards.Aminion may Type: Master have only one havenand only one vehicle. Required Clan: Lasombra Tenth:A/B Pool Cost: 2 Master: unique location. Hunting Ground Police Department Dur ing your untap phase, youmay move1 Type: Master blood from the blood bank to aready vampire Master: unique location. youcontrol. Avampire can gain blood from on- Taptogiveapress,only usable to end combat, ly one hunting ground card each turn. to a minion you control. Sabbat:U,SW:U/PL Jyhad:U,VTES:U Political Seizure Ponticulus Type: Master Type: Ally Required Clan: Lasombra Required Clan: Tremere Pool Cost: 2 Pool Cost: 2 Master. Unique wraith with 1 life. 0 strength, 0 Choose a location controlled byanother bleed. Methuselah. This card contests that location as Ponticulus cannot takeactions or have oruse though it were the same card, evenifthe other equipment. He gets +1 intercept during (D) ac- location is not unique.When the last copyof tions against you. He maytap to giveany that location is yielded, bur n this card; the other Tremere +1 intercept. He is immune to non-ag- card comes into playunder your control un- gravated damage. tapped instead of being bur ned. KoT:R Sabbat:U,SW:U/PL Port Authority Political Stranglehold Type: Event Type: Political Action Government. Successful referendum means each Methuse- When a Methuselah uses a discard phase ac- lah gains 3 pool for each vampire he or she tion to discard a card, he or she doesn’t draw controls with capacity above 7.Only one Politi- to replace that card until his or her next untap cal Stranglehold can be playeddur ing agame. phase. Sabbat:U,SW:U/PL, FN:PG, LoB:PG, Third:U Promo-20041015

Political Struggle Port Hunting Ground Type: Action Type: Master Required Clan: Lasombra Required Clan: Ishtarri Pool Cost: 2 +1 stealth action. (D) Put this card on a ready vampire controlled Master: unique location. Hunting ground. by another Methuselah. The acting vampire Dur ing your untap phase,you maymove1 mayenter combat with the vampire with this blood from the blood bank to a ready vampire card as a +1 stealth (D) action. If the vampire youcontrol. A vampire can gain blood from on- with this card is bur ned or sent into torpor,this ly one hunting ground card each turn. card is bur ned and the acting vampire gains X LoB:PI votes,where X is the number of non-contested votes the vampire with this card has. Portrait, The Sabbat:R, SW:R/PL, Third:R Type: Action Required Clan: Toreador Blood Cost: 1 (D) Showthe top card of your prey’scrypt to all players.IfitisaNosferatu, this vampire bur ns 2 blood. If its cost is below7, this vampire gains 2blood (ignore excess blood); if it is from 7 to 10, this vampire untaps and bleeds your prey with +1 bleed as a +1 stealth (D) action;ifitis above 10, this vampire bur ns 1blood. AH:R2, CE:R Possession Powder of Rigidity Type: Action Type: Equipment Discipline: Necromancy Equipment. Blood Cost: 2 If the action to equip with the Powder is suc- [nec] Move a vampire from your ash heap to cessful, untap the acting minion at the end of your uncontrolled region. the turn. The bearer maybur n this equipment [NEC] Move a vampire from your ash heap before range is chosen in a round of combat. If to your readyregion and move 1 blood from he or she does so,the opposing minion cannot the blood bank to the vampire . use cards that require Protean [pro] or Vicissi- DS:C2, FN:PG2, LotN:PG tude [vic] for the remainder of combat. If the opposing minion is a werewolf,hehas -2 strength for the remainder of combat. Potence KMW:PAl Type: Master Master: Discipline. Power of All Put this card on a vampire.This vampire gains Type: Reaction one levelofPotence [pot]. Capacity increases Blood Cost: 2 by 1:the vampire is one generation older.Can- not be placed on a vampire with superior Po- Requires a readyanarch. tence. Tapthis anarch and one other untapped ready Jyhad:C,VTES:C,Sabbat:C,SW:C/PB/PL, anarch you control to cancel a librar y card as it FN:PG, CE:C,Anarchs:PAG,KMW:PAn, is played. Usable evenifthere is no action. Not LoB:PG, Third:PB,KoT:PB usable during your own turn. TR:C Pounce Type: Combat Power of One Discipline: Flight Type: Action Modifier Discipline: Obtenebration/Potence/Presence Str ike: hand strikeat+2damage,and the op- Blood Cost: 1 posing minion cannot strikefor the remainder of the round (this doesn’t affect the current Requires an anarch. str ikeresolution). If this strikeisdodged, this [obt] Only usable when an action is blocked. str iking minion takes 1 damage during strike The blocking minion bur ns 2blood or life(be- resolution and the opposing minion gets an op- fore combat, if any). tional press. [pot] +1 bleed. BL:C1, LoB:C [pre] +1 bleed, or +1 bleed and +1 stealth. You cannot playanother action modifier to increase this bleed amount. TR:C

Power Structure Type: Master Required Clan: Lasombra Unique master. Put this card into play. Tap to giveeach Lasom- brayou control 1 additional vote for the current political action. Sabbat:R, SW:R, Third:R Powerbase: Barranquilla Powerbase: Chicago Type: Master Type: Master Pool Cost: 1 Pool Cost: 1 Master: unique location. Master: unique location. Put X blood on this card when it is played, Dur ing your untap phase,you maymove1 where X is the capacity of a ready Sabbat vam- blood from the blood bank to this card or move pire you control. During your untap phase,you all the blood on this card to your pool. A vam- maymove1blood from this card to your pool. pire controlled byanother Methuselah can Anyvampire maybur n this location as a (D) ac- move all the blood on this card to his or her tion. Titled vampires get +1 stealth on that ac- controller’spool as a (D) action. tion. Burnthis card if it has no counters. Jyhad:U,VTES:U,CE:U,KoT:U Gehenna:R, Third:PTz Powerbase: Los Angeles Powerbase: Berlin Type: Master Type: Master Master: unique location. Required Clan: Ventr ue Tapdur ing your discard phase to gain a discard Master: unique location. phase action. If you use that discard phase ac- Yo umay use a master phase action to move 1 tion to discard a card that requires an anarch blood from the blood bank to this card. Any or a card that makes a vampire an anarch, you Ventr ue youcontrol maymove1blood to this mayuntap a ready anarch. Anyanarch con- card as a +1 stealth action. You maytap this trolled byanother Methuselah maysteal this lo- card and bur n Xblood from it to giveaVentr ue cation for his or her controller as a (D) action. attempting to blockapolitical action +X inter- Tenth:A/B cept. Anyvampire can call a referendum to steal this card for his or her controller as a +1 Powerbase: Luanda stealth political action. Type: Master DS:U,CE:R Master: unique location. Requires a ready Laibon. Powerbase: Cape Verde Tapthis card during your master phase and Type: Master choose a vampire you control. Once this turn, Required Clan: Giovanni the chosen vampire mayenter combat with any Master: unique location. minion as a +1 stealth (D) action. Anyvampire Dur ing anyMethuselah’smaster phase,you can steal this location as a (D) action. maytap this location to move a blood from a EK:R ready Giovanni or Laibon you control to your pool or from your pool to a ready vampire you control. AnyGiovanni or Laibon maysteal this location for his or her controller as a +1 stealth (D) action. LoB:R Powerbase: Madrid Powerbase: New York Type: Master Type: Master Pool Cost: 1 Pool Cost: 1 Master: unique location. Master: unique location. Dur ing your untap phase,add one counter to As a master phase action, you maybur n 1pool this card from the blood bank if it has less than to move 3 blood counters from the blood bank 4counters.Tap to giveatitled Sabbat vampire to this card or move 1 blood counter from this Xadditional votes during a referendum, where card to your pool. AnySabbat vampire con- Xisthe number of counters on this card. Any trolled byanother Methuselah can takea(D) vampire controlled byanother Methuselah can action to move all the blood on the ’base to his takea(D) action to bur n all the counters on this or her controller’sblood pool. Burnthis card card. when the last blood counter on it is removed. SW:R, BH:PM Sabbat:U

Powerbase: Mexico City Powerbase: Rome Type: Master Type: Master Pool Cost: 2 Master: unique location. Master: unique location. Yo umay use a master phase action to move 1 Put 5 blood on this card when it is played. Dur- counter from the blood bank to the Pow erbase. ing each of your untap phases,move1blood AnyGiovanni you control maymoveupto2of from this card to your pool. AnySabbat vam- his or her blood counters to this card as a +1 pire controlled byanother Methuselah may stealth action. Tap and bur n Xcounters from move all the blood on the Pow erbase to his or this card to gain X votes during the referendum her controller’spool as a (D) action. Burnthis of apolitical action. Anyminion maybur n all card if it has no blood. counters on this card as a (D) action. Sabbat:U,SW:U/PT,Third:U DS:U2, FN:PG

Powerbase: Montreal Powerbase: Savannah Type: Master Type: Master Master: unique location. Master: unique location. Elysium. Dur ing your influence phase,you maymove1 Yo umay tap anyother unique location you con- blood from the blood bank to a vampire in your trol to end combat involving an acting vampire uncontrolled region. Anyvampire maysteal this youcontrol before range is chosen. Anyvam- location for his or her controller as a (D) action. pire maysteal this location for his or her con- SW:R, Third:R, KoT:R/PV troller as a (D) action. LotN:R

Powerbase: Tshwane Type: Master Master: unique location. Requires a ready Laibon. Tapthis location to reduce the cost of a card youplayby1pool (this location is not tapped if that card is canceled as it is played). AnyLai- bon maysteal this location for his or her con- troller as a (D) action. LoB:R Powerbase: Washington, D.C. Praxis Seizure: Athens Type: Master Type: Political Action Pool Cost: 1 Requires a Camarilla vampire . Title . Master: unique location. If this referendum is successful, put this card Dur ing your untap phase,you maymoveupto on the acting vampire to represent the unique 3pool to this card and add 1 blood from the Camar illa title of Prince of Athens.This could blood bank for each pool you move , or you may lead to a contested title.Ifthe prince is move 2 blood from this card to your pool. A Tremere,his or her capacity increases by1. vampire controlled byanother Methuselah may AH:R2 move all the blood on this card to his or her controller’spool as a (D) action. Praxis Seizure: Atlanta Jyhad:U,VTES:U,CE:U Type: Political Action Requires a Camarilla vampire . Title . Powerbase: Zürich If this referendum is successful, put this card Type: Master on the acting vampire to represent the unique Master: unique location. Camar illa title of Prince of Atlanta. While you have the Edge,any vampire you Jyhad:R, VTES:R, CE:R, KoT:PV control mayadd 2 blood from the blood bank to ayounger vampire in your uncontrolled region Praxis Seizure: Barcelona as a +1 stealth action. If that action is blocked, Type: Political Action burn the Edge (before combat, if any). Any Methuselah maybur n the Edge during his or Requires a Camarilla vampire . Title . her master phase to steal this card. If this referendum is successful, put this card LotN:R on the acting vampire to represent the unique Camar illa title of Prince of Barcelona.This could lead to a contested title.Ifthe prince is Praetorian Backer Tremere,his or her capacity increases by1. Type: Action DS:U2, KMW:PAl Pool Cost: 1 +1 stealth action. Requires a readySeraph. Praxis Seizure: Berlin Unique . Title . Type: Political Action Put this card on a non-BlackHand Sabbat vampire with a capacity above 6 torepresent Requires a Camarilla vampire . Title . the title of cardinal. Burnthis card if you do not If this referendum is successful, put this card control a ready Seraph (or if this vampire other- on the acting vampire to represent the unique wise loses the title). Camar illa title of Prince of Berlin.This could SoC:R lead to a contested title.Ifthe prince is Ven- tr ue,his or her capacity increases by1. DS:U2 Praxis Seizure: Amsterdam Type: Political Action Praxis Seizure: Boston Requires a Camarilla vampire . Title . Type: Political Action If this referendum is successful, put this card on the acting vampire to represent the unique Requires a Camarilla vampire . Title . Camar illa title of Prince of Amsterdam.This If this referendum is successful, put this card could lead to a contested title. on the acting vampire to represent the unique DS:U2 Camar illa title of Prince of Boston.This could lead to a contested title. Jyhad:R, VTES:R, CE:R Praxis Seizure: Brussels Praxis Seizure: Dublin Type: Political Action Type: Political Action Requires a Camarilla vampire . Title . Requires a Camarilla vampire . Title . If this referendum is successful, put this card If this referendum is successful, put this card on the acting vampire to represent the unique on the acting vampire to represent the unique Camar illa title of Prince of Brussels.This could Camar illa title of Prince of Dublin.This could lead to a contested title.Ifthe prince is Nosfer- lead to a contested title. atu, his or her capacity increases by1. DS:U2 DS:U2 Praxis Seizure: Frankfurt Praxis Seizure: Cairo Type: Political Action Type: Political Action Requires a Camarilla vampire . Title . Requires a Camarilla vampire . Title . If this referendum is successful, put this card If this referendum is successful, put this card on the acting vampire to represent the unique on the acting vampire to represent the unique Camar illa title of Prince of Frankfur t.This could Camar illa title of Prince of Cairo.This could lead to a contested title. lead to a contested title.Ifthe prince is Ven- DS:U2 tr ue,his or her capacity increases by1. AH:R2 Praxis Seizure: Geneva Type: Political Action Praxis Seizure: Chicago Requires a Camarilla vampire . Title . Type: Political Action If this referendum is successful, put this card Requires a Camarilla vampire . Title . on the acting vampire to represent the unique If this referendum is successful, put this card Camar illa title of Prince of Geneva.This could on the acting vampire to represent the unique lead to a contested title.Ifthe prince is Ven- Camar illa title of Prince of Chicago. tr ue,his or her capacity increases by1. Jyhad:R, VTES:R, CE:R, KoT:PM DS:U2

Praxis Seizure: Cleveland Praxis Seizure: Glasgow Type: Political Action Type: Political Action Requires a Camarilla vampire . Title . Requires a Camarilla vampire . Title . If this referendum is successful, put this card If this referendum is successful, put this card on the acting vampire to represent the unique on the acting vampire to represent the unique Camar illa title of Prince of Cleveland.This Camar illa title of Prince of Glasgow.This could could lead to a contested title. lead to a contested title.Ifthe prince is Gan- Jyhad:R, VTES:R, CE:R grel, his or her capacity increases by1. DS:U2 Praxis Seizure: Dallas Type: Political Action Praxis Seizure: Houston Type: Political Action Requires a Camarilla vampire . Title . If this referendum is successful, put this card Requires a Camarilla vampire . Title . on the acting vampire to represent the unique If this referendum is successful, put this card Camar illa title of Prince of Dallas.This could on the acting vampire to represent the unique lead to a contested title. Camar illa title of Prince of Houston. Jyhad:R, VTES:R, CE:R Jyhad:R, VTES:R, CE:R, KoT:PT Praxis Seizure: Istanbul Praxis Seizure: Paris Type: Political Action Type: Political Action Requires a Camarilla vampire . Title . Requires a Camarilla vampire . Title . If this referendum is successful, put this card If this referendum is successful, put this card on the acting vampire to represent the unique on the acting vampire to represent the unique Camar illa title of Prince of Istanbul.This could Camar illa title of Prince of Par is.This could lead to a contested title.Each Assamite gets lead to a contested title.Ifthe prince is Tore- one additional vote for this political action. If the ador,his or her capacity increases by1. vampire declared prince is not an Assamite, DS:U2 tap all Assamites. AH:R2 Praxis Seizure: Rome Type: Political Action Praxis Seizure: London Requires a Camarilla vampire . Title . Type: Political Action If this referendum is successful, put this card Requires a Camarilla vampire . Title . on the acting vampire to represent the unique If this referendum is successful, put this card Camar illa title of Prince of Rome.This could on the acting vampire to represent the unique lead to a contested title.Ifthe prince is Brujah, Camar illa title of Prince of London.This could his or her capacity increases by1. lead to a contested title. DS:U2, KMW:PAl DS:U2 Praxis Seizure: Seattle Praxis Seizure: Miami Type: Political Action Type: Political Action Requires a Camarilla vampire . Title . Requires a Camarilla vampire . Title . If this referendum is successful, put this card If this referendum is successful, put this card on the acting vampire to represent the unique on the acting vampire to represent the unique Camar illa title of Prince of Seattle.This could Camar illa title of Prince of Miami. lead to a contested title. Jyhad:R, VTES:R, CE:R, KoT:PV Jyhad:R, VTES:R, CE:R

Praxis Seizure: Monaco Praxis Seizure: Stockholm Type: Political Action Type: Political Action Requires a Camarilla vampire . Title . Requires a Camarilla vampire . Title . If this referendum is successful, put this card If this referendum is successful, put this card on the acting vampire to represent the unique on the acting vampire to represent the unique Camar illa title of Prince of Monaco.This could Camar illa title of Prince of Stockholm.This lead to a contested title.Ifthe prince is Tore- could lead to a contested title.Ifthe prince is ador,his or her capacity increases by1. Malkavian, his or her capacity increases by1. AH:R2 DS:U2 Praxis Seizure: Venice Precognition Type: Political Action Type: Reaction Discipline: Auspex Requires a Camarilla vampire . Title . In this referendum, each Giovanni gets one ad- [aus] +1 intercept. ditional vote. If this referendum is successful, [AUS] As above , and this vampire can pre- put this card on the acting vampire to represent vent up to 1 damage during the first round the unique Camarilla title of Prince of Venice. of the resulting combat if he or she suc- This could lead to a contested title.Ifthe vam- cessfullyblocks this action. pire declared prince is not Giovanni, tap all Sabbat:C,SW:C/PT2, CE:PTo2/PTr, Anar- Giovanni. chs:PAG,BH:PTr2, KMW:PAl3, Third:C/PM3 DS:U2 Precognizant Mobility Praxis Seizure: Washington, D.C. Type: Action Type: Political Action Discipline: Auspex Blood Cost: 1 Requires a Camarilla vampire . Title . If this referendum is successful, put this card +1 stealth action. on the acting vampire to represent the unique [aus] Untap a younger vampire or an ally. Camar illa title of Prince of Washington, D.C. [AUS] Untap a vampire . Jyhad:R, VTES:R, CE:R, KoT:PT DS:C2, CE:U/PM2

Praxis Solomon Predator’sCommunion Type: Political Action Type: Reaction Discipline: Abombwe Only usable if at least one card is contested. Foreach contested card, choose which [abo] [REFLEX] Cancel a frenzy card playedon Methuselah should yield. Successful referen- this vampire as it is played. dum means that the chosen Methuselahs yield [abo] +1 intercept. Only usable when a vampire as you selected. is acting. Jyhad:V,VTES:V [ABO] Onlyusable byatapped vampire when a vampire is acting. This reacting vampire untaps. Precision LoB:C Type: Action Discipline: Celerity Predator’sMastery +1 stealth action. Type: Action Modifier [cel] (D) Choose a card byname.Your prey Discipline: Abombwe must discard a copyofthat card, if possible. [CEL] As above , and if your preydiscards a [abo] [REFLEX] Cancel a frenzy card playedon copy, this vampire mayburn 1 blood to burn this vampire as it is played. 1ofyour prey’spool. [abo] +1 bleed. After playing this card, you can- LotN:R not playanother action modifier to further in- crease the bleed for this action. [ABO] As [abo] above , and non-mortal allies and vampires with capacity less than 5 can- not blockthis action. LoB:C/PA4 Predator’sTransformation Priestess of Sekhmet Type: Action Modifier/Combat Type: Retainer Discipline: Abombwe Required Clan: FollowerofSet Blood Cost: 1 [abo] [REFLEX] Cancel a frenzy card playedon this vampire as it is played. Mor tal with 1 life. [abo] [ACTION MODIFIER] Only usable as the The FollowerofSet with this retainer gets +1 action is announced. +1 stealth, evenifstealth bleed when bleeding a Methuselah who con- is not yet needed. trols a ready Camarilla vampire.When the min- [ABO] [ACTION MODIFIER][COMBAT]Only ion with this retainer is bleeding, Camarilla usable when this vampire burns a minion vampires get -1 intercept when attempting to controlled byyour prey, either in combat or block. A vampire mayhaveonly one Priestess as a (D) action. Your preyburns twopool. A of Sekhmet. vampire mayplayonlyone Predator’s FN:C2 Transformation at superior eachaction. LoB:C Primal Instincts Type: Combat Presence Discipline: Auspex Type: Master Blood Cost: 1 Master: Discipline. [aus] Strike: dodge. Put this card on a vampire.This vampire gains [AUS] Onlyusable bythe acting vampire af- 1lev elofPresence [pre]. Capacity increases ter the opposing minion has chosen his or by 1:the vampire is one generation older.Can- her strike.Cancel this acting vampire’s not be placed on a vampire with superior Pres- strike and choose a newone . ence. Sabbat:C,SW:C/PT Jyhad:C,VTES:C,Sabbat:C,SW:C,FN:PS, CE:C,Anarchs:PAB2, KoT:PB/PT/PV Principia Discordia Type: Action Preternatural Evasion Discipline: Auspex/Quietus/Ser pentis Type: Combat +1 stealth action. Requires a readyanarch. Discipline: Celerity [aus] (D) Burnanequipment card. [cel] Strike: dodge. [qui] (D) Burn1blood on an untapped vampire [CEL] Strike: this vampire burns 1 blood to and tap that vampire. end combat. [ser] (D) Steal 1 blood from a ready tapped Sabbat:C,SW:C vampire. Gehenna:C Preternatural Strength Type: Action Priority Shift Discipline: Potence Type: Action Blood Cost: 1 +1 stealth action. Requires a ready, titled, +2 stealth action. non-Red List vampire . [pot] Put this card on this vampire.This vam- Choose a Red List minion. The chosen minion pire gets +1 strength. He or she cannot play is no longer Red List. Torn Signpost. A vampire can have only one KMW:R Preter natural Strength. [POT] As above , butthis vampire gets +2 strength. LotN:R Prison of the Mind Projectile Type: Action Type: Combat Discipline: Dementation Discipline: Celerity Blood Cost: 3 [cel] Strike: 1R damage or use aranged [dem] +1 stealth action. (D) Burnanally or re- weapon strike. This strikecannot be dodged. tainer. [CEL] As above , with an additional strike. [DEM] (D) Put this cardonavampire . This KMW:C,LoB:PO3 vampire has -1 stealth and -2 intercept. Any vampire(s) can burn this cardwith three +1 Promise of 1528 stealth actions. A vampire can have only Type: Action Modifier/Reaction one Prison of the Mind. Required Clan: Giovanni SoC:R Usable byatapped Giovanni. Only usable when this Giovanni is about to enter combat Private Audience with a Camarilla vampire,oristhe target of a Type: Action Modifier Camar illa vampire’s(D) action or is selected by Blood Cost: 1 the acting Methuselah in the terms of a refer- Requires a readyarc hbishop, priscus, car- endum called byaCamar illa vampire.End the dinal or regent. Onlyusable during a refer- action. endum, before anyvotes are cast. LotN:U Non-Sabbat vampires cannot vote on the cur- rent referendum. Propaganda SW:C/PV,Third:C Type: Action Discipline: Presence Procurer Blood Cost: 2 Type: Ally [pre] (D) Bleed at +1 bleed. Titled vampires Blood Cost: 2 cannot blockthis action. Ghoul with 1 life. 1 strength, 0 bleed. [PRE] As above , and the Methuselah you Procurer maymove1blood from the blood are bleeding taps one of his or her ready bank to a ready vampire you control as a +2 untapped minions when the action re- stealth action. solves. KMW:C,LoB:PI2 Sabbat:U,SW:U,BH:PTo2, LoB:PI2, Third:U

Project Prophecies of Gehenna Type: Pow er Type: Master Vir tue: Mar tyrdom Unique master. [ACTION MODIFIER] [1 CONVICTION] Only Put this card in play. Dur ing your master phase, usable as the action is announced. youmay tap this card to look at your prey’s Vampires with capacity less than 7 and mon- hand. If you do so,your preytakes control of ster allies who cost less than 4 pool cannot the Prophecies of Gehenna. AnyMethuselah blockthis action. maybur n this card during his or her untap NoR:R phase byrev ealing his or her hand to all play- ers. Promo-20040301 Protean Provision of the Silsila Type: Master Type: Action Modifier/Reaction Required Clan: Assamite Master: Discipline. Put this card on a vampire.This vampire gains Usable byatapped vampire . one levelofProtean [pro]. Capacity increases Only usable after a combat involving this As- by 1:the vampire is one generation older.Can- samite and a minion with a contract naming not be placed on a vampire with superior Pro- this Assamite.Only usable if the opposing min- tean. ion is not ready and this Assamite is ready. Jyhad:C,VTES:C,Sabbat:C,SW:C,Anar- This Assamite gains enough blood from the chs:PG, KMW:PG blood bank to reach full capacity,and the con- tract is bur ned. FN:R2, LotN:PA Protect Thine Own Type: Political Action Blood Cost: 1 Proxy Kissed Type: Master Requires a justicar or Inner Circlemember. Required Clan: Giovanni Choose a non-Camarilla vampire with a capaci- ty below6.Ifthe acting vampire is a member of Master: out-of-turn. the Inner Circle,you maychoose anynon-Ca- Put this card on a Giovanni when you move mar illa vampire instead. If this referendum is him or her from your uncontrolled region to successful, bur n that vampire. Added to the your ready region during your influence phase. V:EKN banned list in 2008. This Giovanni gains one levelofPotence [pot] AH:R2, CE:PV and one levelofFor titude [for]. His or her ca- pacity is increased by1.Move1blood from the blood bank to this Giovanni. Protected Resources KMW:C,LotN:PG2 Type: Master Pool Cost: 2 Pseudo-Blindness Master. Type: Reaction Put this card in play. You do not bur n more than Discipline: Chimerstry 2pool when a minion bleeds you, regardless of Blood Cost: 1 the amount of the bleed. Burnthis card if a minion you control successfully bleeds. [chi] Only usable byavampire attempting to VTES:R, CE:R, Third:R, KoT:R block. Cancel an action modifier that requires Chimerstr y [chi] or Obfuscate [obf] as it is played. Protracted Investment [CHI] As above , and if this vampire suc- Type: Master cessfullyblocks this action, the acting min- Pool Cost: 2 ion cannot use cards that require Master.Investment. Chimerstr y or Obfuscate during the result- Put this card in playand move 5 blood from the ing combat. blood bank to this card. You mayuse a master FN:C2, LotN:PR2 phase action to move 1 blood from this card to your pool. Burnthis card when all blood has been removed. Jyhad:C,VTES:C,CE:PTr Psyche! Psychomachia Type: Combat Type: Action Modifier Discipline: Celerity Discipline: Daimoinon/Presence Blood Cost: 1 [cel] Press. [CEL] Onlyusable at the end of combat Onlyusable when an allyoryoung er vam- when both combatants are still ready. Begin pire successfullyblocks before tapping the another combat with the opposing minion. blocker. Jyhad:U,VTES:U,FN:PA2, CE:U/PB, [pre] Cancel the current action and untap this KMW:PAl2, Third:U,KoT:U/PB3/PT3 acting vampire.The blocking minion is not tapped. [dai] The blockfails,and the action continues. Psychic Assault The blocking minion cannot attempt to block Type: Combat this action again. Discipline: Auspex [DAI] As [dai] above , and the blocking min- [aus] Strike: 1R damage.Any effect which ion takes 1 damage (damage not pre- would makedamage from this strikeaggravat- ventable). ed leavesthe damage normal instead. If this BL:C2, KMW:PB3 str iking vampire is BlackHand, the damage from this strikeisunpreventable. Public Enemy [AUS] As above , butfor 2R damage . Type: Action SoC:C +1 stealth action. Requires a non-Red List, non-anarch vampire . Psychic Projection (D) Choose a non-titled, non-Red List minion Type: Action who either has successfully bled for 3 or more Discipline: Auspex pool since your last turnorisinfer nal or an- +1 stealth action. arch. The chosen minion becomes Red List. [aus] Put this card on a minion you control. The Promo-20080810 minion with this card gets +2 intercept. Burn this card during your untap phase. Public Trust [AUS] Put this cardinto play. Eachofyour Type: Action minions gets +1 intercept. Burn this card Discipline: Presence during your next untap phase. Blood Cost: 1 Jyhad:R2, VTES:R, CE:PTr, LoB:PO [pre] (D) Bleed at +2 bleed. [PRE] As above , and if the bleed is success- Psychic Veil ful (for 1 or more), add1counter from the Type: Action blood bank to a vampire in your uncon- Discipline: Obfuscate trolled region. Blood Cost: 1 LotN:C/PS2, KoT:C/PB3/PT6 [obf] All of your vampires’ actions are at +1 stealth this turn. [OBF] All of your minions’ actions are at +1 stealth this turn. Jyhad:R, VTES:R, CE:R/PM, KoT:R Pulled Fangs Punish Type: Combat Type: Action/Combat Vir tue: Redemption Onlyusable at the end of a round of combat in whichthis minion inflicted more damage [ACTION] +1 stealth action. (D) Put this card at close rangethan the opposing vampire . on a vampire.You still control this card. The Not usable byaminion being burned or go- vampire with this card cannot gain blood. Any ing into torpor. blood he or she gains goes to the blood bank Put this card on the opposing vampire,and this instead. Burnthis card during your next untap minion inflicts 1 point of damage.The victim phase. cannot hunt until this card is removed. Any [COMBAT] As [ACTION] above , butput this vampire(s) maybur n this card with two+1 card on the opposing vampire as a hand strike stealth actions.Ifthe victim must hunt and can- (at strength damage) instead. not, he or she goes into torpor.Avampire can NoR:C have only 1 Pulled Fangs. Jyhad:R2, VTES:R, SW:PB,CE:R2, Anar- Puppeteer (Wraith) chs:PAG Type: Ally Discipline: Necromancy Pulling Strings Pool Cost: 1 Type: Reaction Wraith with 1 life. 1 strength, 0 bleed. Discipline: Dominate [nec] The puppeteer can giveyou control of an Onlyusable during a referendum. ally or a vampire with capacity of less than 5 for [dom] Force a younger vampire to abstain from the remainder of your turnasa(D) action. voting. This can cancel that vampire’svotes. [NEC] As above , with 2 life. [DOM] As above , butthe affected vampire FN:R2 can be the same age orolder. Jyhad:U2, VTES:U,CE:U/PTr Purchase Pact Type: Master Pulse of the Canaille Unique master.Requires a readyarc hbish- Type: Action op, priscus, cardinal or regent. Discipline: Auspex Put this card into play. When a Sabbat vampire Blood Cost: 3 youcontrol is in combat with another Sabbat +1 stealth action. vampire,you maytap this card before range is [aus] For the remainder of this turn, you may deter mined to end combat. Anytitled Sabbat look at all Methuselahs’ hands. vampire maycall a referendum to bur n this [AUS] Put this cardonthe acting vampire . card as a +1 stealth political action. The vampire with this cardgets +2 bleed. A SW:U/PV,Third:PTz vampire can have onlyone Pulse of the Canaille . Purification Jyhad:U,VTES:U,Sabbat:U,SW:PT/PV, Type: Action/Reaction CE:PM3, LoB:PO,Third:U Discipline: Quietus [qui][ACTION] +1 stealth action. Add 1 lifetoan ally who has few erlifethan his starting amount. [QUI][REACTION] Cause an action that re- quires Dominate [dom] or Presence [pre] and is directed at a minion you control to fail (no cost is paid). KMW:R Purity of the Beast Putrescent Servitude Type: Action Type: Action Discipline: Thanatosis +1 stealth action. Requires a readyvampire . Blood Cost: 1 (D) Enter combat with an ally controlled byyour prey. The acting vampire gets +2 strength in +1 stealth action. that combat. [thn] Move any mor tal or ghoul retainer you AH:R2, FN:PR, Third:PTr control to this vampire,orput this card on a mor tal or ghoul ally you control. This ally gains 1life, and he or she mayplaycards that re- Pursuit quire basic Potence [pot] as a vampire. Type: Combat [THN] (D) As above , buttake anymor tal or Discipline: Celerity ghoul retainer or put this cardonany mor- [cel] Maneuver. tal or ghoul allyand take control of that ally. [CEL] Additional strike. LoB:R Sabbat:C,SW:C/PB2, FN:PA6, CE:PTo4, Anar- chs:PAG2, KMW:PAn4, LoB:PO4, Third:C, Qetu the Evil Doer (Bane Mummy) LotN:PA4, KoT:C/PT6 Type: Ally Required Clan: FollowerofSet Pushing the Limit Pool Cost: 3 Type: Combat Unique mummywith 3 life. 2 bleed, 1 Discipline: Potence strength. Blood Cost: 1 Once per combat, Qetu can press to end com- [pot] Strike: hand strikeor use a melee weapon bat. If Qetu is bur ned, shuffle her into her own- str ike. This strikeis at +2 damage. er’slibrar y. [POT] Strike: hand strike or use a melee FN:R2 weapon strike.This strike is at +3 damage . Sabbat:C,SW:C/PB2/PL, CE:PN3, Anar- Quick Exit chs:PAG,KMW:PAl2, LoB:PG2, Third:C Type: Combat Discipline: Obfuscate Putrefaction [obf] Press,only usable to end combat. Type: Combat [OBF] Strike: dodge. Discipline: Thanatosis/Presence Sabbat:C,SW:C Blood Cost: 1 [pre] Strike: combat ends. Quick Jab [thn] Strike: 1 damage.Put this card on the op- Type: Combat posing minion. The minion with this card has -1 stealth. He or she may choose not to untap as Do not replace until after combat. nor mal and bur n this card dur ing his or her un- Str ike: hand strike(at strength damage) with tap phase.Aminion mayhaveonly one Putre- first strike. Ifmore than 1 damage is inflicted faction. with this strike, ignore the excess. [THN] As [thn] above , and this minion takes LotN:C 1unpreventable damage when he or she strikes in combat or takes an action. The minion with this cardmay choose not to strike during the Choose Strike step of combat. BL:C2 Quick Meld Quietus Type: Combat Type: Master Discipline: Protean Master: Discipline. [pro] Maneuver. Put this card on a vampire.This vampire gains [PRO] As above , and once this round, this 1lev elofQuietus [qui]. Capacity increases by vampire mayburn 1 blood for an additional 1: the vampire is one generation older.Cannot maneuver. be placed on a vampire with superior Quietus. Sabbat:C,SW:C,KMW:PG, Third:C,KoT:C AH:C2, FN:PA2, LotN:PA

Quicken Sight Rabble Razing Type: Reaction Type: Political Action Discipline: Auspex&Celer ity Successful referendum means all vampires [aus][cel] +1 intercept, with an optional maneu- with capacity below4bur n 1blood. verinthe resulting combat if this vampire suc- SW:C/PV,Third:C cessfully blocks. [AUS][CEL] As above , butwith +2 intercept. Rack, The BH:C/PTo2, LoB:PO4 Type: Master Master: unique location. Quickness When this card is playedorthe controller of Type: Combat this card changes,the controller chooses a Discipline: Celerity ready vampire he or she controls.Dur ing the Blood Cost: 1 controller’suntap phase,the chosen vampire [cel] Additional strike. gains 2 blood. A vampire controlled byanother [CEL] As above , butthis additional strike Methuselah can steal this location for his or her carddoes not count against this vampire’s controller as a (D) action. additional strike effect limit for this round. A Jyhad:U,VTES:U,CE:U,Third:U,KoT:U/PT vampire mayonlyplayone Quickness each round. Rafastio Ghoul Sabbat:R, SW:R, FN:PA, Third:R Type: Ally Pool Cost: 3 Quicksilver Contemplation Ghoul with 2 life. 1 bleed, 1 strength. Type: Action Modifier/Reaction Rafastio Ghoul can playcards requiring basic Discipline: Auspex&Tempor is Thaumaturgy [tha] as a vampire with a capacity Blood Cost: 1 of 3. [aus] [REACTION] +1 intercept. FN:C,Third:C [tem] [REACTION] Reduce a bleed against you by 2. Raking Talons [aus][tem] [ACTION MODIFIER][REACTION] Type: Combat Only usable during a referendum. Force a Required Clan: Gargoyle younger vampire to abstain from voting. This can cancel that vampire’svotes. Onlyusable before rangeisdetermined. [AUS][TEM] [ACTION MODIFIER] +2 bleed. Forthe remainder of combat, damage from this LoB:C Gargoyle’shand strikes is aggravated. A vam- pire mayplayonly one Raking Talons each combat. LoB:C Rampage Rapid Healing Type: Action Type: Action Discipline: Potence Discipline: For titude [pot] (D) Burnany location. If you control the lo- +1 stealth action. Onlyusable byavampire cation, this is a +1 stealth action. in torpor. Jyhad:U2, VTES:U,CE:U/PB [for] The acting vampire leavestor por.Ifthe vampire is blocked, there is no combat. If the blocking minion is a vampire who can commit Random Patterns diabler ie,that vampire maydiabler izethe act- Type: Action Modifier/Reaction ing vampire. Discipline: Auspex&Dementation [FOR] As above , and the acting vampire [aus][dem] +1 intercept. gains 1 blood from the blood bank. [AUS][DEM] Onlyusable when a minion is Jyhad:C,VTES:C,SW:PV,FN:PR, CE:C,Anar- attempting to blockthis acting vampire . The chs:PAG,LoB:PA blocking minion gets -1 intercept. BH:C/PM Rapid Thought Type: Combat Rant! Discipline: Celerity Type: Action Modifier [cel] Maneuver or press. Requires a readyanarch.Onlyusable dur- [CEL] Onlyusable during the choose-strike ing a referendum before anyvotes are cast. step, and onlyifthis vampire would choose Dur ing this referendum, each ready anarch his or her strike first. Instead, the opposing maybur n 1blood to gain 1 additional vote.If minion chooses his or her strike first. the referendum fails,this acting vampire takes Sabbat:U,Tenth:B 2unpreventable damage. Anarchs:C/PAB3 Raptor Type: Retainer Rapid Change Discipline: Animalism Type: Action Modifier/Combat Blood Cost: 2 Discipline: Protean Animal with 1 life. Blood Cost: 1 [ani] The minion with this retainer gets +1 inter- [pro] [ACTION MODIFIER] +1 stealth. cept. [PRO] [COMBAT]Strike: combat ends. [ANI] As above , and when the minion with Sabbat:C,SW:C,Third:C this retainer is in combat, the opposing minion’scontroller gets -1 hand size. Sabbat:U,CE:U,Third:U Rastacourere Ravnos Acceptance Type: Action Type: Political Action Pool Cost: 1 If this referendum is successful, each Ravnos +1 stealth action. maychoose to become Camarilla. Put this card (D) Put this card on a titled vampire.The vam- into play. WheneveraRavnos enters play, he pire’stitle is wor th 1less vote during referen- or she maychoose to become Camarilla. The dums,and he or she gets -1 stealth when at- Ravnos clan is a Camarilla clan. tempting political actions.This vampire’sca- DS:U2, Tenth:A pacity is reduced by1.(Avampire’scapacity cannot go below1.) A vampire mayhaveonly Ravnos Cache one Rastacourere. Type: Master Tenth:A/B Required Clan: Ravnos Master: unique location. Rat’sWarning Dur ing your master phase,you maymove1 Type: Reaction counter from your pool to this card and add 1 Discipline: Animalism blood from the blood bank. When equipping a Onlyusable byatapped vampire during a minion, you maytap this card to use the blood bleed against you. counters on it to paysome or all of the pool or [ani] Untap this reacting vampire. blood cost of the equipment. [ANI] As above , with an optional press dur- DS:U,FN:PR ing the resulting combat if this vampire suc- cessfullyblocks this bleed and combat oc- Ravnos Carnival curs. Type: Master Jyhad:C,VTES:C,SW:PT,FN:PR3, CE:C,An- Required Clan: Ravnos archs:PG2, LoB:PA2 Pool Cost: 1 Master: unique location. Rave Put X currency counters on this card when you Type: Action playit, where X is the number of Ravnos you +1 stealth action. control. When a Ravnos you control perfor ms Move asmuch blood (or life) and/or equipment an action, you mayuse these currency coun- from the acting minion to anyready vampires ters toward the cost in blood (but not pool) of youcontrol. the action card. Burnthis card when the last SW:C/PB,Third:C counter is removed. AH:R2, FN:PR, LotN:PR Raven Spy Type: Retainer Rayzeel’sSong Discipline: Animalism Type: Action Blood Cost: 1 Discipline: Valeren/Animalism Animal with 1 life. [ani] This vampire bur ns 1blood to untap an al- [ani] This minion gets +1 intercept. ly. [ANI] As above , butthe Raven Spyhas 2 [val] (D) Bleed with +1 bleed. life. [VAL] +1 stealth action. Add1lifefromthe Jyhad:U,VTES:U,CE:U/PN, Anarchs:PG2, blood bank to an allythat has fewer life BH:PN3, KMW:PG, Third:PTz3, LotN:PR3, than his or her starting amount. KoT:U BL:C2, LoB:C Razor Bat Reality Type: Retainer Type: Action Required Clan: Gargoyle Discipline: Chimerstry Pool Cost: 2 Blood Cost: 3 Gargoyle creature with 2 life. [chi] (D) Put Reality on a younger vampire.The The Gargoyle with this retainer gets +1 inter- vampire with this card cannot be the target of cept. When the Gargoyle with this retainer is in (D) actions,cannot act (except to bur n this combat, the opposing minion takes 1R damage card), cannot blockand cannot cast votes.That dur ing the initial strikeresolution phase of each vampire can bur n Reality as a +1 stealth ac- round, at long or close range. tion. BL:C1, LoB:C [CHI] (D) Move a tapped young er vampire to the uncontrolled region(breaking anytem- porar y control effects).The vampire’sblood React with Conviction counters, master cards and minion cards Type: Conviction staywith that vampire , with anycounters When an effect that would change control of theyhaveonthem (those cards are out of this imbued is playedorannounced, you may playaslong as the vampire remains uncon- burn this card to cancel that effect. Burnthis trolled). card to cancel either a (D) action against this FN:C2 imbued that requires Chimerstry[chi], Demen- tation [dem], Dominate [dom], Presence [pre], Reality Mirror or Serpentis [ser] or a strikecard that requires Type: Combat anyofthose Disciplines playedbyaminion op- Required Clan: Malkavian antitribu posing this imbued as it is announced. No cost is paid. Choose a combat card in the opposing min- NoR:C ion’scontroller’sash heap and use the ability of that card as if that card had been playedfrom your hand (paycost as normal). If the card re- Read Intentions quires a Discipline this vampire does not have , Type: Combat youcan only use the basic ability of that card. Discipline: Auspex Only one Reality Mirror can be playeddur ing a [aus] Press,only usable to end combat. game. [AUS] Strike: dodge. SW:R, Third:R Jyhad:C,VTES:C,CE:C/PM2, Third:PM3, KoT:C Realm of the Black Sun, The Type: Master Read the Winds Required Clan: FollowerofSet Type: Reaction Pool Cost: 1 Discipline: Animalism & Auspex Unique master. Blood Cost: 1 Put this card in play. Ifyour preygains at least Do not replace until the end of this action. 1pool during his or her master phase,you gain [ani][aus] +1 intercept. This vampire doesn’t 1pool. Anyminion maybur n this card as a (D) tap for successfully blocking this action. action; vampires with titles get -1 stealth when [ANI][AUS] Onlyusable byatapped vam- attempting that action. pire . This vampire untaps and attempts to AH:R2, FN:PS blockwith +1 intercept, even if intercept is not yet needed. BL:U2, Third:U Reanimated Corpse Reckless Agitation Type: Ally Type: Political Action Discipline: Thanatosis Blood Cost: 2 Blood Cost: X Requires an independent vampire with ca- Zombie with 2 life. 2 strength, 2 bleed. pacity above 4. [thn] Put X pathos counters on this corpse Allocate 6 points among twoormore other when it enters play. Dur ing your untap phase, Methuselahs.Successful referendum means burn 1 pathos counter.Remove the corpse each Methuselah bur ns 1pool for each point from the game if it has no pathos counters.The assigned. cor pse can playcombat cards that require ba- LotN:C/PG3 sic For titude [for] as a vampire. [THN] As above , butput 2 additional pathos Recruiting Party countersonthe corpse. Type: Action LoB:C Required Clan: Ventr ue antitr ibu Each Ventr ue antitr ibuinyour uncontrolled re- Rebel gion gains 1 blood from the blood bank. Type: Master Sabbat:R, SW:R, Third:R Master: archetype . Trifle . Put this card on a vampire you control. Once Recruitment per turn, when this vampire successfully blocks Type: Master atitled vampire or a political action, he or she Pool Cost: 2 gains 1 blood from the blood bank (before the resulting combat, if any). A vampire can have Master. only one archetype. Search your crypt for a vampire.Showittoall Gehenna:C players and place it face down in your uncon- trolled region. Shuffle afterward. Sabbat:C,SW:PV,Third:PTr Rebirth Type: Action Modifier Recure of the Homeland Requires a Red List minion. Onlyusable Type: Action when a diablerie action is successful. Required Clan: Tremere antitribu No blood hunt maybecalled, and this vampire untaps.Avampire can playonly one Rebirth +1 stealth action. Onlyusable byavampire each turn. in torpor.Usable byatapped vampire . KMW:R/PAn The acting vampire leavestor por.Ifthis action is blocked, there is no combat. If the blocking minion is a vampire who can commit diabler ie, Recalled to the Founder that vampire maydiabler izethe acting vampire. Type: Event BH:U/PTr, Third:U/PTr Gehenna. Do not replace as long as this cardisinplay. Requires at least twoother Gehenna cards in play. Dur ing each Methuselah’suntap phase,if he or she controls more than twovampires of the same clan, he or she bur ns one such vam- pire.Ifthat vampire’scapacity is above 5,this Methuselah becomes immune to the effects of this card for the remainder of the game. Gehenna:R Recurring Contemplation Redcap Wilder Type: Action Modifier Type: Retainer Discipline: Tempor is/Presence Discipline: Mytherceria Blood Cost: 2 Onlyusable when the action is announced. [pre] Choose an ally.Heorshe cannot block Chang eling with 2 life. this action. Only one Recurring Contemplation [myt] Vampires with capacity less than 7 must maybeplayedeach turn. burn a blood to attempt to blockthe minion with [tem] As [pre] above , butchoose an ally or this retainer. younger vampire. [MYT] As above , butthe cost to employthis [TEM] As [tem] above , and burn 1 blood to retainer is reduced by1blood. tap the chosen minion. LoB:R LoB:C Redeem the Lost Soul Red Herring Type: Master Type: Action Modifier Master. Discipline: Chimerstry Choose a vampire in your ash heap.Gain X Blood Cost: 1 pool, where X is half of the capacity of that [chi] Only usable when this acting vampire is vampire (round down). Remove that vampire blocked. Untap the acting vampire,donot tap from the game. the blocking minion, and cancel the current ac- AH:R2, CE:R tion and combat. Takethe card playedtoper- form the action (if any) backinto your hand. Redirection Yo ur vampires cannot attempt the same action Type: Reaction again this turn. Discard down to your hand Discipline: Dominate size. [CHI] As above , buttap the blocking minion. [dom] Only usable when a younger vampire is FN:C2/PR bleeding you, after blocks are declined.Tap this reacting vampire.Choose another Methuselah other than the acting vampire’scontroller.That Red List acting vampire is nowbleeding that Methuse- Type: Action lah. Requires a ready, titled, non-Red List vam- [DOM] As above , butthe acting vampire can pire . be the same age orolder. (D) Choose a ready ally or a ready younger Sabbat:C,SW:C/PV,CE:PV3, Third:C/PTr4 vampire.The chosen minion becomes Red List. That minion maynot attempt to blockthis Redistribution action. Type: Action KMW:C/PAl Discipline: Sanguinus +1 stealth action. [san] This acting vampire gains a blood. Then move any amount of blood and equipment among the Blood Brothers in this circle. [SAN] As above , and untap this acting vam- pire . LoB:C Redline Regarhagan’sHold Type: Master Type: Master Pool Cost: 2 Master: out-of-turn Only usable when a blood hunt referendum Master: out-of-turn. passes and would bur n avampire controlled by Givethis card to another Methuselah during his another Methuselah. That vampire is not or her untap phase and move a reaction card burned. Put this card on that vampire and take from that Methuselah’sash heap to this card. control of him or her.This vampire is indepen- The chosen reaction card costs that Methuse- dent. This vampire gets one optional press lah’svampires an additional blood. That when in combat with a Camarilla vampire and Methuselah maymove1pool to this card as a can enter combat with anyCamar illa vampire master phase action. Burnthis card when it as a +1 stealth (D) action. Burnthis card if the has 2 pool counters.AMethuselah can have vampire changes sects. only 1 Regarhagan’sHold. Anarchs:R Anarchs:R2

Reform Body Regeneration Type: Combat/Reaction Type: Action Discipline: Vicissitude Discipline: For titude [vic] Only usable byavampire being bur ned; +1 stealth action. Onlyusable byavampire he or she is sent into torpor instead. Usable by in torpor. avampire in torpor. Usable byatapped vam- [for] The acting vampire gains 4 blood from the pire. blood bank. (Remove excess blood.) If this ac- [VIC] As above , and this vampire gains 2 tion is blocked, there is no combat; if the block- blood from the blood bank. ing minion is a vampire who can commit diab- Sabbat:R, SW:PT ler ie,that vampire maydiabler izethe acting vampire. [FOR] As above , butthe acting vampire Reformation gains 5 blood from the blood bank. Type: Action Sabbat:C,SW:C Discipline: Chimerstry/Dominate/Ser pentis +1 stealth action. Requires a readyanarch. Regenerative Blood [chi] (D) Steal an equipment card from your Type: Master predator or prey. Required Clan: Samedi [dom] (D) Burn1blood to steal a hunting Pool Cost: 1 ground. Bur n Option [ser] (D) Put a corruption counter on anyvam- pire.Ifthe number of your corruption counters Unique master. on the vampire equals or exceeds his or her Put this card on a Samedi you control. The capacity,you maybur n all of your corruption Samedi with this card can heal 2 non-aggravat- counters on that vampire to gain control of him ed damage for each blood counter he or she or her. burns. Gehenna:C BL:R1, LoB:R

Regaining the Upper Hand Type: Political Action Choose a Methuselah. Successful referendum means the chosen Methuselah gets the Edge. Jyhad:C,VTES:C,Sabbat:C Regent Reins of Power Type: Master Type: Political Action Pool Cost: 1 Successful referendum means each Methuse- Master.Title . lah maychoose a ready vampire he or she Put this card on a Sabbat vampire you control controls.Each Methuselah gains 6 pool. Each with a capacity above 7 torepresent the unique Methuselah also bur ns an amount of pool Sabbat title of regent. AnySabbat vampire with equal to the capacity of his or her predator’s adifferent controller can enter combat with this chosen vampire.Only one Reins of Pow ercan vampire as a (D) action. If a Sabbat vampire di- be playedorcalled in a game. abler izes this vampire,movethis card to the di- Anarchs:C,KMW:PAn, Third:PTr, KoT:C/PV abler ist (before the blood hunt is called). SW:R, Third:R Rejuvenate Type: Pow er Rego Motus Vir tue: Defense Type: Combat During your untap phase,ifthis imbued has Discipline: Thaumaturgy fewer lifethan his or her starting amount, Blood Cost: 1 he or she gains 1 life. [tha] Prevent 2 damage from the opposing min- [ACTION] [1 CONVICTION] +1 stealth action. ion’sstr ike. A vampire mayplayonly one Rego Add 1 blood to a vampire or 1 lifetoany other Motus each round. ally,not to exceed starting life. [THA] As above , butfor 4 damage . NoR:C KoT:C Release of the Shackled Soul Reindoctrination Type: Action Type: Action Discipline: Necromancy Required Clan: Tremere/Tremere antitribu Blood Cost: 1 Blood Cost: 2 [nec] (D) Burnanally or retainer controlled by +1 stealth action. your prey. Choose a younger Gargoyle.That Gargoyle [NEC] As above , with +1 stealth. loses anyexisting slave status and becomes a DS:U2 slave tothis acting vampire’sclan. Takecontrol of the Gargoyle if another Methuselah controls Relentless Pursuit him or her,movethe Gargoyle to your ready re- Type: Combat gion, and untap him or her. Discipline: Potence LoB:C Blood Cost: 1 [pot] Press. Reinforcements [POT] Press, and if another round of combat Type: Political Action star ts, youget +2 hand sizefor the remain- Requires a titled vampire . der of combat. Choose one or more Methuselahs.Successful FN:C,KoT:PB3 referendum means each chosen Methuselah selects up to 3 librar y cards from his or her ash heap and shuffles them into his or her librar y. Remove this card from the game,evenifthe action is canceled or blockedorthe referendum fails. FN:R2, Third:PB Reliquary: Akunanse Remains Reliquary: Trinket Type: Equipment Type: Equipment Required Clan: Akunanse Pool Cost: 1 Pool Cost: 1 Equipment. Unique equipment. If the bearer is a ready Laibon, you get +1 Dur ing your untap phase,choose Abombwe hand size. This Laibon maydiscard up to 3 [abo], Animalism [ani] or For titude [for]. Until cards from your hand as a +1 stealth action. A your next untap phase,the Akunanse with this minion mayhaveonly one Reliquary: Trinket. equipment has an additional levelofthe cho- EK:C sen Discipline.The Akunanse with this equip- ment gets +1 bleed and gains 1 capacity: he or Remnant of the Endless Storm she is one generation older. Type: Ally LoB:PA Pool Cost: 6 Unique werewolf with 5 life. 1 strength, 0 Reliquary: Biague bleed. Requires a magaji. Type: Equipment The Remnant gets +1 strength for each lifeit Equipment. has.The Remnant mayenter combat with any Dur ing your untap phase,ifthe bearer is a minion as a (D) action. If anyeffect does more ready Laibon, you maylook at the top card of than 2 damage to the Remnant, ignore the ex- anyMethuselah’slibrar y.Ifthe card does not cess.Ifthe Remnant has 4 or few erlifedur ing require a Discipline,showittoall players,and your untap phase,itgains 1 lifefrom the blood this Laibon maybur n ablood to allowyou to bank. look at that Methuselah’shand. EK:R LoB:PI Remover Reliquary: Shango Remains Type: Master Type: Equipment Master. Required Clan: Assamite Put this card on a BlackHand vampire.This Equipment. vampire can tap anycard (including a minion) Choose an Assamite in your ash heap or bur n as a +1 stealth (D) action. A vampire can have 1pool to choose an Assamite in your uncon- only one Remover. trolled region. Remove that Assamite from the BH:C game or bur n this reliquary. Once per turn, if this Assamite is ready,heorshe maybur n 1 Renegade Garou blood to giveyou +2 hand sizefor the remain- Type: Ally der of the turn; this ability cannot be used dur- Required Clan: Gangrel ing combat. Pool Cost: 5 Promo-20080203 Werewolf with 3 life. 2 strength, 0 bleed. Renegade Garou gets an additional strikeeach round and an optional maneuver each combat. He mayenter combat with a minion controlled by another Methuselah as a +1 stealth (D) ac- tion. If Renegade Garou has 2 or few erlifedur- ing your untap phase,hegains 1 lifefrom the blood bank. Jyhad:R2, VTES:R, Anarchs:R2, KoT:R Renewed Vigor Repulsion Type: Action Type: Action Modifier Discipline: Obeah/For titude Discipline: Obeah/Presence Blood Cost: 1 [pre] Only usable when the acting vampire’sac- +1 stealth action. tion is announced. If this action is blocked, the [for] Put this card on this acting vampire.Dur- acting vampire gets an optional maneuver,only ing your untap phase,ifthis vampire is in tor- usable to maneuver to long range,dur ing the por,you can bur n this card to move him or her resulting combat. to your ready region. A vampire can have only [obe] +1 stealth. one RenewedVigor. [OBE] Put this cardonthis vampire . This [obe] Move a vampire in torpor to his con- vampire gets +1 stealth. Burn this cardif troller’sready region, or restore an ally or re- this vampire goes to torpor.This vampire tainer to his or her starting life(with lifecoun- cannot have or playanother Repulsion. ters from the blood bank). BL:C1, LoB:C [OBE] Choose anyother vampire . That vam- pire gains enough blood from the blood Resilience bank to reachfull capacity. Type: Combat BL:C2, LoB:C Discipline: For titude [for] Prevent 1 damage. Repair the Undead Flesh [FOR] Prevent 3 non-aggravated damage . Type: Action Sabbat:U,SW:U/PV,FN:PR2, CE:PV3, Third:U Discipline: For titude +3 stealth action. Resilient Mind [for] Put this card on this vampire.Incombat, Type: Action this vampire mayheal aggravated damage by Discipline: For titude burning 3 blood per point healed. Burnthis card if this vampire goes to torpor. +1 stealth action. [FOR] As above , butburn only2blood per [for] Put this card on the acting vampire.When point. another minion plays an action or combat card KoT:U that requires Dementation [dem], Dominate [dom], Obeah [obe] or Serpentis [ser], this vampire can bur n 1blood to be immune to the Repo Man effects of that card. Type: Ally [FOR] As above , and this vampire untaps at Blood Cost: 1 the end of this action. Unique ghoul with 1 life. 0 strength, 0 bleed. BH:R If the action to recruit Repo Man is successful, untap the acting minion at the end of the turn. Resist Earth’sGrasp Repo Man can retrieve the first vehicle you find Type: Action Modifier/Combat in your librar y as a +2 stealth action. You then Discipline: Celerity place the vehicle on anyready minion you con- Blood Cost: 1 trol who meets the requirements of the card (paycost to equip as normal). If none of your [cel] [COMBAT] Press,ormaneuver with an op- ready minions meet the requirements of the tional press. card, the card is bur ned without cost. Shuffle [CEL] [ACTION MODIFIER] +1 stealth. afterward. LotN:C/PA2, KoT:C/PB5 Anarchs:R Respire Restructure Type: Pow er Type: Action Vir tue: Redemption Discipline: Dementation Blood Cost: 1 [ACTION] (D) Inflict 1 damage on a vampire with capacity less than 6. If this action is suc- [dem] (D) Put this card on anyally.This ally cessful, you maymove1conviction from your does not untap as normal during his or her hand or ash heap to this imbued. controller’suntap phase.His or her controller [ACTION] [1 CONVICTION] +1 stealth action. can bur n apool during his or her untap phase Add 1 blood to a vampire or 1 lifetoany other to untap this ally. ally,not to exceed starting life. [DEM] (D) Take control of an allycontrolled NoR:C by another Methuselah. SW:R, Third:R Resplendent Protector Type: Retainer Resume the Coil Required Clan: Toreador Type: Action Discipline: Necromancy Mor tal with 1 life. The minion with this retainer mayprevent 1 +1 stealth action. damage each combat. [nec] Only usable byavampire in torpor.This Jyhad:R2, VTES:R, CE:R vampire leavestor por.Ifthis vampire is blocked, there is no combat. If the blocking minion is a vampire who can commit diabler ie, Restoration that vampire maydiabler izethis acting vam- Type: Action pire. Discipline: For titude [NEC] Rescue a vampire from torpor. +1 stealth action. LotN:R [for] The acting vampire gains 2 blood. [FOR] The acting vampire gains 3 blood. Resurrection Jyhad:C,VTES:C,Sabbat:C,SW:PV2, Type: Action FN:PR3, CE:PV2, Anarchs:PAG/PG, Discipline: Obeah/Valeren KMW:PAn2, Third:C Blood Cost: 1 +1 stealth action. Onlyusable if a retainer Restricted Vitae or allyhas been burned from play since Type: Event your last turn. Gehenna. Do not replace until a vampire [val] Move the retainer or ally card from your successfullyhunts. ash heap to your hand. Vampires cannot hunt unless forced to hunt. A [obe] Move the retainer card from its Methuse- vampire who must hunt mayhunt bystealing a lah’sash heap to this acting vampire,with life blood from a younger vampire as a (D) action from the blood bank equal to its starting life. instead of perfor ming the usual hunt action. Use the normal version, if it requires a Disci- Gehenna:R, KMW:PAn pline. [OBE] As [obe] above , butmovethe ally cardinstead. Put it in your readyregion, un- tapped. BL:R1, LoB:R Retain the Quick Blood Revelation of Desire Type: Action Type: Action Modifier Discipline: Celerity & Quietus Discipline: Serpentis +1 stealth action. Youcannot playanother action modifier to [cel][qui] Put this card on the acting vampire. increase this bleed amount. Blood this vampire spends to playcards that [ser] +1 bleed. require Celerity or Quietus is placed on this [SER] Burn one of your corruption counters card instead of the blood bank. During your un- from a minion controlled bythe target tap phase,move1blood from this card to this Methuselah to get +3 bleed against that vampire. Methuselah. [CEL][QUI] As above , butmove2blood Gehenna:C,LotN:PS3 from this cardtothis vampire during your untap phase. Revelation of Despair LotN:R Type: Reaction Discipline: Serpentis Retribution Onlyusable when this vampire successfully Type: Master blocks one of your predator’sminions (play Master. before combat, if any). Choose a minion who successfully bled you for [ser] The acting minion bur ns 1blood or life. more than 1 pool since your last turn. The cho- [SER] Put a corruption counter on the act- sen minion takes 3 unpreventable damage.A ing minion. If the number of your corruption Methuselah can playonly 1 Retribution in a countersonthe minion equals or exceeds game. his or her capacity or cost, you mayburn Promo-20050122 those counterstogain control of him or her. KMW:C,LotN:PS3 Return to Innocence, The Type: Action Revelation of Ecstasy Blood Cost: 4 Type: Action Discipline: Serpentis (D) Bleed. If you successfully bleed your prey forone or more,put this card on the acting +1 stealth action. vampire.Bur n this card if this vampire loses [ser] (D) Tap one of your prey’sready minions. anyblood or goes to torpor,orifyour preyis [SER] As above , and place a corruption ousted. During your next untap,this vampire is counter on that minion. If the number of removedfrom the game and your preybur ns X your corruption countersonthe minion pool, where X is the capacity of this vampire. equals or exceeds his or her capacity or Added to the V:EKN banned list in 1999. cost, you mayburn those counterstotake AH:R2 control of him or her. LotN:C/PS4 Reunion Kamut Type: Action +1 stealth action. Requires a BlackHand vampire . Move 2 blood from the blood bank to a Black Hand vampire in your uncontrolled region. BH:C Revelation of the Sire Reversal of Fortunes Type: Action Type: Political Action Blood Cost: 1 Successful referendum means direction of play Requires a readynon-sterile vampire who is is reversed. Preyisstill to the left, however. not Caitiff. Jyhad:V,VTES:V,CE:PM Put this card on a younger Caitiff.The vampire with this card is nowconsidered to be a mem- Revocation of Tyre ber of the same clan as the acting vampire.He Type: Political Action or she is no longer considered Caitiff.His or her capacity increases by1. If this referendum is successful, each Assamite AH:C2, Tenth:B maychoose to become Camarilla. Put this card into play. WheneveranAssamite enters play, he or she maychoose to become Camarilla. Revelation of Wrath The Assamite clan is a Camarilla clan. Type: Combat AH:V3, Tenth:A Discipline: Serpentis [ser] Only usable at the end of a round in which Revolutionary Council the opposing minion inflicted 2 or more dam- Type: Political Action age or anyaggravated damage (evenifitwas prevented). Put a corruption counter on the op- Requires a baron. posing minion. A vampire can playonly one Choose X, then choose X ready untapped an- Revelation of Wrath each round. archs you control and allocate 2X points [SER] As above , and place an additional among one or more Methuselahs,locations, corruption counter if the opposing minion and equipment. Successful referendum means inflicted 3 or more damage or2ormore ag- each chosen anarch is tapped, each Methuse- gravated damage this round. lah bur ns 1pool for each point assigned, and KMW:R, LotN:PS each location or equipment assigned a point is burned. TR:C Revelations Type: Action Discipline: Auspex Rewind Time Blood Cost: 1 Type: Reaction Discipline: Tempor is/Presence +1 stealth action. Blood Cost: 2 [aus] (D) Look at your prey’shand. He or she discards a card of your choice. [pre] Reduce a bleed against you by1. [AUS] Put this cardinplay. Your preyplays [tem] Cancel an action card as it is played(the with an open hand. Anyminion mayburn acting minion is not tapped). this cardasa(D) action. [TEM] Usable byaready, untapped vampire Sabbat:U,SW:U/PT,CE:PTr, BH:PTo2, Third:U even though there is no action. Cancel a non-out-of-turn master cardasitisplayed during anyother Methuselah’smaster Revenant phase (no cost is paid). The Methuselah Type: Retainer who playedthat cardgains another master Required Clan: Tzimisce phase action. Blood Cost: 1 BL:R2, LoB:R Ghoul with 2 life. The minion with this retainer gets +1 intercept. Sabbat:U,SW:PT,Third:U/PTz Riddle Phantastique Rise of the Nephtali Type: Action Type: Event Required Clan: Kiasyd Gehenna. Do not replace until a vampire be- Blood Cost: 2 comes a Liaison. Bur n Option Requires at least one other Gehenna card in (D) Put this card on an ally or younger vampire play. Any Independent vampire maytakeanac- who is not Malkavian or Malkavian antitribu. tion to become liaison. Liaison is a unique In- Put X riddle counters on this card, where X is dependent title wor th 4votes.Ifthis title would half the capacity of the acting vampire (round be contested with a younger vampire,the down). The minion with this card bur ns 1riddle younger vampire immediately yields instead of counter instead of untapping during his or her contesting. untap phase.Bur n this card when it has no Gehenna:R counters.You maynot playthis card if another Riddle Phantastique is in play. Ritual Challenge BL:C1, LoB:R Type: Action Required Clan: Gangrel Rigor Mortis Blood Cost: 1 Type: Combat +1 stealth action. Discipline: Thanatosis/Presence If this action succeeds,put this card on the act- Blood Cost: 1 ing Gangrel. This vampire gets +1 strength. A Onlyusable before rangeisdetermined. A vampire mayhaveonly one Ritual Challenge minion can playonlyone Rigor Mortis each card. round. Jyhad:R, VTES:R, Tenth:B [pre] The opposing minion cannot use anyad- ditional strikes this round. Ritual of the Bitter Rose [thn] As [pre] above , with an optional press. Type: Action Modifier/Combat [THN] As [thn] above , and once eachround this combat, you maycancel a maneuver Each ready vampire you control gains an used bythe opposing minion. amount of blood from the blood bank equal to BL:C2, LoB:C the amount of blood on a vampire being bur ned either bydiabler ie or while in combat with this vampire. Riposte Jyhad:R2, VTES:R, CE:R Type: Combat Discipline: Celerity Blood Cost: 1 Robert Carter Type: Retainer Not usable on the first round of combat. Blood Cost: 1 [cel] Strike: combat ends,and inflict 1 damage to the opposing minion once combat ends if the Unique ghoul with 1 life. range is close (damage not preventable). Dur ing your untap phase,Car ter’semployer [CEL] As above , butinflict 2 damage . burns1blood, or Carter is bur ned. The vam- DS:C3, CE:PTo, LoB:PO pire with this retainer gets +2 bleed. Gehenna:R, Third:PTr Rock Cat Roll Type: Ally Type: Combat Required Clan: Gargoyle Discipline: Flight Pool Cost: 4 Do not replace until after combat. Gargoyle creature with 4 life. 3 strength, 0 [FLIGHT] Maneuver.Aminion mayplayonly bleed. one Roll each round. If this minion is still ready RockCat mayenter combat with anyready when you would draw toreplace this card, you minion controlled byanother Methuselah as a maymovethis card from your ash heap to your (D) action. When in combat with the RockCat, hand instead. vampires with capacity less than 4 cannot LoB:C str ikeinthe first round. RockCat gets an op- tional press each combat. RockCat mayplay Rolling with the Punches cards requiring basic Potence [pot] as a vam- Type: Combat pire of capacity 3. Discipline: For titude BL:R1, LoB:R [for] Prevent 1 damage. [FOR] This vampire burns 1 blood to pre- Rockheart vent all damage fromthe opposing minion’s Type: Combat strikes this round of combat. Discipline: Visceratika/Thaumaturgy Sabbat:C,SW:C/PV,FN:PR, CE:PV3, [tha] Strike: dodge. LoB:PA3, Third:C [vis] Prevent half the damage (round up) done by the opponent’sstr ike. (Doing this twice Rom Gypsy would prevent all damage from the strike.) Type: Ally [VIS] As [vis] above , and prevent half the Required Clan: Ravnos damage (round up) done byeachstrike of Pool Cost: 3 the opponent for the remainder of combat. Avampire mayplayonlyone Rockhear t at Mor tal with 2 life. 0strength,0bleed. superior eachcombat. Rom Gypsy maystr ikefor 1R damage. Rom LoB:C Gypsy gets one optional maneuver each com- bat. Tap to giveaRavnos you control +1 stealth. Rogue DS:U2, FN:PR Type: Master Master: trifle. Rooftop Shadow Playonavampire who has committed diabler ie Type: Reaction since your last turn. Anyvampire can enter Discipline: Celerity combat with this vampire as a (D) action. Vam- Blood Cost: 1 pires with Auspex[aus] get +1 stealth on that action. [cel] +1 intercept. Not usable if the acting min- Promo-20090401 ion has Celerity. [CEL] +1 intercept. Not usable if the acting minion has superior Celerity. BH:C,Third:C,LotN:PA3 Root of Vitality RPG Launcher Type: Action Type: Equipment Discipline: Vicissitude Pool Cost: 2 +1 stealth action. Weapon. [vic] Rescue a vampire from torpor. 6R damage each strike; only usable after the [VIC] Move 1 lifecounter from the blood first round of combat; only usable at long bank to an allywho has fewer lifethan his range. or her starting amount. Jyhad:R, VTES:R Gehenna:C,Third:PTz Rubicon Rose Foundation, The Type: Action Type: Master +1 stealth action. Requires a titled vampire . Pool Cost: 1 (D) Burnayounger non-titled vampire who has Master: unique location. burned one of your non-Red List vampires Tapthis location and bur n aconviction [1 CON- since your last turn. VICTION] from a ready imbued you control to Promo-20090401 reduce a bleed against you byone or to gain twovotes in a referendum. Ruins of Ceoris NoR:R Type: Equipment Required Clan: Tremere antitribu Rötschreck This equipment cardrepresents a unique Type: Master location and does not count as equipment Master: out-of-turn. Frenzy. while in play. Put this card on a vampire when an opposing The Tremere antitribuwith this location gets an minion attempts to inflict aggravated damage optional maneuver or press each combat. on him or her,whether the damage would be SoC:R successfully inflicted or not. Combat ends.This vampire is tapped and sent to torpor.This vam- Ruins of Charizel pire does not untap as normal. During this Type: Master vampire’snextuntap phase,bur n this card. Required Clan: Baali Jyhad:U,CE:U,Anarchs:PG, BH:PTr2, KMW:PB,LoB:PA, Third:PTz Master: unique location. Put pool you bur n to untap your infer nal min- ions (using the infer nal ability) on this card. Rowan Ring Once each action, you maybur n Xcounters Type: Equipment from this card to reduce a bleed against you by Pool Cost: 1 X. Burnall counters from this card during your Unique melee weapon. predator’sdiscard phase. Str ike: Send the opposing vampire to torpor. KMW:R/PB This card is transferred to that vampire,and he or she doesn’t untap as normal during the un- tap phase as long as he or she remains in tor- por. Jyhad:R, CE:R, LoB:PI, KoT:R Ruins of Villers Abbey,Belgium Rutor’sHand Type: Equipment Type: Action Discipline: Thaumaturgy This equipment cardrepresents a unique Blood Cost: 1 location and does not count as equipment while in play. +1 stealth action. The vampire with this location maybur n X [tha] Put this card on the acting vampire.This blood before range is determined on the first vampire takes 1 unpreventable aggravated round of a combat to get X optional maneuvers damage.Beginning with your next turn, this forthat combat. vampire mayuntap once during each of your DS:U,FN:PA minion phases.Avampire mayhaveonly one Rutor’sHand. [THA] As above , butthis acting vampire Rumble mayprevent the aggravated damage by Type: Action burning 3 additional blood. Requires a Sabbat vampire . DS:C,CE:PTr, KMW:PB3, Third:PTr (D) Enter combat with a ready minion con- trolled byanother Methuselah. In that combat, Sabbat Inquisitor your hand sizeisincreased byone.Ifthis act- Type: Political Action ing vampire is not ready at the end of the ac- tion, you bur n 1pool. Requires a readyarc hbishop, cardinal or re- Third:C/PTz3 gent. Choose a Sabbat vampire who is not an In- quisitor.Ifthis referendum is successful, put Rumor Mill, Tabloid Newspaper,The this card on the chosen vampire.This vampire Type: Master is an Inquisitor and gets +1 bleed. He or she Pool Cost: 1 maylook at the top card of anyMethuselah’s Master: unique location. cr ypt as a (D) action; if it is a vampire with Taptochoose a vampire.Once during the cur- Thaumaturgy [tha], bur n that card. AnySabbat rent action, the chosen vampire maybur n 1 vampire maycall a referendum to bur n this blood to get +1 intercept. card as a +1 stealth political action. Sabbat:U,SW:U/PL, CE:PV,LoB:PG, Third:U Sabbat:U,Third:U

Rumors of Gehenna Sabbat Priest Type: Political Action Type: Political Action Choose one or more Methuselahs.Ifthis refer- Requires a readySabbat vampire . endum is successful, put this card into play. Choose a ready Sabbat vampire.Successful Each chosen Methuselah receives twomaster referendum means that for the remainder of the phase actions during his or her master phase game,any vampire attempting to blockthe cho- (instead of one). Anyvampire can call a refer- sen vampire bur ns 1blood. endum to bur n this card as a +1 stealth political Sabbat:C,SW:C/PV,BH:PM2, Third:C/PB action. Jyhad:R2, VTES:R, CE:R2, LoB:PA, KoT:U Sabbat Threat Sacrificial Lamb Type: Political Action Type: Action Discipline: Obfuscate Requires a prince or justicar. Blood Cost: 3 Choose one or more Methuselahs.Successful referendum means each chosen Methuselah [obf] Burnavampire in torpor that you control. gets a threat counter.Each Methuselah bur ns The acting vampire gains blood equal to the 1pool for each threat counter he or she has burned vampire’scapacity (ignore excess dur ing his or her untap phase.AMethuselah blood). You mayalso transfer equipment from maynev erhavemore than twothreat counters, the bur ned vampire to this one.This action is and he or she maybur n the Edge to bur n all not considered diabler ie. the threat counters he or she has. [OBF] (D) As above , butburn a vampire in Jyhad:V,VTES:V,CE:U,KMW:PAl another Methuselah’storpor region. DS:C2, FN:PA, CE:PN Sacrament of Carnage Type: Combat Salt of Thoth Discipline: Potence Type: Reaction Blood Cost: 1 Required Clan: Tremere Blood Cost: 2 [pot] Strike: 2R damage. [POT] Strike: 3R damage . Usable byatapped Tremere.Cause a (D) ac- Sabbat:C,SW:C/PL, CE:PB2, Anarchs:PAG2, tion targeting a location you control to fail and Third:C put this card on that location. You maybur n this card to cause a (D) action targeting this loca- tion to fail. Sacre Cour Cathedral, France Promo-20090401 Type: Equipment Blood Cost: 2 Samuel Haight This equipment cardrepresents a unique Type: Ally location and does not count as equipment Pool Cost: 5 while in play. Allies cannot blockthe vampire with this loca- Unique werewolf with 4 life. 3 strength, 0 tion. bleed. DS:C2 Once each action, Samuel maybur n alifeto get +1 bleed. He maysteal equipment as a str ike. Hemay playcards requiring basic Celer- Sacrifice ity [cel] or basic Thaumaturgy [tha] as a vam- Type: Political Action pire.Any vampire maycall a referendum to Requires a Sabbat vampire with capacity makeSamuel become Red List as a +1 stealth above 7. political action. If Samuel has less than 4 life Choose a vampire with a capacity below7who dur ing your untap phase,hegains 1 lifefrom belongs to the same clan as the acting vam- the blood bank. pire.Successful referendum means the chosen KMW:R vampire is bur ned. Sabbat:U,Tenth:B San Lorenzo de El Escorial, Spain Sanguine Instruction Type: Equipment Type: Action Blood Cost: 1 +1 stealth action. Requires a readyvampire . This equipment cardrepresents a unique Choose a Discipline this vampire has at superi- location and does not count as equipment or.Put this card on a ready vampire of the while in play. same clan as this acting vampire.The vampire The vampire with this location maysteal up to with this card gains one levelofthe chosen 2blood from an uncontrolled minion in your Discipline.The vampire’scapacity increases by predator’suncontrolled region as a +1 stealth 1: the vampire is one generation older.Cannot (D) action. be placed on a vampire with the superior ver- Gehenna:R sion of the Discipline. BL:C1, LoB:C San Nicolás de los Servitas Type: Equipment Sargon Fragment, The Required Clan: Lasombra Type: Equipment Blood Cost: 2 Pool Cost: 1 This equipment cardrepresents a unique Unique equipment. location and does not count as equipment The vampire with this equipment has superior while in play. Necromancy [NEC]. This vampire can move a Actions directed at this Lasombracost an addi- librar y card from your ash heap to your hand as tional pool. If this location is bur ned, the La- an action that costs 1 blood (discard after- sombrawith this card takes 2 unpreventable ward). damage.This card cannot be contested. Any FN:R2, LotN:PG card that would contest this location is immedi- ately bur ned before contesting begins. Saturday-Night Special SW:R, Third:R Type: Equipment Pool Cost: 1 Sanguinary Wind Weapon, gun. Type: Combat 1R damage each strike, with an optional ma- Discipline: Celerity neuver each combat. [cel] Only usable before strikes are chosen. Jyhad:C,VTES:C,SW:PV,FN:PR, CE:C/PTo, This vampire’sstr ikes maynot be dodged this Third:C round. [CEL] As above , butusable after strikes Savannah Runner have been chosen. Type: Reaction SoC:C Discipline: Celerity Requires a Laibon. [cel] This Laibon bur ns 1blood to get +1 inter- cept. [CEL] Tap this Laibon or an Aye onhim or her to untap another readyLaibon. Not us- able byablocking Laibon. EK:R Save Face Scattershot Type: Combat Type: Combat Usable onlybyanuntapped vampire not in- Ammo. volved in the current combat. Onlyusable Only usable before resolution of a gun’sstr ike. during the press step if both combatants This gun inflicts +2 damage at close range and are still ready. -2 damage at long range each strikefor the re- Choose a younger vampire of the same clan mainder of this combat. No more than one am- who is involved in the combat. The chosen mo card can be used on a gun each combat. vampire gets a mandatorypress,only usable to Gehenna:C,KoT:C continue combat. If the chosen combatant is still ready after the combat ends,heorshe SchreckNET gains 1 blood from the blood bank. Only one Type: Action Save Face maybeplayedeach combat. Required Clan: Nosferatu FN:C +1 stealth action. Unique. If this Nosferatu’scapacity is 6 or more,heor Sawed-Off Shotgun she untaps.Put this card in play. Whenevera Type: Equipment referendum succeeds,you maytap this card to Pool Cost: 2 look at anyMethuselah’shand. Weapon, gun. Promo-20090401 3R damage each strike, only usable once each combat. Scorn of Adonis Jyhad:C,VTES:C,SW:PB,CE:PB,Third:PM2 Type: Action Modifier Required Clan: Toreador Scalpel Tongue Onlyusable during a referendum. Type: Action Modifier/Reaction AnyMethuselah casting (including having a Discipline: Celerity & Presence vampire casting) at least 1 vote against the ref- Blood Cost: 1 erendum bur ns 1pool before the results are Onlyusable during a referendum. tallied. [cel][pre] Choose a vampire who has cast one Jyhad:U,VTES:U,CE:PTo2, KoT:U or more votes in this referendum. The chosen vampire is tapped and abstains during this ref- Scorpion Sting erendum (this cancels that vampire’svotes). Type: Combat [CEL][PRE] As above , and the chosen vam- Discipline: Animalism pire burns 1 blood. KMW:C,LoB:PI3, Third:PB2 [ani] Strike: hand strikeat+1damage. [ANI] As above , and this strike cannot be dodg ed. Scapelli, The Family "Mechanic" AH:C2, FN:PR2, CE:PN2, Anarchs:PG2, Type: Ally Third:C/PTz2 Required Clan: Giovanni Pool Cost: 3 Unique mor tal with 3 life. 0strength,1 bleed. Scapelli maystr ikefor 2R damage. Once each combat, Scapelli maypress to continue com- bat. DS:U2 Scorpion’sTouch Screw the Masquerade! Type: Combat Type: Political Action Discipline: Quietus Choose a Methuselah. Successful referendum Blood Cost: 1 means each Methuselah bur ns 1pool and the [qui] Strike: hand strikeor use a melee weapon chosen Methuselah bur ns an additional pool. str ike. Put this card on the opposing minion. Sabbat:C This minion gets -1 strength (after the current str ikeresolution step). Anyvampire maybur n Scrounging this card as a +1 stealth action. A minion may Type: Action have only one Scorpion’sTouch. [QUI] As above , and this minion burns 1 +1 stealth action. blood or lifeduring his or her untap phase. Look at up to 3 cards from the top of your li- FN:C2, LotN:PA4 brar y and move upto2ofthem to your hand (shuffle and discard afterward). CE:U,Third:U,KoT:U Scourge Type: Political Action Scry the Hearthstone Requires a titled vampire . Type: Reaction Choose a vampire of the same sect. If this ref- Discipline: Visceratika/Thaumaturgy erendum is successful, put this card on the chosen vampire and untap this acting vampire. Onlyusable during a (D) action directed at The vampire with this card mayenter combat you. with a vampire with capacity 4 or less or with [tha] +1 intercept. an ally as a +1 stealth (D) action. [vis] As [tha] above , with an optional maneuver KoT:U in the resulting combat if this vampire success- fully blocks. [VIS] Cancel an action cardoraction modifi- Scourge of the Enochians er cardthat requires Chimerstr y [chi] or Ob- Type: Event fuscate [obf] as it is played(no cost is Event. paid). Dur ing your discard phase,you maybur n a LoB:C vampire of capacity 2 or less,and your preda- tor takes control of this card (evenifyou do not Scrying of Secrets burn a vampire). Type: Action Modifier KoT:R Discipline: Auspex Blood Cost: 1 Scouting Mission Onlyusable when this vampire successfully Type: Action bleeds a Methuselah. Discipline: Dominate [aus] Look at the next 7 cards in that Methuse- [dom] (D) Bleed with +1 bleed. lah’slibrar y. [DOM] +1 stealth action. Move 2 blood from [AUS] As above , and if anyofthose cards the blood bank to a young er vampire in are action cards that can be used to bleed, your uncontrolled region. that Methuselah discards your choice of Sabbat:C,SW:C/PL2, CE:PV,BH:PTr4, Third:C one of those cards. Sabbat:U,SW:PT,CE:PM Seal of Veddartha Secret Horde Type: Equipment Type: Master Pool Cost: 1 Pool Cost: X Unique equipment. Master: investment. Only usable byavampire with capacity above Put this card in playand move 2Xblood from 5. This vampire can bleed at +1 bleed as a (D) the blood bank to this card. You mayuse a action. During each of your untap phases,put a master phase action to move 1 blood from this counter on this card if it has 3 or few ercoun- card to your pool. Burnthis card when it has no ters.The first 2 counters each grant this vam- counters. pire one levelofDominate [dom]. The next 2 Sabbat:C,SW:C,CE:C/PN, Anarchs:PG, each grant this vampire one levelofFor titude LoB:PA, Third:PB [for]. Remove all counters from this card if an- other minion gains control of it. Secret Library of Alexandria, The Gehenna:R, KoT:R Type: Master Required Clan: Nosferatu Seattle Committee Pool Cost: 1 Type: Master Master: unique location. Unique master. Yo umay drawacard each time you success- Put this card in play. Dur ing your master phase, fully bleed your prey. Discard to your hand size youmay tap this card to put an anarch counter afterward. on a ready non-titled, non-anarch vampire you AH:R2, CE:R control. A vampire with an anarch counter is considered anarch (and independent) evenif Secret Must Be Kept, The this card leavesplay. Ifavampire with an an- Type: Political Action arch counter changes sects,bur n the counter. Anarchs:R2 Requires a Laibon. Choose an ally or retainer.Ifthe acting Laibon is a magaji, choose up to twoallies or retain- Second Sight ers.Successful referendum means the chosen Type: Conviction allies and retainers are bur ned, and their con- An imbued mayburn onlyone Second Sight trollers bur n 1pool (each Methuselah bur ns no forthe following effects eachaction. more than 1 pool, regardless of the number of Bur n when a monster is acting to givethis im- allies and retainers chosen). bued +1 intercept for that action. LoB:R Bur n when this imbued declares an action to givemonsters -1 intercept for this action. Secret Passage NoR:C Type: Master Master. Second Tradition: Domain Put this card on a ready minion you control. If Type: Reaction this minion is the target of a (D) action while he Requires a readyprince or justicar. or she is ready,you maybur n this card to make +2 intercept. Also usable byatapped prince or the action fail. A minion can have only one Se- justicar,evenifintercept is not yet needed, to cret Passage. burn a blood to untap and attempt to blockwith CE:C,LoB:PI2 +2 intercept. Jyhad:U,VTES:U,CE:U/PTo/PV2, KMW:PAl3, KoT:U/PV3 Secure Haven Selective Silence Type: Master Type: Combat Pool Cost: 1 Discipline: Quietus Master: unique location. Haven. Onlyusable on the first round of combat. Put this card on a minion you control. This min- [qui] Maneuver. ion cannot be the target of other Methuselahs’ [QUI] Onlyusable before rangeisdeter- actions.Any Methuselah bur ns an additional mined. This vampire burns 1 blood to set pool when playing master cards on (or that tar- the rangefor this round. Skip the determine get) this minion. Burnthis card if this minion rang e step this round. enters torpor.Aminion mayhaveonly one KMW:C,LotN:PA4 haven. DS:C2, FN:PS,CE:PM, Anarchs:PAB, Sengir Dagger Third:PM, LotN:PS Type: Equipment Pool Cost: 2 Seduction Unique melee weapon. Type: Action Modifier Str ike: strength aggravated damage. Discipline: Dominate Jyhad:R, VTES:R, CE:R, Third:PB,KoT:R/PB Onlyusable as the acting vampire’saction is announced. Sense Death [dom] Choose a younger vampire.That vam- Type: Action pire cannot blockthis action. Discipline: Valeren/Animalism [DOM] As above , butyou maychoose a vampire the same age orolder. +1 stealth action. Jyhad:C,VTES:C,SW:PV,CE:C/PV2, [ani] (D) Enter combat with a younger vampire. BH:PTr2, KoT:C/PV4 [val] (D) Enter combat with anyminion. This acting vampire gets an optional press during this combat. Seeds of Corruption [VAL] As [val] above , and this acting vam- Type: Action pire gets an optional maneuver during this Discipline: Thaumaturgy combat. Blood Cost: 2 LoB:C +1 stealth action. [tha] (D) Put this card on one of your prey’s Sense the Savage Way vampires.Ifthe vampire is a FollowerofSet, he Type: Reaction or she bur ns 2additional blood when attempt- Discipline: Animalism ing an action;otherwise,heorshe bur ns 1ad- ditional blood when attempting an action.The Requires a vampire with capacity above 6. vampire’sspecial abilities cannot be used.Any [ani] +1 intercept. vampire(s) maybur n this card with two+1 [ANI] Onlyusable byatapped vampire . This stealth actions. vampire untaps and attempts to block. [THA] As above , butthe vampire burns 2 LotN:C,KoT:C additional blood when attempting an action; FollowersofSet burn 3 additional blood. AH:U5, CE:PTr2 Sense the Sin Sensory Overload Type: Reaction/Action Modifier Type: Action Discipline: Daimoinon/Auspex Discipline: Chimerstry Blood Cost: 1 [aus] Only usable when a younger vampire is acting. +1 intercept. [chi] (D) Put this card on a ready minion. You [dai] +1 intercept. +2 intercept if the acting min- still control this card. The minion with this card ion has a corruption counter. maynot act or block. Burnthis card during the [DAI] After playing this card, you cannot minion’scontroller’sdiscard phase. playanother action modifier to further in- [CHI] As above , butburn this cardduring crease the bleed for this action. +2 bleed. your next untap phase. Minions with corruption countersget -1 in- FN:C2 tercept when attempting to blockthis ac- tion. Seraph BL:C2, KMW:PB3 Type: Political Action Requires a BlackHand vampire . Sense Vibrations Choose a non-Seraph BlackHand vampire Type: Master with a capacity above 5.Ifthis referendum is Master: trifle. successful, put this card on the chosen vam- Put this card on a Laibon with Auspex[aus]. pire.That BlackHand vampire gains 2 blood This Laibon with Auspexmay tap this card dur- and is a Seraph. Non-Sabbat vampires cannot ing a referendum to get 1 additional vote.A vote in this referendum. vampire can have only one Sense Vibrations. BH:U2 EK:R Seraph’sSecond Sense Vitality Type: Action Modifier Type: Action Requires a readySeraph. Onlyusable when Discipline: Valeren/For titude anon-Seraph BlackHand vampire is acting, +1 stealth action. after resolution. [for] This vampire gains 2 blood. Untap the acting BlackHand vampire.ASer- [val] Rescue a vampire from torpor. aph mayplayonly one Seraph’sSecond each [VAL] As [val] above , and the rescued vam- tur n. pire gains 1 blood. SoC:R BL:C2, LoB:C Serenading the Kami Sensory Deprivation Type: Action Modifier Type: Action Discipline: Thaumaturgy Discipline: Chimerstry Blood Cost: 1 Blood Cost: 3 Onlyusable as the action is announced. [chi] (D) Burnany retainer or put this card on [tha] The acting vampire gets +1 strength this anyally.The minion with this card does not un- action. tap as normal during the untap phase as long [THA] As above , butwith +2 strength. as the acting vampire remains in play. Gehenna:C,KoT:C [CHI] As above , butput this cardonany vampire in play. DS:U2, FN:PR Sermon of Caine Set’sCurse Type: Master Type: Action Discipline: Serpentis Master. Blood Cost: 2 Move any amount of blood from one of your ready vampires to anycombination of your oth- +1 stealth action. er ready vampires. [ser] (D) Burnany ally or retainer to put this Sabbat:C,SW:C,Third:C card into play. This card becomes an animal al- ly with 3 life, 2 strength and 0 bleed. This ally cannot have oruse equipment or retainers and Serpentis cannot playaction cards. Type: Master [SER] As above , butburn a vampire with ca- Master: Discipline. pacity less than 3 to put this cardinplay. Put this card on a vampire.This vampire gains LotN:R 1lev elofSer pentis [ser]. Capacity increases by 1:the vampire is one generation older.Can- Shackles of Enkidu not be placed on a vampire with superior Ser- Type: Equipment pentis. Required Clan: Gangrel AH:C2, FN:PS2, KMW:PB2, LotN:PS Pool Cost: 2 Unique equipment. Servitor of Irad Before range is chosen in a round of combat, Type: Master youmay put the Shackles on anyminion op- Master. posing the vampire with this card; youstill con- Put this card on a ready vampire you control. trols this card, however.Combat ends.The When anyMethuselah plays a Gehenna card, Shackled minion does not untap as normal dur- youmay drawtwo additional cards from your li- ing his or her untap phases; he or she bur ns 2 brar y if this vampire is ready.Discard down to blood during each of your untap phases.Any your hand sizeafterward. A vampire can have minion maybur n this card as a (D) action. only one Servitor of Irad. DS:U Gehenna:R Shade Set’sCall Type: Retainer Type: Reaction Discipline: Obtenebration Discipline: Serpentis Blood Cost: 1 [ser] Only usable when this vampire success- Demon with 2 life. fully blocks an employretainer action (playbe- [obt] When the minion with this retainer is in fore combat). The action is successful (and the combat, the opposing minion takes 1 damage cost is paid), but this reacting vampire takes dur ing str ikeresolution if the range is close. control of the retainer.Combat does not occur. [OBT] As above , butShade has 3 life. [SER] As above , butusable when a recruit Sabbat:U,SW:PL allyaction is blocked. You take control of the ally. FN:R2 Shadow Body Shadow of Taint Type: Combat Type: Action Discipline: Obtenebration Discipline: Valeren/Dominate Blood Cost: 1 [dom] (D) Move a card playedbyanother [obt] Strike: combat ends. Methuselah on an ally in your ready region to [OBT] As above , and if this vampire was another ally. blocked while performing an action other [val] As [dom] above , or move a card playedby than a political action or bleeding, the ac- another Methuselah on a vampire in your ready tion continues as if unblocked. region to another minion on whom the card Sabbat:C,SW:PL2 could be played. That minion cannot be a vam- pire older than the vampire with the card. [VAL] As [val] above , and this action is at +1 Shadow Court Satyr (Changeling) stealth. Type: Ally LoB:R Required Clan: Gangrel antitribu Pool Cost: 3 Shadow of the Beast Chang eling with 3 life. 1 strength, 1 bleed. Type: Action When the Satyr enters play, you mayput a Discipline: Protean combat card from your hand on him. Once Blood Cost: 1 each combat, the Satyr mayuse the ability of that card as if playedfrom your hand. If the [pro] Put this card on the acting vampire.The card requires a vampire (e.g., costs blood or vampire with this card gets an optional maneu- requires a Discipline), he mayuse it as a vam- vereach combat. A vampire mayhaveonly one pire with the basic levelofthe Discipline (if Shadowofthe Beast. any). [PRO] As above , and this vampire gets an Sabbat:R, SW:R, Third:R optional press eachcombat. VTES:U,Sabbat:U,SW:U,KMW:PG, Third:U Shadow Feint Type: Combat Shadow of the Wolf Discipline: Celerity & Obfuscate Type: Combat Blood Cost: 1 Discipline: Protean Blood Cost: 2 Onlyusable before rangeisdetermined. [cel][obf] This vampire gets first strikethis Onlyusable before rangeischosen. round. [pro] This vampire gets an additional strikewith [CEL][OBF] As above , and this vampire’s +1 strength dur ing this round of combat. strikes cannot be dodged this round. [PRO] As above , with an optional press. BL:U2, KMW:PG2, LotN:PA AH:C2

Shadow Parasite Type: Combat Discipline: Obtenebration Blood Cost: 2 [obt] Strike: 3R damage.Only usable at long range. [OBT] Strike: 4R damage . Onlyusable at long range. FN:R2 Shadow Play Shakar Type: Action Modifier Type: Master Discipline: Obtenebration Pool Cost: 1 Blood Cost: 1 Master. [obt] +1 stealth. Put this card on a BlackHand vampire.This [OBT] +2 stealth. BlackHand vampire can enter combat with any Sabbat:C,SW:C/PL4, Third:C younger non-BlackHand vampire as a (D) ac- tion. A vampire can have only one Shakar. BH:C/PN2 Shadow Step Type: Combat Discipline: Obtenebration Shaman Type: Retainer [obt] Maneuver. Blood Cost: 1 [OBT] Onlyusable before rangeisdeter- mined. This vampire burns 2 blood to set Unique mage with 2 life. Requires a ready the rangethis round. Skip the determine Laibon. rang e step this round. This Laibon has +1 intercept. When acting, this Sabbat:R, Tenth:A, Third:R Laibon can shuffle this retainer backinto his owner’s librar y to get +1 stealth. LoB:R Shadow Strike Type: Combat Discipline: Obtenebration Shambling Hordes Blood Cost: 1 Type: Ally Discipline: Necromancy [obt] Strike: strength ranged damage,with an Blood Cost: 3 optional maneuver. [OBT] As above , with an optional press. Zombie with 3 life. 0 strength, 0 bleed. SW:C/PL2, Third:C [nec] When Shambling Hordes enters play, re- move anally or vampire in your ash heap from the game or bur n the Hordes.The Hordes gets Shadow Twin +1 strength for each lifecounter it has.Itcan Type: Action nevergain life; anylifeitgains goes to the Discipline: Obtenebration blood bank instead. The Hordes can enter +1 stealth action. combat with anyminion as a (D) action. [obt] (D) Do 1 damage to anyminion or retainer [NEC] As above , with 4 life. (damage not preventable). FN:C2, LotN:PG4 [OBT] As above , and put this cardonthat minion. You still control this card. The min- Shame ion with this cardhas -1 stealth. Burn this Type: Pow er cardduring your next untap phase. Vir tue: Redemption SW:C/PL [COMBAT] [2 CONVICTION] Onlyusable be- fore strikes are chosen. Bur n this card. The opposing monster takes an amount of damage equal to his or her strength, then combat ends.Not usable on an infer nal minion, a vampire with capacity above 7,nor a vampire who has Memories of Mortality or Hu- manitas. NoR:C Shanty Town Hunting Ground Shared Strength Type: Master Type: Combat Required Clan: Nosferatu antitribu Discipline: For titude Pool Cost: 2 Blood Cost: 1 Master: unique location. Hunting ground. Onlyusable byareadyvampire not in- Dur ing your untap phase,you maymove1 volved in combat. blood from the blood bank to a ready vampire [for] Choose a vampire in combat. For the re- youcontrol. Avampire can gain blood from on- mainder of combat, that vampire mayplay ly one hunting ground card each turn. cards that require For titude [for] as if he or she Sabbat:U,SW:U,BH:PN has the basic levelofFor titude. [FOR] As above , butthe chosen vampire mayplaycards as if he or she has the supe- Shape Mastery rior level of Fortitude . Type: Combat/Reaction KMW:R Discipline: Protean [pro] [COMBAT] Cancel a combat card that re- Shattered Mirror quires Obtenebration [obt], Protean, or Vicissi- Type: Reaction tude [vic] as it is played(no cost is paid). The Discipline: Dementation opposing minion cannot playthat card again this action. Onlyusable when this vampire successfully [PRO] [REACTION] As above , butcancel an blocks an allyoryoung er vampire bleeding action modifier that requires anyofthose you. Disciplines. [dem] Put this card on the acting minion and BH:R, KoT:R end the action (with no combat). The minion with this card gets -1 bleed. He or she may burn itasanaction that costs 1 blood. A minion Shared Nightmare mayhaveonly one Shattered Mirror. Type: Action [DEM] As above , and this reacting vampire Discipline: Chimerstry doesn’t tap for successfullyblocking the Blood Cost: 3 action. [chi] Choose one or twoallies or younger vam- Third:U,KoT:U/PM2 pires controlled byyour predator and/or prey. The chosen minions cannot blockorcast votes Shattering forthe rest of the current minion phase. Type: Action [CHI] As above , butchoose three allies or Discipline: Chimerstry/Dementation/Protean young er vampires. Blood Cost: 1 KMW:R Requires an anarch. [chi] +1 stealth action. (D) Look at another Methuselah’shand and discard a card from it. [dem] +2 stealth action. Burnanevent (undi- rected, no matter who controls the event). [pro] (D) Inflict 2 unpreventable damage on a ready minion. TR:R Shattering Blow Shepherd’sInnocence Type: Combat Type: Action Discipline: Potence Discipline: Animalism Blood Cost: 2 [pot] Strike: destroyequipment. [POT] Strike: destroy equipment with first +1 stealth action. strike . [ani] (D) Takecontrol of a card in playthat re- Jyhad:C,VTES:C,CE:C/PN2 quires Animalism. If it is an equipment or re- tainer card, place it on anyvampire you control. [ANI] Take control of all cards in playthat Sheepdog require Animalism. Place the equipment Type: Action and retainer cards on anyvampires you This vampire gains 4 blood. Put this card on control. this vampire.This vampire does not untap as DS:C2, Tenth:B nor mal. Bur n this card during your untap phase. Shilmulo Deception LotN:R Type: Reaction Discipline: Chimerstry Shell Break [chi] Only usable when a minion you control Type: Action successfully blocks (playbefore combat). Not Required Clan: Giovanni usable if the blocking minion playedany reac- (D) Put this card on a ready unique non-wraith, tion cards that this vampire could not play. Do non-zombie minion who does not already have not tap the blocking minion; tap this reacting aShell Break. If that minion is bur ned, move vampire instead. Nowthis vampire is the block- this card to the Giovanni who put this card in ing vampire (and combat begins as normal). play. This card then represents a wraith retain- [CHI] As above , and this vampire gets an er with 2 lifewho is immune to non-aggravated optional maneuver during the first round of damage.The minion with this retainer gets +1 the resulting combat. bleed and +1 intercept. FN:C2 LotN:C Shilmulo Tarot Shell Game Type: Equipment Type: Action Modifier Required Clan: Ravnos Discipline: Sanguinus Unique equipment. Onlyusable when the action is announced. Move the top twocards from your librar y to this [san] Tap X other ready Blood Brothers you equipment (face down). You maylook at the control of the same circle as this one to give cards on this equipment at anytime.Ifthis this Blood Brother +X stealth (evenifstealth is Ravnos is ready and you should draw a card not yet needed). If the action is successful, you from your librar y,you maydrawone of these mayuntap one of those Blood Brothers. cards instead. During your untap phase,you [SAN] As above , butuntap an additional maymovethe top card from your librar y to this one of those Blood Brothersifthe action is card. successful. KMW:R LoB:C Shock Troops Shoulder Drop Type: Master Type: Combat Pool Cost: X Grapple . Master. Requires a readyarc hbishop, cardi- Playwhen you successfully inflict damage from nal or regent. ahand strike. After strikeresolution, if this min- Put X Master:Discipline cards from your hand ion is still ready,the opposing minion takes 1 into play. These cards represent clanless Sab- additional damage.The opposing minion can- bat vampires of 1 capacity with those respec- not press this round. A minion mayplayonly tiveDisciplines and do not count as Master: one Shoulder Drop each strike. Discipline cards while in play. These vampires TR:C are not unique,must hunt the turntheyare cre- ated, have -1stealth on all actions and cannot Shroud Mastery attempt bleeds or political actions. Type: Action Modifier SW:R Discipline: Necromancy [nec] Usable byaready vampire when a wraith Short-Term Investment ally you control is acting. The acting wraith gets Type: Master +1 stealth. Pool Cost: 1 [NEC] Onlyusable when an action to recruit Master.Investment. or employawraith is announced. Untap this Put this card in playand move 3 blood from the acting vampire if the action is successful. blood bank to this card. You mayuse a master FN:R2 phase action to move 1 blood from this card to your blood pool. Burnthis card when the last Shroud of Absence blood counter on it is removed. Type: Action Modifier Jyhad:C,VTES:C,Sabbat:C,SW:PV, Discipline: Dominate & Obtenebration FN:PR/PS,CE:PV2, BH:PTo2 [dom][obt] +1 stealth. [DOM][OBT] As [dom][obt] above , and if Shotgun Ritual this action is blocked, this vampire mayend Type: Combat combat as a strike during the first round of Discipline: Thaumaturgy combat. Blood Cost: 2 BL:R1 Onlyusable before rangeisdetermined on the first round. Shroud of Night [tha] Anystr ikerequir ing Thaumaturgy that is Type: Action Modifier not usable during the first round of combat can Discipline: Obtenebration be playedbythis vampire during the first round. [THA] As above , with an optional press to [obt] +1 stealth, not usable on a bleed action. continue . [OBT] +1 stealth. Sabbat:R, CE:PTr Sabbat:C,SW:PL, Third:C Shroudsight Sight Beyond Sight Type: Action Modifier Type: Master Discipline: Necromancy Required Clan: Salubri Bur n Option Onlyusable as an action that requires NecromancyorGiovanni is announced. Unique master. [nec] After the action is resolved (successfully Put this card on a Salubriyou control. The or not), you maymovethe action card used for Salubr i with this card gets +1 intercept. this action from your ash heap to the top of BL:R1, LoB:R your librar y. [NEC] As above , butany one cardplayed Signet of King Saul, The during this action maybemoved from your Type: Equipment ash heap to your library. Pool Cost: 1 LotN:C Unique equipment. Vampires with capacity above 7 cannot attempt Sibyl’sTongue to blockthis minion. Type: Action AH:R2, Tenth:B Required Clan: Malkavian antitribu Blood Cost: X Silence of Death +1 stealth action. Type: Combat This action costs X blood, where X is the num- Discipline: Quietus ber of Sibyl’sTongues in your ash heap. Blood Cost: 1 Choose a card byname.Search your librar y for acopyofthat card, showittoall players,and Onlyusable before rangeisdetermined. move ittoyour hand. Discard down to your [qui] This vampire gets first strikewith hand hand sizeand shuffle your librar y afterward. and melee-weapon strikes this round. BH:R2, Third:R2 [QUI] As above , with an optional maneuver. AH:R2, Tenth:A Side Strike Type: Combat Sins of the Cauchemar Discipline: Celerity Type: Reaction Discipline: Auspex [cel] Strike: dodge. Blood Cost: 1 [CEL] Additional strike. Sabbat:C,SW:C,CE:PTo, LoB:PI4 [aus] +1 intercept. [AUS] Put this cardonthe acting vampire . Youstill control this card. This reacting Sideslip vampire gets +1 intercept when the vampire Type: Combat with this cardattempts to bleed you. The Discipline: Celerity vampire with this cardcan burn this cardas [cel] Strike: dodge. a(D) action. [CEL] Prevent 1 damage . Avampire can AH:C2, Tenth:A playonlyone Sideslip at superior each round. Jyhad:C,VTES:C,SW:PB,FN:PA2, CE:C/PTo, BH:PTo3, KMW:PAl3, LoB:PI2 Siphon Sixth Tradition: Destruction Type: Action Type: Action +1 stealth action. Requires a readyvampire . +1 stealth action. Requires a readyprince Choose one or more younger vampires in tor- or justicar. por.Ifthere are anyGehenna cards in play, the (D) Burnavampire who has committed diab- vampires need not be younger.Steal 1 blood ler ie since your last turn. from each chosen vampire.Ifthis acting vam- Jyhad:U,VTES:U,CE:R, KoT:R pire is Giovanni, you mayalso move 1 card from your ash heap to your hand for each blood Skin of Night stolen (discard afterward). Only one Siphon Type: Combat can be playedeach turn. Discipline: For titude Gehenna:C,LotN:PG [for] This vampire treats aggravated damage as nor mal damage for the remainder of this round. Siren’sLure [FOR] As above , and prevent 1 damage . Type: Action Modifier Jyhad:U,VTES:U,CE:U,Anarchs:PG2, Discipline: Melpominee/Celerity LotN:PR2 [cel] This vampire bur ns 2blood to get +1 stealth. Skin of Rock [mel] Only usable byanuntapped ready vam- Type: Combat pire other than the acting minion when a min- Discipline: For titude ion attempts to block. That minion cannot block this action. Tap this vampire and that minion. [for] Prevent 1 damage. Once the action resolves,this vampire enters [FOR] Prevent 2 damage . combat with that minion. Jyhad:C,VTES:C,Sabbat:C,SW:C/PV, [MEL] As [mel] above , butdonot tap this FN:PR1, CE:C,Anarchs:PAG3 modifying vampire . BL:R1, LoB:R Skin of Steel Type: Combat Sires Command, Childer Inherit Discipline: For titude Type: Action Blood Cost: 1 +1 stealth action. Requires a readyLaibon. [for] Prevent all damage from the opponent’s Move 1 blood from the blood bank to anyother str ike. Laibon. Alternatively,ifthis Laibon is a magaji, [FOR] As above , and prevent all damage (D) tap twoready Laibon who belong to the from the opponent’sstrikes for the remain- same clan (as each other) and are controlled der of this round. by the same Methuselah (as each other). Jyhad:C,VTES:C,CE:C,Anarchs:PAG, LoB:C KMW:PAn, LoB:PA2

Sire’sIndex Finger Type: Equipment Unique equipment. The vampire with this equipment is immune to frenzy cards (including Brujah Frenzy,Drawing Out the Beast, Frenzy,Rötschreckand Terror Frenzy). BH:R, Third:R Skin of the Adder Skullduggery Type: Combat Type: Action Discipline: Serpentis Discipline: Obfuscate/Presence/Protean Blood Cost: 1 Requires a readyanarch. [ser] Playbefore range is determined. This [obf] (D) Bleed at +1 stealth, with an optional vampire mayprevent 1 damage each round. A maneuver in the resulting combat if the action vampire can playonly one Skin of the Adder is blocked. each combat. [pre] (D) Bleed at +1 bleed. [SER] As above , and this vampire’shand [pro] (D) Bleed at +1 stealth. strikes inflict an additional point of damage Anarchs:C2/PAB4 forthe remainder of combat. FN:C2, KMW:PB Slam Type: Combat Skin of the Chameleon Discipline: Potence Type: Action Modifier Blood Cost: 1 Discipline: Visceratika/Thaumaturgy [pot] Strike: hand strikeatstrength+2 damage. Blood Cost: 1 [POT] As above , with an optional maneuver, [tha] Only usable as an action is announced. If onlyusable to maneuver to close range. this action is blocked, this vampire gets an op- LotN:C/PG2, KoT:C/PB4 tional maneuver or press in the resulting com- bat. Slashers, The [vis] +1 stealth. If this action is blocked, this Type: Ally acting vampire gets an optional maneuver or Required Clan: Brujah press in the resulting combat. Pool Cost: 1 [VIS] As [vis] above , butwith +2 stealth. BL:C2, LoB:C Unique mortal with 3 life. 0 strength, 0 bleed. The Slashers maystr ikefor 1R damage. Skin Trap Jyhad:R, VTES:R, CE:R Type: Combat Discipline: Vicissitude Blood Cost: 1 Slaughterhouse, The Type: Master Playbefore rangeisdetermined. Required Clan: Harbinger of Skulls [vic] Opposing minion maynot attempt to Pool Cost: 1 dodge this round. A vampire can playonly one Bur n Option Skin Trapeach round. [VIC] As above , and opposing minion can- Master: location. not strike at all this round unless he or she Taptobur n twocards from the top of your burns 1 blood immediately. prey’slibrar y. SW:U,Third:U BL:C1, LoB:C Slaughtering the Herd Sleep Unseen Type: Action Type: Action Modifier Discipline: Dominate Discipline: Obfuscate Blood Cost: 2 Blood Cost: 1 [dom] (D) Bleed at +2 bleed. Allies cannot [obf] Only usable at the end of a successful ac- blockthis action. tion (after resolving the action). Put this card on [DOM] (D) Put this cardonavampire con- this acting vampire.Minions without Auspex trolled byyour predator.Eachtime that [aus] cannot direct (D) actions at the vampire vampire announces an action, he or she with this card. Burnthis card during your next moves 1 blood to this acting vampire . That untap phase. vampire mayburn this cardbyburning 4 [OBF] As above , butminions without supe- blood during his or her controller’sminion rior Auspex[AUS] cannot direct (D) actions phase . Burn this cardifthis acting vampire at this vampire . is sent to torpor or burned. Gehenna:C,KMW:PAn, KoT:C Sabbat:U,SW:U,BH:PTr2, Third:U Sleeping Mind, The Slave Auction Type: Action Modifier Type: Master Discipline: Dominate Pool Cost: 1 Blood Cost: 1 Unique master. Onlyusable when the action is announced. Put this card in playwith X blood where X is [dom] Choose a tapped vampire.Heorshe the number of Methuselahs in the game.You cannot attempt to blockthis action. mayuse a master phase action to move 1 [DOM] Minions cannot untap during this ac- blood from this card to your pool. Burnthis card tion. if it has no counters. Sabbat:C,SW:C,Third:PTr Sabbat:R, SW:R, KMW:PAl, Third:R Sleight of Hand Sleep of Reason Type: Action Type: Action Discipline: Chimerstry Discipline: Dementation Blood Cost: 1 Blood Cost: 2 [chi] (D) Look at another Methuselah’shand. [dem] (D) Send a younger vampire with 0 or 1 That Methuselah discards anyequipment you blood to torpor. find there.Heorshe drawsbackuptohis or [DEM] As above , butthe vampire can be the her hand sizeafterward. same age orolder. [CHI] As above , butthis vampire mayequip Gehenna:C,KoT:C/PM2 with one of the non-location equipment cards found at no cost, even if he or she doesn’t meet the requirements of that card. FN:R2 Slow Withering, The Smiling Jack, The Anarch Type: Event Type: Master Gehenna. Do not replace until a vampire Unique master. commits diablerie . Put this card in play. Dur ing your untap phase, Requires at least one other Gehenna card in move 1 counter from your pool to Jack. During play. Cards that require anysuper ior Disci- each other Methuselah’suntap phase,heor plines cost an additional blood. Anyvampire she bur ns 1pool or bur ns 1blood from a vam- who commits diabler ie is immune to this effect pire he or she controls for each counter on until the next Gehenna card is played. Jack.Any vampire maybur n this card as a (D) Gehenna:R action. Jyhad:R, VTES:R, CE:R, Third:PTz, KoT:R Slum Hunting Ground Type: Master Smite Required Clan: Nosferatu Type: Combat Pool Cost: 2 Vir tue: Vengeance Conviction Cost: 3 Master: unique location. Hunting Ground. Dur ing your untap phase,you maymove1 Str ike: strength+1 aggravated ranged damage. blood from the blood bank to a ready vampire Even if the strikeisdodged, bur n anyelectronic youcontrol. A vampire can gain blood from on- equipment (e.g., IR Goggles,Laptop Computer, ly one hunting ground card each turn. or Phased Motion Detector) on either combat- Jyhad:U,VTES:U,CE:U/PN, KMW:PAn, KoT:U ant. NoR:R Smash and Grab Type: Action Smoke and Mirrors Discipline: Animalism/Dementation/Potence Type: Action Modifier Discipline: Chimerstry/Obfuscate/Obtenebra- Requires a readyanarch. tion [ani] +1 stealth action. (D) Burn2lifefrom an ally or retainer. Requires an anarch. [dem] (D) Bleed at +1 bleed. [chi] +1 stealth with an optional maneuver if [pot] +1 stealth action. (D) Burnalocation con- combat occurs. trolled byyour preyorpredator. [obf] +2 stealth. Not usable during a bleed or Anarchs:C2/PAG3 political action. [obt] The blocking vampire gets -1 intercept. Gehenna:C Smear Campaign Type: Master Pool Cost: 1 Smoke Grenade Type: Equipment Unique master.Requires a readyanarch. Put this card in play. Tap during your untap Weapon. phase and choose a tapped non-anarch minion End combat as a strike, only usable at long controlled byyour predator or preytobur n a range.Bur n after use. card on that minion. Cannot be used to bur n an FN:R2 equipment or a retainer.That minion’scon- troller then takes control of this card. TR:R Snipe Hunt Social Charm Type: Political Action Type: Action Discipline: Presence If this referendum is successful, put this card in playand tap all vampires with a capacity less [pre] (D) Bleed with +1 bleed. than 4. Vampires with a capacity less than 4 do [PRE] (D) As above , and gain 1 pool if the not untap as normal during the untap phase. bleed is successful (for 1 or more). Bur n this card during your next master phase. Jyhad:C,VTES:C,Sabbat:C,SW:C/PB, Anarchs:C FN:PS3, CE:C/PTo3/PV3, LoB:PI5

Sniper Rifle Social Ladder Type: Equipment Type: Master Pool Cost: 2 Master. Weapon, gun. Put this card on a ready vampire you control. 2R damage each strike. Only usable at long Dur ing your influence phase,remove this vam- range.Ifthe bearer blocks an action, he or she pire from the game and move all the blood may, before range is determined, set the range counters from that vampire to an older vampire forthe first round of the resulting combat to in your uncontrolled region. long; if he or she does so,skip the determine BH:R, KoT:R/PV range step that round, and the bearer’sinitial str ikethat round must be with this weapon. Society Hunting Ground FN:R2, LoB:PO,KoT:U/PT3 Type: Master Required Clan: Toreador Soak Pool Cost: 2 Type: Combat Master: unique location. Hunting Ground Discipline: For titude Dur ing your untap phase,you maymove1 Avampire mayplayonlyone Soak each blood from the blood bank to a ready vampire round. youcontrol. Avampire can gain blood from on- [for] Prevent 2 non-aggravated damage. ly one hunting ground card each turn. [FOR] Prevent 4 non-aggravated damage . Jyhad:U,VTES:U,CE:U/PTo Gehenna:C,KMW:PAn2/PG2, LotN:PR3, KoT:C/PV6 Society of Leopold Type: Master Soar Unique master. Type: Action Modifier Put this card on a vampire.Dur ing his or her Discipline: Flight controller’suntap phase,the vampire with this Onlyusable on an undirected action. card either bur ns 1blood or is bur ned (the con- +1 stealth. troller’schoice). The vampire with this card can BL:C2, LoB:C move ittoany other vampire as a +1 stealth (D) action. Jyhad:R, VTES:R, CE:R, KMW:PAn, KoT:R/U Sociopath Song of Serenity Type: Master Type: Combat Discipline: Animalism Master: archetype . Put this card on a Sabbat vampire you control. Onlyusable before rangeischosen. Once per turn, when this vampire remains [ani] The opposing minion gets -1 strength this ready and bur ns aminion in combat or sends a round. A vampire mayplayonly one Song of vampire to torpor in combat, he or she gains 1 Serenity each combat. blood from the blood bank. A vampire can have [ANI] As above , butfor the remainder of only one archetype. combat. BH:C/PTr2 Sabbat:C,SW:C/PT2, FN:PR3, CE:PN, BH:PN2, LoB:PA2, Third:C Sonar Type: Reaction Songs of the Distant Vitae Discipline: Protean Type: Action Discipline: Quietus Do not replace until the end of the current turn. +1 stealth action. [pro] +1 intercept, only usable against a (D) ac- [qui] (D) Choose a vampire who has committed tion. diabler ie since your last turn. That vampire [PRO] +1 intercept. goes to torpor and bur ns 2blood. KMW:C/PG2, KoT:C [QUI] (D) Bleed. This action gets +1 bleed when bleeding the controller of anyvampire who successfullyhunted since your last Song in the Dark turn. Type: Combat Gehenna:C,LotN:PA Discipline: Animalism Blood Cost: 2 Soul Burn [ani] Strike: 2 damage. Type: Combat [ANI] Strike: 2 aggravated damage . Discipline: Thaumaturgy Sabbat:R, SW:R, FN:PR, BH:PN Blood Cost: 1 [tha] Strike: 1R damage.This damage cannot Song of Pan be prevented bycards that require For titude Type: Action [for]. If the opposing vampire attempts to strike Required Clan: Kiasyd with a weapon this round, he or she does no Pool Cost: 1 damage. +1 stealth action. Unique. [THA] As above , butfor 2R damage . Untap this acting Kiasyd and put this card in Sabbat:C,CE:PTr2, Third:C play. All Kiasyd and changeling allies get +1 bleed. During your discard phase,bur n this card and inflict 1 unpreventable damage on each Kiasyd or changeling ally you control who did not successfully bleed this turn. LoB:C Soul Decoration Soul of the Earth Type: Action Type: Action Discipline: Obfuscate & Vicissitude Required Clan: Tremere/Tremere antitribu +1 stealth action. +1 stealth action. [obf][vic] (D) Bleed. Put this card on a slave Gargoyle.The Gar- [OBF][VIC] Put this cardonthis acting vam- goyle with this card can bur n it to reduce the pire . Once eachaction this vampire per- cost of recruiting an ally or employing a retainer forms, he or she can cancel a cardthat re- that requires a Gargoyle byupto3blood or quires Auspex[aus] as it is played(no cost pool. is paid). BL:R2, LoB:R KMW:C Soul Painting Soul Feasting Type: Action Type: Action Discipline: Auspex&Presence Discipline: Necromancy Blood Cost: 1 +1 stealth hunt action. +1 stealth action. [nec] Gain 1 blood, or you maybur n awraith to [aus][pre] (D) Put this card on a ready vampire. move 4 blood from the blood bank to this vam- Vampires with Auspexget +1 intercept when pire (this is a (D) action if you do not control the attempting to blockthe vampire with this card. wraith). This vampire can bur n this card as an action [NEC] As above , butgain an additional that costs 1 blood. A vampire can have only blood. one Soul Painting. LotN:R [AUS][PRE] As [aus][pre] above , butall vampires get +1 intercept when attempting to blockthis vampire . Soul Gem of Etrius BL:R1 Type: Equipment Unique equipment. Soul Scan If this vampire is bur ned, draw the top card Type: Action from your crypt. If it is younger,put the Soul Discipline: Auspex Gem on him or her and move him or her to Blood Cost: 1 your ready region with blood from the blood bank equal to his or her capacity; otherwise, +1 stealth action. move that card to your uncontrolled region (and [aus] Search your crypt for a younger vampire burn the Soul Gem). If bearer is diabler ized, without Obfuscate [obf] (shuffle afterward). the diabler izing vampire cannot takethe Soul Move that minion to your uncontrolled region. Gem. [AUS] As above , butyou maysearch for a Jyhad:R, VTES:R, CE:R, Third:R, KoT:R young er vampire with up to one level of Ob- fuscate . KoT:R Soul Stealing Spawning Pool, The Type: Action Modifier/Combat Type: Master Discipline: Necromancy Required Clan: Nosferatu Onlyusable when a vampire you control Master: unique location. burns a vampire controlled byyour prey. Dur ing your untap phase,you maymove1 [nec] [ACTION MODIFIER] This vampire gains blood from a ready Nosferatu you control to this an amount of blood equal to half of the bur ned card. If a minion you control blocks a bleed vampire’scapacity (round down). Ignore ex- against you, you maytap this card during the cess blood. second round of the resulting combat to inflict 1 [NEC] [COMBAT]Asabove , butusable in damage to the acting minion for each blood on combat. the Spawning Pool. This damage cannot be DS:C2, FN:PG prevented. Jyhad:R, VTES:R, CE:R/PN Sound of a Breaking Oath Type: Action/Reaction Speak with Spirits Discipline: Auspex&Dominate Type: Reaction Discipline: Spiritus/Animalism [aus][dom] [ACTION] +1 stealth action. Put this card on a minion you control. If an action to [ani] +1 intercept. Only usable during a bleed steal the minion with this card is successful, action. this minion is bur ned instead and the acting [spi] +1 intercept. minion takes 1 unpreventable damage. [SPI] Onlyusable byatapped vampire . This [AUS][DOM] [REACTION] As above , butplay vampire untaps and attempts to block. when an action to steal a minion you con- Once this action, this vampire can burn 1 trol is successful. blood to get +1 intercept. Promo-20080203 BL:C2, LoB:C

Sowing Dissension Special Report Type: Action Type: Master Requires a readyanarch. Master: out-of-turn. Each other Methuselah taps an untapped Choose a ready vampire you control. That ready younger vampire he or she controls.If vampire untaps and attempts to block. Once this action is blockedbyanon-titled vampire, this action you maybur n 1pool to givethat the acting anarch can bur n 1blood to cancel vampire +1 intercept. combat and untap. CE:C,Third:C,KoT:C/PV2 Anarchs:C Specialization Type: Master Unique master. Put this card in play. Dur ing your untap phase, youmay tap this card and discard twocopies of the same card from your hand to gain 1 pool (draw afterward). BH:R, KoT:R Spectral Divination Spirit Marionette Type: Action Modifier/Reaction Type: Action Discipline: Necromancy Discipline: Obeah/Dominate Blood Cost: 1 [dom] (D) Bleed at +1 bleed. [nec] [ACTION MODIFIER] +1 stealth. [obe] (D) Bleed at +1 bleed and tap a ready [NEC] [REACTION] +1 intercept. minion controlled byyour prey(ev enifthe tar- DS:C2, FN:PG3, LotN:PG4 get of the bleed is changed). [OBE] +1 stealth action. (D) Take control of areadyuntapped minion until the end of Speed of Thought the next action. That minion must bleed Type: Action your preyunless he or she must hunt. Discipline: Celerity BL:C2, LoB:C Blood Cost: 1 [cel] (D) Bleed. If more than 1 pool is bled with Spirit Summoning Chamber this action, ignore the excess.Minions without Type: Master Celer ity [cel] cannot blockthis action. Required Clan: Tremere antitribu [CEL] As above , butminions without supe- Pool Cost: 2 rior Celerity [CEL] cannot blockthis action. Sabbat:R, SW:R, CE:PB Master: unique location. Tapthis card and bur n 1blood from a ready Tremere antitribuyou control to search your li- Spell of Life brar y foraminion card that requires Thau- Type: Action maturgy [tha]. Showthat card to all players and Required Clan: FollowerofSet put it in your hand. Discard down and shuffle +1 stealth action. afterward. Put this card in play. Only one Spell of Lifemay Sabbat:U,Third:U be playedeach turn. You maybur n fiveSpells of Lifetoput up to fivevampires from your un- Spirit’sTouch controlled region in play. Each represents a Type: Reaction unique mummyally with lifeequal to capacity,1 Discipline: Auspex bleed and 2 strength who can enter combat with a minion as a (D) action. [aus] +1 intercept. LotN:C [AUS] As above , with an optional maneuver in the resulting combat if this vampire suc- cessfullyblocks this action. Spike-Thrower Jyhad:C,VTES:C,Sabbat:C,SW:C/PT2/PV, Type: Equipment CE:C/PTo4/PTr3, Anarchs:PAG,BH:PM4/PTr4, Pool Cost: 1 Third:PTr5/PTz2, KoT:C/PM3 Weapon. 1R damage each strike. Only usable at long Spiritual Intervention range.Only usable once each round. If any Type: Combat damage from this strikeissuccessfully inflicted Discipline: Necromancy on an opposing vampire,that vampire does not untap as normal on his or her next untap [nec] Strike: dodge. phase. [NEC] Strike: combat ends. LoB:C DS:C2, Tenth:B Spiritual Protector Squirrel Balance Type: Retainer Type: Action Modifier Required Clan: Giovanni Discipline: Spiritus/Celer ity Blood Cost: 3 Blood Cost: 1 Unique wraith with 1 life. [cel] Only usable when the action is an- Spir itual Protector is immune to damage that is nounced. If blocked, range in the first round of not aggravated. Minions blocking or blockedby the resulting combat is automatically set to the minion with this retainer cannot use equip- long. ment in the resulting combat. [spi] Minions without flight [FLIGHT] or Spiritus DS:C2, Tenth:B get -1 intercept when attempting to blockthis action. [SPI] As [spi] above , butthose minions get Spontaneous Power -2 intercept. Type: Master LoB:C Pool Cost: 2 Unique master. Staredown Put this card on a vampire and choose a Disci- Type: Combat pline.This vampire gains 1 levelofthe chosen Discipline: Presence Discipline.While in play, this card counts as a master : Discipline card. [pre] Strike: dodge. Promo-20050611 [PRE] Strike: combat ends. Sabbat:C,SW:C,FN:PS2, LoB:PG3, Third:C Sport Bike Type: Equipment Starshell Grenade Launcher Pool Cost: 1 Type: Equipment Pool Cost: 2 Vehicle . The minion with this equipment gets +1 inter- Weapon. cept. A minion mayhaveonly one vehicle. 1R aggravated damage each strike, only us- Jyhad:U2, VTES:U,Sabbat:U,SW:PL/PV, able once per combat, and only usable at long FN:PA, CE:PB/PN/PTr, Third:U range.The minion with this equipment maytap to giveanacting minion -1 stealth for the cur- rent action. Spying Mission FN:C,Third:PB Type: Action Modifier Discipline: Obfuscate Starvation of Marena [obf] +1 stealth. Type: Combat [OBF] Onlyusable when a bleed would be Discipline: Vicissitude successful. The bleed burns no pool; it is Blood Cost: 1 unsuccessful. Instead, put this cardonthe acting vampire . The next time this vampire [vic] Strike: 2R damage,with an optional press. successfullybleeds the same Methuselah, [VIC] As above , butfor 3R damage . burn this cardfor +2 bleed. Gehenna:C,Third:PTz4 Jyhad:U,VTES:U,CE:PM5/PN3, KMW:PB2, Third:U,LotN:PS2, KoT:U/PM4 Static Virtue Steal the Mind Type: Master Type: Action Discipline: Mytherceria/Dominate Master.Requires a readyLaibon. Blood Cost: 1 Choose a Laibon you control. If this Laibon was movedtoyour ready region during your last in- [dom] (D) Tap a minion. fluence phase,then for every two capacity [myt] (D) Put this card on a ready minion. The above 4 this Laibon has,you maymoveone acting vampire gets +2 intercept when attempt- Ay e and one Orun from your hand or librar y to ing to blockthat minion. Anyminion can bur n this Laibon. Otherwise,you maymoveone Aye this card as an action. or one Orun from your hand or librar y to this [MYT] As [myt] above , and the minion with Laibon. Shuffle afterward. this cardgets -1 bleed when bleeding this LoB:R acting vampire’scontroller. BL:R2, LoB:R Status Perfectus, The Type: Action Stealing Years Type: Action +1 stealth action. Requires a readyanarch. Unique . +1 stealth action. Requires an anarch. Put this card in play. Dur ing your master phase, (D) Diabler izeanolder vampire in torpor and youmay move1blood from a ready anarch put this card on the acting anarch. Capacity in- youcontrol to another ready anarch. When a creases by1.Inthe resulting blood hunt refer- blocking anarch has just completed combat endum, each anarch gets an additional vote. with an acting minion, you maytap this card TR:R and aready untapped anarch you control other than the blocking anarch. That anarch enters Stealth Ritus combat with the acting minion. The acting min- Type: Action Modifier ion cannot use anystr ikes in the first round of Blood Cost: 1 that combat. Anarchs:R2 Requires a readySabbat vampire . Onlyus- able when the action is announced. Choose another ready Sabbat vampire you Steadfastness control. The chosen vampire bur ns 1blood, or Type: Reaction this card has no effect. This action gets +1 Discipline: For titude stealth, evenifstealth is not yet needed. [for] Only usable during a (D) action directed at BH:C/PTo2/PTr2, Third:C you(or a card you control). +1 intercept. [FOR] Reduce a bleed against you by1. Steam Tunnels KoT:C Type: Master Required Clan: Nosferatu antitribu Master: unique location. Tapthis card during your master phase to look at the top three cards in your prey’slibrar y. Sabbat:C,BH:PN Steely Tenacity Stone Dog Type: Action/Combat Type: Retainer Discipline: Animalism/Dominate/Quietus Required Clan: Gargoyle Blood Cost: 1 Pool Cost: 3 Requires an anarch.Donot replace until the Gargoyle creature with 4 life. end of this action. When you would replace The Gargoyle with this retainer can enter com- this card, you maytake this cardfromyour bat with a ready minion controlled byanother ash heap instead. Methuselah as a (D) action. When the Gar- [ani] [COMBAT] Strike: hand strikeoruse a goyle with this retainer is in combat, the oppos- melee weapon strike. This strikeisat+1dam- ing minion takes 1 damage during the initial age,with an optional press. str ikeresolution phase of each round when the [dom] [ACTION] (D) Bleed at +1 bleed. range is close. [qui] [ACTION] +1 stealth action. (D) Enter BL:R2, LoB:R combat with a ready minion. TR:C Stone Quills Type: Combat Still the Mortal Flesh Discipline: Visceratika/Thaumaturgy Type: Combat Blood Cost: 1 Discipline: Dominate [tha] Strike: 2R damage. Blood Cost: 1 [vis] Strike: 2R damage,with an optional ma- Onlyusable in combat with an allyor neuver. young er vampire . Not usable against a [VIS] Strike: 3R damage, with an optional mummy, wraith, or zombie. maneuver. [dom] Maneuver or press. BL:C2, LoB:C [DOM] Strike: burn the opposing ally. KoT:U Stone Travel Type: Action Modifier Stolen Police Cruiser Discipline: Mytherceria/Obtenebration Type: Equipment [obt] This vampire bur ns 1blood to get +1 Vehicle . stealth. Only usable byananarch. This anarch gets +1 [myt] +1 stealth. bleed. Allies and younger vampires get -1 inter- [MYT] +1 stealth. If this action is blocked, cept when attempting to blockthis anarch. Any this acting vampire maychoose to cancel vampire can bur n this card as a (D) action that the resulting combat. costs 1 pool. If that action is successful, this BL:C1, LoB:C anarch is tapped and doesn’t untap as normal dur ing his or her next untap phase.Aminion Stonestrength mayhaveonly one vehicle. Type: Combat Anarchs:R Discipline: Visceratika/Thaumaturgy [tha] Press,only usable to continue combat. [vis] Press or prevent 1 damage. [VIS] Prevent 2 damage . LoB:C Storage Annex Stranger Among Us, The Type: Master Type: Master Pool Cost: 1 Master: location. Put a card from your hand face down (out of Master. play) on this card when you playit. You may Search your crypt for a scarce vampire.Show look at the card at anytime.Dur ing your mas- the card to all players and place it face-down in ter phase,you mayexchange a card in your your uncontrolled region. hand for the card on this Storage Annex. BL:C1 SW:C/PB,LoB:PG Street Cred Storm Sewers Type: Combat Type: Master Discipline: Potence Required Clan: Nosferatu Blood Cost: 1 Master: unique location. Onlyusable at the end of a round of combat Yo umay tap this card as a minion you control in whichthis vampire successfullyinflicted announces an action. If the action is blocked, more damage than the opposing minion. the range of each round of the resulting com- [pot] Move 1 blood from the blood bank to a bat is automatically close.Skip the determine younger vampire in your uncontrolled region. A range step each round. vampire can playonly 1 Street Cred each turn. Jyhad:U,VTES:U,CE:R2, KoT:R [POT] As above , butmove2blood. LotN:C Strained Vitae Supply Type: Master Strength of the Bear Type: Combat Master. Discipline: Spiritus/Animalism Put this card in play. Vampires do not get the Blood Cost: 1 nor mal +1 stealth when hunting. AnyMethuse- lah mayuse a master phase action to put 1 Onlyusable before rangeisdetermined. blood counter on this card from his or her pool. [ani] This vampire gets +1 strength this round. If the number of counters on this card equals or [spi] As [ani] above , butfor the remainder of exceeds the number of Methuselahs in the combat. game,bur n this card. [SPI] As [spi] above , with an optional press DS:U2, FN:PG, Third:PTr this round. BL:C1, LoB:C Strange Day Type: Action Modifier Strike at the True Flesh Blood Cost: 2 Type: Combat Discipline: Quietus Requires a Laibon. Onlyusable as the ac- tion is announced. [qui] Only usable before resolution of a melee Vampires cannot blockthis action. Only one weapon’sstr ike. For the remainder of the Strange Daycan be playedinagame. round, non-aggravated damage from this LoB:R weapon’sstr ikes cannot be prevented except by equipment or byother strikes. [QUI] As above , and this weapon’sstrikes inflict +1 damage . LotN:C Strike with Conviction Submachine Gun Type: Conviction Type: Equipment Pool Cost: 4 Bur n to makeahand or weapon strikeagainst amonster at +1 damage. Weapon, gun. Bur n to bleed at +1 bleed as a (D) action. 3R damage each strike, with an optional ma- NoR:C neuver each combat. Jyhad:U2, VTES:U,Sabbat:U,Tenth:A Stunt Cycle Type: Combat Succubus Discipline: Potence Type: Ally Required Clan: Tremere antitribu Onlyusable at long range. Pool Cost: 4 [pot] Strike: 3R damage,and prevent 1 damage from the opposing minion’sstr ikedur ing this Demon with 3 life. 1 strength, 0 bleed. str ikeresolution. If the opposing minion has Damage from Succubus’shand strikes is ag- Celer ity [cel], he or she can bur n 1blood to gravated. Succubus maysteal 1 blood or life prevent all damage from this strike. (gaining a life) from a minion as a +1 stealth [POT] As above , butfor 4R damage and pre- (D) action. Once each turn, she maybur n 1life vent 2 damage fromthe opposing minion’s to get +1 bleed for the current action. strike . Sabbat:R, BH:PTr, Third:R Gehenna:C,KMW:PAn3, Third:C/PB3, KoT:C Succubus Club Stutter-Step Type: Master Type: Combat Master: unique location. Discipline: Celerity Dur ing your untap phase,you maytap this card [cel] Strike: dodge. to trade with a Methuselah who agrees to [CEL] Strike: hand strike and dodge. Only trade.You maytrade pool and cards from your usable if both strike: hand strike and strike: hand and cards you control. The trade cannot dodg es could be chosen (individually). Only result in either Methuselah have few ercards in usable at close range. Not usable as an ad- hand than his or her hand size. Any additional ditional strike,and this vampire cannot use ter ms can be established, but none are en- anyadditional strikes this round. forced bythe rules. Added to the V:EKN FN:C2, CE:PB,KMW:PG4, KoT:C/PB4 banned list in 2005. Jyhad:R, VTES:R, CE:R Subdued by the Blood Type: Master Succulent Vitae Type: Action Modifier Master: out-of-turn. Trifle . Discipline: Quietus Playwhen a vampire diabler izes a vampire of more than twice his or her capacity (before the [qui] Only usable when a hunt action is suc- blood hunt referendum, if any). Usable on your cessful. Place this card on this acting vampire. owntur n. Move the victim from the ash heap to When this vampire plays a card that requires his or her owner’sready region, and move all Quietus,heorshe maybur n this card to re- blood from the diabler ist to him or her.Remove duce the cost of that card by1blood. the diabler ist from the game. [QUI] As above , and gain an additional Promo-20081119 blood from this hunt action. FN:C2/PA2 Sudario Refraction Summon the Abyss Type: Action Type: Action Required Clan: Giovanni Discipline: Obtenebration Blood Cost: 3 +1 stealth action. Choose three cards in your ash heap and [obt] (D) Each ready vampire controlled byyour move them to the top of your librar y.Then dis- preybur ns 1blood. card three cards at random from your hand [OBT] As above , butthis action is at +1 (and draw uptoyour hand sizeafterward). stealth. KMW:R, LotN:PG Sabbat:R

Sudden Reversal Summon the Serpent Type: Master Type: Action Required Clan: FollowerofSet Master: out-of-turn. Blood Cost: 2 Cancel a master card playedbyanother Methuselah as it is played(no cost is paid). Search your crypt for a vampire with Serpentis Jyhad:U,VTES:U,Sabbat:U,SW:U/PV,CE:U, [ser]. Showittoall players and place it face Anarchs:PAB2/PAG,KMW:PAl, LoB:PA/PG/PI down in your uncontrolled region and move 1 blood from the blood bank to that uncontrolled vampire.Shuffle your crypt afterward. Summon Soul AH:U5, FN:PS Type: Action Discipline: Necromancy Summoning, The +1 stealth action. Type: Action [nec] This vampire gains 2blood. Discipline: Presence [NEC] Remove this cardfromthe game and move up to 2 cards from your ash heap to +1 stealth action. your library. Shuffle your libraryafterward. [pre] Search your librar y foranally or retainer. FN:C2/PG2 Showittoall players and put it in your hand (shuffle and discard afterward). [PRE] Search your libraryfor an ally. This Summon Spirit Beast vampire recruits that ally(requirements and Type: Combat/Reaction cost applyasnormal). Shuffle afterward. Discipline: Spiritus/Animalism FN:C2, LotN:PS,KoT:C Blood Cost: X [ani] [COMBAT] Discard X cards. Sunrise Service [spi] [COMBAT][REACTION] Move X animal re- Type: Action tainers from your ash heap to this vampire,with lifefrom the blood bank equal to their starting +1 stealth action. Requires a readySabbat amounts.After this minion phase ends,bur n vampire . those retainers. Put this card on the acting vampire; he or she [SPI] As [spi] above , butthe retainersare takes one point of aggravated damage (not not burned until after the end of your next preventable). You maybur n this card when this minion phase. vampire declares an action to makethat action LoB:R unblockable. Sabbat:R, SW:R, Third:R Sunset Strip, Hollywood Surge Type: Master Type: Pow er Pool Cost: 1 Vir tue: Vengeance Master: unique location. [COMBAT][REACTION] [1 CONVICTION] Put Taptogiveall vampires +1 stealth on hunt ac- three surge counters on this imbued. This im- tions until your next untap phase.Tap to reduce bued maybur n anynumber of surge counters the cost to recruit a mortal ally or employa to prevent that amount of non-aggravated dam- mor tal retainer by1blood or pool (but never age.Bur n all surge counters on this imbued at less than 0 blood or pool). the end of the action. Anarchs:R NoR:R

Superior Mettle Surprise Influence Type: Combat Type: Reaction Discipline: For titude Requires a readyvampire . Onlyusable dur- Blood Cost: 1 ing the referendum of apolitical action. [for] Prevent all damage from the opposing This reacting vampire gains 2 votes. minion’sstr ike. Jyhad:C,VTES:C,Sabbat:C,SW:PL/PT, [FOR] As above , and eachround of this CE:C/PM combat, this vampire mayburn 1 blood to prevent all damage fromthe opposing min- Survivalist ion’sinitial strike for that round. Type: Ally Sabbat:C,SW:C/PV,FN:PR2, Anar- Required Clan: Brujah antitribu chs:PAG2/PG2, KMW:PG3, Third:C Pool Cost: 2 Mor tal with 1 life. 0 strength, 0 bleed. Supernatural Resistance Sur vivalist maystr ikefor 2R damage.Hemay Type: Combat/Reaction tap to giveaBrujah antitribuyou control a ma- Bur n Option neuver. Requires a Laibon with three or more Orun. Sabbat:U,SW:PB,Third:U TapanOrunonthis Laibon to cancel an action card targeting this Laibon or a strikecard as it Svadharma is played. Not usable to cancel a card that Type: Master doesn’t require a Discipline or that requires Required Clan: Ravnos Celer ity [cel] or Potence [pot]. EK:C Master. Move 2 blood from the blood bank to a ready Ravnos. Suppressing Fire KMW:C,LotN:PR2 Type: Action Modifier Onlyusable byareadyuntapped minion Swallowed by the Night with a gun other than the acting minion. Type: Action Modifier/Combat The blocking minion gets -1 intercept. Discipline: Obfuscate KMW:C,KoT:PT3 [obf] [ACTION MODIFIER] +1 stealth. [OBF] [COMBAT]Maneuver. Sabbat:C,SW:C,FN:PA3/PS,CE:PN3, BH:PN4, KMW:PAn3, Third:C/PM4, LotN:PA3 Swarm Swoop Type: Retainer Type: Combat Blood Cost: 1 Discipline: Flight Animal with 1 life. Requires a readyLaibon. Maneuver,only usable to go to close range, Put the Swar m on anyready minion (employing and this minion gets +1 strength on his or her the Swar m is a +1 stealth (D) action if that min- initial strikethis round. A minion mayplayonly ion is controlled byanother Methuselah). If this one Swoop each round. action is blocked, put the Swar m on the acting BL:R1, LoB:R minion instead (no cost is paid). During this minion’suntap phase,ifthe Swar m has more Sword of Judgment than 1 life, itbur ns alife; otherwise,itsteals 1 Type: Equipment blood or lifefrom this minion. A minion may Required Clan: Brujah antitribu have only one Swar m. Pool Cost: 2 LoB:C Unique melee weapon. Strength+1 damage each strike, with an option- Sweeper al additional strikeeach round. Only usable by Type: Political Action Br ujah antitr ibu. Requires a baron. Sabbat:R, SW:R/PB,Third:R Choose a ready anarch vampire.Ifthis referen- dum is successful, put this card on the chosen Sword of Nuln anarch. During your untap phase,ifthe anarch Type: Equipment with this card is ready,you maylook at the top Required Clan: Tremere card of each Methuselah’slibrar y (including Pool Cost: 1 your own). Anarchs:R Unique melee weapon. Str ike: strength damage.Vampires must spend twice the normal amount of blood to heal the Swiftness of the Stag damage from this weapon’sstr ikes. Type: Combat/Action Modifier Anarchs:R, KoT:R Discipline: Spiritus/Celer ity [cel] [COMBAT] Press. Sword of the Righteous [spi] [COMBAT] Maneuver or press. Type: Combat [SPI] [ACTION MODIFIER] +1 stealth. Discipline: Valeren/Animalism BL:C2, LoB:C Blood Cost: 1 Onlyusable before rangeisdetermined. Swiss Cut [ani] Choose one of this vampire’smelee Type: Master weapons.For the remainder of combat, this Required Clan: Giovanni vampire inflicts +1 damage each strikewith Master: unique investment. that weapon. A vampire can playonly one Put this card in playand move 2 counters from Sword of the Righteous each combat. the blood bank to this card. You mayuse a [val] As [ani] above , and the damage this vam- master phase action to move 1 counter from pire inflicts with the weapon is aggravated. this card to your pool or to a ready Giovanni [VAL] As [val] above , and this vampire may youcontrol. Wheneverany Methuselah plays prevent 1 damage this round. an investment card, add a counter to this card BL:C1, LoB:C from the blood bank. Burnthis card if it has no counters. LotN:R Sword of Troile Tainted Spring Type: Equipment Type: Action Modifier Required Clan: Brujah Discipline: Animalism Pool Cost: 3 Blood Cost: 1 Unique melee weapon. [ani] Only usable when an action to employor Str ike: strength+2 damage.The vampire with recr uit an animal is announced. If this action is this card has superior Potence [POT] and su- successful, the animal gets +1 strength (for an per ior Presence [PRE]. Each strikethe bearer ally) or inflicts an additional damage (for dam- makes at close range must be with this weapon age-dealing retainers). if possible.Bearer cannot use maneuvers to go [ANI] As above , and the animal gets an ad- to long range. ditional starting life. Anarchs:R, KoT:R KoT:R

Sympathetic Agony Tainted Vitae Type: Combat Type: Reaction Discipline: Chimerstry&For titude Required Clan: FollowerofSet Blood Cost: 2 [chi][for] For the remainder of combat, when anydamage is successfully inflicted on this Onlyusable when a vampire controlled by vampire in a round, the opposing minion be- your predator successfullyhunts. comes unable to use presses that round. That vampire gains 2 additional blood. Put this [CHI][FOR] As above , and if anydamage is card on that vampire.You still control this card. successfullyinflicted on this vampire in a Bleed actions directed at you cost the vampire round, the opposing minion becomes un- an additional blood. able to use anyadditional strikes that AH:U5, Tenth:B round. LotN:R Tajdid Type: Master Tabriz Assembly Required Clan: Assamite Type: Master Master. Required Clan: TrueBrujah Forthe remainder of the game,the Blood Bur n Option Curse no longer prevents Assamites from com- Unique master. mitting diabler ie.Only one Tajdid can be played Put this card in play. Your hand sizeisone card in a game. larger.Dur ing your untap phase,aTrueBrujah FN:R2, LotN:PA youcontrol gains 1 blood from the blood bank. Anyvampire can call a referendum to bur n this card as a +1 stealth political action; in that ref- erendum, you get one additional vote. BL:R1, LoB:R Taking the Skin: Minion Talbot’sChainsaw Type: Action Modifier/Combat Type: Equipment Discipline: Abombwe Pool Cost: 3 [abo] [REFLEX] Cancel a frenzy card playedon Unique weapon. this vampire as it is played. Str ike: 3 damage.Ifbearer is ready during your [abo] Skin. Playwhen this vampire bur ns a untap phase,aready minion you control takes minion. Put this card on this vampire and untap 3unpreventable damage.Bearer cannot hunt. him or her.This vampire maybleed an addi- Bearer mayenter combat with a minion con- tional time this turnand gets +1 bleed and +1 trolled byanother Methuselah as a +1 stealth stealth when bleeding. Burnthis card during (D) action. Bearer gets a press,only usable to your discard phase.Aminion can have only continue combat on the first round, and may one skin. prevent up to 1 damage each combat. EK:R Jyhad:R, VTES:R, CE:R, KoT:R

Taking the Skin: Vulture Talith Type: Reaction Type: Equipment Discipline: Abombwe Required Clan: Ravnos Blood Cost: 1 Melee weapon. Skin. Strength+1 damage each strike. A Ravnos may [abo] [REFLEX] Cancel a frenzy card playedon use this weapon to strike: destroyweapon with this vampire as it is played. first strikeinstead. [abo] +1 intercept, and put this card on this LotN:U/PR vampire.This vampire has flight [FLIGHT]. Bur n this card during your next untap phase.A Talons of the Dead minion can have only one skin. Type: Master [ABO] As above , and this vampire gets an Required Clan: Gangrel antitribu optional maneuver eachcombat. Pool Cost: 2 EK:R Unique master. Put this card on a Gangrel antitribuyou control. Talaq, The Immortal Damage from this vampire’shand strikes is ag- Type: Ally gravated. (D) actions cost this vampire an addi- Pool Cost: 3 tional blood. This vampire’scontroller mayuse Unique mage with 3 life. 0 strength, 0 bleed. amaster phase action to bur n this card. Talaq maystr ikefor 1R damage.Talaq may BH:R2, KMW:PG, Third:R playcards that require basic Quietus [qui] or basic Thaumaturgy [tha] as a vampire with a Taming the Beast capacity of 3. Talaq gets an optional maneuver Type: Combat each combat. Discipline: Abombwe AH:R2, Tenth:B,Third:PTr [abo] [REFLEX] Cancel a frenzy card playedon this vampire as it is played. [abo] Strike: hand strikeat+1damage.This combat, this minion cannot cancel frenzy cards nor press to end. [ABO] As above , butstrike: burn equip- ment. EK:C Tangle Atropos’ Hand Target Hand Type: Action Modifier Type: Combat Discipline: Tempor is/Potence Aim. Playwhen choosing a strike. Blood Cost: 1 The opposing minion maydiscard twocombat Onlyusable when a minion is attempting to cards [COMBAT] to cancel this card. If any block. damage from this strikeissuccessfully inflicted [pot] Cancel the action and untap the acting on the opposing minion, he or she gets -1 minion. (The blocking minion is not tapped.) strength this action, and you maydestroya [tem] As [pot] above , and takethe action card, weapon he or she has.Aminion mayplayonly if any, backinto your hand (discard afterward). one aim each strike. [TEM] As [tem] above , and this vampire LotN:R gets +1 stealth on his or her next action this turn. Target Head LoB:R Type: Combat Aim. Playwhen choosing a strike. Tapestry of Blood The strikedoes +2 damage.The opposing min- Type: Equipment ion maydiscard a combat card [COMBAT] to Blood Cost: 1 cancel this card. If anydamage from this strike Unique equipment. is successfully inflicted on the opposing minion, This vampire can look at the top three cards of he or she cannot use anyadditional strikes or anyMethuselah’slibrar y and bur n up to one of presses this round, and you mayset the range those as a +1 stealth action that costs 1 blood. forthe next round. A minion mayplayonly one If that action is successful, this vampire untaps aim each strike. at the end of the turn. This vampire gains 1 LotN:R blood when a Gehenna event is played. Gehenna:R, KoT:R Target Leg Type: Combat Tara, The Hollow One (Mage) Aim. Playwhen choosing a strike. Type: Ally The opposing minion maydiscard twocombat Required Clan: Ravnos cards [COMBAT] to cancel this card. If any Pool Cost: 3 damage from this strikeissuccessfully inflicted Unique mage with 2 life. 0strength,0bleed. on the opposing minion, he or she mayuse Tara may str ikefor 1R damage. Tara may bur n maneuvers or presses only if theyrequire Ob- anyequipment card on aRavnos as a (D) ac- fuscate [obf] , Thaumaturgy [tha] or Flight tion. The Ravnos gains blood equal to the cost [FLIGHT] this action. A minion mayplayonly of the equipment card. (Ignore excess blood.) If one aim each strike. the equipment card has no cost, then the LotN:R Ravnos gains 1 blood. DS:U Target Retainer Taste of Vitae Type: Combat Type: Combat Aim. Playwhen choosing a strike. Onlyusable at the end of a round of com- Yo umay target a retainer on the opposing min- bat. Not usable byavampire being burned ion with this strike(instead of the opposing or going to torpor. minion). Or you maytarget him or her directly This vampire gains an amount of blood equal as usual, but if anydamage from this strikeis to the amount lost bythe opposing vampire to successfully inflicted, this strikeinflicts an addi- damage during this round. A vampire mayplay tional damage.The opposing minion maydis- only one Taste of Vitae each round. card twocombat cards [COMBAT] to cancel Jyhad:U,VTES:U,SW:PB,CE:U/PB2/PN, this card. A minion mayplayonly one aim each BH:PN2, KMW:PAn2, LoB:PO2, Third:PB2, str ike. LotN:PG2, KoT:U/PB3/PT3 KoT:R Tattoo Signal Target Vitals Type: Action Type: Combat Bur n Option Aim. Playwhen choosing a strike. +1 stealth action. Requires a Seraph. If anydamage from this strikeissuccessfully Put this card on this acting Seraph. This ready inflicted on the opposing minion, he or she Seraph maytap this card to untap another takes an additional 2 damage from this strike, BlackHand vampire.Aminion mayhaveonly and he or she cannot press this round. The op- one Tattoo Signal. posing minion maydiscard twocombat cards SoC:C [COMBAT] to cancel this card. A minion may playonly one aim each strike. Taunt the Caged Beast LotN:U Type: Action Discipline: Animalism Tasha Morgan [ani] (D) Enter combat with anyvampire,with Type: Retainer an optional maneuver in that combat. Unique mortal with 1 life. [ANI] Choose a readyvampire controlled by The minion with this retainer gets +1 bleed. your predator and another controlled by Jyhad:R2, VTES:R, SW:R, CE:R2 your prey(not usable when onlyone other Methuselah is in the game). The chosen vampires enter combat. If onlyone is ready Taste of Death at the end of that combat, he or she gains 4 Type: Combat blood. Discipline: Quietus SoC:C,KoT:C Blood Cost: 1 [qui] Strike: 1R aggravated damage.Only us- Telepathic Counter able at long range. Type: Reaction [QUI] Strike: 2R aggravated damage . Only Discipline: Auspex usable at long range. AH:C2, FN:PA4, LotN:PA3 Onlyusable when you are being bled. [aus] Reduce the bleed amount by 1. [AUS] Reduce the bleed amount by 2. Jyhad:C,VTES:C,Sabbat:C,SW:C/PV2, CE:C/PM4, Anarchs:PAB3/PAG,BH:PTo4, Third:PM4 Telepathic Misdirection Templar Type: Reaction Type: Political Action Discipline: Auspex Requires a readytitled Sabbat vampire . Blood Cost: 1 Choose a Sabbat vampire.Ifthis referendum is [aus] +1 intercept. successful, put this card on the chosen vam- [AUS] Onlyusable when a minion is bleed- pire.This vampire is a Templar.Heorshe may ing you, after blocks are declined. Tap this enter combat with a ready vampire controlled reacting vampire . Choose another Methuse- by another Methuselah as a +1 stealth (D) ac- lah other than the acting minion’scon- tion. AnySabbat vampire maycall a referen- troller.The acting minion is nowbleeding dum to bur n this card as a +1 stealth political that Methuselah. action. Jyhad:C,VTES:C,CE:C/PM4, BH:PM3/PTo4, SW:C/PB,BH:PTo5, Third:C Third:C/PM2, KoT:C/PT4 Temple Hunting Ground Telepathic Tracking Type: Master Type: Combat Required Clan: FollowerofSet Discipline: Auspex Pool Cost: 2 Blood Cost: 1 Master: unique location. Hunting ground. [aus] Press,only usable to continue combat. If Dur ing your untap phase,you maymove1 another round of combat occurs,this vampire blood from the blood bank to a ready vampire gets an optional maneuver during that round. youcontrol. A vampire can gain blood from on- [AUS] Onlyusable when both combatants ly one Hunting Ground card each turn. are still readyand combat is about to end. AH:C2, FN:PS,LotN:PS The round ends, but combat does not end; another round starts. Temptation SW:U,LoB:PO2, Third:U Type: Action Discipline: Serpentis Telepathic Vote Counting Blood Cost: 1 Type: Action Modifier [ser] (D) Put this card on a ready vampire; you Discipline: Auspex still control this card. During your master Onlyusable during a referendum. phase,you mayput a counter on this card. [aus] Cancel the referendum. If you playeda Dur ing your minion phase,ifthe number of political card to call this referendum, takethe counters on this card equals or exceeds the card backinto your hand (discard afterward). amount of blood on this vampire,you maybur n Anyvotes cast are lost. the counters to untap this vampire and take [AUS] Force a vampire to abstain from vot- control of him or her until the end of the turn. ing. This can cancel that vampire’svotes. [SER] As above , and addacounter when Jyhad:R, VTES:R, SW:PV,CE:R2/PTo, Anar- youplaythis card. chs:PAB,BH:PM, Third:R2 AH:R2, FN:PS,KMW:PB,LotN:PS3 Temptation of Greater Power Terror Frenzy Type: Master Type: Combat Pool Cost: 3 Discipline: Animalism Blood Cost: 1 Master.Requires a readyjusticar. Choose a vampire.Methuselahs maybid pool Frenzy. forcontrol of that vampire.The winner pays the [ani] Only usable before range is determined bid to the blood bank and takes control. on the first round. During this combat, the op- Methuselahs maybecredited up to 5 pool on posing minion cannot use maneuvers to ma- the bid: winner pays 1 pool toward his or her neuver to close range,cannot use presses to debt during his or her discard phase until the continue combat and cannot use equipment. debt is repaid. Only 1 Temptation of Greater [ANI] Onlyusable before rangeisdeter- Po wer can be playedinagame. mined. Combat cards cost the opposing Jyhad:R, VTES:R, CE:R, KoT:R vampire an additional blood this combat. A vampire mayplayonlyone Terror Frenzy at superior eachcombat. Tenebrous Form Sabbat:R, SW:R, FN:PR, CE:PN, LoB:PG Type: Action Modifier Discipline: Obtenebration Blood Cost: 1 Terrorists Type: Ally [obt] +1 stealth. Required Clan: Assamite [OBT] As above , and minions without Pool Cost: 2 Obtenebration must pay1blood to attempt to block. Mor tal with 1 life. 2 strength,1bleed. BH:C Terror ists maytakea+1stealth action to go through your librar y,find a Bomb,and equip them with it. Pay the cost to equip as normal. Tension in the Ranks Reshuffle your librar y afterwards. Type: Master AH:R2 Unique master. Put this card in play. Wheneveraready minion Textbook Damnation, The is bur ned or sent to torpor,his or her controller Type: Equipment burns1pool. AnyMethuselah can bur n this Pool Cost: 1 card bydiscarding twomaster cards as a mas- ter phase action. Unique equipment. CE:R2, LoB:PO,Third:R2, KoT:R/PB The vampire with this equipment has superior Daimoinon [DAI] and is infer nal. Cards that re- quire Daimoinon [dai] cost this vampire 2 less Terra Incognita blood to play. Dur ing your master phase,ifthis Type: Reaction vampire is tapped, bur n this equipment. Requires a readyLaibon. Not usable if you KMW:R control anyreadynon-Laibon vampires. Reduce a bleed against you made byanon- Laibon controlled byyour predator by1,or burn a blood to cancel a card that would retar- get a bleed to you playedbyanon-Laibon as it is played(no cost is paid). LoB:C Thadius Zho, Mage Theft of Vitae Type: Ally Type: Combat Required Clan: Tremere Discipline: Thaumaturgy Pool Cost: 4 [tha] Strike: ranged. Steal 1 blood. Unique mage with 2 life. 0 strength, 2 bleed. [THA] Strike: ranged. Steal 2 blood. Thadius Zho maystr ikefor 2R damage.Tha- Jyhad:C,VTES:C,Sabbat:C,CE:C/PTr5, dius Zho gets an optional maneuver each com- BH:PTr5, KMW:PB6, Third:C/PTr6, KoT:C bat. He maybur n 1blood from anyvampire as a+1stealth (D) action. Therbold Realty Jyhad:R2, VTES:R, CE:R Type: Master Master: unique location. Thanks for the Donation Locations cost you 1 less blood or pool. Type: Action LotN:R Discipline: Dominate +1 stealth action. Thin Blood [dom] Put this card into playand choose a card Type: Combat youare contesting with another Methuselah. Discipline: Quietus Yo ur cost to avoid yielding the contested card is Blood Cost: 1 nowpaid byyour prey. (Yo ustill decide whether youwill yield.) Anyminion maybur n this card [qui] Only usable at close range before strikes as a (D) action. are chosen. The opposing vampire bur ns 1 Sabbat:R, SW:R blood. A vampire mayplayonly one Thin Blood each round of combat. [QUI] As above , butthe opposing vampire Thaumaturgy burns 2 blood. Type: Master FN:C2/PA2 Master: Discipline. Put this card on a vampire.This vampire gains Thin-Blooded Seer 1lev elofThaumaturgy [tha]. Capacity increas- Type: Action es by1:the vampire is one generation older. Blood Cost: 1 Cannot be placed on a vampire with superior Thaumaturgy. Requires a readynon-sterile vampire of ca- Jyhad:C,VTES:C,Sabbat:C,CE:C,Third:PTr pacity less than 3. Put this card into play; it becomes a 1-capacity vampire.This vampire is clanless and sterile. The Bitter and Sweet Story This vampire is not considered unique,must Type: Event hunt this turnand is the same sect as the act- Event. ing vampire.Cards that cost blood cost this Each Methuselah gets +2 hand sizefor each vampire twice as much blood to play. Dur ing victor y point he or she has. your untap phase,you maytap this vampire to EK:R look at the top twocards of anyMethuselah’sli- brar y. BH:R Third Tradition: Progeny Thoughts Betrayed Type: Action Type: Combat Blood Cost: 1 Discipline: Dominate Blood Cost: 2 +1 stealth action. Requires a readynon- Sterile prince or justicar. Onlyusable before rangeisdetermined on Put this card in play; it becomes a non-unique the first round. 1-capacity vampire of the same clan as the act- [dom] Opposing minion takes 1 additional dam- ing vampire.You maygothrough your librar y age in the first round of combat during normal (shuffle afterward), ash heap or hand to find a str ikeresolution. Discipline card for this vampire.Moveupto2 [DOM] Opposing minion cannot playany blood from the acting vampire to this vampire. strike cards for the duration of this combat. This vampire cannot takeany actions this turn. DS:C2, SW:PV,FN:PG, CE:PTr2, Third:C Jyhad:U,VTES:U,CE:U,KoT:U Threats Thirst Type: Action Modifier Type: Event Discipline: Dominate Gehenna. After playing this card, you cannot playan- After a Methuselah has finished all of his or her other action modifier to further increase the minion phase actions,each ready vampire he bleed for this action. or she controls with capacity less than the [dom] +1 bleed. number of Gehenna cards in playwho did not [DOM] +2 bleed. hunt in that minion phase bur ns 1blood. Jyhad:C,VTES:C,Sabbat:C,SW:C/PL4, CE:C, Gehenna:R Third:PTr4

Those Who Endure Judge Threestar Cab Company Type: Action Modifier Type: Master Blood Cost: 1 Pool Cost: 3 Requires a Laibon with capacity above 4. Master: unique location. Hunting ground. Onlyusable when the action is announced. Tapdur ing your master phase to move a blood The acting vampire gets twoadditional votes in from the blood bank to this card. Tap during anyreferendums conducted during this action your untap phase to move 1 blood from this (evenblood hunt referendums). Anyyounger card to your pool or to a ready vampire you vampire successfully blocking this action bur ns control. A vampire can gain blood from only 1blood (before combat, if any). If he or she one hunting ground card each turn. cannot, the blockfails and the action continues KMW:PAn as if unblocked. LoB:C Thrones Crumble Type: Action Discipline: Serpentis [ser] (D) Choose a ready titled vampire.That vampire bur ns 2blood. [SER] As above , and tap that vampire . FN:C2 Thrown Gate Tomb of Rameses III Type: Combat Type: Master Discipline: Potence Pool Cost: 3 [pot] Strike: 1R damage,with an optional ma- Master: unique location. neuver. When this card is playedorthe controller of [POT] Strike: 2R damage, with an optional this card changes,the controller chooses a maneuver. vampire in his or her uncontrolled region. For Jyhad:C,VTES:C,Sabbat:C,SW:PL4, each blood counter you transfer to the chosen FN:PG2, CE:C/PB4, BH:PN3, KMW:PAn4, vampire during your influence phase,moveone LoB:PO4 counter from the blood bank to the Tomb.At the end of your influence phase,ifthe total number of counters on the chosen vampire and Thrown Sewer Lid on the Tomb equals or exceeds that vampire’s Type: Combat capacity,you maymovethe vampire to the Discipline: Potence ready region. Burnthis card (and the counters Onlyusable at long range. on it) when this vampire leavesthe uncon- [pot] Strike: 3R damage. trolled region. [POT] As above , with an optional press. AH:R2, SW:R, FN:PA Jyhad:C,VTES:C,SW:PB,CE:C/PB5, Anar- chs:PAG2, BH:PN4, LoB:PO5 Tongue of the Serpent Type: Combat Tier of Souls Discipline: Serpentis Type: Action [ser] Strike: steal 1 blood. Discipline: Animalism [SER] Strike: steal 2 blood. [ani] (D) Move 1 blood from a minion controlled AH:C2, FN:PS3 by your preytothis vampire. [ANI] As above , and put this cardonthe Toreador Grand Ball acting vampire . This vampire gets +1 bleed Type: Master when bleeding your prey. Any minion may Required Clan: Toreador burn this cardasa(D) action. A vampire Pool Cost: 1 mayhaveonlyone Tier of Souls. Sabbat:R, SW:R, Anarchs:PG, LoB:PA, Third:R Master. Put this card in play. Choose 2 ready Toreador youcontrol. The first Toreador’snon-bleed ac- Tithings tions cannot be blocked. The second Toreador Type: Political Action does not untap as normal during the untap Requires a readySabbat vampire with a ca- phase; tap the second Toreador.Any minion pacity above 6. maybur n this card as a (D) action; Nosferatu Successful referendum means you steal 1 pool get -1 stealth when attempting that action. from each Methuselah who does not control a DS:U,CE:U,KoT:U vampire with a capacity above 6. Sabbat:R, SW:R, Third:R Toreador Justicar Torpid Blood Type: Political Action Type: Event Title . Gehenna. Do not replace until a vampire Choose a ready Toreador.Ifthis referendum is moves from torpor to the readyregion. successful, put this card on the chosen Tore- Actions taken byvampires in torpor cost an ad- ador to represent the unique Camarilla title of ditional blood. Rescuing an older vampire from Toreador Justicar.Inthis referendum, each tor por costs an additional blood. Toreador gets 1 extravote. Gehenna:R, KoT:R Jyhad:R, VTES:R, CE:R, KoT:R Torrent Toreador’sBane Type: Combat Type: Combat Discipline: Celerity Discipline: Melpominee/Presence Blood Cost: 2 Onlyusable in combat with a Toreador, [cel] Additional strike. Toreador antitribu, allyoryoung er vampire . [CEL] Strike: combat ends. If this vampire [pre] Strike: combat ends. was blocked while performing an action, the [mel] Strike: combat ends,and if this vampire action continues as if unblocked. wasblockedwhile perfor ming an action other KoT:C than a political action or bleeding, the action continues as if unblocked. Tortured Confession [MEL] Strike: combat ends, and if this vam- Type: Combat pire was blocked, the action continues as if Blood Cost: 1 unblocked. BL:C1, LoB:R Only usable when the opposing vampire goes into torpor ; not usable byavampire going into tor por.Combat ends.You maylook at the op- Torment the Soul posing vampire’scontroller’shand. Type: Combat FN:C2/PG2 Discipline: Necromancy [nec] Strike: 1R damage; not usable on the first Total Insanity round of combat. Type: Action [NEC] Strike: 1R damage, aggravated; not Discipline: Dementation usable on the first round of combat. DS:C2, FN:PG2 [dem] (D) Put this card on an ally or a younger vampire.The minion with this card has -1 stealth. During this minion’suntap phase,add Torn Signpost acounter to this card. Burnthis card when it Type: Combat has 3 counters on it. Discipline: Potence [DEM] As above , and the minion with this Onlyusable before rangeisdetermined. cardcannot playaction cards. [pot] This vampire has a strength of 2 for the SW:C,Third:C remainder of combat. [POT] This vampire has a strength of 3 for the remainder of combat. Jyhad:U,VTES:U,SW:PB,CE:U,Anar- chs:PAG,KMW:PAl2, Third:PB2, LotN:PG2, KoT:U/PB3 Touch of Clarity ToyChest Test Type: Action Modifier/Reaction Type: Master Discipline: Dementation Pool Cost: 1 Blood Cost: 1 Master.Requires a readySabbat vampire Usable byanacting minion or anyuntapped with a capacity above 4. readyminion. Bur n aSabbat vampire with a capacity below4 [dem] Cancel a non-combat card that requires that has been put into playsince your last turn Dementation, Dominate [dom] or Presence (not usable on a vampire that has been con- [pre] as it is played(no cost is paid). Tap this tested). vampire. BL:R1, Third:PB [DEM] As above , butdonot tap this vam- pire . Tracker’sMark KoT:R Type: Combat Required Clan: Salubriantitr ibu Touch of Pain Bur n Option Type: Reaction Playwhen the opposing minion bur ns blood or Discipline: Potence lifedue to damage.Put this card on the oppos- Blood Cost: 1 ing minion. This Salubriantitr ibugets +1 inter- Onlyusable when a bleed against you is cept when attempting to blockthe minion with successful or a referendum passes. Playaf- this card. If the vampire with this card is ter resolution. Tremere or Baali, this Salubriantitr ibucan en- [pot] This vampire inflicts 1 damage on the act- ter combat with him or her as a (D) action. The ing minion. Only one Touch of Pain can be minion with this card maybur n it as a +1 playedeach action. stealth action. A vampire can playonly one [POT] As above , butfor 2 damage . Tr acker’sMar k each combat. SoC:C BL:C1, LoB:C

Tourette’sVoice Tradition Upheld Type: Reaction Type: Political Action Discipline: Melpominee/Auspex Requires a prince , justicar,orInner Circle [aus] +1 intercept. member. [mel] Giveaminion you control (eventhis one) Choose a ready Caitiff.Ifthis referendum is +1 intercept. successful, bur n that Caitiff. [MEL] Give a minion +1 intercept. DS:C2 BL:C2, LoB:C Traditionalist Tower of London Type: Master Type: Master Master: archetype . Trifle . Required Clan: Giovanni Put this card on a vampire you control. Once Pool Cost: 2 per turn, when this vampire casts his or her Master: unique location. votes against a referendum and the referen- When an action requiring Necromancy [nec] is dum fails,heorshe gains 1 blood from the successful, youmay tap this location to gain 1 blood bank. A vampire can have only one pool. archetype. FN:R2 Gehenna:C Tragic Love Affair Transcendent Laibon Type: Master Type: Master Required Clan: -none- Bur n Option Master. Unique master. Put this card on a Toreador.Tap that Toreador. Put this card on a Laibon with at least three The Toreador suffer ing the Tragic Love Affair Ay e and three Orun. During your untap phase, does not untap during the untap phase.The this Laibon gains 1 blood. Allies and younger Toreador’scontroller maybur n 1pool during vampires must bur n 1blood or lifetoattempt to his or her master phase to transfer this card to blockthis Laibon or to target this Laibon with a another Toreador.AMethuselah can bur n the (D) action. Burnthis card if this minion is not Edge to bur n this card. ready or has few erthan three Aye orthree Jyhad:U,VTES:U Or un. EK:R Trainer Type: Action Transfer of Power Discipline: Animalism Type: Political Action +1 stealth action. Successful referendum means you steal 1 pool [ani] (D) Steal an animal retainer controlled by from each Methuselah who has more pool than another Methuselah. youdo. [ANI] Put this cardonthis acting vampire . Sabbat:R, SW:R, Third:R When this vampire is acting or in combat, cards that require Animalism cost other Transfusion vampires an additional blood, and animal Type: Action Modifier retainersemployedbyother minions lose Discipline: Thanatosis/Necromancy their abilities. A vampire can have onlyone Blood Cost: 1 Trainer. BH:R [nec] Only usable after a successful action. Add 1 blood to a ready vampire. [thn] As [nec] above , butadd 1 lifetoaghoul or Tranquility 1blood to a ready vampire. Type: Combat [THN] Onlyusable after combat if this vam- Discipline: Dominate pire is still readyand successfullyinflicted Onlyusable byareadyvampire not in- anydamage onthe opposing minion in that volved in combat. combat.Put a transfusion counter on the [dom] Cancel a frenzy card as it is played(no opposing minion. If the minion nowhas 3 of cost is paid). your transfusion counters, burn them all to [DOM] As above , and the targetofthe fren- take control of that minion. Onlyone Trans- zy cardgets an optional press, onlyusable fusion maybeplayedatsuperior eachturn. to end combat. LoB:C KMW:R Trap Treatment, The Type: Combat Type: Master Required Clan: Ravnos Onlyusable before rangeisdetermined on Pool Cost: 1 the first round of combat. Dur ing the press step,ifany Methuselah has Master. playedacard earlier in the current round or Put this card on a prince who has successfully dur ing the twoprevious rounds,the Trapauto- bled you since your last turn. Each time this matically provides a press to continue (either pr ince untaps,heorshe takes 1 point of dam- combatant can press to end). age (damage not preventable). This prince may Jyhad:C,VTES:C,Sabbat:C,SW:PB2, FN:PR, burn this card as a (D) action. CE:PB/PTo/PTr3, Anarchs:PAG2, LoB:PO3, DS:C2, Tenth:A Third:C Treaty of Laibach Travelers Obey the Tenets Type: Master Type: Action Required Clan: FollowerofSet/Tremere +1 stealth action. Requires a readymagaji. Unique master.Requires both Follower of Put this card in play. When a vampire success- Set and Tremere . fully takes a (D) action against you, that vam- Put this card in play. Each FollowerofSet is pire takes 1 unpreventable damage (after re- considered to have a lev elofThaumaturgy solving the action). Anyvampire maybur n this [tha] equal to his or her levelofSer pentis [ser]. card (and takenodamage from it) as a (D) ac- Each Tremere is considered to have a lev elof tion. A Methuselah mayhaveonly one Travel- Ser pentis equal to his or her levelofThau- ers Obeythe Tenets. maturgy. LoB:R Promo-20080203

Treachery Treaty of Tyre Enforced Type: Reaction Type: Political Action Discipline: Presence If this referendum is successful, each Methuse- Onlyusable during a referendum before any lah bur ns X+1 pool, where X is the number of votes are cast. Assamites he or she controls. [pre] If the referendum passes,the controller of AH:V3 the vampire calling the referendum bur ns 1 pool. Tremere Convocation [PRE] As above , and anyother Methuselahs Type: Master who vote in favorofthe referendum burn 1 Required Clan: Tremere pool when the votes are tallied. AH:U5, CE:U/PB,BH:PTo Unique master. Put this card in play. Tremere get +1 stealth when attempting actions that require Thau- Treasured Samadji maturgy [tha]. Vampires with basic Thaumatur- Type: Equipment gy mayplaycombat cards requiring Thau- Required Clan: Ravnos maturgy as if theyhad superior Thaumaturgy. Pool Cost: 1 Anyminion maybur n this card as a (D) action; Unique equipment. Malkavians get -1 stealth when attempting that The Ravnos with this equipment gets +1 bleed. action. Once each combat, this Ravnos maydodge as DS:U,CE:R2 astr ike. FN:R2, LotN:PR Tremere Justicar Triole’sRevenge Type: Political Action Type: Action Required Clan: Brujah Title . Blood Cost: 2 Choose a ready Tremere.Ifthis referendum is successful, put this card on the chosen +1 stealth action. Tremere to represent the unique Camarilla title (D) Put this card on a Ventr ue who is not at full of Tremere Justicar.Inthis referendum, each capacity.AVentr ue suffer ing Tr iole’sRev enge Tremere gets 1 extravote. must hunt once each minion phase as his or Jyhad:R, VTES:R, CE:R, KoT:R her first action.Ifthe Ventr ue hunts while at full capacity,heorshe is bur ned. AnyVentr ue can takeanaction to bur n this card. Tribunal Judgment DS:U Type: Political Action Requires a Sabbat vampire . Trochomancy Choose a vampire who cast anyvotes in the Type: Action Modifier most recent referendum (must be since your Discipline: Auspex&Necromancy last turn). Successful referendum means that vampire takes X damage,where X is the num- [nec] Remove 13cards in the target Methuse- ber of votes he or she cast in that previous ref- lah’sash heap from the game to get +1 bleed. erendum. Not usable if there aren’t enough cards in that SoC:R ash heap.You cannot playanother action mod- ifier to increase this bleed. [aus][nec] As [nec] above , butremove only 7 Tribute to the Master cards. Type: Master [AUS][NEC] As [aus][nec] above , butfor +2 Master. bleed. Move 1 blood from each of your ready vam- LotN:C pires to your pool. Sabbat:C,SW:C/PB/PL, Third:C Trophy: Chosen Type: Master Trick of the Danya, The Master.Trophy. Type: Action When this card is movedtoavampire,that Discipline: Chimerstry vampire gains 4 blood, becomes Sabbat and Blood Cost: 1 untaps,orthat vampire can choose to bur n this +1 stealth action. card instead. The vampire with this card is [chi] Move 1 blood from an uncontrolled minion BlackHand. If he or she was already Black in your prey’suncontrolled region to your pool Hand when receiving this card, he or she is a or to a vampire in your uncontrolled region. Seraph. DS:C2, FN:PR2 SoC:R

Trophy: Clan Respect Type: Master Master.Trophy. When this card enters play, choose a clan. Vampires of the chosen clan cannot blockthe vampire with this card. KMW:R Trophy: Diablerie Trophy: No Questions Type: Master Type: Master Master.Trophy. Master.Trophy. The vampire with this card gets +2 stealth Put 2 counters on this card. When the vampire when attempting diabler ie.Blood hunts cannot with this card announces an action, he or she be called against this vampire.Ifthis vampire maybur n acounter from it to makethe action successfully diabler izes another vampire,bur n unblockable.Bur n this card when it has no this card at the end of the action. counters. KMW:R LotN:R

Trophy: Discipline Trophy: Progeny Type: Master Type: Master Master.Trophy. Master.Trophy. When this card enters play, choose a Disci- If this card would be movedtoanon-ster ile pline.The vampire with this card has the cho- vampire,that vampire’scontroller takes control sen Discipline at the superior level. of it instead, and it becomes a non-unique KMW:R vampire of the same clan as that vampire with 2capacity.Heorshe maygothrough his or her librar y (shuffle afterward), ash heap or hand to Trophy: Domain find a Discipline card for this newvampire. Type: Master Move 2 blood from the blood bank to this new Master.Trophy. vampire. The vampire with this card has +1 intercept. KMW:R Once each action, this vampire can bur n 1 blood to untap and attempt to block. Trophy: Retainers KMW:R Type: Master Master.Trophy. Trophy: Hunting Ground Dur ing your untap phase,ifthis card is on a Type: Master vampire,you maysearch your librar y (shuffle Master.Trophy. Hunting ground. afterward) or hand for a retainer.This vampire Dur ing your untap phase,the vampire with this employs that retainer (he or she must meet the card gains 2 blood from the blood bank. A vam- requirements,ifany). Pay the cost as normal. pire can gain blood from only one hunting This is not an action. ground card each turn. KMW:R KMW:R Trophy: Revered Trophy: Library Type: Master Type: Master Master.Trophy. Master.Trophy. The vampire with this card gets +2 bleed. A The controller of this vampire gets +2 hand vampire mayhaveonly one Trophy: Revered. size. A vampire mayhavenomore than two LotN:R Trophy: Librar ies. LotN:R Trophy: Safe Passage Trumped-Up Charges Type: Master Type: Political Action Master.Trophy. Requires a titled non-Red List vampire . While the vampire with this card is ready,heor Choose a ready non-Red List minion. If this ref- she cannot be the target of other Methuselahs’ erendum succeeds,put this card on that min- actions. ion. This minion is nowRed List. In this refer- KMW:R endum, the chosen minion’scontroller gets 2 additional votes for every Red List minion in play. Any titled vampire maycall a referendum Trophy: Wealth to bur n this card as a +1 stealth political action. Type: Master Bur n this card if the minion is no longer Red Master.Trophy. List. When this card is placed on a vampire,put five KMW:C/PAl3 counters on it. The vampire with this card can use these counters to paysome or all of the Truth in Ink blood or pool cost of equipment. Burnthis card Type: Reaction when the last counter is removed. KMW:R Requires a BlackHand vampire . Only usable when a vampire who is not Black Hand is bleeding you. Reduce the bleed True Faith amount by2. Type: Master SoC:C Pool Cost: 1 Unique master. Truth of a Thousand Lies Put this card on a non-infer nal mor tal ally you Type: Action Modifier control, or pay2pool to put this card on any Discipline: Serpentis non-infer nal minion you control. Actions requir- Blood Cost: 2 ing Dominate [dom] or Presence [pre] cannot be directed at this minion. In combat, anydam- [ser] +2 bleed. You cannot playanother action age this minion inflicts on an infer nal minion is modifier to increase this bleed amount. aggravated. Infer nal minions cannot blockor [SER] Onlyusable at the end of a success- str ikethis minion. Burnthis card if this minion ful action (after resolving the action). This becomes infer nal. vampire untaps. BL:R2 KMW:C,LotN:PS2

True Love’sFace Truth of Blood Type: Action Modifier Type: Action Discipline: Obfuscate & Presence Discipline: Auspex&Quietus [obf][pre] +1 bleed. You cannot playanother ac- [aus][qui] (D) Bleed at +1 bleed. If this action is tion modifier to increase this bleed amount. blocked, the controller of the blocking minion [OBF][PRE] Onlyusable when a minion at- discards twocards at random from his or her tempts to block. That blockfails (do not tap hand (before combat, if any). Those cards are that minion). That minion cannot attempt to not replaced until the end of this action. blockthis action again. That minion’scon- [AUS][QUI] As above , butbleed at +2 bleed. troller mayburn a pool to cancel this card LoB:C,LotN:PA as it is played. KMW:C,LotN:PS4 Tumnimos Twilight Camp Type: Action Type: Master Required Clan: Ravnos Master. Blood Cost: 2 Put this card in playwith 4 counters.When you Requires a readynon-Sterile Ravnos with a put a non-titled, non-anarch vampire in play capacity above 4. +1 stealth action. from your uncontrolled region, you maybur n a Put this card in play; it becomes a 2-capacity counter from this card to makethat vampire an- Ravnos with one levelofChimerstr y [chi]. You arch (and independent). You maybur n a maymoveamaster : Discipline card from your counter from this card to add a blood to an an- hand to this vampire (paycost as normal). This arch as a master phase action. Burnthis card vampire is not considered unique,must hunt when it has no counters. this turnand is the same sect as the acting TR:R Ravnos. KMW:C Twisted Forest Type: Master Tunnel Runner Required Clan: Gangrel antitribu Type: Ally Pool Cost: 2 Required Clan: Akunanse Master: unique location. Pool Cost: 4 TaptogiveaGangrel antitribuyou control +1 Werewolf with 3 life. 1 strength, 1 bleed. stealth. The Runner mayplaycards that require Ani- Sabbat:R, SW:R malism [ani] as a vampire and maybur n 1life to get +1 stealth. If he successfully bleeds,you Twisting the Knife maylook at the target Methuselah’shand. A Type: Combat vampire stealing lifefrom the Runner takes 1 Discipline: Potence damage for each point stolen. If the Runner Blood Cost: 1 has 2 or few erlifedur ing your untap phase,he gains 1 life. [pot] Only usable as damage from a hand or EK:C melee weapon str ike is resolved; only usable if this vampire inflicts 3 or more damage.Heor she inflicts an additional point of damage.Only Tutu the Doubly Evil One (Bane Mum- one Twisting the Knifemay beplayedbya my) vampire during a strikephase. Type: Ally [POT] As above , with an optional press. Required Clan: FollowerofSet Sabbat:R, SW:R Pool Cost: 4 Unique mummywith 3 life. 2 strength, 1 Two Wrongs bleed. Type: Master Once during each of your minion phases,Tutu can untap.Once each combat, Tutu maydodge Master: out-of-turn. Trifle . as a strike. Tutu can steal an equipment card Playwhen a minion controlled byaMethuselah from a vampire in torpor as a (D) action. If Tutu other than your predator is bleeding you. That is bur ned, shuffle him into his owner’slibrar y. minion is nowbleeding his or her prey. The FN:R2, LotN:PS next card that would change the target of this bleed is canceled as it is played. Promo-20081119 Tye Cooper Unburdening the Bestial Soul Type: Ally Type: Action Required Clan: Giovanni Discipline: Obeah/Animalism Pool Cost: 3 [ani] +1 stealth action. Move 1 ormore blood Unique wraith with 1 life. 0 strength, 1 from this vampire to anyother vampire. bleed. [obe] As [ani] above , and untap this acting Ty e is immune to non-aggravated damage.He vampire. maybur n anon-ready minion as a (D) action. If [OBE] (D) Put this cardonanallyora that action is successful, you maymoveali- young er vampire . The minion with this card brar y card from your ash heap to your hand cannot take actions, blockorplayreaction (discard afterward). cards. During this minion’suntap phase, LotN:R this cardisburned unless this acting vam- pire burns 2 blood. BL:R1, LoB:R Typhonic Beast Type: Combat Discipline: Potence & Serpentis Uncoiling, The Blood Cost: 1 Type: Event Onlyusable before rangeisdetermined. Event. Do not replace as long as this cardis [ser] For the remainder of combat, this vampire in play. gets +1 strength. Dur ing your discard phase,bur n one other [pot][ser] As [ser] above , and this vampire can ev ent at random. Anyother Methuselah may prevent 1 damage each round. use a discard phase action and bur n Xpool to [POT][SER] As [pot][ser] above , and this burn this card, where X is the number of other vampire gets an optional press this round. ev ents in play. BH:C SoC:R

Unacceptable Appearance Uncontrollable Rage Type: Master Type: Action Modifier Discipline: Protean Master. Blood Cost: 2 Put this card on a Nosferatu antitribu. The vam- pire with this card is no longer considered to be Onlyusable when the action is announced. aNosferatu antitribu. He or she is nowaPan- [pro] This vampire’shand strikes inflict +1 dam- der,and anyNosferatu antitribuwith a different age,aggravated, until the end of the action. controller mayenter combat with him or her as [PRO] As above , butthe hand strikes inflict a(D) action. The vampire with this card may +2 damage, aggravated. burn itasa(D) action that costs 2 blood. AH:U5, Anarchs:PG, Third:U Sabbat:U,SW:R Uncontrolled Impulse Type: Action Modifier Required Clan: Ishtarri Blood Cost: 1 +2 stealth. Not usable if anynon-mandator y actions have been perfor med this turn. LoB:C/PI5 Undead Persistence Underbridge Stray Type: Combat Type: Ally Discipline: For titude Discipline: Animalism Blood Cost: 1 [for] Only usable when this vampire should go into torpor.This vampire gets an optional press Animal with 1 life. 0 strength, 0 bleed. and will not go to torpor until combat ends (al- [ani] The Stray may bur n 1lifetogiveaminion though he or she is still considered wounded youcontrol a press.Dur ing a(D) action direct- and can be bur ned as normal). If three rounds ed at you, you maybur n the Stray tountap a of combat pass with no cards played, combat ready minion you control (not usable if the ends.This vampire is sent into torpor after Stray isblocking). combat. [ANI] As above , butthe Strayhas 2 lifeand [FOR] Prevent 2 damage . 1strength. Jyhad:U2, VTES:U,Sabbat:U,SW:PV,Anar- LotN:U chs:PAG Underworld Hunting Ground Undead Strength Type: Master Type: Combat Required Clan: Assamite Discipline: Potence Pool Cost: 2 [pot] Strike: hand strikeor use a melee weapon Master: unique location. Hunting ground. str ike. This strikeis at +1 damage. Dur ing your untap phase,you maymove1 [POT] Strike: hand strike or use a melee blood from the blood bank to a ready vampire weapon strike.This strike is at +2 damage . youcontrol. A vampire can gain blood from on- Jyhad:C,VTES:C,Sabbat:C,SW:C/PB4, ly one Hunting Ground card each turn. FN:PG4, CE:C/PN5, Anarchs:PAG3, AH:C2, FN:PA, LotN:PA KMW:PAl4, Third:C/PB5 Undue Influence Under the Skin Type: Action Type: Action Modifier Discipline: Chimerstry/Presence/Quietus Discipline: Auspex&Presence +1 stealth action. Requires a readyanarch. Onlyusable during a referendum before Choose a vampire in your uncontrolled re- votes are cast. gion. [aus][pre] Choose a younger vampire.That [chi] (D) Move 1 blood from an uncontrolled vampire abstains from voting. minion in anyuncontrolled region to the chosen [AUS][PRE] As above , and tap that vampire vampire. at the end of the action if the referendum [pre] (D) Bleed. If the bleed is successful, put 1 passes. blood counter on the chosen vampire. BH:C/PTo2 [qui] Put 1 blood counter on the chosen vam- pire.Ifthe number of counters equals or ex- ceeds his or her capacity,movethat vampire to your ready region. KMW:C Undying Tenacity Unholy Penance Type: Combat Type: Combat Discipline: For titude Discipline: Presence Blood Cost: 1 [for] Only usable when this vampire should go to torpor.This vampire will not go to torpor until [pre] Strike: combat ends. after combat ends (although he or she is still [PRE] As above , and put this cardonthe wounded and can be bur ned by aggravated opposing minion (ranged). The striking damage). vampire gets +1 bleed against this minion’s [FOR] Press or prevent 1 damage . controller.This minion mayburn this card LotN:C,KoT:C as a +1 stealth action. A minion can have onlyone UnholyPenance . LotN:C/PS3 Undying Thirst Type: Reaction Required Clan: Baali Unholy Radiance Bur n Option Type: Action Modifier/Reaction Bur n Option Onlyusable when a Baali successfully blocks (playbefore combat, if any). Requires a Laibon with three or more Orun. Put this card on the acting vampire.When Only usable during a referendum. Usable bya there are anyvampires in torpor that this vam- tapped Laibon. Gain 4 votes. pire can diabler ize, this vampire cannot take EK:C anyaction other than diabler ie (although he or she is free not to takeany action). If this vam- Unity pire must hunt, he or she maychoose to diab- Type: Master ler izeavampire instead. Required Creed: Visionary KMW:R Master: unique hunter-list. Tapthis card and bur n 1pool to move two Unexpected Coalition cards that require an imbued (or a creed or a Type: Action Modifier/Reaction vir tue) from your ash heap to the top of your li- Required Clan: Brujah antitribu brar y.You maythen cut your librar y once. Onlyusable during a referendum. NoR:R Each ready Brujah antitribugets an additional vote this referendum. When tallying votes,if University Hunting Ground anyBrujah antitribucast anyvotes in opposi- Type: Master tion to this Brujah antitribu’svotes (or if this Required Clan: Tremere antitribu Br ujah antitr ibuabstains), none of the addition- Pool Cost: 2 al votes from this card are counted. SoC:C Master: unique location. Hunting ground. Dur ing your untap phase,you maymove1 blood from the blood bank to a ready vampire Unflinching Persistence youcontrol. A vampire maygain blood from on- Type: Combat ly one hunting ground card each turn. Discipline: For titude Sabbat:U,BH:PTr, Third:PTr [for] Prevent 1 damage. [FOR] Maneuver,and prevent up to 1 dam- ag e later this round. Onlyusable when choosing range. Jyhad:C,VTES:C,SW:PV,CE:C,Anar- chs:PG4, LoB:PA2 Unlicensed Taxicab Unwholesome Bond Type: Equipment Type: Action Discipline: Sanguinus Vehicle . The action to equip with this vehi- cleisatanadditional +1 stealth. +1 stealth action. The minion with this vehicle gets +1 stealth [san] This vampire gains X+1 blood, where X is when hunting, employing a retainer or recruit- the number of ready,untapped Blood Brothers ing an ally.Ifthis minion is blockedbyaprince of the same circle as the acting vampire. or an archbishop (during anyaction), bur n this [SAN] Add1blood from the blood bank to vehicle.Aminion mayhaveonly one vehicle. eachBlood Brother in your uncontrolled re- Anarchs:C gion of the same circleasthe acting vam- pire . BL:C2, LoB:C Unmasking, The Type: Event Up Yours! Gehenna. Do not replace until your next dis- Type: Combat cardphase . Blood Cost: 1 Allies get +1 intercept when attempting to block vampires. Onlyusable at close range. Gehenna:R, KoT:R Choose a weapon possessed bythe opposing minion. Strike: X damage,where X is the pool cost of the chosen weapon. Unnatural Disaster Sabbat:R, SW:R Type: Master Pool Cost: 2 Uptown Hunting Ground Master. Type: Master Bur n alocation. Required Clan: Ventr ue Jyhad:C,VTES:C,Sabbat:C,SW:PT,CE:PTr Pool Cost: 2 Master: unique location. Hunting ground. Unseen Hibernation Dur ing your untap phase,you maymove1 Type: Reaction blood from the blood bank to a ready vampire Discipline: Abombwe youcontrol. A vampire can gain blood from on- Blood Cost: 1 ly one hunting ground card each turn. [abo] [REFLEX] Cancel a frenzy card playedon Jyhad:U,VTES:U,CE:U/PV,KoT:U this vampire as it is played. [abo] Only usable during a (D) action directed Urban Jungle at this vampire.Not usable if the acting minion Type: Event is an older vampire.The action ends (unsuc- cessfully), and no cost is paid. Inconnu. [ABO] As above , butusable byatapped Blood hunt referendums get an additional 2 vampire . votes against the referendum. LoB:C/PA LotN:R Using the Advantage Vanish from the Mind’sEye Type: Master Type: Combat Required Clan: Nosferatu antitribu Discipline: Obfuscate Pool Cost: 1 [obf] Press,only usable to end combat. Master. [OBF] Press. Put this card into play. Dur ing your untap Jyhad:C,VTES:C,Tenth:A phase,ifyou control the Edge,you maytap this card to gain 1 pool. Vascular Explosion Sabbat:R, SW:R, Third:R Type: Combat Discipline: Quietus Vagabond Mystic Blood Cost: 2 Type: Ally [qui] Strike: 2 damage,3damage to an ally. Unique mortal with 2 life. 0 strength, 0 Damage cannot be prevented. bleed. [QUI] Strike: 3 damage, 4 damage toanally. TapVagabond Mystic to move 1 lifecounter Damage cannot be prevented. from the blood bank to an ally you control who FN:C2 has few erlifethan his or her starting amount. The Vagabond Mystic cannot blockvampires. Vast Wealth SW:U,Third:U Type: Master Master. Vampiric Disease Put this card on a ready minion you control. Type: Master While you control this minion, he or she can Master. equip with the first piece of equipment you find Put a disease counter on anyvampire.Each in your librar y (wor king down from the top) as a time a vampire with a disease counter is in +1 stealth action (requirements and cost apply combat at close range with another vampire, as normal). Shuffle afterward. the second vampire gets a counter as well. An Jyhad:U,VTES:U,CE:PTo, Third:U,KoT:U afflicted vampire cannot gain blood byhunting. When an afflicted vampire untaps,heorshe Vaulderie burnsablood or,ifunable,bur ns the disease Type: Action counter.Avampire can have only one disease counter. Requires a readyarc hbishop, priscus, car- Jyhad:R, VTES:R, Tenth:A dinal or regent.+1stealth action. Put this card on the acting vampire.You may burn this card when a Sabbat vampire attempts Vampiric Speed to blockthe vampire with this card. That block- Type: Combat ing attempt fails; that minion cannot attempt to Discipline: Celerity blockthis action again. Continue with the ac- [cel] Strike: dodge. tion as normal. [CEL] Strike: dodge, with an optional press. Sabbat:U,SW:PL2 Jyhad:C,VTES:C,CE:C,LoB:PI Veil of Darkness Veiled Sight Type: Event Type: Reaction Discipline: Chimerstry Gehenna. Do not replace as long as this Blood Cost: 2 cardisinplay. Each turn, when a vampire plays his or her first Onlyusable byablocking minion. card that turnthat requires anyDisciplines,that [chi] The acting minion’sstealth is set to 0. (He vampire’scontroller reveals the top card of his or she gets -X stealth, where X is his or her or her librar y (before drawing to replace). If it is current stealth.) amaster card, the original card has no effect [CHI] As above , and once during the result- (no cost is paid), and in addition, if the original ing combat if this vampire successfully card required Obtenebration [obt], the vampire blocks, he or she maysteal 1 blood as a burns2blood. strike . Gehenna:R DS:C2, Tenth:A

Veil of Silence Veles’ Hunt Type: Reaction Type: Political Action Discipline: Quietus Required Clan: Gangrel Blood Cost: 1 Pool Cost: 3 [qui] Only usable byavampire who successful- Blood hunt referendum. ly blocks an action. This vampire gets First Choose an ally or younger non-titled vampire Str ikewith hand and melee weapon strikes controlled byyour prey. Successful referendum dur ing the first round of the resulting combat. means that minion is bur ned. If this referendum [QUI] As above , and the acting minion can- fails or is canceled, no more Veles’ Hunts can not dodgeduring the first round of the re- be playedthis game. sulting combat. KoT:R FN:C2 Vendetta Veil the Legions Type: Reaction Type: Action Modifier Required Clan: Brujah antitribu Discipline: Obfuscate Onlyusable when you are successfullybled [obf] Only usable byaready,untapped vampire formore than 2 pool. other than the acting minion you control. The Put this card on the acting minion. Brujah an- acting minion gets +1 stealth. Only one Veil the titr ibuget +1 strength in combat with the minion Legions maybeplayedeach action. with this card. Anyready Brujah antitribumay [OBF] As above , and this vampire mayburn enter combat with this vampire as a (D) action. Xadditional blood to give +1 stealth to the Bur n this card if this minion goes to torpor. next X actions your minions perform this BH:R2, Third:R2/PB1 turn. Onlyone Veil the Legions can be playedatsuperior eachturn. Veneficorum Artum Sanguis SoC:C,LotN:PS2, KoT:C/PM4 Type: Equipment Unique equipment. The vampire with this equipment has superior Thaumaturgy [THA]. AnyTremere or Tremere antitr ibumay enter combat with the minion with this equipment as a (D) action. FN:R2, KoT:R Venenation Ventrue Directorate Assembly Type: Action Modifier Type: Master Discipline: Serpentis Required Clan: Ventr ue Blood Cost: 1 Pool Cost: 2 Onlyusable when this acting minion is Master. blocked, before combat begins. Put this card in play. Each ready Ventr ue gets [ser] Place a corruption counter on the blocking an additional vote during political actions.This minion. If the number of your corruption coun- card maybebur ned by any minion as a (D) ac- ters on the minion equals or exceeds the blood tion; Brujah get +1 stealth when attempting that capacity of that vampire or the cost of that ally, action. youmay bur n all of your corruption counters on DS:C2, CE:PV that minion to gain control of him or her (com- bat is canceled). Otherwise,combat occurs as Ventrue Headquarters nor mal. Type: Master [SER] As above , butthe cost of this cardis Required Clan: Ventr ue reduced by1blood. Pool Cost: 1 FN:C2/PS2 Master: unique location. Dur ing areferendum, you maytap this card to Venetian Conference gain 3 votes. Type: Reaction Jyhad:U,VTES:U,CE:U,Anarchs:PAB,KoT:U Required Clan: Giovanni Blood Cost: 1 Ventrue Investment +2 intercept, only usable when a Camarilla Type: Master vampire is taking an action. Required Clan: Ventr ue antitr ibu FN:C2 Master.Investment. Put this card in playwith 1 blood on it for each Vengeance of Samiel Ventr ue antitr ibuyou control. You mayuse a Type: Combat master phase action to move 1 blood from this Discipline: Valeren/Potence card to your pool. Burnthis card if it has no Blood Cost: 1 blood. [pot] Strike: hand strikeor use a melee weapon Sabbat:U,SW:U/PV,Third:U str ike. This strikeis at +1 damage. [val] As [pot] above , and this strikecannot be Ventrue Justicar dodged. Type: Political Action [VAL] As [val] above , butthis strike is at +2 damage . Title . BL:C2, LoB:C Choose a ready Ventr ue.Ifthis referendum is successful, put this card on the chosen Ventr ue to represent the unique Camarilla title of Ven- tr ue Justicar.Inthis referendum, each Ventr ue gets 1 extravote. Jyhad:R, VTES:R, CE:R, KoT:R Vermin Channel Vicissitude Type: Action Type: Master Required Clan: Nosferatu antitribu Master: Discipline. Blood Cost: 1 Put this card on a vampire.This vampire gains +3 stealth action. 1lev elofVicissitude [vic]. Capacity increases (D) Bleed. by 1:the vampire is one generation older.Can- SoC:C not be placed on a vampire with superior Vicis- situde. Sabbat:C,SW:C/PT,Third:PTz Vessel Type: Master Pool Cost: 1 Vicissitude Poisoning Type: Master Master: trifle. Put this card on a vampire,and you maybur n a Master. Blood Doll in play(if any). During this vampire’s Put this card on a Tzimisce.Put a poison controller’suntap phase,heorshe maymove1 counter on this card each time this vampire blood from this vampire to his or her pool or plays a card that requires Vicissitude.Ifthe from his or her pool to this vampire. number of poison counters on this card is LotN:PA2/PG2/PR2/PS2, greater than the capacity of the vampire,bur n KoT:PB2/PM2/PT2/PV2 him or her at the end of the current action or combat. Sabbat:R, SW:R/PL Vial of Elder Vitae Type: Equipment Pool Cost: 1 Victim of Habit Type: Action Equipment. Blood Cost: 1 The vampire with this equipment maybur n this card to gain 1 levelofany one Discipline until +1 stealth action. your next untap phase.The vampire cannot Put this card in playand choose a card in your choose a Discipline he or she already has at prey’sash heap byname.Dur ing anyMethuse- the superior level. lah’suntap phase,you maytap this card to re- DS:U2, CE:U move three copies of the chosen card in your prey’sash heap from the game to cause your preytobur n 1pool. Vial of Garou Blood KMW:R, KoT:R Type: Equipment Pool Cost: 1 Vigil: The Thin Line Equipment. Type: Master The vampire with this Vial maybur n it before Required Creed: Defender range is chosen in a round of combat to get +1 strength and an additional strikeeach round for Master: unique hunter-list. the remainder of combat. If he or she does so, Put this card in play. Tap this card to giveaDe- he or she cannot use other equipment cards for fender +1 intercept when a monster is acting. the remainder of combat. NoR:R DS:C2, FN:PG, Third:C Vigilance Vitae Block Type: Pow er Type: Combat Vir tue: Judgment Discipline: Obeah/Animalism [ACTION MODIFIER] Only usable at the end of Playbefore rangeisdetermined. Onlyus- asuccessful action (after resolving the action). able if the opposing minion is a vampire . A Untap this imbued. vampire can playonlyone Vitae Blockeach [REACTION] [1 CONVICTION] Only usable by combat. atapped imbued. Untap this imbued. [ani] This vampire gets an optional press this NoR:C round. [obe] Put this card in playand move upto2 blood from the opposing vampire to this card. Villein Dur ing your untap phase,retur n the blood Type: Master counters to that vampire and bur n this card. Master: trifle. [OBE] As [obe] above , butmoveupto3 Put this card on a vampire you control and blood to this card. move 2 ormore blood from that vampire to BL:U2, LoB:R your pool. Minion Tap cards cost an additional pool. Villein costs an additional pool to playon Voice of Madness this vampire. Type: Reaction KoT:U Discipline: Dementation Blood Cost: 1 Violation of Trust Onlyusable when this vampire successfully Type: Action blocks an allyoryoung er vampire . +1 stealth action. [dem] Tap this reacting vampire.Combat does Bur n acontract on a minion you control. not occur. AH:C2, FN:PS [DEM] As above , and the acting minion burns 1 blood or life. SW:U,CE:U,Third:PM, KoT:U/PM2 Virolax Facility Type: Master Voter Captivation Master: unique location. Type: Action Modifier When a vampire you control with capacity Discipline: Presence above 7 isbur ned, burn this card and search your crypt for a vampire with capacity below5. Onlyusable after resolving a successful ref- Place that vampire in your ready region with 1 erendum called bythis acting vampire. blood. That vampire cannot act this turn. [pre] The acting vampire gains X blood from Gehenna:R the blood bank, where X is the number of votes by which the referendum passed. [PRE] As above , butmoveupto2ofthose Visit from the Capuchin blood counterstoyour pool instead of this Type: Master vampire . Unique master. Jyhad:U2, VTES:U,Sabbat:U,CE:U/PTo2/PV, Put this card into playwith 4 counters on it. You Anarchs:PAB3, KMW:PAn3, LoB:PG3, get +X hand size, where X is the number of Third:U/PB2 counters on this card. Each time you would draw toreplace a card (not counting the card to replace the Visit), bur n acounter from this card instead. Burnthis card if it has no counters. FN:R2, Third:R VoxDomini Waiting Game Type: Master Type: Event Pool Cost: 1 Transient. Master: out-of-turn. Put this card in playwith 10 counters.Whenev- Only usable during the referendum of a political er a non-anarch vampire takes an action, bur n action. Not usable on a referendum that is au- acounter from this card. Burnthis card when it tomatically passing. The referendum fails.Each has no counters.Dur ing your untap phase, Methuselah mayplayonly one Vox Domini each anarch bur ns 1blood or becomes Camar- each game. illa, and each ally bur ns 1life. BH:R, LoB:PA KoT:R

VoxSenis Wake with Evening’sFreshness Type: Master Type: Reaction Unique master. Do not replace until your next untap phase. Put this card in play. Each Methuselah gets an Only usable byatapped vampire.This reacting additional vote during each referendum. Alter- vampire can playreaction cards and attempt to natively,dur ing areferendum, you mayplay blockasthough untapped until the current ac- this card from your hand to your ash heap as tion is concluded. an out-of-turnmaster to gain 3 votes in that ref- Jyhad:C,VTES:C,SW:PB2/PL4/PV2, FN:PG2, erendum. CE:PB4/PM4/PTo3/PV3, Anarchs:PAB3/PAG2, BH:C/PN, KMW:PAl, Third:PM BH:PTo3, KMW:PAn3/PB5/PG2, LoB:PG2/PI3

Vulnerability Walk of Caine Type: Master Type: Action Modifier Pool Cost: 1 Discipline: Sanguinus Master. Choose X readyBlood Brothersyou control Bur n avampire in torpor. who belong to the same circleasthis acting Jyhad:U,VTES:U,CE:U,LoB:PA, KoT:U vampire (including this acting vampire). Eachchosen vampire must burn a blood, or this cardhas no effect. Vulture’sBuffet [san] +X bleed. Only usable as a bleed action Type: Action is announced. After playing this card, you can- Discipline: Spiritus/Obfuscate not playanother action modifier to further in- +1 stealth hunt action. If this hunt is suc- crease the bleed for this action. cessful, the acting vampire untaps. [SAN] As [san] above , butusable anytime [obf] Remove a minion or retainer in any before the action is resolved. Methuselah’sash heap from the game to move BL:C1, LoB:C 1blood to this vampire from the blood bank. [spi] As [obf] above , butmove2blood. Walk of Flame [SPI] As [spi] above , and you gain 1 pool. Type: Combat LoB:R Discipline: Thaumaturgy Not usable on the first round of combat. [tha] Strike: 1R aggravated damage. [THA] Strike: 2R aggravated damage . Jyhad:U2, VTES:U,Sabbat:U,CE:C/PTr3, BH:PTr2, Third:C/PTr4, KoT:C Walk through Arcadia WarGhoul Type: Action Modifier Type: Ally Required Clan: Malkavian antitribu Required Clan: Tzimisce Blood Cost: 1 Pool Cost: 3 Flip a coin. If it comes up heads,this action is Ghoul with 5 life. 4 strength, 0 bleed. unblockable.Ifitcomes up tails,the Malkavian When War Ghoul enters play, bur n an ally or antitr ibutakes one damage.This damage is retainer you control. She can enter combat with not preventable. anyready vampire controlled byanother Sabbat:R, SW:R Methuselah as a (D) action. She mayprevent 1 damage each round. Tap and bur n WarGhoul to bur n anylocation; you cannot use this ability Walks-With-Might dur ing combat. Type: Ally Sabbat:R, SW:R, Third:R/PTz Pool Cost: 2 Unique werewolf with 4 life. 0 bleed, 3 WarParty strength. Type: Action Master cards cost you an additional pool. Walks-With-Might gets +1 intercept against Fol- +1 stealth action. Requires an archbishop, lowers of Set. Each strikeordamaging effect priscus, cardinal or regent. made against him inflicts 1 less damage on (D) Put this card on a vampire who is not an him. archbishop,priscus,cardinal or regent. Any Promo-20080203 vampire mayenter combat with that vampire as a+1stealth (D) action. Sabbat:U,SW:U/PL, BH:PN, Third:U Wall Street Night, Financial Newspaper Type: Master Pool Cost: 1 Warning Sirens Type: Master Master: unique location. Tapdur ing an undirected action to giveamin- Master: out-of-turn. ion you control +1 intercept for the current ac- Playonaminion targeted bya(D) action to tion. Tap to select a minion you control. Once givethat minion +1 intercept. Alternatively,play this turn, the chosen minion maymovea on a minion in combat. That minion gets an op- counter from an investment card controlled by tional strike: dodge this round. anyMethuselah to your pool as a +1 stealth KMW:C (D) action. Promo-20060123 Warrant Type: Political Action Wanderer’sCounsel Choose a younger ready vampire.Ifthis refer- Type: Action Modifier/Reaction endum succeeds,put this card on that vampire. Required Clan: Akunanse Anyready vampire mayenter combat with this [ACTION MODIFIER][REACTION] Only usable vampire as a (D) action that costs 1 blood. dur ing areferendum. Usable byatapped vam- LotN:C/PG pire.This Akunanse gets an additional vote in this referendum. [ACTION MODIFIER] Only usable when this Akunanse successfully hunts.Heorshe gains 1additional blood. LoB:C Warsaw Station Waste Management Operation Type: Master Type: Master Required Clan: Nosferatu Required Clan: Brujah antitribu Pool Cost: 2 Pool Cost: 1 Master: unique location. Master: unique location. Yo umay tap this card when a Nosferatu an- Tapdur ing your discard phase to move a card nounces an undirected action. If that action is from your ash heap to the bottom of your li- successful, the acting Nosferatu untaps.You brar y. maybur n this card (evenifitistapped) to move SW:U,Third:U aNosferatu in torpor to the ready region. KoT:R Watch Commander Type: Reaction Warzone Hunting Ground Requires a BlackHand vampire . Onlyus- Type: Master able when attempting to blocka(D) action. Required Clan: Brujah +1 intercept. Pool Cost: 2 BH:C Master: unique location. Hunting ground. Dur ing your untap phase,you maymove1 Watchtower: Chosen are Called blood from the blood bank to a ready vampire Type: Master youcontrol. A vampire can gain blood from on- Pool Cost: 1 ly one hunting ground card each turn. Bur n Option Jyhad:U,VTES:U,CE:U/PB,KMW:PAn, KoT:U Master: watchtower.Requires a readySer- aph. Wash Put this card in play. You mayuse a master Type: Master phase action to draw three cards (discard down Master: out-of-turn. Trifle . Do not replace to your hand sizeafterward). Burnthis card if until your next untap phase. another watchtowerenters play. Cancel a master card playedbyyour predator BH:R or preyasitisplayed(no cost is paid). That Methuselah gains a master phase action (if the Watchtower: Four Ride Forth canceled card is an out-of-turnmaster,the Type: Master master phase action is gained during that Pool Cost: 1 Methuselah’snextmaster phase). Bur n Option Third:U,LotN:PS,KoT:U Master: watchtower.Requires a readySer- aph. Wasserschloss Anif, Austria Put this card in play. Dur ing your discard Type: Master phase,you maytap this card to untap any Required Clan: Tremere ready BlackHand vampire.Bur n this card if an- Master: unique location. other watchtowerenters play. Dur ing your master phase,aTremere you con- BH:R2 trol maymove1blood to this card. During your influence phase,you maytap this card to move all counters on this card to a Tremere in your uncontrolled region. This card maybebur ned by any minion as a (D) action; Malkavians get +1 stealth when attempting that action. DS:U,CE:PTr Watchtower: Greatest Fall Wave of Insanity Type: Political Action Type: Action Pool Cost: 1 Discipline: Dementation Requires a Seraph. Watchtower. This is a +1 stealth action. In this referendum, each ready Seraph gets 2 [dem] (D) Tap an ally. additional votes.Ifthis referendum is success- [DEM] Tap all allies. ful, put this card in play. Tap this card to move 1 Sabbat:R blood from the blood bank to a Sabbat vampire in your ready region or your uncontrolled region Wave of Lethargy (not usable during combat). Burnthis card if Type: Combat another watchtowerenters play. Discipline: Quietus BH:R Blood Cost: 1 [qui] Only usable before range is determined. Watchtower: The Wolves Feed Maneuvers and presses cost the opposing Type: Master vampire an additional blood this round. A vam- Pool Cost: 1 pire mayplayonly one WaveofLethargy each Bur n Option round of combat. Master: watchtower.Requires at least one [QUI] As above , and strike cards cost the Gehenna cardinplayand a readySeraph. opposing vampire an additional blood this BlackHand vampires get +1 stealth and may round. str ikefor 2R damage.Aready BlackHand FN:R2 vampire you control maytap to cancel a Gehenna card as it is played. During your un- Waxen Poetica tap phase,bur n Xpool or bur n this card, where Type: Equipment Xisthe number of Gehenna cards in play(min- Pool Cost: 1 imum of 1). Burnthis card if another watchtow- er enters play. Unique weapon. SoC:R Str ike: 2R aggravated damage.Not usable against a vampire with Celerity [cel], an ally,or aretainer.Bur n after use. Waters of Duat Promo-20060902 Type: Action Required Clan: FollowerofSet Blood Cost: 1 Weakness Type: Combat +1 stealth action. Requires a readynon- Discipline: Quietus Sterile Follower of Set with capacity above Blood Cost: 1 4. Put this card in play; it becomes a 1-capacity [qui] Strike: bur n one Master Discipline card on FollowerofSet. You maysearch your librar y the opposing vampire (Remove excess blood). (shuffle afterward), ash heap or hand for a Dis- [QUI] As above , and the opposing vampire cipline card and place it on this vampire (pay also takes one damage . cost as normal). This vampire is not considered AH:U5 unique,must hunt this turnand is the same sect as the acting FollowerofSet. KMW:C Weather Control Weeping Stone Type: Combat Type: Master Discipline: Thaumaturgy Pool Cost: 3 Onlyusable before rangeisdetermined on Master: unique location. the first round. +1 hand size. Dur ing your untap phase,a [tha] Both combatants and each of their retain- ready BlackHand vampire you control gains 1 ers take1unpreventable damage before range blood. AnyAssamite can bur n this card as a is determined each round. A vampire mayplay (D) action that costs 1 pool. only one Weather Control each combat. BH:R [THA] As above , butthe amount of damage inflicted increases by1ineachsubsequent Weigh the Heart round. Type: Action Modifier Jyhad:U,VTES:U,CE:U,BH:PTr2, Third:PTr3, Discipline: Auspex&Ser pentis KoT:U [aus][ser] +1 bleed. After playing this card, you cannot playanother action modifier to further WebofKnives Recruit increase the bleed for this action. Type: Action [AUS][SER] Onlyusable as a (D) action is Required Clan: Assamite announced. If this action is successful, put Pool Cost: 1 acorruption counter on a minion controlled +1 stealth action. by the targetMethuselah (after resolving Put this card in playinyour uncontrolled region the action). with 3 training counters.Dur ing your untap KMW:C phase,bur n atraining counter from this card. Yo umay bur n counters from no more than two Weighted Walking Stick recr uits each untap phase.When the last train- Type: Combat ing counter is bur ned, move this card to your ready region; it becomes a 3-capacity,non- Onlyusable before rangeisdetermined on unique Assamite with Celerity [cel], Obfuscate the first round. [obf], Potence [pot], Quietus [qui] and 3 blood Put this card on this minion and put 5 counters who is Blood Cursed. on this card. While in play, this card represents KMW:C,LotN:PA2 amelee weapon (equipment) that does strength+1 damage each strike. For each point of damage inflicted bythis strike(ev enifpre- Week of Nightmares vented), remove a counter from this card. Burn Type: Master this card when it has no counters.Aminion can Required Clan: Ravnos have only one Weighted Walking Stick. Master. CE:U,Third:U,LotN:PA3, KoT:U/PB3 Put this card in playwith 10 nightmare coun- ters.Ravnos get +1 bleed and +1 strength and Weirding Stone do not hunt as normal. A Ravnos maysteal a Type: Equipment blood from another Ravnos as a +1 stealth Required Clan: Tzimisce hunt action. During each Methuselah’suntap Blood Cost: 1 phase,heorshe maymoveanightmare counter from this card to a Ravnos.Ifthis card Equipment. has no counters,each Ravnos bur ns ablood Dur ing anyMethuselah’suntap phase,you foreach nightmare counter or is bur ned, then maylook at the top card of that Methuselah’sli- burn this card and the counters.Only one brar y.Ifthat card is a master card, this vampire Week of Nightmares maybeplayedinagame. maybur n 1blood to bur n that card. FN:R, LotN:PR BH:R Well-Aimed Car Whispers from the Dead Type: Combat Type: Action Discipline: Potence Discipline: Necromancy Blood Cost: 1 [pot] Strike: 4R damage;only usable at long range.Not usable first round of combat. [nec] Move a librar y card from your ash heap to [POT] As above , with an optional press. your hand (discard afterward). Jyhad:U,VTES:U [NEC] As above , butwith +1 stealth. AH:C2, FN:PG2, LotN:PG2 Well-Marked Type: Action Whispers of the Nictuku Blood Cost: 1 Type: Master +1 stealth action. Requires a Laibon. Unique Master. Put this card on this Laibon. If his or her capac- Put this card in play. Ever y Nosferatu bur ns 1 ity is 5 or more,heorshe untaps.Once each additional blood to untap during his or her con- combat, this Laibon mayprevent 1 non-ag- troller’suntap phase.Any Methuselah can bur n gravated damage from the opponent’sstr ike. A this card bybur ning 1pool and spending four minion can have only one Well-Mar ked. transfers during his or her influence phase. EK:R DS:U2

Wendell Delburton (Hunter) Whistling Up the Beast Type: Ally Type: Combat Pool Cost: 3 Discipline: Abombwe Unique mortal with 3 life. 0 strength, 0 [abo] [REFLEX] Cancel a frenzy card playedon bleed. this vampire as it is played. Wendell maystr ikefor 2R damage.Hegets [abo] Frenzy.Only usable before range is de- one optional maneuver each combat and in- ter mined on the first round. During this combat, flicts +2 damage with melee weapons.Hemay the opposing vampire cannot use maneuvers enter combat with a minion controlled byanoth- to maneuver to close range and cannot use er Methuselah as a (D) action. During your un- presses to continue combat. tap phase,ifWendell has 2 or few erlife, add 1 [ABO] As above , and this vampire gets an life. Dur ing your untap phase,aready vampire optional maneuver this round. youcontrol takes 2 unpreventable damage. LoB:R FN:R2, KoT:R White Nights Massacre Werewolf Pack Type: Event Type: Ally Transient. Required Clan: Gangrel Dur ing your next discard phase,you must bur n Pool Cost: 4 this card, and you mayeither bur n avampire in Unique werewolf with 3 life. 3 strength,0 tor por or,bytapping a ready werewolf ally you bleed. control or discarding a White Nights Massacre Werewolf Packisnot affected bydamage from from your hand, bur n all vampires in torpor. melee weapons. KoT:R DS:C2 White Phosphorus Grenade Will-o’-the-Wisp Type: Equipment Type: Action Modifier Pool Cost: 1 Discipline: Chimerstry Blood Cost: X Weapon. 2R aggravated damage each strike. IfWhite [chi] Allocate X+1 points among one or more Phosphor us Grenade is used at close range, minions.Each point represents -1 intercept for the minion with this equipment takes 1 ag- that minion this action. gravated damage.Bur n after use. [CHI] Onlyusable as the action is an- Sabbat:U,SW:U,FN:PS,Third:U nounced. Choose X-1 allies or young er vampires. The chosen minions cannot blockorplayreaction cards this action. Wildebeest, The LotN:R Type: Action Required Clan: Ahrimane Blood Cost: 1 Winchester Mansion Type: Equipment +1 stealth action. Put this card on the acting Ahrimane.This Ahri- This equipment cardrepresents a unique mane gets +1 strength and -1 stealth and gets location and does not count as equipment an optional maneuver each combat. He or she while in play. cannot use equipment and cannot have retain- The vampire with this location has superior De- ers (anyretainers on this vampire are bur ned). mentation [DEM]. During each of your master Avampire can have only one The Wildebeest. phases,ifyou do not playamaster card from BL:R1, LoB:R your hand, this vampire bur ns 1blood. BH:R, KoT:R Will of the Council Type: Action Wind Dance Type: Combat +1 stealth action. Requires a readyprimo- Discipline: Thaumaturgy gen. Put this card on the acting primogen. During [tha] Strike: dodge the referendum of a political action, this primo- [THA] Strike: dodgewith an additional gen can bur n 1blood to gain 1 vote.This pri- strike: dodgethis round. mogen can bur n this card to playacard that re- Promo-20021201 quires a prince as if he or she were a prince. This primogen can bur n this card when a Winged Second pr ince enters torpor to receive(and contest) Type: Reaction the same title as that prince.Avampire can Discipline: Flight have only 1 Will of the Council. CE:U,KoT:U [FLIGHT] Only usable when another minion youcontrol enters combat with a minion with- out flight. Tap this minion. In that combat, this minion maymakeahand or melee weapon str ike(with or without a strikecard) on the op- posing minion during normal strikeresolution (as if at close range). Dodge will avoid this str ike, and damage prevention effects can treat this as a strikefrom an opposing minion. This minion maybethe target of effects that inflict damage or steal blood as a retainer could be. LoB:R Wise Spider Wolf Companion Type: Action Type: Retainer Required Clan: Akunanse Discipline: Animalism Blood Cost: 1 Blood Cost: 1 +1 stealth action. Animal with 2 life. Put this card on this acting Akunanse.Ifthis [ani] When the minion with this retainer is in action is successful, untap the acting vampire combat, the opposing minion takes 1 damage at the end of the turn. While this Akunanse is dur ing str ikeresolution (if the range is close). ready,your hand sizeisone card larger.A [ANI] As above , butWolf Companion has 3 vampire mayhaveonly one Wise Spider. life. LoB:R Jyhad:U2, VTES:U,Sabbat:U,SW:PT, KMW:PG, Third:PTz2 Withering Type: Combat Wooden Stake Discipline: Thanatosis/Animalism Type: Equipment [ani] Strike: 1R damage. Melee weapon. [thn] Strike: hand strike. Place this card on the Str ike: strength damage.Ifmore than 1 dam- opposing minion. The minion with this card has age is inflicted on an opposing vampire bythis -1 strength. Burnthis card during his or her weapon in a given combat, that vampire is sent controller’snextdiscard phase. to torpor.Inthat case,this card is transferred to [THN] As [thn] above , and the minion with that vampire,and he or she doesn’t untap as this cardcannot playcards that require any nor mal dur ing the untap phase as long as he or Disciplines. she remains in torpor. BL:C2, LoB:C Jyhad:U,VTES:U,SW:PB,CE:U/PB,BH:PTo3, Third:U,KoT:U WMRH Talk Radio Type: Master World’saCanvas, The Pool Cost: 1 Type: Action Discipline: Dominate/Obfuscate/Vicissitude Master: unique location. Blood Cost: 2 Taptogiveany minion +1 intercept for the cur- rent action. If that minion doesn’t successfully Requires an anarch. blockthe action, bur n 1pool after the action re- [dom] (D) Burnhalf the counters on an uncon- solves. trolled minion in your prey’suncontrolled region BH:R, LotN:PS (round down). [obf] +1 stealth action. (D) Burnalocation. [vic] (D) Burn4blood from a ready,titled, non- Wolf Claws anarch vampire. Type: Combat TR:R Discipline: Protean Blood Cost: 1 [pro] For the remainder of the round, this vam- pire’shand damage is aggravated. [PRO] Press. Jyhad:C,VTES:C,Sabbat:C,SW:C Wormwood XTC-Laced Blood Type: Event Type: Master Gehenna. Do not replace until your next dis- Master: out-of-turn. cardphase . Only usable when a vampire successfully Requires at least one other Gehenna card in hunts.Put this card on that vampire.Dur ing play. Put 10 counters on this card. Burn1 this vampire’sminion phase,heorshe must counter wheneveranother Gehenna card is put hunt, evenifatcapacity.Any vampire maybur n in play. A vampire whose capacity is greater this card as a +1 stealth (D) action. than X is treated as if his or her capacity is X Jyhad:R, VTES:R, CE:R, KoT:R (minimum of 1), where X is the number of counters on this card. Yawp Court Gehenna:R Type: Master Master: unique location. Requires a ready Wrath of the Inner Circle Sabbat vampire . Type: Political Action When a political action is successful, before the Requires an Inner Circlemember. referendum, tap this card and a ready un- Choose a ready justicar.Ifthe referendum is tapped Sabbat vampire you control to have that successful, put this card on that justicar.The vampire enter combat with the acting vampire. justicar loses his or her title,and his or her ca- If the acting vampire is still ready at the end of pacity decreases by1.(Avampire’scapacity combat, the Sabbat vampire takes 2 damage, cannot go below1.) and the referendum is conducted as normal. DS:U Third:R

Writ of Acceptance Year of Fortune Type: Equipment Type: Political Action Equipment. Choose one or more Methuselahs who are not The vampire with this equipment is considered chosen for anyother Year of For tune in play. If aCamar illa vampire. this referendum is successful, put this card into AH:C2, Tenth:B play. Each chosen Methuselah gets +1 hand size. Any vampire can call a referendum to burn this card as a +1 stealth political action. Wrong and Crosswise Anarchs:C,LoB:PA, KoT:C/PB2 Type: Reaction Discipline: Dementation Blood Cost: 1 [dem] Reduce a bleed against you by2. [DEM] Onlyusable during a referendum. Gain 4 votes against the referendum. KoT:C Yoruba Shrine Zapaderin Type: Master Type: Action Modifier Required Clan: Assamite Required Clan: Ravnos Pool Cost: 1 Blood Cost: 1 Master: unique location. Onlyusable byareadyuntapped Ravnos When a ready Assamite you control is the tar- other than the acting minion. get of a (D) action or is selected bythe acting Allies and vampires younger than this modify- Methuselah in the terms of a referendum, you ing Ravnos get -1 intercept on this action. maytap this location to untap the acting minion LotN:C/PR2 and makethe action or referendum fail. Only usable as the (D) action is announced or be- Zillah’sTears fore anyvotes are cast in the referendum. Not Type: Action usable on a referendum that is passing auto- matically. +1 stealth action. Requires a readySabbat LoB:R vampire . Put this card on this acting vampire and move 1 blood from the blood bank to this vampire.This Young Bloods Sabbat vampire can bur n this card anytime af- Type: Ally ter this turnends to untap.Avampire can have Pool Cost: 2 only one Zillah’sTears. Unique mortal with 3 life. 2 strength, 0 BH:C/PTo2, Third:C bleed. The Young Bloods can bur n 2blood from a Zillah’sValley tapped vampire with a capacity less than 8 as a Type: Master +1 stealth (D) action. If a vampire controlled by Pool Cost: 5 another Methuselah bur ns the Young Bloods in combat or as an action, he or she gains 2 Master. blood. Move 4 blood from the blood bank to a vampire Third:R in your uncontrolled region with a capacity 8 or more. FN:C,BH:PTo2, LoB:PG2, KoT:C Zaire River Ferry Type: Equipment Required Clan: Lasombra Zip Gun Blood Cost: 2 Type: Combat This equipment cardrepresents a unique Before range is determined, put this card on location and does not count as equipment this minion. This card represents an equipment while in play. Haven. card and doesn’t count as a combat card while Yo umay tap this location when a (D) action di- in play. This equipment is a weapon, gun. Am- rected at this Lasombraisannounced to cause mo cards cannot be used with this gun. It does that action to fail. The Lasombrawith this loca- 1R damage each strike, with an optional ma- tion maytap it to get +1 stealth for the current neuver each combat. Bearer takes 1 damage action. A vampire mayhaveonly one haven. dur ing str ikeresolution when this gun is used, LoB:R butonly once each combat. This card is kept as normal equipment and is not discarded after combat. Jyhad:U2, VTES:U,SW:PV,CE:U Zip Line Type: Action +2 stealth action. Put this card on the acting minion. This minion maybur n this card to get +1 stealth. TR:C

Zombie Type: Retainer Required Clan: Giovanni Blood Cost: 1 Zombie with 2 life. When the minion with this retainer is in combat, the opposing minion takes 1 additional damage dur ing str ikeresolution if range is close.Asa +1 stealth action, the vampire with this retainer maybur n the Zombie to gain 2 blood. DS:C2, FN:PG

Zoning Board Type: Master Pool Cost: 1 Unique master. Put this card in play. Dur ing your master phase, youmay choose a location controlled byanoth- er Methuselah. Until the end of your minion phase,any minion can move that location to its owner’slibrar y as a (D) action (the owner shuf- fles afterward). If that action is successful, that controller gains X pool, where X is the pool cost of the location. Anyvampire can call a ref- erendum to bur n this card as a +1 stealth politi- cal action. You maytap this card to gain 1 vote in that referendum. CE:R2, KoT:R

Zoo Hunting Ground Type: Master Required Clan: Gangrel Pool Cost: 2 Master: unique location. Hunting ground. Dur ing your untap phase,you maymove1 blood from the blood bank to a ready vampire youcontrol. A vampire can gain blood from on- ly one hunting ground card each turn. Jyhad:U,VTES:U,Anarchs:PG, KoT:U